Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.01 @ 15:44:57 Player: Plexion Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (42) 8400 Robots Destroyed (442) 2210 Value Destroyed (19923) 19923 Prototype IDs (324) 6480 Alien Tech Used (17) 3400 Bonus (46018) 46018 TOTAL SCORE: 90931 Bonus ------- High Alert Combat Kills 2616 Follower Combat Kills 1338 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 8420 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Win 3000 Friendly Fire -3356 Cogmind --------- Core Integrity 499/1600 Matter 210/300 Energy 584/590 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Experimental Targeting Computer Improved Armor Integrity Analyzer Quantum Capacitor AEGIS Remote Shield > --- WEAPON (2) ------- Sigix Sheargun Sigix Sheargun > --- INVENTORY (7) ---- Experimental Energy Well (600) Experimental Energy Well (600) Advanced Force Field AEGIS Remote Shield Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Target Analyzer Experimental Core Analyzer Quantum Capacitor AEGIS Remote Shield > --- WEAPON ----------- Sigix Sheargun CR-A16's Behemoth Slayer > --- INVENTORY -------- Zionite Biocell Advanced Force Field Transdimensional Reconstructor High-powered Transdimensional Reconstructor Sigix Sheargun Sigix Sheargun Compact HERF Cannon [Rating: 233] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Fusion Reactor Propulsion Combat Antigrav System Treads Light Treads Leg Sigix Exoskeleton Wheel Armored Huge Wheel Hover Unit Combat Antigrav System Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device GOLEM Unit Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Assembled Alloy Armor Artifact Phase Redirector Weapon Assembled Focal Cannon Energy Gun Sigix Sheargun Energy Cannon Assembled Focal Cannon Ballistic Gun 8R-AWN's Boregun Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Makeshift Hammer Slashing Weapon Ripper Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . . 2 . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . Utility 12 | . . . 1 . . . 1 2 . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . . . 1 . 1 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 631 | 6 13 5 30 8 18 6 23 53 3 11 1 1 26 24 8 8 . 5 2 18 9 9 24 1 2 11 6 4 15 31 9 2 21 7 20 30 8 29 72 18 31 3 Power 44 | 1 . 1 2 . 1 . . 2 . . . . 1 2 . 1 . . . 1 . 2 1 . . 1 . 2 2 7 . . . . 1 4 2 1 6 1 2 . Engine 7 | 1 . 1 2 . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 14 | . . . . . 1 . . 1 . . . . . 1 . 1 . . . 1 . 1 . . . . . 1 . 5 . . . . 1 1 . . . . . . Reactor 23 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . 1 2 2 . . . . . 3 2 1 6 1 2 . Propulsion 70 | 2 1 1 10 . 3 . 8 11 . 3 . . 2 . . . . . . 2 5 . 1 . . 2 . . 1 8 . . 2 1 1 . 1 . 5 . . . Treads 25 | 2 1 1 10 . 3 . 6 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 39 | . . . . . . . . 6 . 3 . . 1 . . . . . . 2 5 . 1 . . 2 . . 1 8 . . 2 1 1 . 1 . 5 . . . Flight 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 343 | 1 6 . 5 4 5 3 6 18 . 4 1 . 9 15 7 4 . 4 . 12 3 6 21 . 2 4 4 2 10 15 7 1 11 6 17 23 5 21 39 17 22 3 Device 201 | . 4 . 1 1 5 1 . 7 . 1 . . 2 5 6 3 . 1 . 6 1 3 9 . 1 2 2 1 7 11 6 1 4 4 6 16 3 16 31 15 16 3 Storage 16 | 1 1 . . . . . . 1 . . . . 1 1 . . . . . 1 1 1 . . . . . . 1 . . . . 1 1 . . . 2 1 2 . Processor 15 | . . . . 1 . . 1 2 . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . 3 . . . . 1 4 . Hackware 9 | . . . . . . . 1 3 . 1 . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Protection 101 | . 1 . 4 2 . 2 4 5 . 1 1 . 6 9 1 1 . 3 . 5 1 2 8 . 1 2 2 1 2 3 1 . 6 1 7 7 2 4 6 . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon 174 | 2 6 3 13 4 9 3 9 22 3 4 . 1 14 7 1 3 . 1 2 3 1 1 1 1 . 4 2 . 2 1 2 1 8 . 1 3 . 7 22 . 7 . Energy Gun 15 | 1 1 . 1 . . . . 3 . . . 1 3 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 3 . Energy Cannon 51 | . . . . . . . . . 1 4 . . 4 4 1 1 . . . . 1 1 . . . 1 2 . 1 1 1 1 2 . . 2 . 5 16 . 2 . Ballistic Gun 39 | 1 3 2 10 2 4 2 5 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 23 | . 2 1 2 1 1 1 4 2 . . . . 1 1 . . . 1 1 1 . . . . . 1 . . . . 1 . . . . . . . 1 . 1 . Special Weapon 8 | . . . . . 2 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 23 | . . . . 1 2 . . 5 1 . . . 3 1 . 1 . . 1 1 . . 1 1 . 1 . . 1 . . . . . . . . 1 2 . . . Piercing Weapon 13 | . . . . . . . . . . . . . 2 1 . 1 . . . 1 . . . . . 1 . . . . . . 1 . 1 . . 1 3 . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 48 | . . . . 1 4 . 2 1 . 1 1 . 1 4 . . . . . 2 . . . . . 4 . . 2 . . . 10 . 1 3 1 2 2 . 6 . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . System Corruption 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . Parts Lost 49 | . 2 3 3 1 3 2 4 13 . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . 14 . . . Power 9 | . . 1 1 . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 3 . . . Propulsion 14 | . . 1 2 . 2 . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Utility 15 | . 1 . . 1 . 2 1 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Weapon 11 | . 1 1 . . . . . 7 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Highest Loss Streak 12 | . 1 3 1 1 2 2 1 9 . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . 12 . . . To Critical Strikes 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 96 99 97 99 94 100 97 85 100 99 97 100 94 91 97 87 87 87 84 87 89 92 93 94 94 84 93 90 89 89 89 90 90 93 94 93 91 86 80 61 71 71 Engine 3 | . 14 13 9 11 5 . . 1 7 7 7 7 6 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . 4 11 9 5 . . . . . . 7 6 6 6 6 4 5 1 . . . . . 5 5 4 5 5 5 5 4 6 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . 3 5 5 5 5 5 5 5 4 5 5 5 5 4 2 8 8 7 . 8 9 Treads 8 | . 27 28 32 33 32 33 31 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 16 | . . . . . . . . 9 30 29 29 28 27 28 28 25 25 25 25 18 26 27 27 27 27 26 27 25 25 24 25 25 25 25 27 27 29 29 27 . . . Device 11 | . 9 . 11 3 4 5 . 6 7 7 7 7 3 4 17 17 18 17 18 11 11 14 13 11 11 11 9 15 16 19 19 20 18 18 18 19 20 20 15 25 21 17 Storage 9 | . 14 14 11 11 11 11 9 5 7 7 7 7 6 7 7 11 12 12 12 12 11 10 11 11 11 11 11 10 10 10 10 10 10 9 9 9 8 8 8 9 3 . Processor 8 | . . . . 7 5 . 4 14 15 15 22 21 21 14 14 12 12 12 12 12 11 7 5 5 5 5 5 5 5 5 5 5 5 5 8 9 8 8 7 . 11 18 Hackware 1 | . . . . . . . 4 12 15 13 . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Protection 7 | . 1 14 10 10 11 17 17 1 . . 7 7 10 9 1 . . . . 6 10 10 8 16 15 14 17 10 7 5 4 5 9 10 8 6 4 3 3 . . . Energy Gun 1 | . 13 . . . . . . 2 4 . . 7 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 9 9 18 Energy Cannon 4 | . . . . . . . . . 2 7 7 7 4 6 7 6 6 6 2 9 7 9 10 11 11 . 4 5 5 7 9 10 3 9 9 8 8 3 4 . . . Ballistic Gun 4 | . 14 23 21 20 6 21 17 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 8 1 . 3 3 7 7 7 3 5 6 . . . 1 6 5 5 5 5 5 3 5 5 4 2 . . . . . . . 3 2 . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 6 7 5 6 6 6 . . . . . . 5 5 5 5 5 5 5 5 5 4 4 4 . 1 9 8 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 11 48 50 58 57 76 79 87 87 42 45 45 49 64 65 60 57 50 52 57 70 68 74 79 80 80 64 71 80 99 102 96 95 103 101 109 110 107 107 110 70 73 49 Greatest Support 130 | 40 40 40 60 60 60 60 82 82 57 64 64 64 64 64 64 64 64 64 64 64 80 100 80 80 80 80 80 80 100 100 100 100 100 100 116 116 130 130 110 60 60 60 Greatest Overweight (x) 13 | . 1 1 1 . 1 1 7 3 . 1 . . 13 1 . . . . . 3 . . . . . . . . 1 1 . . 1 1 . . . . 1 1 1 . Average Overweight (x) . | . . