Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.13 @ 21:15:04 Player: beans Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (49) 245 Value Destroyed (1522) 1522 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (528) 528 TOTAL SCORE: 5395 Bonus ------- High Alert Combat Kills 28 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 222/300 Energy 65/125 System Corruption 6% Temperature Cool (9) Movement Core (300) Ox5 Location -8/Garrison Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Transport Network Coupler Advanced Targeting Computer > --- WEAPON (2) ------- Particle Gun Latent Energy Streamer > --- INVENTORY (5) ---- Signal Generator Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg > --- UTILITY ---------- Transport Network Coupler Advanced Targeting Computer > --- WEAPON ----------- Latent Energy Streamer Improved Light Cannon > --- INVENTORY -------- Improved Medium Laser Light Assault Rifle Minigun Signal Generator [Rating: 21] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Transport Network Coupler Processor Transport Network Coupler Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Latent Energy Streamer Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . Power 1 | . . . . . . . 1 . Propulsion 1 | . . . . . . . 1 . Utility 2 | . . . 2 . . . . . Weapon . | . . . . . . . . . Parts Attached 22 | 4 2 1 5 2 1 . 1 6 Power 4 | . . . 1 . . . . 3 Engine 3 | . . . 1 . . . . 2 Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 5 | 2 2 . . . . . . 1 Treads 1 | . . . . . . . . 1 Leg 4 | 2 2 . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 2 | . . 1 . . . . 1 . Device . | . . . . . . . . . Storage . | . . . . . . . . . Processor 2 | . . 1 . . . . 1 . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 11 | 2 . . 4 2 1 . . 2 Energy Gun 4 | . . . 1 1 . . . 2 Energy Cannon 2 | . . . 1 . 1 . . . Ballistic Gun 4 | 2 . . 2 . . . . . Ballistic Cannon 1 | . . . . 1 . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . Parts Lost 13 | . . 1 . 2 . . 4 6 Power 3 | . . . . . . . 1 2 Propulsion 3 | . . . . 1 . . 1 1 Utility . | . . . . . . . . . Weapon 7 | . . 1 . 1 . . 2 3 Highest Loss Streak 4 | . . 1 . 1 . . 4 4 To Critical Strikes . | . . . . . . . . . Average Backups 2 | . . . 1 3 3 3 2 1 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon 2 | . . . 1 3 3 3 2 1 Tool/Special . | . . . . . . . . . Unused Backups 3 | 1 . . . . . 1 . 1 Power 1 | . . . . . . 1 . . Propulsion 1 | 1 . . . . . . . . Utility . | . . . . . . . . . Weapon 1 | . . . . . . . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 53 | . 56 61 57 60 55 55 45 50 Engine 5 | . . . 5 11 11 11 7 2 Core 3 | . . . . . . . . 6 Treads 3 | . . . . . . . . 5 Leg 7 | . 27 28 22 16 11 11 7 . Processor 14 | . . 7 11 11 11 11 13 18 Energy Gun 9 | . . . . 1 . . 1 16 Energy Cannon 2 | . . . . . 5 11 6 1 Ballistic Gun 5 | . 28 25 18 18 5 . . . Ballistic Cannon 2 | . . . . 2 11 11 7 . Peak Build Rating 21 | 4 6 7 14 14 18 18 21 20 Average Rating 12 | 3 4 6 10 12 14 18 16 12 On Entrance 9 | . 4 6 6 14 11 18 18 8 Naked Turns . | . . . . . . . . . Heaviest Build 21 | 3 3 3 13 14 21 21 21 18 Greatest Support 26 | 20 26 26 26 26 13 13 13 20 Greatest Overweight (x) 5 | . . . . 1 1 1 1 5 Average Overweight (x) . | . . . . . 1 1 . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 2 2 5 5 5 5 5 4 Average Carried 3 | . . . 2 4 4 4 3 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 1 5 4 5 4 3 1 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Matter Collected 1209 | 189 89 76 151 403 . 29 46 226 Remotely . | . . . . . . . . . Salvage Created 1806 | . 134 18 327 580 . 169 178 400 Parts 107 | . 9 4 17 35 . 8 7 27 Haulers Intercepted 2 | . . . 2 . . . . . Recyclers Shooed 2 | . . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 42 | . 2 . 3 16 . 3 3 15 Guns 30 | . 2 . 3 10 . . 2 13 Cannons 7 | . . . . 6 . . 1 . AOE 4 | . . . . . . 3 . 1 Classes Destroyed 11 | . 3 1 3 4 . . . . Worker 1 | . 1 . . . . . . . Builder 1 | . . 1 . . . . . . Tunneler 1 | . . . . 1 . . . . Hauler 2 | . . . 2 . . . . . Recycler 2 | . . . 1 1 . . . . Watcher 2 | . 1 . . . . . 