Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.27 @ 21:06:31 Player: Oliviana Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (61) 305 Value Destroyed (1865) 1865 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4490 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 79/100 System Corruption 25% Temperature Cool (0) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Compact Wheel Compact Wheel > --- UTILITY (6) ------ Improved Heat Sink Small Storage Unit Terrain Scan Processor Target Analyzer > --- WEAPON (3) ------- Plasma Cannon > --- INVENTORY (8) ---- Light Ion Engine Light Ion Engine Light Ion Engine Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Terrain Scan Processor Target Analyzer > --- WEAPON ----------- Plasma Cannon Plasma Cannon Plasma Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Light Nuclear Core [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Terrain Scan Processor Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 4 | . . 2 1 1 Weapon 1 | . . . 1 . Parts Attached 59 | . 3 14 15 27 Power 11 | . . 1 1 9 Engine 9 | . . . 1 8 Core 2 | . . 1 . 1 Reactor . | . . . . . Propulsion 19 | . 2 5 7 5 Treads . | . . . . . Leg 16 | . 2 5 7 2 Wheel 3 | . . . . 3 Hover . | . . . . . Flight . | . . . . . Utility 13 | . 1 4 2 6 Device 8 | . 1 4 . 3 Storage 1 | . . . . 1 Processor 2 | . . . . 2 Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 16 | . . 4 5 7 Energy Gun 3 | . . 1 . 2 Energy Cannon 5 | . . . . 5 Ballistic Gun 4 | . . 3 1 . Ballistic Cannon 3 | . . . 3 . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Corrupted Parts 2 | . . . . 2 System Corruption 18 | . . . . 18 Parts Lost 40 | . . 2 17 21 Power 7 | . . . 2 5 Propulsion 11 | . . . 6 5 Utility 8 | . . . 4 4 Weapon 14 | . . 2 5 7 Highest Loss Streak 13 | . . 1 13 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 68 | . 86 89 76 50 Engine 7 | . 14 10 . 5 Core 1 | . . . 7 . Leg 15 | . 28 21 15 7 Device 13 | . 1 23 18 8 Storage 6 | . 14 11 7 1 Processor 2 | . . . . 6 Protection 1 | . . . 5 1 Energy Gun 5 | . 14 9 . 3 Energy Cannon 3 | . . . . 7 Ballistic Gun 6 | . 14 12 10 . Ballistic Cannon 1 | . . . 9 . Launcher 1 | . . . . 2 Peak Build Rating 25 | 6 7 12 17 25 Average Rating 12 | 6 6 9 13 15 On Entrance 7 | 6 6 7 12 8 Naked Turns . | . . . . . Heaviest Build 37 | 13 15 16 35 37 Greatest Support 33 | 20 20 23 20 33 Greatest Overweight (x) 12 | . . 1 3 12 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 6 | 8 8 8 7 5 Most Carried 8 | 6 8 8 8 4 Average Carried 4 | 6 6 7 5 1 Final Capacity 8 | 8 8 8 5 8 Final Carried 8 | 6 7 8 2 3 Class Distribution -------------------- 56% | Mutant 22% | Scavenger-Mutant 10% | Infiltrator-Tank 8% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Infiltrator-Tank | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1020 | 207 63 195 122 433 Remotely . | . . . . . Salvage Created 2094 | 26 363 520 377 808 Parts 112 | 1 14 31 31 35 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 3 | . . 1 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 45 | . 8 14 11 12 Guns 30 | . 8 13 3 6 Cannons 7 | . . . 3 4 AOE 6 | . . . 5 1 Classes Destroyed 11 | 1 2 2 3 3 Worker 4 | . . . 2 2 Builder 7 | . . . 3 4 Tunneler 1 | 1 . . . . Hauler 1 | . . . . 1 Recycler 2 | . . . . 2 Watcher 1 | . 1 . . . Swarmer 5 | . . 3 2 . Grunt 31 | . 8 9 5 9 Sentry 7 | . . 2 3 2 Programmer 1 | . . . . 1 Heavy 1 | . . . 1 . Best Kill Streak 12 | 1 3 7 12 4 Combat Bots Only 7 | . 3 7 7 3 Max Kills in Single Turn 4 | 1 1 2 4 1 Gunslinging 1 | . . 1 . . Exploded 1 | . . . 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 605 | . 41 84 186 294 Missed 195 | . 14 33 47 101 Damage Taken 5401 | . 300 614 2185 2302 Core 1524 | . 129 146 533 716 Absorbed by Shields . | . . . . . Core Remaining (%) 53 | 100 48 63 3 . Volleys Fired 219 | 7 33 51 45 83 Largest 3 | 2 2 2 3 2 Hottest 160 | 70 70 70 90 160 Shots Fired 375 | 14 66 102 90 103 Gun 263 | 14 66 102 46 35 Cannon 98 | . . . 