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 22 | 8 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 22 22 22 7 Average Capacity 17 | 6 18 20 20 20 20 20 20 14 15 15 15 15 14 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 20 20 20 20 19 20 20 20 20 20 22 9 7 Most Carried 22 | 2 13 13 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 19 20 20 20 20 20 20 20 20 20 22 22 7 Average Carried 15 | 1 5 11 18 19 18 18 18 11 13 14 14 14 14 14 14 14 15 14 13 13 12 12 14 15 15 14 15 14 14 16 19 19 19 19 19 19 19 19 17 17 9 6 Final Capacity 22 | 8 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 22 22 7 7 Final Carried 21 | 2 13 12 20 19 20 18 20 11 15 15 15 15 15 14 15 15 15 15 12 15 12 13 15 15 15 15 15 15 15 18 20 20 19 20 20 20 19 20 15 21 7 4 Class Distribution -------------------- 25% | Scavenger-Mutant 17% | Machinist-Mutant 14% | Scavenger-Scout 9% | Mutant 7% | Alien-Sigix 6% | Machinist-Scout 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Waste Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Scavenger-Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Golem | -5/Proximity Caves Scavenger-Scout | -5/Factory Machinist-Mutant | -5/Waste Machinist-Mutant | -5/Factory Machinist-Mutant | -5/Upper Caves Machinist-Mutant | -5/Upper Caves Machinist-Mutant | -5/Zhirov Machinist-Mutant | -4/Proximity Caves Machinist-Mutant | -4/Factory Machinist-Mutant | -4/Waste Machinist-Mutant | -4/Factory Machinist-Mutant | -4/Upper Caves Machinist-Mutant | -4/Upper Caves Machinist-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Machinist-Scout | -3/Research Machinist-Scout | -3/Testing Machinist-Scout | -2/Research Machinist-Scout | -2/Quarantine Machinist-Scout | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 10248 | 249 129 154 906 173 774 166 1198 1049 20 159 64 88 302 192 140 192 8 21 . 371 . 190 252 59 37 . 104 . 242 370 70 19 211 105 187 223 177 201 969 . 477 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22265 | . 576 215 1902 229 607 195 1554 1281 . 241 41 28 215 499 140 306 . 46 . 786 . 308 618 . . 99 257 . 782 638 171 . 1254 148 401 632 479 770 2756 114 3977 . Parts 1066 | . 26 13 131 10 44 11 85 79 . 7 4 2 14 15 10 15 . 5 . 37 . 2 39 . . 1 17 . 4 35 11 . 33 8 19 43 10 35 123 1 177 . Haulers Intercepted 15 | . 2 . 5 . . . 1 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . . 1 . . Recyclers Shooed 9 | . . 1 . 3 . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 68 | . . . . . . . . . . . . 4 . . . . . 4 . 34 . . . . . 1 3 . . . 10 . . 12 . . . . . . . . Prevented 27 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . . 14 . . . 2 . . 1 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 308 | . 9 7 34 7 3 3 29 20 . . . . 1 8 2 . . 5 . 9 . 1 7 . . . 5 . 3 5 3 . 66 2 1 7 1 5 34 . 31 . Melee 19 | . . . . . 1 . . 1 . . . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . 3 11 . . . Guns 104 | . 8 4 28 5 1 1 19 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 . Cannons 57 | . . . . . . . . . . . . . . . 2 . . 1 . 8 . 1 6 . . . . . 3 3 2 . 6 2 . 7 1 . 15 . . . AOE 109 | . 1 3 6 2 1 2 10 8 . . . . 1 5 . . . 4 . . . . . . . . 2 . . . . . 60 . . . . . 4 . . . Classes Destroyed 33 | . 5 2 4 1 2 2 1 2 . 1 1 1 1 2 . . . . . 1 . 1 . . . . 1 . . . 1 . 2 . . . . . . . 2 . Worker 23 | . . 1 4 . . . 1 5 . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . 1 4 . 3 . Builder 13 | . 1 . 1 . . . 1 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 2 1 1 1 . . . Tunneler 4 | . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 15 | . 2 . 5 . . . 1 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . . 1 . . Recycler 17 | . 1 1 2 . . . 2 2 . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . 1 2 1 . 1 . Mechanic 5 | . . . 2 . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Operator 11 | . 1 . 3 . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 2 . 1 1 . 1 . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 22 | . . . 2 . . . 2 4 . 1 . . . . . . . . . . . . . . . . . . . 3 . . . . 2 3 . 2 2 . 1 . Swarmer 43 | . . 5 4 . . . 8 1 . . . . . . . . . 5 . . . . . . . . . . . . 2 . 7 . . 3 1 2 5 . . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Grunt 120 | . 9 2 21 4 . 2 10 7 . . . . . . . . . . . 4 . . 2 . . . . . . 3 . . 31 . . 1 . 2 7 . 15 . Brawler 12 | . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . 2 . Duelist 9 | . . . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . Protector 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 5 . . . . . . . . . Researcher 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 26 | . . . 6 . . . 7 2 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 1 . . . 5 . 2 . Demolisher 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . Specialist 6 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Hunter 17 | . . . . . . . 1 2 . . . . . . 2 . . . . 1 . . 1 . . . 2 . . . . . 1 . . . . . 7 . . . Programmer 27 | . . . . . . . . 3 . . . . . . . . . . . 1 . . 4 . . . . . . 2 . . . 1 . 3 . 1 9 . 3 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Compactor 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . 1 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zionite 19 | . . . . . 8 . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 5 | . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Golem 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Martyr 5 | . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 23 | . 3 3 8 2 3 4 4 11 . 1 . . 8 5 2 2 . 4 . 3 . 1 2 . . . 2 . 3 3 2 . 23 2 2 5 2 4 8 1 11 . Combat Bots Only 23 | . 3 3 5 2 2 3 4 8 . . . . 1 5 2 . . 4 . 3 . 1 2 . . . 2 . 3 2 2 . 23 2 1 4 1 4 6 . 9 . Max Kills in Single Turn 6 | . 2 2 2 1 1 2 2 3 . 1 1 1 2 2 1 1 . 2 . 1 . 1 1 . . . 1 . 1 1 1 . 6 1 1 1 1 1 2 1 2 . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 1 2 2 1 1 2 2 2 . . . . 1 2 . . . 2 . . . . . . . . 1 . . . . . 5 . . . . . 2 . . . Melee 1 | . . . . . 1 . . 1 . . . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 1 . . . Uniques/NPCs Destroyed 7 | . . . . . 4 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) Imprinter (-7/Zion) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 19794 | . 486 443 1198 488 385 435 1008 2771 . 17 . . 383 637 162 60 . 113 . 671 . . 546 . . . 324 . 28 94 300 . 679 38 39 422 . 584 4003 . 3189 291 Core 3023 | . 63 65 190 51 51 37 50 491 . . . . . 115 . 20 . 16 . 18 . . 31 . . . 11 . 28 . 22 . 61 . 18 34 . 41 523 . 981 106 Absorbed by Shields 2828 | . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . 153 36 . . . . . . 2352 275 Redirected to Shielding 152 | . . . . . . . 2 . . . . . . 56 . . . . . 12 . . 45 . . . 37 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 2397 | . 111 . 156 . . . 127 49 35 55 . . . . . . . . . . 206 41 . . . . . . 121 . . . 429 . . . . 245 822 . . . Core Remaining (%) 64 | 100 . 48 . . . 17 90 . . . . . . . 13 . . . . 93 . . . . . . 95 . . . . . . 80 . 96 . . 46 . . 31 Volleys Fired 1451 | . 56 30 113 22 100 16 78 63 . 25 3 7 25 23 9 . 4 24 . 26 10 3 34 7 . . 18 8 20 34 18 12 31 18 30 51 9 36 92 24 361 11 Largest 2 | . 2 2 2 2 2 2 2 2 . 1 1 1 1 1 1 . 1 1 . 2 1 1 1 1 . . 1 1 1 2 1 1 2 2 1 2 2 1 2 1 1 1 Hottest 240 | . 60 40 46 46 43 60 60 119 . 85 85 85 85 85 69 . 25 39 . 50 25 25 25 25 . . 94 25 25 119 25 25 94 119 94 119 119 120 240 100 100 100 Shots Fired 1822 | . 108 58 219 42 108 29 147 92 . 27 3 8 25 23 9 . 5 25 . 43 10 3 34 7 . . 18 8 20 35 18 12 32 20 30 52 10 37 109 24 361 11 Gun 1151 | . 106 56 212 40 101 27 138 86 . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . 24 338 11 Cannon 583 | . . . . . . . . . . 27 3 8 7 17 9 . 5 22 . 43 10 3 34 7 . . 16 8 20 35 18 12 2 20 30 52 10 37 105 . 23 . Launcher 52 | . 2 2 7 2 2 2 9 5 . . . . 6 6 . . . 3 . . . . . . . . 2 . . . . . . . . . . . 4 . . . Special 36 | . . . . . 5 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 30 . . . . . . . . . Kinetic 687 | . 54 56 212 40 101 27 138 59 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 458 | . 37 . . . 5 . . 11 . 25 3 8 7 1 . . 5 22 . 43 10 3 34 7 . . 1 8 20 27 18 12 1 17 21 32 5 21 54 . . . Explosive 82 | . 2 2 7 2 2 2 9 5 . . . . 6 6 . . . 3 . . . . . . . . 2 . . . . . 30 . . . . . 4 . . . Electromagnetic 221 | . 15 . . . . . . 16 . 2 . . 12 16 9 . . . . . . . . . . . 15 . . 8 . . 1 3 9 20 5 16 51 . 23 . Slashing 373 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 338 11 Robot Hit Streak 33 | . 11 14 21 13 4 5 7 13 . 4 . . 12 6 9 . . 3 . 9 . 3 12 . . . 5 . 13 17 1 . 10 6 9 12 1 4 14 8 33 . Robot Miss Streak 7 | . 4 3 2 2 5 5 4 7 . 6 . . 2 . 2 . . 1 . 2 2 . 2 . . . 5 . . 2 5 . 1 . 2 3 2 5 5 . 5 . Penetration Max 2 | . . . . . . 