1 . Swarmer 14 | . . . . 4 . . . 10 Grunt 20 | . 2 . 2 9 . 3 2 2 Duelist 1 | . . . . 1 . . . . Sentry 5 | . . . 1 . . . 1 3 Assembled 2 | . . . . 2 . . . . Best Kill Streak 7 | . 3 1 2 7 . 3 3 3 Combat Bots Only 6 | . 2 . 2 6 . 3 3 3 Max Kills in Single Turn 3 | . 1 1 1 1 . 3 1 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . . 3 . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Hostile Shots Fired 252 | . 40 3 8 66 . . 27 108 Missed 68 | . 16 2 2 17 . . 5 26 Hits 184 | . 24 1 6 49 . . 22 82 Melee 1 | . . . . 1 . . . . Projectile 183 | . 24 1 6 48 . . 22 82 Critical Strikes 4 | . 2 . . 2 . . . . Damage Taken 2188 | . 297 11 79 542 . . 340 919 Core 698 | . 27 . 31 84 . . 186 370 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 86 | 100 . 89 . . . 71 . . Volleys Fired 192 | 1 18 3 16 53 . 5 14 82 Largest 2 | 2 2 2 2 2 . 1 2 2 Hottest 121 | 40 40 40 50 81 . 60 89 121 Shots Fired 333 | 2 36 6 32 94 . 5 16 142 Gun 297 | 2 36 6 32 70 . . 10 141 Cannon 36 | . . . . 24 . 5 6 1 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 185 | 2 36 6 32 82 . . 6 21 Thermal 141 | . . . . 12 . . 9 120 Explosive . | . . . . . . . . . Electromagnetic 7 | . . . . . . 5 1 1 Robot Hit Streak 13 | 2 8 5 4 10 . 3 13 5 Robot Miss Streak 4 | . 4 1 3 4 . . 1 3 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . . . 3 . . . 1 Max Gunslinging Chain 1 | . . . . 1 . . . 1 Shots Hit Robots 156 | 2 24 4 16 49 . 2 14 45 Core Hits 73 | . 7 3 7 22 . 6 7 21 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 7 | . . . . 3 . . 1 3 Burn 4 | . . . . . . . 1 3 Blast 3 | . . . . 3 . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3170 | 21 250 41 271 887 . 386 461 853 Guns 2044 | 21 250 41 271 649 . . 154 658 Cannons 357 | . . . . 238 . 20 99 . Explosions 769 | . . . . . . 366 208 195 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 1523 | 21 250 41 271 785 . . 117 38 Thermal 858 | . . . . 102 . . 136 620 Explosive . | . . . . . . . . . Electromagnetic 789 | . . . . . . 386 208 195 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . . . 7 3 6 Average Corruption 4 | . . . . . . 4 3 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 90 | . . . . . . 11 1 78 Message Errors 18 | . . . . . . 3 . 15 Matter Fused 21 | . . . . . . 3 . 18 Heat Flow Errors 13 | . . . . . . 3 1 9 Energy Discharges 11 | . . . . . . . . 11 Parts Rejected 2 | . . . . . . . . 2 Data Loss (minor) 10 | . . . . . . 2 . 8 Data Loss (major) 4 | . . . . . . . . 4 Misfires 7 | . . . . . . . . 7 Alerts 2 | . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 2 | . . . . 2 . . . . Impact . | . . . . . . . . . Kinetic 2 | . . . . 2 . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 268 | . 28 . 18 146 . 235 237 268 Average Temperature 65 | . 13 . 6 35 . 76 138 72 Received Heat Transfer 858 | . 168 6 30 150 . . 180 324 Effects 3 | . . . . . . . . 3 Interference 3 | . . . . . . . . 3 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 2 | . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . . . 1 1 Heat Transferred 2044 | . . . . 222 . . 370 1452 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Latent Energy Used 765 | . . . . . . 381 200 184 LE Corruption 13 | . . . . . . 7 3 3 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Maximum Alert Level 4 | . . . . . . . . 4 Low Security (%) 60 | 100 100 100 100 100 . 100 100 34 Level 1 13 | . . . . . . . . 23 Level 2 9 | . . . . . . . . 15 Level 3 11 | . . . . . . . . 19 Level 4 4 | . . . . . . . . 8 Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1308 | . 55 13 63 127 . 115 50 1308 Initial 32 | . . 13 . 20 . . . 32 Average 299 | . 24 1 24 38 . 31 6 477 Influence Increases 2080 | . 92 5 100 370 . 115 102 1296 Destroy 0b10 Robot/C 800 | . 40 . 60 280 . 60 60 300 Destroy 0b10 Robot/NC 45 | . 10 5 15 10 . . 5 . Destroy Leader 88 | . 12 . 24 20 . 10 22 . Successful Hack 7 | . . . . . . . . 7 Disable Machine 60 | . . . . 15 . 45 . . Anti-Garrison Action 950 | . . . . . . . . 950 Destroy Structure 25 | . . . 1 . . . 15 9 Lose Combat Pursuer 105 | . 30 . . 45 . . . 30 Influence Decreases 812 | . 57 40 47 326 97 115 52 78 Entered New Map 170 | . . 