Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.25 @ 11:14:38 Player: Anting Result: Destroyed by Fusion Bomb Trap Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (46) 230 Value Destroyed (1426) 1426 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1119) 1119 TOTAL SCORE: 5855 Bonus ------- Follower Combat Kills 119 Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 206/300 Energy 98/100 System Corruption 2% Temperature Cool (2) Movement Walking (260) Ox2 Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Armored Leg > --- UTILITY (6) ------ High-capacity Storage Unit Seismic Detector Targeting Computer Core Analyzer > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (20) --- Fission Core Advanced Heat Sink Large Storage Unit Energy Well (350) Energy Well (350) Advanced Signal Interpreter Transmission Jammer Improved Reaction Control System Phase Shifter Improved Hacking Suite EM Pulse Cannon Heavy Ion Cannon Hypervelocity Gauss Rifle Heavy Rocket Launcher Scatter Rocket Array CPS Tube (2) Peak State ------------ > --- POWER ------------ F-cell Engine Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Advanced Targeting Computer Core Analyzer Medium Reactive Plating Hacking Suite > --- WEAPON ----------- Companion Sword > --- INVENTORY -------- Light Angular Momentum Engine Light Fission Core Flexi-carbon Leg Flexi-carbon Leg Large Storage Unit Energy Well Energy Well Advanced Signal Interpreter Transmission Jammer Phase Shifter Improved Light Armor Plating Force Field Improved Hacking Suite EM Pulse Cannon Heavy Ion Cannon Hypervelocity Gauss Rifle Heavy Rocket Launcher Scatter Rocket Array CPS Tube [Rating: 64] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Wheel Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Companion Sword Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Launcher Scatter Rocket Array Special Weapon Junk Cannon Slashing Weapon Companion Sword Build | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Gar Slots Evolved 8 | . . . . 8 . Power 1 | . . . . 1 . Propulsion 3 | . . . . 3 . Utility 4 | . . . . 4 . Weapon . | . . . . . . Parts Attached 61 | 7 . 5 10 38 1 Power 10 | 1 . . 1 8 . Engine 6 | 1 . . . 5 . Core 4 | . . . 1 3 . Reactor . | . . . . . . Propulsion 18 | 2 . 2 2 12 . Treads 2 | . . 2 . . . Leg 14 | 2 . . 2 10 . Wheel 2 | . . . . 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 24 | 2 . . 5 16 1 Device 12 | 1 . . 3 7 1 Storage 3 | 1 . . 2 . . Processor 6 | . . . . 6 . Hackware 1 | . . . . 1 . Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 9 | 2 . 3 2 2 . Energy Gun . | . . . . . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 4 | 2 . 2 . . . Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 2 . Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 2 2 . Parts Lost 34 | . . 2 . 32 . Power 8 | . . . . 8 . Propulsion 14 | . . 1 . 13 . Utility 12 | . . 1 . 11 . Weapon . | . . . . . . Highest Loss Streak 11 | . . 1 . 11 . To Critical Strikes . | . . . . . . Average Backups 10 | 2 4 6 9 15 16 Power . | . 1 1 . 1 1 Propulsion . | 1 2 2 . . . Utility 4 | . . . 4 8 9 Weapon 3 | . 1 1 3 5 5 Tool/Special . | . . . . . . Unused Backups 23 | . . 2 7 2 12 Power 3 | . . 1 1 . 1 Propulsion 3 | . . . 3 . . Utility 10 | . . . 2 1 7 Weapon 5 | . . 1 . 1 3 Tool/Special 2 | . . . 1 . 1 Average Slot Usage (%) 74 | . 100 96 71 70 40 Engine 4 | . 14 14 2 3 . Core 4 | . . . 7 4 . Treads 4 | . . 13 4 . . Leg 17 | . 28 14 18 17 6 Device 9 | . 14 10 9 10 6 Storage 10 | . 14 14 12 6 6 Processor 4 | . . . . 13 13 Energy Cannon 2 | . . 4 2 . . Ballistic Gun 5 | . 28 23 2 . . Slashing Weapon 6 | . . . 10 6 6 Peak Build Rating 64 | 7 7 11 24 64 30 Average Rating 22 | 5 7 8 16 43 25 On Entrance 11 | . 7 7 10 23 24 Avg Prop Armor Cover (%) 7 | . . 7 . 9 . Naked Turns 254 | . . . 254 . . Heaviest Build 89 | 15 15 23 53 89 45 Greatest Support 95 | 20 20 40 40 95 16 Greatest Overweight (x) 8 | 1 . . 