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 8 | . 2 2 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 594 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 20 33 18 12 1 . . 18 8 37 43 24 361 11 Shots Hit Robots 1105 | . 76 42 155 30 77 15 76 68 . 18 1 1 22 11 6 4 . 3 . 37 . 3 37 . . 1 8 . 13 26 4 . 22 3 6 23 9 22 89 1 196 . Core Hits 749 | 1 36 18 89 12 25 10 49 55 . 3 1 . 14 18 4 2 . 9 . 20 . 1 16 . . 1 4 . 5 13 2 . 143 2 6 13 6 10 62 1 98 . Critical Kills 29 | . . . . . 3 1 12 12 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 54 | . . . 3 . 9 7 25 9 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 106 | . . . 3 . 14 8 39 22 . . . . 2 . . . . . . 1 . . 1 . . 1 . . . . . . 7 . . . 1 . 2 . 5 . Meltdown 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 82 | . . . 3 . 12 8 39 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 18 | . . . . . 2 . . 1 . . . . . . . . . . . 1 . . 1 . . . . . . . . . 7 . . . . . 1 . 5 . Impale 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . Melee Attacks 529 | . . . . 15 30 . . 40 . 22 5 21 39 10 1 21 5 6 . 20 1 . 43 3 . 1 3 8 . 14 8 8 26 11 11 31 19 40 61 3 3 . Impact 29 | . . . . . . . . 1 . . . . 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 309 | . . . . 15 30 . . 39 . 22 5 21 8 5 1 . . . . 20 1 . 43 3 . . 2 6 . 8 . . . . . . . 40 40 . . . Piercing 191 | . . . . . . . . . . . . . 3 5 . 21 5 6 . . . . . . . 1 1 2 . 6 8 8 26 11 11 31 19 . 21 3 3 . Sneak Attacks 59 | . . . . . 3 . . 6 . 10 1 1 . . . 4 . . . 5 . . 9 . . . . . . 2 . . . . 1 1 5 5 6 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 67115 | 1 813 512 2849 657 1741 529 2355 2906 . 1024 86 88 939 1187 180 277 . 477 . 1839 46 173 2133 . . 70 494 . 580 1269 150 . 17459 163 489 1265 681 1725 5942 63 15953 . Guns 22698 | . 743 340 2193 465 684 336 1501 1007 . . . . 164 . . . . . . . . . . . . . . . . . . . . . . . . . . 63 15202 . Cannons 11317 | . . . . . . . . . . 122 . . 149 244 180 . . 132 . 1166 . 173 1239 . . . 315 . 580 1077 115 . . 163 436 1186 78 420 3050 . 492 . Explosions 21966 | . 64 172 650 121 91 193 829 1214 . . . . 417 571 . . . 345 . . 46 . . . . . 179 . . . . . 16323 . . . . . 730 . 21 . Melee 9801 | . . . . . 962 . . 685 . 902 86 88 209 372 . 277 . . . 673 . . 894 . . 70 . . . 192 35 . . . 53 79 603 1305 2162 . 154 . Ramming 193 | 1 6 . 6 71 . . 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84 . Kinetic 6526 | . 336 340 2193 465 684 336 1501 671 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 7465 | . 275 . 112 . 4 . . 160 . 122 . . 149 . . . . 132 . 1166 46 173 1239 . . . . . 580 813 115 . . 127 89 571 . 48 1523 . 21 . Explosive 21753 | . 64 172 538 121 91 193 829 1180 . . . . 417 571 . . . 345 . . . . . . . . 179 . . . . . 16323 . . . . . 730 . . . Electromagnetic 4976 | . 132 . . . . . . 210 . . . . 164 244 180 . . . . . . . . . . . 315 . . 264 . . . 36 347 615 78 372 1527 . 492 . Impact 174 | . . . . . . . . 40 . . . . 134 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 24253 | . . . . . 962 . . 645 . 902 86 88 40 86 . . . . . 673 . . 894 . . . . . . 192 . . 1136 . . . . 1305 1979 63 15202 . Piercing 1775 | . . . . . . . . . . . . . 35 286 . 277 . . . . . . . . . 70 . . . . 35 . . . 53 79 603 . 183 . 154 . Highest Corruption 11 | . . . 1 1 1 1 . 9 9 9 9 9 9 . . 2 2 2 2 6 . . 4 4 4 . . . . . . . 11 11 . . . 1 5 . . . Average Corruption 3 | . . . 1 1 1 1 . 5 9 9 9 9 9 . . 2 2 2 2 4 . . 2 4 3 . . . . . . . 7 11 . . . 1 3 . . . Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 315 | . . . 11 6 21 . . 45 7 29 13 20 1 . . 1 5 9 3 52 . . 20 6 5 . . . . . . . . 25 . . . 11 25 . . . Message Errors 74 | . . . 2 3 5 . . 11 3 7 1 1 . . . . 1 2 1 13 . . 5 3 3 . . . . . . . . 8 . . . 2 3 . . . Matter Fused 81 | . . . 2 . 4 . . 13 1 7 5 7 . . . 1 1 2 1 13 . . 5 3 2 . . . . . . . . 4 . . . 4 6 . . . Heat Flow Errors 43 | . . . 3 1 2 . . 7 . 2 1 4 . . . . . 2 1 10 . . 3 . . . . . . . . . . 5 . . . . 2 . . . Energy Discharges 34 | . . . . 1 6 . . 2 1 4 3 2 . . . . 1 . . 4 . . 2 . . . . . . . . . . 2 . . . 2 4 . . . Parts Rejected 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 1 . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 33 | . . . 1 . 3 . . 7 2 3 1 1 . . . . . . . 7 . . 1 . . . . . . . . . . 3 . . . . 4 . . . Data Loss (major) 15 | . . . 1 . . . . 2 . 2 1 2 1 . . . . . . 1 . . 1 . . . . . . . . . . 1 . . . 1 2 . . . Misfires 14 | . . . 1 . 1 . . 1 . 2 . 1 . . . . 1 1 . 2 . . 1 . . . . . . . . . . 1 . . . 1 1 . . . Alerts 11 | . . . . 1 . . . . . 2 1 2 . . . . 1 1 . 2 . . . . . . . . . . . . . . . . . . 1 . . . Weapon Failures 5 | . . . 1 . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2771 | . . . . 12 60 . 52 55 . 206 . 38 54 . . 79 . 18 . 111 . . 213 . . . . . . 34 . . 339 . 15 70 26 202 1135 . 52 . Projectiles 496 | . . . . . . . . . . . . . 7 . . . . 18 . 54 . . 104 . . . . . . 34 . . 29 . 15 31 3 4 196 . 1 . Explosions 385 | . . . . 11 . . 52 . . . . . 2 . . . . . . . . . . . . . . . . . . . 310 . . . . . 10 . . . Melee 1890 | . . . . 1 60 . . 55 . 206 . 38 45 . . 79 . . . 57 . . 109 . . . . . . . . . . . . 39 23 198 929 . 51 . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 300 | . . . 14 74 . 36 57 63 . . . . . . . . . . . . . . . . . . 33 . . . . . . . . . . . 23 . . . Shots 14 | . . . 1 2 . 2 3 4 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Rammed 18 | 1 2 . 2 7 . . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 20 | 1 2 . 2 7 . . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Crushed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 399 | . 198 78 268 218 192 322 159 254 . 319 235 193 220 282 99 . 7 239 117 267 . . 264 4 4 4 308 6 30 303 9 . 24 250 128 126 197 282 399 55 71 . Average Temperature 62 | . 56 24 40 48 30 170 31 64 . 76 88 77 53 139 31 . 6 89 59 106 . . 84 4 4 4 149 2 13 107 5 . 13 92 46 38 72 95 100 32 46 . Received Heat Transfer 3486 | . 276 180 351 129 63 99 315 912 . . . . 12 111 . . . . . 84 . . 72 . . . 18 . . 9 51 . 72 8 . 42 . 81 270 . 331 . Effects 8 | . . . . . . . . 1 . 1 . . 3 . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 6 | . . . . . . . . . . . . . 3 . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 19 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 3 . . 2 . . . . 1 1 . 2 4 . 4 . Combat Hostiles 18 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 3 . . 2 . . . . 1 . . 2 4 . 4 . Parts Fried 50 | . . . . . . . . 4 . . . . . . 2 . . . . . . . . . . . 2 . . 1 . . . . 4 11 . 7 10 . 9 . Impact Corruptions 4 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Robots Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 2 . 1 . Heat Transferred 5065 | . 600 . 50 . 36 . . 322 . 148 . . 129 . . . . 75 . 546 50 75 600 . . . . . 325 450 75 . . 50 50 275 . 37 1147 . 25 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 1478 | . 141 116 692 369 . 132 687 570 213 129 . . . . . 30 . . . . 128 75 162 . . . . 174 116 208 . . . . 79 212 328 450 1056 648 1478 . Initial 576 | . . 20 44 269 . . 51 254 199 112 . . . . . . . . . . 12 . 52 . . . . 150 60 1 . . . . . 33 45 72 185 576 383 . Average 256 | . 48 58 353 204 . 103 391 413 176 79 . . . . . 8 . . . . 57 60 67 . . . . 162 66 49 . . . . 33 119 208 234 703 591 721 . Maximum Alert Level 4 | . . . 2 1 . . 2 2 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 2 3 2 4 . Low Security (%) 52 | 100 100 100 11 58 . 100 29 . 96 100 . . . . . 100 . . . . 100 100 100 . . . . 100 100 96 . . . . 100 88 27 44 3 . . . Level 1 18 | . . . 65 41 . . 7 42 3 . . . . . . . . . . . . . . . . . . . . 3 . . . . . 11 72 42 17 . 14 . Level 2 18 | . . . 22 . . . 63 57 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 20 100 11 . Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 . 6 . Level 4 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 63 | . 2 . 4 . . 1 6 15 . 3 . . . . . 1 . . . . 1 . 3 . . . . 1 . 2 . . . . 1 1 2 4 10 1 5 . Investigation 13 | . 1 . 1 . . . 1 5 . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . Extermination 20 | . . . . . . . . 3 . 1 . . . . . 