Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.23 @ 23:24:21 Player: Baxter Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (108) 540 Value Destroyed (2916) 2916 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (1274) 1274 TOTAL SCORE: 9350 Bonus ------- High Alert Combat Kills 214 Follower Combat Kills 712 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -252 Cogmind --------- Core Integrity 0/700 Matter 286/300 Energy 310/310 System Corruption 0% Temperature Cool (12) Movement Treading (225) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (4) --- Advanced Treads Advanced Treads Enhanced Flexi-carbon Leg > --- UTILITY (6) ------ High-capacity Storage Unit Enhanced Optical Array Improved Sensor Array Improved Melee Analysis Suite Layered Medium Armor Plating Layered Medium Armor Plating > --- WEAPON (2) ------- Heavy Rocket Launcher Heavy Pick > --- INVENTORY (20) --- Improved Deuterium Engine Huge Storage Unit High-capacity Matter Pod (200) Machine Analyzer Microactuators Microactuators Makeshift Transmission Jammer Advanced ECM Suite Hacking Suite Makeshift Hacking Suite Component Analysis Suite Improved Field Recycling Unit (0) Drone Bay (1/2) Latent Energy Streamer Magnetic Acceleration Cannon Magnetic Acceleration Cannon Improved Grenade Launcher Greatsword Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Advanced Treads Advanced Treads Enhanced Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Improved Sensor Array Improved Melee Analysis Suite Layered Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Heavy Rocket Launcher Heavy Pick > --- INVENTORY -------- Improved Deuterium Engine Huge Storage Unit High-capacity Matter Pod Machine Analyzer Microactuators Microactuators Makeshift Transmission Jammer Advanced ECM Suite Hacking Suite Makeshift Hacking Suite Component Analysis Suite Improved Field Recycling Unit Drone Bay Latent Energy Streamer Magnetic Acceleration Cannon Magnetic Acceleration Cannon Improved Grenade Launcher Greatsword [Rating: 57] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Titanium Leg Treads Advanced Treads Leg Titanium Leg Wheel Armored Wheel Flight Unit Makeshift Flight Unit Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Corruption Screen Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Gauss Cannon Energy Gun Backup Laser III Energy Cannon Latent Energy Streamer Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . Utility 4 | . . . . . 2 2 . . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 150 | 8 8 2 . 6 27 29 3 12 24 18 . 13 Power 12 | 1 2 . . 1 2 2 . . 2 1 . 1 Engine 7 | 1 2 . . 1 1 . . . 1 1 . . Core 5 | . . . . . 1 2 . . 1 . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 32 | 2 1 . . 1 9 8 . 2 5 2 . 2 Treads 9 | 1 . . . . 5 1 . . 1 . . 1 Leg 10 | . . . . . . 5 . 2 2 . . 1 Wheel 12 | 1 1 . . 1 4 2 . . 2 1 . . Hover . | . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 . . Utility 65 | 3 3 2 . 1 6 12 2 5 12 11 . 8 Device 26 | 2 1 2 . 1 2 6 . . 1 7 . 4 Storage 7 | 1 1 . . . 1 1 2 . 1 . . . Processor 7 | . . . . . . 1 . . 4 1 . 1 Hackware 1 | . . . . . . . . . 1 . . . Protection 24 | . 1 . . . 3 4 . 5 5 3 . 3 Artifact . | . . . . . . . . . . . . . Weapon 41 | 2 2 . . 3 10 7 1 5 5 4 . 2 Energy Gun 2 | . . . . . 2 . . . . . . . Energy Cannon 2 | . . . . . . 1 . 1 . . . . Ballistic Gun 9 | 2 2 . . 1 2 . . . . 2 . . Ballistic Cannon 10 | . . . . . 3 4 . 3 . . . . Launcher 4 | . . . . 1 . . . 1 . 1 . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 4 | . . . . 1 2 . . . 