1 8 2 Average Overweight (x) . | . . . . . 2 Largest Inventory Capacity 20 | 8 8 8 20 20 20 Average Capacity 13 | 7 8 8 13 17 20 Most Carried 20 | 4 4 8 19 20 16 Average Carried 10 | 2 4 6 9 15 15 Final Capacity 20 | 8 8 8 15 20 20 Final Carried 17 | 4 4 8 15 17 16 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -8 -6 -6 ----------- Run | Yrd Mat Sub Scr Fac Gar Matter Collected 1007 | 225 16 282 107 377 . Remotely . | . . . . . . Salvage Created 1645 | 15 16 250 . 1327 37 Parts 91 | 4 1 14 . 71 1 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 14 | . . 14 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Gar Combat Hostiles Destroyed 30 | . . 6 . 21 3 Melee 17 | . . . . 17 . Guns 5 | . . 5 . . . Cannons 1 | . . 1 . . . AOE 7 | . . . . 4 3 Classes Destroyed 13 | 1 1 3 . 8 . Worker 9 | . . . . 9 . Builder 1 | . . . . 1 . Tunneler 2 | 1 . . . 1 . Hauler 1 | . . . . 1 . Mechanic 1 | . . . . 1 . Operator 1 | . 1 . . . . Watcher 1 | . . . . 1 . Swarmer 12 | . . 1 . 8 3 Grunt 4 | . . 2 . 2 . Sentry 2 | . . . . 2 . Hunter 8 | . . . . 8 . Programmer 1 | . . . . 1 . Subdweller 3 | . . 3 . . . Best Kill Streak 9 | 1 1 2 . 9 3 Combat Bots Only 4 | . . 2 . 4 3 Max Kills in Single Turn 4 | 1 1 1 . 4 3 Gunslinging . | . . . . . . Exploded 4 | . . . . 4 3 Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Gar Hostile Shots Fired 697 | . 2 27 . 665 3 Missed 207 | . 1 5 . 200 1 Hits 490 | . 1 22 . 465 2 Projectile 490 | . 1 22 . 465 2 Critical Strikes 7 | . . 1 . 6 . Damage Taken 4768 | . 11 483 . 4143 131 Core 924 | . . 64 . 814 46 Absorbed by Shields 561 | . . . . 561 . Ignored by Resistances 745 | . . . . 745 . Regen/Repaired (Parts) 206 | . . . . 206 . Core Remaining (%) 87 | 100 . . 74 . . Volleys Fired 35 | 3 3 27 . 1 1 Largest 2 | 2 2 2 . 1 1 Hottest 110 | 40 40 110 . 39 50 Shots Fired 66 | 6 6 52 . 1 1 Gun 56 | 6 6 44 . . . Cannon 8 | . . 8 . . . Launcher 2 | . . . . 1 1 Special . | . . . . . . Kinetic 56 | 6 6 44 . . . Thermal 8 | . . 8 . . . Explosive 2 | . . . . 1 1 Electromagnetic . | . . . . . . Robot Hit Streak 6 | 2 1 6 . 3 2 Robot Miss Streak 5 | 2 3 2 . . 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 129 | 2 2 30 . 94 1 Core Hits 56 | 1 3 10 . 38 4 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 139 | . . . . 135 4 Impact . | . . . . . . Slashing 139 | . . . . 135 4 Piercing . | . . . . . . Sneak Attacks 15 | . . . . 15 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5235 | 28 30 411 . 4519 247 Guns 409 | 28 26 355 . . . Cannons 56 | . . 56 . . . Explosions 488 | . . . . 241 247 Melee 4278 | . . . . 4278 . Ramming 4 | . 4 . . . . Kinetic 409 | 28 26 355 . . . Thermal 56 | . . 56 . . . Explosive 488 | . . . . 241 247 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 4278 | . . . . 4278 . Piercing . | . . . . . . Highest Corruption 4 | . 4 4 . 2 2 Average Corruption 2 | . 3 4 . 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 44 | . . 33 . 7 4 Message Errors 8 | . . 7 . 1 . Matter Fused 13 | . . 9 . 1 3 Heat Flow Errors 9 | . . 5 . 3 1 Energy Discharges 2 | . . 2 . . . Parts Rejected 2 | . . 1 . 1 . Parts Fused 1 | . . 1 . . . Data Loss (minor) 2 | . . 2 . . . Data Loss (major) 1 | . . 1 . . . Misfires 4 | . . 4 . . . Alerts 1 | . . . . 1 . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 424 | . . . . 424 . Projectiles . | . . . . . . Explosions 14 | . . . . 14 . Melee 410 | . . . . 410 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 36 | . . . . . 36 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed 1 | . 1 . . . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 263 | . . 259 . 263 227 Average Temperature 106 | . . 93 . 115 118 Received Heat Transfer 669 | . 6 66 . 597 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 74 | . . 74 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Gar Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 96 | 100 100 . . 