Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.16 @ 22:53:41 Player: Rockstar Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (578) 578 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2498 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 141/300 Energy 100/100 System Corruption 3% Temperature Cool (27) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Visual Processing Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Light Deuterium Engine Improved Sensor Array Heavy Assault Rifle Minigun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Core Shielding > --- WEAPON ----------- Spread Laser Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Improved Hover Unit Improved Hover Unit Heavy Armor Plating Heavy Assault Rifle Minigun [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Visual Processing Unit Device Improved Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Assault Rifle Energy Gun Spread Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . 2 1 . Weapon . | . . . . . Parts Attached 42 | 6 2 15 10 9 Power 5 | 1 . 2 1 1 Engine 5 | 1 . 2 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 . 3 1 5 Treads 2 | 2 . . . . Leg 5 | . . 3 1 1 Wheel . | . . . . . Hover 2 | . . . . 2 Flight 2 | . . . . 2 Utility 13 | 1 1 6 4 1 Device 3 | . 1 1 1 . Storage 2 | 1 . . 1 . Processor 5 | . . 3 2 . Hackware . | . . . . . Protection 3 | . . 2 . 1 Artifact . | . . . . . Weapon 13 | 2 1 4 4 2 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun 9 | 2 . 4 2 1 Ballistic Cannon 1 | . 1 . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . 2 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 17 | . . 3 2 12 Power 3 | . . 1 1 1 Propulsion 5 | . . . . 5 Utility 3 | . . 1 . 2 Weapon 6 | . . 1 1 4 Highest Loss Streak 9 | . . 2 1 9 To Critical Strikes . | . . . . . Average Backups 6 | 1 5 7 6 6 Power 1 | . 1 1 2 1 Propulsion 1 | . . 3 1 1 Utility . | . . . . . Weapon 2 | . 2 1 2 1 Tool/Special . | . . . . . Unused Backups 16 | . 4 5 2 5 Power 3 | . . 1 . 2 Propulsion 3 | . . 2 1 . Utility 5 | . 3 . . 2 Weapon 5 | . 1 2 1 1 Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 95 98 79 90 Engine 10 | . 14 11 6 8 Treads 7 | . 28 5 . . Leg 15 | . . 16 27 19 Device 5 | . 9 3 . 7 Storage 10 | . 14 11 9 8 Processor 12 | . . 17 10 18 Protection 7 | . . 10 9 8 Energy Gun 1 | . . . . 4 Ballistic Gun 14 | . 18 18 10 7 Ballistic Cannon 3 | . 9 3 . . Slashing Weapon 1 | . . . 5 3 Peak Build Rating 24 | 6 7 16 21 24 Average Rating 14 | 4 6 13 17 21 On Entrance 9 | . 6 7 12 21 Naked Turns . | . . . . . Heaviest Build 32 | 11 14 22 20 32 Greatest Support 40 | 40 40 40 39 39 Greatest Overweight (x) 10 | . . 1 . 10 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 8 | 7 8 8 9 9 Most Carried 10 | 2 8 8 8 10 Average Carried 6 | 1 5 7 6 6 Final Capacity 10 | 8 8 8 10 5 Final Carried 8 | 2 8 7 5 5 Class Distribution -------------------- 65% | Mutant 20% | Skirmisher 10% | Assassin 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 898 | 233 115 313 61 176 Remotely 115 | . 115 . . . Salvage Created 799 | . 177 367 61 194 Parts 58 | . 13 28 6 11 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 2 | . 1 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 15 | . 3 10 . 2 Guns 12 | . 1 9 . 2 Cannons 3 | . 2 1 . . Classes Destroyed 6 | . 5 1 . . Hauler 1 | . 1 . . . Recycler 2 | . 1 . . 1 Watcher 6 | . 1 2 2 1 Swarmer 6 | . 2 4 . . Grunt 4 | . 1 3 . . Sentry 5 | . . 3 . 2 Best Kill Streak 4 | . 3 4 1 2 Combat Bots Only 4 | . 2 4 . 1 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 294 | . 3 141 17 133 Missed 91 | . 1 46 5 39 Hits 203 | . 2 95 12 94 Projectile 203 | . 2 95 12 94 Critical Strikes 6 | . . . . 6 Damage Taken 2770 | . 35 971 295 1469 Core 737 | . . 