Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.09 @ 15:58:25 Player: Rainbow Dash Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (89) 445 Value Destroyed (2028) 2028 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (340) 340 TOTAL SCORE: 6093 Bonus ------- High Alert Combat Kills 40 Aligned with FarCom 300 Cogmind --------- Core Integrity 307/550 Matter 49/300 Energy 265/265 System Corruption 0% Temperature Hot (279) Movement Core (850) Ox16 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Improved Light Cannon > --- INVENTORY (20) --- Improved Ion Engine VTOL Module VTOL Module VTOL Module VTOL Module Medium Storage Unit Medium Matter Pod (100) Faulty Experimental Sensor Array Authchip [Propulsion] Heavy Laser Gatling Laser Heavy Missile Launcher Datajack Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit > --- WEAPON ----------- Gatling Laser Battle Cannon > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads VTOL Module VTOL Module VTOL Module VTOL Module Medium Storage Unit Medium Matter Pod Experimental Sensor Array Light Armor Plating Light Armor Plating Authchip [Propulsion] Heavy Laser Improved Light Cannon Improved Light Cannon Improved Light Cannon Heavy Missile Launcher Datajack Katana [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Visual Processing Unit Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 2 | . . . . . . . 2 Weapon . | . . . . . . . . Parts Attached 38 | 7 11 1 14 . 1 2 2 Power 3 | 1 1 . 1 . . . . Engine 3 | 1 1 . 1 . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 12 | 2 2 . 8 . . . . Treads 9 | . 2 . 7 . . . . Leg 3 | 2 . . 1 . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 8 | 2 2 . 2 . . . 2 Device 1 | 1 . . . . . . . Storage 3 | 1 1 . 1 . . . . Processor 2 | . 1 . 1 . . . . Hackware . | . . . . . . . . Protection 2 | . . . . . . . 2 Artifact . | . . . . . . . . Weapon 15 | 2 6 1 3 . 1 2 . Energy Gun 4 | 2 . . 1 . . 1 . Energy Cannon 1 | . 1 . . . . . . Ballistic Gun 1 | . 1 . . . . . . Ballistic Cannon 5 | . 3 1 1 . . . . Launcher 3 | . 1 . 1 . . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 13 | . . . 2 . . . 11 Power . | . . . . . . . . Propulsion 7 | . . . 1 . . . 6 Utility 2 | . . . . . . . 2 Weapon 4 | . . . 1 . . . 3 Highest Loss Streak 11 | . . . 1 . . . 11 To Critical Strikes . | . . . . . . . . Average Backups 15 | 1 11 15 14 19 20 20 18 Power . | . 1 1 1 1 1 1 1 Propulsion 2 | . 1 2 . 6 6 6 5 Utility 3 | . 1 2 3 4 5 6 5 Weapon 7 | . 7 9 8 6 7 6 5 Tool/Special . | . . . . . . . . Unused Backups 17 | . 1 . 3 2 . . 11 Power 2 | . . . 1 . . . 1 Propulsion 6 | . 1 . . 1 . . 4 Utility 4 | . . . . . . . 4 Weapon 5 | . . . 2 1 . . 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 97 | . 95 100 98 100 100 100 74 Engine 12 | . 14 14 11 11 11 11 9 Treads 36 | . 23 28 41 44 44 44 27 Leg 1 | . 4 . 1 . . . . Storage 12 | . 14 14 11 11 11 11 9 Processor 10 | . 8 14 11 11 11 11 9 Energy Gun 2 | . 5 . . . . 5 . Ballistic Cannon 19 | . 17 24 21 22 12 16 18 Special Melee Weapon 1 | . . . . . 9 . . Peak Build Rating 19 | 7 11 11 16 18 18 19 19 Average Rating 13 | 5 9 10 14 17 17 18 16 On Entrance 12 | . 7 11 11 16 18 17 17 Avg Prop Armor Cover (%) 4 | . . . 4 . . . . Naked Turns . | . . . . . . . . Heaviest Build 57 | 15 33 33 54 54 54 57 54 Greatest Support 80 | 20 40 40 80 80 80 80 80 Greatest Overweight (x) 4 | 4 1 . . