Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.23 @ 00:44:13 Player: Mau Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (63) 315 Value Destroyed (2203) 2203 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-367) -367 TOTAL SCORE: 6091 Bonus ------- High Alert Combat Kills 22 Friendly Fire -389 Cogmind --------- Core Integrity 0/1000 Matter 228/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (550) Ox10 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (16) --- Light Nuclear Core Advanced Heat Sink Improved Cooling System Small Battery (100) Heavy Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Targeting Computer Improved Light Armor Plating Advanced Drone Bay > --- WEAPON ----------- Gatling Laser Flak Gun Mini Assault Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Armored Medium Treads Wheel Armored Huge Wheel Advanced Heat Sink Improved Cooling System Small Battery Heavy Laser [Rating: 65] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Beamcaster Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Slots Evolved 10 | . . 2 2 2 2 2 . Power 1 | . . . . . 1 . . Propulsion 3 | . . 1 1 . 1 . . Utility 4 | . . 1 . 1 . 2 . Weapon 2 | . . . 1 1 . . . Parts Attached 89 | 7 5 19 9 15 22 6 6 Power 11 | 2 . . . 2 5 1 1 Engine 7 | 2 . . . 1 4 . . Core 4 | . . . . 1 1 1 1 Reactor . | . . . . . . . . Propulsion 24 | 2 . 6 3 5 4 1 3 Treads 2 | . . 1 . . . . 1 Leg 16 | 2 . 5 3 2 3 1 . Wheel 6 | . . . . 3 1 . 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | 1 3 2 1 2 2 2 . Device 3 | . . . . 1 1 1 . Storage 5 | 1 2 1 . . 1 . . Processor 4 | . 1 1 1 1 . . . Hackware . | . . . . . . . . Protection 1 | . . . . . . 1 . Artifact . | . . . . . . . . Weapon 41 | 2 2 11 5 6 11 2 2 Energy Gun 11 | 1 1 5 . 1 2 1 . Energy Cannon 10 | . 1 . 1 3 5 . . Ballistic Gun 9 | 1 . 3 1 2 2 . . Ballistic Cannon 3 | . . . . . 1 1 1 Launcher 5 | . . 3 1 . 1 . . Special Weapon 1 | . . . . . . . 1 Impact Weapon 2 | . . . 2 . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . . Parts Lost 44 | . 2 2 6 2 14 8 10 Power 8 | . . . 1 . 4 1 2 Propulsion 15 | . . 2 3 2 2 1 5 Utility 2 | . . . . . . 2 . Weapon 19 | . 2 . 2 . 8 4 3 Highest Loss Streak 10 | . 2 1 4 2 6 7 10 Average Slot Usage (%) 80 | . 95 95 75 83 77 72 43 Engine 5 | . 14 11 . 2 9 4 . Core 1 | . . . . 1 2 2 6 Leg 16 | . 28 29 22 13 3 16 9 Wheel 4 | . . . . 6 13 . . Device 2 | . . . . 3 6 4 . Storage 8 | . 14 11 9 7 7 11 11 Processor 15 | . 10 20 18 19 11 5 5 Energy Gun 4 | . 14 8 1 4 2 1 . Energy Cannon 6 | . 7 . 1 11 12 . . Ballistic Gun 8 | . 6 10 10 11 3 7 . Ballistic Cannon 1 | . . . . . . 9 5 Launcher 1 | . . 2 5 . . . . Impact Weapon 1 | . . . 7 . . . . Naked Turns . | . . . . . . . . Heaviest Build 77 | 13 25 28 30 52 76 77 64 Greatest Support 66 | 20 20 33 35 56 66 55 38 Greatest Overweight (x) 18 | . 1 1 2 1 1 1 18 Average Overweight (x) . | . . . . . . 1 1 Largest Inventory Capacity 16 | 6 10 10 10 10 16 16 16 Average Capacity 10 | 5 7 8 10 10 10 16 16 Most Carried 11 | 6 8 10 10 10 10 10 11 Average Carried 8 | 3 6 8 8 9 9 8 8 Final Capacity 16 | 6 8 10 10 10 16 16 16 Final Carried 10 | 4 8 10 10 10 5 9 5 Class Distribution -------------------- 48% | Mutant 44% | Gunner 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Scavenger-Gunner | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Matter Collected 1895 | 270 33 368 265 382 457 96 24 Remotely . | . . . . . . . . Salvage Created 2814 | . 193 419 480 462 1174 86 . Parts 125 | . 10 26 23 20 45 1 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 3 | . . 1 1 . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 2 | . . . . . . . 2 Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Combat Hostiles Destroyed 47 | . 3 10 10 7 15 2 . Guns 19 | . . 7 2 6 4 . . Cannons 15 | . 3 . . 1 9 2 . AOE 11 | . . 3 6 . 2 . . Classes Destroyed 12 | . 2 4 3 1 1 1 . Worker 3 | . . . 1 . 2 . . Builder 4 | . . . 2 . 2 . . Recycler 7 | . 1 2 1 1 2 . . Operator 1 | . . . 1 . . . . Drone 2 | . . . . . . 2 . Watcher 1 | . . 1 . . . . . Swarmer 8 | . . 4 . . 4 . . Grunt 23 | . 3 2 8 3 6 1 . Duelist 3 | . . 1 . 1 1 . . Sentry 9 | . . 3 2 1 2 1 . Hunter 2 | . . . . . 2 . . Programmer 2 | . . . . 