Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.04.21 @ 20:28:21 Player: Catalyst Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (132) 660 Value Destroyed (5480) 5480 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1207) 1207 TOTAL SCORE: 11707 Bonus ------- Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 366 Friendly Fire -159 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 845/950 System Corruption 8% Temperature Cool (12) Movement Core (300) Ox5 Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Compact Battery Energy Well Advanced Terrain Scanner > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Neutrino Core Light Quantum Reactor Advanced Heat Sink Core Analyzer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Matter Compressor Enhanced Optical Array Improved Weapon Cycler > --- WEAPON ----------- Heavy Laser Heavy Laser Force Rifle Heavy Rocket Launcher > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Neutrino Core Neutrino Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Advanced Heat Sink Advanced Heat Sink Large Storage Unit Large Storage Unit Large Matter Pod Advanced Terrain Scanner Improved Weapon Shielding Force Rifle Force Rifle Force Rifle Heavy Beamcaster Heavy Plasma Cannon Coil Gun Coil Gun Enhanced Gauss Cannon Rocket Launcher Rocket Launcher Remote Datajack [Rating: 83] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Hover Unit Makeshift Hover Unit Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Weapon Force Rifle Energy Gun Force Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Enhanced Gauss Cannon Launcher EMP Blaster Slashing Weapon Ripper Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp War Pro Slots Evolved 10 | . . 2 2 2 2 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . Utility 6 | . . 2 . 2 2 . . . . Weapon 2 | . . . . . . 2 . . . Parts Attached 161 | 6 14 27 7 19 47 9 . 8 24 Power 15 | 1 . 5 . 1 6 . . . 2 Engine 10 | 1 . 4 . 1 2 . . . 2 Core 5 | . . 1 . . 4 . . . . Reactor . | . . . . . . . . . . Propulsion 43 | 2 4 5 3 2 16 1 . 5 5 Treads . | . . . . . . . . . . Leg 38 | 2 2 3 3 2 16 1 . 5 4 Wheel 2 | . . 2 . . . . . . . Hover 3 | . 2 . . . . . . . 1 Flight . | . . . . . . . . . . Utility 38 | 1 4 5 2 5 11 3 . 1 6 Device 22 | . . 3 1 3 7 3 . 1 4 Storage 14 | 1 4 1 1 1 4 . . . 2 Processor 2 | . . 1 . 1 . . . . . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 65 | 2 6 12 2 11 14 5 . 2 11 Energy Gun 22 | . 3 5 1 . 4 4 . 1 4 Energy Cannon 5 | . . . . 2 2 . . . 1 Ballistic Gun 12 | 2 . 2 . 3 3 . . . 2 Ballistic Cannon 5 | . . . . 1 2 1 . . 1 Launcher 20 | . 3 5 1 5 3 . . 1 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . . . . Parts Lost 67 | . . 10 2 4 19 3 . 4 25 Power 8 | . . 2 . . 4 . . . 2 Propulsion 20 | . . 2 . 1 8 1 . 1 7 Utility 12 | . . 1 1 1 4 . . . 5 Weapon 27 | . . 5 1 2 3 2 . 3 11 Highest Loss Streak 11 | . . 10 2 2 5 2 . 3 11 Average Slot Usage (%) 96 | . 99 97 97 96 96 99 100 98 89 Engine 6 | . 14 10 9 7 1 5 5 5 4 Leg 22 | . 27 18 36 30 24 22 23 22 12 Device 16 | . . 18 15 17 20 16 17 16 16 Storage 23 | . 27 23 18 23 24 23 23 23 23 Processor 3 | . . 1 . 4 6 5 5 5 3 Energy Gun 9 | . 16 16 17 3 1 18 17 16 3 Ballistic Gun 4 | . 10 . . 3 5 3 . . 9 Ballistic Cannon 2 | . . . . 1 3 . 5 3 3 Launcher 1 | . . 4 . 1 . . . 1 . Naked Turns . | . . . . . . . . . . Heaviest Build 124 | 10 57 73 64 85 107 121 121 121 124 Greatest Support 90 | 20 20 22 51 51 75 75 70 90 85 Greatest Overweight (x) 32 | . 