1 . . . Slashing Weapon 7 | . . . . . 1 2 1 . 3 . . . Piercing Weapon 3 | . . . . . . . . . 1 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 2 . . . . 1 . 1 Parts Lost 30 | . . . . 2 6 8 . 2 9 . . 3 Power 4 | . . . . 2 . 1 . . 1 . . . Propulsion 14 | . . . . . 2 4 . . 5 . . 3 Utility 10 | . . . . . 2 3 . 2 3 . . . Weapon 2 | . . . . . 2 . . . . . . . Highest Loss Streak 6 | . . . . 1 2 3 . 1 6 . . 2 To Critical Strikes 1 | . . . . . 1 . . . . . . . Average Slot Usage (%) 94 | . 100 100 100 99 97 96 96 99 77 93 100 94 Engine 3 | . 14 14 14 13 2 . . . 4 1 7 2 Core 4 | . . . . . 6 6 7 7 1 5 . 4 Treads 7 | . 14 14 14 12 18 3 . . . 7 7 14 Leg 10 | . . . . . . 7 30 30 17 7 7 6 Wheel 9 | . 14 14 14 15 15 15 . . 4 12 15 2 Device 14 | . 11 14 14 14 17 22 23 22 5 5 7 10 Storage 8 | . 14 14 14 14 9 7 7 7 5 7 7 7 Processor 8 | . . . . . . 4 7 7 11 25 23 15 Protection 7 | . 2 . . . 8 9 7 6 12 3 7 11 Ballistic Gun 3 | . 28 28 28 16 1 . . . . 1 7 . Ballistic Cannon 4 | . . . . . 9 7 7 9 . . . . Launcher 2 | . . . . 9 1 . . . 1 . . 7 Impact Weapon 1 | . . . . 1 3 . . . 3 . . . Slashing Weapon 1 | . . . . . . 4 3 . 2 4 . . Piercing Weapon 1 | . . . . . . . . . 1 2 7 7 Naked Turns 82 | . . . . . . . . . 82 . . . Heaviest Build 124 | 12 47 47 47 49 107 115 106 124 122 64 64 77 Greatest Support 72 | 20 20 10 10 20 60 72 72 72 72 22 22 44 Greatest Overweight (x) 10 | . 4 4 4 4 8 9 1 1 10 4 2 6 Average Overweight (x) 2 | . 1 4 4 3 4 2 . 1 2 2 2 3 Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 20 20 20 Average Capacity 21 | 7 10 20 20 20 24 25 24 25 19 20 20 20 Most Carried 25 | 8 10 10 12 15 25 25 25 25 25 20 20 20 Average Carried 19 | 7 8 10 10 14 21 23 23 24 18 19 20 19 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 20 20 20 20 Final Carried 25 | 8 10 10 12 15 25 20 24 24 19 20 20 19 Class Distribution -------------------- 29% | Skirmisher 19% | Derelict-Mutant 16% | Mutant 12% | Assassin 7% | Derelict-Gladiator 4% | Scavenger-Mutant 3% | Infiltrator-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Assassin | -7/Factory Assassin | -7/Waste Skirmisher | -7/Factory Mutant | -7/Lower Caves Derelict-Gladiator | -7/Lower Caves Derelict-Mutant | -7/Data Miner Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Matter Collected 3462 | 412 157 . 43 134 380 668 258 243 652 268 . 247 Remotely . | . . . . . . . . . . . . . Salvage Created 3821 | 192 266 . . 445 437 535 520 453 426 418 . 129 Parts 217 | 23 29 . . 28 35 43 7 28 5 9 . 10 Haulers Intercepted 6 | . 1 . . . 2 1 . 1 . 1 . . Recyclers Shooed 3 | . . . . . . 1 . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . 5 7 . 15 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Combat Hostiles Destroyed 63 | . 9 . . 6 13 8 . 10 5 5 . 7 Melee 5 | . . . . . . 2 . . 2 1 . . Guns 13 | . 9 . . . 4 . . . . . . . Cannons 8 | . . . . . 2 6 . . . . . . AOE 35 | . . . . 6 7 . . 10 1 4 . 7 Classes Destroyed 14 | 1 3 . . 2 3 1 . 3 . . . 1 Worker 13 | . . . . 1 . 6 . 6 . . . . Builder 2 | . . . . . . . . 2 . . . . Tunneler 12 | 8 1 . . 2 . 1 . . . . . . Hauler 6 | . 1 . . . 2 1 . 1 . 1 . . Recycler 6 | . . . . 4 . 1 . 1 . . . . Drone 1 | . . . . . . . . . . . . 1 Watcher 4 | . . . . . 2 1 . 1 . . . . Swarmer 21 | . 6 . . 3 7 . . . 1 . . 4 Grunt 22 | . 3 . . 3 1 3 . 5 1 4 . 2 Brawler 2 | . . . . . . . . 1 1 . . . Sentry 7 | . . . . . 3 1 . 2 1 . . . Hunter 2 | . . . . . 2 . . . . . . . Programmer 8 | . . . . . . 4 . 2 1 1 . . Decomposer 3 | . . . . . . . . . . 3 . . Packrat 3 | . . . . . . . . . 2 1 . . Surgeon 1 | . . . . . . . . 1 . . . . Wasp 1 | . . . . . . . . 