97 92 Level 1 3 | . . . . 2 7 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 243 | 5 5 . . 243 241 Initial 137 | . . . . . 137 Average 78 | . . . . 77 147 Influence Increases 1068 | 5 5 70 . 884 104 Destroy 0b10 Robot/C 600 | . . 60 . 480 60 Destroy 0b10 Robot/NC 80 | 5 5 . . 70 . Destroy Leader 124 | . . 10 . 104 10 Allied During Kill 11 | . . . . 11 . Successful Hack 36 | . . . . 36 . Disable Machine 15 | . . . . 15 . Destroy Structure 52 | . . . . 18 34 Partial Spotted 15 | . . . . 15 . Lose Combat Pursuer 135 | . . . . 135 . Influence Decreases 827 | 5 5 70 . 688 59 Entered New Map 59 | . . . . . 59 Time Decay 478 | 5 5 70 . 398 . Lost Part 270 | . . . . 270 . Lost Ally 20 | . . . . 20 . Squads Dispatched 16 | . 1 . . 15 . Investigation 7 | . . . . 7 . Extermination 3 | . . . . 3 . Reinforcement 5 | . 1 . . 4 . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 2 | . . . . 2 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Gar Distress Signals 3 | . . . . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 65 | . 3 6 . 52 4 Peak Tracking Total 9 | . 2 2 . 9 3 Tactical Retreats 5 | . . . . 5 . Traps | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Gar Traps Triggered 9 | . 2 3 . 2 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -6 -6 ---------- Run | Yrd Mat Sub Scr Fac Gar Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Gar Machines Accessed 16 | . . . 4 11 1 Terminals 6 | . . . . 5 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 4 | . . . . 4 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 49 | . . . 22 24 3 Successful 33 | . . . 22 11 . Failed 16 | . . . . 13 3 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 15 | . . . . 15 . Terminals 14 | . . . . 11 3 Fabricators . | . . . . . . Repair Stations 3 | . . . . 3 . Recycling Units 7 | . . . . 7 . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 3 . Terminal Hacks 24 | . . . 22 2 . Record 17 | . . . 17 . . Robot Analysis 4 | . . . 4 . . Open Door 1 | . . . 1 . . Registered Components 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 6 | . . . . 6 . Terminals 2 | . . . . 2 . Assimilate 1 | . . . . 1 . Botnet 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . . . . 4 . Fedlink 4 | . . . . 4 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . . . . 6 1 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 22 | . . . . 22 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 ------------ Run | Yrd Mat Sub Scr Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 2 | . . . . 2 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Gar Total Allies 3 | . . . . 3 . Largest Group 2 | . . . . 2 . Highest-Rated Group 64 | . . . . 64 . Highest-Rated Ally 32 | . . . . 32 . Total Orders . | . . . . . . Ally Attacks 11 | . . . . 11 . Total Damage 406 | . . . . 406 . Kills 3 | . . . . 3 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Gar Active Infowar (turns) 2760 | 12 141 1079 15 1244 269 Optics 575 | . . . . 575 . Structural 1256 | . . . 14 1242 . Traps 1 | . . . 1 . . Seismic 2126 | 12 141 1079 . 625 269 Robot Analysis Total 4 | . . . 4 . . Derelict Logs Recovered 5 | . . 1 4 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -6 -6 ------------- Run | Yrd Mat Sub Scr Fac Gar Turns Passed 7910 | 78 141 1370 3922 2130 269 Spaces Moved 4285 | 48 44 793 2382 921 97 Core 514 | 4 . . 510 . . Treads 938 | . . 524 414 . . Legs 2743 | 44 44 269 1458 831 97 Wheels 90 | . . . . 90 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 50 120 260 Average Speed 153 | 115 120 146 148 162 260 Slowest Speed 400 | 120 120 160 190 400 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 5 13 40 88 33 29 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 5 | . . . 4 1 . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 5 | . . . 5 . . Spaces Dug 8 | . . . . 8 . Terrain Destroyed 42 | . . 