Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 17:14:08 Player: Aleks Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (417) 2085 Value Destroyed (25720) 25720 Prototype IDs (89) 1780 Alien Tech Used (12) 2400 Bonus (27606) 27606 TOTAL SCORE: 69691 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 7194 Follower Combat Kills 2014 Entered Garrisons 1400 Used RIF Installer 3500 Met Data Miner 300 Used Core Reset Matrix 3000 Met Sigix 2000 Integrated Exoskeleton 5000 Win 3000 Friendly Fire -1802 Cogmind --------- Core Integrity 1244/1850 Matter 385/425 Energy 444/450 System Corruption 1% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (4) ------ Advanced Target Analyzer Experimental Reaction Control System Microwarp Drive > --- WEAPON (3) ------- Sigix Sheargun Omega Cannon > --- INVENTORY (5) ---- Sigix Shearcannon Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Advanced Target Analyzer Experimental Reaction Control System Microwarp Drive > --- WEAPON ----------- Sigix Sheargun Sigix Shearcannon > --- INVENTORY -------- Omega Cannon [Rating: 257] Favorites ----------- Power Light Quantum Reactor Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Centrium Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Xenon Bombardment Thruster Utility Relay Coupler [Sentry] Device Advanced Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Sentry] Protection Improved Light Armor Plating Artifact Phase Armor Weapon Enhanced Nova Cannon Energy Gun Enhanced Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun KE Penetrator Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Segregator Build | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc Com Slots Evolved 18 | . . . . 4 . . . 2 . . . . . . 2 . 2 . 2 . 2 . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . 2 . . . . . . . . . . . . 1 . . . 1 . . . . . . . Utility 11 | . . . . 2 . . . 2 . . . . . . 2 . 1 . 1 . . . . 2 . . 1 . Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Parts Attached 666 | 6 17 12 12 11 11 15 8 10 32 11 9 10 3 13 38 22 47 57 29 87 30 59 20 6 54 25 7 5 Power 69 | 1 1 1 1 1 1 . 1 1 2 2 1 . . . 9 1 2 1 2 11 3 9 . 1 9 7 1 . Engine 19 | 1 . . 1 1 1 . 1 1 2 2 1 . . . 6 . . . . . . . . . 1 1 . . Core 8 | . 1 1 . . . . . . . . . . . . 1 . . . . 4 . 1 . . . . . . Reactor 42 | . . . . . . . . . . . . . . . 2 1 2 1 2 7 3 8 . 1 8 6 1 . Propulsion 146 | 2 5 2 3 5 3 6 3 3 8 1 1 4 . 2 12 3 10 9 6 30 5 6 5 2 6 4 . . Treads 43 | . 2 2 3 5 3 6 3 3 4 . . . . 1 . . . . . 2 5 4 . . . . . . Leg 77 | . . . . . . . . . 4 1 1 4 . 1 9 3 9 9 6 15 . 2 5 2 6 . . . Wheel 5 | 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . Flight 17 | . . . . . . . . . . . . . . . . . . . . 13 . . . . . 4 . . Utility 234 | 1 5 1 5 3 3 3 2 6 11 1 3 2 . 4 8 10 18 15 12 27 15 21 11 2 27 9 5 4 Device 69 | . 1 . . 2 . 1 . 1 . . . . . 1 1 2 2 4 5 11 4 10 1 1 15 4 3 . Storage 17 | 1 3 . 1 . . . . . . . . . . . . . 1 . 1 2 1 1 . . 6 . . . Processor 18 | . 1 . 1 . . . 1 . . . 1 . . . 1 . 1 . . 2 1 1 . . 3 4 . 1 Hackware 68 | . . . . . . . . 1 6 1 . 1 . 1 2 7 6 9 2 9 4 4 10 1 2 . 1 1 Protection 58 | . . 1 3 1 3 2 1 4 5 . 2 1 . 2 4 1 8 2 4 3 5 5 . . 1 . . . Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 Weapon 217 | 2 6 8 3 2 4 6 2 . 11 7 4 4 3 7 9 8 17 32 9 19 7 23 4 1 12 5 1 1 Energy Gun 14 | 1 1 . . . . . . . 1 . . . . . . . . 1 . 4 . 2 . . 2 1 1 . Energy Cannon 30 | . . . . . . . . . . . . . . . 2 . 1 4 1 4 1 9 . 1 4 3 . . Ballistic Gun 80 | 1 3 4 2 1 2 4 1 . 4 3 1 1 1 3 5 4 8 16 5 3 3 2 1 . 1 1 . . Ballistic Cannon 15 | . . . . 1 . . . . 1 . 1 2 1 . . 1 2 1 . . . 1 1 . 2 . . 1 Launcher 20 | . 2 4 1 . 1 2 1 . 1 1 1 . . 1 . . . 2 . 1 . 1 . . 1 . . . Special Weapon 46 | . . . . . . . . . 2 3 1 1 1 3 2 3 5 5 3 3 3 8 2 . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . 1 . . . 2 . . . . . . . 1 3 . 4 . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . . . . 1 . . . 1 . . . . 1 . . . 1 . 4 14 . . 8 1 . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . System Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Lost 137 | . 1 2 1 4 5 . 2 3 4 . 1 . . 8 4 6 11 7 4 43 3 8 1 . 16 3 . . Power 23 | . . . 1 . . . . 1 1 . . . . . . 1 1 . 2 7 . 3 . . 6 . . . Propulsion 43 | . 1 . . 3 2 . . 1 1 . 1 . . 5 . . 5 3 . 17 . . 1 . 2 1 . . Utility 48 | . . . . 1 3 . 2 1 1 . . . . 2 2 3 5 2 1 14 2 3 . . 4 2 . . Weapon 23 | . . 2 . . . . . . 1 . . . . 1 2 2 . 2 1 5 1 2 . . 4 . . . Highest Loss Streak 17 | . 1 1 1 2 2 . 1 1 1 . 1 . . 5 3 3 5 6 2 17 1 2 1 . 7 2 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 99 91 99 94 98 97 94 98 96 99 100 92 67 83 99 95 92 97 82 84 80 84 81 83 66 58 61 Engine 3 | . 3 . 4 9 9 9 8 7 6 6 6 7 7 7 5 . . . . . . . . . . . . . Core 1 | . 10 14 9 . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . 5 5 5 4 4 9 8 9 8 7 8 9 9 Treads 10 | . 1 24 28 35 32 35 35 28 18 . . . . 2 1 . . . . 1 14 13 3 . . . . . Leg 12 | . . . . . . . . . 10 30 30 30 30 7 16 26 28 28 26 15 . . 15 17 17 10 9 9 Device 5 | . 4 . . 18 1 6 9 11 2 . . . . . . 5 . . 7 10 10 5 7 4 10 11 9 9 Storage 6 | . 14 14 6 9 9 9 9 7 7 7 7 7 7 7 6 6 5 5 5 4 4 4 4 4 8 1 . . Processor 3 | . 8 12 . . . . 7 7 7 7 7 7 7 1 3 6 2 . . 8 4 4 . . 2 14 9 10 Hackware 17 | . . . . . . . . 1 13 21 23 23 23 23 20 27 35 34 31 20 21 23 29 32 22 2 4 1 Protection 6 | . . 1 13 8 23 20 8 12 13 8 7 6 7 5 12 5 3 4 6 1 4 2 . . . . . . Energy Gun 1 | . 8 . . . . . . . 1 . . . . . . . . . . 1 5 1 . . . 6 9 9 Energy Cannon 2 | . . . . . . . . . . . . . . . . 5 . . 5 2 2 6 9 8 6 3 9 8 Ballistic Gun 7 | . 19 27 27 15 14 17 17 15 9 6 7 3 1 1 8 3 6 6 4 . 1 . . . . . . . Special Weapon 2 | . . . . . . . . . 1 5 2 3 5 6 2 2 2 2 4 4 2 3 3 4 2 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 172 | 13 52 54 55 66 72 65 65 76 74 74 71 71 70 71 73 80 85 106 132 134 149 151 145 142 172 114 59 59 Greatest Support 235 | 20 46 46 46 89 83 83 83 83 101 101 96 88 78 78 63 68 89 128 140 155 235 215 170 180 192 122 60 60 Greatest Overweight (x) 17 | . 2 2 1 1 1 1 . 1 2 . . . . 17 4 1 1 1 . 2 . 1 1 . . . . . Average Overweight (x) . | . 1 1 . . . . . . . . . . . 2 1 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 5 5 5 Average Capacity 20 | 6 16 20 11 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 23 25 25 25 25 23 5 5 5 Most Carried 25 | 6 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 21 25 25 25 25 25 25 5 5 5 Average Carried 19 | 3 13 19 10 18 19 19 19 19 19 19 19 19 19 18 19 19 19 19 19 20 24 24 24 24 22 4 4 3 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 5 5 5 5 Final Carried 25 | 6 14 18 20 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 21 25 25 25 25 25 5 5 5 2 Class Distribution -------------------- 29% | Bothacker-Mutant 14% | Scavenger-Mutant 13% | Botlord-Gunner 13% | Mutant 13% | Botlord-Mutant 11% | Botlord-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Data Miner Bothacker-Mutant | -6/Proximity Caves Bothacker-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Tank | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Gunner | -3/Research Botlord-Gunner | -3/Testing Botlord-Gunner | -3/Garrison Botlord-Gunner | -2/Research Botlord-Tank | -2/Quarantine Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc Com Matter Collected 16456 | 235 370 395 250 486 624 478 544 304 741 368 272 306 . 