Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.29 @ 10:05:57 Player: Exp. Geonium Core Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (14) 70 Value Destroyed (438) 438 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3988 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 700/700 Matter 183/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Utility Shielding > --- WEAPON (3) ------- Hammer > --- INVENTORY (5) ---- Light Ion Engine Large Storage Unit Improved Datajack Field Lobotomy Kit (5) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Large Storage Unit Recoil Stabilizer Recoil Stabilizer Utility Shielding > --- WEAPON ----------- Assault Cannon Assault Cannon Hammer > --- INVENTORY -------- Light Ion Engine Improved Datajack Field Lobotomy Kit [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Recoil Stabilizer Storage Large Storage Unit Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Impact Weapon Hammer Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 4 | . . . . . 2 2 Weapon 1 | . . . . . 1 . Parts Attached 16 | . 6 1 . . 9 . Power . | . . . . . . . Engine . | . . . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 5 | . 3 . . . 2 . Treads 3 | . 2 . . . 1 . Leg . | . . . . . . . Wheel 2 | . 1 . . . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 4 | . 2 . . . 2 . Device 2 | . . . . . 2 . Storage 1 | . 1 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | . 1 . . . . . Artifact . | . . . . . . . Weapon 7 | . 1 1 . . 5 . Energy Gun 1 | . . 1 . . . . Energy Cannon . | . . . . . . . Ballistic Gun 2 | . 1 . . . 1 . Ballistic Cannon 2 | . . . . . 2 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . . 2 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 12 | . 1 1 . 3 7 . Power 1 | . . . . . 1 . Propulsion 5 | . 1 . . 1 3 . Utility 2 | . . . . . 2 . Weapon 4 | . . 1 . 2 1 . Highest Loss Streak 6 | . 1 1 . 3 6 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 89 | . 92 100 100 78 69 . Engine 12 | . 14 14 14 14 7 . Treads 18 | . 17 28 28 21 7 . Wheel 5 | . 10 . . . 7 . Device 2 | . . . . . 11 . Storage 12 | . 14 14 14 14 8 . Protection 9 | . 6 14 14 14 9 . Energy Gun 4 | . . 11 14 7 . . Ballistic Gun 15 | . 28 16 14 7 . . Ballistic Cannon 3 | . . . . . 12 . Impact Weapon 1 | . . . . . 6 . Naked Turns . | . . . . . . . Heaviest Build 38 | 11 26 27 27 27 38 . Greatest Support 40 | 20 40 40 40 40 20 . Greatest Overweight (x) 3 | . 1 . . 1 3 . Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 15 | . 15 15 15 15 15 . Average Capacity 14 | . 14 15 15 15 13 . Most Carried 6 | . 6 3 3 3 5 . Average Carried 3 | . 3 2 2 3 3 . Final Capacity 15 | 8 15 15 15 15 5 5 Final Carried 6 | 6 3 2 3 3 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 419 | 187 128 16 . . 88 . Remotely . | . . . . . . . Salvage Created 441 | . 286 87 . . 68 . Parts 26 | . 15 5 . . 6 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 14 | . 9 2 . . 3 . Guns 11 | . 9 2 . . . . Cannons 3 | . . . . . 3 . Classes Destroyed 3 | . 2 . . . 1 . Swarmer 4 | . 3 . . . 1 . Grunt 8 | . 6 2 . . . . Sentry 2 | . . . . . 2 . Best Kill Streak 3 | . 3 2 . . 1 . Combat Bots Only 3 | . 3 2 . . 1 . Max Kills in Single Turn 1 | . 1 1 . . 1 . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 1725 | . 317 113 . 269 1026 . Core 490 | . 90 29 . 24 347 . Absorbed by Shields . | . . . . . . . Redirected to Shielding 32 | . 2 . . . 30 . Core Remaining (%) 59 | 100 . . . 42 36 . Volleys Fired 54 | . 30 6 . . 18 . Largest 2 | . 2 2 . . 2 . Hottest 88 | . 40 70 . . 88 . Shots Fired 102 | . 60 12 . . 30 . Gun 72 | . 60 12 . . . . Cannon 30 | . . . . . 30 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 96 | . 60 6 . . 30 . Thermal 6 | . . 6 . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 9 | . 9 3 . . 6 . Robot Miss Streak 2 | . 2 2 . . 2 . Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 70 | . 44 6 . . 20 . Core Hits 31 | . 21 5 . . 5 . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 2 | . 1 1 . . . . Burn 1 | . . 1 . . . . Destroy 1 | . 1 . . . . . Melee Attacks 2 | . . . . . 2 . Impact 2 | . . . . . 2 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 898 | . 370 64 . . 464 . Guns 432 | . 368 64 . . . . Cannons 464 | . . . . . 464 . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 2 | . 2 . . . . . Kinetic 848 | . 368 16 . . 464 . Thermal 48 | . . 48 . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 7 | . . . . . 7 . Impact . | . . . . . . . Kinetic 5 | . . . . . 5 . Secondary 2 | . . . . . 2 . Self-Inflicted Damage 1 | . 1 . . . . . Shots . | . . . . . . . Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 224 | . 21 139 . . 224 . Average Temperature 68 | . 10 76 . . 91 . Received Heat Transfer 693 | . 156 60 . . 477 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . 2 . . . . Heat Transferred 222 | . . 222 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 319 | . 319 86 . . 135 . Initial 46 | . . 46 . . . 41 Average 88 | . 126 73 . . 38 . Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 86 | . 75 100 . 100 100 . Level 1 13 | . 25 . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 2 . . . 1 . Investigation 1 | . . . . . 1 . Extermination . | . . . . . . . Reinforcement 2 | . 