Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.14 @ 12:17:12 Player: arkn Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (167) 835 Value Destroyed (4979) 4979 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (880) 880 TOTAL SCORE: 12774 Bonus ------- Follower Combat Kills 280 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 455/1000 Matter 280/300 Energy 311/315 System Corruption 23% Temperature Cool (0) Movement Hovering (48) Location -5/Waste Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (6) --- Antigrav System Antigrav System Antigrav System Antigrav System Gyrokinetic Inverter > --- UTILITY (6) ------ Structural Scanner Advanced Visual Processing Unit Improved Signal Interpreter Improved Target Analyzer > --- WEAPON (4) ------- Longsword +1 Makeshift Spear (fused) Heavy Pick (fused) > --- INVENTORY (5) ---- Medium Treads Armored Medium Treads Improved Trap Scanner Phase Shifter Gauss Rifle Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Antigrav System Gyrokinetic Inverter Combat Gravmag System > --- UTILITY ---------- Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Improved Target Analyzer Phase Shifter Layered Medium Armor Plating > --- WEAPON ----------- Longsword +1 Makeshift Spear Heavy Pick > --- INVENTORY -------- Structural Scanner Improved Trap Scanner Machine Analyzer Mapping Drone Bay Gauss Rifle [Rating: 84] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Hover Unit Antigrav System Utility High-capacity Storage Unit Device Improved Shield Generator Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Reflective Plating Weapon Heavy Machine Gun Energy Gun Improved Spread Laser Ballistic Gun Heavy Machine Gun Launcher Missile Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Slots Evolved 10 | . . . . . 4 . . 4 . . . . 2 . Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . 2 . . . . . . Utility 4 | . . . . . . . . 2 . . . . 2 . Weapon 2 | . . . . . 2 . . . . . . . . . Parts Attached 119 | 11 7 1 2 3 19 3 . 16 4 10 . 2 41 . Power 12 | 1 1 . . . 3 . . 1 . 1 . . 5 . Engine 5 | 1 . . . . 2 . . 1 . . . . 1 . Core 7 | . 1 . . . 1 . . . . 1 . . 4 . Reactor . | . . . . . . . . . . . . . . . Propulsion 37 | 2 . . . 1 7 3 . 5 1 3 . 1 14 . Treads 24 | 2 . . . 1 7 3 . 5 1 3 . 1 1 . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 13 | . . . . . . . . . . . . . 13 . Flight . | . . . . . . . . . . . . . . . Utility 43 | 5 4 . 2 1 1 . . 5 1 5 . 1 18 . Device 18 | 4 . . . . 1 . . 2 1 2 . 1 7 . Storage 9 | 1 2 . 2 . . . . . . . . . 4 . Processor 9 | . . . . . . . . 2 . 2 . . 5 . Hackware . | . . . . . . . . . . . . . . . Protection 7 | . 2 . . 1 . . . 1 . 1 . . 2 . Artifact . | . . . . . . . . . . . . . . . Weapon 27 | 3 2 1 . 1 8 . . 5 2 1 . . 4 . Energy Gun 4 | 1 . . . . 2 . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 14 | 2 . 1 . 1 4 . . 3 1 1 . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 . . . . . Special Weapon 2 | . 2 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 2 . . . . . . . 2 . Piercing Weapon 2 | . . . . . . . . 1 . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 2 . . 2 . . . . . . Parts Lost 39 | . . 1 . 1 4 . . 1 . 5 . 2 24 1 Power 1 | . . . . . . . . . . 1 . . . . Propulsion 17 | . . . . 1 . . . . . 3 . 1 11 1 Utility 12 | . . . . . 1 . . . . 1 . 1 9 . Weapon 9 | . . 1 . . 3 . . 1 . . . . 4 . Highest Loss Streak 7 | . . 1 . 1 2 . . 1 . 4 . 2 7 1 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 16 | 2 7 9 10 14 19 20 19 18 19 18 20 19 14 15 Power . | . . . . . . . . . . . . . . . Propulsion 2 | . 1 2 2 2 2 4 5 3 4 1 1 . . 8 Utility 8 | 1 2 4 4 5 8 10 9 8 8 10 11 10 9 6 Weapon 5 | . 2 3 4 7 7 5 4 5 6 6 8 8 4 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 43 | 1 2 1 1 1 8 3 1 2 1 . . 