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 Average Capacity 16 | 7 13 15 15 20 20 20 20 Most Carried 20 | 2 15 15 20 20 20 20 20 Average Carried 15 | 1 11 14 14 19 19 20 18 Final Capacity 20 | 8 15 15 20 20 20 20 20 Final Carried 20 | 2 15 15 20 20 20 20 14 Class Distribution -------------------- 74% | Scavenger-Mutant 25% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1784 | 270 203 174 872 51 . 213 1 Remotely . | . . . . . . . . Salvage Created 1824 | 82 330 69 1000 . . 166 177 Parts 163 | 7 22 8 93 . . 25 8 Haulers Intercepted 5 | . 2 . 3 . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 69 | . 10 7 33 . . 13 6 Guns 5 | . 3 . . . . 2 . Cannons 39 | . 4 2 23 . . 4 6 AOE 25 | . 3 5 10 . . 7 . Classes Destroyed 12 | 2 5 . 4 . . . 1 Worker 4 | . . . 4 . . . . Builder 1 | . . . 1 . . . . Tunneler 3 | 2 . . . . . 1 . Hauler 5 | . 2 . 3 . . . . Recycler 1 | 1 . . . . . . . Operator 3 | . 1 . 2 . . . . Watcher 3 | . 2 . 1 . . . . Swarmer 31 | . 6 5 10 . . 10 . Grunt 25 | . 4 2 14 . . 2 3 Brawler 1 | . . . . . . . 1 Duelist 3 | . . . 1 . . 1 1 Sentry 9 | . . . 8 . . . 1 Best Kill Streak 5 | 2 4 3 5 . . 4 4 Combat Bots Only 5 | . 3 3 5 . . 4 4 Max Kills in Single Turn 4 | 1 2 3 3 . . 4 1 Gunslinging . | . . . . . . . . Exploded 4 | . 2 3 3 . . 4 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 251 | . 48 19 73 . . 25 86 Missed 69 | . 16 7 24 . . 4 18 Hits 182 | . 32 12 49 . . 21 68 Melee 7 | . . . . . . . 7 Projectile 175 | . 32 12 49 . . 21 61 Critical Strikes 10 | . . . 2 . . 1 7 Damage Taken 2454 | . 295 143 612 . . 268 1136 Core 402 | . 33 8 91 . . 27 243 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 84 | 100 . 83 . . . 70 . Volleys Fired 169 | 6 42 11 69 . . 15 26 Largest 2 | 2 2 2 2 . . 2 2 Hottest 113 | 100 100 66 66 . . 113 66 Shots Fired 322 | 12 79 20 131 . . 28 52 Gun 54 | 12 39 . . . . 3 . Cannon 251 | . 35 18 124 . . 22 52 Launcher 17 | . 5 2 7 . . 3 . Special . | . . . . . . . . Kinetic 262 | . 46 18 124 . . 22 52 Thermal 43 | 12 28 . . . . 3 . Explosive 17 | . 5 2 7 . . 3 . Electromagnetic . | . . . . . . . . Robot Hit Streak 9 | 9 7 6 8 . . 5 7 Robot Miss Streak 7 | 1 7 2 2 . . 2 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 192 | 10 41 11 80 . 4 17 29 Core Hits 103 | 3 18 8 48 . . 15 11 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 9 | 2 . . 4 . . 1 2 Burn 2 | 2 . . . . . . . Blast 7 | . . . 4 . . 1 2 Melee Attacks 4 | . . . . . 4 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . . 4 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5321 | 136 973 409 2348 3 . 803 649 Guns 414 | 136 253 . . . . 25 . Cannons 3418 | . 409 223 1790 . . 347 649 Explosions 1479 | . 305 185 558 . . 431 . Melee . | . . . . . . . . Ramming 10 | . 6 1 . 3 . . . Kinetic 3459 | . 450 223 1790 . . 347 649 Thermal 484 | 136 323 . . . . 25 . Explosive 1368 | . 194 185 558 . . 431 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 186 | . 121 1 7 . . 57 . Projectiles 1 | . . 1 . . . . . Explosions 185 | . 121 . 7 . . 57 . Melee . | . . . . . . . . Knockbacks 23 | . 3 . 5 1 . 3 11 Impact 1 | . . . . 1 . . . Kinetic 22 | . 3 . 5 . . 3 11 Secondary . | . . . . . . . . Self-Inflicted Damage 45 | . . . 31 . . 14 . Shots 2 | . . . 1 . . 1 . Rammed 6 | . 3 1 . 2 . . . Targets Rammed 6 | . 3 1 . 2 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 351 | 156 351 60 56 . . 135 313 Average Temperature 74 | 66 77 26 17 . . 62 193 Received Heat Transfer 849 | . 