Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.06 @ 15:12:37 Player: Jezoensis Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (63) 315 Value Destroyed (1765) 1765 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1630) 1630 TOTAL SCORE: 7290 Bonus ------- High Alert Combat Kills 30 Entered Garrisons 600 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/700 Matter 257/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Advanced Sensor Array Advanced Terrain Scanner Transmission Jammer Assault Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Cooled Airjet > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Advanced Signal Interpreter Terrain Scan Processor Microactuators Improved Light Armor Plating > --- WEAPON ----------- Power Maul Power Maul > --- INVENTORY -------- Light Deuterium Engine Gravmag System Large Storage Unit High-capacity Matter Pod Advanced Visual Processing Unit Improved Sensor Array Improved Sensor Array Advanced Sensor Array Advanced Terrain Scanner Advanced Terrain Scanner Transmission Jammer Assault Cannon [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Gravmag System Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Slots Evolved 6 | . . . . . 4 . . . 2 . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . 1 . Utility 4 | . . . . . 3 . . . 1 . Weapon . | . . . . . . . . . . . Parts Attached 131 | 8 16 4 1 . 28 5 37 12 15 5 Power 11 | 1 1 . . . 1 . 5 . 3 . Engine 9 | 1 1 . . . 1 . 5 . 1 . Core 2 | . . . . . . . . . 2 . Reactor . | . . . . . . . . . . . Propulsion 24 | 2 4 . . . 3 . 6 2 7 . Treads 17 | 2 4 . . . 3 . 6 2 . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 7 | . . . . . . . . . 7 . Flight . | . . . . . . . . . . . Utility 56 | 2 3 2 1 . 14 3 20 6 3 2 Device 28 | 1 1 2 . . 7 2 10 3 1 1 Storage 8 | 1 1 . 1 . 4 . . . 1 . Processor 3 | . . . . . 2 . . . 1 . Hackware 2 | . 1 . . . . . 1 . . . Protection 15 | . . . . . 1 1 9 3 . 1 Artifact . | . . . . . . . . . . . Weapon 40 | 3 8 2 . . 10 2 6 4 2 3 Energy Gun 15 | 2 4 1 . . 6 . 2 . . . Energy Cannon 3 | . . . . . . . 1 2 . . Ballistic Gun 5 | 1 . . . . 2 1 1 . . . Ballistic Cannon 2 | . . . . . . 1 . . . 1 Launcher 3 | . . . . . . . . 2 . 1 Special Weapon 8 | . 3 1 . . 2 . 2 . . . Impact Weapon 3 | . . . . . . . . . 2 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . 2 . . . 1 . Parts Lost 4 | . . . . . . 1 1 . . 2 Power 2 | . . . . . . . 1 . . 1 Propulsion . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Weapon 2 | . . . . . . 1 . . . 1 Highest Loss Streak 1 | . . . . . . 1 1 . . 1 Average Slot Usage (%) 99 | . 100 100 100 100 98 100 99 100 96 91 Engine 9 | . 14 14 14 14 9 9 8 9 . . Treads 23 | . 28 28 28 28 26 27 27 27 . . Hover 3 | . . . . . . . . . 29 27 Device 10 | . 14 14 11 . 9 6 7 7 15 6 Storage 20 | . 14 14 16 28 23 27 27 27 15 13 Processor 6 | . . . . . 10 9 9 9 14 13 Energy Gun 9 | . 11 9 14 14 15 13 8 . . . Ballistic Gun 8 | . 14 14 14 14 2 4 9 9 . . Impact Weapon 1 | . . . . . . . . . 11 8 Naked Turns 16 | . . . . . . . . . . 16 Heaviest Build 67 | 11 26 26 33 33 54 54 64 67 37 42 Greatest Support 69 | 40 43 43 43 43 69 66 66 63 42 46 Greatest Overweight (x) 1 | . . . . . . . 1 1 . