Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.23 @ 00:47:37 Player: Nori Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (5) 25 Value Destroyed (87) 87 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 2332 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Experimental Armor Integrity Analyzer Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Advanced Core Analyzer Light Armor Plating Mobile Refinery Mk. CCLXVII Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Small Storage Unit Advanced Targeting Computer Experimental Armor Integrity Analyzer > --- WEAPON ----------- Minigun High-powered Shotgun > --- INVENTORY -------- Cooling System Advanced Core Analyzer Light Armor Plating Advanced System Shield Mobile Refinery Mk. CCLXVII Hacking Drone Bay [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion VTOL Module Leg Aluminum Leg Flight Unit VTOL Module Utility Small Storage Unit Device Hacking Drone Bay Storage Small Storage Unit Processor Improved Targeting Computer Hackware Advanced System Shield Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 32 | 6 1 10 1 13 1 Power 2 | 1 . . 1 . . Engine 2 | 1 . . 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . 4 . 2 . Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 6 | . . 4 . 2 . Utility 14 | 1 1 2 . 9 1 Device 3 | . . . . 3 . Storage 1 | 1 . . . . . Processor 6 | . 1 1 . 4 . Hackware 1 | . . . . . 1 Protection 3 | . . 1 . 2 . Artifact . | . . . . . . Weapon 8 | 2 . 4 . 2 . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 . 2 . 2 . Ballistic Cannon 2 | . . 2 . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 1 . 5 . Parts Lost 6 | . 1 . . . 5 Power . | . . . . . . Propulsion 4 | . 1 . . . 3 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Highest Loss Streak 4 | . 1 . . . 4 Average Slot Usage (%) 85 | . 89 81 100 89 71 Engine 10 | . 14 11 11 11 6 Leg 6 | . 19 9 . . . Flight 18 | . . 6 33 33 22 Storage 11 | . 14 11 11 11 10 Processor 13 | . 12 11 11 12 17 Protection 5 | . . 11 11 9 . Ballistic Gun 16 | . 28 11 11 12 13 Ballistic Cannon 2 | . . 11 11 . . Naked Turns . | . . . . . . Heaviest Build 14 | 9 9 14 14 14 13 Greatest Support 20 | 20 20 15 15 15 15 Greatest Overweight (x) 2 | 1 . 2 . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 Average Capacity 5 | 4 6 6 6 6 5 Most Carried 6 | 3 6 6 6 6 6 Average Carried 4 | 1 3 3 5 5 5 Final Capacity 6 | 6 6 6 6 6 4 Final Carried 6 | 1 5 5 5 6 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 584 | 147 122 41 47 80 147 Remotely . | . . . . . . Salvage Created 78 | . 22 41 15 . . Parts 11 | . 4 5 2 . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 3 | . . 1 2 . . Guns 1 | . . . 1 . . Cannons 2 | . . 1 1 . . Classes Destroyed 3 | . 1 1 1 . . Worker 2 | . 2 . . . . Swarmer 2 | . . . 2 . . Sentry 1 | . . 1 . . . Best Kill Streak 2 | . 1 1 2 . . Combat Bots Only 2 | . . 1 2 . . Max Kills in Single Turn 1 | . 1 1 1 . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 1082 | . 98 174 115 . 695 Core 414 | . . . 20 . 394 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 29 | . 17 5 7 . . Largest 2 | . 2 2 2 . . Hottest 55 | . 40 55 55 . . Shots Fired 58 | . 34 10 14 . . Gun 46 | . 34 5 7 . . Cannon 12 | . . 5 7 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 58 | . 34 10 14 . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 7 | . 6 7 2 . . Robot Miss Streak 3 | . 3 1 3 . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 33 | . 19 9 5 . . Core Hits 9 | . 5 2 2 . . Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 426 | . 246 97 83 . . Guns 210 | . 166 27 17 . . Cannons 136 | . . 70 66 . . Explosions 80 | . 80 . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 346 | . 166 97 83 . . Thermal 80 | . 80 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 8 | . 8 . . . . Projectiles . | . . . . . . Explosions 8 | . 8 . . . . Melee . | . . . . . . Knockbacks 1 | . . . 1 . . Impact . | . . . . . . Kinetic 1 | . . . 1 . . Secondary . | . . . . . . Self-Inflicted Damage 98 | . 98 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 55 | . . 23 55 . . Average Temperature 19 | . . 11 24 . . Received Heat Transfer 126 | . . 60 . . 66 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 50 | . 50 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 92 | . 60 70 92 . . Initial 27 | . . 25 27 . . Average 37 | . 30 43 69 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 1 . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 29 | . 2 5 3 . 19 Peak Tracking Total 9 | . 1 3 2 . 9 Tactical Retreats 6 | . . . . . 6 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled 2 | . 2 . . . . Max in Single Turn 2 | . 2 . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 1 | . . 1 . . . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 2 | . . 2 . . . Successful 1 | . . 1 . . . Failed 1 | . . 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . 1 . . . Terminals 2 | . . 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . 1 . . . Alert Level 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 151 | . . . . 151 151 Highest-Rated Ally 39 | . . . . 39 39 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 1354 | 43 360 168 97 430 256 Spaces Moved 1900 | 34 256 134 180 762 534 Core 50 | 19 . . . . 31 Treads . | . . . . . . Legs 336 | 15 256 65 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 1514 | . . 