1 . . . . . . 2 . . . . 1 . 2 . . . . 1 1 . 2 4 . 2 . Reinforcement 17 | . 1 . 2 . . 1 1 6 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 1 2 . . . Assault 10 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 1 1 . Garrison 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 1 . Construction Impeded 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 96 | . 2 . 2 . . . 3 2 . . . . . . . . . . . 54 . . 1 . . . . . . . . . 1 . . . 5 1 2 . 23 . Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Times Spotted 570 | . 25 8 47 7 24 4 45 38 5 5 . . 37 6 2 . . 5 . 12 2 5 12 . . . 7 . 10 14 8 . 78 2 2 14 2 14 56 1 57 16 Peak Tracking Total 19 | . 5 3 5 2 9 3 5 12 4 2 . . 5 4 2 1 . 4 . 5 2 4 4 . . . 3 1 5 5 7 . 19 2 1 5 1 6 8 1 10 13 Tactical Retreats 53 | . . 1 2 . 12 . 1 5 . . . . 5 . . . . 1 . . 1 . 3 . . . 2 . . 1 2 . 2 . . . . 3 5 . 6 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 20 | . 1 . 2 . . . . 4 . 1 . . . . . 2 . . . 1 1 . . . . . . 1 . 5 . . . . . . . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . 2 . 11 . . 1 . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 85 | . . 2 3 . 17 . 14 4 . 1 . . 2 1 . . . . . . 1 . . . . . . . . 1 1 . . . . 5 3 9 11 . 5 5 Max in Single Turn 3 | . . 2 3 . 2 . 2 2 . 1 . . 1 1 . . . . . . 1 . . . . . . . . 1 1 . . . . 1 1 1 1 . 1 1 Garrison Access 6 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 101 | . 5 2 5 1 2 . 7 13 . 7 . 3 . . 1 2 . . 3 . 2 . 8 . 1 4 . . . 4 1 1 4 . 3 6 2 6 7 . 1 . Terminals 52 | . 4 2 3 . . . 4 6 . 3 . . . . 1 1 . . . . 1 . 6 . 1 . . . . 3 1 . . . 1 2 2 4 6 . 1 . Fabricators 10 | . . . . . . . . 4 . 2 . . . . . 1 . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . Repair Stations 9 | . 1 . 2 . . . 1 2 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 1 1 . . . Garrison Access 5 | . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Total Hacks 244 | . 12 4 13 1 2 . 21 35 . 22 . 7 . . 2 2 . . 23 . 3 . 20 . 1 17 . . . 7 4 1 7 . 6 13 3 7 10 . 1 . Successful 134 | . 6 2 7 1 2 . 8 13 . 10 . 7 . . 2 1 . . 23 . 2 . 9 . 1 17 . . . 2 4 1 7 . 2 1 1 1 3 . 1 . Failed 110 | . 6 2 6 . . . 13 22 . 12 . . . . . 1 . . . . 1 . 11 . . . . . . 5 . . . . 4 12 2 6 7 . . . Catastrophic 30 | . 3 . 1 . . . 5 5 . 4 . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 3 1 3 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 83 | . 10 5 5 . 1 . 8 16 . 8 . . 1 . . . . . . . . . 10 . . . . . . 4 . . 1 . 2 8 . 1 3 . . . Terminals 108 | . 9 4 5 . . . 14 15 . 10 . . . . 2 1 . . . . 1 . 13 . 1 . . . . 5 4 . . . 2 5 3 5 8 . 1 . Fabricators 29 | . . . . . . . . 12 . 7 . . . . . 1 . . . . . . 7 . . . . . . 2 . . . . . . . . . . . . Repair Stations 23 | . 3 . 8 . . . 2 4 . 3 . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 . 1 2 . . . Garrison Access 13 | . . . . . . . 3 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . Terminal Hacks 91 | . 4 2 1 1 2 . 3 4 . 2 . 7 . . 2 . . . 23 . . . 3 . 1 17 . . . 1 4 1 7 . . . 1 1 3 . 1 . Record 30 | . . . . . 1 . . . . . . 5 . . 2 . . . 6 . . . . . 1 5 . . . . 4 . 6 . . . . . . . . . Part Schematic 15 | . . . . . . . . . . . . . . . . . . . 10 . . . 1 . . 4 . . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 11 | . 4 2 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . 1 . . . . . . . . . . 3 . . . . . . 4 . . . . . . . . . . . . . . . . Open Door 9 | . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 3 . 1 . Branch Access Points 4 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Terminal Index 3 | . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 16 | . . . . . . . . 5 . 4 . . . . . 1 . . . . . . 5 . . . . . . 1 . . . . . . . . . . . . Network Status 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Load Schematic 9 | . . . . . . . . 4 . 3 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Build 4 | . . . . . . . . 1 . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Repair Station Hacks 16 | . 2 . 6 . . . 2 2 . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Scan Component 9 | . 1 . 4 . . . 1 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair 7 | . 1 . 2 . . . 1 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Insert Component 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 5 | . . . . . . . . 1 . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Botnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricators 4 | . . . . . . . . 1 . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recompile 4 | . . . . . . . . 1 . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 2 1 . . . . . Used 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Hacking Detections 76 | . 5 2 5 . . . 5 13 . 6 . . . . 1 1 . . . . 2 . 7 . . . . . . 4 1 . . . 3 6 2 6 6 . 1 . Full Trace Events 6 | . . . . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . 1 . . . . . . . . . . . 10 . . . 1 . . 4 . . . . . . . . . . . . . . . . Parts Built 8 | . . . . . . . . 2 . 2 . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Authchips 4 | . . . . . . . . 1 . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Time 228 | . . . . . . . . 42 . 64 . . . . . . . . . . . . 122 . . . . . . . . . . . . . . . . . . . Total Part Build Rating 62 | . . . . . . . . 16 . 16 . . . . . . . . . . . . 30 . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . 1 . 2 . . . 1 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 335 | . 26 . 52 . . . 26 95 . 68 . . . . . . . . . . 68 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 1 . . Machine Destruction 7 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 121 | . . 1 . . . . . . 19 . . . 2 . . . . . . 1 . 19 . . . . . . 19 . . . 5 . . . . . . 6 49 . Largest Group 19 | . . 1 1 . . . . . 19 1 . . 2 . . . . . . 1 . 19 8 . . . . . 19 2 . . 5 3 . . . . . 6 17 . Highest-Rated Group 702 | . . 31 31 . . . . . 475 35 . . 192 . . . . . . 96 . 684 275 . . . . . 702 100 . . 264 164 . . . . . 85 235 . Highest-Rated Ally 96 | . . 31 31 . . . . . 35 35 . . 96 . . . . . . 96 . 50 50 . . . . . 50 50 . . 65 65 . . . . . 15 15 . Total Orders 18 | . . . . . 4 3 . 1 . . . . 5 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . STAY 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . FOLLOW 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . EXPLORE 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . RETURN 11 | . . . . . 4 1 . 1 . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 674 | . . . 5 . 61 2 . 6 113 . . . 99 . . . . . . 4 . 110 23 . . . . . 61 . . . 30 7 . . . . . 18 135 . Total Damage 20697 | . . . 84 . 376 13 . 44 4222 . . . 2840 . . . . . . 138 . 4605 428 . . . . . 3604 . . . 1315 224 . . . . . 322 2482 . Kills 87 | . . . . . 1 1 . 1 12 . . . 25 . . . . . . 2 . 8 3 . . . . . 8 . . . 8 1 . . . . . 1 16 . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 2 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 11 | . 4 2 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Derelict Logs Recovered 19 | . . 1 . 1 . . . . . . 1 1 . . 1 . 2 3 . 1 . . . 1 1 . 3 . . . 2 1 . . . . . . . . . . Drone Launches 24 | . . . . . 16 1 . 1 . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 22 | . . . . . 14 1 . 1 . . . . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 36739 | 72 1796 751 1760 968 2433 118 2040 2383 239 853 466 653 1586 777 481 557 342 676 113 2040 516 341 1427 436 362 142 492 256 579 770 734 319 1465 745 644 929 440 1032 1345 379 2121 161 Spaces Moved 30405 | 40 646 279 726 522 1054 23 855 1854 299 920 566 772 1587 727 434 560 448 659 82 740 398 406 1393 596 431 163 482 253 528 812 690 414 1236 555 647 821 532 944 1233 451 3167 460 Core 37 | 3 . . . . . . . . . . . . 34 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3869 | 37 646 279 726 522 1054 23 572 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 4285 | . . . . . . . . . . . . . . . . . . . . 120 . . . . . . . . . . . . . . . . . . 87 451 3167 460 Wheels 870 | . . . . . . . 283 587 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 21344 | . . . . . . . . 