2 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 2 | . . . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 36 | . 16 2 . 2 16 . Peak Tracking Total 11 | . 5 2 . 2 11 . Tactical Retreats 1 | . . . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 1 | . . . . . 1 . Max in Single Turn 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 4 | . 2 . 1 . 1 . Terminals 3 | . 2 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 10 | . 6 . 1 . 3 . Successful 4 | . 3 . 1 . . . Failed 6 | . 3 . . . 3 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 7 | . 3 . 1 . 3 . Terminals 9 | . 6 . . . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 3 . 1 . . . Record 1 | . 1 . . . . . Branch Access Points 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 2 . . . 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 1141 | . 440 61 344 17 279 . Spaces Moved 670 | 1 257 28 215 10 159 . Core 55 | . . . . . 55 . Treads 360 | . 73 28 215 10 34 . Legs 1 | 1 . . . . . . Wheels 254 | . 184 . . . 70 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 120 115 160 160 160 50 . Average Speed 139 | 120 127 160 160 176 123 . Slowest Speed 240 | 120 160 160 160 240 240 . Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 1 59 15 61 10 23 . Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 2 | . . . . . 2 . Terrain Destroyed 5 | . . . . . 5 . Melee 2 | . . . . . 2 . Projectile 3 | . . . . . 3 . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 786 | . 321 34 215 10 206 . Wait 38 | . 25 . . 1 12 . Move 664 | . 256 27 214 9 158 . Hop . | . . . . . . . Pick Up 4 | . . . 1 . 3 . Fast Attach 7 | . 2 . . . 5 . Attach 8 | . 3 1 . . 4 . Detach 2 | . . . . . 2 . Swap 1 | . 1 . . . . . Drop 5 | . 3 . . . 2 . Fire 54 | . 30 6 . . 18 . Melee 2 | . . . . . 2 . Ram 1 | . 1 . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 7) 441 | -10/Materials | Entered Mines 490 | -10/Mines | Met a Derelict bent on vengeance 496 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 496 | -10/Mines | Discovered new exit (range 5) 502 | -10/Mines | Entered Exiles 542 | -10/Exiles | Met 8R-AWN 570 | -10/Exiles | Met EX-HEX 614 | -10/Exiles | Met EX-BIN 637 | -10/Exiles | Aligned with FarCom system 638 | -10/Exiles | Given EX-Vault access code 677 | -10/Exiles | Opened EX-Vault 688 | -10/Exiles | Found Field Lobotomy Kit 724 | -10/Exiles | Warned to stay clear of 0b10 Research branches 769 | -10/Exiles | Met EX-DEC 827 | -10/Exiles | Discovered new exit (range 11) 846 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 846 | -10/Exiles | Entered Mines 847 | -9/Mines | Assembled infested the area 852 | -9/Mines | Assisted by a Guerilla fighting off Assembled 857 | -9/Mines | Discovered new exit (range 6) 858 | -9/Mines | Core integrity fell below 50% 863 | -9/Mines | Entered Materials 863 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 890 | -8/Materials | Lost 3 parts (1n2w) 1122 | -8/Materials | Core integrity fell below 50% 1139 | -8/Materials | Discovered new exit (range 3) 1142 | -8/Materials | Entered Factory 1142 | -7/Factory | Evolved 2 slots: Utility x2 1142 | -7/Factory | Self-destructed Last Messages --------------- 01106_ Malfunction: Recoil Stabilizer damaged (-4). 01107_ Lgt. Treads destroyed. 01107_ K-01 Serf collects debris. 01107_ Dropped Faulty Enh. Autogun. 01107_ Assault Cannon destroyed. 01108_ G-47 Trooper knocked back. 01110_ Dropped Assault Cannon. 01111_ Acquired 11 matter. 01113_ Hadron Collector disabled. 01115_ Recoil Stabilizer destroyed. 01117_ U-05 Engineer builds a Door. 01118_ U-05 Engineer builds a Wall. 01127_ Triggered Alarm Trap. 01127_ An alarm sounds. 01127_ ALERT: Alarm triggered, dispatching investigation squad. 01139_ EXIT=FOUND PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 01142_ Receiving FarCom transmissions... Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????? ???????????????????????? | | ??????????????????? ???????????????????????? | | ??????????????????# ???????????????????????? | | ??????????????????# ???????????????????????? | | ??????????????????# ???????????????????????? | | ??????????????????# ???????????????????????? | | ??????????????????# ???????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????+ +??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# ###????????????????????? | | ??????????????????# #????????????????????? | | ???????????????#### #????????????????????? | | ?????????# @ #????????????????????? | | ???????????????#### #????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????####+####????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????s??????????????? | | ????????????????????????????????s??????????????? | | ????????????????????????????????s??????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 50 Recoil Reduction 9 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProcessingGrapheneSlayer Manual? 0 Play Time 00:14:15 Cumulative 260.4 hours Start 2022.07.29 @ 08:47:05 End 2022.07.29 @ 10:05:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 310 Rogue 310 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/2/1/0/0/0/0/0 Lore% 70 Gallery% 87 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b514479-e7d6-44c5-ace1-80c5a2fd2a0f