Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.11.09 @ 15:21:48 Player: Plexion Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (41) 8200 Robots Destroyed (303) 1515 Value Destroyed (10462) 10462 Prototype IDs (126) 2520 Alien Tech Used (11) 2200 Bonus (22423) 22423 TOTAL SCORE: 51820 Bonus ------- High Alert Combat Kills 847 Follower Combat Kills 850 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Win 3000 Friendly Fire -474 Cogmind --------- Core Integrity 180/1600 Matter 300/300 Energy 630/950 System Corruption 26% Temperature Cool (0) Movement Core (50) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (11) ----- Experimental Energy Well Experimental Core Analyzer Spacefold Activator > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Microwarp Drive Null Cannon Perforator Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- High-capacity Storage Unit Long-range Sensor Array Experimental Signal Interpreter Advanced Terrain Scan Processor Experimental Core Analyzer Heavy Regenerative Plating Advanced Hacking Suite Advanced Hacking Suite Ghost Barrier Spacefold Activator > --- WEAPON ----------- Cooled Nova Cannon Nanosword Sigix Broadsword > --- INVENTORY -------- Quantum Reactor Long-range Terrain Scanner Seismic Detector Advanced Melee Analysis Suite Advanced Melee Analysis Suite Quantum Capacitor Improved Transmission Jammer Experimental Shield Generator Authchip [Device] Improved Trap Extractor Transdimensional Reconstructor Subatomic Replicator Microwarp Drive Compact HERF Cannon Null Cannon Perforator Nanosword [Rating: 247] Favorites ----------- Power Mini Fusion Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Mini Fusion Reactor Propulsion Combat Linear Gravjet Treads Light Treads Leg Shield Leg Wheel Armored Wheel Hover Unit Combat Linear Gravjet Flight Unit Improved VTOL Module Utility Hacking Suite Device Experimental Sensor Array Storage Medium Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Artifact Spacefold Activator Weapon Improved Datajack Energy Gun Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Gravity Flail Slashing Weapon Sigix Broadsword Piercing Weapon Kinetic Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . . . 4 . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 6 | . . . . . 2 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . Utility 9 | . . . . . 2 . . . 1 . . . . . . 2 . . . . . . 1 . . . . . . 1 . . . . 2 . . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Parts Attached 263 | 7 10 2 2 1 27 4 4 11 17 . 14 . . . . 1 3 10 2 2 1 . 12 . 10 1 . 3 . 8 1 . 6 . 13 8 5 38 23 9 8 Power 20 | 1 . . . . 2 . . 1 2 . . . . . . . 1 . . . . . . . . . . . . 2 . . 1 . 3 . . 2 3 . 2 Engine 4 | 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Core 4 | . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Reactor 12 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . 2 . . 2 3 . 2 Propulsion 62 | 2 . . 2 . 14 . . 4 5 . 1 . . . . . . 4 . . 1 . 4 . 2 . . 1 . 3 . . 1 . 2 2 1 12 1 . . Treads 19 | 2 . . . . 13 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . Wheel 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 10 1 . . Flight 26 | . . . . . 1 . . . 5 . 1 . . . . . . 4 . . 1 . 4 . 1 . . . . 2 . . 1 . 2 2 1 1 . . . Utility 130 | 2 7 1 . . 5 3 2 3 6 . 5 . . . . 1 2 6 1 2 . . 6 . 6 1 . 2 . 3 1 . 3 . 5 5 3 21 14 9 5 Device 64 | 1 4 . . . 1 . . . 1 . 4 . . . . . 2 1 1 2 . . 3 . 3 1 . 1 . 1 1 . 2 . 3 1 . 15 9 7 . Storage 13 | 1 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . 2 . 3 Processor 15 | . . . . . . . 1 . 1 . . . . . . 1 . 3 . . . . 2 . 1 . . . . . . . 1 . 1 . . . 2 2 . Hackware 17 | . . . . . . 1 . 1 1 . . . . . . . . 