1257 299 920 566 772 1553 727 434 560 448 659 82 620 398 406 1393 596 431 163 482 253 528 812 690 414 1236 555 647 821 532 944 1146 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 160 240 160 160 160 240 156 65 65 65 71 71 50 71 71 71 71 71 71 71 68 68 68 68 68 68 68 68 68 68 68 68 64 68 65 65 59 59 30 30 30 30 Average Speed 82 | 151 230 240 166 160 185 240 199 92 65 68 71 71 73 72 73 71 71 71 71 102 69 68 68 68 68 68 68 68 68 68 68 68 68 76 65 65 59 59 53 62 33 30 Slowest Speed 700 | 160 240 240 240 160 240 240 480 240 65 132 71 71 700 141 74 74 71 71 71 290 71 71 68 68 68 71 68 68 138 144 68 68 138 138 65 65 59 59 140 90 90 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Teleports 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . 1 2 Exploration Rate (%) 59 | 3 94 81 76 96 87 8 74 40 92 22 76 79 86 72 61 13 66 74 69 66 8 91 23 76 63 60 66 7 92 18 78 57 82 67 20 92 18 86 69 13 77 42 Regions Visited 42 Branch Regions 26 Pre-discovered Areas 12 | . . . . 1 1 . . . . . . 1 2 . . . . . 1 . . . . . 1 3 1 . . . 1 . . . . . . . . . . . Known Exits Taken 26 | . . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 32 | . . 1 . 1 . . . . . . 1 3 2 . 1 . 2 2 . 1 . . . 4 2 . 4 . . . 3 3 . 2 . . . . . . . . Spaces Dug 456 | . 4 5 . 10 8 11 22 24 . 15 4 26 3 2 1 17 5 14 . 3 5 . 28 5 . . 9 8 . 11 9 9 17 11 12 31 10 25 23 30 31 8 Terrain Destroyed 1441 | . 13 5 64 10 38 32 84 43 . 25 7 28 26 33 1 17 10 67 . 12 30 . 34 10 . . 21 14 1 18 19 19 312 23 23 40 12 35 44 47 210 14 Melee 257 | . . . . . . . . 24 . 5 4 20 3 1 1 17 5 6 . 1 1 . 28 3 . . 2 6 . 10 5 7 17 8 7 23 10 21 18 3 1 . Projectile 538 | . . . . . 19 13 31 4 . 20 3 8 . 1 . . 5 18 . 11 9 . 6 7 . . 1 8 1 8 14 12 3 15 16 17 2 14 16 44 198 14 AOE 640 | . 13 5 64 10 19 18 49 14 . . . . 23 31 . . . 43 . . 20 . . . . . 18 . . . . . 292 . . . . . 10 . 11 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 39938 | 48 847 314 1068 586 1386 56 1033 2367 342 1087 619 838 1941 944 587 674 457 829 137 1965 628 464 1781 614 499 192 624 328 744 993 943 440 1788 847 819 1131 627 1335 1712 547 4275 482 Wait 6084 | . 117 . 152 5 143 12 55 302 35 83 41 37 228 121 125 77 1 134 51 1137 199 25 250 7 65 2 111 52 167 85 204 1 364 214 101 177 50 258 208 30 658 . Move 30365 | 39 645 278 725 521 1053 22 854 1854 298 919 565 771 1586 726 433 559 447 658 81 739 398 405 1392 595 430 162 481 253 527 811 689 413 1235 554 646 820 531 943 1232 450 3166 459 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 263 | 2 11 1 20 3 16 . 9 11 5 12 1 1 17 15 5 3 . . . 5 1 13 14 . . 3 1 1 2 3 3 2 10 16 4 5 2 9 21 3 11 2 Fast Attach 190 | 6 4 . 5 2 3 . 6 9 . 4 2 . 11 6 1 2 . 2 . 4 3 2 7 1 2 8 3 . 5 14 2 . 9 4 4 10 4 6 12 11 15 1 Attach 132 | . 2 3 3 1 6 2 4 17 . 1 . 1 4 5 3 . . 1 1 3 . 1 7 . . 3 . 3 1 4 1 . 5 . 2 2 3 1 25 7 6 4 Detach 150 | . 2 . . . 4 . 1 8 . 1 . . 1 4 . 1 . 1 1 13 6 5 10 . . 3 1 4 6 8 9 . 4 8 2 3 3 8 11 15 6 1 Swap 327 | . 7 2 22 5 9 4 13 27 3 6 . . 11 13 4 6 . 2 1 11 6 6 10 . . 1 3 1 10 13 6 2 7 3 14 18 1 22 45 . 11 2 Drop 322 | . 1 . 26 5 22 . 7 14 1 14 2 . 19 21 6 5 . 1 2 7 4 4 14 1 2 9 4 . 6 7 3 2 16 18 5 14 5 12 5 4 32 2 Fire 1451 | . 56 30 113 22 100 16 78 63 . 25 3 7 25 23 9 . 4 24 . 26 10 3 34 7 . . 18 8 20 34 18 12 31 18 30 51 9 36 92 24 361 11 Melee 525 | . . . . 15 30 . . 40 . 22 5 21 39 9 1 21 5 6 . 20 1 . 43 3 . 1 2 6 . 14 8 8 26 11 11 31 19 40 61 3 3 . Ram 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Crush 18 | 1 2 . 2 7 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 21 | . . . . . . . . 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 88 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 81 1 . . . . . . 5 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min / [*Sto]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / Upp) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 15) 73 | -11/Junkyard | Entered Materials 315 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 15) 830 | -10/Materials | Discovered new exit (range 12) 1364 | -10/Materials | Discovered new exit (range 14) 1640 | -10/Materials | Repaired Lgt. Treads 1732 | -10/Materials | Discovered new exit (range 15) 1869 | -10/Materials | Entered Mines 1925 | -10/Mines | Lost 3 parts (1p1n1w) 1953 | -10/Mines | Discovered new exit (range 5) 2235 | -10/Mines | Learned Materials stockpile data 2403 | -10/Mines | Core integrity fell below 50% 2467 | -10/Mines | Received a Mining Laser from a helpful Derelict 2558 | -10/Mines | Discovered new exit (range 15) 2620 | -10/Mines | Entered Materials 2620 | -9/Materials | Accompanied by 1 ally 2620 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2915 | -9/Materials | Discovered new exit (range 15) 3002 | -9/Materials | Build established: Scavenger-Mutant 3272 | -9/Materials | Repaired Lgt. Armor Plating 3299 | -9/Materials | Repaired Lgt. Armor Plating 3397 | -9/Materials | Discovered new exit (range 15) 3893 | -9/Materials | Discovered new exit (range 14) 4220 | -9/Materials | First assault squad dispatched 4380 | -9/Materials | Entered Mines 4380 | -9/Mines | Discovered new exit (range 15) 4483 | -9/Mines | Core integrity fell below 50% 4580 | -9/Mines | Discovered new exit (range 13) 4830 | -9/Mines | Found the Drone Emporium 4837 | -9/Mines | Found Prototype Device 4837 | -9/Mines | Identified Thief Drone Bay 4948 | -9/Mines | Learned Materials terminal intel 4963 | -9/Mines | Learned location of Storage (-9) 5060 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5112 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5229 | -9/Mines | Excavation squad dispatched 5229 | -9/Mines | A large section of the Mines collapsed 5341 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5341 | -9/Mines | Discovered new exit (range 5) 5348 | -9/Mines | Entered Exiles 5373 | -9/Exiles | Discovered new exit (range 15) 5393 | -9/Exiles | Met 8R-AWN 5415 | -9/Exiles | Met EX-HEX 5524 | -9/Exiles | Met EX-DEC 5554 | -9/Exiles | Learned location of Zion (-7) 5642 | -9/Exiles | Discovered new exit (range 10) 5757 | -9/Exiles | Met EX-BIN 5780 | -9/Exiles | Aligned with FarCom system 5781 | -9/Exiles | Given EX-Vault access code 5821 | -9/Exiles | Opened EX-Vault 5842 | -9/Exiles | Found Flying Fortress v7 5847 | -9/Exiles | Found 0b10 Alert Chip 5850 | -9/Exiles | Found AWS/Gauss 5883 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6453 | -9/Exiles | Attacked by the Exiles 6730 | -9/Exiles | Destroyed 8R-AWN 6738 | -9/Exiles | Found 8R-AWN's Boregun 6739 | -9/Exiles | Found AS-neutralizer No. 17b 7147 | -9/Exiles | Destroyed EX-HEX 7199 | -9/Exiles | Destroyed EX-BIN 7269 | -9/Exiles | Allies destroyed EX-DEC 7290 | -9/Exiles | Found Prototype Processor 7781 | -9/Exiles | Entered Mines 7783 | -8/Mines | Core integrity fell below 20% 7788 | -8/Mines | Found 8R-AWN's Boregun 7854 | -8/Mines | Discovered new exit (range 18) 7899 | -8/Mines | Entered Materials 7899 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7900 | -8/Materials | Loaded intel: 12 terminal locations 7901 | -8/Materials | Identified Exp. Core Analyzer 7936 | -8/Materials | Identified exit to Garrison 8067 | -8/Materials | Repaired Lgt. Treads 8369 | -8/Materials | Garrison activated, responded to threat 8836 | -8/Materials | Discovered new exit (range 6) 9022 | -8/Materials | Build established: Mutant 9704 | -8/Materials | Build established: Scavenger-Mutant 9899 | -8/Materials | First assault squad dispatched 9914 | -8/Materials | Discovered new exit (range 16) 9939 | -8/Materials | Entered Factory 9939 | -7/Factory | Evolved 2 slots: Utility x2 10231 | -7/Factory | Repaired Broken Cmb. Antigrav System 10410 | -7/Factory | Identified exit to Lower Caves 10649 | -7/Factory | Cargo convoy interrupted 10984 | -7/Factory | Garrison activated, responded to threat 11040 | -7/Factory | Destroyed 8 combat bots 11099 | -7/Factory | Core integrity fell below 50% 11106 | -7/Factory | Lost 9 parts (2n2u5w) 11264 | -7/Factory | Fabricated Cmb. Antigrav System? 