Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.18 @ 22:11:30 Player: cottonman132 Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (321) 321 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 796 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 192/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Compact Wheel > --- UTILITY (2) ------ Large Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- EM Shotgun EM Shotgun > --- INVENTORY (15) --- Ion Engine Wheel Wheel Compact Wheel Signal Interpreter Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- EM Shotgun EM Shotgun > --- INVENTORY -------- Ion Engine Wheel Wheel Compact Wheel Signal Interpreter Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Mining Claw [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 6 9 3 Power 3 | 1 1 1 Engine 2 | 1 1 . Core 1 | . . 1 Reactor . | . . . Propulsion 4 | 2 2 . Treads 2 | . 2 . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 7 | 2 3 2 Energy Gun 3 | . 1 2 Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . 1 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Backups 8 | 4 7 10 Power 1 | . 1 1 Propulsion 3 | 2 3 3 Utility 1 | . 1 4 Weapon 1 | 2 1 1 Tool/Special . | . . . Unused Backups 10 | . 3 7 Power 1 | . . 1 Propulsion 4 | . 2 2 Utility 4 | . . 4 Weapon 1 | . 1 . Tool/Special . | . . . Average Slot Usage (%) 95 | . 95 94 Engine 12 | . 14 5 Core 1 | . . 7 Treads 3 | . 3 8 Wheel 24 | . 24 18 Storage 14 | . 14 14 Protection 10 | . 9 14 Energy Gun 5 | . 3 16 Ballistic Gun 16 | . 18 . Slashing Weapon 5 | . 5 7 Peak Build Rating 13 | 6 10 13 Average Rating 7 | 2 7 11 On Entrance 5 | . 6 10 Naked Turns . | . . . Heaviest Build 36 | 13 33 36 Greatest Support 40 | 32 40 40 Greatest Overweight (x) 3 | 3 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 10 | 7 10 15 Most Carried 12 | 8 12 12 Average Carried 8 | 4 7 10 Final Capacity 15 | 8 15 15 Final Carried 12 | 6 12 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 557 | 218 292 47 Remotely . | . . . Salvage Created 428 | . 381 47 Parts 32 | . 30 2 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 5 | . . 5 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 12 | . 11 1 Guns 12 | . 11 1 Classes Destroyed 6 | . 5 1 Builder 1 | . 1 . Tunneler 1 | . 1 . Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 5 | . 5 . Subdweller 1 | . . 1 Best Kill Streak 6 | . 6 1 Combat Bots Only 6 | . 6 1 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 72 | . 47 25 Missed 20 | . 14 6 Hits 52 | . 33 19 Projectile 52 | . 33 19 AOE 1 | . . 1 Damage Taken 939 | . 357 582 Core 265 | . 79 186 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 54 | . 36 18 Largest 2 | . 2 2 Hottest 90 | . 45 90 Shots Fired 94 | . 70 24 Gun 94 | . 70 24 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 68 | . 68 . Thermal . | . . . Explosive . | . . . Electromagnetic 26 | . 2 24 Robot Hit Streak 42 | . 6 42 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 68 | . 46 22 Core Hits 26 | . 23 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 22 | . 18 4 Impact . | . . . Slashing 22 | . 18 4 Piercing . | . . . Sneak Attacks 1 | . 1 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 576 | . 476 100 Guns 505 | . 405 100 Cannons . | . . . Explosions . | . . . Melee 71 | . 71 . Ramming . | . . . Kinetic 405 | . 405 . Thermal . | . . . Explosive . | . . . Electromagnetic 100 | . . 100 Impact . | . . . Slashing 71 | . 71 . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 31 | . 31 4 Average Temperature 10 | . 11 4 Received Heat Transfer 282 | . 120 162 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 164 | . 164 . Initial . | . . . Average 22 | . 24 . Influence Increases 393 | . 393 . Destroy 0b10 Robot/C 220 | . 220 . Destroy 0b10 Robot/NC 15 | . 15 . Destroy Leader 52 | . 52 . Successful Hack 57 | . 57 . Disable Machine 15 | . 15 . Destroy Structure 4 | . 4 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 393 | . 393 . Time Decay 243 | . 243 . Purge Threat 150 | . 150 . Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 19 2 Peak Tracking Total 7 | . 7 1 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 4 | . 4 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 9 | . 