Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.25 @ 11:31:51 Player: TheLargestBoi Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (578) 578 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-239) -239 TOTAL SCORE: 1614 Bonus ------- Follower Combat Kills 61 Friendly Fire -300 Cogmind --------- Core Integrity 368/400 Matter 300/300 Energy 306/325 System Corruption 2% Temperature Warning (362) Movement Rolling (95) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Light Nuclear Core > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (3) ------ Medium Storage Unit Hardened Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Heavy EM Pulse Gun > --- INVENTORY (10) --- Ion Engine Hover Unit Improved Hover Unit Heat Sink Sensor Array Hardened Light Armor Plating EMP Blaster Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY -------- Ion Engine Hover Unit Improved Hover Unit Heat Sink Sensor Array Hardened Light Armor Plating EMP Blaster Datajack [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Hacking Suite Device Improved Terrain Scanner Storage Small Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Launcher EMP Blaster Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 34 | 7 12 4 11 Power 3 | 1 . . 2 Engine 2 | 1 . . 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 9 | 2 2 1 4 Treads . | . . . . Leg 2 | 2 . . . Wheel 6 | . 2 . 4 Hover 1 | . . 1 . Flight . | . . . . Utility 7 | 2 2 1 2 Device 2 | 1 . . 1 Storage 2 | 1 . 1 . Processor . | . . . . Hackware 1 | . 1 . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 15 | 2 8 2 3 Energy Gun 9 | . 6 . 3 Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 2 | . 1 1 . Unidentified Prototypes . | . . . . Corrupted Parts 2 | . . 1 1 System Corruption 5 | . . 3 2 Parts Lost 3 | . . . 3 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 99 100 88 Engine 13 | . 14 14 11 Leg 5 | . 12 . . Wheel 20 | . 15 28 21 Device 2 | . 4 . 3 Storage 13 | . 14 14 11 Hackware 10 | . 7 14 11 Protection 1 | . 1 . 7 Energy Gun 14 | . 12 14 19 Ballistic Gun 5 | . 12 . . Launcher 1 | . . 3 . Special Melee Weapon 4 | . 2 10 1 Naked Turns . | . . . . Heaviest Build 33 | 15 21 22 33 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 3 | . 1 3 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 8 | 7 8 9 10 Most Carried 10 | 4 8 8 10 Average Carried 7 | 1 6 8 8 Final Capacity 10 | 8 8 10 10 Final Carried 8 | 4 8 8 8 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 703 | 187 350 56 110 Remotely . | . . . . Salvage Created 854 | 45 391 108 310 Parts 52 | 6 30 4 12 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 18 | . 11 2 5 Guns 13 | . 8 . 5 AOE 5 | . 3 2 . Classes Destroyed 8 | 1 5 . 2 Worker 1 | . . . 1 Builder 1 | . 1 . . Tunneler 2 | 2 . . . Operator 2 | . 2 . . Watcher 1 | . 1 . . Swarmer 7 | . 5 . 2 Grunt 10 | . 6 2 2 Sentry 3 | . . . 3 Best Kill Streak 6 | 2 6 2 3 Combat Bots Only 6 | . 6 2 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . 1 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 84 | . 34 5 45 Missed 23 | . 9 1 13 Damage Taken 712 | . 236 65 411 Core 85 | . 53 . 32 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 . 78 . Volleys Fired 64 | 3 33 4 24 Largest 2 | 2 2 2 2 Hottest 90 | 40 90 78 90 Shots Fired 120 | 6 63 7 44 Gun 113 | 6 60 3 44 Cannon . | . . . . Launcher 7 | . 3 4 . Special . | . . . . Kinetic 42 | 6 36 . . Thermal . | . . . . Explosive . | . . . . Electromagnetic 78 | . 27 7 44 Robot Hit Streak 13 | 4 13 3 7 Robot Miss Streak 7 | 1 7 1 5 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 74 | 4 35 10 25 Core Hits 34 | 2 19 3 10 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 7 | . 3 1 3 Destroy 1 | . 1 . . Corrupt 6 | . 2 1 3 Melee Attacks 6 | . . 5 1 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 5 | . . 4 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1330 | 57 617 127 529 Guns 921 | 57 495 32 337 Cannons . | . . . . Explosions 409 | . 122 95 192 Melee . | . . . . Ramming . | . . . . Kinetic 395 | 57 338 . . Thermal 225 | . 33 . 192 Explosive . | . . . . Electromagnetic 710 | . 246 127 337 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . 3 6 2 Average Corruption 2 | . 2 3 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 15 | . 5 10 . Message Errors 1 | . . 1 . Matter Fused 2 | . 1 1 . Heat Flow Errors 3 | . 3 . . Energy Discharges 4 | . . 4 . Data Loss (minor) 4 | . 1 3 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 17 | . . . 17 Projectiles . | . . . . Explosions 17 | . . . 17 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 79 | . . 16 63 Shots 3 | . . 1 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 362 | . 250 48 362 Average Temperature 88 | . 97 27 88 Received Heat Transfer 189 | . 78 30 81 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . 1 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 . 1 Heat Transferred 350 | . 50 . 300 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . 2 . 2 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 381 | 10 241 173 381 Initial 93 | . 6 93 . Average 102 | 2 84 141 104 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 94 | 100 91 100 92 Level 1 5 | . 8 . 