37 61 Launcher 14 | . . . 7 7 Special . | . . . . . Kinetic 185 | 7 33 62 83 . Thermal 176 | 7 33 40 . 96 Explosive 14 | . . . 7 7 Electromagnetic . | . . . . . Robot Hit Streak 14 | 4 10 12 14 14 Robot Miss Streak 6 | 5 2 2 4 6 Penetration Max . | . . . . . Secondary Targets 5 | . 2 2 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 267 | 6 47 78 61 75 Core Hits 132 | 2 20 35 32 43 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 11 | . 8 3 . . Burn 10 | . 7 3 . . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4622 | 55 508 737 1282 2040 Guns 2032 | 55 489 733 267 488 Cannons 1644 | . . . 472 1172 Explosions 852 | . . . 535 317 Melee . | . . . . . Ramming 94 | . 19 4 8 63 Kinetic 1323 | 18 196 370 739 . Thermal 2353 | 37 293 363 . 1660 Explosive 852 | . . . 535 317 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 24 | . . 6 . 24 Average Corruption 5 | . . 5 . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 17 | . . 13 . 4 Message Errors 3 | . . 2 . 1 Matter Fused 3 | . . 3 . . Heat Flow Errors 4 | . . 2 . 2 Energy Discharges 1 | . . . . 1 Parts Rejected 2 | . . 2 . . Parts Fused 1 | . . 1 . . Misfires 2 | . . 2 . . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 8 | . . . 1 7 Projectiles 1 | . . . 1 . Explosions 7 | . . . . 7 Melee . | . . . . . Knockbacks 8 | . . . 8 . Impact . | . . . . . Kinetic 7 | . . . 7 . Secondary 1 | . . . 1 . Self-Inflicted Damage 251 | . . . 82 169 Shots 10 | . . . 3 7 Rammed . | . . . . . Targets Rammed 34 | . 5 1 3 25 Kicked 34 | . 5 1 3 25 Crushed . | . . . . . Highest Temperature 565 | 90 362 246 431 565 Average Temperature 153 | 40 125 36 191 195 Received Heat Transfer 1995 | . 165 306 630 894 Effects 11 | . 1 . 3 7 Shutdowns 3 | . . . 1 2 Energy Bleed 2 | . 1 . 1 . Interference 1 | . . . . 1 Matter Decay 1 | . . . 1 . Short Circuit 1 | . . . . 1 Damage (minor) 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . 1 . 1 Combat Hostiles 2 | . . 1 . 1 Parts Melted 11 | 1 5 1 . 4 Heat Transferred 5737 | 111 1369 1106 . 3151 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 346 | 5 263 333 346 203 Initial 156 | . 3 113 130 156 Average 151 | 1 129 203 190 123 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 79 | 100 65 58 64 99 Level 1 20 | . 34 41 35 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 15 | . 3 1 3 8 Investigation 2 | . 1 . . 1 Extermination 1 | . . . . 1 Reinforcement 10 | . 2 1 3 4 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . 5 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 78 | . 11 27 15 25 Peak Tracking Total 8 | . 6 8 7 5 Tactical Retreats 9 | . 3 5 . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . 1 3 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 2 | . . 1 . 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . 1 . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . . 1 . 3 Successful 3 | . . 1 . 2 Failed 1 | . . . . 1 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . . 1 . 3 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . . 1 . 2 Retrieve Components 3 | . . 1 . 2 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 7 | . . 2 . 5 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2076 | 49 241 528 324 934 Spaces Moved 890 | 25 107 260 118 380 Core 81 | . . . 4 77 Treads . | . . . . . Legs 720 | 25 107 260 114 214 Wheels 89 | . . . . 89 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 120 120 120 50 100 Average Speed 144 | 120 120 120 157 166 Slowest Speed 650 | 120 120 190 200 650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 3 20 27 20 11 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 56 | . . . 43 13 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 55 | . . . 43 12 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1317 | 31 160 385 181 560 Wait 98 | . 5 50 . 43 Move 887 | 24 107 259 117 380 Hop . | . . . . . Pick Up 10 | . 4 3 1 2 Fast Attach 27 | . . 4 5 18 Attach 16 | . 