1 . . . . Best Kill Streak 10 | 2 3 . . 7 4 3 . 10 2 4 . 4 Combat Bots Only 6 | . 3 . . 6 4 3 . 4 2 4 . 4 Max Kills in Single Turn 4 | 1 2 . . 2 2 1 . 4 1 2 . 3 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 3 | . . . . 2 2 . . 2 1 2 . 3 Melee 1 | . . . . . . 1 . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Hostile Shots Fired 574 | . 45 . . 27 78 127 . 98 159 25 . 15 Missed 167 | . 9 . . 7 15 44 . 35 47 8 . 2 Damage Taken 6346 | . 306 . . 290 946 1243 . 1067 1770 347 . 377 Core 969 | . 53 . . 123 66 152 . 103 404 24 . 44 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 36 | . . . . . . . 36 . . . . . Core Remaining (%) 72 | 100 . . . 29 88 . . . . . . . Volleys Fired 176 | 33 24 1 . 11 47 26 . 21 2 5 . 6 Largest 2 | 2 2 2 . 2 2 2 . 2 1 1 . 1 Hottest 113 | 40 40 40 . 40 96 92 . 113 39 39 . 39 Shots Fired 314 | 66 48 2 . 17 89 53 . 24 3 6 . 6 Gun 185 | 66 48 2 . 12 56 . . 1 . . . . Cannon 86 | . . . . . 27 53 . 6 . . . . Launcher 43 | . . . . 5 6 . . 17 3 6 . 6 Special . | . . . . . . . . . . . . . Kinetic 238 | 66 48 2 . 12 55 51 . 4 . . . . Thermal 10 | . . . . . 7 . . 3 . . . . Explosive 43 | . . . . 5 6 . . 17 3 6 . 6 Electromagnetic 23 | . . . . . 21 2 . . . . . . Robot Hit Streak 18 | 9 9 3 . 4 18 9 . 5 7 10 . 1 Robot Miss Streak 8 | 4 2 . . 1 8 7 . 3 . 1 . 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . 3 . . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . Shots Hit Robots 234 | 30 32 2 . 15 55 51 7 14 16 11 . 1 Core Hits 150 | 9 17 1 . 14 26 21 2 33 5 13 . 9 Critical Kills 1 | . 1 . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . 1 . . . . 3 . . . Critical Strikes 13 | . 1 . . 1 2 5 1 . 3 . . . Destroy 1 | . 1 . . . . . . . . . . . Blast 6 | . . . . . 2 4 . . . . . . Smash 4 | . . . . 1 . . . . 3 . . . Sever 2 | . . . . . . 1 1 . . . . . Melee Attacks 123 | . . . . 5 19 58 7 . 19 15 . . Impact 31 | . . . . 5 16 . . . 10 . . . Slashing 86 | . . . . . 3 58 7 . 8 10 . . Piercing 6 | . . . . . . . . . 1 5 . . Sneak Attacks 22 | . . . . 3 . 12 . . 3 4 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10069 | 293 345 23 . 679 1374 2056 401 2232 845 1238 . 583 Guns 1298 | 293 345 23 . 105 520 . . 12 . . . . Cannons 1270 | . . . . . 314 835 . 121 . . . . Explosions 4309 | . . . . 386 510 27 . 2078 98 627 . 583 Melee 3133 | . . . . 188 30 1156 401 . 747 611 . . Ramming 59 | . . . . . . 38 . 21 . . . . Kinetic 2225 | 293 345 23 . 105 535 835 . 89 . . . . Thermal 481 | . . . . . 169 . . 312 . . . . Explosive 3937 | . . . . 386 433 . . 1810 98 627 . 583 Electromagnetic 234 | . . . . . 207 27 . . . . . . Impact 598 | . . . . 188 . . . . 410 . . . Slashing 2464 | . . . . . 30 1156 401 . 337 540 . . Piercing 71 | . . . . . . . . . . 71 . . Highest Corruption 9 | . . . . . 2 9 9 9 9 9 . . Average Corruption 7 | . . . . . 2 7 9 9 9 8 . . Corruption Purged 9 | . . . . . . . . . . 9 . . Corruption Blocked 4 | . . . . . . . . 2 1 1 . . Effects 269 | . . . . . 14 64 23 58 70 40 . . Message Errors 66 | . . . . . 1 19 7 16 16 7 . . Matter Fused 55 | . . . . . 6 9 6 14 12 8 . . Heat Flow Errors 43 | . . . . . 1 11 5 6 16 4 . . Energy Discharges 37 | . . . . . 2 7 3 8 8 9 . . Parts Rejected 1 | . . . . . . 1 . . . . . . Parts Fused 3 | . . . . . . 1 . 1 1 . . . Data Loss (minor) 37 | . . . . . 2 9 1 7 12 6 . . Data Loss (major) 13 | . . . . . 1 2 1 3 3 3 . . Misfires 7 | . . . . . 1 3 . 1 1 1 . . Alerts 4 | . . . . . . 1 . . 1 2 . . Weapon Failures 3 | . . . . . . 1 . 2 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1018 | . . . . 