60 45 195 . . 108 441 Effects 1 | . 1 . . . . . . Short Circuit 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | 1 . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | 1 2 . . . . . . Heat Transferred 1247 | 555 642 . . . . 50 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 2 | . . . 2 . . . . Low Security (%) 85 | 100 100 100 52 100 . 100 100 Level 1 5 | . . . 18 . . . . Level 2 9 | . . . 29 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 509 | 10 99 73 509 175 . 194 52 Initial 175 | . . . . 175 . . 16 Average 102 | 1 31 13 228 79 . 89 17 Influence Increases 2093 | 15 370 178 1010 . . 359 161 Destroy 0b10 Robot/C 1380 | . 200 140 660 . . 260 120 Destroy 0b10 Robot/NC 100 | 15 25 . 55 . . 5 . Destroy Leader 316 | . 58 30 168 . . 40 20 Successful Hack 78 | . 29 . 41 . . 8 . Disable Machine 60 | . 30 . 30 . . . . Destroy Structure 144 | . 28 8 56 . . 46 6 Lose Combat Pursuer 15 | . . . . . . . 15 Influence Decreases 2073 | 15 370 178 558 452 . 315 185 Entered New Map 305 | . . . . 277 . . 28 Time Decay 1558 | 15 290 178 538 175 . 315 47 Lost Part 130 | . . . 20 . . . 110 Purge Threat 80 | . 80 . . . . . . Squads Dispatched 7 | . 2 . 3 1 . . 1 Investigation 2 | . 1 . . 1 . . . Extermination . | . . . . . . . . Reinforcement 4 | . 1 . 3 . . . . Assault . | . . . . . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 3 | . . . 3 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 92 | . 19 8 44 . . 12 9 Peak Tracking Total 5 | . 4 3 5 . . 4 5 Tactical Retreats 1 | . . . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . 1 . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 4 | . 2 . 2 . . . . Max in Single Turn 1 | . 1 . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 23 | . 9 1 9 1 2 1 . Terminals 18 | . 7 1 9 . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 62 | . 31 2 23 1 3 2 . Successful 36 | . 16 1 14 1 3 1 . Failed 26 | . 15 1 9 . . 1 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 43 | . 23 1 16 . 1 2 . Terminals 51 | . 24 2 23 . . 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 7 | . 7 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 20 | . 7 1 7 1 3 1 . Record 3 | . . 1 . . 2 . . Part Schematic 1 | . . . . . . 1 . Robot Analysis 3 | . . . 3 . . . . Prototype ID Bank 4 | . 2 . 2 . . . . Open Door 1 | . . . . 1 . . . Alert Level 1 | . 1 . . . . . . Unreport Threat 1 | . 1 . . . . . . Locate Traps 2 | . 1 . 1 . . . . Patrol Status 1 | . 1 . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . Retrieve Components 2 | . 2 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 14 | . 7 . 7 . . . . Terminals 13 | . 6 . 7 . . . . Botnet 2 | . . . 2 . . . . Skim 11 | . 6 . 5 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Reject 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 20 | . 9 1 9 . . 1 . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 6 | . 6 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked 4 | . . . . . 4 . . Non-combat 3 | . . . . . 3 . . Combat 1 | . . . . . 1 . . Robot Hacks Applied 4 | . . . . . 4 . . parse_system 4 | . . . . . 4 . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 5327 | 33 938 746 1601 406 622 802 179 Optics 5162 | . 806 746 1601 406 622 802 179 Seismic 165 | 33 132 . . . . . . Robot Analysis Total 3 | . . . 3 . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 5770 | 93 1321 746 1601 406 622 802 179 Spaces Moved 3112 | 47 643 437 831 248 384 467 55 Core 20 | 20 . . . . . . . Treads 2946 | . 