186 60 491 Absorbed by Shields . | . . . . . Redirected to Shielding 51 | . . 16 13 22 Core Remaining (%) 84 | 100 100 53 . . Volleys Fired 89 | . 11 62 8 8 Largest 2 | . 2 2 2 2 Hottest 88 | . 50 50 40 88 Shots Fired 159 | . 22 119 9 9 Gun 143 | . 14 111 9 9 Cannon 16 | . 8 8 . . Launcher . | . . . . . Special . | . . . . . Kinetic 156 | . 22 119 9 6 Thermal 3 | . . . . 3 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 15 | . 4 10 3 15 Robot Miss Streak 6 | . 1 6 2 1 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 105 | . 14 68 8 15 Core Hits 43 | . 7 21 5 10 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Sever 1 | . . . . 1 Melee Attacks 11 | . . . 3 8 Impact . | . . . . . Slashing 11 | . . . 3 8 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1702 | . 189 983 139 391 Guns 1239 | . 104 935 74 126 Cannons 124 | . 85 39 . . Explosions . | . . . . . Melee 311 | . . . 65 246 Ramming 28 | . . 9 . 19 Kinetic 1308 | . 189 974 74 71 Thermal 55 | . . . . 55 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 311 | . . . 65 246 Piercing . | . . . . . Highest Corruption 3 | . . . 2 3 Average Corruption 2 | . . . 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 13 | . . . 3 10 Message Errors 2 | . . . . 2 Matter Fused 5 | . . . 1 4 Heat Flow Errors 2 | . . . . 2 Parts Fused 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . 1 . Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 29 | . . . . 29 Projectiles . | . . . . . Explosions . | . . . . . Melee 29 | . . . . 29 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 7 | . . . . 7 Shots . | . . . . . Rammed 4 | . . . . 4 Targets Rammed 8 | . . 2 . 6 Kicked 4 | . . 2 . 2 Crushed . | . . . . . Highest Temperature 214 | . . 18 . 214 Average Temperature 30 | . . 5 . 59 Received Heat Transfer 1290 | . . 381 36 873 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 70 | . . . . 70 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 131 | . 89 131 26 90 Initial 26 | . . 20 26 . Average 31 | . 21 69 5 9 Influence Increases 652 | . 119 305 31 197 Destroy 0b10 Robot/C 300 | . 60 200 . 40 Destroy 0b10 Robot/NC 45 | . 15 10 10 10 Destroy Leader 104 | . 14 64 4 22 Trap Triggered on 0b10 20 | . . . . 20 Disable Machine 30 | . 15 15 . . Destroy Structure 3 | . . 1 2 . Lose Combat Pursuer 150 | . 15 15 15 105 Influence Decreases 562 | . 70 290 94 108 Entered New Map 68 | . . 29 38 1 Time Decay 449 | . 70 231 56 92 Lost Part 45 | . . 30 . 15 Squads Dispatched 9 | . 1 3 1 4 Investigation 3 | . . . . 3 Extermination . | . . . . . Reinforcement 6 | . 1 3 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 4 | . . 3 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | . 7 30 6 18 Peak Tracking Total 12 | . 2 11 3 12 Tactical Retreats 5 | . 1 1 1 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . . . . 4 Reprogrammed 6 | . . . . 6 Reused 2 | . . . . 2 Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . . . . 2 Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 2 | . 1 1 . . Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 8 | . 2 1 1 4 Terminals 7 | . 1 1 1 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 24 | . 5 4 2 13 Successful 7 | . 3 1 . 3 Failed 17 | . 2 3 2 10 Catastrophic 6 | . . 1 1 4 Database Lockouts . | . . . . . Manual 9 | . . . . 9 Terminals 20 | . 1 4 2 13 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 4 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 1 1 . 2 Disarm Traps 1 | . . . . 1 Reprogram Traps 1 | . . . . 1 Dispatch Records 1 | . . 1 . . Recall Reinforcements 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . . 1 Terminals 1 | . . . . 1 Botnet 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 2 1 1 4 Full Trace Events 3 | . . . . 3 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 1191 | . . 