128 47 287 . 73 276 207 . . Projectiles 18 | . . . . . . 18 . . . . . . Explosions 275 | . . . . . 47 132 . 73 10 13 . . Melee 725 | . . . . 128 . 137 . . 266 194 . . Knockbacks 12 | . . . . . 2 9 . 1 . . . . Impact 1 | . . . . . . 1 . . . . . . Kinetic 11 | . . . . . 2 8 . 1 . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 1046 | . . . . 58 107 395 . 216 71 79 . 120 Shots 27 | . . . . 2 5 4 . 6 3 3 . 4 Rammed 1 | . . . . . . 1 . . . . . . Targets Rammed 3 | . . . . . . 1 . 2 . . . . Kicked 2 | . . . . . . . . 2 . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 529 | . 13 . . 7 223 374 231 273 529 221 . 36 Average Temperature 116 | . 6 . . 7 54 114 105 79 155 84 . 21 Received Heat Transfer 1422 | . 42 . . 117 207 249 . 225 438 90 . 54 Effects 13 | . . . . . . 1 . . 12 . . . Shutdowns 2 | . . . . . . 1 . . 1 . . . Energy Bleed 3 | . . . . . . . . . 3 . . . Interference 3 | . . . . . . . . . 3 . . . Matter Decay 1 | . . . . . . . . . 1 . . . Short Circuit 2 | . . . . . . . . . 2 . . . Damage (minor) 1 | . . . . . . . . . 1 . . . Damage (core) 1 | . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 5 | . . . . 3 . . . 1 1 . . . Impact Corruptions 12 | . . . . 3 . . . . 9 . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 496 | . . . . . 272 . . 224 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . Latent Energy Used 400 | . . . . . . 400 . . . . . . LE Corruption 6 | . . . . . . 6 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Peak Influence 1043 | 30 271 51 . 238 360 276 68 1043 . . . . Initial 92 | . 6 51 . . 92 18 68 . . . . . Average 156 | 11 91 50 . 15 147 172 40 332 . . . . Maximum Alert Level 3 | . 1 . . 1 1 1 . 3 . . . . Low Security (%) 69 | 100 86 100 . 97 75 58 100 32 . . . . Level 1 25 | . 13 . . 2 24 41 . 41 . . . . Level 2 3 | . . . . . . . . 18 . . . . Level 3 1 | . . . . . . . . 7 . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 18 | . 5 . . . 2 4 . 7 . . . . Investigation 5 | . 2 . . . 2 1 . . . . . . Extermination 5 | . . . . . . 2 . 3 . . . . Reinforcement 4 | . 3 . . . . . . 1 . . . . Assault 1 | . . . . . . 1 . . . . . . Garrison 3 | . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Distress Signals 7 | . 1 . . . 3 . . 3 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 147 | . 18 . . 12 31 21 . 32 11 10 . 12 Peak Tracking Total 7 | . 5 . . 5 4 3 . 7 4 5 . 4 Tactical Retreats 10 | . . . . 2 . 1 . . 5 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Traps Triggered 11 | . 2 . . . 3 2 . 2 2 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Machines Disabled 23 | . . . . . 3 9 . 11 . . . . Max in Single Turn 5 | . . . . . 1 2 . 5 . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Machines Accessed 24 | . 3 . 1 . 5 5 . 4 1 . 4 1 Terminals 18 | . 3 . . . 5 5 . 4 . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 76 | . 11 . 1 . 15 9 . 11 1 . 27 1 Successful 48 | . 6 . 1 . 5 3 . 4 1 . 27 1 Failed 27 | . 4 . . . 10 6 . 7 . . . . Catastrophic 4 | . . . . . 2 1 . 1 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 42 | . 11 . 1 . 15 7 . 8 . . . . Terminals 47 | . 11 . . . 15 9 . 11 . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 38 | . 3 . 1 . 2 1 . 2 1 . 27 1 Record 12 | . . . . . . . . . . . 11 1 Part Schematic 9 | . . . . . . . . . . . 9 . Robot Schematic 4 | . . . . . . . . . . . 4 . Robot Analysis 2 | . 1 . . . 1 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . Open Door 1 | . . . . . . . . . 1 . . . Open DSF 1 | . . . . . . . . 1 . . . . Branch Access Points 3 | . . . . . 1 1 . 