2 17 1 1 3 2 1 2 32 Average Overweight (x) 1 | . 1 2 1 1 1 1 1 1 1 Largest Inventory Capacity 26 | 6 18 24 18 24 26 26 26 26 26 Average Capacity 23 | 5 16 18 18 24 24 26 26 26 25 Most Carried 26 | 5 18 18 18 24 26 26 26 26 23 Average Carried 20 | 3 15 16 16 20 23 25 26 25 18 Final Capacity 26 | 6 18 18 18 24 26 26 26 26 4 Final Carried 26 | 3 18 18 18 23 26 26 26 24 4 Class Distribution -------------------- 22% | Hauler-Mutant 20% | Scavenger-Gunner 19% | Scavenger-Mutant 19% | Mutant 17% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Hauler-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Hauler-Gunner | -4/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp War Pro Matter Collected 3886 | 181 240 575 170 496 1253 229 . 74 668 Remotely 498 | . . 172 8 318 . . . . . Salvage Created 5347 | . 273 969 205 674 1145 645 . 249 1187 Parts 266 | . 27 64 8 40 66 19 . 5 37 Haulers Intercepted 2 | . 1 1 . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 145 | . . . . . . . . 113 32 Prevented 8 | . . . . . . . . 8 . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp War Pro Combat Hostiles Destroyed 112 | . 10 22 5 16 26 9 . 3 21 Melee 1 | . . . . . 1 . . . . Guns 67 | . 7 13 5 5 14 7 . 3 13 Cannons 17 | . . . . 5 8 . . . 4 AOE 25 | . 3 9 . 6 3 . . . 4 Classes Destroyed 15 | . 5 3 1 3 . . . 2 1 Worker 2 | . . 1 . 1 . . . . . Builder 4 | . 1 1 . 1 1 . . . . Tunneler 1 | . . . 1 . . . . . . Hauler 2 | . 1 1 . . . . . . . Operator 3 | . . 3 . . . . . . . Watcher 8 | . 3 3 1 . 1 . . . . Swarmer 23 | . 6 4 . 4 4 . . . 5 Grunt 51 | . 4 12 2 6 13 4 . 1 9 Brawler 1 | . . . . . . . . . 1 Duelist 5 | . . . . 1 . 1 . . 3 Protector 2 | . . . . . . . . 1 1 Sentry 15 | . . 6 3 2 1 2 . . 1 Hunter 4 | . . . . 1 3 . . . . Programmer 10 | . . . . 2 5 2 . . 1 Behemoth 1 | . . . . . . . . 1 . Best Kill Streak 7 | . 4 5 6 4 7 2 . 2 7 Combat Bots Only 7 | . 3 5 4 4 6 2 . 2 7 Max Kills in Single Turn 3 | . 3 3 1 3 2 1 . 2 2 Gunslinging 1 | . 1 . . . . . . 1 . Exploded 3 | . 1 2 . 3 1 . . . 1 Melee 1 | . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp War Pro Damage Taken 9708 | . 116 1193 240 655 2947 811 . 258 3488 Core 1880 | . 26 278 69 75 426 261 . 44 701 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 74 | 100 89 30 87 89 49 . . . . Volleys Fired 289 | . 17 44 21 41 80 23 . 14 49 Largest 4 | . 2 2 2 2 2 4 . 4 4 Hottest 320 | . 130 130 130 145 160 320 . 268 224 Shots Fired 692 | . 34 78 41 74 163 90 . 42 170 Gun 497 | . 27 60 40 33 92 86 . 41 118 Cannon 135 | . . . . 30 63 4 . . 38 Launcher 60 | . 7 18 1 11 8 . . 1 14 Special . | . . . . . . . . . . Kinetic 291 | . 9 7 . 38 126 7 . . 104 Thermal 341 | . 18 53 40 25 29 83 . 41 52 Explosive 36 | . 7 4 . 2 8 . . 1 14 Electromagnetic 24 | . . 14 1 9 . . . . . Robot Hit Streak 50 | . 11 33 50 24 18 28 . 34 15 Robot Miss Streak 7 | . 7 6 7 4 4 2 . 1 3 Penetration Max 1 | . . . . . 1 . . . . Secondary Targets 7 | . 1 . . . . 2 . 2 2 Max Gunslinging Chain 1 | . 1 . . . . 1 . 1 1 Shots Hit Robots 543 | . 29 69 39 56 141 72 . 40 97 Core Hits 412 | . 34 87 41 53 97 21 . 17 62 Critical Hits 27 | . . . . 2 3 6 . 4 12 Critical Kills 7 | . . . . 1 1 . . 2 3 Critical Parts Destroyed 20 | . . . . 1 2 6 . 2 9 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13161 | . 727 1254 585 1534 3530 1654 . 