1 2 8 5 Detach . | . . . . . Swap 17 | . 2 9 2 4 Drop 10 | . 4 6 . . Fire 219 | 7 33 51 45 83 Melee . | . . . . . Ram . | . . . . . Kick 33 | . 4 1 3 25 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 50 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Core integrity fell below 50% 284 | -10/Materials | Discovered new exit (range 3) 291 | -10/Materials | Entered another Materials area 291 | -9/Materials | Evolved 2 slots: Utility x2 303 | -9/Materials | Build established: Mutant 732 | -9/Materials | Destroyed 7 combat bots 737 | -9/Materials | Discovered new exit (range 15) 819 | -9/Materials | Entered another Materials area 819 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 931 | -8/Materials | Lost 4 parts (2n1u1w) 1079 | -8/Materials | Discovered new exit (range 13) 1099 | -8/Materials | Core integrity fell below 50% 1112 | -8/Materials | Core integrity fell below 20% 1140 | -8/Materials | Lost 13 parts (2p4n3u4w) 1143 | -8/Materials | Entered Factory 1143 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1154 | -7/Factory | Destroyed 7 combat bots 1446 | -7/Factory | Lost 6 parts (1p3n2u) 1554 | -7/Factory | Lost 4 parts (1p1u2w) 1733 | -7/Factory | Garrison activated, responded to threat 1765 | -7/Factory | Core integrity fell below 50% 1817 | -7/Factory | Lost 7 parts (1p2n1u3w) 1820 | -7/Factory | Core integrity fell below 20% 2036 | -7/Factory | System corruption reached 10% 2058 | -7/Factory | Garrison activated, responded to threat 2077 | -7/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 02036_ K-01 Serf collects debris. 02038_ U-05 Engineer lays Concrete. 02039_ K-01 Serf collects debris. 02041_ Acquired 10 matter. 02042_ U-05 Engineer lays Concrete. 02043_ K-01 Serf collects debris. 02044_ Acquired Corrupted Com. Wheel. 02044_ Integrated Corrupted Com. Wheel (+8). 02046_ K-01 Serf destroyed. 02052_ U-05 Engineer lays Concrete. 02054_ P-70 Sage resets U-05 Engineer, system corruption cleaned. 02056_ Broken Plasma Cannon destroyed. 02058_ P-70 Sage calls for garrison reinforcements. 02058_ ALERT: Activating Garrison Access F002. 02059_ G-47 Trooper emerges from the garrison. 02062_ Lgt. Nuclear Core destroyed. 02067_ R-06 Scavenger collects Lgt. Ion Engine. 02073_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02076_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F012. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ??????????? | | ??????????????????????????????????? ??????????? | | ???????????????################### ?????????? | | ???????????????# ?????????? | | ???????????????# ????????? | | ???????????????# ???????? | | ???????????????# @ "???????? | | ???????????????# """ ????? | | ???????????????# [ """?????? | | ???????????????# ? ??? | | ???????????????# p################ """ "???? | | ???????####+#### p # #?????# """ ""??? | | ?????? # ####### """ """?? | | ?????? # # ??? | | ?????? # # % """ ""?? | | ?????? uu %+ !! = # """ """ ? | | ?????? # %!% %# ! ^ """ """ | | ?????? # %![[% %+%% | | ??????? # !![ %#% """ """ | | ???????####+############ *%[ # """ """ | | ??????????????????? ???# == % # """ """ | | ??????????????????????## # | | ???????????????????????# " # *""" | | ??????????????????????## ! 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""" | | ???????????????????????# G # =" " """ | | ??????????????????????## "" # "Y" | | ???????????????????????# " # """ | | ???????????????????????/ # | | ???????????????????????##### #### | | ?????????????????????????######?#####+#### | | ????????????????????????????????? ???????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 600 Evasion (%) 55 Target Analysis 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Challenges ------------ None Game ------ Seed MomentumHelicalThermoblaster Manual? 0 Play Time 00:19:20 Cumulative 12.5 hours Start 2025.02.27 @ 20:46:34 End 2025.02.27 @ 21:06:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: e516828c-9755-40bf-9750-344306b586b5