Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.19 @ 21:33:54 Player: IzRey Result: Destroyed by as-13912 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (112) 560 Value Destroyed (4198) 4198 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (2127) 2127 TOTAL SCORE: 10125 Bonus ------- High Alert Combat Kills 27 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 500 Cogmind --------- Core Integrity 0/700 Matter 249/300 Energy 88/150 System Corruption 2% Temperature Cool (18) Movement Walking (110) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Zionite Composite Leg I > --- UTILITY (5) ------ Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Zionite Light DM Reactor Large Storage Unit Improved Signal Interpreter Matter Filter Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Improved Treads Armored Treads Zionite Composite Leg I > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Targeting Computer Zionite Weapon Casing Zionite Light Carapace > --- WEAPON ----------- Beamcaster Zionite Laser-S RU-N14's Throwing Claymores > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Zionite Light DM Reactor Large Storage Unit Improved Signal Interpreter Matter Filter Hardened Light Armor Plating Medium Reactive Plating Beamcaster Bore Cannon Rocket Launcher RU-N14's Throwing Claymores [Rating: 59] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Medium Reactive Plating Weapon Gauss Rifle Energy Gun Particle Gun Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Mace Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 2 | . . . . 2 . . . . Utility 3 | . . 1 2 . . . . . Weapon 1 | . . 1 . . . . . . Parts Attached 120 | 6 8 17 26 22 2 1 6 32 Power 17 | 1 2 3 3 2 . . . 6 Engine 12 | 1 2 3 1 1 . . . 4 Core 3 | . . . 2 1 . . . . Reactor 2 | . . . . . . . . 2 Propulsion 34 | 2 3 3 6 10 1 1 . 8 Treads 15 | . 3 3 6 . . . . 3 Leg 16 | . . . . 9 1 1 . 5 Wheel 2 | 2 . . . . . . . . Hover 1 | . . . . 1 . . . . Flight . | . . . . . . . . . Utility 24 | 1 1 4 8 2 . . 1 7 Device 7 | . . 2 3 . . . 1 1 Storage 3 | 1 1 1 . . . . . . Processor 3 | . . . 3 . . . . . Hackware . | . . . . . . . . . Protection 11 | . . 1 2 2 . . . 6 Artifact . | . . . . . . . . . Weapon 45 | 2 2 7 9 8 1 . 5 11 Energy Gun 9 | . . 1 1 3 . . . 4 Energy Cannon . | . . . . . . . . . Ballistic Gun 17 | 2 2 5 6 2 . . . . Ballistic Cannon 6 | . . . . 2 1 . 2 1 Launcher 4 | . . . . 1 . . 1 2 Special Weapon 5 | . . . . . . . 1 4 Impact Weapon 3 | . . 1 2 . . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . 2 5 Parts Lost 67 | . 3 3 21 11 . . . 29 Power 10 | . 1 1 3 1 . . . 4 Propulsion 22 | . 1 1 7 4 . . . 9 Utility 15 | . . . 4 2 . . . 9 Weapon 20 | . 1 1 7 4 . . . 7 Highest Loss Streak 11 | . 2 3 8 4 . . . 11 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 90 | . 83 93 88 90 100 100 100 79 Engine 5 | . 13 10 4 1 7 7 7 2 Core 1 | . . . 2 4 . . . . Treads 9 | . 22 21 17 3 . . . 6 Leg 14 | . . . . 22 30 30 30 11 Device 6 | . . 9 12 7 7 7 7 1 Storage 8 | . 14 11 9 7 7 7 7 7 Processor 9 | . . . 11 15 15 15 15 10 Protection 7 | . . 8 8 6 7 7 7 11 Energy Gun 5 | . . 9 . 5 3 . . 9 Ballistic Gun 10 | . 27 21 15 7 7 7 7 1 Ballistic Cannon 3 | . . . . 2 11 15 9 1 Special Weapon 1 | . . . . . . . . 