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 6 10 10 14 14 20 20 20 20 20 14 Average Capacity 14 | 5 9 10 10 14 17 20 20 20 14 12 Most Carried 20 | 4 10 10 11 13 20 20 20 20 19 14 Average Carried 13 | 2 7 10 10 11 16 19 19 19 12 11 Final Capacity 20 | 6 10 10 14 14 20 20 20 20 14 4 Final Carried 20 | 3 10 10 11 12 20 19 20 20 14 4 Class Distribution -------------------- 48% | Mutant 30% | Hauler-Mutant 8% | Scavenger-Mutant 6% | Scout 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Scout | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Matter Collected 1886 | 298 156 79 40 16 296 94 425 168 45 269 Remotely . | . . . . . . . . . . . Salvage Created 2318 | 152 281 56 . 98 493 101 623 226 45 243 Parts 137 | 10 23 3 . 6 30 3 35 13 2 12 Haulers Intercepted 2 | . 1 . . . 1 . . . . . Recyclers Shooed 4 | . . . . 1 1 . 2 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Combat Hostiles Destroyed 43 | . 2 3 . . 6 2 10 9 . 11 Melee 2 | . . . . . . . . . . 2 Guns 24 | . 2 3 . . 6 2 10 1 . . Cannons 3 | . . . . . . . . 2 . 1 AOE 14 | . . . . . . . . 6 . 8 Classes Destroyed 11 | 2 4 1 . 1 3 . . . . . Worker 3 | . . . . . 1 . 1 . 1 . Builder 1 | . . . . 1 . . . . . . Tunneler 4 | 3 . . . . . . . . 1 . Hauler 2 | . 1 . . . 1 . . . . . Recycler 4 | 1 1 . . 1 1 . . . . . Operator 1 | . 1 . . . . . . . . . Watcher 5 | . 2 . . . 1 . 2 . . . Swarmer 14 | . . 3 . . . . . 6 . 5 Grunt 19 | . 2 . . . 2 2 5 2 . 6 Sentry 7 | . . . . . 3 . 3 1 . . Hunter 3 | . . . . . 1 . 2 . . . Best Kill Streak 6 | 4 2 3 . 2 2 2 3 6 1 6 Combat Bots Only 6 | . 1 3 . . 1 2 3 6 . 6 Max Kills in Single Turn 3 | 2 2 1 . 1 1 1 2 3 1 2 Gunslinging 1 | . . . . . . . 1 . . . Exploded 3 | . . . . . . . . 3 . 2 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Damage Taken 2785 | . 141 81 . . 472 239 327 269 . 1256 Core 843 | . 23 15 . . 52 29 18 . . 706 Absorbed by Shields 66 | . . . . . . . . . . 66 Core Remaining (%) 88 | 100 . . . 84 . . . 82 . . Volleys Fired 141 | 6 26 7 . 3 35 11 25 16 . 12 Largest 2 | 2 2 2 . 2 2 2 2 2 . 1 Hottest 105 | 60 100 100 . 70 105 105 100 91 . 44 Shots Fired 249 | 12 45 13 . 6 66 21 48 26 . 12 Gun 205 | 12 38 12 . 6 63 17 46 11 . . Cannon 20 | . . . . . . 4 . 13 . 3 Launcher 11 | . . . . . . . . 2 . 9 Special 13 | . 7 1 . . 3 . 2 . . . Kinetic 89 | 6 19 6 . 3 14 4 23 11 . 3 Thermal 85 | 6 8 7 . 3 26 10 25 . . . Explosive 11 | . . . . . . . . 2 . 9 Electromagnetic 64 | . 18 . . . 26 7 . 13 . . Robot Hit Streak 23 | 6 4 4 . 9 18 8 14 23 . 4 Robot Miss Streak 4 | 1 4 2 . 1 3 3 1 1 . 2 Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 3 | . . 2 . . . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . . 1 . . . Shots Hit Robots 163 | 9 19 7 . 5 46 11 37 19 3 7 Core Hits 99 | 4 10 3 . 3 19 4 20 13 1 22 Critical Hits 3 | . . . . . 1 . 2 . . . Critical Kills 3 | . . . . . 1 . 2 . . . Critical Parts Destroyed . | . . . . . . . . . . . Melee Attacks 11 | . . . . . . . . . 5 6 Impact 11 | . . . . . . . . . 5 6 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . 2 Damage Inflicted 4425 | 124 304 52 . 63 809 211 718 872 242 1030 Guns 2311 | 124 304 52 . 63 736 165 696 171 . . Cannons 328 | . . . . . . 46 . 256 . 26 Explosions 1439 | . . . . . 73 . . 445 . 921 Melee 323 | . . . . . . . . . 242 81 Ramming 24 | . . . . . . . 22 . . 2 Kinetic 915 | 66 112 13 . 25 168 46 288 171 . 26 Thermal 1045 | 58 12 39 . 38 350 74 408 66 . . Explosive 1300 | . . . . . . . . 379 . 921 Electromagnetic 818 | . 180 . . . 