1 . . . . 1 . 2 . . . . 1 . . . . 1 2 1 3 . . 2 Protection 19 | . . 1 . . 4 2 1 2 2 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 3 1 . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Weapon 51 | 2 3 1 . 1 6 1 2 3 4 . 8 . . . . . . . 1 . . . 2 . 2 . . . . . . . 1 . 3 1 1 3 5 . 1 Energy Gun 3 | 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 9 | . . . . . . . . . 2 . 3 . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 2 . . Ballistic Gun 5 | . 2 . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Ballistic Cannon 11 | . 1 . . 1 4 . 1 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Launcher 5 | . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . 1 . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 1 2 . 1 Piercing Weapon 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . Unidentified Prototypes 61 | . . . . . 4 . . 1 . . 7 . . . . . . . . . . . 9 . 2 . 1 4 . 1 . . 4 . 5 4 1 5 11 . 2 Corrupted Parts 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 System Corruption 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . 18 Parts Lost 46 | . . . . . 3 1 1 10 1 . . . . . . . . 1 . . 1 . 1 . 2 . . . . 1 . . . 1 7 . 1 . . 1 14 Power 6 | . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 Propulsion 15 | . . . . . . . . 3 . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . 9 Utility 18 | . . . . . 2 1 1 4 . . . . . . . . . . . . . . . . 1 . . . . . . . . . 4 . 1 . . 1 3 Weapon 7 | . . . . . 1 . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 1 . . . . . 1 Highest Loss Streak 13 | . . . . . 2 1 1 4 1 . . . . . . . . 1 . . 1 . 1 . 1 . . . . 1 . . . 1 5 . 1 . . 1 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 3 8 14 15 18 17 19 18 18 10 10 9 10 10 10 10 10 10 9 10 10 9 9 9 10 9 9 9 9 10 10 13 13 14 14 13 14 13 12 14 16 9 Power . | . 1 1 1 1 1 2 2 . . . . . . . . . . 1 1 1 1 1 . . . . . . . . . . . 1 1 . . . . 1 . Propulsion 2 | 1 2 3 4 4 4 5 5 6 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . . . . 1 1 1 2 2 3 3 1 1 . . Utility 6 | . 3 5 5 7 6 8 7 5 5 6 5 6 6 6 6 6 5 5 6 6 6 6 6 7 7 7 7 7 7 6 9 9 9 9 8 7 7 6 6 9 5 Weapon 2 | . 2 4 5 5 4 3 3 5 2 3 3 2 2 2 2 2 2 2 2 2 2 2 2 3 2 1 1 1 1 1 1 1 1 . . 1 1 . 2 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 58 | . 5 . . 1 12 . . 1 7 . 3 . . . . . 1 3 1 . . . . . 2 . . 1 . . . . 1 . 1 3 . 3 3 3 7 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 12 | . 2 . . . 6 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Utility 31 | . 2 . . . . . . . 2 . 3 . . . . . 1 2 1 . . . . . 1 . . 1 . . . . . . 1 3 . 3 3 3 5 Weapon 12 | . 1 . . 1 6 . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Tool/Special 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 93 | . 99 100 100 100 97 91 99 98 97 100 99 100 100 100 100 91 99 97 98 100 100 100 91 88 89 94 91 88 88 83 80 85 88 89 86 83 84 91 94 90 83 Engine 3 | . 14 14 14 14 6 . . 7 4 . . . . . . . . . . . . . . . . . . . . . . . 3 5 2 . . . . . . Core 1 | . . . . . 2 9 9 . 2 7 7 7 7 7 7 6 6 . . . . 5 2 . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . 5 6 6 6 . 2 5 5 5 5 5 5 8 5 5 5 5 4 6 9 7 8 7 6 Treads 9 | . 27 28 26 . 35 36 36 35 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 33 34 32 Flight 16 | . . . . . . . . . 34 38 37 38 38 38 38 33 33 33 33 33 33 33 29 29 28 29 28 27 27 24 25 25 25 25 22 22 22 3 . . . Device 10 | . 14 11 14 14 11 5 3 6 7 7 9 7 7 7 7 6 13 12 13 13 13 13 12 11 13 11 11 11 11 10 10 10 9 10 10 9 10 10 10 6 7 Storage 7 | . 14 14 14 14 9 9 9 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 4 Processor 6 | . . . . . . . . . 6 7 7 7 7 7 7 11 13 12 6 6 6 6 8 11 11 11 11 11 11 10 10 10 10 10 12 13 11 8 11 11 7 Hackware 8 | . . . . . . 