5 Naked Turns . | . . . . . . . . . Heaviest Build 73 | 12 27 46 46 64 70 70 70 73 Greatest Support 70 | 26 40 40 40 62 70 70 70 70 Greatest Overweight (x) 3 | 2 2 1 2 2 1 . . 3 Average Overweight (x) . | . . . . 1 . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 14 Most Carried 15 | 4 6 15 15 15 15 15 15 15 Average Carried 11 | 1 3 10 10 11 15 14 14 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 Final Carried 15 | 4 4 15 10 15 15 15 15 4 Class Distribution -------------------- 28% | Scavenger-Mutant 27% | Mutant 14% | Gunner 11% | Scavenger-Tank 9% | Scavenger-Gunner 7% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Derelict-Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Matter Collected 3192 | 218 335 621 506 697 172 158 71 414 Remotely . | . . . . . . . . . Salvage Created 4757 | . 462 1336 1083 684 108 229 . 855 Parts 263 | . 29 92 58 46 4 10 . 24 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 14 | . . . . . 4 10 . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 99 | . 8 30 20 16 2 5 . 18 Melee 2 | . . . 2 . . . . . Guns 70 | . 8 30 18 10 . 1 . 3 Cannons 13 | . . . . 3 2 4 . 4 AOE 14 | . . . . 3 . . . 11 Classes Destroyed 17 | . 3 7 2 3 . . . 2 Worker 4 | . . 2 1 1 . . . . Builder 5 | . 1 . . 4 . . . . Tunneler 2 | . . 1 . 1 . . . . Recycler 2 | . 1 1 . . . . . . Operator 1 | . . . . 1 . . . . Watcher 5 | . . 2 1 2 . . . . Swarmer 8 | . . 7 . 1 . . . . Grunt 49 | . 8 16 10 9 1 5 . . Brawler 2 | . . 1 1 . . . . . Duelist 1 | . . 1 . . . . . . Sentry 11 | . . 5 5 . 1 . . . Specialist 2 | . . . 2 . . . . . Hunter 3 | . . . 2 1 . . . . Programmer 4 | . . . . 4 . . . . Heavy 1 | . . . . 1 . . . . Z-Light 11 | . . . . . . . . 11 Assembled 6 | . . . . . . . . 6 Best Kill Streak 8 | . 3 7 6 8 1 5 . 6 Combat Bots Only 6 | . 2 4 3 4 1 5 . 6 Max Kills in Single Turn 4 | . 1 2 1 4 1 1 . 3 Gunslinging 1 | . . 1 . . . . . . Exploded 3 | . . . . 3 . . . 3 Melee 1 | . . . 1 . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Damage Taken 9964 | . 490 1007 2542 1764 82 63 . 4016 Core 1475 | . 116 193 445 209 . . . 512 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 124 | . . . . . . . . 124 Core Remaining (%) 55 | 100 53 51 19 . . . . . Volleys Fired 377 | . 38 80 100 82 4 6 . 67 Largest 3 | . 2 3 2 3 3 3 . 3 Hottest 150 | . 40 83 48 141 141 133 . 150 Shots Fired 713 | . 76 210 143 147 12 17 1 107 Gun 614 | . 76 210 143 121 6 6 . 52 Cannon 66 | . . . . 19 6 11 1 29 Launcher 12 | . . . . 7 . . . 5 Special 21 | . . . . . . . . 21 Kinetic 545 | . 76 154 143 97 10 17 1 47 Thermal 135 | . . 56 . 43 2 . . 34 Explosive 33 | . . . . 7 . . . 26 Electromagnetic . | . . . . . . . . . Robot Hit Streak 19 | . 12 10 19 10 6 8 . 10 Robot Miss Streak 10 | . 4 5 3 10 3 1 . 6 Penetration Max 1 | . . . 1 1 . 1 . 1 Secondary Targets 3 | . . 1 2 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . Shots Hit Robots 467 | . 50 125 129 84 7 11 . 61 Core Hits 234 | . 20 60 50 49 5 9 . 41 Critical Kills 5 | . . . . . 1 1 . 3 Critical Parts Destroyed 6 | . 2 . 1 1 . . . 2 Critical Strikes 18 | . 2 . 1 2 1 1 . 11 Destroy 11 | . 2 . 1 1 1 1 . 5 Blast 2 | . . . . 1 . . . 1 Sever 5 | . . . . . . . . 5 Melee Attacks 14 | . . . 13 . . . 1 . Impact 13 | . . . 13 . . . . . Slashing 1 | . . . . . . . 1 . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11281 | . 639 1505 2044 2807 134 269 . 3883 Guns 6272 | . 