2 . . . Best Kill Streak 10 | . 3 3 6 3 10 1 . Combat Bots Only 6 | . 1 2 3 3 6 1 . Max Kills in Single Turn 2 | . 1 1 2 1 2 2 . Gunslinging . | . . . . . . . . Exploded 2 | . . 1 2 . 1 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Damage Taken 7195 | . 440 355 756 637 2032 1170 1805 Core 1623 | . 142 77 60 42 290 193 819 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 78 | 100 43 80 89 94 65 . . Volleys Fired 158 | . 14 29 33 27 42 10 3 Largest 4 | . 2 2 3 4 4 4 1 Hottest 250 | . 133 88 111 248 250 213 57 Shots Fired 331 | . 23 43 48 74 111 29 3 Gun 185 | . 9 32 33 54 43 14 . Cannon 114 | . 14 . . 20 62 15 3 Launcher 32 | . . 11 15 . 6 . . Special . | . . . . . . . . Kinetic 151 | . . 18 28 37 43 22 3 Thermal 144 | . 23 12 5 35 62 7 . Explosive 26 | . . 11 15 . . . . Electromagnetic 10 | . . 2 . 2 6 . . Robot Hit Streak 15 | . 12 15 12 8 13 5 . Robot Miss Streak 10 | . 10 2 3 7 6 6 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 237 | . 20 29 40 53 71 24 . Core Hits 161 | . 14 26 32 21 56 11 1 Critical Hits 4 | . . . . . 3 1 . Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 3 | . . . . . 3 . . Melee Attacks 10 | . . . 10 . . . . Impact 10 | . . . 10 . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6548 | . 313 560 1506 1107 2177 866 19 Guns 2421 | . 107 335 378 752 659 190 . Cannons 1892 | . 206 . . 313 1054 300 19 Explosions 2007 | . . 225 948 . 464 370 . Melee 180 | . . . 180 . . . . Ramming 48 | . . . . 42 . 6 . Kinetic 1930 | . . 143 311 401 665 391 19 Thermal 2703 | . 313 168 67 638 1048 469 . Explosive 1173 | . . 225 948 . . . . Electromagnetic 514 | . . 24 . 26 464 . . Impact 180 | . . . 180 . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . 5 2 . . Average Corruption 2 | . . . . 2 2 . . Corruption Purged . | . . . . . . . . Effects 22 | . . . . 14 8 . . Message Errors 4 | . . . . 3 1 . . Matter Fused 4 | . . . . 4 . . . Heat Flow Errors 1 | . . . . 1 . . . Energy Discharges 2 | . . . . 1 1 . . Data Loss (minor) 5 | . . . . 3 2 . . Targeting Errors 4 | . . . . 1 3 . . Weapon Failures 2 | . . . . 1 1 . . Overload Shots . | . . . . . . . . Overflow Damage 182 | . 7 . 39 4 53 79 . Projectiles 39 | . 7 . . 4 28 . . Explosions 104 | . . . . . 25 79 . Melee 39 | . . . 39 . . . . Knockbacks 1 | . . . . 1 . . . Impact 1 | . . . . 1 . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 114 | . . . . 20 26 68 . Shots 2 | . . . . . 1 1 . Rammed 4 | . . . . 3 . 1 . Targets Rammed 4 | . . . . 3 . 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 594 | . 264 134 63 208 409 594 17 Average Temperature 112 | . 114 36 27 62 123 264 9 Received Heat Transfer 1650 | . 243 75 378 141 417 252 144 Effects 11 | . . . . . 3 8 . Shutdowns 5 | . . . . . 1 4 . Energy Bleed 3 | . . . . . 1 2 . Matter Decay 1 | . . . . . 1 . . Short Circuit 1 | . . . . . . 1 . Damage (major) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 5 | . . . 3 . 2 . . Impact Corruptions 4 | . . . 4 . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 10 | . . . . 4 5 1 . Heat Transferred 4129 | . 510 370 148 1077 1599 425 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Peak Influence 440 | . 80 225 440 155 195 163 . Initial 140 | . . 25 94 140 61 69 . Average 120 | . 14 105 258 114 75 94 . Maximum Alert Level 2 | . . 1 2 . . . . Low Security (%) 84 | 100 100 94 21 100 100 100 . Level 1 15 | . . 5 77 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 1 . 3 4 4 1 . Investigation 2 | . . . . 1 1 . . Extermination 4 | . . . . 2 1 1 . Reinforcement 7 | . 1 . 3 1 2 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 2 | . . . 1 . 1 . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Distress Signals 3 | . 1 1 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 103 | . 9 19 20 19 19 8 9 Peak Tracking Total 9 | . 7 4 7 6 6 5 9 Tactical Retreats 12 | . . 4 4 1 2 1 . Traps | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Traps Triggered 5 | . . . . 3 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Machines Disabled 6 | . 1 . 2 . 2 1 . Max in Single Turn 1 | . 1 . 1 . 1 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Machines Accessed 2 | . . . . 1 1 . . Terminals 1 | . . . . 