22 . 33 97 . . 18 Time Decay 532 | . 57 18 47 263 . 115 32 . Lost Part 90 | . . . . 10 . . 20 60 Lost Ally 20 | . . . . 20 . . . . Squads Dispatched 3 | . . . 2 . . . 1 . Investigation 1 | . . . 1 . . . . . Extermination . | . . . . . . . . . Reinforcement 1 | . . . 1 . . . . . Assault . | . . . . . . . . . Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Distress Signals 4 | . 1 . . 2 . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 59 | . 11 2 7 17 . . 4 18 Peak Tracking Total 6 | . 6 2 3 4 . . 3 4 Tactical Retreats 5 | . 2 . . 2 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Traps Triggered 2 | . . . 1 . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Disabled 5 | . . . . 1 . 3 . 1 Max in Single Turn 3 | . . . . 1 . 3 . 1 Garrison Relay 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Accessed 4 | . . . . . 2 . 1 1 Terminals 1 | . . . . . . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 11 | . . . . . 8 . 2 1 Successful 10 | . . . . . 8 . 1 1 Failed 1 | . . . . . . . 1 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . . . 1 . . . Terminals 1 | . . . . . . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 9 | . . . . . 8 . . 1 Record 7 | . . . . . 7 . . . Open Door 1 | . . . . . . . . 1 Proto ID Catalog 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . . . . . . . 1 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total Allies 1 | . . . . 1 . . . . Largest Group 1 | . . . . 1 . . . . Highest-Rated Group 31 | . . . . 31 . . . . Highest-Rated Ally 31 | . . . . 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Active Infowar (turns) 5282 | . . 94 179 896 414 454 138 3107 T.N.C. 5282 | . . 94 179 896 414 454 138 3107 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Turns Passed 5558 | 39 148 183 179 896 414 454 138 3107 Spaces Moved 2004 | 29 78 128 101 570 214 155 58 671 Core 304 | 10 1 . . . . . 5 288 Treads 383 | . . . . . . . . 383 Legs 1317 | 19 77 128 101 570 214 155 53 . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 50 120 120 120 190 190 50 50 Average Speed 150 | 95 119 120 120 128 190 190 177 160 Slowest Speed 300 | 120 120 120 120 190 190 190 190 300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 35 | 2 27 48 17 95 60 36 9 24 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 1 1 . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 35 | . . . . . . . 13 22 Terrain Destroyed 35 | . . . . . . . 13 22 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 35 | . . . . . . . 13 22 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total 4248 | 39 101 152 132 649 221 311 76 2567 Wait 1963 | . . 19 . 23 4 149 . 1768 Move 1997 | 28 77 127 100 569 213 154 58 671 Hop . | . . . . . . . . . Pick Up 28 | 5 2 2 7 . 1 1 1 9 Fast Attach 1 | . . . . . 1 . . . Attach 28 | 4 2 1 4 1 . . 2 14 Detach 5 | . . . 1 . . . . 4 Swap 11 | . . . 3 3 1 . 1 3 Drop 8 | 1 2 . 1 . 1 2 . 1 Fire 192 | 1 18 3 16 53 . 5 14 82 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 15 | . . . . . . . . 15 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 40 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 12) 188 | -10/Materials | Entered Mines 189 | -10/Mines | Met a Derelict testing a Signal Generator 197 | -10/Mines | Found Signal Generator 208 | -10/Mines | Learned location of Storage (-9) 267 | -10/Mines | Found a hidden stash of uninstalled traps 317 | -10/Mines | Build established: Mutant 337 | -10/Mines | Discovered new exit (range 15) 371 | -10/Mines | Entered Materials 371 | -9/Materials | Evolved 2 slots: Utility x2 498 | -9/Materials | Discovered new exit (range 15) 550 | -9/Materials | Entered Mines 863 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 863 | -9/Mines | Discovered new exit (range 5) 923 | -9/Mines | Learned location of Zion (-6) 1002 | -9/Mines | Discovered new exit (range 11) 1024 | -9/Mines | Discovered new exit (range 15) 1099 | -9/Mines | Escorted by a lone wolf Derelict 1236 | -9/Mines | Excavation squad dispatched 1236 | -9/Mines | A large section of the Mines collapsed 1446 | -9/Mines | Entered Exiles 1494 | -9/Exiles | Met 