524 437 831 248 384 467 55 Legs 146 | 27 119 . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 160 Average Speed 158 | 132 152 160 160 160 160 160 160 Slowest Speed 250 | 250 190 160 160 160 160 160 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 59 | 4 89 89 80 50 68 87 10 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 4 | . 1 1 . 1 . 1 . Unknown Exits Taken 3 | 1 . . 1 . 1 . . Scrap Searched 4 | . . 1 . 1 . 2 . Spaces Dug 16 | . . . 16 . . . . Terrain Destroyed 160 | . 30 8 62 . . 55 5 Melee . | . . . . . . . . Projectile 17 | . 1 1 7 . . 3 5 AOE 143 | . 29 7 55 . . 52 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 3631 | 62 902 462 973 259 390 490 93 Wait 226 | . 181 5 32 2 . 3 3 Move 3105 | 46 642 436 830 247 383 466 55 Hop . | . . . . . . . . Pick Up 36 | 3 15 2 10 4 1 . 1 Fast Attach 14 | 6 3 . 4 . . . 1 Attach 12 | 1 . . 4 . . . 7 Detach 5 | . 2 . 3 . . . . Swap 32 | . 9 5 11 . 1 6 . Drop 22 | . 5 2 10 4 1 . . Fire 169 | 6 42 11 69 . . 15 26 Melee 4 | . . . . . 4 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 6 | . 3 1 . 2 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Sto x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 16) 551 | -10/Materials | Discovered new exit (range 12) 702 | -10/Materials | Discovered new exit (range 9) 1093 | -10/Materials | Learned location of 2 exits from Mines 1140 | -10/Materials | Discovered new exit (range 4) 1190 | -10/Materials | Identified exit to Subcaves 1263 | -10/Materials | Identified exit to Mines 1268 | -10/Materials | Identified exit to Materials 1282 | -10/Materials | Loaded intel: 8 trap records 1291 | -10/Materials | Build established: Scavenger-Mutant 1306 | -10/Materials | Learned location of 2 exits from Mines 1387 | -10/Materials | Learned Materials stockpile data 1415 | -10/Materials | Entered Mines 1504 | -10/Mines | Learned Materials terminal intel 1559 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1582 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1650 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2161 | -10/Mines | Entered Materials 2161 | -9/Materials | Evolved 2 slots: Propulsion x2 2163 | -9/Materials | Loaded intel: 12 terminal locations 2854 | -9/Materials | Discovered new exit (range 17) 2875 | -9/Materials | Loaded intel: 2 recycling unit locations 2931 | -9/Materials | Identified exit to Materials 2945 | -9/Materials | Learned Materials terminal intel 2949 | -9/Materials | Learned Storage emergency access door positions 2950 | -9/Materials | Learned Storage stockpile data 2951 | -9/Materials | Learned location of 1 exit from Storage 2961 | -9/Materials | Loaded intel: 18 interactive machine locations 2983 | -9/Materials | Learned location of 1 exit from Storage 3434 | -9/Materials | Discovered new exit (range 9) 3762 | -9/Materials | Entered Mines 3763 | -9/Mines | Identified exit to Exiles 3792 | -9/Mines | Met a Derelict shopkeep closing up shop 3824 | -9/Mines | Met a Derelict bent on vengeance 3947 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3973 | -9/Mines | Found Prototype Device 4148 | -9/Mines | Assembled infested the area 4161 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4168 | -9/Mines | Entered Exiles 4189 | -9/Exiles | Discovered new exit (range 17) 4207 | -9/Exiles | Met 8R-AWN 4255 | -9/Exiles | Met EX-HEX 4303 | -9/Exiles | Met EX-BIN 4325 | -9/Exiles | Aligned with FarCom system 4327 | -9/Exiles | Given EX-Vault access code 4370 | -9/Exiles | Opened EX-Vault 4411 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4454 | -9/Exiles | Met EX-DEC 4472 | -9/Exiles | Learned location of Zion (-7) 4773 | -9/Exiles | Discovered new exit (range 12) 4790 | -9/Exiles | Entered Mines 4888 | -8/Mines | Discovered exit to Materials (range 8) 5330 | -8/Mines | Discovered exit to Materials (range 11) 5592 | -8/Mines | Entered Materials 5592 | -8/Materials | Evolved 2 slots: Utility x2 5593 | -8/Materials | Identified exit to Storage 5594 | -8/Materials | Loaded intel: 12 terminal locations 5690 | -8/Materials | Garrison activated, responded to threat 5771 | -8/Materials | Self-destructed Last Messages --------------- 05725_ Critical hit (Burn: +37). 05726_ Lgt. Treads destroyed. 05732_ G-47 Trooper destroyed. 05734_ Critical hit (Burn: +37). 05738_ B-36 Bruiser suffers critical hit (Blast). 05738_ B-36 Bruiser destroyed. 05740_ U-05 Engineer builds a Wall. 05740_ Imp. Light Cannon destroyed. 05742_ Critical hit (Burn: +37). 05742_ G-47 Trooper knocked back. 05745_ Battle Cannon destroyed. 05746_ Lgt. Armor Plating destroyed. 05749_ Lgt. Treads destroyed. 05751_ U-05 Engineer destroyed. 05752_ G-47 Trooper destroyed. 05754_ U-05 Engineer builds a Wall. 05755_ Y-45 Defender destroyed. 05755_ U-05 Engineer knocked back. 05758_ Lgt. Armor Plating destroyed. 05770_ Imp. Light Cannon destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ????????????????????????????>??? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???#+########??????????????????? | | ???# #??????????????????? | | ???# """"" #?#????????????????? | | ???# """"" *# #######+####?????? | | ???# """"" # == ??? | | ???# / == ??? | | ???# """" # ??? | | ???# """" #??#+###] ??? | | ???# """" / #?????????????"????? | | ???# *!%%% #??????????????????? | | ???####+#####??????????????????? | | ?????##%##?????????????????????? | | ??????#=#??????????????????????? | | #######%#?????????????"????????? | | # ##*#?????????????T????????? | | # ##@############??"????????? | | # ##%## ] #???????????? | | # ##=## #???????????? | | # #%%%+ #???????????? | | # #%*%# g g #???????????? | | # #[*!# """" g#???????????? | | # +%% # """" g???????????? | | # # |Y# """" #???????????? | | ###### %# ????????????? | | # #% ########### ???????? | | # # ???????? | | # # ???????? | | # # ???????? | | # + u##########+###????????? | | # # #?????????????????????? | | # # #???????????????"T"???? | | # # #?????????????????????? | | # # #?????????????????????? | | ###### #?#???????????????????? | | ?????# # #???????????????????? | | ?????# #???????????????????? | | ?????# # #???????????????????? | | ?????# ###???????????????????? | | ?????# #?????????????????????? | | ?????#####?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 4 Authchip Count 1 Item Schematics ----------------- Hacking Suite | -8/Mines | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RingFluxCorpse Manual? 0 Play Time 00:41:40 Cumulative 174.4 hours Start 2026.04.09 @ 14:09:18 End 2026.04.09 @ 15:58:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 105 Adventurer 45 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 77 Gallery% 62 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ef4fb61-ad7e-4953-b040-c012c2dd61b6