653 698 510 1026 1543 702 1205 878 1489 543 . 1151 582 75 28 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21600 | . 480 402 255 627 806 720 600 487 489 280 113 181 . 212 755 840 677 1167 1135 299 1107 1619 914 . 1154 5849 148 284 Parts 861 | . 33 21 17 50 31 50 30 30 28 11 7 11 . 3 27 40 33 46 68 19 45 75 24 . 68 70 7 17 Haulers Intercepted 7 | . 2 . . . . 1 . 1 . 1 . . . . . . 1 . . . 1 . . . . . . . Recyclers Shooed 9 | . . . . . . 2 . . . 1 . . . . 1 . 2 . . . 2 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . . . 2 3 . 15 . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc Com Combat Hostiles Destroyed 372 | . 9 21 7 16 23 18 16 7 12 7 5 5 . 7 14 16 11 21 17 6 8 20 13 . 17 72 1 3 Guns 192 | . 5 7 7 15 14 14 12 7 8 4 1 1 . 1 12 2 8 16 8 . 4 4 1 . 3 36 . 2 Cannons 123 | . . . . 1 3 . . . . . 2 4 . 3 2 13 3 1 9 4 4 12 10 . 14 36 1 1 AOE 50 | . 4 14 . . 6 4 4 . 4 3 2 . . 3 . . . 4 . 2 . . . . . . . . Classes Destroyed 25 | . 8 1 1 3 2 . . 1 . . . . . 1 . . 1 1 . 1 1 . . . 1 3 . . Worker 12 | . 1 . . . . . . 3 . . . . . . . . . . 4 . 1 . . . 1 . 1 1 Builder 5 | . . . . . . . . 1 . . . . . . . . 1 . 2 . . . . . 1 . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler 7 | . 2 . . . . 1 . 1 . 1 . . . . . . 1 . . . 1 . . . . . . . Recycler 10 | . 1 . . . . . . 1 . 1 . . . . . . . . 1 . 3 2 . . . 1 . . Mechanic 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operator 4 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Watcher 11 | . 1 . . 1 . 2 . 1 . . . . . . . . . . . . 2 . . . . 1 1 2 Swarmer 62 | . 3 3 . 4 8 6 3 . 6 5 3 . . 1 . 4 . 5 5 . . . 1 . . 4 . 1 Cutter 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Saboteur 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . Grunt 135 | . 6 10 . 5 8 8 12 . . 2 . 1 . 3 11 8 3 11 1 3 1 3 8 . 3 28 . . Brawler 14 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . 11 . . Duelist 8 | . . . . . . . . . . . . . . 1 2 . . . . . . . . . . 5 . . Protector 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Sentry 22 | . . . . 4 4 2 1 4 3 . . 1 . 1 . . . 1 . . . 1 . . . . . . Specialist 6 | . . . . 2 . . . . . . . . . . . . 2 . . . . . 2 . . . . . Hunter 29 | . . . . 1 . 2 . 2 . . 1 . . 1 . 2 . 1 4 . 2 3 3 . 2 4 1 . Programmer 58 | . . . . . 1 . . 1 3 . 1 . . . . 4 5 3 7 . 5 13 . . 9 4 . 2 Heavy 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Lightning 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Subdweller 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Assembled 11 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Wasp 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 61 | . 5 8 2 5 7 5 8 4 4 3 3 4 . 3 5 3 3 5 5 3 4 4 2 . 4 61 2 4 Combat Bots Only 59 | . 3 8 2 5 7 4 8 1 4 3 2 4 . 3 5 3 2 5 5 3 2 4 2 . 4 59 1 3 Max Kills in Single Turn 5 | . 2 3 1 1 3 5 2 1 2 2 1 2 . 2 2 2 2 2 2 3 1 1 1 . 1 5 1 3 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Exploded 4 | . 1 3 . . 3 4 2 . 2 2 1 . . 2 . . . 2 . 2 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc Com Hostile Shots Fired 2770 | . 26 69 27 86 94 62 74 154 168 27 24 38 . 79 92 148 129 225 131 150 62 165 121 . 269 221 96 33 Missed 838 | . 7 19 9 18 31 21 24 53 66 9 9 11 . 20 26 31 34 62 46 46 11 35 43 . 73 79 36 19 Damage Taken 35516 | . 256 785 511 892 903 463 627 614 1015 436 239 380 . 1158 1356 1676 2211 2675 1535 3015 1170 2926 1645 . 5751 1949 990 338 Core 4310 | . 44 142 42 45 74 40 62 62 30 45 24 74 . 153 266 116 370 200 95 440 23 65 123 . 619 550 382 224 Absorbed by Shields 1654 | . . . . 184 32 80 188 288 . . . . . . . . . 10 . 12 . . . . 860 . . . Reduced by Siege Mode 549 | . . . . . . . . . . . . . . . . . . . . . 53 366 130 . . . . . Redirected to Core 54 | . . . . . . . . . . . . . . . . . . . . . . . . . . 54 . . Redirected to Shielding 55 | . . . . . . . . . . . . . . . . . . . . 55 . . . . . . . . Ignored by Resistances 2971 | . . . . . 44 16 . 2 22 . . . . . . . . . 20 . . 43 . . 268 1744 590 222 Regen/Repaired (Parts) 558 | . . . . . . 464 . . . . . . . . . . . . . . . . . . 94 . . . Core Remaining (%) 56 | 100 . . 8 . . . 59 . . . . . . 44 . 55 . 43 . 53 . . 83 . . 56 . 67 Volleys Fired 1722 | . 43 29 22 35 68 52 42 38 42 45 16 17 3 48 50 88 77 115 123 122 81 125 69 37 166 115 41 13 Largest 3 | . 2 2 2 2 2 2 2 2 2 2 2 2 1 2 2 2 2 2 3 3 3 3 3 1 3 3 2 2 Hottest 335 | . 60 46 48 64 67 53 53 53 73 66 78 78 5 81 118 118 98 120 183 218 220 305 335 150 239 216 280 280 Shots Fired 2709 | . 78 49 43 69 124 103 76 76 66 55 24 26 3 68 92 121 112 163 182 147 143 200 116 37 255 201 55 25 Gun 1469 | . 72 40 42 64 91 102 71 76 55 32 12 10 . 16 72 33 73 115 59 40 84 41 1 . 66 148 41 13 Cannon 913 | . . . . 5 29 . . . 2 . 5 11 . 33 15 74 16 24 101 62 42 134 96 34 151 53 14 12 Launcher 42 | . 6 9 1 . 4 1 5 . 3 2 4 . . 3 . . . 4 . . . . . . . . . . Special 285 | . . . . . . . . . 6 21 3 5 3 16 5 14 23 20 22 45 17 25 19 3 38 . . . Kinetic 1267 | . 52 40 42 69 120 102 71 76 57 32 17 21 . 49 72 35 88 120 59 31 22 20 9 . 46 16 . 1 Thermal 849 | . 5 . . . . . . . . . . . . . 15 72 1 19 101 71 104 155 88 34 171 13 . . Explosive 42 | . 6 9 1 . 4 1 5 . 3 2 4 . . 3 . . . 4 . . . . . . . . . . Electromagnetic 15 | . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 251 | . . . . . . . . . . . . . . . . . . . . . . . . . . 172 55 24 Robot Hit Streak 31 | . 7 7 19 11 14 14 10 22 15 10 8 8 1 19 10 11 10 11 11 24 22 26 30 5 11 31 . 16 Robot Miss Streak 11 | . 7 3 3 3 5 8 4 4 3 3 2 2 2 4 3 5 3 3 4 4 4 2 4 . 5 11 . 5 Penetration Max 2 | . . . . . . 1 . 1 1 1 . . . 1 1 1 1 1 1 1 1 . . . 2 1 1 1 Secondary Targets 14 | . . 1 . 1 . . 1 . 1 . . . . . . . . . . . . . . . . 10 . . Max Gunslinging Chain 1 | . . 1 . 1 . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . Shots Hit Robots 1697 | . 47 36 34 51 98 72 58 61 59 37 15 17 1 46 70 68 70 111 79 95 94 112 76 3 129 149 . 9 Core Hits 878 | . 33 42 19 35 48 44 32 30 27 11 8 6 . 11 67 35 29 44 32 11 29 27 21 . 40 173 11 13 Critical Kills 16 | . 1 . . 1 1 . 1 1 1 . . . . . . 1 2 1 . . . 4 2 . . . . . Critical Parts Destroyed 19 | . . . . . 1 1 . . . . . . . . 2 . 3 10 . . 1 1 . . . . . . Critical Strikes 65 | . 1 . . 1 5 1 1 1 8 . 1 . . 2 2 2 6 11 . 1 1 5 2 . 3 11 . . Meltdown 7 | . . . . . . . . . . . . . . . . 1 . . . . . 4 2 . . . . . Destroy 29 | . 1 . . 1 2 1 1 1 1 . . . . . 2 . 5 11 . 1 1 1 . . . . . . Blast 8 | . . . . . . . . . . . 1 . . 2 . 1 1 . . . . . . . 2 1 . . Sever 21 | . . . . . 3 . . . 7 . . . . . . . . . . . . . . . 1 10 . . Melee Attacks 62 | . . . . . 13 . . . 12 . . . . . . . . 23 . 8 . . . . 6 . . . Thermal 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 56 | . . . . . 13 . . . 12 . . . . . . . . 23 . 2 . . . . 6 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Damage Inflicted 68186 | . 935 1440 594 869 2632 1655 1278 1296 1875 847 650 348 . 