2 7 13 Power . | . . . . . . . . . . . . . . . Propulsion 9 | . . . . . . 1 . . . . . . . 8 Utility 19 | 1 2 . . . 5 1 1 2 . . . . 3 4 Weapon 13 | . . . 1 1 3 1 . . 1 . . 2 3 1 Tool/Special 2 | . . 1 . . . . . . . . . . 1 . Average Slot Usage (%) 97 | . 100 100 100 96 98 100 100 99 99 98 100 99 91 94 Engine 4 | . 11 . . . 7 9 9 6 6 4 . . 1 . Core 3 | . 2 14 14 14 1 . . . . . 6 6 3 5 Treads 32 | . 28 28 28 24 35 36 36 39 39 39 40 39 18 . Hover 2 | . . . . . . . . . . . . . 9 35 Device 6 | . 15 . . . 2 9 9 11 6 5 6 5 8 11 Storage 7 | . 9 14 14 14 9 9 9 6 6 6 6 6 3 5 Processor 5 | . . . . . . . . 1 6 11 6 6 17 17 Protection 5 | . 3 13 14 14 6 . . 5 6 1 6 6 3 . Energy Gun 1 | . . . . . 4 6 . 2 . . . . . . Ballistic Gun 19 | . 26 21 . 21 26 24 27 17 20 26 26 26 8 . Special Weapon 1 | . 1 6 28 6 . . . . . . . . . . Slashing Weapon 3 | . . . . . 3 5 9 4 3 . . . 5 5 Piercing Weapon 1 | . . . . . . . . 1 1 . . . 6 11 Peak Build Rating 84 | 7 10 10 10 13 32 35 35 62 63 69 69 70 84 82 Average Rating 45 | 6 7 9 10 12 26 32 34 50 58 63 69 68 75 82 On Entrance 37 | . 7 10 10 10 13 32 34 35 62 61 69 69 70 82 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 81 | 15 22 22 50 35 65 63 63 80 81 78 78 78 81 44 Greatest Support 159 | 40 40 40 40 40 80 89 89 147 152 155 95 152 159 44 Greatest Overweight (x) 20 | . . . 1 1 . . . . 1 1 1 . 20 . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 20 15 20 20 20 20 20 20 20 20 20 15 Average Capacity 17 | 6 7 10 13 15 19 20 20 20 20 20 20 20 15 15 Most Carried 20 | 5 10 10 11 15 20 20 20 20 20 20 20 20 20 15 Average Carried 16 | 2 7 9 10 14 19 19 19 18 19 18 20 19 14 15 Final Capacity 20 | 5 10 10 15 15 20 20 20 20 20 20 20 20 15 5 Final Carried 20 | 5 10 10 11 14 20 20 20 20 19 20 20 19 15 5 Class Distribution -------------------- 24% | Skirmisher 24% | Gunner 21% | Mutant 15% | Tank 5% | Scavenger-Scout 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Skirmisher | -8/Recycling Tank | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Data Miner Gunner | -5/Proximity Caves Skirmisher | -5/Factory Scavenger-Scout | -5/Waste Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Matter Collected 6233 | 485 436 259 . 136 1090 127 132 517 474 905 . 339 1333 . Remotely 904 | 110 . . . . . . . 409 . . . . 385 . Salvage Created 6729 | 206 538 272 . 137 1348 238 344 361 235 645 . 238 2167 . Parts 381 | 29 29 26 . 12 89 10 19 21 9 22 . 14 101 . Haulers Intercepted 6 | . . . . . 2 1 . 1 . . . . 2 . Recyclers Shooed 8 | 1 . . . . . . . 1 . . . . 6 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . . 7 25 . 14 . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Combat Hostiles Destroyed 113 | . 14 9 . 3 19 4 4 9 9 14 . 6 22 . Melee 17 | . . . . . . . . . . . . . 17 . Guns 93 | . 14 9 . 3 19 4 4 8 7 14 . 6 5 . AOE 3 | . . . . . . . . 1 2 . . . . . Classes Destroyed 18 | 3 3 1 . . 2 1 2 2 2 . . 2 . . Worker 10 | 2 1 2 . 1 1 . . 1 . . . . 2 . Builder 7 | . . 2 . . 3 . . . . . . . 2 . Tunneler 10 | 7 . . . . 3 . . . . . . . . . Hauler 6 | . . . . . 2 1 . 1 . . . . 2 . Recycler 16 | 1 1 1 . . 6 . 1 . . . . . 6 . Minesweeper 1 | . . . . . . . . . . . . 1 . . Drone 2 | . . . . . . . . . . . . 2 . . Watcher 4 | . 1 . . . 1 . . . . . . . 2 . Swarmer 36 | . 6 9 . . 6 . . 3 3 5 . . 4 . Grunt 35 | . 8 . . 3 9 2 . . . 8 . 2 3 . Brawler 1 | . . . . . . . . . 1 . . . . . Duelist 3 | . . . . . . 1 . . 1 . . 1 . . Sentry 9 | . . . . . 4 1 1 1 1 1 . . . . Hunter 2 | . . . . . . . . 1 . . . . 1 . Programmer 20 | . . . . . . . . 4 1 . . 1 14 . Scientist 1 | . . . . . . . 1 . . . . . . . Scrapper 3 | . . . . . . . 3 . . . . . . . Thief 2 | . . . . . . . . . 2 . . . . . Best Kill Streak 6 | 3 4 6 . 2 6 3 2 4 3 5 . 4 6 . Combat Bots Only 5 | . 3 3 . 