Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.20 @ 18:49:59 Player: Waste Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (245) 1225 Value Destroyed (7823) 7823 Prototype IDs (73) 1460 Alien Tech Used (7) 1400 Bonus (5433) 5433 TOTAL SCORE: 28241 Bonus ------- High Alert Combat Kills 644 Follower Combat Kills 989 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1600 Matter 616/675 Energy 496/700 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Experimental Energy Well > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Cooled Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Experimental Gyrokinetic Inverter Cooled Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Structural Scanner Spectral Analyzer Advanced Signal Interpreter Experimental Melee Analysis Suite Advanced Launcher Guidance Computer Improved Transmission Jammer Improved Force Field Advanced Hacking Suite Advanced Hacking Suite Quantum Router > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Light Quantum Reactor Experimental Energy Well Advanced Sensor Array IFF Parser Centrium Medium Armor Plating Heavy Regenerative Plating Improved Trap Extractor Transdimensional Reconstructor Terrabomb Improved Potential Cannon Gamma Bomb Array Ionic Axe [Rating: 210] Favorites ----------- Power Micro Antimatter Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Cooled Aerolev Unit Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Aerolev Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Utility Shielding Weapon Lance Energy Gun Spread Laser Energy Cannon Matter Neutralizer Ballistic Gun Enhanced Autogun Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Ionic Axe Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Propulsion 6 | . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 2 . Utility 10 | . . . . . 2 2 . . . . 1 . . . . 1 . . . . 2 . . . . 2 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 218 | 1 11 5 13 1 31 16 1 . 2 2 22 . . 2 . 10 3 . 7 2 9 . 2 9 1 12 12 13 5 5 14 7 Power 32 | . 2 1 3 1 2 1 . . . . 1 . . . . 3 . . 1 . 1 . 1 . . 3 2 2 1 . 6 1 Engine 10 | . 2 1 3 . 1 . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Core 7 | . . . . 1 1 1 . . . . 1 . . . . 1 . . . . . . 1 . . . 1 . . . . . Reactor 15 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 1 2 1 . 6 1 Propulsion 56 | . 3 2 8 . 10 5 . . . . 10 . . . . . . . 3 . . . . 3 . 3 . 6 . . 3 . Treads 19 | . . 2 8 . 8 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 32 | . . . . . . 4 . . . . 10 . . . . . . . 3 . . . . 3 . 3 . 6 . . 3 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 84 | . 3 . 2 . 11 8 . . . . 6 . . 2 . 3 3 . 3 2 6 . 1 3 . 5 5 4 3 4 5 5 Device 43 | . . . 1 . 4 3 . . . . 3 . . 1 . 2 2 . . 1 4 . 1 2 . 3 1 1 3 3 4 4 Storage 9 | . 2 . . . 2 1 . . . . . . . . . . . . 1 . . . . . . 1 1 1 . . . . Processor 11 | . . . . . . 2 . . . . 2 . . 1 . 1 . . . . 1 . . 1 . . 1 1 . . 1 . Hackware 6 | . . . . . . . . . . . 1 . . . . . . . 1 1 . . . . . 1 1 1 . . . . Protection 15 | . 1 . 1 . 5 2 . . . . . . . . . . 1 . 1 . 1 . . . . . 1 . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 46 | 1 3 2 . . 8 2 1 . 2 2 5 . . . . 4 . . . . 2 . . 3 1 1 5 1 1 1 . 1 Energy Gun 8 | 1 . 2 . . 2 1 . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Energy Cannon 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . 1 . . Ballistic Gun 7 | . 1 . . . 4 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 14 | . 2 . . . 2 . . . 1 . 3 . . . . 1 . . . . . . . 1 . 1 2 . . . . 1 Special Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . 1 1 . . 2 . . . . . . . . . . . . . 1 . . . 1 1 . . . Piercing Weapon 5 | . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . . . . 1 1 . . 1 . 2 . . . . 1 . . 4 . 2 . . 5 . . 8 3 2 5 2 2 Parts Lost 71 | . 3 1 1 . 20 . . . . . . . . . 1 3 1 . . 1 . 1 . . . 9 1 . . 5 5 19 Power 18 | . 1 1 1 . 2 . . . . . . . . . . 2 . . . 1 . 1 . . . 3 . . . . 3 3 Propulsion 21 | . 1 . . . 9 . . . . . . . . . . . . . . . . . . . . 2 1 . . . . 8 Utility 21 | . 1 . . . 4 . . . . . . . . . 1 . 1 . . . . . . . . 3 . . . 4 1 6 Weapon 11 | . . . . . 5 . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 1 2 Highest Loss Streak 9 | . 2 1 1 . 7 . . . . . . . . . 1 3 1 . . 1 . 1 . . . 5 1 . . 2 2 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 16 | 6 9 21 24 25 23 13 13 15 15 14 14 14 14 13 13 13 13 14 13 13 14 14 14 14 13 13 12 11 11 11 10 11 Power . | 1 . . . 1 . . 1 1 1 1 1 1 1 1 1 . . . . . . . . . 1 1 1 1 1 1 . . Propulsion 3 | 4 4 8 7 8 4 3 . . 1 1 2 3 3 3 3 3 3 3 2 3 3 3 3 2 2 1 1 1 1 . . . Utility 5 | . 1 4 7 7 8 3 7 8 7 7 5 5 5 4 4 2 3 6 6 5 5 5 6 6 6 6 4 5 6 5 3 6 Weapon 5 | 1 3 9 9 9 9 6 4 5 5 5 5 5 5 5 5 7 6 5 4 4 5 4 4 3 3 3 4 3 2 2 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 37 | . 3 . 2 . 3 4 1 2 . 2 8 . . 1 . 5 . . . . 1 . 1 . . . . . 2 1 . 1 Power 3 | . . . 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . 2 . . . 2 . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Utility 11 | . 1 . 1 . . . . . . 1 3 . . 1 . 1 . . . . . . 1 . . . . . 1 1 . . Weapon 14 | . . . . . 1 4 . 1 . 1 3 . . . . 3 . . . . 1 . . . . . . . . . . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Average Slot Usage (%) 95 | . 87 84 97 100 95 96 99 100 100 100 99 100 100 100 99 94 97 100 98 94 97 95 94 99 100 97 99 98 100 96 94 79 Engine 3 | . 10 13 9 8 4 . . . . . . . . . . 3 5 5 5 . 4 1 . . . . . . . . . . Core 3 | . . . . 2 4 7 7 7 7 7 6 6 6 6 6 2 5 5 2 5 5 5 5 10 10 5 . 1 . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 8 10 13 12 9 6 Treads 11 | . . 13 43 44 34 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . 6 14 . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 16 | . . . . . . 10 30 30 30 30 33 33 33 33 33 29 29 29 29 29 25 26 26 26 26 22 22 25 26 26 31 29 Device 12 | . . . 10 11 7 13 15 15 15 15 15 19 19 13 18 16 13 17 14 8 18 20 20 21 19 19 20 16 17 15 15 14 Storage 8 | . 14 14 11 11 18 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 Processor 10 | . . . . . . 14 15 15 15 15 13 13 13 18 20 20 23 23 23 23 21 21 21 21 21 19 19 14 13 13 15 9 Hackware 3 | . . . . . . . . . . . 5 6 6 5 . . . . 1 5 5 5 5 5 5 9 9 11 13 13 12 9 Protection 3 | . 13 . . . 7 8 7 7 7 7 3 . . 1 1 2 . . . 2 . . . . 1 2 2 4 4 3 . 2 Energy Gun 4 | . 3 . 21 22 6 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 6 . . . 11 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . 17 28 . . . . . . . . . . . . 1 . . . . . . 5 5 . . . . . . . 2 1 Slashing Weapon 2 | . . . . . . 2 14 15 14 14 6 . . . . . . . . . . . . . . . . 1 7 6 4 2 Piercing Weapon 2 | . . . . . . . . . . . 