927 2950 Guns 7594 | . 260 598 484 447 1818 1575 . 738 1674 Cannons 2002 | . . . . 550 907 76 . . 469 Explosions 3476 | . 467 656 101 537 719 . . 189 807 Melee . | . . . . . . . . . . Ramming 89 | . . . . . 86 3 . . . Kinetic 4151 | . 92 38 . 587 2240 116 . . 1078 Thermal 5510 | . 168 560 549 410 485 1535 . 738 1065 Explosive 2517 | . 467 191 . 144 719 . . 189 807 Electromagnetic 894 | . . 465 36 393 . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . 1 . . 1 8 . . . 8 Average Corruption 3 | . 1 . . 1 5 . . . 7 Corruption Purged . | . . . . . . . . . . Effects 51 | . 2 . . 3 31 . . . 15 Message Errors 9 | . . . . 1 4 . . . 4 Matter Fused 10 | . . . . . 9 . . . 1 Heat Flow Errors 3 | . . . . . 2 . . . 1 Energy Discharges 8 | . 1 . . . 5 . . . 2 Data Loss (minor) 6 | . 1 . . 1 3 . . . 1 Data Loss (major) 4 | . . . . . 2 . . . 2 Misfires 6 | . . . . . 4 . . . 2 Targeting Errors 5 | . . . . 1 2 . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 145 | . 47 . 8 . 47 . . . 43 Projectiles . | . . . . . . . . . . Explosions 140 | . 47 . 8 . 42 . . . 43 Melee 5 | . . . . . 5 . . . . Knockbacks 31 | . . . . . 27 . . . 4 Impact 1 | . . . . . 1 . . . . Kinetic 24 | . . . . . 20 . . . 4 Secondary 6 | . . . . . 6 . . . . Self-Inflicted Damage 285 | . . 71 14 7 105 . . . 88 Shots 17 | . . 6 1 1 4 . . . 5 Rammed 1 | . . . . . 1 . . . . Targets Rammed 7 | . . . . . 6 1 . . . Kicked 6 | . . . . . 5 1 . . . Crushed . | . . . . . . . . . . Highest Temperature 640 | . 207 270 99 5 282 640 . 60 90 Average Temperature 103 | . 71 83 24 3 132 190 . 30 36 Received Heat Transfer 2352 | . 51 564 126 168 570 153 . 63 657 Effects 10 | . . . . . 2 8 . . . Shutdowns 1 | . . . . . . 1 . . . Energy Bleed 1 | . . . . . . 1 . . . Interference 6 | . . . . . 2 4 . . . Damage (minor) 1 | . . . . . . 1 . . . Damage (core) 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . 1 . 2 . . . . . Impact Corruptions 1 | . . . . . 1 . . . . Robots Melted 2 | . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . 2 . . . Parts Melted 19 | . . . . 1 3 15 . . . Heat Transferred 8015 | . 205 705 750 725 716 2368 . 1074 1472 Parts Sabotaged 4 | . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 6 | . . 2 1 2 1 . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp War Pro Peak Influence 300 | . 212 300 236 213 205 205 . . . Initial 57 | . . 29 12 13 40 57 . . . Average 80 | . 68 123 125 53 72 72 . . . Maximum Alert Level 1 | . 1 1 1 1 1 1 . . . Low Security (%) 85 | 100 77 68 70 90 97 89 . . . Level 1 14 | . 22 31 29 9 2 10 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 27 | . . 4 . 6 12 4 . . 1 Investigation 1 | . . . . 1 . . . . . Extermination 8 | . . . . 2 5 1 . . . Reinforcement 15 | . . 4 . 1 7 3 . . . Assault 1 | . . . . . . . . . 1 Garrison 2 | . . . . 2 . . . . . Intercept . | . . . . . . . . . . Construction Impeded 5 | . . 1 . . 4 . . . . Haulers Reinforced 1 | . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp War Pro Distress Signals 8 | . 1 2 . . 4 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 206 | . 14 30 13 17 48 23 . 34 27 Peak Tracking Total 12 | . 4 6 5 4 7 4 . 12 7 Tactical Retreats 13 | . . . 1 2 6 3 . . 1 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp War Pro Traps Triggered 9 | . 3 . 1 . 4 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 3 | . . . . . . 3 . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 9 | . . . . . . . . 