1074 1698 1751 2557 3677 2192 2039 2887 3788 2895 . 4694 20129 2747 1639 Guns 31645 | . 559 512 594 811 1303 1433 965 1193 991 632 246 122 . 248 1452 364 1466 1812 864 877 2087 912 29 . 1233 10244 381 315 Cannons 29315 | . . . . 50 391 . . . 31 . 98 226 . 469 225 1387 962 350 1315 1144 751 2864 2866 . 2988 9885 2152 1161 Explosions 4490 | . 376 924 . . 648 222 313 87 497 203 306 . . 357 . . 114 443 . . . . . . . . . . Melee 2137 | . . . . . 290 . . . 356 . . . . . . . . 1000 . 18 . . . . 473 . . . Ramming 599 | . . 4 . 8 . . . 16 . 12 . . . . 21 . 15 72 13 . 49 12 . . . . 214 163 Kinetic 20864 | . 403 512 594 861 1694 1433 965 1193 1022 632 344 348 . 717 1452 435 2428 2114 864 635 553 306 336 . 832 191 . . Thermal 16214 | . 10 . . . . . . . . . . . . . 225 1316 . 48 1315 1386 2285 3470 2559 . 3389 211 . . Explosive 4376 | . 376 924 . . 648 222 313 87 497 203 306 . . 357 . . . 443 . . . . . . . . . . Electromagnetic 260 | . 146 . . . . . . . . . . . . . . . 114 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 25873 | . . . . . 290 . . . 356 . . . . . . . . 1000 . 18 . . . . 473 19727 2533 1476 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . . . 1 1 1 1 5 9 12 12 12 12 . 2 6 20 5 10 4 8 8 . 22 22 . 1 Average Corruption 6 | . . . . . 1 1 1 1 4 7 11 12 12 12 . 1 5 7 4 8 3 4 8 . 11 7 . 1 Corruption Purged 12 | . . . . . . . . . . . . . . . . . . . 5 . 4 3 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 591 | . . . . . 10 12 7 2 37 29 21 21 3 105 . 12 11 54 17 101 3 42 40 . 48 15 . 1 Message Errors 128 | . . . . . 2 3 2 . 4 5 5 5 1 27 . . 2 7 7 26 . 10 9 . 9 4 . . Matter Fused 135 | . . . . . 2 4 . 1 7 6 6 3 1 21 . 7 4 14 3 20 1 12 10 . 8 4 . 1 Heat Flow Errors 83 | . . . . . 1 2 . 1 8 3 4 2 1 16 . 2 2 8 1 15 2 4 6 . 4 1 . . Energy Discharges 75 | . . . . . 2 . 2 . 2 5 2 7 . 14 . 2 1 11 . 9 . 3 7 . 6 2 . . Parts Rejected 7 | . . . . . . . 1 . 1 . 1 . . . . 1 . . . . . 1 . . 2 . . . Parts Fused 7 | . . . . . . . . . 1 . . 1 . 1 . . . . . 1 . 1 1 . 1 . . . Data Loss (minor) 60 | . . . . . 2 3 . . 8 5 2 . . 11 . . . 4 1 13 . 2 3 . 6 . . . Data Loss (major) 28 | . . . . . 1 . 1 . 1 2 . 2 . 3 . . 1 1 3 4 . 3 2 . 3 1 . . Misfires 26 | . . . . . . . 1 . 2 1 . . . 5 . . 1 6 1 4 . 1 1 . 2 1 . . Alerts 14 | . . . . . . . . . 1 1 . . . 5 . . . . . 3 . 3 1 . . . . . Misdirections 8 | . . . . . . . . . . . . . . . . . . . . 5 . . . . 1 2 . . Weapon Failures 20 | . . . . . . . . . 2 1 1 1 . 2 . . . 3 1 1 . 2 . . 6 . . . Overload Shots 8 | . . . . . . . . . . . . . . . . . . . . . . . 4 4 . . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Overflow Damage 1473 | . 19 32 . . 72 . . . 5 . 7 26 . 56 . 26 . 372 58 . 82 191 22 . 129 144 99 133 Projectiles 733 | . . . . . 4 . . . . . 3 26 . . . 26 . . 58 . 82 159 22 . 129 144 . 80 Explosions 216 | . 19 32 . . 68 . . . 5 . 4 . . 56 . . . . . . . 32 . . . . . . Melee 524 | . . . . . . . . . . . . . . . . . . 372 . . . . . . . . 99 53 Knockbacks 17 | . . . . . 2 . . . . . . 4 . 1 1 . 5 . . . . . . . 1 . 1 2 Impact 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 2 Kinetic 12 | . . . . . 2 . . . . . . 4 . 1 . . 4 . . . . . . . 1 . . . Secondary 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 694 | . 30 131 . . 132 . . . 45 . . . . 98 . . . 22 . . . 236 . . . . . . Shots 17 | . 1 5 . . 4 . . . 1 . . . . 3 . . . 1 . . . 2 . . . . . . Rammed 9 | . . 1 . 1 . . . 3 . . . . . . . . . . . . 2 2 . . . . . . Targets Rammed 32 | . . 1 . 1 . . . 4 . 1 . . . . 1 . 3 8 1 . 3 2 . . . . 4 3 Kicked 21 | . . . . . . . . . . 1 . . . . 1 . 3 8 1 . . . . . . . 4 3 Crushed 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Highest Temperature 525 | . 82 48 . 32 269 357 22 258 221 180 252 275 108 280 95 220 140 414 146 525 297 236 323 . 204 115 112 65 Average Temperature 68 | . 28 16 . 6 53 59 6 89 74 38 70 79 55 72 25 52 37 108 13 135 54 75 59 . 54 80 50 42 Received Heat Transfer 5992 | . 78 246 84 243 291 180 260 85 126 72 . 69 . 153 531 306 444 588 51 1184 . 147 527 . 102 162 . 63 Effects 13 | . . . . . . 4 . . . . . . . . . . . 3 . 4 . 2 . . . . . . Shutdowns 3 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . Energy Bleed 4 | . . . . . . . . . . . . . . . . . . 1 . 1 . 2 . . . . . . Interference 4 | . . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations 13 | . . . . . . . . . . . . . . . . . . . . . 4 7 2 . . . . . Total Turns 227 | . . . . . . . . . . . . . . . . . . . . . 79 106 42 . . . . . Longest Duration 34 | . . . . . . . . . . . . . . . . . . . . . 33 34 22 . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Impact Corruptions 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 Robots Melted 8 | . . . . . . . . . . . . . . . . 1 . . . . . 5 2 . . . . . Combat Hostiles 7 | . . . . . . . . . . . . . . . . 1 . . . . . 4 2 . . . . . Parts Melted 37 | . . . . . . . 1 . 2 . . . . . . 2 . . 2 . 6 14 5 . 3 1 . 1 Heat Transferred 14615 | . 25 . . . . . . . . . . . . . 350 2000 . 37 1073 1295 2257 2849 2105 . 2439 185 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc Com Peak Influence 3608 | . 270 220 . 231 954 822 1070 561 1022 667 . . . . 236 890 504 1292 900 880 574 368 1055 626 553 3608 2605 2216 Initial 2164 | . . 46 . . 105 464 367 561 354 536 . . . . . 165 466 139 678 335 483 207 264 593 336 252 2164 1667 Average 508 | . 107 117 . 107 538 581 821 407 704 562 . . . . 38 505 251 834 530 493 424 246 663 565 386 1464 2297 1874 Maximum Alert Level 5 | . 1 1 . 1 3 3 3 2 3 2 . . . . 1 3 2 4 3 3 2 1 3 2 2 5 5 5 Low Security (%) 19 | 100 78 96 . 94 9 . . . . . . . . . 95 6 48 3 . . . 30 . . 2 . . . Level 1 24 | . 21 3 . 5 19 . 3 43 6 . . . . . 4 24 33 9 30 33 46 69 14 . 51 17 . . Level 2 37 | . . . . . 46 93 22 56 48 100 . . . . . 47 17 15 54 55 53 . 33 100 45 30 . . Level 3 14 | . . . . . 25 6 73 . 44 . . . . . . 21 . 53 14 10 . . 51 . . . . . Level 4 1 | . . . . . . . . . . . . . . . . . . 18 . . . . . . . . . . Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 84 100 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 51 15 . Squads Dispatched 106 | . 2 1 . 4 . 2 . 1 . 6 . . . . 7 . 10 . 6 . 8 10 . 2 11 23 12 1 Investigation 6 | . . 1 . 1 . . . . . 1 . . . . 1 . . . . . . 1 . . 1 . . . Extermination 24 | . . . . . . . . . . 1 . . . . 2 . 2 . 4 . 4 5 . . 4 1 1 . Reinforcement 34 | . 2 . . 3 . 2 . 1 . 2 . . . . 2 . 5 . 2 . . 4 . 2 3 2 3 1 Assault 30 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 20 8 . Garrison 12 | . . . . . . . . . . 1 . . . . 2 . 3 . . . 3 . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc Com Distress Signals 18 | . 3 . . 2 . 4 . 1 . 1 . . . . . . . . . . . . . . 1 4 1 1 Communications Jammed 10 | . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . Distress Signals 10 | . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . Times Spotted 746 | . 24 28 7 18 27 27 21 15 20 16 7 10 . 19 19 28 34 48 37 38 17 39 25 6 44 138 9 25 Peak Tracking Total 29 | . 5 11 2 5 7 6 6 3 4 3 3 4 . 7 5 6 3 7 5 6 5 5 7 3 6 25 14 29 Tactical Retreats 52 | . 1 2 . 3 2 . 1 . 1 . 2 . . 3 1 . 2 4 . 4 . 