5 12 12 13 10 9 10 11 11 10 8 5 4 9 9 8 7 6 . . . . Peak Build Rating 210 | 6 11 11 17 18 34 46 43 43 46 45 76 75 75 78 79 92 94 92 96 90 106 104 107 123 117 141 158 183 181 196 197 210 Average Rating 74 | 6 7 10 16 17 25 38 42 43 43 44 67 74 74 77 76 84 89 92 90 85 101 101 101 114 116 129 143 163 174 172 187 171 On Entrance 79 | 6 6 11 11 17 18 30 39 43 43 44 41 72 72 75 75 73 88 92 92 89 85 102 101 107 116 117 135 139 173 174 149 189 Naked Turns 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Heaviest Build 140 | 11 88 89 95 95 140 39 33 33 38 35 41 41 41 42 42 48 49 44 57 47 51 46 48 61 53 62 79 70 69 100 85 118 Greatest Support 134 | 20 32 40 80 80 84 40 33 33 33 33 45 45 45 65 45 45 45 45 45 52 52 52 52 64 64 72 88 102 99 93 121 134 Greatest Overweight (x) 8 | . 8 2 1 1 4 1 . . 1 1 . . . . . 1 1 . 1 1 . . . . . . 1 . . 1 . 1 Average Overweight (x) . | . 1 2 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 18 | 8 16 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 25 | 6 21 22 25 25 25 18 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 17 | 6 9 21 24 24 23 13 13 15 14 14 14 15 15 14 14 14 14 15 14 14 15 15 14 14 14 14 14 14 14 14 14 13 Final Capacity 25 | 8 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 25 | 6 21 22 25 25 19 15 15 15 15 15 15 15 15 14 14 14 15 15 14 15 15 15 15 15 15 15 15 15 15 14 14 . Class Distribution -------------------- 27% | Scout 19% | Mutant 18% | Scavenger-Mutant 16% | Hacker-Ninja 4% | Hacker-Mutant 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scavenger-Assassin | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Gladiator | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Upper Caves Gladiator | -5/Upper Caves Gladiator | -5/Zhirov Gladiator | -4/Proximity Caves Gladiator | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Commander-Scout | -4/Warlord Scout | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Scout | -3/Testing Hacker-Ninja | -2/Research Hacker-Ninja | -2/Quarantine Hacker-Ninja | -2/Section 7 Hacker-Ninja | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Matter Collected 6934 | 200 48 247 536 10 1144 138 147 . 20 50 353 . 118 . 337 132 305 . 100 165 123 42 160 170 85 318 118 388 120 219 821 320 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9421 | . 186 13 529 302 2127 204 . . . . 342 . 118 22 241 132 163 . 198 68 309 . 110 . 56 500 99 160 203 508 916 1915 Parts 487 | . 24 4 36 24 96 19 . . . . 22 . 9 1 17 11 10 . 5 . 11 . 11 . 1 27 6 5 11 12 50 75 Haulers Intercepted 16 | . 2 . 1 . 6 . . . . . 1 . . . . . . . . . 1 . . . . 1 . 2 . 1 1 . Recyclers Shooed 13 | . 1 . 2 . 5 1 . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . 4 1 . 13 . . . . 3 . 12 . 5 . . . 7 . 1 . . . . . . . Prevented 6 | . . . . . . . 1 . . 1 . . . . 1 . 2 . . . . . 1 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 167 | . 10 3 16 13 41 2 . . . . 2 . 4 . 7 1 6 . . 2 . . 4 . 2 9 . . 3 6 15 21 Melee 18 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . 1 2 . . 3 3 2 4 Guns 58 | . . . 13 13 30 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 8 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . 5 AOE 79 | . 10 3 3 . 11 . . . . . . . 4 . 7 . 4 . . 2 . . 4 . 1 7 . . . 2 13 8 Classes Destroyed 20 | . 4 . 4 . 4 1 . . . . 1 . . . 2 . 1 . . . 1 . . . . . 1 . . 1 . . Worker 21 | . . . . . 3 . . . . . 4 . . . . 1 . . . . 1 . . . . . 1 . . . 7 4 Builder 12 | . 1 . 1 . 1 2 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . 1 . 2 . Tunneler 3 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Hauler 16 | . 2 . 1 . 6 . . . . . 1 . . . . . . . . . 1 . . . . 1 . 2 . 1 1 . Recycler 13 | . . . . . 3 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 3 3 Minesweeper 3 | . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Operator 4 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . Drone 10 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 3 4 . Watcher 7 | . . . 1 . 2 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . Swarmer 64 | . 6 3 2 7 7 . . . . . . . 4 . 5 . 4 . . . . . 4 . . 7 . . 1 . 9 5 Grunt 52 | . 4 . 7 5 24 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 10 Duelist 4 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Sentry 17 | . . . 6 . 9 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hunter 5 | . . . . . 2 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . Programmer 15 | . . . . . . . . . . . 2 . . . . 1 1 . . . . . . . 2 2 . . . . 2 5 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Decomposer 4 | . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Best Kill Streak 10 | . 4 3 4 4 7 2 . . . . 2 . 4 1 5 2 5 . . 2 4 . 4 . 2 8 1 1 3 3 9 10 Combat Bots Only 9 | . 3 3 3 4 7 1 . . . . 1 . 4 . 5 1 5 . . 2 . . 4 . 2 7 . . 3 3 5 9 Max Kills in Single Turn 6 | . 2 2 2 2 3 2 . . . . 1 . 3 1 2 1 4 . . 1 1 . 4 . 1 6 1 1 1 2 5 2 Gunslinging 1 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . 2 2 2 . 2 . . . . . . . 3 . 2 . 3 . . 1 . . 4 . 1 6 . . . 2 4 2 Melee 1 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 1 . . 1 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Hostile Shots Fired 1269 | . 29 5 55 25 211 30 . 8 . 1 15 . 14 4 22 18 28 3 . 16 3 5 6 4 18 87 35 1 38 124 89 375 Missed 502 | . 7 2 19 9 53 13 . 8 . . 7 . 5 1 9 3 12 2 . 7 3 1 2 2 7 43 13 . 15 63 39 157 Hits 767 | . 22 3 36 16 158 17 . . . 1 8 . 9 3 13 15 16 1 . 9 . 4 4 2 11 44 22 1 23 61 50 218 Melee 8 | . . . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Projectile 759 | . 22 3 33 16 155 17 . . . 1 8 . 9 3 13 15 16 1 . 9 . 4 4 2 11 44 22 1 23 60 50 217 Critical Strikes 38 | . . . 1 . 8 . . . . . . . . . 1 . 1 . . 1 . . . . 2 2 . . 1 3 4 14 Actively Blocked 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 4 Part Disruptions 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 2 Actively Blocked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Damage Taken 16166 | . 298 56 569 153 3098 205 . . . 14 119 . 105 136 316 308 218 19 . 191 . 101 70 60 253 1013 439 22 441 1675 1134 5153 Core 2763 | . 71 . 131 39 275 5 . . . . 14 . 20 . 32 41 72 . . 23 . 25 13 . . 180 91 . 65 247 130 1289 Absorbed by Shields 295 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 151 144 Redirected to Shielding 112 | . . . . . . . . . . . . . . 28 . 24 . . . 13 . . . . . 47 . . . . . . Regen/Repaired (Parts) 2442 | . . . . . . . . . . . . . . . . 52 . . . . 19 . . 46 . . 5 217 103 568 1090 342 Core Remaining (%) 79 | 100 . 71 . 57 50 . . . . 99 . . . . 92 . . . . 86 . . . . 96 . 79 . . 66 . . Volleys Fired 310 | . 16 2 36 16 151 9 . . . . 1 . 3 . 12 4 5 . . 3 4 . 4 . 3 6 7 1 . 2 5 20 Largest 2 | . 2 1 2 2 2 2 . . . . 1 . 1 . 1 1 1 . . 1 1 . 1 . 1 1 1 1 . 1 1 1 Hottest 225 | . 70 30 130 130 130 105 . . . . 36 . 45 . 39 35 39 . . 45 105 . 50 . 225 225 225 200 . 180 52 200 Shots Fired 501 | . 20 2 59 32 290 18 . . . . 1 . 3 . 12 4 5 . . 3 4 . 4 . 3 6 7 1 . 2 5 20 Gun 408 | . 6 . 57 32 281 18 . . . . . . . . . 4 . . . . . . . . 1 3 6 . . . . . Cannon 15 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 1 1 . 