11503 | -7/Factory | Build established: Scavenger-Scout 11947 | -7/Factory | Build established: Hacker-Scout 12322 | -7/Factory | Manually triggered Chute Trap 12322 | -7/Factory | Sucked down chute 12322 | -7/Factory | Entered Waste 12332 | -7/Waste | Spotted C-40 Crusher 12338 | -7/Waste | Spotted C-40 Crusher 12346 | -7/Waste | Build established: Scavenger-Scout 12347 | -7/Waste | Spotted C-40 Crusher 12394 | -7/Waste | Spotted C-40 Crusher 12402 | -7/Waste | Warlord forces began an assault 12407 | -7/Waste | Allies destroyed C-40 Crusher 12425 | -7/Waste | Allies destroyed C-40 Crusher 12429 | -7/Waste | Spotted C-40 Crusher 12435 | -7/Waste | Allies destroyed C-40 Crusher 12443 | -7/Waste | Allies destroyed C-40 Crusher 12471 | -7/Waste | Discovered new exit (range 15) 12561 | -7/Waste | Identified exit to Factory 12561 | -7/Waste | Entered Factory 12561 | -7/Factory | Accompanied by 1 ally 13105 | -7/Factory | Fabricated Cmb. Antigrav System? 13125 | -7/Factory | Repaired Cmb. Antigrav System? 13414 | -7/Factory | Entered Lower Caves 13421 | -7/Lower Caves | Encountered a Warlord checkpoint 13490 | -7/Lower Caves | Identified exit to Lower Caves 13739 | -7/Lower Caves | Spotted B-75 Beast 13753 | -7/Lower Caves | Found Alien Artifact 13753 | -7/Lower Caves | Identified Core Expander 13753 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 13880 | -7/Lower Caves | Entered another Lower Caves area 14248 | -7/Lower Caves | Learned Research garrison access intel 14277 | -7/Lower Caves | Learned location of Extension (-6) 14504 | -7/Lower Caves | Discovered new exit (range 7) 14533 | -7/Lower Caves | Identified exit to Zion 14533 | -7/Lower Caves | Entered Zion 14566 | -7/Zion | Discovered new exit (range 14) 14598 | -7/Zion | System corruption cleaned by Quarantine Array 14670 | -7/Zion | Learned location of Quarantine (-2) 14682 | -7/Zion | Learned Factory emergency access door positions 14713 | -7/Zion | Found CR-A16's Pointy Stick 14741 | -7/Zion | Given A8's code to call for help 14771 | -7/Zion | Learned location of Armory (-4) 14833 | -7/Zion | Given the Hacking Drone Bay 15462 | -7/Zion | Attacked by Zionites 15467 | -7/Zion | Build established: Scavenger-Mutant 15623 | -7/Zion | Enhanced Grunt warped into view, answering call for help 15629 | -7/Zion | Discovered new exit (range 5) 15630 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 15631 | -7/Zion | Identified exit to Deep Caves 15632 | -7/Zion | Enhanced Grunt warped into view, answering call for help 15755 | -7/Zion | Allies destroyed Imprinter 15811 | -7/Zion | Extracted access codes from Imprinter's data core 16013 | -7/Zion | AD-0RF came to Zion's defense 16119 | -7/Zion | Entered Deep Caves 16119 | -7/Deep Caves | Accompanied by 1 ally 16255 | -7/Deep Caves | Z-Facility disabled 16278 | -7/Deep Caves | Found Prototype Protection 16278 | -7/Deep Caves | Identified Zio. Weapon Casing 16313 | -7/Deep Caves | Core integrity fell below 20% 16328 | -7/Deep Caves | Found Zio. Weapon Casing 16332 | -7/Deep Caves | Found Zio. Weapon Casing 16338 | -7/Deep Caves | Found Zio. Weapon Casing 16345 | -7/Deep Caves | Found Prototype Protection 16345 | -7/Deep Caves | Identified Zio. Heavy Carapace 16348 | -7/Deep Caves | Found Zio. Heavy Carapace 16495 | -7/Deep Caves | Discovered new exit (range 7) 16701 | -7/Deep Caves | Destroyed as-16508 16729 | -7/Deep Caves | Triggered Deep Caves wall 16731 | -7/Deep Caves | Exposed GOLEM chamber 16734 | -7/Deep Caves | Found GOLEM Unit 16740 | -7/Deep Caves | Found GOLEM Unit 16894 | -7/Deep Caves | Identified exit to Proximity Caves 16896 | -7/Deep Caves | Entered Proximity Caves 17195 | -6/Proximity Caves | Build established: Scavenger-Scout 17262 | -6/Proximity Caves | Identified exit to Factory 17377 | -6/Proximity Caves | Entered Factory 17377 | -6/Factory | Evolved 2 slots: Utility x2 17523 | -6/Factory | Discovered new exit (range 6) 17526 | -6/Factory | Identified exit to Lower Caves 17668 | -6/Factory | Build established: Scout 17737 | -6/Factory | Spotted B-75 Beast 17934 | -6/Factory | Entered Lower Caves 17979 | -6/Lower Caves | Learned Factory stockpile data 18249 | -6/Lower Caves | Identified exit to Lower Caves 18276 | -6/Lower Caves | Entered another Lower Caves area 18299 | -6/Lower Caves | Spotted B-75 Beast 18410 | -6/Lower Caves | Learned 4 Factory zone layouts 18767 | -6/Lower Caves | Identified exit to Data Miner 18952 | -6/Lower Caves | Entered Data Miner 18953 | -6/Data Miner | Discovered new exit (range 6) 18966 | -6/Data Miner | Met Data Miner 18979 | -6/Data Miner | Learned location of Section 7 (-2) 18979 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 18989 | -6/Data Miner | Received God Mode back door access code from Data Miner 19009 | -6/Data Miner | Identified exit to Proximity Caves 19065 | -6/Data Miner | Entered Proximity Caves 19374 | -5/Proximity Caves | Escorted by Enhanced Grunt 19968 | -5/Proximity Caves | Build established: Golem 20509 | -5/Proximity Caves | Build established: Scavenger-Scout 20510 | -5/Proximity Caves | Learned Factory garrison access intel 20977 | -5/Proximity Caves | Build established: Golem 21083 | -5/Proximity Caves | Discovered new exit (range 10) 21098 | -5/Proximity Caves | Identified exit to Factory 21105 | -5/Proximity Caves | Entered Factory 21105 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21106 | -5/Factory | Identified exit to Upper Caves 21107 | -5/Factory | Identified exit to Factory 21109 | -5/Factory | Loaded intel: 4 garrison access locations 21405 | -5/Factory | Build established: Scavenger-Scout 21508 | -5/Factory | Repaired Cmb. Antigrav System 21621 | -5/Factory | Sucked down chute 21621 | -5/Factory | Entered Waste 21649 | -5/Waste | Spotted C-40 Crusher 21669 | -5/Waste | Spotted C-40 Crusher 21673 | -5/Waste | Spotted C-40 Crusher 21674 | -5/Waste | Spotted C-40 Crusher 21679 | -5/Waste | Warlord forces began an assault 21685 | -5/Waste | Allies destroyed C-40 Crusher 21690 | -5/Waste | Allies destroyed C-40 Crusher 21694 | -5/Waste | Allies destroyed C-40 Crusher 21698 | -5/Waste | Spotted C-40 Crusher 21704 | -5/Waste | Allies destroyed C-40 Crusher 21705 | -5/Waste | Destroyed C-40 Crusher 21797 | -5/Waste | Discovered new exit (range 12) 21953 | -5/Waste | Identified exit to Factory 21962 | -5/Waste | Entered Factory 21962 | -5/Factory | Accompanied by 8 allies 22087 | -5/Factory | Build established: Machinist-Mutant 22138 | -5/Factory | Discovered exit to Upper Caves (range 6) 22322 | -5/Factory | Discovered exit to Upper Caves (range 10) 23172 | -5/Factory | Build established: Hacker-Mutant 23209 | -5/Factory | Fabricated Quantum Capacitor (x2) 23275 | -5/Factory | Fabricated Cmb. Antigrav System (x2) 23389 | -5/Factory | Entered Upper Caves 23526 | -5/Upper Caves | Build established: Machinist-Mutant 23684 | -5/Upper Caves | Encountered a Warlord checkpoint 23708 | -5/Upper Caves | Discovered new exit (range 5) 23764 | -5/Upper Caves | Identified exit to Upper Caves 23825 | -5/Upper Caves | Entered another Upper Caves area 23871 | -5/Upper Caves | Learned location of Warlord (-4) 24113 | -5/Upper Caves | Discovered new exit (range 10) 24120 | -5/Upper Caves | Identified exit to Zhirov 24187 | -5/Upper Caves | Entered Zhirov 24189 | -5/Zhirov | Discovered new exit (range 3) 24202 | -5/Zhirov | Met Zhirov 24215 | -5/Zhirov | Learned location of Testing (-3) 24215 | -5/Zhirov | Learned location of Command (-1) 24221 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24235 | -5/Zhirov | Found Alien Artifact 24235 | -5/Zhirov | Identified Integrated Dissipator 24235 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 24293 | -5/Zhirov | Found Alien Artifact 24327 | -5/Zhirov | Identified exit to Proximity Caves 24329 | -5/Zhirov | Entered Proximity Caves 24332 | -4/Proximity Caves | Spotter reported a threat 24450 | -4/Proximity Caves | Learned Research security intel 24592 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24737 | -4/Proximity Caves | Learned 4 Research zone layouts 24806 | -4/Proximity Caves | Discovered exit to Factory (range 8) 24821 | -4/Proximity Caves | Entered Factory 24821 