Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.07 @ 19:51:54 Player: H3-MLN Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (76) 380 Value Destroyed (1677) 1677 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (-41) -41 TOTAL SCORE: 4156 Bonus ------- Friendly Fire -41 Cogmind --------- Core Integrity 0/550 Matter 186/300 Energy 262/280 System Corruption 5% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Compact Wheel > --- UTILITY (4) ------ Advanced Heat Sink High-capacity Storage Unit Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON (2) ------- Advanced Beam Rifle Assault Cannon > --- INVENTORY (20) --- Heavy Ion Engine Wheel Compact Wheel Improved Heat Sink Machine Analyzer Improved Signal Interpreter Hacking Suite Advanced Beam Rifle Advanced Beam Rifle Improved EM Pulse Cannon Powered Cannon Flak Cannon Missile Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Light Treads Compact Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Wheel Compact Wheel Improved Heat Sink Improved Heat Sink Machine Analyzer Improved Signal Interpreter Improved Light Armor Plating Improved Light Armor Plating Advanced Beam Rifle Advanced Beam Rifle Improved EM Pulse Cannon Powered Cannon Missile Launcher Heavy Flail Blade Trap Blade Trap Blade Trap Blade Trap [Rating: 31] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Assault Cannon Energy Gun Subdweller Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 57 | 7 9 2 14 25 Power 8 | 1 1 1 1 4 Engine 6 | 1 1 . 1 3 Core 2 | . . 1 . 1 Reactor . | . . . . . Propulsion 17 | 2 1 . 6 8 Treads 3 | . . . . 3 Leg . | . . . . . Wheel 14 | 2 1 . 6 5 Hover . | . . . . . Flight . | . . . . . Utility 15 | 2 3 . 3 7 Device 4 | 1 . . . 3 Storage 2 | 1 1 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 8 | . 2 . 3 3 Artifact . | . . . . . Weapon 17 | 2 4 1 4 6 Energy Gun 9 | 2 1 . 2 4 Energy Cannon . | . . . . . Ballistic Gun 6 | . 3 . 2 1 Ballistic Cannon 2 | . . 1 . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 26 | . 1 . 9 16 Power 3 | . . . 1 2 Propulsion 11 | . . . 5 6 Utility 7 | . . . 2 5 Weapon 5 | . 1 . 1 3 Highest Loss Streak 8 | . 1 . 3 8 To Critical Strikes . | . . . . . Average Backups 11 | 2 6 12 13 12 Power . | . . . . . Propulsion 2 | . 2 4 3 1 Utility 5 | . 2 5 5 5 Weapon 3 | . . 2 3 5 Tool/Special . | . . . . . Unused Backups 25 | . 2 1 . 22 Power 2 | . 1 . . 1 Propulsion 4 | . 1 . . 3 Utility 10 | . . 1 . 9 Weapon 9 | . . . . 9 Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 98 100 99 87 Engine 5 | . 14 5 1 7 Core 6 | . . 8 12 . Treads 3 | . . . . 9 Wheel 24 | . 26 28 27 18 Device 3 | . 10 . . 7 Storage 12 | . 14 14 14 8 Processor 2 | . . . . 8 Protection 10 | . 3 14 13 7 Energy Gun 9 | . 24 . 7 10 Ballistic Gun 8 | . 3 19 7 6 Ballistic Cannon 6 | . . 8 12 1 Peak Build Rating 31 | 7 7 13 17 31 Average Rating 15 | 5 6 10 14 23 On Entrance 8 | . 7 7 13 17 Avg Prop Armor Cover (%) 11 | . . . . 11 Naked Turns . | . . . . . Heaviest Build 66 | 14 48 56 59 66 Greatest Support 50 | 32 32 26 30 50 Greatest Overweight (x) 17 | . 1 2 5 17 Average Overweight (x) 1 | . . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 17 | 7 8 20 20 19 Most Carried 20 | 4 9 19 20 20 Average Carried 15 | 2 7 13 18 18 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 4 9 19 20 15 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 1695 | 270 211 135 565 514 Remotely . | . . . . . Salvage Created 2301 | 106 277 46 414 1458 Parts 138 | 12 25 7 24 70 Haulers Intercepted 4 | . 1 . . 3 Recyclers Shooed 2 | . 1 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 11 | . . . 11 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 52 | . 8 3 16 25 Guns 38 | . 8 3 6 21 Cannons 14 | . . . 10 4 Classes Destroyed 13 | 2 4 . 3 4 Worker 6 | 2 2 . . 2 Builder 1 | . 1 . . . Tunneler 5 | 4 . . . 1 Hauler 4 | . 1 . . 3 Recycler 5 | . . . . 5 Mechanic 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 1 | . . . . 1 Swarmer 23 | . 6 3 5 9 Grunt 16 | . 2 . 2 12 Sentry 5 | . . . 1 4 Artisan 1 | . . . 1 . Subdweller 8 | . . . 8 . Best Kill Streak 8 | 2 4 3 4 8 Combat Bots Only 8 | . 3 3 4 8 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging 1 | . . . . 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 338 | . 58 17 80 183 Missed 78 | . 13 3 28 34 Hits 260 | . 45 14 52 149 Projectile 260 | . 45 14 52 149 AOE 1 | . . . 