1 . 8 Launcher 74 | . 14 2 2 . 9 . . . . . 1 . 3 . 11 . 2 . . 3 . . 4 . 2 3 . . . 1 5 12 Special 4 | . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . . . . . . Kinetic 214 | . 4 . . . 197 9 . . . . . . . . . 4 . . . . . . . . . . . . . . . . Thermal 205 | . 2 . 57 32 84 9 . . . . . . . . . . . . . . 4 . . . 1 3 6 1 . . . 6 Explosive 61 | . 14 2 2 . 9 . . . . . 1 . 3 . 9 . 5 . . 3 . . 2 . 2 3 . . . 1 5 . Electromagnetic 18 | . . . . . . . . . . . . . . . 3 . . . . . . . 2 . . . 1 . . . . 12 Slashing 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Robot Hit Streak 20 | . 3 . 20 19 16 17 . . . . . . . . 1 3 5 . . 2 . . 5 . 2 3 1 . . . 1 6 Robot Miss Streak 10 | . 1 2 6 5 5 4 . . . . . . . . 3 . 1 . . 3 . . 2 . 4 5 1 . . 9 10 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Secondary Targets 9 | . . . . 1 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 520 | . 8 . 53 30 228 15 . . . . 21 . 3 1 6 13 7 . 3 3 6 . 2 . 7 17 6 4 8 18 21 40 Core Hits 583 | . 18 3 78 48 184 16 . . . . 7 . 8 1 13 3 11 . 2 12 5 . 8 . 9 30 4 2 5 13 32 71 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . 4 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Critical Strikes 23 | . . . . . 5 . . . . . 4 . . . 1 3 . . . . 1 . . . 2 2 . . . 4 . 1 Destroy 6 | . . . . . 5 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 Impale 12 | . . . . . . . . . . . 4 . . . 1 2 . . . . 1 . . . 2 2 . . . . . . Melee Attacks 449 | . . . . . . 14 1 . 1 . 60 . 8 25 22 26 5 . 4 3 15 . 6 5 8 47 29 9 23 53 46 39 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 196 | . . . . . . 14 1 . 1 . 18 . . . . . . . . . . . . . . . . 2 22 53 46 39 Piercing 253 | . . . . . . . . . . . 42 . 8 25 22 26 5 . 4 3 15 . 6 5 8 47 29 7 1 . . . Sneak Attacks 63 | . . . . . . 2 . . . . 9 . 3 1 3 2 2 . . . 6 . 1 . 1 3 3 1 2 3 12 9 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks 12 | . . . . . . . . . . . 6 . . . . 2 . . . . . . . . 1 1 . . 1 1 . . Damage Inflicted 26935 | . 832 213 995 412 5258 676 . . . . 1135 . 512 89 846 571 841 . 252 351 538 . 409 . 556 1455 452 202 716 1538 3461 4625 Guns 5398 | . 23 . 801 404 3868 241 . . . . . . . . . 22 . . . . . . . . . . 39 . . . . . Cannons 1468 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 . . 106 . 1313 Explosions 9535 | . 783 191 145 . 1254 237 . . . . . . 316 . 598 . 547 . . 351 . . 298 . 301 725 . . . 336 1842 1611 Melee 10158 | . . . . . . 146 . . . . 1135 . 196 89 248 549 211 . 252 . 538 . 111 . 255 730 364 202 716 1096 1619 1701 Ramming 293 | . 26 22 49 8 136 52 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2703 | . 23 . . . 2568 90 . . . . . . . . . 22 . . . . . . . . . . . . . . . . Thermal 4178 | . . . 801 404 1441 388 . . . . . . . . . . . . . . . . . . . . 39 . . . . 1105 Explosive 7145 | . 783 191 145 . 924 . . . . . . . 316 . 462 . 547 . . 351 . . 222 . 301 725 . . . 336 1842 . Electromagnetic 1645 | . . . . . 189 . . . . . . . . . 136 . . . . . . . 76 . . . 49 . . . . 1195 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6417 | . . . . . . 146 . . . . 326 . . . . . 83 . . . . . . . . . . . 716 1202 1619 2325 Piercing 4554 | . . . . . . . . . . . 809 . 196 89 248 549 211 . 252 . 538 . 111 . 255 730 364 202 . . . . Highest Corruption 19 | . . . . . . . . . . . 2 2 2 2 2 2 1 1 . . . . . . 2 6 7 . . 2 6 19 Average Corruption 4 | . . . . . . . . . . . 1 2 2 2 2 1 1 1 . . . . . . 1 5 6 . . 1 3 10 Corruption Purged 3 | . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 78 | . . . . . . . . . . . 3 2 5 3 5 4 1 . . . . . . . 2 6 12 . . 1 9 25 Message Errors 17 | . . . . . . . . . . . 1 . 1 1 1 . . . . . . . . . 1 2 4 . . 1 1 4 Matter Fused 19 | . . . . . . . . . . . . . 2 1 1 1 . . . . . . . . 1 2 4 . . . 2 5 Heat Flow Errors 5 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 1 Energy Discharges 9 | . . . . . . . . . . . 1 . . . 1 2 1 . . . . . . . . . 1 . . . . 3 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Data Loss (minor) 12 | . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . . 1 1 . . . 1 6 Data Loss (major) 6 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . 2 . . . . 2 Alerts 3 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 6 . . . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Overflow Damage 2941 | . 69 . 3 . 32 120 . . . . 293 . 46 . 172 104 81 . 72 2 60 . 10 . 23 35 137 20 137 156 480 889 Projectiles 319 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 313 Explosions 443 | . 69 . 3 . 8 34 . . . . . . . . 1 . 42 . . 2 . . 10 . . 10 . . . 87 137 40 Melee 2179 | . . . . . 24 86 . . . . 293 . 46 . 171 104 39 . 72 . 60 . . . 23 25 137 20 137 63 343 536 Knockbacks 6 | . . 1 2 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 6 | . . 1 2 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 869 | . 115 35 . . 328 71 . . . . . . . . 101 . . . . 35 . . 17 . . 31 . . . 86 40 10 Shots 28 | . 3 1 . . 10 1 . . . . . . . . 4 . . . . 3 . . 1 . . 2 . . . 1 1 1 Rammed 26 | . . 4 7 3 9 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 39 | . 8 4 9 3 11 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 8 | . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . . . 2 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 512 | . 36 . 81 27 329 11 . . . . 183 . . . 16 198 . . . . 138 . . . 170 339 512 287 . 393 312 260 Average Temperature 81 | . 11 . 19 18 78 7 . . . . 93 . . . 10 102 . . . . 63 . . . 100 165 185 65 . 114 64 82 Received Heat Transfer 1683 | . 24 . 180 36 909 24 . . . . . . 9 . 54 9 . 9 . . . 9 . . . 39 . . 54 72 54 201 Effects 21 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 3 7 . 6 1 . Shutdowns 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . Energy Bleed 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Interference 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 4 . . Short Circuit 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Fried 14 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 12 Impact Corruptions 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Transferred 4351 | . . . 990 495 1956 420 . . . . . . . . . . . . . . . . . . . . 50 . . . . 440 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Maximum Alert Level 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 2 3 Low Security (%) 75 | 100 100 100 100 100 30 38 . . . . 100 . . . . 100 . . . . 100 . . . . 58 100 100 100 100 37 . Level 1 13 | . . . . . 32 61 . . . . . . . . . . . . . . . . . . . 41 . . . . 33 25 Level 2 8 | . . . . . 37 . . . . . . . . . . . . . . . . . . . . . . . . . 29 19 Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1051 | . 101 102 146 174 687 279 . . . . 93 . . . . 190 . . . . 37 . . . . 278 155 85 60 74 610 1051 Initial 382 | . . 34 5 43 35 279 . . . . 93 . . . . 190 . . . . . . . . . . 131 78 15 18 26 382 Average 142 | . 