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 24822 | -4/Factory | Identified exit to Research 25077 | -4/Factory | Manually triggered Chute Trap 25077 | -4/Factory | Sucked down chute 25077 | -4/Factory | Entered Waste 25095 | -4/Waste | Spotted C-40 Crusher 25108 | -4/Waste | Spotted C-40 Crusher 25120 | -4/Waste | Spotted C-40 Crusher 25121 | -4/Waste | Spotted C-40 Crusher 25127 | -4/Waste | Spotted C-40 Crusher 25136 | -4/Waste | Spotted C-40 Crusher 25142 | -4/Waste | Discovered new exit (range 16) 25174 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 25206 | -4/Waste | Identified Transdimensional Reconstructor 25206 | -4/Waste | Warped through subspace 25229 | -4/Waste | Warlord forces began an assault 25312 | -4/Waste | Allies destroyed C-40 Crusher 25314 | -4/Waste | Destroyed C-40 Crusher 25315 | -4/Waste | Destroyed C-40 Crusher 25325 | -4/Waste | Destroyed C-40 Crusher 25329 | -4/Waste | Allies destroyed C-40 Crusher 25655 | -4/Waste | Identified exit to Factory 25656 | -4/Waste | Entered Factory 25656 | -4/Factory | Accompanied by 2 allies 25737 | -4/Factory | Identified exit to Upper Caves 25737 | -4/Factory | Identified exit to Armory 26426 | -4/Factory | Entered Upper Caves 26482 | -4/Upper Caves | Spotted B-86 Titan 26489 | -4/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 26492 | -4/Upper Caves | Destroyed B-86 Titan 26650 | -4/Upper Caves | Attracted the attention of an 0b10 base 26661 | -4/Upper Caves | Learned Research garrison access intel 26661 | -4/Upper Caves | Learned Extension emergency access door positions 26661 | -4/Upper Caves | Learned Extension trap positions 26661 | -4/Upper Caves | Learned location of 1 exit from Factory 27033 | -4/Upper Caves | Learned Research non-interactive machine intel 27132 | -4/Upper Caves | Discovered new exit (range 9) 27156 | -4/Upper Caves | Identified exit to Upper Caves 27160 | -4/Upper Caves | Entered another Upper Caves area 27161 | -4/Upper Caves | Identified exit to Warlord 27442 | -4/Upper Caves | Encountered a Warlord checkpoint 27451 | -4/Upper Caves | Learned Research emergency access door positions 27479 | -4/Upper Caves | Entered Warlord 27499 | -4/Warlord | Discovered new exit (range 9) 27703 | -4/Warlord | Learned 4 Access zone layouts 27703 | -4/Warlord | Learned 4 Quarantine zone layouts 27703 | -4/Warlord | Learned Quarantine emergency access door positions 27703 | -4/Warlord | Learned Armory security intel 27703 | -4/Warlord | Learned Armory garrison access intel 27740 | -4/Warlord | Found Prototype Special Weapon 27741 | -4/Warlord | Found Prototype Special Weapon 27743 | -4/Warlord | Found Prototype Special Weapon 27744 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 (x3) 27983 | -4/Warlord | Visited the Vortex Lab 27988 | -4/Warlord | Found Prototype Energy Cannon 27988 | -4/Warlord | Identified Vortex Cannon 27991 | -4/Warlord | Found Prototype Energy Gun 27991 | -4/Warlord | Identified Vortex Rail 27993 | -4/Warlord | Warlord's base attacked by MAIN.C 28045 | -4/Warlord | Met Warlord 28051 | -4/Warlord | Opened Warlord's prototype stash 28067 | -4/Warlord | Found Prototype Device 28067 | -4/Warlord | Identified Exp. Focal Shield 28071 | -4/Warlord | Found Prototype Processor 28071 | -4/Warlord | Identified Exp. Target Analyzer 28078 | -4/Warlord | Found Exp. Targeting Computer 28234 | -4/Warlord | Warlord forces counterattacked 28270 | -4/Warlord | Destroyed 23 combat bots 28307 | -4/Warlord | Spotted Striker 28322 | -4/Warlord | Crushed by falling debris 28334 | -4/Warlord | Destroyed 10 combat bots 28361 | -4/Warlord | Build established: Commander-Mutant 28393 | -4/Warlord | Spotted Striker 28396 | -4/Warlord | Destroyed Striker 28498 | -4/Warlord | Spotted Striker 28510 | -4/Warlord | Destroyed Striker 28531 | -4/Warlord | Destroyed 10 combat bots 28593 | -4/Warlord | Destroyed Striker 28593 | -4/Warlord | Spotted Striker 28597 | -4/Warlord | Destroyed Striker 28621 | -4/Warlord | Destroyed 14 combat bots 28668 | -4/Warlord | Warlord base infiltrated, sounded retreat 28745 | -4/Warlord | Spotted Striker 28746 | -4/Warlord | Spotted Executioner 28746 | -4/Warlord | Destroyed Striker 28813 | -4/Warlord | Spotted Striker 28821 | -4/Warlord | Spotted Executioner 28928 | -4/Warlord | Identified exit to Proximity Caves 28944 | -4/Warlord | System corruption reached 10% 28944 | -4/Warlord | Entered Proximity Caves 28944 | -3/Proximity Caves | Accompanied by 3 allies 29046 | -3/Proximity Caves | Build established: Scavenger-Mutant 29154 | -3/Proximity Caves | P-80 Master assimilated allied Sentinel 7b 29287 | -3/Proximity Caves | Spotted B-86 Titan 29689 | -3/Proximity Caves | Entered Research 29689 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 29693 | -3/Research | Loaded intel: 70 non-interactive machine locations 29694 | -3/Research | Loaded intel: 3 garrison access locations 30057 | -3/Research | Build established: Machinist-Scout 30297 | -3/Research | Discovered new exit (range 15) 30324 | -3/Research | Identified exit to Testing 30328 | -3/Research | Found Prototype Processor 30328 | -3/Research | Identified Exp. Terrain Scan Processor 30333 | -3/Research | Entered Testing 30451 | -3/Testing | Found Prototype Energy Gun 30451 | -3/Testing | Identified Warp Gun 31225 | -3/Testing | Discovered new exit (range 16) 31261 | -3/Testing | Identified exit to Research 31262 | -3/Testing | Entered Research 31262 | -2/Research | Warlord forces began assault on 0b10 31262 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 31263 | -2/Research | Loaded intel: 4 garrison access locations 31276 | -2/Research | Identified exit to Quarantine 31372 | -2/Research | Research machine network offline 31380 | -2/Research | Met up with Warlord 31622 | -2/Research | Found Prototype Device 31622 | -2/Research | Identified Exp. Thermal Defense Suite 31702 | -2/Research | Entered Quarantine 31710 | -2/Quarantine | Found Alien Slashing Weapon 31710 | -2/Quarantine | Identified Sigix Broadsword 31881 | -2/Quarantine | P-80 Master assimilated allied KL-L9E(M) 31939 | -2/Quarantine | Found Alien Artifact 32011 | -2/Quarantine | Found Alien Artifact 32011 | -2/Quarantine | Identified Phase Redirector 32021 | -2/Quarantine | Discovered new exit (range 5) 32038 | -2/Quarantine | Identified exit to Access 32053 | -2/Quarantine | Found Alien Artifact 32056 | -2/Quarantine | Found Transdimensional Reconstructor 32059 | -2/Quarantine | Found Alien Artifact 32061 | -2/Quarantine | Found Alien Artifact 32521 | -2/Quarantine | Spotted Fortress 32562 | -2/Quarantine | Discovered new exit (range 5) 32564 | -2/Quarantine | Identified exit to Section 7 32734 | -2/Quarantine | Entered Section 7 33052 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor (x2) 33052 | -2/Section 7 | Warped through subspace 33085 | -2/Section 7 | Warped through subspace 33096 | -2/Section 7 | Found Alien Artifact 33096 | -2/Section 7 | Identified Core Reset Matrix 33096 | -2/Section 7 | Identified Subatomic Replicator 33096 | -2/Section 7 | Identified Dimensional Node Initializer 33096 | -2/Section 7 | Used Core Reset Matrix 33100 | -2/Section 7 | Sensed 25 artifacts in vicinity 33106 | -2/Section 7 | Spotted S7 Guard 33185 | -2/Section 7 | Spotted S7 Guard 33197 | -2/Section 7 | Found Integrated Thermoelectric Network 33197 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 33294 | -2/Section 7 | Spotted S7 Guard 33309 | -2/Section 7 | Found Core Membrane 33309 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 33533 | -2/Section 7 | First assault squad dispatched 33551 | -2/Section 7 | Incoming assault squad redirected 33559 | -2/Section 7 | Initialized slip node 33574 | -2/Section 7 | Lost 12 parts (3p3n5u1w) 33623 | -2/Section 7 | Found Transdimensional Reconstructor 33624 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 33626 | -2/Section 7 | Found Transdimensional Reconstructor 33693 | -2/Section 7 | Found Sigix Sheargun 33695 | -2/Section 7 | Found Sigix Sheargun 33861 | -2/Section 7 | Core integrity fell below 