1 . . . . Alert Level 1 | . 1 . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 10 | . 3 . . . 3 2 . 2 . . . . Terminals 10 | . 3 . . . 3 2 . 2 . . . . Botnet 10 | . 3 . . . 3 2 . 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 15 | . 2 . . . 5 5 . 3 . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . 9 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Total Allies 23 | . . 2 . . . . 20 . . . . 1 Largest Group 20 | . . 2 1 . . . 20 20 . . . 1 Highest-Rated Group 554 | . . 38 31 . . . 554 554 . . . 96 Highest-Rated Ally 96 | . . 31 31 . . . 35 35 . . . 96 Total Orders 5 | . . . . . . . . . . . . 5 EXPLORE 5 | . . . . . . . . . . . . 5 Ally Attacks 215 | . . . . . . . . 189 . . . 26 Total Damage 3771 | . . . . . . . . 3132 . . . 639 Kills 35 | . . . . . . . . 29 . . . 6 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Robot Analysis Total 2 | . 1 . . . 1 . . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . . . 2 2 . 1 Drone Launches 5 | . . . . . . . . . . . . 5 Drone Recoveries 4 | . . . . . . . . . . . . 4 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Turns Passed 15955 | 547 632 199 336 1050 2130 2524 678 1968 2246 1496 91 2058 Spaces Moved 8499 | 275 361 139 239 588 860 1287 358 959 1432 1103 80 818 Core 175 | 2 . . . . . . . . 173 . . . Treads 953 | 268 179 . . . 59 . . . . . . 447 Legs 1901 | . . . . . . 268 358 959 316 . . . Wheels 5470 | 5 182 139 239 588 801 1019 . . 943 1103 80 371 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 95 140 140 110 125 120 127 196 50 115 115 165 Average Speed 156 | 157 136 140 140 135 161 148 180 196 148 122 115 204 Slowest Speed 330 | 160 160 140 140 140 330 225 197 197 266 150 115 225 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 64 | 14 76 27 63 91 58 36 97 34 93 89 69 93 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . . . . 1 1 Known Exits Taken 2 | . . . . . . . . 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . . 1 1 . Scrap Searched 28 | . . . . 3 . . . . 11 9 . 5 Spaces Dug 66 | . . . . 1 14 32 . . 2 5 . 12 Terrain Destroyed 647 | . . . . 47 71 131 . 148 57 99 . 94 Melee 54 | . . . . 1 14 32 . . 2 5 . . Projectile 29 | . . . . . 22 7 . . . . . . AOE 564 | . . . . 46 35 92 . 148 55 94 . 94 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Total 10622 | 326 461 141 240 816 1479 1751 377 1017 1518 1219 79 1198 Wait 1462 | . 56 . . 201 472 308 . 5 16 57 . 347 Move 8488 | 274 360 138 238 587 859 1287 357 958 1431 1102 79 818 Hop . | . . . . . . . . . . . . . Pick Up 127 | 10 5 . 2 5 33 24 5 8 21 8 . 6 Fast Attach 34 | 6 . . . . 5 . . 3 12 6 . 2 Attach 44 | 1 1 . . 1 9 14 1 5 6 4 . 2 Detach 6 | . . . . . 1 . 1 1 1 2 . . Swap 72 | 1 7 2 . 5 13 15 2 4 6 8 . 9 Drop 85 | 1 8 . . 1 21 18 1 10 5 12 . 8 Fire 176 | 33 24 1 . 11 47 26 . 21 2 5 . 6 Melee 122 | . . . . 5 19 58 7 . 18 15 . . Ram 1 | . . . . . . 1 . . . . . . Kick 2 | . . . . . . . . 2 . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 3 | . . . . . . . 3 . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: Sto / Low x2) -7/Waste -7/Factory (discovered 5 exits: [*Fac x2] / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 548 | -11/Scrapyard | Entered Materials 549 | -10/Materials | Build established: Mutant 640 | -10/Materials | Central database locked down 893 | -10/Materials | Discovered new exit (range 16) 1044 | -10/Materials | Discovered new exit (range 11) 1180 | -10/Materials | Entered Mines 1233 | -10/Mines | Assembled infested the area 1259 | -10/Mines | Build established: Scavenger-Mutant 1301 | -10/Mines | Discovered new exit (range 5) 1337 | -10/Mines | Met 8R-AWN 1372 | -10/Mines | Discovered new exit (range 5) 1379 | -10/Mines | Entered Exiles 1379 | -10/Exiles | Accompanied by 1 ally 1409 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1413 | -10/Exiles | Welcomed by 8R-AWN 1437 | -10/Exiles | Met EX-HEX 1475 | -10/Exiles | Met EX-BIN 1494 | -10/Exiles | Aligned with FarCom system 1496 | -10/Exiles | Given EX-Vault access code 1529 | -10/Exiles | Opened EX-Vault 1540 | -10/Exiles | Found Latent Energy Streamer 1571 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1611 | -10/Exiles | Met EX-DEC 1703 | -10/Exiles | Discovered new exit (range 10) 1715 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1715 | -10/Exiles | Entered Mines 1729 | -9/Mines | Learned Materials security intel 1737 | -9/Mines | Met a Derelict bent on vengeance 1829 | -9/Mines | Discovered new exit (range 5) 1956 | -9/Mines | Discovered new exit (range 10) 2056 | -9/Mines | Build established: Skirmisher 2727 | -9/Mines | Core integrity fell below 50% 2765 | -9/Mines | Entered Materials 2765 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3052 | -8/Materials | Build established: Scavenger-Assassin 3423 | -8/Materials | Build established: Scavenger-Skirmisher 4050 | -8/Materials | Discovered new exit (range 15) 4124 | -8/Materials | Build established: Assassin 4586 | -8/Materials | Build established: Skirmisher 4895 | -8/Materials | Entered Factory 4895 | -7/Factory | Evolved 2 slots: Utility x2 5384 | -7/Factory | Build established: Assassin 5712 | -7/Factory | Build established: Infiltrator-Assassin 6360 | -7/Factory | Build established: Assassin 6770 | -7/Factory | Lost 3 parts (1p1n1u) 7007 | -7/Factory | Build established: Skirmisher 7217 | -7/Factory | Identified exit to Storage 7217 | -7/Factory | Identified exit to Lower Caves 7419 | -7/Factory | Sucked down chute 7419 | -7/Factory | Entered Waste 7420 | -7/Waste | Joined by Warlord forces that had cleared the area 7642 | -7/Waste | Discovered new exit (range 16) 8043 | -7/Waste | Build established: Assassin 8097 | -7/Waste | Entered Factory 8097 | -7/Factory | Accompanied by 20 allies 8143 | -7/Factory | Garrison activated, responded to threat 8356 | -7/Factory | Discovered new exit (range 6) 8387 | -7/Factory | Build established: Skirmisher 8487 | -7/Factory | Lost 3 allies 8580 | -7/Factory | Lost 3 allies 8911 | -7/Factory | Discovered new exit (range 12) 9318 | -7/Factory | Discovered exit to Storage (range 11) 9797 | -7/Factory | Lost 7 allies 9959 | -7/Factory | Garrison activated, responded to threat 10065 | -7/Factory | Entered Lower Caves 10247 | -7/Lower Caves | Build established: Mutant 10577 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10634 | -7/Lower Caves | Learned Factory stockpile data 10716 | -7/Lower Caves | Core integrity fell below 50% 11312 | -7/Lower Caves | Spotted B-75 Beast 11454 | -7/Lower Caves | Released all parts (7) 11457 | -7/Lower Caves | Core integrity fell below 20% 11484 | -7/Lower Caves | Lost 6 parts (3n3u) 11510 | -7/Lower Caves | Encountered a Warlord checkpoint 11525 | -7/Lower Caves | Identified exit to Lower Caves 11850 | -7/Lower Caves | Build established: Derelict-Mutant 12247 | -7/Lower Caves | Build established: Derelict-Gladiator 12311 | -7/Lower Caves | Entered another Lower Caves area 12479 | -7/Lower Caves | Discovered new exit (range 15) 12806 | -7/Lower Caves | Learned 4 Factory zone layouts 13471 | -7/Lower Caves | Encountered a Warlord checkpoint 13512 | -7/Lower