9 . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp War Pro Machines Disabled 15 | . 1 4 1 2 7 . . . . Max in Single Turn 4 | . 1 1 1 1 4 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp War Pro Machines Accessed 19 | . 1 5 . 3 2 1 . 7 . Terminals 9 | . 1 3 . 2 2 1 . . . Fabricators 1 | . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 32 | . 2 8 . 6 2 1 . 13 . Successful 27 | . 1 5 . 6 1 1 . 13 . Failed 5 | . 1 3 . . 1 . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 2 | . . . . . . . . 2 . Terminals 14 | . 2 4 . 5 2 1 . . . Fabricators 1 | . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . Scanalyzers 3 | . . 3 . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 22 | . 1 1 . 5 1 1 . 13 . Record 18 | . . . . 5 . . . 13 . Alert Level 1 | . . . . . 1 . . . . Disarm Traps 1 | . . . . . . 1 . . . Maintenance Status 2 | . 1 1 . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . Build 1 | . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . Process 1 | . . 1 . . . . . . . Scanalyzer 3 | . . 3 . . . . . . . Insert Component 1 | . . 1 . . . . . . . Analyze 2 | . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . 1 2 . 1 1 . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 1 | . . . . 1 . . . . . Matter 153 | . . . . 153 . . . . . Time 81 | . . . . 81 . . . . . Total Robot Build Rating 1 | . . . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 7 | . . 7 . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp War Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp War Pro Total Allies 1 | . . . . 1 . . . . . Largest Group 1 | . . . . 1 . . . . . Highest-Rated Group 6 | . . . . 6 . . . . . Highest-Rated Ally 6 | . . . . 6 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp War Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 3 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp War Pro Turns Passed 11522 | 86 1113 1537 476 1378 2330 1453 61 1067 2021 Spaces Moved 6121 | 69 610 703 252 781 1202 821 41 662 980 Core 18 | 16 . 1 . . . . . . 1 Treads . | . . . . . . . . . . Legs 5950 | 53 599 560 252 781 1202 821 41 662 979 Wheels 142 | . . 142 . . . . . . . Hover 11 | . 11 . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 116 105 150 150 150 152 152 150 150 Average Speed 161 | 103 164 181 150 150 153 152 152 151 182 Slowest Speed 1650 | 120 180 900 150 150 210 183 152 180 1650 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . 2 Exploration Rate (%) 36 | 4 79 42 22 16 29 26 7 70 69 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 3 | . . . . . . . . . 3 Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . . . . 3 Spaces Dug 29 | . . . . . . . . . 29 Terrain Destroyed 258 | . 43 43 2 14 41 2 . 5 108 Melee . | . . . . . . . . . . Projectile 59 | . . . . . 1 2 . . 56 AOE 199 | . 43 43 2 14 40 . . 5 52 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp War Pro Total 7219 | 83 687 888 311 913 1523 986 40 693 1095 Wait 451 | . 13 80 22 51 136 116 . 5 28 Move 6111 | 68 609 702 251 780 1201 820 40 661 979 Hop . | . . . . . . . . . . Pick Up 125 | 9 23 22 6 14 32 9 . 1 9 Fast Attach 10 | . . 1 . 1 7 1 . . . Attach 90 | 6 5 16 4 7 22 5 . 3 22 Detach 12 | . 4 2 . 2 1 1 . . 2 Swap 61 | . 9 10 3 11 18 3 . 5 2 Drop 62 | . 7 11 4 6 20 7 . 4 3 Fire 289 | . 17 44 21 41 80 23 . 14 49 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 7 | . . . . . 