2 . 20 20 Melee 8 | . . . . 8 . Projectile 2 | . . 2 . . . AOE 32 | . . . . 12 20 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Gar Total 5371 | 61 126 950 2773 1353 108 Wait 729 | . 79 114 327 206 3 Move 4281 | 47 43 792 2381 921 97 Hop . | . . . . . . Pick Up 60 | 4 . 6 29 21 . Fast Attach 39 | 7 . 2 8 22 . Attach 23 | . . 1 1 19 2 Detach 5 | . . . 1 3 1 Swap 6 | . . 3 2 1 . Drop 37 | . . 5 24 8 . Fire 35 | 3 3 27 . 1 1 Melee 139 | . . . . 135 4 Ram . | . . . . . . Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 16 | . . . . 16 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -8/Scraptown -6/Factory (discovered 5 exits: Fac x2 / *Low x2 / Gar) -6/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 9) 220 | -10/Materials | Entered Subcaves 221 | -10/Subcaves | Approached by a straggling Scientist 316 | -10/Subcaves | Build established: Mutant 338 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 633 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 820 | -10/Subcaves | Discovered new exit (range 16) 1097 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1099 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1118 | -10/Subcaves | Learned Materials stockpile data 1590 | -10/Subcaves | Entered Scraptown 1590 | -8/Scraptown | System corruption cleaned by C-Scrubber 1771 | -8/Scraptown | Visited UFD Registry 1771 | -8/Scraptown | Registered with UFD as "Carbonninja" 1867 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 1870 | -8/Scraptown | Learned Factory stockpile data 1872 | -8/Scraptown | Learned Factory garrison access intel 1874 | -8/Scraptown | Learned location of 1 exit from Factory 1875 | -8/Scraptown | Learned location of Testing (-2) 2018 | -8/Scraptown | Visited Observation Area 2120 | -8/Scraptown | Visited Junk Repository 2242 | -8/Scraptown | Visited Sword Containment 2286 | -8/Scraptown | Delivered Scrap Shield to a Scientist 2331 | -8/Scraptown | Visited Science Testing Area 2340 | -8/Scraptown | Visited Analyses Database 2350 | -8/Scraptown | Visited Scrapoid Research Area 2361 | -8/Scraptown | Visited Curators Association 2373 | -8/Scraptown | Visited Junk Repository 2417 | -8/Scraptown | Visited Cartography Club 2452 | -8/Scraptown | Learned location of Cetus (-4) 2452 | -8/Scraptown | Learned location of Hub_04(d) (-4) 2452 | -8/Scraptown | Learned 8 Materials zone layouts 2452 | -8/Scraptown | Learned 8 Factory zone layouts 2452 | -8/Scraptown | Learned 20 Factory zone layouts 2452 | -8/Scraptown | Learned 8 Research zone layouts 2452 | -8/Scraptown | Learned 16 Upper Caves zone layouts 2452 | -8/Scraptown | Learned 20 Proximity Caves zone layouts 2452 | -8/Scraptown | Learned location of 1 exit from Lower Caves 2452 | -8/Scraptown | Learned location of 1 exit from Upper Caves 2470 | -8/Scraptown | Found Deep Structural Scanner 2488 | -8/Scraptown | Visited Junk Cannon Lab 2491 | -8/Scraptown | Found Prototype Special Weapon 2491 | -8/Scraptown | Identified Junk Cannon 2620 | -8/Scraptown | Found Prototype Slashing Weapon 2620 | -8/Scraptown | Identified Companion Sword 3456 | -8/Scraptown | Visited Bundlers 3573 | -8/Scraptown | Visited Comm Corps 3668 | -8/Scraptown | Visited TADAMA 3720 | -8/Scraptown | Visited IN-MT5's Study 3779 | -8/Scraptown | Visited Shadow of the Wyrm 3855 | -8/Scraptown | Visited Cave Peace 4848 | -8/Scraptown | Guru changed UFD alias to "Matrixrigger" 5407 | -8/Scraptown | Met Optimus 5407 | -8/Scraptown | Accepted into 0bPrime 5500 | -8/Scraptown | Discovered new exit (range 5) 5512 | -8/Scraptown | Entered Factory 5512 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x4 5513 | -6/Factory | Identified exit to Factory 5514 | -6/Factory | Identified exit to Lower Caves 5516 | -6/Factory | Loaded intel: 3 garrison access locations 5796 | -6/Factory | Discovered exit to Lower Caves (range 14) 5945 | -6/Factory | Found Prototype Launcher 5945 | -6/Factory | Identified Scatter Rocket Array 6287 | -6/Factory | Lost 6 parts (2p1n3u) 6332 | -6/Factory | Loaded intel: 8 recycling unit locations 6348 | -6/Factory | Learned location of Protoforge (-2) 6629 | -6/Factory | Lost 4 parts (2p1n1u) 6642 | -6/Factory | Build established: Scavenger-Mutant 6930 | -6/Factory | Repaired Med. Reactive Plating? 