8R-AWN 1526 | -9/Exiles | Met EX-HEX 1578 | -9/Exiles | Met EX-BIN 1602 | -9/Exiles | Aligned with FarCom system 1604 | -9/Exiles | Given EX-Vault access code 1648 | -9/Exiles | Opened EX-Vault 1663 | -9/Exiles | Found Latent Energy Streamer 1707 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1778 | -9/Exiles | Met EX-DEC 1837 | -9/Exiles | Discovered new exit (range 14) 1860 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 1860 | -9/Exiles | Entered Mines 2175 | -8/Mines | Discovered new exit (range 13) 2314 | -8/Mines | Entered Materials 2314 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2421 | -8/Materials | Garrison activated, responded to threat 2452 | -8/Materials | Identified exit to Garrison 2452 | -8/Materials | Entered Garrison 2464 | -8/Garrison | Lost 4 parts (1p1n2w) 2527 | -8/Garrison | Core integrity fell below 50% 2812 | -8/Garrison | Triggered checkpoint 3765 | -8/Garrison | Garrison Relay disabled 3871 | -8/Garrison | Triggered checkpoint 4007 | -8/Garrison | Build established: Scavenger-Mutant 4243 | -8/Garrison | Triggered checkpoint 5526 | -8/Garrison | Core integrity fell below 20% 5559 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- ALERT: Garrison interior compromised. PQG07YQ%XVDV# M>J4L#/ESI VQZB4#PZCM LHBQH0PEYMN5BDCIRBVOTZ U= System corrupted: FCS attempts to trigger Beam Rifle. System corrupted: Beam Rifle misfires. System corrupted: Heat flow error (+129). ALERT: Garrison interior compromised. System corrupted: Matter fused (-7). System corrupted: Particle Gun failed to cycle. S-10 Pest destroyed. Acquired 14 matter. S-10 Pest destroyed. System corrupted: Component data lost. Beam Rifle destroyed. Lgt. Nuclear Core destroyed. G-47 Trooper suffers critical hit (Burn). Lgt. Assault Rifle destroyed. Lgt. Treads destroyed. Acquired Lgt. Ion Engine. Map ----- +----------------------------------------------------+ | # #????????????????????????????????? | | # =%= #????????????????????????????????? | | ############## #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# =####?????????????????????????????? | | ?????????????#* +[ #?????????????????????????????? | | ???????###???# =## #?????????????????????????????? | | ???????# ##### [###########??????????????????????? | | ???????# ! = = #??????????????????????? | | ???????# ##### ["=[^ * #??????????????????????? | | ???????# #???# ##+##### #??????????????????????? | | ######## #???# ##%#???# #??????????????????????? | | #???# ## #???# #??????????????????????? | | # ######???# %## ???# #??????????????????????? | | # #????????# ## #???# #??????????????????????? | | #####????????# ## #???# #??####??s?????????????? | | ?????????????# ## #???# #? #?? #????????????? | | ?????????????# *## #??## ## ## ##???????????? | | ?????????????# %####### #???????????? | | ?????????????# = #???????????? | | ?????????????# #???????????? | | ?????????????########## ## ## #???????????? | | ????????????????????### ## ## #???????????? | | ????????????????????# "???????????? | | ????????????????????# @ "???????????? | | ????????????????????# % "h??????????? | | ????????????????????# "h??????????? | | ????????????????????### ## ## #???????????? | | ??????????????????????# #? =%#?? #???????????? | | ?????????????????????? ??????????????? | | ????????????????????? ????????????? | | ???????????????????? #???????????? | | ????????????????????####g###""""## ##???????????? | | ???????????????????????# #????????? #????????????? | | ???????????????????????# #??????????#????????????? | | ???????????????????????#g#???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????? #???????????????????????? | | ???????????????????????? #???????????????????????? | | ???????????????????????? #???????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CentriumDamperMapper Manual? 0 Play Time 00:26:12 Cumulative 88.9 hours Start 2025.08.13 @ 20:50:45 End 2025.08.13 @ 21:15:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 349 Rogue 349 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 37 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f8f2f512-036e-4259-b2d0-acce87fb4f02