1 3 3 2 4 3 5 . 4 4 . Max Kills in Single Turn 2 | 1 1 1 . 1 2 1 1 1 2 2 . 1 2 . Gunslinging 1 | . . . . . 1 . . . . 1 . . . . Exploded 2 | . . . . . . . . 1 2 . . . . . Melee 1 | . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Hostile Shots Fired 714 | . 74 44 . 10 99 11 10 85 42 101 . 25 212 1 Missed 197 | . 25 13 . 4 22 3 3 22 23 17 . 3 62 . Damage Taken 7547 | . 522 245 . 68 971 111 156 682 156 1375 . 409 2819 33 Core 1053 | . 136 27 . . 82 25 . 46 19 140 . 33 512 33 Absorbed by Shields 669 | . . . . . 123 43 57 248 17 135 . 46 . . Redirected to Shielding 23 | . 23 . . . . . . . . . . . . . Ignored by Resistances 48 | . . . . . . . . 11 1 36 . . . . Regen/Repaired (Parts) 250 | . . . . . 215 . . 35 . . . . . . Core Remaining (%) 71 | 100 . . . 34 . . 80 . . . . 72 . . Volleys Fired 363 | 22 64 45 . 12 66 7 12 34 19 33 . 16 33 . Largest 4 | 2 2 2 . 2 4 4 3 3 4 4 . 4 4 . Hottest 200 | 40 120 200 . 200 134 134 73 130 126 120 . 120 120 . Shots Fired 1029 | 44 124 86 . 24 236 28 36 104 56 135 . 64 92 . Gun 1005 | 44 119 74 . 22 236 28 36 104 51 135 . 64 92 . Cannon . | . . . . . . . . . . . . . . . Launcher 5 | . . . . . . . . . 5 . . . . . Special 19 | . 5 12 . 2 . . . . . . . . . . Kinetic 942 | 44 119 74 . 22 203 21 36 81 51 135 . 64 92 . Thermal 68 | . 5 12 . 2 19 7 . 23 . . . . . . Explosive 5 | . . . . . . . . . 5 . . . . . Electromagnetic 14 | . . . . . 14 . . . . . . . . . Robot Hit Streak 18 | 6 12 6 . 6 9 5 18 10 9 12 . 11 13 . Robot Miss Streak 9 | 2 6 4 . 2 6 2 3 9 2 4 . 7 3 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 14 | . 2 2 . . 2 . . 1 . 6 . . 1 . Max Gunslinging Chain 2 | . 1 1 . . 1 . . 1 . 2 . . 1 . Shots Hit Robots 691 | 27 82 44 . 15 128 19 26 65 27 85 . 37 136 . Core Hits 275 | 10 25 16 . 6 59 11 11 35 16 26 . 14 46 . Critical Kills 2 | . . 1 . . . . . . . . . 1 . . Critical Parts Destroyed 4 | . . 1 . . . 1 1 . . 1 . . . . Critical Strikes 17 | . . 2 . . 1 1 1 . . 1 . 1 10 . Burn 1 | . . . . . 1 . . . . . . . . . Destroy 6 | . . 2 . . . 1 1 . . 1 . 1 . . Sever 9 | . . . . . . . . . . . . . 9 . Impale 1 | . . . . . . . . . . . . . 1 . Melee Attacks 185 | . . . . . 19 2 . 13 . . . . 151 . Impact . | . . . . . . . . . . . . . . . Slashing 145 | . . . . . 19 2 . 7 . . . . 117 . Piercing 40 | . . . . . . . . 6 . . . . 34 . Sneak Attacks 16 | . . . . . 3 . . . . . . . 13 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 23 | . . . . . . . . . . . . . 23 . Damage Inflicted 15866 | 326 1073 532 . 201 2470 325 452 1529 985 1901 . 884 5188 . Guns 11363 | 326 1049 506 . 201 2169 325 452 1385 584 1901 . 884 1581 . Cannons . | . . . . . . . . . . . . . . . Explosions 599 | . . . . . 56 . . 142 401 . . . . . Melee 3836 | . . . . . 229 . . . . . . . 3607 . Ramming 20 | . . 2 . . 16 . . 2 . . . . . . Kinetic 10461 | 326 1049 506 . 201 1785 225 452 967 584 1901 . 884 1581 . Thermal 1044 | . 24 24 . . 336 100 . 560 . . . . . . Explosive 401 | . . . . . . . . . 401 . . . . . Electromagnetic 104 | . . . . . 104 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 3255 | . . . . . 229 . . . . . . . 3026 . Piercing 581 | . . . . . . . . . . . . . 581 . Highest Corruption 23 | . . . . . . . . 8 9 9 9 11 16 23 Average Corruption 7 | . . . . . . . . 3 8 9 9 10 7 21 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 298 | . . . . . . . . 46 55 76 8 30 79 4 Message Errors 78 | . . . . . . . . 12 11 22 4 8 21 . Matter Fused 73 | . . . . . . . . 14 11 13 1 10 22 2 Heat Flow Errors 33 | . . . . . . . . 6 8 11 1 2 5 . Energy Discharges 30 | . . . . . . . . 2 9 6 . 5 8 . Parts Rejected 3 | . . . . . . . . . . 2 . . 1 . Parts Fused 6 | . . . . . . . . 1 . 2 . 1 2 . Data Loss (minor) 44 | . . . . . . . . 5 8 11 1 4 15 . Data Loss (major) 11 | . . . . . . . . 