Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.24 @ 06:16:54 Player: Busket Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (4) 20 Value Destroyed (101) 101 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 521 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Improved Ion Engine Improved Ion Engine Improved Ion Engine Flight Unit Light EM Pulse Cannon Light EM Pulse Cannon Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Core Shielding > --- WEAPON ----------- Small Laser Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Light EM Pulse Cannon Light EM Pulse Cannon Assault Rifle [Rating: 9] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Storage Small Storage Unit Protection Core Shielding Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 8 | 6 1 1 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 1 . 1 Device . | . . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 2 | 2 . . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Backups 5 | 1 4 6 Power 2 | . 2 3 Propulsion . | . . . Utility . | . . . Weapon 2 | . 1 3 Tool/Special . | . . . Unused Backups 8 | . . 8 Power 4 | . . 4 Propulsion 1 | . . 1 Utility . | . . . Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 79 | . 85 74 Engine 13 | . 14 12 Treads 23 | . 28 19 Storage 14 | . 14 14 Protection 5 | . . 10 Energy Gun 10 | . 14 6 Ballistic Gun 11 | . 14 9 Peak Build Rating 9 | 6 8 9 Average Rating 6 | 3 6 7 On Entrance 4 | . 6 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 16 | 13 15 16 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 4 | 3 . 4 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 4 8 7 Average Carried 5 | 2 4 6 Final Capacity 8 | 8 8 8 Final Carried 8 | 2 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 297 | 213 . 84 Remotely . | . . . Salvage Created 134 | . . 134 Parts 11 | . . 11 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 4 | . . 4 Melee 2 | . . 2 Guns 2 | . . 2 Classes Destroyed 2 | . . 2 Swarmer 2 | . . 2 Grunt 2 | . . 2 Best Kill Streak 2 | . . 2 Combat Bots Only 2 | . . 2 Max Kills in Single Turn 1 | . . 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 114 | . . 114 Missed 36 | . . 36 Hits 78 | . . 78 Projectile 78 | . . 78 Critical Strikes 1 | . . 1 Actively Blocked 1 | . . 1 Damage Taken 911 | . . 911 Core 256 | . . 256 Absorbed by Shields . | . . . Redirected to Shielding 28 | . . 28 Core Remaining (%) 100 | 100 . . Volleys Fired 19 | . . 19 Largest 2 | . . 2 Hottest 60 | . . 60 Shots Fired 24 | . . 24 Gun 24 | . . 24 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 19 | . . 19 Thermal 5 | . . 5 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | . . 9 Robot Miss Streak 1 | . . 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 18 | . . 18 Core Hits 10 | . . 10 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 235 | . . 235 Guns 223 | . . 223 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 12 | . . 12 Kinetic 202 | . . 202 Thermal 21 | . . 21 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 5 | . . 5 Shots . | . . . Rammed 7 | . . 7 Targets Rammed 7 | . . 7 Kicked . | . . . Crushed . | . . . Highest Temperature 51 | . . 51 Average Temperature 21 | . . 21 Received Heat Transfer 369 | . . 369 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . . 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 50 | . . 50 Initial . | . . . Average 2 | . . 5 Influence Increases 115 | . . 115 Destroy 0b10 Robot/C 80 | . . 80 Destroy Leader 20 | . . 20 Lose Combat Pursuer 15 | . . 15 Influence Decreases 65 | . . 65 Time Decay 40 | . . 40 Lost Part 25 | . . 25 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 10 | . 1 9 Peak Tracking Total 4 | . 1 4 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 510 | 82 211 217 Spaces Moved 261 | 43 122 96 Core 49 | 22 . 27 Treads 212 | 21 122 69 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 100 Average Speed 161 | 149 160 168 Slowest Speed 250 | 200 160 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 4 19 27 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 325 | 61 137 127 Wait 14 | 5 9 . Move 259 | 42 121 96 Hop . | . . . Pick Up 16 | 8 6 2 Fast Attach . | . . . Attach 7 | 6 . 1 Detach . | . . . Swap 1 | . 1 . Drop 2 | . . 2 Fire 19 | . . 19 Melee . | . . . Ram 6 | . . 6 Kick . | . . . Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 14) 83 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 13) 294 | -10/Materials | Entered Mines 327 | -10/Mines | Build established: Mutant 330 | -10/Mines | Assembled infested the area 441 | -10/Mines | Met 8R-AWN 483 | -10/Mines | Lost 3 parts (2n1w) 486 | -10/Mines | Core integrity fell below 50% 503 | -10/Mines | Core integrity fell below 20% 511 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- HV Slug penetrates G-47 Trooper. HV Slug penetrates Wall. K-01 Serf destroyed. HV Slug penetrates G-47 Trooper. HV Slug penetrates Wall. HV Slug penetrates G-47 Trooper. G-47 Trooper suffers critical hit (Destroy). HV Slug penetrates Wall. U-05 Engineer builds a Wall. Acquired 23 matter. Core Shielding destroyed. Imp. Ion Engine destroyed. Slammed into S-10 Pest. S-10 Pest destroyed. [Achievement: Fist Fight] Acquired 15 matter. Slammed into S-10 Pest. S-10 Pest destroyed. U-05 Engineer builds a Wall. Slammed into S-10 Pest. 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