291 91 . 256 . . Impact 323 | . . . . . . . . . 242 81 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 182 | . . . . . 12 . . 28 104 38 Projectiles . | . . . . . . . . . . . Explosions 76 | . . . . . 12 . . 28 . 36 Melee 106 | . . . . . . . . . 104 2 Knockbacks 1 | . . . . . . . . . 1 . Impact 1 | . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 144 | . . . . . 31 . . . . 113 Shots 4 | . . . . . 1 . . . . 3 Rammed 5 | . . . . . . . 3 . . 2 Targets Rammed 6 | . . . . . . . 4 . . 2 Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . Highest Temperature 398 | . 48 54 . 9 138 398 105 309 . 16 Average Temperature 63 | . 18 24 . 6 44 229 30 110 . 6 Received Heat Transfer 708 | . 78 . . . 171 144 90 108 . 117 Effects 1 | . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 4 | . . . . . . 2 . . . 2 Impact Corruptions 4 | . . . . . . . . . 3 1 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . . . . 1 . 3 . . . Heat Transferred 2002 | 125 25 111 . 111 655 148 777 50 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 2 . . 1 . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Peak Influence 583 | 20 86 81 . 10 235 260 324 300 243 583 Initial 170 | . 13 11 . . 3 130 126 . 157 170 Average 126 | 6 35 44 . 3 124 224 171 132 196 366 Maximum Alert Level 2 | . . . . . 1 1 1 1 1 2 Low Security (%) 71 | 100 100 100 . 100 73 21 61 70 51 5 Level 1 26 | . . . . . 26 78 38 29 48 46 Level 2 2 | . . . . . . . . . . 47 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 5 | . 2 . . . 1 . 1 . 1 . Investigation 1 | . . . . . . . 1 . . . Extermination . | . . . . . . . . . . . Reinforcement 4 | . 2 . . . 1 . . . 1 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Distress Signals 3 | . . . . . 2 . . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 97 | . 9 3 . . 17 2 12 12 3 39 Peak Tracking Total 22 | . 1 3 . . 4 2 3 5 3 22 Tactical Retreats 12 | . . . . . 2 . 1 4 1 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Traps Triggered 2 | . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts 26 | . 26 . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Machines Accessed 21 | . 5 1 . . 6 . 6 . 3 . Terminals 15 | . 4 . . . 5 . 5 . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 1 . 2 . Total Hacks 66 | . 16 1 . . 29 . 16 . 4 . Successful 35 | . 8 1 . . 15 . 8 . 3 . Failed 29 | . 7 . . . 14 . 7 . 1 . Catastrophic 5 | . . . . . 3 . 2 . . . Database Lockouts 2 | . 1 . . . . . 1 . . . Manual 50 | . 12 . . . 23 . 13 . 2 . Terminals 59 | . 14 . . . 28 . 15 . 2 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 1 . 2 . Terminal Hacks 13 | . 4 1 . . 5 . 3 . . . Part Schematic 3 | . 1 . . . 1 . 1 . . . Robot Analysis 1 | . . . . . 1 . . . . . Open Door 1 | . . 1 . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . Unreport Threat 4 | . 2 . . . . . 2 . . . Locate Traps 3 | . 1 . . . 2 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 . 2 . Unlock Access 3 | . . . . . 1 . 1 . 1 . Seal Access 1 | . . . . . . . . . 1 . Unauthorized Hacks 18 | . 4 . . . 9 . 4 . 1 . Terminals 17 | . 3 . . . 9 . 4 . 1 . Track 8 | . 2 . . . 4 . 2 . . . Botnet 6 | . 1 . . . 3 . 1 . 1 . Disrupt 1 | . . . . . . . 1 . . . Operators 2 | . . . . . 2 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 17 | . 5 . . . 5 . 5 . 2 . Full Trace Events 1 | . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . 1 . . . 1 . 1 . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Used RIF Installer 2 | . . . . . . 1 . 1 . . Hotswap 1 | . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Robot Analysis Total 1 | . . . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Turns Passed 3475 | 75 757 124 253 87 661 198 584 315 285 136 Spaces Moved 2106 | 36 379 60 156 48 303 101 267 159 429 168 Core 31 | 14 . . . . . . . . . 17 Treads 1495 | 22 379 60 156 48 303 101 267 159 . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 580 | . . . . . . . . . 429 151 Flight . | . . . . . . . . . . . Fastest Speed 45 | 50 160 160 160 160 160 160 160 160 48 45 Average Speed 127 | 117 160 160 160 160 160 160 160 160 48 45 Slowest Speed 180 | 160 160 160 160 160 160 160 180 180 48 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 4 76 20 51 21 42 40 33 39 16 58 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . Spaces Dug 15 | . 7 1 . . 3 . 2 . 2 . Terrain Destroyed 85 | . 7 1 . . 12 . 2 22 2 39 Melee 2 | . . . . . . . . . 2 . Projectile 14 | . 7 1 . . 3 . 2 . . 1 AOE 69 | . . . . . 9 . . 22 . 38 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Total 2614 | 54 473 72 160 53 408 115 374 190 505 210 Wait 44 | . 2 . . . 5 . 2 . 35 . Move 2094 | 35 378 59 155 47 302 99 266 157 428 168 Hop . | . . . . . . . . . . . Pick Up 66 | 5 13 . 2 2 19 . 15 2 7 1 Fast Attach 19 | 5 . 2 1 . 6 . 3 1 1 . Attach 31 | 2 3 . . . 9 1 4 1 9 2 Detach 10 | . 1 . . . 5 . 2 . 2 . Swap 81 | 1 13 2 . . 13 4 30 10 5 3 Drop 70 | . 11 2 2 1 14 . 23 3 13 1 Fire 141 | 6 26 7 . 3 35 11 25 16 . 12 Melee 9 | . . . . . . . . . 5 4 Ram 2 | . . . . . . . . . . 2 Kick . | . . . . . . . . . . . Crush 4 | . . . . . . . 4 . . . Escape Stasis 17 | . . . . . . . . . . 17 Rewire . | . . . . . . . . . . . Trap 26 | . 26 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Garrison -8/Materials -8/Garrison -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 10) 300 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 8) 530 | -10/Materials | Discovered new exit (range 9) 612 | -10/Materials | Central database locked down 698 | -10/Materials | Discovered new exit (range 16) 833 | -10/Materials | Entered Mines 842 | -10/Mines | Found the Drone Emporium 856 | -10/Mines | Found Prototype Device 856 | -10/Mines | Identified Thief Drone Bay 915 | -10/Mines | Discovered new exit (range 10) 950 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 950 | -10/Mines | Discovered new exit (range 5) 957 | -10/Mines | Entered Exiles 978 | -10/Exiles | Discovered new exit (range 15) 1001 | -10/Exiles | Met 8R-AWN 1020 | -10/Exiles | Met EX-HEX 1103 | -10/Exiles | Met EX-DEC 1197 | -10/Exiles | Discovered new exit (range 10) 1210 | -10/Exiles | Entered Mines 1275 | -9/Mines | Discovered new exit (range 13) 1297 | -9/Mines | Entered Materials 1297 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1957 | -8/Materials | Identified exit to Garrison 1958 | -8/Materials | Entered Garrison 2002 | -8/Garrison | Build established: Hauler-Mutant 2029 | -8/Garrison | Triggered checkpoint 2117 | -8/Garrison | Discovered new exit (range 14) 2148 | -8/Garrison | Installed Relay Interface Framework 2156 | -8/Garrison | Entered Materials 2278 | -8/Materials | Found Powered Armor 2678 | -8/Materials | Central