3 4 1 1 . 2 . Misfires 9 | . . . . . . . . 2 2 5 . . . . Alerts 6 | . . . . . . . . 1 . 2 . . 3 . Misdirections 2 | . . . . . . . . . . . . . . 2 Weapon Failures 3 | . . . . . . . . . 2 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 669 | . . . . . 41 . . 123 25 . . . 480 . Projectiles . | . . . . . . . . . . . . . . . Explosions 148 | . . . . . . . . 123 25 . . . . . Melee 521 | . . . . . 41 . . . . . . . 480 . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 89 | . . . . . 28 . . 61 . . . . . . Shots 2 | . . . . . 1 . . 1 . . . . . . Rammed 2 | . . 1 . . 1 . . . . . . . . . Targets Rammed 3 | . . 1 . . 1 . . 1 . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . . . . . Highest Temperature 515 | . 40 362 . 105 515 240 19 268 272 496 142 254 186 . Average Temperature 108 | . 10 216 . 38 139 93 8 88 85 151 74 81 37 . Received Heat Transfer 1637 | . 228 . . 36 447 36 50 8 4 502 . 92 234 . Effects 17 | . . 2 . . 12 . . . . 2 . 1 . . Shutdowns 5 | . . . . . 4 . . . . 1 . . . . Energy Bleed 3 | . . . . . 2 . . . . . . 1 . . Interference 2 | . . 2 . . . . . . . . . . . . Matter Decay 3 | . . . . . 2 . . . . 1 . . . . Damage (major) 4 | . . . . . 4 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . 3 . . . . . . . . . Heat Transferred 1357 | . 50 50 . . 692 185 . 380 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . 3 . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Maximum Alert Level 1 | . . . . . 1 . . . . . . . 1 . Low Security (%) 92 | 100 100 100 . 100 87 100 100 100 . . . . 83 100 Level 1 7 | . . . . . 12 . . . . . . . 16 . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 300 | 10 135 154 . 88 262 121 20 133 . . . . 300 77 Initial 300 | . . 39 . . 29 104 8 . . . . . 300 77 Average 61 | 1 46 57 . 7 81 74 1 28 . . . . 103 67 Influence Increases 4071 | 50 415 240 . 176 804 133 52 403 175 413 . 115 1095 . Destroy 0b10 Robot/C 2320 | . 280 180 . 140 460 80 20 180 140 320 . 80 440 . Destroy 0b10 Robot/NC 280 | 50 15 25 . 5 80 5 5 10 . . . 15 70 . Destroy Leader 490 | . 62 30 . . 136 22 . 72 20 20 . 20 108 . Allied During Kill 29 | . . . . 8 8 . . . . 13 . . . . Successful Hack 128 | . 23 . . 8 23 11 12 20 . . . . 31 . Disable Machine 135 | . . . . . 30 15 15 60 . . . . 15 . Destroy Structure 179 | . 5 5 . . 37 . . 46 . . . . 86 . Advance Influence 300 | . . . . . . . . . . . . . 300 . Lose Combat Pursuer 210 | . 30 . . 15 30 . . 15 15 60 . . 45 . Influence Decreases 3580 | 50 312 279 . 100 585 214 60 377 191 393 . 115 874 30 Time Decay 3141 | 50 312 269 . 100 515 214 60 367 191 304 . 105 634 20 Lost Part 369 | . . 10 . . 40 . . 10 . 49 . 10 240 10 Lost Ally 70 | . . . . . 30 . . . . 40 . . . . Squads Dispatched 24 | . 3 . . . 4 1 . 6 . 1 . . 9 . Investigation 7 | . 2 . . . 3 1 . 1 . . . . . . Extermination 10 | . . . . . . . . 3 . . . . 7 . Reinforcement 5 | . 1 . . . . . . 2 . . . . 2 . Assault 1 | . . . . . . . . . . 1 . . . . Garrison 1 | . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Distress Signals 11 | . 2 2 . 1 3 . . 2 . . . . 1 . Communications Jammed 2 | . . . . . . . . . . . . 2 . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 174 | . 29 9 . 8 35 4 4 15 11 19 . 7 32 1 Peak Tracking Total 9 | . 5 3 . 2 6 3 3 4 3 9 . 4 5 1 Tactical Retreats 11 | . 2 . . 1 2 . . 1 1 2 . . 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Traps Triggered 13 | . 2 . . . 1 . . 3 . . . . 7 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Machines Disabled 12 | . . . . . 2 1 3 4 1 . . . 1 . Max in Single Turn 4 | . . . . . 1 1 1 4 1 . . . 1 . Garrison Access 1 | . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Machines Accessed 43 | . 4 . 1 1 10 6 5 8 . . 4 . 4 . Terminals 30 | . 4 . . 1 7 6 3 6 . . . . 