27 15 56 59 327 211 . . . . 20 . . . . 104 . . . . 12 . . . . 114 120 23 19 26 293 682 Influence Increases 8958 | . 365 112 499 352 1311 186 . 225 . 467 225 . 120 20 210 272 180 60 5 50 134 15 155 370 50 552 224 97 192 457 940 1113 Destroy 0b10 Robot/C 3920 | . 200 60 340 280 820 40 . . . 260 40 . 80 20 100 20 120 . . 40 . . 80 280 40 180 20 . 60 120 300 420 Destroy 0b10 Robot/NC 430 | . 15 . 30 . 75 25 . . . . 40 . . . 10 15 10 . 5 . 30 . 5 . . 15 10 10 10 15 75 35 Destroy Leader 736 | . 34 10 86 40 246 22 . . . 50 22 . 10 . 10 2 20 . . 10 2 . 10 . 10 32 . 4 . 12 34 70 Allied During Kill 274 | . . 8 1 32 1 . . . . 142 . . . . . . . . . . . . . 90 . . . . . . . . Successful Hack 350 | . 24 . 16 . 29 . . . . . 57 . . . . 5 . . . . 20 . . . . 12 38 38 41 22 48 . Disable Machine 240 | . . 15 . . 30 30 . . . . 15 . . . . . . . . . . . . . . 15 60 . 15 45 15 . Destroy Structure 938 | . 77 19 26 . 65 39 . . . . 36 . . . . 20 . . . . 22 . . . . 88 36 45 21 33 213 198 Advance Influence 150 | . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . Partial Spotted 360 | . 15 . . . . 15 . . . . 15 . . . . 15 . . . . 30 . . . . 60 30 . . 60 45 75 Lose Combat Pursuer 1560 | . . . . . 45 15 . 225 . 15 . . 30 . 90 45 30 60 . . 30 15 60 . . 150 30 . 45 150 210 315 Influence Decreases 7931 | . 277 186 402 371 789 653 147 100 125 319 358 15 114 26 145 327 90 49 116 50 122 27 146 189 240 318 319 208 187 446 386 684 Entered New Map 1560 | . . 54 9 68 57 335 56 . 125 . 55 6 . 6 . 25 4 19 111 . . 5 . 9 190 . 103 61 13 15 18 216 Time Decay 5414 | . 257 122 367 303 542 318 91 100 . 180 284 9 114 20 135 262 86 30 5 40 122 22 146 80 50 228 206 147 174 371 325 278 Lost Part 663 | . 20 10 10 . 190 . . . . . . . . . 10 30 . . . 10 . . . . . 90 10 . . 50 43 190 Lost Ally 294 | . . . 16 . . . . . . 139 19 . . . . 10 . . . . . . . 100 . . . . . 10 . . Squads Dispatched 66 | . 1 . 1 . 9 3 . . . . 4 . . . . 4 . . . . 2 . . . . 8 7 4 3 8 5 7 Investigation 7 | . 1 . . . 2 . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . 1 . Extermination 21 | . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . 3 2 . 2 5 2 2 Reinforcement 34 | . . . 1 . 5 2 . . . . 2 . . . . 2 . . . . . . . . . 4 5 3 1 3 2 4 Assault 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Distress Signals 17 | . . . 3 . 4 . . . . . . . . . . 1 . . . . . . . . . 2 . 4 . . 1 2 Communications Jammed 130 | . . . . . . . . . . . . . . . . . . . . . . . . . . 55 . 5 4 22 13 31 Distress Signals 126 | . . . . . . . . . . . . . . . . . . . . . . . . . . 55 . 5 . 22 13 31 Times Spotted 491 | . 25 3 22 14 62 13 . 13 . 10 6 . 7 4 13 11 11 7 . 5 2 1 4 25 2 42 21 16 13 30 36 73 Peak Tracking Total 17 | . 4 3 5 4 9 4 . 10 . 5 2 . 4 4 5 4 7 5 . 4 2 1 4 10 2 16 12 3 4 8 10 17 Tactical Retreats 54 | . . . . . 3 1 . 5 . 1 . . 1 . 2 3 2 1 . . 2 1 1 . . 5 2 . 3 6 6 9 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Traps Triggered 15 | . 3 . 2 . 1 . . . . . . . . . . . . . . . 1 . . . . 1 1 . 1 . 1 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 6 | . . . . . . . . . . . . . . . . . 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Disabled 19 | . 1 1 . . 2 2 . . . . 1 . 1 1 . . . . . . . . . . . 1 4 . 1 3 1 . Max in Single Turn 2 | . 1 1 . . 1 2 . . . . 1 . 1 1 . . . . . . . . . . . 1 1 . 1 1 1 . Garrison Access 9 | . . . . . 1 . . . . . 2 . . . . . . . . . 1 . . . . 2 . 1 . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Accessed 104 | . 4 . 2 . 11 2 . . . . 14 . 2 3 . 7 1 . 3 . 7 1 . 3 . 4 6 3 11 11 9 . Terminals 69 | . 4 . 2 . 10 1 . . . . 9 . . . . 3 . . . . 4 . . . . 2 6 2 9 10 7 . Fabricators 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . . . . . 1 . . . . 3 . . . . 1 . . . . . . . 2 1 . . Garrison Access 9 | . . . . . 1 . . . . . 3 . . . . . . . . . 1 . . . . 2 . . . . 2 . Total Hacks 294 | . 12 . 6 . 33 3 . . . . 36 . 6 29 . 13 1 . 13 . 18 1 . 7 . 8 11 7 35 34 21 . Successful 189 | . 4 . 3 . 21 . . . . . 20 . 6 29 . 7 1 . 13 . 11 1 . 7 . 3 4 3 22 24 10 . Failed 104 | . 7 . 3 . 12 3 . . . . 16 . . . . 6 . . . . 7 . . . . 5 7 4 13 10 11 . Catastrophic 15 | . . . . . . 1 . . . . 3 . . . . 2 . . . . 1 . . . . 1 4 1 1 . 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 152 | . 12 . 3 . 29 2 . . . . 26 . . . . 4 . . . . 11 . . 1 . 4 10 2 23 19 6 . Terminals 190 | . 12 . 6 . 31 2 . . . . 29 . . . . 4 . . . . 12 . . . . 4 11 6 28 28 17 . Fabricators 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . . . . . . . . . . . 2 . . . . 3 . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 24 | . . . . . . . . . . . 2 . . . . 7 . . . . 2 . . . . . . . 7 6 . . Garrison Access 15 | . . . . . 2 . . . . . 4 . . . . . . . . . 1 . . . . 4 . . . . 4 . Terminal Hacks 106 | . 4 . 3 . 4 . . . . . 6 . 6 29 . 1 1 . 13 . 3 1 . 7 . . 1 2 8 11 6 . Record 19 | . . . . . . . . . . . . . 5 6 . . . . 5 . . . . 1 . . . . 2 . . . Part Schematic 18 | . . . . . . . . . . . 4 . . 13 . . . . . . . . . . . . . 1 . . . . Robot Schematic 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 2 . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . . 1 . . Prototype ID Bank 16 | . 2 . 1 . 1 . . . . . . . . 3 . . . . 4 . . . . 5 . . . . . . . . Open Door 14 | . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . 1 . . 1 . . 5 4 . Open DSF 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Branch Access Points 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . Terminal Index 6 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 1 1 . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Locate Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 4 | . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . . . . . . . . . 1 . . . . 4 . . . . 2 . . . . . . . 3 6 . . Insert Component 12 | . . . . . . . . . . . 1 . . . . 4 . . . . 1 . . . . . . . 3 3 . . Analyze 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . . Garrison Access Hacks 8 | . . . . . 1 . . . . . 2 . . . . . . . . . 1 . . . . 2 . . . . 2 . Seal Access 8 | . . . . . 1 . . . . . 2 . . . . . . . . . 1 . . . . 2 . . . . 2 . Unauthorized Hacks 57 | . . . . . 16 . . . . . 10 . . . . 2 . . . . 4 . . . . 1 3 1 11 7 2 . Terminals 54 | . . . . . 16 . . . . . 10 . . . . 1 . . . . 3 . . . . 1 3 . 11 7 2 . Track 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Botnet 28 | . . . . . 8 . . . . . 5 . . . . 1 . . . . 1 . . . . 1 1 . 5 4 2 . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 21 | . . . . . 6 . . . . . 5 . . . . . . . . . 2 . . . . . . . 6 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . Patch 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacking Detections 69 | . 4 . 2 . 10 2 . . . . 11 . . . . 6 . . . . 6 . . . . 4 4 2 9 3 6 . Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . . . . . . . 3 . . 13 . . . . . . . . . . . . 