database locked down 2738 | -8/Materials | Identified exit to Garrison 2740 | -8/Materials | Entered Garrison 2748 | -8/Garrison | Expanded RIF knowledge: Hotswap 2975 | -8/Garrison | Triggered checkpoint 3021 | -8/Garrison | Discovered new exit (range 8) 3055 | -8/Garrison | Entered Factory 3055 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3336 | -7/Factory | Identified exit to Garrison 3340 | -7/Factory | Entered Garrison 3348 | -7/Garrison | Triggered checkpoint 3408 | -7/Garrison | Triggered checkpoint 3413 | -7/Garrison | Discovered new exit (range 15) 3450 | -7/Garrison | Triggered checkpoint 3451 | -7/Garrison | Triggered checkpoint 3453 | -7/Garrison | Triggered checkpoint 3460 | -7/Garrison | Released all parts (12) 3470 | -7/Garrison | Core integrity fell below 50% 3475 | -7/Garrison | Core integrity fell below 20% 3476 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03459_ Lgt. Nuclear Core destroyed. 03460_ Released Cld. Airjet. 03460_ Released Med. Storage Unit. 03460_ Released Gravmag System. 03460_ Released Lrg. Storage Unit. 03460_ Released Terrain Scan Processor. 03460_ Released Adv. Signal Interpreter. 03460_ Released Power Maul. 03460_ Released Gravmag System. 03460_ Released Imp. Light Armor Plating. 03460_ Released Microactuators. 03460_ Released Power Maul. 03460_ Field strength at 74. 03461_ Field strength at 63. 03462_ Field strength at 43. 03463_ Field strength at 33. 03464_ Field strength at 14. 03465_ Field strength at 4. 03465_ Stasis field depleted. 03472_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ????????????############ @###"""######???????????? | | ????????????# #??????????? | | ????????? / #??????????? | | ????????????# #########ss###"""#####????????????? | | ????????????# #???????#s #??????????????????????? | | ????????#???# ##??????#ss#??????????????????????? | | ??#???#?# #?# # #####s ##?##??????????????????? | | ??# ???????# #?# s #??????????????????????? | | ??# ???????# #?# #####ss#??#???????????????????? | | ?## ##""""## ##??????#/s#??????#???????????????? | | ?# ##+#####s=#????????? ????????????? | | ?# !!== !!!###????????????????????? | | ?# *!!^=s=####???????????????????? | | ?# ## ## ########+##???#???#??????????????? | | ## ## ## ###?#??# #?##??????????#?????????? | | #?#??# ##????????#???????#?????? | | + ? ###??????#??#?????#?????? | | ########??#?#?#?????##?????????? | | #????????##???##???#??????????#? | | ## ## ## ###??##???????#?#??????#?????????? | | ## ## ## #############??????#?????????????? | | # # ? ???? ??????????#?? | | ?# * = ###????#######?#????#?? | | ?# ##????### ##??????#??? | | ?# ## ############# #??#?##?# "??#???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 20 Terrain Scan Density 85 Armor Coverage 400 Melee Speed Boost 20 Evasion (%) 56 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Adv. Terrain Scanner | -8/Materials | Hacked Adv. Sensor Array | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessCoolingSpear Manual? 0 Play Time 01:02:06 Cumulative 510.8 hours Start 2022.02.06 @ 13:57:54 End 2022.02.06 @ 15:12:37 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 246 Rogue 119 Adventurer 125 Explorer 2 Win Type - Total 44 Types 37/3/2/0/1/0/0/0/1 Lore% 67 Gallery% 86 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1477f07-be74-4cc6-b9ba-90d7a8f8b95c