Caves | Build established: Derelict-Mutant 13666 | -7/Lower Caves | Learned Factory emergency access door positions 13783 | -7/Lower Caves | Discovered new exit (range 7) 13807 | -7/Lower Caves | Entered Data Miner 13807 | -7/Data Miner | Discovered new exit (range 6) 13829 | -7/Data Miner | Met Data Miner 13852 | -7/Data Miner | Learned location of Section 7 (-2) 13852 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13872 | -7/Data Miner | Received God Mode back door access code from Data Miner 13898 | -7/Data Miner | Entered Proximity Caves 14141 | -6/Proximity Caves | Spotter reported a threat 14220 | -6/Proximity Caves | Escorted by Enhanced Grunt 14222 | -6/Proximity Caves | Spotter reported a threat 14311 | -6/Proximity Caves | Spotter reported a threat 14364 | -6/Proximity Caves | Spotter reported a threat 14956 | -6/Proximity Caves | Learned location of Zion (-6) 15213 | -6/Proximity Caves | Spotted B-75 Beast 15956 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 14993_ Acquired Mak. Hacking Suite. 15219_ Searching scrap... 15219_ Found Unknown Device. 15219_ Found Mak. Transmission Jammer. 15219_ Found Lgt. Fission Core. 15219_ Found 36 Matter. 15224_ Identified Focal Shield. 15225_ Dropped Focal Shield. 15228_ Acquired Unknown Device. 15228_ Identified Adv. ECM Suite. 15232_ Dropped Mak. Spear. 15232_ Acquired Mak. Transmission Jammer. 15233_ Acquired 20 matter. 15283_ Drone released from Drone Bay. 15321_ Drone retrieved by Drone Bay. 15346_ Acquired 10 matter. 15518_ Drone released from Drone Bay. 15658_ Drone retrieved by Drone Bay. 15822_ Discarded Melee Analysis Suite. 15889_ Acquired 6 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###?????????????????????????????????????????###### | | #????????????????????????????????????????# # | | #??????###??????#???????????????????????? | | ##??#### ###??? #???????????????????????? | | #??# ### #############???????##### | | #### $ % #??????## #??? | | BB @ #?????## #???? | | #####;######### #????## ## #???? | | ###" #?????????????# #????# ## #??? | | # ##?## #?????????????# #???## ### #?? | | # #???##"" ##?????????????# #??## ##?# #?? | | # #????#"" #####??????????# #### #### ? | | # ####### "## #?????????## ### | | ### #######??## #??# | | ######## ## ## #### ### #???## | | #??????# ## ### #?#####?????# | | #??????# # ### ## #????????????# | | #?????## ######## #????????????? | | #????## / *## ####???## #?????????????? | | #????# ! ##### ## #??## ##?????????????? | | #???## ####???# #?## #???????????????? | | #???# #?????## ### ##??????????????? | | ###?# ##?????# #??????????????? | | # ### ##??????## #??????????????? | | ## ##????????### #??????????????? | | ###???????????## #??????????????? | | #??????????????# ##??????????????? | | ##??????????????# ##???????????????? | | ##???????????????### ##???????????????? | | #??????????????????#### #####???????????? | | # ##????????????????????#### #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Corruption Block 8 Armor Coverage 675 Resistance: KI 30 Evasion (%) 55 Melee Accuracy 11 Launcher Accuracy 20 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Hvy. Reflective Plating | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- We Are Legion Challenges ------------ None Game ------ Seed MicroArcDissipator Manual? 0 Play Time 01:46:45 Cumulative 64.0 hours Start 2024.03.23 @ 21:37:52 End 2024.03.23 @ 23:24:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 41 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: bced8a37-7cc3-4d74-83d7-9fe3fcbf44eb