7 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 6 . 1 Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement 4 | . 3 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 18 2 15 Peak Tracking Total 7 | . 5 2 7 Tactical Retreats 5 | . 2 1 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 3 | . 3 . . Indirectly 1 | . 1 . . Trap Hack Attempts 10 | . 10 . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 1 | . 1 . . Reused 1 | . 1 . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 6 | . 4 . 2 Terminals 5 | . 4 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 11 . 7 Successful 8 | . 4 . 4 Failed 10 | . 7 . 3 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 17 | . 10 . 7 Terminals 16 | . 11 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 . 2 Robot Analysis 2 | . . . 2 Prototype ID Bank 1 | . 1 . . Terminal Index 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 2 . 2 Terminals 3 | . 2 . 1 Botnet 2 | . 1 . 1 Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Reject 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 4 . 1 Full Trace Events 1 | . 1 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked 2 | . . 1 1 Non-combat 2 | . . 1 1 Combat . | . . . . Robot Hacks Applied 2 | . . 1 1 no_distress 1 | . . 1 . find_recycling 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 3 | . . 3 . Largest Group 3 | . . 3 3 Highest-Rated Group 40 | . . 40 40 Highest-Rated Ally 16 | . . 16 16 Total Orders . | . . . . Ally Attacks 27 | . . . 27 Total Damage 356 | . . . 356 Kills 5 | . . . 5 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 2 | . . . 2 Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1383 | 73 617 454 239 Spaces Moved 1180 | 47 477 499 157 Core 9 | 9 . . . Treads . | . . . . Legs 184 | 38 146 . . Wheels 986 | . 331 498 157 Hover 1 | . . 1 . Flight . | . . . . Fastest Speed 50 | 50 80 80 80 Average Speed 89 | 106 94 80 93 Slowest Speed 245 | 120 190 245 125 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 4 65 98 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 11 | . 6 . 5 Melee . | . . . . Projectile . | . . . . AOE 11 | . 6 . 5 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1381 | 60 579 540 202 Wait 55 | . 25 28 2 Move 1177 | 46 476 498 157 Hop . | . . . . Pick Up 19 | 4 11 . 4 Fast Attach 15 | 7 3 . 5 Attach 3 | . . . 3 Detach . | . . . . Swap 16 | . 9 4 3 Drop 16 | . 12 1 3 Fire 64 | 3 33 4 24 Melee 6 | . . 5 1 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 10 | . 10 . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / [*Min]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 510 | -10/Materials | Discovered new exit (range 7) 591 | -10/Materials | Discovered new exit (range 15) 691 | -10/Materials | Entered Mines 760 | -10/Mines | Discovered new exit (range 11) 774 | -10/Mines | Discovered new exit (range 12) 872 | -10/Mines | Learned location of 1 exit from Materials 880 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1145 | -10/Mines | Entered Materials 1145 | -9/Materials | Accompanied by 3 allies 1145 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1146 | -9/Materials | Identified exit to Materials 1147 | -9/Materials | Discovered new exit (range 8) 1384 | -9/Materials | Self-destructed Last Messages --------------- 01353_ Acquired 10 matter. 01354_ U-05 Engineer lays Concrete. 01354_ R-06 Scavenger collects Particle Gun. 01355_ U-05 Engineer lays Concrete. 01356_ Chain reaction triggered in Lgt. Ion Engine. 01356_ Electrolysis Chamber disabled. 01356_ Destroyed Com. Wheel. 01356_ K-01 Serf destroyed. 01364_ S-10 Pest suffers critical hit (Burn). 01366_ S-10 Pest destroyed. 01373_ Switching to secondary target: S-10 Pest. 01374_ R-06 Scavenger collects Visual Processing Unit. 01374_ S-10 Pest destroyed. 01379_ Trooper 1b destroyed. 01379_ R-06 Scavenger collects Wheel. 01379_ K-01 Serf collects debris. 01381_ Overheating: Energy bleed (-42). 01381_ S-10 Pest destroyed. 01382_ R-06 Scavenger collects Lgt. Ion Engine. 01383_ Hvy. EM Pulse Gun destroyed. 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" S"" #????????????? | | ??????????????????????# r#s""" "" #????????????? | | ???????????????########% #=! #????????????? | | ???????######### ! ####+######????????????? | | ???????# # ???????????? | | ???????# "" # ####+###???????????????? | | ???????# "T ] + ########??????????????????????? | | ???????# "" # #?????????????????????????????? | | ???????# # #?????????????????????????????? | | ???????######### ##????????????????????????????? | | ??????????????# ##################???????????? | | ??????????????# #?####+###??? | | ??????????????# !% #?# #??? | | ??????????????# % #?#"" !! #??? | | ??????????????# ##########+### #?#"Y !! #??? | | ????????????#####+#####????? ?# #?#"" !! #??? | | ????????????# #???? ?# #?# #??? | | ????????????# #??? ## ### #??? | | ????????????# #? # ###+#####??? | | ????????????# # # #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrapheneHeavyLauncher Manual? 0 Play Time 00:17:12 Cumulative 46.1 hours Start 2024.07.25 @ 11:00:43 End 2024.07.25 @ 11:31:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 38 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6658f692-a7e3-489b-b7fe-d67d64788ff5