6 1 . . . Crush . | . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . 1 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: [*Upp x2]) -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 5) 593 | -10/Materials | Discovered new exit (range 4) 1200 | -10/Materials | Entered another Materials area 1200 | -9/Materials | Evolved 2 slots: Utility x2 1724 | -9/Materials | Discovered new exit (range 15) 1815 | -9/Materials | Core integrity fell below 50% 1836 | -9/Materials | Lost 10 parts (2p2n1u5w) 1958 | -9/Materials | Discovered new exit (range 16) 2327 | -9/Materials | Build established: Scavenger-Mutant 2556 | -9/Materials | Discovered new exit (range 13) 2737 | -9/Materials | Entered another Materials area 2737 | -8/Materials | Evolved 2 slots: Propulsion x2 3206 | -8/Materials | Discovered new exit (range 4) 3207 | -8/Materials | Build established: Mutant 3213 | -8/Materials | Entered Factory 3213 | -7/Factory | Evolved 2 slots: Utility x2 3521 | -7/Factory | Build established: Hauler-Mutant 4416 | -7/Factory | Garrison activated, responded to threat 4460 | -7/Factory | Fabricated K-01 Serf? 4576 | -7/Factory | Discovered new exit (range 6) 4591 | -7/Factory | Entered another Factory area 4591 | -6/Factory | Evolved 2 slots: Utility x2 4890 | -6/Factory | Build established: Scavenger-Mutant 5195 | -6/Factory | Lost 5 parts (1p3n1w) 5582 | -6/Factory | Lost 4 parts (2n1u1w) 5846 | -6/Factory | Lost 3 parts (1p2n) 6201 | -6/Factory | Lost 3 parts (1p1n1u) 6733 | -6/Factory | Build established: Hauler-Mutant 6760 | -6/Factory | Core integrity fell below 50% 6815 | -6/Factory | Discovered new exit (range 11) 6921 | -6/Factory | Entered another Factory area 6921 | -5/Factory | Evolved 2 slots: Weapon x2 7404 | -5/Factory | Build established: Scavenger-Gunner 8161 | -5/Factory | Spotted B-75 Beast 8234 | -5/Factory | Discovered new exit (range 15) 8342 | -5/Factory | Discovered new exit (range 5) 8374 | -5/Factory | Entered Upper Caves 8412 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 8435 | -5/Upper Caves | Entered Warlord 8919 | -5/Warlord | Met Warlord 8944 | -5/Warlord | Warlord's base attacked by MAIN.C 9294 | -5/Warlord | Warlord forces counterattacked 9399 | -5/Warlord | Spotted Striker 9400 | -5/Warlord | Spotted Executioner 9400 | -5/Warlord | Spotted B-86 Titan 9418 | -5/Warlord | Destroyed B-86 Titan 9447 | -5/Warlord | Discovered new exit (range 14) 9449 | -5/Warlord | Spotted Striker 9449 | -5/Warlord | Spotted Striker 9487 | -5/Warlord | Lost 3 parts (1n2w) 9502 | -5/Warlord | Entered Proximity Caves 9504 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 9554 | -4/Proximity Caves | Destroyed 7 combat bots 9562 | -4/Proximity Caves | Lost 3 parts (1p2w) 9687 | -4/Proximity Caves | Lost 4 parts (2n2w) 9749 | -4/Proximity Caves | Learned location of Testing (-3) 9812 | -4/Proximity Caves | Build established: Hauler-Gunner 10137 | -4/Proximity Caves | Spotted B-86 Titan 10190 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 10960 | -4/Proximity Caves | Crushed by falling debris 10960 | -4/Proximity Caves | Core integrity fell below 50% 10972 | -4/Proximity Caves | Crushed by falling debris 11003 | -4/Proximity Caves | Lost 3 parts (2n1u) 11509 | -4/Proximity Caves | Core integrity fell below 20% 11523 | -4/Proximity Caves | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 11491_ G-73 Enforcer knocked back. 11494_ G-73 Enforcer suffers critical hit. 11494_ Destroyed Adv. Heat Sink. 11494_ G-73 Enforcer knocked back. 11494_ Hvy. Plasma Cannon destroyed. 