6 1 1 2 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 2 . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . 5 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total Allies 24 | . . 2 . 4 . . . . 11 . . . . . . 1 . . . . . . . 5 . . . . . 1 . . Largest Group 11 | . . 2 2 3 3 . . . 11 11 1 . . . . 1 . . . . . . . 5 . . . . . 1 . . Highest-Rated Group 290 | . . 39 39 40 40 . . . 290 290 31 . . . . 64 . . . . . . . 259 . . . . . 26 . . Highest-Rated Ally 64 | . . 31 31 31 16 . . . 31 31 31 . . . . 64 . . . . . . . 56 . . . . . 26 . . Total Orders 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . GUARD 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Ally Attacks 147 | . . . 11 2 . . . . . 66 7 . . . . . . . . . . . . 61 . . . . . . . . Total Damage 4247 | . . . 171 43 . . . . . 1312 107 . . . . . . . . . . . . 2614 . . . . . . . . Kills 32 | . . . 3 1 . . . . . 13 . . . . . . . . . . . . . 15 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Active Infowar (turns) 12435 | . . . . . . 713 296 480 440 387 928 183 442 126 498 571 331 70 138 136 342 252 633 607 114 661 423 579 488 1099 895 603 Optics 12391 | . . . . . . 708 296 480 440 387 928 183 442 126 498 571 331 70 138 136 342 252 633 607 114 661 398 570 488 1099 890 603 Sensors 10145 | . . . . . . 622 296 480 440 387 890 179 426 25 446 518 145 . . . 123 251 624 607 89 562 422 570 414 877 751 1 IFF 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 Structural 10766 | . . . . . . 187 296 480 440 387 895 183 442 26 453 568 295 70 138 135 342 252 633 431 114 617 419 570 440 542 890 521 Jamming 4339 | . . . . . . . . . . . . . . . . . . . . . . . . . . 554 206 579 488 1099 881 532 Robot Analysis Total 8 | . 2 . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . . 1 . . Derelict Logs Recovered 22 | . . 3 . 2 . . 2 1 2 1 . 2 2 . 2 . 1 1 . 1 . 1 1 . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Turns Passed 20237 | 2 1002 1322 1435 1449 2558 715 296 480 440 387 928 183 442 126 498 571 331 70 138 136 342 252 633 607 114 661 423 597 488 1099 895 617 Spaces Moved 23469 | 1 509 705 493 579 861 687 603 608 653 355 1804 516 962 130 856 1043 670 201 197 303 786 604 889 1093 227 1355 560 777 699 1417 1437 889 Core 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Treads 2279 | . . 189 493 579 838 180 . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 337 | 1 336 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 799 | . 173 516 . . 23 87 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 20047 | . . . . . . 420 603 608 653 355 1804 516 962 130 856 1043 670 201 197 303 786 604 889 1093 227 1355 560 777 699 1417 1437 882 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 15 | 120 120 130 240 240 135 45 45 45 45 45 34 34 34 15 34 34 34 34 34 34 34 34 34 34 34 34 27 40 51 59 44 32 Average Speed 66 | 120 178 180 240 240 233 84 45 45 45 80 34 34 34 30 34 34 34 34 53 34 34 34 34 34 34 35 41 56 58 59 46 46 Slowest Speed 680 | 120 680 320 240 240 310 165 45 45 105 105 42 34 34 34 34 84 84 34 88 88 42 34 34 34 34 42 108 68 59 127 59 150 Overloaded Moves 81 | . . . . . . . . . . . . . . 23 . . . . . . . . . . . . 45 . 11 . . 2 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 62 | 1 76 100 53 99 97 21 75 77 80 56 46 73 89 82 76 19 73 49 61 56 22 84 73 94 49 62 80 28 76 68 38 40 Regions Visited 32 Branch Regions 22 Pre-discovered Areas 17 | . . . . 2 2 . 1 . . . 3 1 1 1 . . 1 . 3 . . . 1 . . . . . 1 . . . Known Exits Taken 27 | . . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 35 | . . 1 . 1 . . 5 4 2 1 . 1 1 . 2 . 3 1 . 3 . 4 5 . 1 . . . . . . . Spaces Dug 259 | . . . . . . 12 1 . . . 38 . 3 . 27 9 . . . 2 10 . 46 4 3 22 16 20 7 11 23 5 Terrain Destroyed 1115 | . 86 23 24 . 84 60 1 . . . 38 . 76 . 157 10 66 . . 58 11 . 76 4 75 43 18 20 7 11 83 84 Melee 170 | . . . . . . 12 1 . . . 27 . 3 . 15 9 . . . 2 7 . 5 4 2 20 14 3 7 11 23 5 Projectile 17 | . . . . . . . . . . . . . . . 1 . 1 . . . 4 . . . 1 3 4 1 . . . 2 AOE 927 | . 86 23 24 . 84 48 . . . . 11 . 73 . 141 . 65 . . 56 . . 71 . 72 20 . 16 . . 60 77 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total 26953 | 1 570 740 680 604 1167 790 627 814 797 458 2018 520 1052 166 1001 1197 754 201 223 324 832 649 1204 1317 243 1462 703 919 741 1588 1581 1010 Wait 1969 | . 5 24 109 3 74 31 15 203 138 92 93 1 75 7 100 76 58 1 . 10 7 43 289 172 . 36 64 99 3 70 62 9 Move 23437 | . 508 704 492 578 860 686 602 607 652 354 1803 515 961 129 855 1042 669 200 196 302 785 603 888 1092 226 1354 559 776 698 1416 1436 889 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 142 | . 17 1 8 1 14 10 4 2 1 2 14 . . 1 . 10 4 . 4 2 2 1 4 2 1 5 7 3 3 6 5 8 Fast Attach 78 | . 6 1 2 . 4 2 1 . 1 . . . . . . 6 1 . 2 . 8 . 1 3 . 4 5 4 2 7 9 9 Attach 93 | . 3 . 2 . 18 11 . . . . 5 . . . . 5 1 . 4 . . . 3 1 . 6 5 2 . 8 4 15 Detach 12 | . . . . . . 2 . . . 1 . . . . . 1 . . . . . . . . . . . 1 . 3 . 4 Swap 263 | 1 4 4 11 1 21 5 . . 2 4 29 4 6 5 16 10 7 . 8 4 8 1 5 14 5 12 19 15 10 17 11 4 Drop 172 | . 3 . 11 2 14 16 4 2 2 5 23 . . 1 . 12 3 . 6 1 5 1 4 7 1 2 13 9 5 8 3 9 Fire 310 | . 16 2 36 16 151 9 . . . . 1 . 3 . 12 4 5 . . 3 4 . 4 . 3 6 7 1 . 2 5 20 Melee 403 | . . . . . . 14 1 . 1 . 50 . 7 23 18 24 4 . 3 2 13 . 6 4 7 37 24 9 20 51 46 39 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 8 | . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 31 | . . 4 9 3 11 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Rewire 29 | . . . . . . . . . . . . . . . . 7 . . . . . . . 22 . . . . . . . . Trap 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / *Upp x2 / *Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / *Frg) -2/Section 7 -1/Access (discovered 2 exits: [*Sur] / *Com) -1/Command History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 3 | -10/Materials | Discovered new exit (range 14) 115 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 15) 556 | -10/Materials | Central database locked down 637 | -10/Materials | Discovered new exit (range 12) 977 | -10/Materials | Discovered new exit (range 13) 1005 | -10/Materials | Entered Mines 1060 | -10/Mines | Met a Derelict bent on vengeance 1108 | -10/Mines | Learned location of 2 exits from Materials 1109 | -10/Mines | Discovered new exit (range 8) 1458 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1604 | -10/Mines | Discovered new exit (range 9) 1618 | -10/Mines | Learned Materials trap positions 1915 | -10/Mines | Discovered new exit (range 7) 2183 | -10/Mines | Discovered new exit (range 5) 2327 | -10/Mines | Entered Materials 2327 | -9/Materials | Accompanied by 2 allies 2327 | -9/Materials | Evolved 2 slots: Propulsion x2 2328 | -9/Materials | Identified exit to Materials 2329 | -9/Materials | Loaded intel: 31 trap records 2332 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3368 | -9/Materials | Discovered exit to Materials (range 15) 3421 | -9/Materials | Build established: Scavenger-Mutant 3717 | -9/Materials | Discovered new exit (range 7) 3762 | -9/Materials | Entered Mines 4029 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4152 | -9/Mines | Received a Mining Laser from a helpful Derelict 4254 | -9/Mines | Found a hidden stash of uninstalled traps 4486 | -9/Mines | Learned location of Storage (-8) 4635 | -9/Mines | Discovered exit to Materials (range 11) 4724 | -9/Mines | Learned location of Recycling (-8) 4805 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4999 | -9/Mines | Discovered exit to Materials (range 5) 5211 | -9/Mines | Entered Materials 5211 | -8/Materials | Accompanied by 3 allies 5211 | -8/Materials | Evolved 2 slots: Utility x2 5211 | -8/Materials | Discovered new exit (range 8) 5212 | -8/Materials | Identified exit to Storage 5355 | -8/Materials | Murdered 3 allies 5820 | -8/Materials | Garrison activated, responded to threat 5874 | -8/Materials | Destroyed 7 combat bots 6050 | -8/Materials | Lost 5 parts (2n2u1w) 6557 | -8/Materials | Discovered new exit (range 4) 6756 | -8/Materials | Learned location of 3 exits from Factory 6838 | -8/Materials | Learned 2 Storage zone layouts 6912 | -8/Materials | Learned Storage emergency access door positions 7032 | -8/Materials | Learned 2 Storage zone layouts 7076 | -8/Materials | Discovered new exit (range 4) 7217 | -8/Materials | Build established: Mutant 7423 | -8/Materials | Lost 3 parts (1n1u1w) 7611 | -8/Materials | First assault squad dispatched 7694 | -8/Materials | Discovered new exit (range 16) 7754 | -8/Materials | Lost 7 parts (1p3n1u2w) 7769 | -8/Materials | Entered Factory 7769 | -7/Factory | Evolved 2 slots: Utility x2 7770 | -7/Factory | Identified exit to Lower Caves 7771 | -7/Factory | Identified exit to Factory 8484 | -7/Factory | Entered Lower Caves 8517 | -7/Lower Caves | Encountered a Warlord checkpoint 8545 | -7/Lower Caves | Build established: Scout 8588 | -7/Lower Caves | Learned location of 1 exit from Factory 8701 | -7/Lower Caves | Learned location of Extension (-4) 8708 | -7/Lower Caves | Discovered new exit (range 5) 8714 | -7/Lower Caves | Identified exit to Lower Caves 8780 | -7/Lower Caves | Entered another Lower Caves area 8780 | -7/Lower Caves | Discovered exit to Factory (range 14) 9116 | -7/Lower Caves | Attracted the attention of an 0b10 base 9199 | -7/Lower Caves | Discovered new exit (range 16) 9206 | -7/Lower Caves | Identified exit to Zion 9208 | -7/Lower Caves | Learned Factory emergency access door positions 9260 | -7/Lower Caves | Entered Zion 9299 | -7/Zion | Gained Derelict followers 9319 | -7/Zion | Discovered new exit (range 12) 9378 | -7/Zion | Gained Derelict followers 9484 | -7/Zion | Learned Factory emergency access door positions 9512 | -7/Zion | Found Prototype Special Weapon 9512 | -7/Zion | Identified RU-N14's Throwing Claymores 9558 | -7/Zion | Identified exit to Proximity Caves 9700 | -7/Zion | Entered Proximity Caves 9700 | -6/Proximity Caves | Accompanied by 11 allies 9700 | -6/Proximity Caves | Spotted B-75 Beast 9712 | -6/Proximity Caves | Allies destroyed B-75 Beast 9729 | -6/Proximity Caves | Learned Factory trap positions 9848 | -6/Proximity Caves | Lost 5 allies 10039 | -6/Proximity Caves | Discovered exit to Factory (range 9) 10087 | -6/Proximity Caves | Entered Factory 10087 | -6/Factory | Accompanied by 1 ally 10087 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10088 | -6/Factory | Identified exit to Lower Caves 10089 | -6/Factory | Identified exit to Factory 10090 | -6/Factory | Loaded intel: 109 trap records 10185 | -6/Factory | Discovered exit to Lower Caves (range 5) 10214 | -6/Factory | Discovered exit to Factory (range 21) 10288 | -6/Factory | Found Prototype Launcher 10288 | -6/Factory | Identified Rocket Array 10907 | -6/Factory | Learned Extension stockpile data 10916 | -6/Factory | Learned location of Lower Caves (-6) 10917 | -6/Factory | Learned Extension stockpile data 10919 | -6/Factory | Learned Hub_04(d) trap positions 10927 | -6/Factory | Loaded intel: 4 scanalyzer locations 10947 | -6/Factory | Loaded intel: 4 garrison access locations 10976 | -6/Factory | Learned 2 Lower Caves zone layouts 11015 | -6/Factory | Entered Lower Caves 11016 | -6/Lower Caves | Identified exit to Lower Caves 11090 | -6/Lower Caves | Learned location of 1 exit from Lower Caves 11198 | -6/Lower Caves | Entered another Lower Caves area 11199 | -6/Lower Caves | Identified exit to Data Miner 11216 | -6/Lower Caves | Discovered exit to Factory (range 6) 11310 | -6/Lower Caves | Encountered a Warlord checkpoint 11313 | -6/Lower Caves | Learned Factory trap positions 11504 | -6/Lower Caves | Entered an active Warlord outpost 11506 | -6/Lower Caves | Learned Research emergency access door positions 11506 | -6/Lower Caves | Learned Factory stockpile data 11506 | -6/Lower Caves | Learned Armory terminal intel 11576 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11640 | -6/Lower Caves | Entered Data Miner 11640 | -6/Data Miner | Discovered new exit (range 6) 11645 | -6/Data Miner | Met Data Miner 11658 | -6/Data Miner | Learned location of Section 7 (-2) 11658 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11661 | -6/Data Miner | Received God Mode back door access code from Data Miner 11671 | -6/Data Miner | Destroyed Data Miner 11675 | -6/Data Miner | Found Prototype Hackware 11676 | -6/Data Miner | Data Conduit disabled 11764 | -6/Data Miner | Identified exit to Proximity Caves 11766 | -6/Data Miner | Entered Proximity Caves 11769 | -5/Proximity Caves | Spotter reported a threat 11807 | -5/Proximity Caves | Learned 8 Factory zone layouts 11823 | -5/Proximity Caves | Spotted B-75 Beast 12013 | -5/Proximity Caves | Learned 4 Factory zone layouts 12261 | -5/Proximity Caves | Discovered exit to Factory (range 9) 12264 | -5/Proximity Caves | Entered Factory 12264 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12265 | -5/Factory | Identified exit to Upper Caves 12267 | -5/Factory | Loaded intel: 100 trap records 12294 | -5/Factory | Identified Quantum Router 12538 | -5/Factory | Lost 3 parts (2p1w) 12690 | -5/Factory | Discovered new exit (range 10) 12706 | -5/Factory | Identified exit to Factory 12835 | -5/Factory | Entered Upper Caves 12892 | -5/Upper Caves | Learned location of Armory (-3) 12993 | -5/Upper Caves | Spotted B-75 Beast 13109 | -5/Upper Caves | Encountered a Warlord checkpoint 13147 | -5/Upper Caves | Discovered new exit (range 12) 13165 | -5/Upper Caves | Identified exit to Upper Caves 13166 | -5/Upper Caves | Entered another Upper Caves area 13182 | -5/Upper Caves | Encountered a Warlord checkpoint 13183 | -5/Upper Caves | Learned Factory stockpile data 13210 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13231 | -5/Upper Caves | Discovered new exit (range 12) 13235 | -5/Upper Caves | Identified exit to Zhirov 13236 | -5/Upper Caves | Ambushed by wild Derelicts 13236 | -5/Upper Caves | Entered Zhirov 13236 | -5/Zhirov | Discovered new exit (range 3) 13249 | -5/Zhirov | Learned location of Quarantine (-2) 13249 | -5/Zhirov | Learned location of Testing (-3) 13249 | -5/Zhirov | Learned location of Command (-1) 13295 | -5/Zhirov | Found Alien Artifact 13295 | -5/Zhirov | Identified Integrated Reactor 13295 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13310 | -5/Zhirov | Found Alien Artifact 13330 | -5/Zhirov | Build established: Gladiator 13373 | -5/Zhirov | Identified exit to Proximity Caves 13374 | -5/Zhirov | Entered Proximity Caves 13406 | -4/Proximity Caves | P-70 Sage assimilated allied YE-56O(k) 13458 | -4/Proximity Caves | Learned 12 Research zone layouts 13474 | -4/Proximity Caves | Discovered exit to Factory (range 18) 13510 | -4/Proximity Caves | Entered Factory 13510 | -4/Factory | Evolved 2 slots: Utility x2 13511 | -4/Factory | Identified exit to Extension 13571 | -4/Factory | Discovered new exit (range 4) 13572 | -4/Factory | Identified exit to Upper Caves 13644 | -4/Factory | Discovered exit to Upper Caves (range 4) 13654 | -4/Factory | Discovered exit to Extension (range 12) 13762 | -4/Factory | Discovered new exit (range 6) 13764 | -4/Factory | Identified exit to Research 13852 | -4/Factory | Entered Upper Caves 13884 | -4/Upper Caves | Learned Research emergency access door positions 13929 | -4/Upper Caves | Spotted B-86 Titan 14024 | -4/Upper Caves | Build established: Scout 14089 | -4/Upper Caves | Discovered new exit (range 22) 14103 | -4/Upper Caves | Identified exit to Upper Caves 14104 | -4/Upper Caves | Entered another Upper Caves area 14671 | -4/Upper Caves | Found DCF Scrap (12 items) 14690 | -4/Upper Caves | Discovered new exit (range 5) 14692 | -4/Upper Caves | Identified exit to Warlord 14737 | -4/Upper Caves | Entered Warlord 14747 | -4/Warlord | Discovered new exit (range 8) 14957 | -4/Warlord | Warlord's base attacked by MAIN.C 14963 | -4/Warlord | Opened Warlord's prototype stash 14965 | -4/Warlord | Found Prototype Processor 14965 | -4/Warlord | Identified Exp. Targeting Computer 14980 | -4/Warlord | Found Prototype Reactor 15049 | -4/Warlord | Met Warlord 15100 | -4/Warlord | Found Prototype Launcher 15100 | -4/Warlord | Identified Vortex Catalyst Activator 15106 | -4/Warlord | Found Prototype Energy Gun 15106 | -4/Warlord | Identified Vortex Rail 15129 | -4/Warlord | Build established: Commander-Scout 15170 | -4/Warlord | Warlord forces counterattacked 15296 | -4/Warlord | Spotted Striker 15343 | -4/Warlord | Identified exit to Proximity Caves 15344 | -4/Warlord | Entered Proximity Caves 15354 | -3/Proximity Caves | Lost 14 allies 15440 | -3/Proximity Caves | Discovered exit to Research (range 21) 15458 | -3/Proximity Caves | Entered Research 15458 | -3/Research | Evolved 2 slots: Utility x2 15459 | -3/Research | Identified exit to Armory 15460 | -3/Research | Identified exit to Testing 15531 | -3/Research | Spotted B-86 Titan 15580 | -3/Research | Spotted B-86 Titan 15743 | -3/Research | Found Prototype Processor 15802 | -3/Research | Build established: Hacker-Ninja 15805 | -3/Research | Discovered new exit (range 9) 15808 | -3/Research | Identified exit to Research 15851 | -3/Research | Garrison activated, responded to threat 15869 | -3/Research | Destroyed 7 combat bots 15886 | -3/Research | Lost 5 parts (2p1n1u1w) 15920 | -3/Research | Found Unknown Launcher 15967 | -3/Research | Lost 3 parts (1p1n1u) 15980 | -3/Research | Found Gamma Bomb Array 16111 | -3/Research | Discovered exit to Testing (range 5) 16119 | -3/Research | Entered Testing 16128 | -3/Testing | Found Prototype Launcher 16128 | -3/Testing | Identified Tesla Bomb Launcher 16165 | -3/Testing | Identified Fusion Bomb Launcher 16197 | -3/Testing | Identified Spectral Analyzer 16225 | -3/Testing | Scanned by Researcher 16246 | -3/Testing | Found Prototype Protection 16246 | -3/Testing | Identified Med. Regenerative Plating 16252 | -3/Testing | Found Prototype Protection 16290 | -3/Testing | Found Prototype Energy Cannon 16393 | -3/Testing | Spotted Striker 16410 | -3/Testing | Spotted PG-XJ06K4TE3C 16445 | -3/Testing | Found Prototype Hackware 16445 | -3/Testing | Identified Exp. System Shield 16489 | -3/Testing | Identified Imp. Potential Cannon 16508 | -3/Testing | Found Prototype Device 16508 | -3/Testing | Identified Exp. Hardlight Generator 16540 | -3/Testing | Discovered exit to Research (range 8) 16542 | -3/Testing | Entered Research 16542 | -2/Research | Warlord forces began assault on 0b10 16542 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 16565 | -2/Research | Met up with Warlord 16579 | -2/Research | Identified exit to Quarantine 16652 | -2/Research | Research machine network offline 16697 | -2/Research | Borebot progress halted 16723 | -2/Research | Spotted B-90 Cyclops 16753 | -2/Research | Spotted B-90 Cyclops 16820 | -2/Research | Borebot progress halted 16937 | -2/Research | Found Prototype Processor 16937 | -2/Research | Identified Exp. Melee Analysis Suite 16979 | -2/Research | Spotted Striker 17006 | -2/Research | Borebot progress halted 17029 | -2/Research | Lost 7 allies 17072 | -2/Research | Spotted Executioner 17115 | -2/Research | Warlord destroyed during the assault 17139 | -2/Research | Entered Quarantine 17171 | -2/Quarantine | Found Alien Artifact 17171 | -2/Quarantine | Identified Dimensional Node Initializer 17171 | -2/Quarantine | Initialized slip node 17249 | -2/Quarantine | Found Prototype Device 17249 | -2/Quarantine | Identified Adv. EM Shield 17253 | -2/Quarantine | Found Adv. EM Shield 17266 | -2/Quarantine | Identified Vortex Chain Reactor 17266 | -2/Quarantine | Identified Hvy. Regenerative Plating 17300 | -2/Quarantine | Identified exit to Access 17360 | -2/Quarantine | Found Alien Artifact 17383 | -2/Quarantine | Identified Core Reset Matrix 17389 | -2/Quarantine | Learned 4 Research zone layouts 17465 | -2/Quarantine | Identified exit to Protoforge 17486 | -2/Quarantine | Identified exit to Section 7 17499 | -2/Quarantine | Learned Research recycling unit intel 17522 | -2/Quarantine | Learned Access emergency access door positions 17579 | -2/Quarantine | Spotted Fortress 17627 | -2/Quarantine | Entered Section 7 17648 | -2/Section 7 | Identified Transdimensional Reconstructor 17741 | -2/Section 7 | Found Prototype Device 17741 | -2/Section 7 | Identified Exp. Shock Absorption System 17915 | -2/Section 7 | Spotted B-90 Cyclops 18121 | -2/Section 7 | Spotted Executioner 18121 | -2/Section 7 | Spotted Executioner 18140 | -2/Section 7 | Spotted B-99 Colossus 18201 | -2/Section 7 | Found Alien Artifact 