1 . . . Fabricators 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 2 | . . . . 1 1 . . Successful 2 | . . . . 1 1 . . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 1 | . . . . 1 . . . Fabricators 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 1 | . . . . 1 . . . Record 1 | . . . . 1 . . . Fabricator Hacks 1 | . . . . . 1 . . Network Status 1 | . . . . . 1 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . . . 1 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 Drone Launches 2 | . . . . . . 2 . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Turns Passed 4295 | 82 307 578 756 1171 897 286 218 Spaces Moved 2839 | 60 203 365 438 850 651 151 121 Core 14 | 10 . . . . . . 4 Treads 2 | . . 2 . . . . . Legs 1596 | 50 203 363 438 256 21 151 114 Wheels 1227 | . . . . 594 630 . 3 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 100 93 150 100 Average Speed 120 | 108 121 120 132 111 107 150 172 Slowest Speed 950 | 120 150 160 180 150 150 150 950 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 16 | 4 17 23 24 21 15 7 18 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . . 1 Spaces Dug 8 | . . 8 . . . . . Terrain Destroyed 193 | . . 72 84 . 6 30 1 Melee . | . . . . . . . . Projectile 9 | . . . . . 6 2 1 AOE 184 | . . 72 84 . . 28 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Total 3433 | 76 239 464 553 1023 757 188 133 Wait 214 | . 9 25 55 87 24 14 . Move 2832 | 59 202 364 437 849 650 150 121 Hop . | . . . . . . . . Pick Up 85 | 10 7 17 8 22 13 5 3 Fast Attach 5 | . . . . . 5 . . Attach 56 | 6 1 8 6 11 14 4 6 Detach 7 | . . 1 . 3 1 2 . Swap 28 | 1 4 11 3 4 3 2 . Drop 34 | . 2 9 1 17 5 . . Fire 158 | . 14 29 33 27 42 10 3 Melee 10 | . . . 10 . . . . Ram 3 | . . . . 3 . . . Kick 1 | . . . . . . 1 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 2 exits: [*Fac] / [*Upp]) -5/Upper Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 379 | -10/Materials | Core integrity fell below 50% 390 | -10/Materials | Entered another Materials area 390 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 964 | -9/Materials | Discovered new exit (range 4) 968 | -9/Materials | Entered another Materials area 968 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1130 | -8/Materials | Lost 4 parts (2n2w) 1705 | -8/Materials | Discovered new exit (range 15) 1724 | -8/Materials | Entered Factory 1724 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2396 | -7/Factory | Build established: Gunner 2656 | -7/Factory | Discovered new exit (range 20) 2895 | -7/Factory | Entered another Factory area 2895 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3202 | -6/Factory | Lost 4 parts (1p3w) 3483 | -6/Factory | Discovered new exit (range 20) 3684 | -6/Factory | Discovered new exit (range 13) 3778 | -6/Factory | Lost 6 parts (2p1n3w) 3792 | -6/Factory | Entered another Factory area 3792 | -5/Factory | Evolved 2 slots: Utility x2 3927 | -5/Factory | Discovered new exit (range 8) 4015 | -5/Factory | Discovered new exit (range 9) 4078 | -5/Factory | Entered Upper Caves 4093 | -5/Upper Caves | Lost 7 parts (1p1n2u3w) 4117 | -5/Upper Caves | Learned Factory garrison access intel 4281 | -5/Upper Caves | Core integrity fell below 50% 4293 | -5/Upper Caves | Core integrity fell below 20% 4296 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04268_ Arm. Huge Wheel destroyed. 04270_ Wheel destroyed. 04271_ Slug penetrates Earth. 04274_ Slug penetrates Wall. 04277_ Lgt. Nuclear Core fries itself beyond repair. 04277_ Slug penetrates Wall. 04277_ Arm. Medium Treads destroyed. 04277_ Slug penetrates Wall. 04279_ Unknown Flight Unit fries itself beyond repair. 04280_ Slug penetrates Wall. 04280_ Neutrino Core destroyed. 04280_ Slug penetrates Wall. 04287_ Penetrated by Slug. 04291_ Mic. Fission Core destroyed. 04291_ Slug penetrates S-27 Virus. 04291_ L-41 Fighter destroyed. 04293_ Penetrated by Slug. 04293_ Broken Mni. Assault Cannon destroyed. 04294_ Penetrated by Slug. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#####??#?????##############?? | | ?????????????????????? ## ???? # # ##? | | ??????????????????????? ???? ## | | ???????????????????????? ????? 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