9 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 23 | . 23 . Successful 15 | . 15 . Failed 8 | . 8 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 19 | . 19 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 13 | . 13 . Emergency Access Points 2 | . 2 . Unreport Threat 1 | . 1 . Locate Traps 3 | . 3 . Disarm Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 5 | . 5 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1235 | 77 1001 157 Spaces Moved 793 | 55 680 58 Core 21 | 21 . . Treads 46 | . 40 6 Legs . | . . . Wheels 726 | 34 640 52 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 115 Average Speed 109 | 109 108 122 Slowest Speed 240 | 200 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 5 93 7 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 3 | . 3 . Terrain Destroyed 3 | . 3 . Melee 3 | . 3 . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1026 | 72 846 108 Wait 87 | . 71 16 Move 791 | 54 679 58 Hop . | . . . Pick Up 25 | 12 13 . Fast Attach 1 | . 1 . Attach 10 | 6 1 3 Detach . | . . . Swap 26 | . 17 9 Drop 10 | . 10 . Fire 54 | . 36 18 Melee 22 | . 18 4 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 307 | -10/Materials | Discovered new exit (range 16) 431 | -10/Materials | Discovered new exit (range 16) 527 | -10/Materials | Discovered new exit (range 15) 742 | -10/Materials | Discovered new exit (range 16) 1067 | -10/Materials | Discovered new exit (range 11) 1079 | -10/Materials | Entered Subcaves 1080 | -10/Subcaves | Approached by a straggling Scientist 1113 | -10/Subcaves | Core integrity fell below 50% 1148 | -10/Subcaves | Core integrity fell below 20% 1170 | -10/Subcaves | Discovered new exit (range 8) 1186 | -10/Subcaves | Lost 3 parts (1p1n1w) 1207 | -10/Subcaves | Learned Materials terminal intel 1236 | -10/Subcaves | Core destroyed Last Messages --------------- separated from was talking about a shortcut back to the UFD." 01126_ EM Shotgun destroyed. R1-1BM(c): "I think it's somewhere northeast of here" 01130_ Lgt. Ion Engine destroyed. 01155_ Lgt. Treads destroyed. 01158_ BZ-R25(R) destroyed. 01160_ Acquired 47 matter. 01170_ EXIT=FOUND R1-1BM(c): "I think it's somewhere northeast of here" 01207_ Acquired derelict log, extracted data. Data stored: Materials terminal intel. R1-1BM(c): "I think it's somewhere northeast of here" 01232_ VE-IRU(R) destroyed. 01232_ R1-1BM(c) destroyed. 01236_ Tech Extrapolator violently self-destructs. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????########??????????????????????????? | | ???????????????# #######????????????????????? | | ???????????????# # ##???????????????????? | | ???????????????# ;;#???????????????????? | | ?###??????####?# = ;#???????????????????? | | ?# #??????# ### ####;% ;#???????????????????? | | ## #???????# ## ##?# ;@ ;#???????????????????? | | ##??????# #??# ; !;#???????????????????? | | ###????#"" ##??#;;;=%;#???????????????????? | | "###?##" ## ?# ;;; ;#???????????????????? | | ! ! ""### """" "" ## #???????????????????? | | """" "<" " ## ;#??????????????????? | | "# """ #### ##??????????????????? | | #### ###""" ## ##??# ?? #???????????????????? | | ???####?#""" #### "#?# ? #???????????????????? | | #???????#"" #???""#?# ? #???????????????????? | | ##??????" " ##??? ""?#? #???????????????????? | | ##????? " #???? "????# #???????????????????? | | ###??? ???? "???? ???????????????????? | | #????? ???? ?????#" #???????????????????? | | ####??# #???????????" ;;???????????????????? | | ### ## ##??????????"" * ???????????????????? | | ### #??????????" % &???????????????????? | | #???????????% !%]???????????????????? | | # #??????????????????????????????????????? | | ###??????????????????????????????????????????? | | ##### #????????????????????????????????????? | | #?????????????????????????????????????? | | #####?????????????????????????????????????? | | ### #?????????????????????????????????????????? | | #?###?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonicDroneHarness Manual? 0 Play Time 00:16:46 Cumulative 12.8 hours Start 2025.09.18 @ 21:56:39 End 2025.09.18 @ 22:11:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 14 Achievement% 17 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1967dae4-1397-4654-aa76-166cd986307d