50% 33912 | -2/Section 7 | Spotted B-99 Colossus 33942 | -2/Section 7 | Found LRC Storage 33942 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 33944 | -2/Section 7 | Found LRC Energy Well 33944 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 33965 | -2/Section 7 | Found Integrity Redistributor 34000 | -2/Section 7 | Incoming assault squad redirected 34001 | -2/Section 7 | Incoming assault squad redirected 34017 | -2/Section 7 | Integrated with Sigix Exoskeleton 34040 | -2/Section 7 | Warped through subspace to slip node 34049 | -2/Section 7 | Discovered exit to Access (range 17) 34068 | -2/Section 7 | Found Integrated Reactor 34068 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 34079 | -2/Section 7 | Entered Access 34079 | -1/Access | Evolved 2 slots: Utility x2 34084 | -1/Access | Emitted hypermatrix ping 34089 | -1/Access | Assembled emerged from beneath the floor 34129 | -1/Access | Found Quantum Capacitor 34268 | -1/Access | Spotted B-99 Colossus 34313 | -1/Access | Build established: Alien-Sigix 34315 | -1/Access | Incoming assault squad redirected 34405 | -1/Access | Discovered new exit (range 17) 34458 | -1/Access | Entered Command 34463 | -1/Command | Emitted hypermatrix ping 34468 | -1/Command | Assembled emerged from beneath the floor 34570 | -1/Command | Discovered new exit (range 18) 34844 | -1/Command | Spotted Combat Programmer 34845 | -1/Command | Spotted Combat Programmer 34861 | -1/Command | Destroyed Combat Programmer 34877 | -1/Command | Destroyed Combat Programmer 34904 | -1/Command | Spotted M Guard 34909 | -1/Command | Destroyed M Guard 34916 | -1/Command | Destroyed M Guard 34916 | -1/Command | All MAIN.C guards destroyed 34938 | -1/Command | Found Corrupted Prototype Reactor 34938 | -1/Command | Identified Zero-point Reactor 34943 | -1/Command | Found Corrupted Prototype Device 34943 | -1/Command | Identified AEGIS Remote Shield 34946 | -1/Command | Found Corrupted Prototype Launcher 34976 | -1/Command | Assembled emerged from beneath the floor 35002 | -1/Command | First assault squad dispatched 35004 | -1/Command | Assembled emerged from beneath the floor 35027 | -1/Command | Assembled emerged from beneath the floor 35046 | -1/Command | Incoming investigation squad redirected 35047 | -1/Command | Assembled emerged from beneath the floor 35125 | -1/Command | Destroyed 9 combat bots 35180 | -1/Command | Spotted Alpha 7 35180 | -1/Command | Spotted Striker 35205 | -1/Command | Destroyed Striker 35211 | -1/Command | Spotted Executioner 35218 | -1/Command | Destroyed Executioner 35226 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 35229 | -1/Command | Destroyed Alpha 7 35230 | -1/Command | Found Prototype Processor 35230 | -1/Command | Identified Exp. Core Analyzer 35253 | -1/Command | Identified Adv. Micro-nuke Launcher 35268 | -1/Command | Found Prototype Processor 35268 | -1/Command | Identified Exp. Target Analyzer 35271 | -1/Command | Found Prototype Processor 35271 | -1/Command | Identified Exp. Targeting Computer 35311 | -1/Command | 0b10 Conduit disabled 35320 | -1/Command | Met MAIN.C 35365 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 35365 | -1/Command | Destroyed MAIN.C Shell 35365 | -1/Command | Spotted M Shell/Def 35365 | -1/Command | Spotted M Shell/Atk 35365 | -1/Command | Spotted M Shell/Def 35365 | -1/Command | Spotted M Shell/Atk 35365 | -1/Command | Spotted M Shell/Def 35365 | -1/Command | Spotted M Shell/Atk 35365 | -1/Command | Spotted M Shell/Def 35365 | -1/Command | Spotted M Shell/Atk 35365 | -1/Command | MAIN.C activated Command garrisons 35394 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 35439 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 35439 | -1/Command | Core integrity fell below 50% 35441 | -1/Command | Destroyed MAIN.C 35443 | -1/Command | Discovered new exit (range 37) 35443 | -1/Command | Discovered new exit (range 95) 35443 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 36192 | -1/Command | Assembled emerged from beneath the floor 36234 | -1/Command | Assembled emerged from beneath the floor 36575 | -1/Command | Warped through subspace to slip node 36575 | -1/Command | Discovered new exit (range 4) 36579 | -1/Command | Entered Access_0 36580 | -1/Access_0 | Sensed 4 artifacts in vicinity 36580 | -1/Access_0 | Met Architect 36611 | -1/Access_0 | A6 warped into view 36662 | -1/Access_0 | A5 warped into view 36666 | -1/Access_0 | Subspace Access Node disabled 36694 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 36704 | -1/Access_0 | Subspace Access Node disabled 36717 | -1/Access_0 | Subspace Access Node disabled 36725 | -1/Access_0 | A4 warped into view 36725 | -1/Access_0 | Warped through subspace to slip node 36725 | -1/Access_0 | Discovered new exit (range 8) 36730 | -1/Access_0 | Used Subatomic Replicator to replicate AEGIS Remote Shield 36734 | -1/Access_0 | Warped through subspace to slip node 36738 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity to core (+116) 36740 | *** | Heading to fleet! Last Messages --------------- 36698_ Penetrated by HV Slug. 36698_ HV Slug penetrates Wall. 36698_ Quantum Shear penetrates Wall. 36704_ Quantum Shear penetrates Subspace Access Node. 36704_ Subspace Access Node disabled. 36705_ Quantum Shear penetrates Wall. 36717_ Subspace Access Node disabled. 36719_ Quantum Shear penetrates Wall. A4 warps into view. 36725_ A4: "Whatever kinds of defenses you have, I promise you it won't be enough!" 36725_ Warped through subspace, drawn to slip node. 36725_ EXIT=FOUND 36725_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. 36730_ Dropped AEGIS Remote Shield. 36730_ Replicated AEGIS Remote Shield. 36731_ Acquired AEGIS Remote Shield. 36734_ Warped through subspace, drawn to slip node. 36738_ Integrity redistributed to core (+116). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ???????################## ################???????? | | ??????################## ################??????? | | ??????################## X ################??????? | | ??????################## ################??????? | | ??????################# ################??????? | | ???????################ #################??????? | | ???????################# #################?????? | | ??????################# ################??????? | | ???????################ #################??????? | | ??????################# < ################??????? | | ???????################ #################??????? | | ???????################# #################??????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 147 Energy Generation 88 Energy Capacity 1545 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Density 1010 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Additional Mass Support 20 Armor Coverage 1200 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Core Shielding 20 Utility Shielding 66 Weapon Shielding 100 Phase Shifting 8 Evasion (%) 75 Targeting Accuracy 12 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 28 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cmb. Antigrav System | x2 | -7/Factory | Authchip Cmb. Antigrav System | x2 | -7/Factory | Authchip Quantum Capacitor | x2 | -5/Factory | Authchip Cmb. Antigrav System | x2 | -5/Factory | Authchip Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Sigix Broadsword Phase Redirector High-powered Transdimensional Reconstructor Core Reset Matrix Integrated Thermoelectric Network Core Membrane Dimensional Node Initializer LRC Storage LRC Energy Well Sigix Exoskeleton Sigix Sheargun Integrated Reactor Subatomic Replicator Integrity Redistributor Achievements -------------- None Challenges ------------ None Game ------ Seed CompactLightpackJammer Manual? 0 Play Time 07:13:13 Cumulative 393.8 hours Start 2023.03.31 @ 19:07:42 End 2023.04.01 @ 15:44:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 472 Rogue 385 Adventurer 87 Explorer 0 Win Type 2 Total 19 Types 7/0/10/1/1/0/0/0/0 Lore% 88 Gallery% 91 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 326fd1b6-0d74-4c81-a94f-96461df5e137