1 . Critical Strikes 6 | . . . . 6 Damage Taken 3538 | . 392 114 798 2234 Core 774 | . 41 24 159 550 Absorbed by Shields . | . . . . . Redirected to Shielding 47 | . . . 47 . Regen/Repaired (Parts) 386 | . . . . 386 Core Remaining (%) 55 | 100 . . 10 . Volleys Fired 217 | 17 28 12 44 116 Largest 2 | 2 2 2 2 2 Hottest 126 | 90 100 57 123 126 Shots Fired 420 | 34 55 24 83 224 Gun 361 | 34 55 23 47 202 Cannon 59 | . . 1 36 22 Launcher . | . . . . . Special . | . . . . . Kinetic 182 | . 11 24 47 100 Thermal 238 | 34 44 . 36 124 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 23 | 11 8 4 23 15 Robot Miss Streak 7 | 4 7 3 4 3 Penetration Max . | . . . . . Secondary Targets 4 | . . . . 4 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 277 | 20 28 11 56 162 Core Hits 121 | 6 17 7 26 65 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 15 | 1 2 . . 12 Burn 13 | 1 2 . . 10 Destroy 1 | . . . . 1 Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4875 | 239 359 107 1188 2982 Guns 3821 | 239 359 80 545 2598 Cannons 1054 | . . 27 643 384 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 2051 | . 49 107 715 1180 Thermal 2824 | 239 310 . 473 1802 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 22 | . . . . 22 Message Errors 7 | . . . . 7 Matter Fused 10 | . . . . 10 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 2 | . . . . 2 Alerts 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 5 | . . 1 4 . Impact . | . . . . . Kinetic 5 | . . 1 4 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 570 | 150 280 26 18 570 Average Temperature 105 | 59 104 7 5 158 Received Heat Transfer 1260 | . 60 9 183 1008 Effects 13 | . 2 . . 11 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Interference 3 | . 2 . . 1 Damage (minor) 2 | . . . . 2 Damage (major) 4 | . . . . 4 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 13 | . 3 . 1 9 Heat Transferred 6588 | 718 1002 . 636 4232 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 98 | 100 100 100 . 96 Level 1 1 | . . . . 3 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 288 | 5 116 102 . 288 Initial 37 | . . 37 . . Average 39 | 1 26 27 . 56 Influence Increases 1379 | 30 260 85 245 759 Destroy 0b10 Robot/C 880 | . 160 60 160 500 Destroy 0b10 Robot/NC 120 | 30 20 . . 70 Destroy Leader 140 | . 22 10 10 98 Successful Hack 51 | . 28 . . 23 Disable Machine 45 | . . . . 45 Destroy Structure 8 | . . . . 8 Lose Combat Pursuer 135 | . 30 15 75 15 Influence Decreases 1096 | 30 163 182 245 476 Entered New Map 60 | . . 60 . . Time Decay 876 | 30 153 122 225 346 Lost Part 130 | . 10 . 20 100 Purge Threat 30 | . . . . 30 Squads Dispatched 4 | . 2 1 . 1 Investigation 3 | . 1 1 . 1 Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 4 | . 1 . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 72 | . 10 7 20 35 Peak Tracking Total 7 | . 4 3 4 7 Tactical Retreats 4 | . 1 1 1 1 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 4 | . 3 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 4 | . . 4 4 4 Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 5 | . 1 . 1 3 Max in Single Turn 1 | . 1 . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 13 | . 4 1 2 6 Terminals 7 | . 4 . . 3 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Total Hacks 37 | . 15 1 4 17 Successful 23 | . 7 1 4 11 Failed 14 | . 8 . . 6 Catastrophic 3 | . 2 . . 1 Database Lockouts . | . . . . . Manual 8 | . 5 . . 3 Terminals 21 | . 15 . . 6 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers 9 | . . . . 9 Garrison Access . | . . . . . Terminal Hacks 13 | . 7 1 4 1 Record 3 | . . . 3 . Part Schematic 1 | . 1 . . . Robot Schematic 1 | . 1 . . . Prototype ID Bank 2 | . 2 . . . Open Door 1 | . . 1 . . Unreport Threat 1 | . . . . 1 Locate Traps 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Registered Components 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer 7 | . . . . 7 Insert Component 3 | . . . . 3 Analyze 3 | . . . . 3 Retrieve Study 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . . 1 Terminals 1 | . . . . 1 Botnet 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 4 . . 6 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . 1 . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . 1 . . 2 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . . 1 Parts Repaired 1 | . . . . 1 Time 13 | . . . . 13 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . . . 3 Part Schematics Acquired 2 | . . . . 2 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) 567 | 96 381 . . 90 Seismic 567 | 96 381 . . 90 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 3855 | 160 532 476 1545 1142 Spaces Moved 2460 | 91 285 372 1171 541 Core 13 | 4 . . . 9 Treads . | . . . . . Legs . | . . . . . Wheels 2447 | 87 285 372 1171 532 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 105 107 95 Average Speed 110 | 97 98 114 110 117 Slowest Speed 900 | 100 105 120 155 900 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 46 | 4 40 80 65 41 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . . 2 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 7 | . . 1 6 . Spaces Dug . | . . . . . Terrain Destroyed 6 | . . . 1 5 Melee . | . . . . . Projectile 6 | . . . 1 5 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 3175 | 124 485 402 1340 824 Wait 332 | 6 140 5 102 79 Move 2456 | 90 284 371 1170 541 Hop . | . . . . . Pick Up 63 | 4 9 10 5 35 Fast Attach 33 | 7 8 1 2 15 Attach 20 | . 1 . 9 10 Detach 1 | . . . . 1 Swap 17 | . 6 1 5 5 Drop 36 | . 9 2 3 22 Fire 217 | 17 28 12 44 116 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 161 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 594 | -10/Materials | Discovered new exit (range 16) 693 | -10/Materials | Entered Mines 739 | -10/Mines | Met a Derelict bent on vengeance 798 | -10/Mines | Discovered new exit (range 10) 855 | -10/Mines | Met a Derelict shopkeep closing up shop 978 | -10/Mines | Discovered new exit (range 10) 996 | -10/Mines | Learned 2 Materials zone layouts 1038 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1038 | -10/Mines | Discovered new exit (range 5) 1108 | -10/Mines | Found a hidden stash of uninstalled traps 1125 | -10/Mines | Discovered new exit (range 10) 1169 | -10/Mines | Entered Subcaves 1197 | -10/Subcaves | Learned location of Zion (-7) 1197 | -10/Subcaves | Met a Zionite searching for "candidates" 1486 | -10/Subcaves | Discovered new exit (range 10) 1881 | -10/Subcaves | Visited 4L-MR0's lab 1896 | -10/Subcaves | Found Powered Cannon 2120 | -10/Subcaves | Discovered new exit (range 6) 2288 | -10/Subcaves | Visited Clippyterm 2291 | -10/Subcaves | Learned Research machine intel 2339 | -10/Subcaves | Core integrity fell below 50% 2504 | -10/Subcaves | Core integrity fell below 20% 2557 | -10/Subcaves | Lost 3 parts (1p1n1w) 2714 | -10/Subcaves | Entered Materials 2714 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2820 | -8/Materials | Build established: Scavenger-Mutant 2870 | -8/Materials | Core integrity fell below 50% 2872 | -8/Materials | Core integrity fell below 20% 2896 | -8/Materials | Lost 8 parts (1p4n2u1w) 2962 | -8/Materials | Lost 3 parts (1p1u1w) 3532 | -8/Materials | Repaired Hcp. Storage Unit 3584 | -8/Materials | Discovered new exit (range 16) 3663 | -8/Materials | Destroyed 8 combat bots 3791 | -8/Materials | Discovered new exit (range 15) 3856 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03831_ System corrupted: Assault Cannon jammed. 03832_ K-01 Serf collects debris. 03837_ Destroyed Flight Unit. 03837_ S-10 Pest suffers critical hit (Blast). 03837_ Destroyed Flight Unit. 03838_ Adv. Targeting Computer destroyed. 03840_ K-01 Serf collects debris. 03841_ U-05 Engineer builds a Wall. 03841_ Destroyed Lgt. Ion Engine. 03841_ S-10 Pest suffers critical hit (Burn). 03841_ S-10 Pest destroyed. 03843_ System corrupted: Matter fused (-9). 03843_ K-01 Serf collects debris. 03844_ S-10 Pest destroyed. 03847_ K-01 Serf collects debris. 03850_ S-10 Pest destroyed. 03851_ U-05 Engineer builds a Wall. 03853_ K-01 Serf collects debris. 03855_ U-05 Engineer builds a Wall. 03856_ Destroyed Flight Unit. 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Light Armor Plating | -8/Materials | Scanalyzed Com. Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Hcp. Storage Unit | 22% | -8/Materials Studied --------- Com. Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NavigationSystemSlayer Manual? 0 Play Time 00:32:56 Cumulative 1046.0 hours Start 2025.11.07 @ 19:22:12 End 2025.11.07 @ 19:51:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 379 Rogue 374 Adventurer 4 Explorer 1 Win Type - Total 22 Types 13/3/1/2/0/1/0/0/1/1 Lore% 96 Gallery% 94 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c238691e-b5df-4284-9814-689022a8d33b