638 1505 1699 1386 86 99 . 859 Cannons 1003 | . . . . 298 48 170 . 487 Explosions 3170 | . . . . 1123 . . . 2047 Melee 345 | . . . 345 . . . . . Ramming 33 | . 1 . . . . . . 32 Kinetic 5928 | . 638 1107 1699 1389 105 269 . 721 Thermal 1347 | . . 398 . 295 29 . . 625 Explosive 3170 | . . . . 1123 . . . 2047 Electromagnetic . | . . . . . . . . . Impact 345 | . . . 345 . . . . . Slashing 458 | . . . . . . . . 458 Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . 4 4 4 7 2 Average Corruption 3 | . . . . 2 4 4 6 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 83 | . . . . 34 25 13 7 4 Message Errors 23 | . . . . 7 10 3 2 1 Matter Fused 20 | . . . . 3 9 5 2 1 Heat Flow Errors 13 | . . . . 7 3 . 1 2 Energy Discharges 4 | . . . . 3 . 1 . . Parts Rejected 1 | . . . . 1 . . . . Data Loss (minor) 9 | . . . . 4 2 3 . . Data Loss (major) 3 | . . . . 2 . . 1 . Misfires 5 | . . . . 4 . . 1 . Alerts 2 | . . . . 1 1 . . . Weapon Failures 3 | . . . . 2 . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 157 | . . . 19 71 . . . 67 Projectiles 36 | . . . . 3 . . . 33 Explosions 102 | . . . . 68 . . . 34 Melee 19 | . . . 19 . . . . . Knockbacks 3 | . . . . . . . . 3 Impact . | . . . . . . . . . Kinetic 3 | . . . . . . . . 3 Secondary . | . . . . . . . . . Self-Inflicted Damage 91 | . . . . 88 . . . 3 Shots 1 | . . . . 1 . . . . Rammed 25 | . 1 . . . . . . 24 Targets Rammed 26 | . 1 . . . . . . 25 Kicked . | . . . . . . . . . Crushed 1 | . . . . . . . . 1 Highest Temperature 479 | . 2 162 123 458 237 320 172 479 Average Temperature 91 | . 2 35 39 104 92 158 78 127 Received Heat Transfer 3226 | . 270 387 1062 513 39 36 . 919 Effects 10 | . . . . 4 . . . 6 Shutdowns 2 | . . . . 1 . . . 1 Energy Bleed 2 | . . . . . . . . 2 Interference 4 | . . . . 3 . . . 1 Short Circuit 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 2 | . . . 2 . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 2553 | . . 925 . 629 74 . . 925 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Peak Influence 444 | . 177 444 369 316 . . . . Initial 180 | . . 5 180 84 . . . . Average 170 | . 65 214 247 138 . . . . Maximum Alert Level 2 | . . 2 1 1 . . . . Low Security (%) 60 | 100 100 48 29 69 . . . . Level 1 37 | . . 43 70 30 . . . . Level 2 2 | . . 7 . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 19 | . 3 4 4 8 . . . . Investigation 4 | . 1 2 . 1 . . . . Extermination 4 | . . . . 4 . . . . Reinforcement 11 | . 2 2 4 3 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Distress Signals 12 | . . 4 8 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 158 | . 17 49 38 26 2 5 . 21 Peak Tracking Total 7 | . 3 7 6 6 1 5 . 5 Tactical Retreats 9 | . . 4 3 1 . . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Traps Triggered 6 | . 2 2 . 2 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . 1 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Machines Disabled 14 | . 1 . . 12 . . . 1 Max in Single Turn 4 | . 1 . . 4 . . . 1 Garrison Access 1 | . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Machines Accessed 16 | . 1 2 4 9 . . . . Terminals 12 | . 1 2 4 5 . . . . Fabricators 2 | . . . . 2 . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 28 | . 3 3 7 15 . . . . Successful 21 | . 3 3 3 12 . . . . Failed 7 | . . . 4 3 . . . . Catastrophic 1 | . . . . 