1 3 1 9 7 2 3 Traps | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc Com Traps Triggered 32 | . 1 . 2 . 6 . 1 1 5 1 1 . . . 4 1 1 3 . 2 1 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc Com Machines Disabled 87 | . . . . . 3 . 3 3 4 2 . 1 . . 1 8 5 8 6 5 . 9 5 1 8 11 3 1 Max in Single Turn 3 | . . . . . 1 . 1 2 1 1 . 1 . . 1 1 3 1 2 1 . 2 1 1 1 1 1 1 Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Relay 27 | . . . . . 3 . 3 . 4 . . . . . . 5 . 3 . 4 . . 5 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc Com Machines Accessed 88 | . 5 1 . 5 3 7 3 6 1 6 1 . 4 . 1 3 7 1 6 1 4 3 1 2 9 4 1 3 Terminals 62 | . 4 . . 3 3 4 3 3 1 5 . . . . . 3 5 1 5 1 2 2 1 2 7 4 . 3 Fabricators 3 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . Repair Stations 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 5 | . 1 . . 1 . . . 1 . . . . . . . . 1 . . . 1 . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 8 | . . . . 1 . 1 . 2 . . . . . . 1 . 1 . 1 . . 1 . . . . . . Total Hacks 228 | . 14 1 . 19 5 24 3 12 3 13 1 . 27 . 1 3 21 3 22 1 6 5 1 6 23 7 2 5 Successful 121 | . 7 1 . 11 1 16 2 6 . 5 1 . 27 . 1 2 12 1 10 1 2 1 . 2 9 3 . . Failed 106 | . 6 . . 8 4 8 1 6 3 8 . . . . . 1 9 2 12 . 4 4 1 4 14 4 2 5 Catastrophic 26 | . . . . 1 1 1 1 1 . 3 . . . . . . 2 . 2 . 2 2 . 2 5 2 . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 77 | . 10 . . 11 . 7 . 3 . 7 . . . . . . 14 . 14 . . 1 . 4 6 . . . Terminals 158 | . 13 . . 14 5 11 3 9 3 9 . . . . . 3 19 3 20 1 3 4 1 6 19 7 . 5 Fabricators 7 | . . . . . . . . . . 4 . . . . . . . . . . 1 . . . . . 2 . Repair Stations 10 | . . . . . . 8 . . . . . . . . . . . . . . . . . . 2 . . . Recycling Units 8 | . 1 . . 3 . . . 1 . . . . . . . . 1 . . . 2 . . . . . . . Scanalyzers 5 | . . . . . . 3 . . . . . . . . . . . . . . . . . . 2 . . . Garrison Access 11 | . . . . 2 . 2 . 2 . . . . . . 1 . 1 . 2 . . 1 . . . . . . Terminal Hacks 75 | . 4 1 . 7 1 2 2 2 . 1 1 . 27 . . 2 7 1 4 1 2 . . 1 6 3 . . Record 13 | . . . . . . . . . . . . . 11 . . . . . . . . . . . 2 . . . Part Schematic 14 | . . . . . . . . 1 . . . . 10 . . . 3 . . . . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . . 3 . . . . . . . . . . . . 2 . . . . . . . . . . . Prototype ID Bank 7 | . 1 . . 1 . . . . . . . . 3 . . . . . 1 . . . . . 1 . . . Open Door 6 | . . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . 1 2 . . Branch Access Points 4 | . . . . . . 1 . . . 1 . . . . . . . . . . 1 . . 1 . . . . Emergency Access Points 4 | . . . . . 1 . 1 . . . . . . . . 1 . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Alert Level 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . 1 . . 1 . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . Hauler Manifests 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Registered Components 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Registry 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . . . . 8 . . . . . . . . . . . . . . . . . . 1 . . . Scan Component 5 | . . . . . . 4 . . . . . . . . . . . . . . . . . . 1 . . . Repair 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Report Inventory 3 | . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 10 | . . . . 1 . 2 . 2 . . . . . . 1 . 1 . 2 . . 1 . . . . . . Unlock Access 7 | . . . . 1 . 1 . 1 . . . . . . 1 . 1 . 1 . . 1 . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Coupler Status 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 21 | . 2 . . 3 . 2 . 1 . 3 . . . . . . 3 . 4 . . . . 1 2 . . . Terminals 20 | . 2 . . 3 . 2 . 1 . 2 . . . . . . 3 . 4 . . . . 1 2 . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 19 | . 2 . . 3 . 2 . 1 . 2 . . . . . . 3 . 4 . . . . . 2 . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Download 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 64 | . 3 . . 5 3 5 2 3 1 6 . . . . 1 1 6 1 6 . 4 2 1 2 7 1 1 3 Full Trace Events 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 1 . . 3 . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . 1 . 1 . . . . 10 . . . 3 . . . . . . . . 1 . . Parts Built 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . 53 . . . . . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Time 140 | . . . . . . 140 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc Com Used RIF Installer 7 | . . . . . 1 . 1 . 1 . . . . . . 1 . 1 . 1 . . 1 . . . . . Coupler Efficiency 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robot Detection 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Hacked 159 | . . . . . . . . . 5 10 1 4 1 7 4 9 11 18 10 22 9 16 12 2 18 . . . Non-combat 32 | . . . . . . . . . . 7 . . . . 2 . 6 1 5 . 4 3 . 1 3 . . . Combat 127 | . . . . . . . . . 5 3 1 4 1 7 2 9 5 17 5 22 5 13 12 1 15 . . . Autooverrided 15 | . . . . . . . . . . . . . . . . . . 1 1 3 . 4 2 . 4 . . . Autoassimilated 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Robot Hacks Applied 189 | . . . . . . . . . 5 15 2 4 1 7 4 10 15 17 16 23 13 18 12 3 24 . . . parse_system 30 | . . . . . . . . . . 4 1 . 1 1 2 1 5 2 1 2 2 5 1 . 2 . . . no_distress 11 | . . . . . . . . . . 3 . . . . . . . . 2 . 4 . . 1 1 . . . ignore_repairs 5 | . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . . 2 . . . map_walls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . find_fabricator 3 | . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . find_dsf 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . drop_inventory 5 | . . . . . . . . . . . . . . . 1 . 1 . . . 2 . . . 1 . . . find_recycling 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . ignore_parts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . purge_threat 7 | . . . . . . . . . . . . . . . . . 2 . 3 . . . . 1 1 . . . disarm_traps 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . block_reporting 4 | . . . . . . . . . . . . . . . . . 1 . 2 . . 1 . . . . . . summon_haulers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . mark_security 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . find_scanalyzer 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . disable_scanner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . report_prototypes 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . report_analyses 8 | . . . . . . . . . . . . . . . . . . . . . . 3 . . 5 . . . scatter_targeting 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . overload_power 5 | . . . . . . . . . . . . . . . . . 1 . . 3 . 1 . . . . . . amplify_resonance 24 | . . . . . . . . . . 1 . 1 . 2 . 2 . 6 1 4 . 2 4 . 1 . . . wipe_record 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . disable_weapons 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . reboot_system 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . go_dormant 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . overwrite_iff 19 | . . . . . . . . . 1 . 1 . . 1 . 2 . 4 1 3 . 2 3 . 1 . . . formatsys_high 44 | . . . . . . . . . 4 1 . 3 . 2 . 5 5 5 1 9 2 1 3 1 2 . . . Relay Couplers Released 102 | . . . . . 12 . 9 . 15 . . . . . . 16 . 12 . 17 . . 21 . . . . . Machine Destruction 99 | . . . . . 9 . 9 . 15 . . . . . . 16 . 