6940 | -6/Factory | Core integrity fell below 50% 6947 | -6/Factory | P-60 Hacker assimilated allied Administrator 5a 7027 | -6/Factory | Lost 11 parts (2p7n2u) 7566 | -6/Factory | Garrison activated, responded to threat 7609 | -6/Factory | Core integrity fell below 20% 7642 | -6/Factory | Identified exit to Garrison 7642 | -6/Factory | Entered Garrison 7671 | -6/Garrison | Lost 9 parts (2p3n4u) 7746 | -6/Garrison | Triggered checkpoint 7872 | -6/Garrison | Build established: Mutant 7896 | -6/Garrison | Discovered new exit (range 12) 7911 | -6/Garrison | Destroyed by Fusion Bomb Trap Last Messages --------------- Access door unlocked. 07642_ EXIT=UNLOCKED: GARRISON 07642_ ALERT: Suspicious activity at Garrison Access F003. Dispatching Investigation squad. LOCATION=GARRISON GOAL=ESCAPE 07683_ System corrupted: Heat flow error (+264). 07763_ System corrupted: Matter fused (-9). 07853_ Connecting with Garrison Terminal... 07873_ System corrupted: Matter fused (-5). 07891_ C-45 Heavy ARC bursts open, deploying its payload. 07891_ S-27 Virus unfolds itself. 07891_ S-27 Virus destroyed. 07896_ EXIT=FOUND 07908_ Triggered Alarm Trap. 07908_ An alarm sounds. 07909_ System corrupted: Matter fused (-10). 07911_ Triggered Fusion Bomb Trap. 07911_ An explosion rips through the floor. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????######?????????????????? | | ??????????????????????????? #?????????????????? | | ???????????????????????????< #?????????????????? | | ??????????????????????????? #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ?????????????????########### #???? ????????????? | | ??????????# !! @ + #???? ????????????? | | ?????????????????########### #???? ????????????? | | ???????????????????????????# #???? ????????????? | | ???????????????????????????# #???? ????????????? | | ???????????????????????????# #???? ????????????? | | ???????????????????????????# #??? #???????????? | | ???????????????????????????# ##??" ???????????? | | ????????????????????######## ??" ???????????? | | ????????????? ##?" ???????????? | | ????????????????????######## ??# #???????????? | | ???????????????????????????# # ?# #???????????? | | ???????????????????????????#= % ## #???????????? | | ???????????????????????????# ### #???????????# | | ???????????????????????????# #### ######??????# | | ???????????????????????????# #??????# | | ????????????????????######## #??????# | | ????????????? ^ # #### #??????# | | ????????????????????######## # #??# ####???# | | ???????????????????????????# T ?# #??# #???# | | ???????????????????????????# ##?# #??# ## #???# | | ???????????????????????????# #??# #??# ##"##### | | ???????????????????????????# #??# #??# ## ## | | ???????????????????????????# #??###??##### ## | | ???????????????????????????# ? | | ???????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 32 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 30 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 15 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Reactive Plating | 14% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Longdome?! Challenges ------------ None Game ------ Seed FlightArmoredProtection Manual? 0 Play Time 00:38:24 Cumulative 392.8 hours Start 2025.11.25 @ 10:29:17 End 2025.11.25 @ 11:14:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 262 Rogue 262 Adventurer 0 Explorer 0 Win Type - Total 25 Types 10/0/8/1/1/0/2/1/1/1 Lore% 84 Gallery% 80 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67784e0c-f935-4bf6-95bd-98bf8bae2f04