3 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . 1 . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . 1 . Total Hacks 158 | . 13 . 1 2 31 12 40 18 . . 33 . 8 . Successful 107 | . 6 . 1 1 19 4 32 8 . . 33 . 3 . Failed 51 | . 7 . . 1 12 8 8 10 . . . . 5 . Catastrophic 14 | . 2 . . . 3 2 1 5 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 63 | . 9 . 1 2 22 4 8 10 . . . . 7 . Terminals 81 | . 13 . . 2 19 12 14 14 . . . . 7 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . 5 . . 2 . . . . . . Recycling Units 3 | . . . . . 3 . . . . . . . . . Scanalyzers 4 | . . . . . 4 . . . . . . . . . Garrison Access 3 | . . . . . . . . 2 . . . . 1 . Terminal Hacks 76 | . 4 . 1 1 1 3 29 4 . . 33 . . . Record 35 | . . . . . . . 24 . . . 11 . . . Part Schematic 14 | . . . . . . . 2 . . . 12 . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . Prototype ID Bank 4 | . 1 . . . . . . . . . 3 . . . Open Door 3 | . . . . . . 3 . . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . Terminal Index 3 | . 1 . . . . . 1 1 . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . . Locate Traps 2 | . . . . . 1 . . 1 . . . . . . Zone Layout 2 | . . . . . . . . 2 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Release Object 2 | . . . . . . . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . 4 . . 2 . . . . . . Scan Component 3 | . . . . . 2 . . 1 . . . . . . Repair 3 | . . . . . 2 . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . Unauthorized Hacks 20 | . 2 . . . 10 1 3 1 . . . . 3 . Terminals 18 | . 2 . . . 8 1 3 1 . . . . 3 . Track 8 | . 1 . . . 4 1 1 1 . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . Botnet 9 | . 1 . . . 3 . 2 . . . . . 3 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . . Recyclers 1 | . . . . . 1 . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 33 | . 3 . . . 10 6 3 7 . . . . 4 . Full Trace Events 5 | . 1 . . . 2 1 . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . 2 . 2 . . . 12 . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . 2 . . 1 . . . . . . Time 120 | . . . . . 76 . . 44 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Total Allies 6 | . . . . 3 1 . . . . 2 . . . . Largest Group 3 | . . . . 3 2 . . . . 2 . . . . Highest-Rated Group 50 | . . . . 40 32 . . . . 50 . . . . Highest-Rated Ally 30 | . . . . 16 16 . . . . 30 . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 46 | . . . . 14 23 . . . . 9 . . . . Total Damage 664 | . . . . 141 317 . . . . 206 . . . . Kills 10 | . . . . 4 4 . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Active Infowar (turns) 8245 | 173 1010 42 . . . . . . 1490 1493 . 224 3757 56 Optics 3812 | . . . . . . . . . . . . . 3756 56 Sensors 920 | . . . . . . . . . . . . . 864 56 Structural 1129 | . . . . . . . . . . . . . 1073 56 Traps 826 | . . . . . . . . . . . . . 826 . Seismic 4398 | 173 1010 42 . . . . . . 1490 1493 . 190 . . Jamming 34 | . . . . . . . . . . . . 34 . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . . . 1 2 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Turns Passed 18871 | 265 1350 719 523 999 2753 447 494 2825 1616 2010 187 870 3757 56 Spaces Moved 10213 | 112 638 334 291 453 1214 214 270 1468 948 1094 78 505 2493 101 Core 9 | 4 . . . . . . . . . . . . 5 . Treads 8735 | 108 638 334 291 453 1214 214 270 1468 948 1094 78 505 1120 . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 1469 | . . . . . . . . . . . . . 1368 101 Flight . | . . . . . . . . . . . . . . . Fastest Speed 45 | 50 160 160 160 160 160 162 162 161 161 158 158 158 45 48 Average Speed 147 | 156 160 160 177 176 161 162 162 161 161 160 236 159 104 48 Slowest Speed 1050 | 160 160 160 240 240 162 162 162 162 240 238 238 160 1050 48 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 5 89 32 70 91 76 28 57 31 88 96 68 65 41 66 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 2 | . . . . . . . . . . 