69 180 762 503 Fastest Speed 34 | 50 120 34 34 34 34 Average Speed 52 | 91 120 92 34 34 40 Slowest Speed 210 | 120 120 210 34 34 117 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 3 | . . . 1 . 2 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 3 52 21 45 82 66 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . 1 3 . Spaces Dug . | . . . . . . Terrain Destroyed 25 | . 25 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 25 | . 25 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 2205 | 46 282 168 201 932 576 Wait 189 | . . . 13 137 39 Move 1890 | 33 255 133 177 761 531 Hop 2 | . . . 1 . 1 Pick Up 38 | 7 7 12 1 11 . Fast Attach . | . . . . . . Attach 16 | 6 1 4 . 4 1 Detach 1 | . . . . 1 . Swap 16 | . . 6 1 9 . Drop 24 | . 2 8 1 9 4 Fire 29 | . 17 5 7 . . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 104 | -10/Materials | Discovered new exit (range 15) 274 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 404 | -10/Materials | Entered another Materials area 404 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 569 | -9/Materials | Discovered new exit (range 5) 572 | -9/Materials | Entered Mines 665 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 669 | -9/Mines | Entered Zion 723 | -7/Zion | Found Prototype Device 757 | -7/Zion | Given A8's code to call for help 779 | -7/Zion | Learned location of Quarantine (-3) 852 | -7/Zion | Imprinted 854 | -7/Zion | Declared Zion's savior 890 | -7/Zion | Given the Hacking Drone Bay 893 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 895 | -7/Zion | Found Prototype Device 897 | -7/Zion | Identified Hacking Drone Bay 948 | -7/Zion | Received a visual enhancement algorithm 953 | -7/Zion | Learned location of Warlord (-5) 1037 | -7/Zion | Found Prototype Processor 1038 | -7/Zion | Identified Exp. Target Analyzer 1042 | -7/Zion | Found Prototype Processor 1043 | -7/Zion | Identified Exp. Armor Integrity Analyzer 1062 | -7/Zion | Discovered new exit (range 11) 1099 | -7/Zion | Entered Proximity Caves 1099 | -6/Proximity Caves | Accompanied by 4 allies 1225 | -6/Proximity Caves | Spotted B-75 Beast 1242 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 1272 | -6/Proximity Caves | Core integrity fell below 50% 1283 | -6/Proximity Caves | Lost 4 parts (2n1u1w) 1342 | -6/Proximity Caves | Core integrity fell below 20% 1355 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- GOAL=ESCAPE 01225_ VTOL Module destroyed. 01242_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 01242_ B-48 Gladiator springs to life. 01242_ G-50 Soldier springs to life. 01243_ Knocked back. 01243_ Dropped Minigun. 01244_ Penetrated by Slug. 01246_ Y-64 Sentinel: "REQUESTING BACKUP." 01246_ Adv. Targeting Computer destroyed. 01249_ Knocked back. 01252_ VTOL Module destroyed. 01252_ Hpw. Shotgun destroyed. 01253_ Dropped Lgt. Ion Engine. 01331_ Acquired 72 matter. 01333_ Acquired 70 matter. 01337_ VTOL Module destroyed. 01339_ Acquired 5 matter. 01340_ Dropped Cooling System. 01341_ Dropped Sml. Storage Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????###???#####??????????????????????? | | ???????????????## #??## ##?????????????????????? | | ???????????????# #??# #####?????????????????? | | ??????????????## #??# #?????????????????? | | ?????????????## #### #?????????????????? | | ###??????????# ## ##????????????????? | | ##????????## #????????????????? | | #???????## ## #????????????????? | | ##??????## ##?##????????????????? | | #??????## ###?????????????????? | | ######## ## ##????????????????? | | = ## ### #????????????????? | | !%[ #?# #????????????????? | | *! ######## ### ##????????????????? | | ## #?????## s ## ##?????????????????? | | #####?????# s s ##?????????????????? | | ##??????## s ####??????????????? | | ###?????# #### @ ## #??????????????? | | #?????# #??## ### #??????????????? | | ## #????####### ##?## ##?????????????? | | ?######?????# ##??## #?????????????? | | ????????????# ##???# #?????????????? | | #???????????# #????# #?????????????? | | ###?????????#### ##????## #?????????????? | | #????????????## ##?##???## #??###????????? | | #?????????????# ##?# "#???# ### #????????? | | ##????????????###???"" #??## ##???????? | | #?????????????????##" "#### ##??????? | | ##???????????????##" # #??????? | | ??????????????## ## ###??????? | | ??????????????# ## #######????????? | | ??????????????# ##?????????????? | | ???????????????????# #?????????????? | | ???????????????????## ###?????????????? | | ????????????????????## ###???????????????? | | ##???????????????????## ##?????????????????? | | #????????????????????## ###??????????????????? | | #?????????????????????## ##????????????????????? | | ##?????????????????????## #?????????????????????? | | #???????????####???##### #?????????????????????? | | #???????????# ##?## ##?????????????????????? | | #???????????# ### ##??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 8 Armor Integrity Analysis 90 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombTargetInterpreter Manual? 0 Play Time 00:21:38 Cumulative 117.6 hours Start 2021.05.23 @ 00:29:35 End 2021.05.23 @ 00:47:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 2 Types 0/0/0/2/0/0/0/0/0 Lore% 32 Gallery% 60 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc2065f3-1ff0-48b7-8259-9678f9c12a4f