533 231 427 Optics 1191 | . . 533 231 427 Sensors 551 | . . 149 22 380 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 1575 | 64 316 534 232 429 Spaces Moved 801 | 35 159 219 157 231 Core 58 | 2 . . . 56 Treads 247 | 33 159 55 . . Legs 458 | . . 164 157 137 Wheels . | . . . . . Hover 37 | . . . . 37 Flight 1 | . . . . 1 Fastest Speed 50 | 50 160 120 120 50 Average Speed 129 | 153 160 130 120 109 Slowest Speed 550 | 160 160 190 120 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 3 30 31 19 44 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 1 | . . . 1 . Terrain Destroyed 1 | . . . 1 . Melee 1 | . . . 1 . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1178 | 42 201 359 187 389 Wait 154 | . 16 29 . 109 Move 797 | 34 158 218 156 231 Hop . | . . . . . Pick Up 37 | 2 9 12 5 9 Fast Attach 18 | 6 2 5 4 1 Attach 18 | . . 6 4 8 Detach 11 | . 1 4 2 4 Swap 7 | . . 5 2 . Drop 28 | . 4 16 3 5 Fire 89 | . 11 62 8 8 Melee 11 | . . . 3 8 Ram 4 | . . . . 4 Kick 4 | . . 2 . 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 12) 65 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 14) 381 | -10/Materials | Entered another Materials area 381 | -9/Materials | Evolved 2 slots: Utility x2 912 | -9/Materials | Discovered new exit (range 4) 915 | -9/Materials | Entered another Materials area 915 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1064 | -8/Materials | Discovered new exit (range 9) 1103 | -8/Materials | Discovered new exit (range 8) 1110 | -8/Materials | Identified exit to Storage 1147 | -8/Materials | Entered Storage 1314 | -8/Storage | Lost 3 parts (1n2w) 1547 | -8/Storage | Core integrity fell below 50% 1571 | -8/Storage | Core integrity fell below 20% 1573 | -8/Storage | Lost 9 parts (1p4n2u2w) 1576 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01532_ K-01 Serf destroyed. 01535_ U-05 Engineer builds a Door. 01538_ Critical hit (Burn: +37). 01538_ K-01 Serf collects debris. 01541_ Imp. Ion Engine destroyed. 01541_ K-01 Serf collects debris. 01542_ VTOL Module destroyed. 01542_ Hvy. Armor Plating destroyed. 01544_ Critical hit (Burn: +37). 01545_ Dropped Adv. Targeting Computer. 01546_ Dropped Med. Storage Unit. 01547_ Slammed into G-47 Trooper. 01552_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S003. 01573_ W-25 Informer sends out distress signal. 01574_ Slammed into G-47 Trooper. 01574_ Visual Processing Unit broken. 01574_ Destabilizing: Short circuit. 01575_ Slammed into G-47 Trooper. 01576_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????#???????????????????????????? | | ??????????????????### ####???????????????????????? | | ?????????????????# ???????????????????????? | | ?????????????????# ???????????????????????? | | ?????????????????? ????????????????????????? | | ?????????????????? 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"????????????????????? | | ???????????????????# # "?????????????????????? | | ???????????????????# + "??????????????????????? | | ???????????????????+ # "??????????????????????? | | ???????????????????# #??"??????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ?????????########### #?????????????????????????? | | ?????????# #?????????????????????????? | | ?????????# #?????????????????????????? | | ?????????# #?????????????????????????? | | ?????????# ###########?????????????????????????? | | ?????????+ #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertDataDrillbomb Manual? 0 Play Time 00:26:33 Cumulative 86.8 hours Start 2025.07.16 @ 22:28:37 End 2025.07.16 @ 22:53:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 81 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 47 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1768036b-3c08-47e4-8b28-423b41720cb5