1 1 . . . Known Exits Taken 5 | . . . . 1 1 . . 1 . 1 . 1 . . Unknown Exits Taken 8 | 1 1 1 1 . . 1 1 . 1 . 1 . . . Scrap Searched 16 | . . 1 . 2 . . . . 5 4 . 4 . . Spaces Dug 87 | . 4 8 . . 16 . . 11 6 . . . 42 . Terrain Destroyed 186 | . 4 10 . . 28 . . 55 43 1 . 1 44 . Melee 69 | . . . . . 16 . . 11 . . . . 42 . Projectile 21 | . 4 10 . . . . . . 3 1 . 1 2 . AOE 96 | . . . . . 12 . . 44 40 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Total 13036 | 157 834 407 299 628 1854 300 305 1842 996 1274 80 534 3418 108 Wait 1905 | . 108 18 . 153 482 60 15 277 14 97 3 2 669 7 Move 10200 | 111 637 333 290 452 1213 213 269 1467 947 1093 77 504 2493 101 Hop . | . . . . . . . . . . . . . . . Pick Up 116 | 9 9 3 2 5 24 5 4 16 2 8 . 4 25 . Fast Attach 58 | 6 2 . . . 5 . . 4 2 3 . . 36 . Attach 36 | 2 1 1 . 1 7 . . 6 1 4 . 2 11 . Detach 2 | . . . . . . . . . . . . . 2 . Swap 91 | 3 6 4 2 3 19 5 . 7 9 8 . 3 22 . Drop 90 | 4 7 2 2 2 18 8 5 17 2 1 . 3 19 . Fire 363 | 22 64 45 . 12 66 7 12 34 19 33 . 16 33 . Melee 142 | . . . . . 19 2 . 13 . . . . 108 . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 3 | . . 1 . . 1 . . 1 . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 30 | . . . 3 . . . . . . 27 . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 2 exits: *Low / [Ext]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -5/Waste History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 266 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 733 | -10/Materials | Discovered new exit (range 10) 1068 | -10/Materials | Discovered new exit (range 16) 1215 | -10/Materials | Discovered new exit (range 7) 1316 | -10/Materials | Core integrity fell below 50% 1392 | -10/Materials | Discovered new exit (range 13) 1595 | -10/Materials | Discovered new exit (range 8) 1616 | -10/Materials | Entered Mines 1724 | -10/Mines | Discovered new exit (range 8) 1757 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1759 | -10/Mines | Discovered new exit (range 5) 1814 | -10/Mines | Discovered new exit (range 9) 1998 | -10/Mines | Learned Materials non-interactive machine intel 2005 | -10/Mines | Assembled infested the area 2062 | -10/Mines | Learned 2 Materials zone layouts 2069 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2086 | -10/Mines | Discovered new exit (range 8) 2335 | -10/Mines | Entered Exiles 2356 | -10/Exiles | Discovered new exit (range 15) 2375 | -10/Exiles | Met 8R-AWN 2403 | -10/Exiles | Met EX-HEX 2454 | -10/Exiles | Met EX-BIN 2481 | -10/Exiles | Aligned with FarCom system 2482 | -10/Exiles | Given EX-Vault access code 2521 | -10/Exiles | Opened EX-Vault 2529 | -10/Exiles | Found Longsword +1 2561 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2617 | -10/Exiles | Met EX-DEC 2845 | -10/Exiles | Discovered new exit (range 10) 2858 | -10/Exiles | Left Exiles lab with Longsword +1 2858 | -10/Exiles | Entered Mines 3026 | -9/Mines | Excavation squad dispatched 3026 | -9/Mines | A large section of the Mines collapsed 3141 | -9/Mines | Identified exit to Materials 3276 | -9/Mines | Excavation squad dispatched 3372 | -9/Mines | Learned 2 Materials zone layouts 3435 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3526 | -9/Mines | Excavation squad dispatched 3732 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3776 | -9/Mines | Excavation squad dispatched 3857 | -9/Mines | Entered Materials 3857 | -8/Materials | Accompanied by 2 allies 3857 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 3858 | -8/Materials | Identified exit to Storage 3859 | -8/Materials | Loaded intel: 33 non-interactive machine locations 4191 | -8/Materials | Build established: Skirmisher 4726 | -8/Materials | Discovered new exit (range 16) 5110 | -8/Materials | Discovered new exit (range 11) 6124 | -8/Materials | Repaired Minigun 6163 | -8/Materials | Repaired Hpw. Shotgun 6349 | -8/Materials | Garrison activated, responded to threat 6610 | -8/Materials | Entered Storage 7052 | -8/Storage | Used back door to open Recycling access 7052 | -8/Storage | Discovered new exit (range 4) 7057 | -8/Storage | Entered Recycling 7058 | -8/Recycling | Met a Zionite searching for Scraptown 7274 | -8/Recycling | Discovered new exit (range 15) 7303 | -8/Recycling | Scanned before Scraplab entrance 7326 | -8/Recycling | Entered Scraplab 7348 | -8/Recycling | Angered Scraplab inhabitants 7348 | -8/Recycling | Found Prototype Device 7551 | -8/Recycling | Entered Factory 7551 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 7551 | -6/Factory | Identified Scrap Engine 7843 | -6/Factory | Build established: Tank 8511 | -6/Factory | Repaired Imp. Shield Generator 9832 | -6/Factory | Discovered new exit (range 8) 9846 | -6/Factory | Identified exit to Lower Caves 9863 | -6/Factory | Discovered new exit (range 13) 10376 | -6/Factory | Entered Lower Caves 10674 | -6/Lower Caves | Build established: Gunner 10711 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10774 | -6/Lower Caves | Encountered a Warlord checkpoint 10988 | -6/Lower Caves | Learned Factory garrison access intel 11897 | -6/Lower Caves | Discovered new exit (range 14) 11992 | -6/Lower Caves | Entered another Lower Caves area 12028 | -6/Lower Caves | Discovered new exit (range 6) 12037 | -6/Lower Caves | Identified exit to Factory 12288 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12376 | -6/Lower Caves | Lost 4 parts (3n1u) 12518 | -6/Lower Caves | Encountered a Warlord checkpoint 12991 | -6/Lower Caves | Learned Factory terminal intel 13323 | -6/Lower Caves | Discovered new exit (range 14) 13342 | -6/Lower Caves | Identified exit to Data Miner 14002 | -6/Lower Caves | Entered Data Miner 14002 | -6/Data Miner | Discovered new exit (range 7) 14048 | -6/Data Miner | Met Data Miner 14112 | -6/Data Miner | Learned location of Section 7 (-3) 14112 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14133 | -6/Data Miner | Received God Mode back door access code from Data Miner 14189 | -6/Data Miner | Entered Proximity Caves 14196 | -5/Proximity Caves | Spotter reported a threat 14364 | -5/Proximity Caves | Spotter reported a threat 14408 | -5/Proximity Caves | System corruption reached 10% 15049 | -5/Proximity Caves | Discovered exit to Factory (range 6) 15059 | -5/Proximity Caves | Entered Factory 15059 | -5/Factory | Evolved 2 slots: Utility x2 15060 | -5/Factory | Loaded intel: 26 terminal locations 15061 | -5/Factory | Loaded intel: 4 garrison access locations 15347 | -5/Factory | Build established: Skirmisher 15371 | -5/Factory | Discovered new exit (range 11) 15694 | -5/Factory | Identified exit to Factory 16478 | -5/Factory | Build established: Assassin 16731 | -5/Factory | Lost 3 parts (1u2w) 17285 | -5/Factory | Build established: Scavenger-Gladiator 17509 | -5/Factory | System corruption reached 10% 17567 | -5/Factory | Lost 7 parts (2n4u1w) 17754 | -5/Factory | Lost 3 parts (2n1u) 17909 | -5/Factory | Lost 4 parts (1n2u1w) 18265 | -5/Factory | Build established: Scavenger-Scout 18441 | -5/Factory | Core integrity fell below 50% 18597 | -5/Factory | Discovered exit to Factory (range 19) 18816 | -5/Factory | Sucked down chute 18816 | -5/Factory | Entered Waste 18831 | -5/Waste | EMP discharged 18832 | -5/Waste | Spotted C-40 Crusher 18857 | -5/Waste | Spotted C-40 Crusher 18872 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 18872 | -5/Waste | Self-destructed Last Messages --------------- 18754_ Acquired Med. Treads. 