11496_ Imp. Deuterium Engine destroyed. 11498_ Myomer Leg destroyed. 11498_ Mak. Hover Unit destroyed. 11499_ Adv. Cryofiber Web destroyed. 11499_ Enh. Gauss Cannon destroyed. 11500_ Imp. Weapon Cycler destroyed. 11501_ G-73 Enforcer overheating. 11502_ G-73 Enforcer heat damages Hvy. Laser. 11505_ G-73 Enforcer overheating. 11515_ System corrupted: Substantial component data lost. 11517_ G-73 Enforcer overheating. 11520_ Ripper destroyed. 11521_ G-73 Enforcer overheating. 11522_ Dropped Hcp. Storage Unit. 11523_ Dropped Matter Compressor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ? ???????????????????????? | | ?????????????????????? ? ??#????????????????????? | | ?????????????????????? ? #????????????????????? | | ?????????????????????# ?? ????????????????????? | | ????????????????????? ?? ????????????????????? | | ????????????????????? ??? ? ???????????????????? | | ??????????????????### #### ???????????????????? | | ??????????????????# ????????????????????? | | ??????????????????# "" ??#?###??????????????? | | ??????????????????# """"" #??## ##?????????????? | | ??????????????????# """" #??# #?????????????? | | ??????????????????# " ##?# #???????? ???? | | ???????########???# "" "" ### #???????? ???? | | ???????# ##### """ " #?????????# ???? | | ???????# "" " " ##?????????# ???? | | ???????# ### ##?#????????# #??? | | ??????## #?## ##???????? ??# ###? | | ???????# #??### ## ! ;;##????????? ## ? | | ???????# #????###### |!*;### # ? | | ???????# #?????????## g*@!!g ? ## | | ??????## ##?????????# !!! ??$ "## | | ??????# ####??????## !#g### ###??????# "%" | | ??????# #######?# ###?? ##?# ????## " | | ??????# #?# ????? #?## ##### | | ??????# "# ####### #?# ????? ? | | ??????# ## #?????# #?## ##????? ## | | ??????# ## ##????# #??####??????? "##??# ## | | ?????## #????# #??????????????##???# | | ?????# #????# ???????????????????# | | ?????# ########????????????????????# | | ?????## "##???####???????????????# | | ??????## % ##?## #???????????##### | | ???????## ### #?# ##??????????# | | ????????## ##?##% ### ##????????## ### | | ????#########?### ### #???????## ##?# | | ????# ##??### ## #???##### ##??## | | ????# #?## #???# #????# | | ?????# ### % ##??# ##????? | | ?????# #### #########?????? | | #????# % #?????????????? | | #???# #?????????????? | | #?## ################???????????? | | ## ## ## #?????## ##??????????? | | ####" ##"##???## #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 20 Energy Capacity 450 Matter Stores 550 Matter Capacity 650 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 Power Amplification 20 Base Temperature (-) 200 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- Imp. Medium Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ K-01 Serf | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Charge!!! Slippery One Use The Force Challenges ------------ None Game ------ Seed TacticalSwordFilter Manual? 0 Play Time 02:19:38 Cumulative 16.4 hours Start 2021.04.21 @ 17:58:11 End 2021.04.21 @ 20:28:21 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 17 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 14/Dina Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 914ad2c4-9e64-4ada-b1c8-70211e4154be