1 . . . . Database Lockouts . | . . . . . . . . . Manual 10 | . . . . 5 . . 5 . Terminals 20 | . 3 3 7 7 . . . . Fabricators 2 | . . . . 2 . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . . . . 5 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 11 | . 3 3 3 2 . . . . Open DSF 1 | . . . . 1 . . . . Emergency Access Points 1 | . . 1 . . . . . . Recycling Unit Index 1 | . . . 1 . . . . . Locate Traps 2 | . 1 1 . . . . . . Dispatch Records 1 | . . 1 . . . . . . Surveillance Status 1 | . 1 . . . . . . . Zone Layout 4 | . 1 . 2 1 . . . . Fabricator Hacks 1 | . . . . 1 . . . . Network Status 1 | . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 5 | . . . . 5 . . . . Process 1 | . . . . 1 . . . . Report Inventory 1 | . . . . 1 . . . . Retrieve Matter 3 | . . . . 3 . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks 3 | . . . . 3 . . . . Terminals 3 | . . . . 3 . . . . Botnet 3 | . . . . 3 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . . . 3 6 . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 15 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 6 | . . . . 6 . . . . Retrieved Matter 6 | . . . . 6 . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Total Allies 4 | . . . . . . . 4 . Largest Group 4 | . . . . . . . 4 1 Highest-Rated Group 148 | . . . . . . . 148 36 Highest-Rated Ally 39 | . . . . . . . 39 36 Total Orders . | . . . . . . . . . Ally Attacks 1 | . . . . . . . . 1 Total Damage 11 | . . . . . . . . 11 Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 1 2 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Turns Passed 13025 | 73 923 2232 1260 2717 1219 527 1270 2804 Spaces Moved 6361 | 61 452 1028 415 1208 852 403 994 948 Core 13 | 13 . . . . . . . . Treads 2309 | . 387 1028 415 . . . . 479 Legs 3926 | . . . . 1208 852 403 994 469 Wheels 113 | 48 65 . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 160 160 122 125 125 125 110 Average Speed 175 | 85 151 173 214 197 140 125 125 256 Slowest Speed 410 | 150 240 240 320 260 195 125 125 410 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 59 | 5 76 67 45 31 85 62 90 78 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . . . . . . 1 2 . Known Exits Taken 5 | . . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 11 | . . . . . 3 4 4 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 221 | . . . 1 92 3 3 . 122 Melee . | . . . . . . . . . Projectile 30 | . . . 1 11 3 3 . 12 AOE 191 | . . . . 81 . . . 110 Terrain Rammed 1 | . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Total 7452 | 79 615 1299 621 1401 864 414 1021 1138 Wait 443 | 8 107 154 53 71 3 . 10 37 Move 6353 | 60 451 1027 414 1207 851 402 993 948 Hop . | . . . . . . . . . Pick Up 57 | 5 7 12 9 12 1 2 4 5 Fast Attach 46 | 5 . 8 9 12 1 . 1 10 Attach 58 | 1 8 2 17 7 . . 1 22 Detach 17 | . 2 1 5 1 . . 1 7 Swap 16 | . . 7 . 3 1 1 4 . Drop 32 | . 1 8 1 6 3 3 6 4 Fire 377 | . 38 80 100 82 4 6 . 67 Melee 14 | . . . 13 . . . 1 . Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush 26 | . 1 . . . . . . 25 Escape Stasis . | . . . . . . . . . Rewire 12 | . . . . . . . . 