18755_ Acquired Arm. Medium Treads. 18758_ Acquired 22 matter. 18780_ Acquired Arm. Medium Treads. 18782_ Dropped Antigrav System. 18782_ Acquired Arm. Medium Treads. 18791_ K-01 Serf collects debris. 18796_ System corrupted: Matter fused (-7). 18805_ Acquired 7 matter. 18816_ Triggered Chute Trap. 18816_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 18816_ Receiving FarCom transmissions... 18821_ ALERT: Foreign system detected. Charging EMP. 18831_ System corrupted (+7). 18841_ System corrupted: Matter fused (-10). 18872_ Cmb. Gravmag System crushed. 18872_ Imp. Sensor Array crushed. 18872_ Lrg. Storage Unit crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????############?????????????????????????????? | | ????????############?????????????????????????????? | | ????????## ##?????????????????????????????? | | ????????## ##?????????????????????????????? | | ????????## ##?????????????????????????????? | | ????????## ##?????????????????????????????? | | ????????## ##?????????????????????????????? | | ????????## ##?????????????????????????????? | | ????????## ##??########????########???????? | | ????????## ##??########????########???????? | | ????????#### ####??## ##????## ##???????? | | ????????#### ####??## [##????## ##???????? | | ??????????## ##????## ##????## ##???????? | | ????????#### ######## ######## ##???????? | | ????????#### ######## ######## ##???????? | | ????????## = ##???????? | | ????????## ##???????? | | ????????## ##???????? | | ????????## ! ##???????? | | ????????#### ######## ######## ##???????? | | ????????#### ######## =CC######## ##???????? | | ??????????## ##????##!!CC##????## ##???????? | | ????????#### ##????##=@=!######## ##???????? | | ????????#### ! ##????##=!! ######## ##???????? | | ????????## ##????## = ##???????? | | ????????## ##????## ##???????? | | ????????## ##????## ##???????? | | ????????## ##????## C ##???????? | | ############ ##????## ######## ##???????? | | ############! ##????## ######## ##???????? | | ####= ##????## ##????## ##???????? | | #### ##????## ##????## ##???????? | | #### ! ##????## ##????## ##???????? | | ##????## ##????## ???????? | | ##????## ##????## ???????? | | ##????## ##????## ??????? | | ##????## !##????## ????? | | #### ##????## ##????## #####????? | | #### ##????## ##????## #####????? | | #### ##????## ##????## ##???????? | | ############ ##????## ##?????? ##???????? | | ############ ##????## ##?????# ##???????? | | ??????????########???? ?????#######???????? | | ??????????########????? ??????#######???????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ????????????????????? | | ?????????????????????? ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 500 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Resistance: TH 10 Propulsion Shielding 33 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 6 Recoil Reduction 6 Item Schematics ----------------- Seismic Detector | -8/Materials | Scanalyzed ECM Suite | -8/Materials | Scanalyzed Component Analysis Suite | -8/Recycling | Hacked Imp. Trap Scanner | -8/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Imp. Phase Shifter | -6/Data Miner | Free Hvy. Linear Accelerator | -6/Data Miner | Free Antimissile System | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Minigun | 15% | -8/Materials Hpw. Shotgun | 12% | -8/Materials Imp. Shield Generator | 12% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseThiefCapacitor Manual? 0 Play Time 03:52:53 Cumulative 70.8 hours Start 2025.02.13 @ 11:55:49 End 2025.02.14 @ 12:17:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 37 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c8039ea-32f1-449c-a01b-033697feff90