12 . 17 . . 21 . . . . . Programmers 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Attached 58 | . . . . . . . . . 6 1 . 1 . 1 2 6 3 9 2 9 3 3 10 1 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . . 2 . . . . 1 5 . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Hacks Repelled 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc Com Total Allies 151 | . . . . . . . 2 . 5 1 1 3 . 6 . 7 5 12 4 18 2 7 10 1 8 . 35 24 Largest Group 9 | . . . . . . . 2 . 3 1 1 3 . 2 1 3 2 2 1 5 2 3 4 1 3 . 7 9 Highest-Rated Group 324 | . . . . . . . 62 . 64 32 21 69 . 96 12 104 98 165 56 324 96 159 231 64 178 . 105 127 Highest-Rated Ally 96 | . . . . . . . 31 . 32 32 21 32 . 96 12 46 49 93 56 85 85 58 64 64 69 . 15 15 Total Orders 11 | . . . . . . . . . . . . . . . . . . 1 . 8 1 . . . 1 . . . STAY 6 | . . . . . . . . . . . . . . . . . . . . 4 1 . . . 1 . . . ROAM 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 433 | . . . . . . . 20 . 18 12 . 4 . 34 9 14 24 44 18 49 9 21 49 . 25 . 52 31 Total Damage 11681 | . . . . . . . 332 . 297 392 . 158 . 757 144 256 714 1320 510 1637 596 746 1410 . 781 . 1237 394 Kills 66 | . . . . . . . 5 . 2 4 . 1 . 4 2 3 6 10 2 4 3 3 3 . 3 . 9 2 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc Com Robot Analysis Total 6 | . 1 . . 3 . . . . . . . . . . . . 2 . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 1 . . . . . . . 2 2 . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc Com Turns Passed 35405 | 56 825 1086 1655 1104 1402 1144 997 1079 1451 854 584 631 116 2804 1117 1524 1802 1908 2129 2683 1720 1846 1327 372 1916 760 363 150 Spaces Moved 20288 | 51 638 442 730 567 602 470 521 519 839 611 433 479 91 899 417 813 1210 1170 1397 1598 877 816 793 241 1060 985 673 346 Core 109 | 2 . . . . . . . . . . . . . 101 . . . . . 6 . . . . . . . . Treads 6669 | . 9 331 730 567 602 470 521 519 439 . . . . 294 95 . . . . 288 877 816 111 . . . . . Legs 11860 | . . . . . . . . . 400 611 433 479 91 504 287 813 1210 1170 1397 1023 . . 682 241 1060 572 627 260 Wheels 789 | 49 629 111 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 35 | . . . . . . . . . . . . . . . 35 . . . . . . . . . . . . . Flight 694 | . . . . . . . . . . . . . . . . . . . . 281 . . . . . 413 . . Fastest Speed 21 | 50 80 110 160 160 160 160 162 162 113 115 115 117 117 117 108 112 108 108 120 21 150 158 115 115 110 30 30 30 Average Speed 137 | 78 100 207 191 160 184 160 162 173 140 115 116 117 117 293 215 152 119 121 120 131 155 159 125 115 114 40 30 30 Slowest Speed 900 | 80 240 240 250 246 246 240 163 243 250 115 117 117 117 900 400 190 188 188 120 260 165 225 175 115 115 110 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Microwarps 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 5 Exploration Rate (%) 49 | 4 81 67 41 41 55 43 53 18 72 19 53 63 73 87 12 63 28 78 37 60 28 96 57 13 95 70 18 17 Regions Visited 28 Branch Regions 10 Pre-discovered Areas 3 | . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . Known Exits Taken 13 | . 1 . 1 1 . 1 . 1 . 1 . . . 1 1 . 1 . 1 . 1 1 . 1 . . . . Unknown Exits Taken 8 | 1 . 1 . . . . . . . . 1 1 1 . . . . . . . . . . . 1 1 1 . Scrap Searched 10 | . . 1 2 . . . . . . . 1 3 . 3 . . . . . . . . . . . . . . Spaces Dug 257 | . . . . 1 . . . . . . . . . . 3 . 5 10 34 9 16 25 . 19 27 . 75 33 Terrain Destroyed 994 | . 64 66 10 1 6 9 9 45 19 15 41 2 . 15 8 1 11 71 95 23 32 86 17 30 86 50 104 78 Melee 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Projectile 613 | . . . . 1 1 . 1 1 1 2 4 2 . 8 8 1 11 15 72 23 32 65 17 30 86 50 104 78 AOE 376 | . 64 66 10 . 5 9 8 44 18 13 37 . . 7 . . . 51 23 . . 21 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc Com Total 25419 | 63 755 559 947 699 752 759 605 620 1036 719 486 526 99 1001 546 998 1463 1476 1696 2121 1125 1212 1058 305 1554 1176 755 308 Wait 1870 | 1 29 65 133 63 22 198 22 39 58 43 26 15 . 37 12 28 76 42 111 142 95 154 149 16 207 8 64 15 Move 20135 | 50 637 441 729 566 601 470 520 519 838 610 432 478 90 898 417 812 1210 1169 1397 1597 876 816 792 240 1059 978 632 261 Hop 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 Pick Up 340 | 6 15 8 18 14 14 9 6 5 17 2 2 1 . 3 9 20 17 26 14 65 11 15 14 2 19 8 . . Fast Attach 239 | 6 3 . 4 1 2 5 1 4 10 3 1 1 2 4 18 5 15 9 8 46 17 22 1 . 23 22 4 2 Attach 171 | . 2 3 2 8 4 2 2 3 3 2 2 1 1 2 7 6 14 10 5 29 5 17 4 2 25 5 2 3 Detach 97 | . 2 1 2 . 2 1 . . 1 2 1 . 1 1 2 2 10 3 . 20 5 12 3 . 9 10 3 4 Swap 267 | . 12 9 6 2 5 8 5 3 19 6 6 8 . 7 13 11 18 38 17 12 9 20 15 4 10 3 1 . Drop 419 | . 12 2 21 9 11 14 7 5 28 5 . 5 2 1 17 21 22 28 18 67 23 29 11 4 29 24 3 1 Fire 1722 | . 43 29 22 35 68 52 42 38 42 45 16 17 3 48 50 88 77 115 123 122 81 125 69 37 166 115 41 13 Melee 60 | . . . . . 13 . . . 12 . . . . . . . . 23 . 6 . . . . 6 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 21 | . . . . . . . . . . 1 . . . . 1 . 3 8 1 . . . . . . . 4 3 Crush 11 | . . 1 . 1 . . . 4 . . . . . . . . . . . . 3 2 . . . . . . Escape Stasis 42 | . . . . . 10 . . . 6 . . . . . . 5 . 5 . 10 . . . . . . 1 5 Rewire 11 | . . . . . . . . . 2 . . . . . . . 1 . 2 5 . . . . 1 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 10 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: *Fac x2 / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 4 exits: *Res / [*Upp x2] / Gar) -4/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing (discovered 2 exits: *Res / Gar) -3/Garrison (discovered 2 exits: *Res x2) -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -2/Section 7 -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 11) 284 | -10/Materials | Central database locked down 315 | -10/Materials | Build established: Mutant 351 | -10/Materials | Identified exit to Materials 408 | -10/Materials | Discovered new exit (range 11) 417 | -10/Materials | Identified exit to Mines 724 | -10/Materials | Discovered exit to Materials (range 8) 882 | -10/Materials | Entered Mines 888 | -10/Mines | Met a Derelict shopkeep closing up shop 1001 | -10/Mines | Learned Materials trap positions 1104 | -10/Mines | Discovered exit to Materials (range 7) 1775 | -10/Mines | Assembled infested the area 1806 | -10/Mines | Core integrity fell below 50% 1831 | -10/Mines | Destroyed 8 combat bots 1951 | -10/Mines | Discovered new exit (range 4) 1968 | -10/Mines | Entered Subcaves 1973 | -10/Subcaves | Learned 2 Materials zone layouts 2334 | -10/Subcaves | Disturbed a concealed Subdweller 2646 | -10/Subcaves | Core integrity fell below 20% 3276 | -10/Subcaves | Discovered new exit (range 10) 3292 | -10/Subcaves | Identified exit to Materials 3623 | -10/Subcaves | Entered Materials 3623 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3624 | -8/Materials | Identified exit to Factory 3625 | -8/Materials | Loaded intel: 15 trap records 3822 | -8/Materials | Identified exit to Garrison 4727 | -8/Materials | Entered Garrison 4772 | -8/Garrison | Build established: Scavenger-Mutant 4798 | -8/Garrison | Triggered checkpoint 4855 | -8/Garrison | Garrison Relay disabled 5112 | -8/Garrison | Triggered