18201 | -2/Section 7 | Identified Integrity Redistributor 18201 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-81) 18203 | -2/Section 7 | Found Integrity Redistributor 18203 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-0) 18208 | -2/Section 7 | Found Integrity Redistributor 18230 | -2/Section 7 | Found Alien Artifact 18230 | -2/Section 7 | Identified LRC Matter Compressor 18230 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 18232 | -2/Section 7 | Found LRC Matter Compressor 18232 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 18237 | -2/Section 7 | Found LRC Matter Compressor 18237 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 18268 | -2/Section 7 | Found Integrated Reactor 18268 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 18335 | -2/Section 7 | Spotted Striker 18341 | -2/Section 7 | Spotted Striker 18400 | -2/Section 7 | Spotted Striker 18400 | -2/Section 7 | Spotted Striker 18419 | -2/Section 7 | Found Alien Energy Cannon 18440 | -2/Section 7 | Destroyed Striker 18493 | -2/Section 7 | Destroyed Striker 18574 | -2/Section 7 | Identified Sigix Shearcannon 18594 | -2/Section 7 | Warped through subspace 18622 | -2/Section 7 | Found Transdimensional Reconstructor 18645 | -2/Section 7 | Found Alien Artifact 18674 | -2/Section 7 | Spotted Alpha 7 18674 | -2/Section 7 | Spotted Alpha 7 18726 | -2/Section 7 | Entered Access 18726 | -1/Access | Evolved 2 slots: Propulsion x2 18803 | -1/Access | Found Gamma Bomb Array 18879 | -1/Access | Identified exit to Command 19247 | -1/Access | Spotted B-99 Colossus 19541 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-187) 19564 | -1/Access | Discovered new exit (range 6) 19621 | -1/Access | Entered Command 19754 | -1/Command | Spotted B-99 Colossus 19918 | -1/Command | Destroyed 9 combat bots 19924 | -1/Command | System corruption reached 10% 19927 | -1/Command | Build established: Hacker-Mutant 20044 | -1/Command | Lost 3 parts (1p2u) 20121 | -1/Command | First assault squad dispatched 20186 | -1/Command | Lost 6 parts (1p2n2u1w) 20207 | -1/Command | Core integrity fell below 50% 20219 | -1/Command | Identified Terrabomb 20219 | -1/Command | Used Terrabomb 20219 | -1/Command | Spotted Executioner 20219 | -1/Command | Spotted Executioner 20219 | -1/Command | Spotted B-99 Colossus 20220 | -1/Command | Spotted Alpha 7 20221 | -1/Command | Spotted Striker 20224 | -1/Command | Released all parts (7) 20229 | -1/Command | Core integrity fell below 20% 20238 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 20227_ Slug penetrates Recycling Unit. 20227_ Slug penetrates Executioner. 20228_ System corrupted: Energy discharge (-31). 20229_ P-80 Master resets P-80 Master, system corruption cleaned. 20230_ Dropped Sigix Shearcannon. 20231_ Knocked back. 20231_ Penetrated by Slug. 20233_ Imp. Potential Cannon destroyed. 20233_ Penetrated by Slug. 20233_ Operations Mainframe disabled. 20235_ Triggered Stasis Trap. 20235_ A bubble of rippling energy engulfs the area. 20235_ Field strength at 94. 20235_ Field strength at 88. 20236_ Penetrated by Slug. 20236_ Slug penetrates P-80 Master. 20236_ Field strength at 59. 20237_ Penetrated by Slug. 20237_ Field strength at 34. 20238_ Field strength at 16. Map ----- +----------------------------------------------------+ | ??# ##!!! + "" #??????????? | | ??# ##!!! # #??????????? | | ??########### +?? #??????????? | | ############# #????## ! #??????????? | | # #?????? ####### #??????????? | | # #?????????+???????????????????? | | + #??????? ???????????????????? | | # #??????? ??????????????????? | | #########?????? ??????????????????? | | #? #?????? ??????+##???##??#?? | | # #??????? ^ ?????? """ #? ? | | # =#??????? ###### "T" #] | | + #??????? "" " " " # | | ########+# #???????? """ " " | | # # #???????? """"" """"## | | / % #? #????????? """""" + | | # "" #? #????????? """ " """" | | # """ #?? #?????????? """ " " | | # T" !#?? ###???????? """ = " " | | # """ #??? ##; ???????" """ " " | | # "" # ##; ???????" """ + + | | # # #;; ??????" """""#""""" " | | # # #;; ??????" "" " " " " | | ########## ;;; ?????" "" " " " " | | #????????# ;;; """""" ;; ; ; " " | | #????????# ;;; @ KEER;; ; ; " " | | =#????????#######;;;; !!];% ; ; " " | | % #?????? ;;; % ppp! !!; ;/;"""" " | | / #???? ;;;;;;;;;;;;p!!!; ; " """" | | #?? ;;;;;;;;;;;;;%;;; ; " """" | | # ; ;;;;;;;;;;;;];;;; + " | | + = o ; ; """" ; " " ! | | # ; ; ""Y" ; " " ! | | #?? """ """ ; ; H !" " + ! | | #???? """T""" ; ; " " " | | #??????#########;; ; " "" """" """"""" """" | | ##???????????###;;;;; """" """" !" " " | | #???????????# ; """" """" " " " | | "T #???????????#!! ; """" """" " " " | | "" #???????????#!! ; " " ! " | | #?#+#???????#! " % " " " | | ##?# #???????# """"""""+"""""#"" """""+"""" | | #??# #???????? ?? " % " " " " | | #### ##########"#+####""" " " " " """ | | % " " " " """" | | % " " " " """T | | +##################+#####"# % " " " " """? ? | | ?????????????????? ????# !" " """" ???? | | ?????????????????? #???######"" " # ????? | | ?????????????????? ]! #?????????? """""" ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 120 Energy Generation 95 Energy Capacity 880 Matter Stores 675 Matter Capacity 675 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Additional Mass Support 9 Armor Coverage 825 Resistance: EM 50 Utility Shielding 66 Phase Shifting 15 Evasion (%) 82 Melee Accuracy 12 Launcher Accuracy 40 Core Analysis 6 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 28 Defensive Hacking 25 Trap Extractor Capacity 6 Item Schematics ----------------- Smartbomb Launcher | -6/Factory | Hacked Powered Armor | -6/Factory | Hacked Cmb. Airjet | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Neutrino Core | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Prc. Matter Filter | -3/Testing | Archive Prc. Energy Filter | -3/Testing | Archive Exp. Coolant Injector | -3/Testing | Archive Vibroblade | -3/Testing | Archive Thermal Defense Suite | -3/Testing | Archive Imp. Diametric Drive | -3/Testing | Archive Cmb. Linear Gravjet | -2/Research | Hacked Exp. Thermal Defense Suite | -2/Quarantine | Archive Adv. Phase Shifter | -2/Section 7 | Scanalyzed Adv. Reaction Control System | -2/Section 7 | Scanalyzed Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Integrity Redistributor LRC Matter Compressor Sigix Shearcannon Transdimensional Reconstructor Terrabomb Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefShieldDrivehammer Manual? 0 Play Time 03:50:27 Cumulative 361.6 hours Start 2025.05.19 @ 14:49:19 End 2025.05.20 @ 18:49:59 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 460 Rogue 460 Adventurer 0 Explorer 0 Win Type - Total 28 Types 12/1/9/1/1/1/0/1/1/1 Lore% 86 Gallery% 78 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7af04fa5-11e2-4997-8f93-40fe1c6263f1