12 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 10) 827 | -10/Materials | Discovered new exit (range 11) 990 | -10/Materials | Discovered new exit (range 5) 997 | -10/Materials | Entered another Materials area 997 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1631 | -9/Materials | Lost 3 parts (1p1n1w) 2013 | -9/Materials | Build established: Scavenger-Tank 2045 | -9/Materials | Discovered new exit (range 16) 2252 | -9/Materials | Discovered new exit (range 9) 2731 | -9/Materials | Discovered new exit (range 15) 3146 | -9/Materials | Discovered new exit (range 10) 3229 | -9/Materials | Entered another Materials area 3229 | -8/Materials | Evolved 2 slots: Utility x2 3278 | -8/Materials | Discovered new exit (range 20) 3465 | -8/Materials | Build established: Scavenger-Mutant 3642 | -8/Materials | Discovered new exit (range 9) 3737 | -8/Materials | Identified exit to Factory 4039 | -8/Materials | Core integrity fell below 50% 4084 | -8/Materials | Lost 8 parts (1p3n3u1w) 4317 | -8/Materials | Discovered exit to Factory (range 16) 4458 | -8/Materials | Core integrity fell below 20% 4489 | -8/Materials | Entered Factory 4489 | -7/Factory | Evolved 2 slots: Propulsion x2 4496 | -7/Factory | Lost 4 parts (2n2w) 5922 | -7/Factory | Lost 3 parts (1p2n) 6080 | -7/Factory | Lost 4 parts (1n1u2w) 6498 | -7/Factory | Discovered new exit (range 15) 6601 | -7/Factory | Identified exit to Factory 6812 | -7/Factory | Discovered new exit (range 11) 6832 | -7/Factory | Identified exit to Lower Caves 6863 | -7/Factory | Build established: Scavenger-Gunner 7206 | -7/Factory | Entered Lower Caves 7726 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7759 | -7/Lower Caves | Discovered new exit (range 16) 7786 | -7/Lower Caves | Identified exit to Lower Caves 7839 | -7/Lower Caves | Encountered a Warlord checkpoint 8085 | -7/Lower Caves | Build established: Gunner 8425 | -7/Lower Caves | Entered another Lower Caves area 8873 | -7/Lower Caves | Learned Factory garrison access intel 8920 | -7/Lower Caves | Discovered new exit (range 15) 8951 | -7/Lower Caves | Identified exit to Zion 8952 | -7/Lower Caves | Entered Zion 9009 | -7/Zion | Found Prototype Special Weapon 9009 | -7/Zion | Identified RU-N14's Throwing Claymores 9013 | -7/Zion | Found RU-N14's Throwing Claymores 9018 | -7/Zion | Found RU-N14's Throwing Claymores 9109 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 9114 | -7/Zion | Discovered new exit (range 14) 9131 | -7/Zion | Identified exit to Proximity Caves 9173 | -7/Zion | System corruption cleaned by Quarantine Array 9537 | -7/Zion | Learned location of Quarantine (-2) 9671 | -7/Zion | Given A8's code to call for help 9687 | -7/Zion | Build established: Mutant 9994 | -7/Zion | Imprinted 9997 | -7/Zion | Declared Zion's savior 10054 | -7/Zion | Build established: Derelict-Mutant 10185 | -7/Zion | Opened final containment barrier to the Deep Caves 10205 | -7/Zion | Discovered new exit (range 3) 10205 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10209 | -7/Zion | Identified exit to Deep Caves 10222 | -7/Zion | Entered Deep Caves 10222 | -7/Deep Caves | Accompanied by 4 allies 10716 | -7/Deep Caves | Attacked by Z-Imprinter 10754 | -7/Deep Caves | Core integrity fell below 50% 10772 | -7/Deep Caves | Destroyed Z-Imprinter 10793 | -7/Deep Caves | Lost 11 parts (1p4n3u3w) 11039 | -7/Deep Caves | Build established: Mutant 11242 | -7/Deep Caves | Z-Facility disabled 11282 | -7/Deep Caves | Lost 3 parts (3n) 11314 | -7/Deep Caves | Found Prototype Protection 