checkpoint 5158 | -8/Garrison | Destroyed 7 combat bots 5390 | -8/Garrison | Discovered new exit (range 10) 5474 | -8/Garrison | Installed Relay Interface Framework 5540 | -8/Garrison | Triggered checkpoint 5774 | -8/Garrison | Garrison Relay disabled 5896 | -8/Garrison | Triggered checkpoint 5968 | -8/Garrison | Triggered checkpoint 5998 | -8/Garrison | Garrison Relay disabled 6117 | -8/Garrison | Discovered new exit (range 3) 6129 | -8/Garrison | Entered Materials 6801 | -8/Materials | Repaired Imp. Treads 6840 | -8/Materials | Repaired Hpw. Shotgun 6886 | -8/Materials | Repaired Gauss Rifle 6913 | -8/Materials | Repaired Lgt. Armor Plating 7205 | -8/Materials | Discovered exit to Factory (range 12) 7273 | -8/Materials | Identified exit to Garrison 7273 | -8/Materials | Entered Garrison 7276 | -8/Garrison | Triggered checkpoint 7312 | -8/Garrison | Rescued a captive Derelict 7312 | -8/Garrison | Rescued a captive Derelict 7402 | -8/Garrison | Garrison Relay disabled 7514 | -8/Garrison | Triggered checkpoint 7534 | -8/Garrison | Triggered checkpoint 7539 | -8/Garrison | Triggered checkpoint 7571 | -8/Garrison | Destroyed 8 combat bots 7813 | -8/Garrison | Discovered exit to Factory (range 10) 7846 | -8/Garrison | Triggered checkpoint 7881 | -8/Garrison | Garrison Relay disabled 8075 | -8/Garrison | Discovered exit to Factory (range 12) 8122 | -8/Garrison | Triggered checkpoint 8199 | -8/Garrison | Expanded RIF knowledge: Robot Detection 8213 | -8/Garrison | Garrison Relay disabled 8270 | -8/Garrison | Entered Factory 8270 | -7/Factory | Evolved 2 slots: Utility x2 8805 | -7/Factory | Discovered new exit (range 14) 9246 | -7/Factory | Build established: Bothacker-Mutant 9349 | -7/Factory | Identified exit to Garrison 9349 | -7/Factory | Entered Garrison 9582 | -7/Garrison | Garrison Relay disabled 9828 | -7/Garrison | Triggered checkpoint 9828 | -7/Garrison | Triggered checkpoint 10142 | -7/Garrison | Triggered checkpoint 10189 | -7/Garrison | Discovered new exit (range 10) 10364 | -7/Garrison | Garrison Relay disabled 10450 | -7/Garrison | Triggered checkpoint 10478 | -7/Garrison | Garrison Relay disabled 10504 | -7/Garrison | Discovered new exit (range 15) 10572 | -7/Garrison | Triggered checkpoint 10661 | -7/Garrison | Discovered new exit (range 14) 10700 | -7/Garrison | Triggered checkpoint 10717 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 10731 | -7/Garrison | Garrison Relay disabled 10800 | -7/Garrison | Entered Factory 10800 | -7/Factory | Accompanied by 1 ally 10868 | -7/Factory | Discovered new exit (range 6) 11381 | -7/Factory | Garrison activated, responded to threat 11469 | -7/Factory | Discovered new exit (range 14) 11549 | -7/Factory | Fabricated Hvy. Phase Cannon? 11561 | -7/Factory | Identified exit to Lower Caves 11600 | -7/Factory | First assault squad dispatched 11654 | -7/Factory | Entered Lower Caves 11659 | -7/Lower Caves | Encountered a Warlord checkpoint 11731 | -7/Lower Caves | System corruption reached 10% 11738 | -7/Lower Caves | Learned Factory terminal intel 12030 | -7/Lower Caves | Learned location of Zion (-6) 12215 | -7/Lower Caves | Discovered new exit (range 14) 12238 | -7/Lower Caves | Entered another Lower Caves area 12239 | -7/Lower Caves | Encountered a Warlord checkpoint 12244 | -7/Lower Caves | Discovered new exit (range 16) 12432 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12579 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 12710 | -7/Lower Caves | Discovered new exit (range 8) 12725 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 12790 | -7/Lower Caves | Ambushed by wild Derelicts 12869 | -7/Lower Caves | Entered Data Miner 12869 | -7/Data Miner | Discovered new exit (range 6) 12894 | -7/Data Miner | Met Data Miner 12929 | -7/Data Miner | Learned location of Section 7 (-2) 12929 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12950 | -7/Data Miner | Received God Mode back door access code from Data Miner 12985 | -7/Data Miner | Entered Proximity Caves 12986 | -6/Proximity Caves | Identified exit to Factory 13011 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13128 | -6/Proximity Caves | Spotted B-75 Beast 13398 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 13918 | -6/Proximity Caves | Escorted by Enhanced Grunt 13925 | -6/Proximity Caves | Core integrity fell below 50% 13955 | -6/Proximity Caves | Lost 5 parts (2n2u1w) 15789 | -6/Proximity Caves | Entered Factory 15789 | -6/Factory | Accompanied by 1 ally 15789 | -6/Factory | Evolved 2 slots: Utility x2 15790 | -6/Factory | Identified exit to Lower Caves 15791 | -6/Factory | Loaded intel: 26 terminal locations 16725 | -6/Factory | Garrison activated, responded to threat 16745 | -6/Factory | Cargo convoy interrupted 16769 | -6/Factory | Lost 3 parts (1u2w) 16906 | -6/Factory | Identified exit to Garrison 16906 | -6/Factory | Entered Garrison 17019 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 17210 | -6/Garrison | Triggered checkpoint 17250 | -6/Garrison | Garrison Relay disabled 17345 | -6/Garrison | Discovered new exit (range 62) 17345 | -6/Garrison | Discovered new exit (range 79) 17345 | -6/Garrison | Discovered new exit (range 43) 17559 | -6/Garrison | Build established: Botlord-Mutant 17632 | -6/Garrison | Triggered checkpoint 17765 | -6/Garrison | Identified exit to Factory 17799 | -6/Garrison | Garrison Relay disabled 17828 | -6/Garrison | Triggered checkpoint 17853 | -6/Garrison | Garrison Relay disabled 17940 | -6/Garrison | Triggered checkpoint 17964 | -6/Garrison | Triggered checkpoint 18005 | -6/Garrison | Lost 3 allies 18029 | -6/Garrison | Garrison Relay disabled 18254 | -6/Garrison | Triggered checkpoint 18334 | -6/Garrison | Triggered checkpoint 18381 | -6/Garrison | Garrison Relay disabled 18384 | -6/Garrison | Lost 3 parts (1p2w) 18430 | -6/Garrison | Entered Factory 18430 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18811 | -5/Factory | Discovered new exit (range 22) 19016 | -5/Factory | Lost 5 parts (1p1n3u) 19092 | -5/Factory | Identified exit to Factory 19228 | -5/Factory | Build established: Bothacker-Mutant 19280 | -5/Factory | P-70 Sage assimilated allied Soldier 6a 19795 | -5/Factory | Discovered exit to Factory (range 15) 19950 | -5/Factory | Garrison activated, responded to threat 20232 | -5/Factory | Identified exit to Garrison 20232 | -5/Factory | Entered Garrison 20291 | -5/Garrison | Triggered checkpoint 20346 | -5/Garrison | Garrison Relay disabled 20544 | -5/Garrison | Spotted B-75 Beast 20626 | -5/Garrison | Found embedded Infiltrators 20661 | -5/Garrison | Build established: Botlord-Mutant 20754 | -5/Garrison | Triggered checkpoint 20755 | -5/Garrison | Spotted B-75 Beast 20757 | -5/Garrison | Assimilated Beast 6a with formatsys_high 20759 | -5/Garrison | Triggered checkpoint 20800 | -5/Garrison | Triggered checkpoint 20899 | -5/Garrison | Discovered exit to Factory (range 9) 20934 | -5/Garrison | Triggered checkpoint 20987 | -5/Garrison | Garrison Relay disabled 21356 | -5/Garrison | Destroyed B-75 Beast 21613 | -5/Garrison | Build established: Bothacker-Mutant 21658 | -5/Garrison | Discovered exit to Factory (range 14) 21705 | -5/Garrison | Expanded RIF knowledge: Autooverride 21787 | -5/Garrison | Garrison Relay disabled 21806 | -5/Garrison | Triggered checkpoint 21917 | -5/Garrison | System corruption reached 10% 21937 | -5/Garrison | Core integrity fell below 50% 22004 | -5/Garrison | Lost 6 parts (2n2u2w) 22027 | -5/Garrison | Build established: Botlord-Mutant 22140 | -5/Garrison | Entered Factory 22140 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 22324 | -4/Factory | Discovered new exit (range 6) 22677 | -4/Factory | Discovered new exit (range 25) 22694 | -4/Factory | Identified exit to Research 22720 | -4/Factory | Build established: Botlord-Tank 22894 | -4/Factory | Discovered new exit (range 16) 24269 | -4/Factory | Identified exit to Garrison 24269 | -4/Factory | Entered Garrison 24382 | -4/Garrison | Triggered checkpoint 24435 | -4/Garrison | Lost 4 parts (4u) 24436 | -4/Garrison | Spotted B-86 Titan 24458 | -4/Garrison | Discovered exit to Research (range 33) 24458 | -4/Garrison | Discovered exit to Research (range 62) 24458 | -4/Garrison | Discovered exit to Research (range 70) 24476 | -4/Garrison | Garrison Relay disabled 24635 | -4/Garrison | Lost 14 parts (2p6n4u2w) 24809 | -4/Garrison | Build established: Botlord-Mutant 24944 | -4/Garrison | Lost 3 allies 25100 | -4/Garrison | Expanded RIF knowledge: Patrol Navigation 25167 | -4/Garrison | Garrison Relay disabled 25265 | -4/Garrison | System corruption reached 10% 25298 | -4/Garrison | Lost 4 allies 25358 | -4/Garrison | Triggered checkpoint 25644 | -4/Garrison | Garrison Relay disabled 25746 | -4/Garrison | Triggered checkpoint 25997 | -4/Garrison | Lost 4 parts (2p1n1w) 26072 | -4/Garrison | Spotted B-86 Titan 26080 | -4/Garrison | Allies destroyed B-86 Titan 26089 | -4/Garrison | Lost 17 parts (3p10n3u1w) 26546 | -4/Garrison | Triggered checkpoint 26684 | -4/Garrison | Spotted B-75 Beast 26687 | -4/Garrison | Build established: Botlord-Gunner 26691 | -4/Garrison | Rewired B-75 Beast 26702 | -4/Garrison | Rewired B-75 Beast 26712 | -4/Garrison | Allies destroyed B-75 Beast 26952 | -4/Garrison | Entered Research 26952 | -3/Research | Accompanied by 1 ally 26952 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 27013 | -3/Research | Build established: Botlord-Tank 27468 | -3/Research | Garrison activated, responded to threat 27496 | -3/Research | Identified exit to Armory 27496 | -3/Research | Identified exit to Testing 27731 | -3/Research | Found Prototype Hackware 27731 | -3/Research | Identified Exp. System Shield 28029 | -3/Research | Build established: Botlord-Gunner 28452 | -3/Research | First assault squad dispatched 28509 | -3/Research | Found Prototype Device 28509 | -3/Research | Identified Exp. EM Disruption Field 28672 | -3/Research | Entered Testing 28672 | -3/Testing | Accompanied by 2 allies 29085 | -3/Testing | Discovered new exit (range 11) 29232 | -3/Testing | Identified exit to Research 29551 | -3/Testing | Found Prototype Leg 29551 | -3/Testing | Identified Myomer Exoskeleton 29688 | -3/Testing | Found Prototype Ballistic Cannon 29688 | -3/Testing | Identified Omega Cannon 29847 | -3/Testing | Found Prototype Energy Cannon 29847 | -3/Testing | Identified Cld. Nova Cannon 29930 | -3/Testing | Found Prototype Launcher 29930 | -3/Testing | Identified Tesla Bomb Launcher 29982 | -3/Testing | Spotted Striker 29982 | -3/Testing | Spotted Striker 30097 | -3/Testing | Found Prototype Energy Cannon 30099 | -3/Testing | Identified Disintegrator 30507 | -3/Testing | Found Exp. System Shield 30518 | -3/Testing | Identified exit to Garrison 30518 | -3/Testing | Entered Garrison 30577 | -3/Garrison | Triggered checkpoint 30616 | -3/Garrison | Garrison Relay disabled 30737 | -3/Garrison | Spotted B-86 Titan 30770 | -3/Garrison | Destroyed B-86 Titan 30874 | -3/Garrison | Triggered checkpoint 31023 | -3/Garrison | Discovered exit to Research (range 10) 31044 | -3/Garrison | Triggered checkpoint 31103 | -3/Garrison | Garrison Relay disabled 31117 | -3/Garrison | Rescued a captive Derelict 31118 | -3/Garrison | Rescued a captive Derelict 31233 | -3/Garrison | Triggered checkpoint 31240 | -3/Garrison | Triggered checkpoint 31254 | -3/Garrison | Triggered checkpoint 31291 | -3/Garrison | Discovered exit to Research (range 11) 31295 | -3/Garrison | Lost 3 allies 31322 | -3/Garrison | Expanded RIF knowledge: Autoassimilate 31353 | -3/Garrison | Garrison Relay disabled 31462 | -3/Garrison | Triggered checkpoint 31496 | -3/Garrison | Triggered checkpoint 31526 | -3/Garrison | Garrison Relay disabled 31662 | -3/Garrison | Triggered checkpoint 31683 | -3/Garrison | Garrison Relay disabled 31845 | -3/Garrison | Entered Research 31845 | -2/Research | Evolved 2 slots: Utility x2 31940 | -2/Research | Identified exit to Quarantine 32217 | -2/Research | Entered Quarantine 32217 | -2/Quarantine | Accompanied by 1 ally 32248 | -2/Quarantine | Found Alien Slashing Weapon 32373 | -2/Quarantine | Found Alien Artifact 32478 | -2/Quarantine | Build established: Botlord-Tank 32623 | -2/Quarantine | Found Alien Artifact 32623 | -2/Quarantine | Identified Subatomic Replicator 32670 | -2/Quarantine | Discovered new exit (range 9) 32691 | -2/Quarantine | Found Gamma Bomb Array 33010 | -2/Quarantine | Garrison activated, responded to threat 33291 | -2/Quarantine | Met incapacitated Sigix Warrior 33291 | -2/Quarantine | Lockdown squad dispatched 33336 | -2/Quarantine | Spotted Lightning 33342 | -2/Quarantine | Spotted Lightning 33346 | -2/Quarantine | Spotted Lightning 33363 | -2/Quarantine | Identified Core Reset Matrix 33363 | -2/Quarantine | Identified Sigix Broadsword 33363 | -2/Quarantine | Used Core Reset Matrix 33367 | -2/Quarantine | Sensed 2 artifacts in vicinity 33390 | -2/Quarantine | System corruption reached 10% 33464 | -2/Quarantine | Destroyed Lightning 33500 | -2/Quarantine | Lost 5 parts (3p2w) 33547 | -2/Quarantine | Destroyed Lightning 33586 | -2/Quarantine | Found Prototype Device 33586 | -2/Quarantine | Identified Exp. EM Disruption Field 33739 | -2/Quarantine | Cryocooling Duct disabled 33745 | -2/Quarantine | Cryocooling Duct disabled 33754 | -2/Quarantine | Ambient heat levels rising (+20) 33754 | -2/Quarantine | Non-combat units ordered to evacuate 33760 | -2/Quarantine | Ambient heat levels rising (+20) 33760 | -2/Quarantine | Combat units ordered to evacuate 33860 | -2/Quarantine | Quarantine Guard activated 33889 | -2/Quarantine | Found Phase Armor 33910 | -2/Quarantine | Spotted Quarantine Guard 33949 | -2/Quarantine | Spotted Quarantine Guard 34002 | -2/Quarantine | Spotted Quarantine Guard 34051 | -2/Quarantine | Spotted Fortress 34059 | -2/Quarantine | Lost 7 parts (3p1n2u1w) 34127 | -2/Quarantine | Discovered new exit (range 6) 34133 | -2/Quarantine | Entered Section 7 34134 | -2/Section 7 | Sensed 21 artifacts in vicinity 34316 | -2/Section 7 | Found Core Reset Matrix 34318 | -2/Section 7 | Sensed 20 artifacts in vicinity 34344 | -2/Section 7 | Spotted B-90 Cyclops 34354 | -2/Section 7 | Spotted Executioner 34355 | -2/Section 7 | Spotted Executioner 34368 | -2/Section 7 | Spotted B-99 Colossus 34392 | -2/Section 7 | Found LRC Insulator 34392 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 34395 | -2/Section 7 | Found LRC Armor 34395 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 34397 | -2/Section 7 | Found LRC Matter Compressor 34397 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 34470 | -2/Section 7 | Spotted Executioner 34480 | -2/Section 7 | Integrated with Sigix Exoskeleton 34550 | -2/Section 7 | Spotted Executioner 34554 | -2/Section 7 | Spotted Striker 34555 | -2/Section 7 | Spotted Striker 34582 | -2/Section 7 | Spotted Striker 34582 | -2/Section 7 | Spotted Striker 34593 | -2/Section 7 | Destroyed Striker 34608 | -2/Section 7 | Core integrity fell below 50% 34616 | -2/Section 7 | Destroyed Striker 34620 | -2/Section 7 | Destroyed Striker 34628 | -2/Section 7 | Destroyed Striker 34659 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 34728 | -2/Section 7 | Found Sigix Shearcannon 34743 | -2/Section 7 | Destroyed Investigator 34768 | -2/Section 7 | Build established: Alien-Sigix 34788 | -2/Section 7 | Destroyed 59 combat bots 34805 | -2/Section 7 | Spotted Executioner 34808 | -2/Section 7 | Spotted Striker 34848 | -2/Section 7 | Spotted Alpha 7 34848 | -2/Section 7 | Spotted Alpha 7 34851 | -2/Section 7 | Spotted S7 Guard 34861 | -2/Section 7 | Found Microwarp Drive 34868 | -2/Section 7 | Spotted S7 Guard 34871 | -2/Section 7 | Found Core Regenerator 34871 | -2/Section 7 | Used Core Regenerator, restored core integrity (+425) 34877 | -2/Section 7 | Discovered new exit (range 17) 34893 | -2/Section 7 | Entered Access 34893 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 34898 | -1/Access | Emitted hypermatrix ping 34903 | -1/Access | Assembled emerged from beneath the floor 35001 | -1/Access | Assembled emerged from beneath the floor 35067 | -1/Access | Assembled emerged from beneath the floor 35093 | -1/Access | Assembled emerged from beneath the floor 35179 | -1/Access | Discovered new exit (range 18) 35180 | -1/Access | First assault squad dispatched 35210 | -1/Access | Crushed by falling debris 35215 | -1/Access | Assembled emerged from beneath the floor 35222 | -1/Access | Spotted B-99 Colossus 35240 | -1/Access | Allies destroyed B-99 Colossus 35244 | -1/Access | Spotted B-99 Colossus 35256 | -1/Access | Entered Command 35261 | -1/Command | Emitted hypermatrix ping 35266 | -1/Command | Assembled emerged from beneath the floor 35267 | -1/Command | Lost 3 allies 35344 | -1/Command | Assembled emerged from beneath the floor 35365 | -1/Command | Assembled emerged from beneath the floor 35387 | -1/Command | Discovered new exit (range 18) 35400 | -1/Command | Spotted Executioner 35400 | -1/Command | Spotted Executioner 35406 | -1/Command | Spotted Striker 35406 | -1/Command | Spotted Striker 35406 | -1/Command | Spotted Executioner 35406 | -1/Command | Spotted B-99 Colossus 35406 | -1/Command | Spotted Alpha 7 35406 | *** | Heading to fleet! Last Messages --------------- 35387_ EXIT=FOUND 35389_ Quantum Shear penetrates Wall. 35389_ Quantum Shear penetrates Reinforced Barrier. 35392_ Dropped Imp. Shock Absorption System. 35392_ Connecting with Cave Seal Controls... 35392_ Discarded Adv. Targeting Computer. 35395_ Quantum Shear penetrates Reinforced Barrier. 35400_ Triggered Stasis Trap. 35400_ A bubble of rippling energy engulfs the area. 35400_ Field strength at 85. 35401_ Field strength at 70. 35402_ Field strength at 55. 35403_ Field strength at 40. 35404_ Field strength at 25. 35405_ Field strength at 10. 35406_ Stasis field depleted. [Achievement: Collector] Map ----- +----------------------------------------------------+ | # ] # *%= " ############??????????? | | # !/# % " ############???????????? | | # */# ==% " ###########????????????? | | # # %=%=###### ###########????????????? | | # # ** #################?????????????? | | # + % ################??????????????? | | ! + # ################??????????????? | | # " ###############???????????????? | | #######""+#/##############????????????????? | | "" # g #########???????????????? | | """ # #########???????????????? | | "R # !! ##########??????????????? | | """ # !! ] ###########?????????????? | | "" + ! !! ############????????????? | | # = ############????????????? | | # #############???????????? | | ########+##+###########################??????????? | | ######## ## ###########################??????????? | | ######## ##+###########################??????????? | | ######## # ### ########?????????? | | ######## # """ ### B########?????????? | | ######## # """" ### #E#E#K#7?????????? | | ######## # """" ### """""" ?????????? | | = # ""T "#; ^ ????????? | | + ! """ "" ????????? | | # ### " X" ????????? | | # ### " "^ ^ ????????? | | # ### """""" ????????? | | # ### #E#E#K#7?????????? | | + ### BB########?????????? | | ####### ########### BB#######??????????? | | # # # ######################??????????? | | # = + # ######################??????????? | | # # # #####################???????????? | | # = # + ] ####################????????????? | | # # # ####################????????????? | | # # # ###################?????????????? | | # # # ##################??????????????? | | ####### + ! #################???????????????? | | ####### # ###############?????????????????? | | ? #### [[ ##############??????????????????? | | ???? #### [[ ###########?????????????????????? | | ?????????#???###??#???#??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 164 Energy Generation 67 Energy Capacity 1190 Matter Stores 900 Matter Capacity 900 Sight Range 22 Terrain Scan Density 210 Jamming Range 16 Power Amplification 50 EM Shielding 3 Armor Coverage 800 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 33 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 76 Targeting Accuracy 16 Melee Accuracy 5 Target Analysis 8 Recoil Reduction 6 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 23 Relay Coupler Types 6 Relay Coupler Value 249 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Lightning Gun | -2/Section 7 | Archive Robot Schematics ------------------ R-06 Scavenger | -2/Section 7 | Archive Fabricated ------------ Hvy. Phase Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- Subatomic Replicator Core Reset Matrix Sigix Broadsword Phase Armor LRC Insulator LRC Armor LRC Matter Compressor Sigix Exoskeleton Sigix Sheargun Sigix Shearcannon Core Regenerator Microwarp Drive Achievements -------------- Collector Challenges ------------ None Game ------ Seed ComponentAccelerationAxe Manual? 0 Play Time 08:18:09 Cumulative 162.1 hours Start 2024.03.23 @ 22:30:39 End 2024.04.02 @ 17:14:08 Sessions 25 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 16 Adventurer 20 Explorer 0 Win Type 2 Total 12 Types 7/2/3/0/0/0/0/0/0 Lore% 71 Gallery% 75 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 388635ac-c08e-43b7-ac4d-39fb9214acd8