11314 | -7/Deep Caves | Identified Zio. Weapon Casing 11398 | -7/Deep Caves | Build established: Scavenger-Mutant 11548 | -7/Deep Caves | Lost 3 parts (1n2u) 11802 | -7/Deep Caves | Build established: Mutant 12720 | -7/Deep Caves | Spotted as-91085 12934 | -7/Deep Caves | Spotted as-13912 12939 | -7/Deep Caves | Exposed GOLEM chamber 13002 | -7/Deep Caves | Lost 9 parts (2p1n3u3w) 13026 | -7/Deep Caves | Destroyed by as-13912 with Assembled Focal Cannon Last Messages --------------- 12950_ GOLEM Unit springs to life. 12950_ Med. Reactive Plating destroyed. 12950_ Zio. Weapon Casing destroyed. 12951_ as-58304 GOLEM Unit beginning Prototype Leg integration. 12951_ GOLEM Unit springs to life. 12952_ as-58712 GOLEM Unit beginning Prototype Leg integration. 12955_ System corrupted: Heat flow error (+289). 12960_ Zio. Light DM Reactor destroyed. 12960_ Bore Cannon destroyed. 12963_ Arm. Treads destroyed. 12963_ RU-N14's Throwing Claymores destroyed. 12968_ Beamcaster destroyed. 12971_ Imp. Deuterium Engine destroyed. 12971_ Hrd. Light Armor Plating destroyed. 12980_ System corrupted: Matter fused (-9). 13007_ System corrupted: Heat flow error (+105). 13018_ as-13912: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 13023_ Rocket Launcher destroyed. 13023_ Lrg. Storage Unit destroyed. 13025_ Identified Lgt. Angular Momentum Engine. Map ----- +----------------------------------------------------+ | #?# #???????????????????## ??????????? | | ! ### ####????????????????# ???????????? | | ! " [[#???????????????## ???????????? | | %% ####???????????????? ????????????? | | %% ###?????????????????# #??####??????? | | #??????????????????# #### #??????? | | ###? ????????????# #??????? | | | ##?# #?????????## ### #??????? | | | #?# #????????## ### ##?????? | | || #?# #???????## ## ##????? | | * #?# ##?????## ## ####?? | | #?# ##????# ### ##? | | #?# ####?# #### #? | | * #?# ### #### #? | | #?# ### ##? | | * ### ###?? | | / ## ## ###### | | ## ## ### ## | | [/ % # ## ##?## ### | | ##???# #?# | | // ##????# ### ###### | | [ G ##?????# #### | | ###??????## | | ### ##????????###### | | #????## ;#?????????????## | | ##?????## @ #???????????????# | | # # #???????# #???????????????# # | | #### ## ## ##???????# #???????????????## ## | | ????# ?# ?###????????## ##????????????????#####? | | ????#??# ?????????????#####??????????????????????? | | ????????#????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 625 Resistance: KI 30 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Matter Filtering 30 Item Schematics ----------------- Arc Projector | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Hvy. Riot Gun | -7/Zion | Archive Robot Schematics ------------------ M-14 Sweeper | -7/Zion | Archive C-17 Slicer | -7/Zion | Archive X-57 Shotgunner | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Signs Are For Wimps Challenges ------------ None Game ------ Seed FusionThunderMagmablaster Manual? 0 Play Time 02:55:47 Cumulative 470.7 hours Start 2023.01.08 @ 14:11:20 End 2023.01.19 @ 21:33:54 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 15 Adventurer 17 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 55 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 76x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab5ee83d-f272-44af-9e22-11b7a96cae8b