3 9 9 7 7 7 7 7 7 7 6 6 6 13 13 13 13 11 11 9 11 11 11 11 14 15 15 15 15 16 16 18 16 12 10 8 Protection 5 | . . 2 . . 13 9 14 11 6 7 5 7 7 7 7 6 5 6 6 5 6 6 2 . 1 5 5 5 5 5 5 5 5 5 2 3 1 2 3 3 2 Energy Cannon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 5 5 5 4 2 1 5 5 4 2 . . 2 3 2 4 Ballistic Gun 1 | . 14 13 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . 13 14 21 17 16 18 17 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 5 7 6 . . . . . . . . . . . . 5 5 5 5 5 5 4 4 5 1 . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 4 4 3 4 4 7 3 Special Melee Weapon 1 | . . . . . . 1 . . 6 7 6 7 7 6 7 6 6 4 5 6 6 6 5 5 1 . . . . . . . . . . . . . . . . Peak Build Rating 247 | 7 9 9 10 14 35 36 34 34 53 50 60 56 56 57 56 61 70 75 74 77 74 71 100 92 106 105 102 110 102 122 116 121 133 123 141 166 192 208 228 247 242 Average Rating 86 | 5 7 8 9 13 23 34 32 27 47 50 52 56 55 56 56 60 66 68 71 70 70 68 79 92 95 102 101 102 101 111 110 120 121 122 132 151 166 195 215 233 212 On Entrance 81 | . 7 8 9 10 14 35 32 34 27 50 50 56 56 56 56 56 61 66 68 71 71 66 68 92 92 102 102 102 102 102 109 116 121 123 123 119 163 192 208 222 225 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 129 | 15 51 55 51 55 74 74 63 64 72 22 25 22 22 28 22 22 23 27 27 27 27 24 27 25 34 36 34 34 34 49 44 44 47 48 49 54 55 88 114 127 129 Greatest Support 126 | 40 40 40 40 24 80 80 80 80 80 25 26 26 26 26 26 26 26 34 26 26 32 29 42 44 39 39 39 39 39 52 47 47 50 53 50 55 56 113 113 126 126 Greatest Overweight (x) 6 | . 6 1 2 2 . . . . 1 . 1 . . 1 . . . 1 1 1 . . . . . . . . . 1 . . . . 1 1 1 1 1 1 1 Average Overweight (x) . | . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 20 20 20 Average Capacity 14 | 7 11 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 15 15 15 15 15 15 15 15 18 20 15 Most Carried 20 | 5 13 15 16 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 14 15 13 15 15 15 15 15 15 20 20 20 Average Carried 13 | 3 8 14 15 18 17 19 18 18 9 10 9 10 10 10 10 10 9 9 9 9 9 9 9 10 9 9 10 9 10 10 13 13 14 14 13 14 14 13 17 19 11 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 20 20 5 Final Carried 20 | 5 13 15 16 20 19 18 20 19 10 10 10 10 10 10 10 10 10 10 10 10 9 9 10 10 10 10 10 10 10 14 13 13 15 14 12 14 15 15 20 18 5 Class Distribution -------------------- 24% | Mutant 15% | Hacker-Sprinter 13% | Sprinter 11% | Trapper-Sprinter 7% | Alien-Mutant 6% | Hacker-Scout 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Storage Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Scout | -6/Factory Scout | -6/Waste Scavenger-Sprinter | -6/Factory Trapper-Sprinter | -6/Lower Caves Trapper-Sprinter | -6/Lower Caves Trapper-Sprinter | -6/Data Miner Trapper-Sprinter | -5/Proximity Caves Trapper-Sprinter | -5/Factory Trapper-Sprinter | -5/Waste Trapper-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Scout | -3/Section 7 Hacker-Scout | -2/Research Alien-Ninja | -2/Testing Alien-Scout | -1/Access Alien-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Matter Collected 10258 | 270 171 253 158 228 1335 862 133 1212 473 . 475 . . 60 20 . . 260 50 315 . . 240 . 299 110 41 43 81 89 . 3 224 . 179 108 256 697 672 296 645 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12914 | 163 345 154 . 87 850 588 261 819 735 . 563 . . . . . . 547 50 25 . . 799 . 825 154 . 94 20 316 . . . . 338 108 256 638 921 922 2336 Parts 583 | 16 21 10 . 17 64 45 17 54 27 . 10 . . . . . . 25 6 2 . . 33 . 10 5 . 2 1 7 . . . . 13 8 9 14 35 33 99 Haulers Intercepted 47 | . 2 . . . 3 . . 6 5 . 6 . . . . . . 3 . . . . 3 . 7 . . . . 2 . . . . 2 . 1 3 1 3 . Recyclers Shooed 3 | . . . . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . . . . . . . . . . 9 2 . . . . . 5 . 2 1 . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 145 | . 7 9 . 6 30 20 8 18 4 . . . . . . . . . . . . . . . 1 5 . . 2 . . . . . 4 . . . 6 1 24 Melee 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 5 . 1 Guns 10 | . 7 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 78 | . . 1 . . 21 17 6 17 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 14 AOE 37 | . . 5 . 6 9 3 2 1 3 . . . . . . . . . . . . . . . 1 5 . . 2 . . . . . . . . . . . . Classes Destroyed 17 | 2 6 . . 1 4 . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . Worker 17 | . 1 . . 1 4 . . . 2 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 2 1 2 Builder 18 | . 1 . . 1 . . . 3 . . 1 . . . . . . 2 . . . . . . . . . . . 4 . . . . . . . . 5 1 . Tunneler 14 | 5 . . . 4 . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 3 . Hauler 47 | . 2 . . . 3 . . 6 5 . 6 . . . . . . 3 . . . . 3 . 7 . . . . 2 . . . . 2 . 1 3 1 3 . Recycler 22 | 1 . . . . 2 . . . 4 . 2 . . . . . . 1 . . . . 3 . . . . . . . . . . . . . 1 2 2 2 2 Minesweeper 3 | . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . Operator 7 | . . . . . 1 . . 1 1 . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . 1 . . . . . Watcher 33 | . 1 . . . . . . 1 5 . 5 . . . . . . 4 . . . . 3 . 5 . . . . 1 . . . . . 2 1 . . 3 2 Swarmer 48 | . 3 5 . 3 15 5 2 . 3 . . . . . . . . . . . . . . . 1 5 . . 2 . . . . . 4 . . . . . . Grunt 28 | . 4 4 . . 3 3 3 9 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 33 | . . . . . 9 12 3 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 8 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Programmer 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 11 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Protovariant L 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Assembled 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 10 | 3 3 3 . 3 10 5 4 4 4 . 2 . . . . . . 2 2 1 . . 3 . 2 5 . . 2 4 . . . . 4 1 1 2 3 3 4 Combat Bots Only 9 | . 3 3 . 3 9 5 4 3 3 . . . . . . . . . . . . . . . 1 5 . . 2 . . . . . 4 . . . 2 1 4 Max Kills in Single Turn 5 | 1 1 2 . 3 5 3 1 2 2 . 1 . . . . . . 1 1 1 . . 1 . 1 4 . . 1 1 . . . . 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 . 3 4 3 1 1 2 . . . . . . . . . . . . . . . 1 4 . . 1 . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Hostile Shots Fired 1214 | . 33 34 . 9 190 65 33 114 8 . 17 . . . 1 . . 74 . 4 7 11 25 . 19 24 . . 2 22 . . 2 14 47 2 51 3 37 38 328 Missed 473 | . 11 8 . 3 55 13 13 26 3 . 10 . . . . . . 37 . 3 4 6 17 . 12 9 . . . 12 . . 1 8 26 1 35 2 10 21 127 Damage Taken 15779 | . 235 309 . 74 1425 775 379 1374 122 . 118 . . . 12 . . 513 62 16 142 92 202 . 74 288 . . 31 255 . . 33 141 487 . 1030 84 629 568 6309 Core 3434 | . 23 42 . . 107 69 13 105 14 . 28 . . . 12 . . 301 24 . 47 36 16 . 19 94 . . . 48 . . 16 . 93 . 765 38 247 152 1125 Absorbed by Shields 1319 | . 36 . . 28 432 68 . 9 . . 20 . . . . . . 35 . . . . . . . . . . . . . . 14 . . . . . 75 . 602 Redirected to Shielding 214 | . . . . . . . . . . . 17 . . . . . . 36 . . 29 15 24 . . 10 . . 10 30 . . . 28 15 . . . . . . Ignored by Resistances 501 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 111 . 390 Regen/Repaired (Parts) 2884 | . . . . . . . . 11 . . . . . 201 . . 52 87 . . . . . . 84 . . . . . . . 4 . . 67 166 20 235 275 1682 Core Remaining (%) 65 | 100 . . . 74 . . . 46 . . . . . . 92 . . . . . . 52 . . . . . . 87 . . . . 94 . . 23 . 80 . 11 Volleys Fired 686 | 11 30 18 1 20 99 57 19 93 18 . 5 . 9 . . . . 15 . 20 . . 2 . 16 13 3 . 6 15 2 1 . 14 2 . 4 . 49 21 123 Largest 2 | 2 2 2 1 2 2 2 2 2 2 . 1 . 1 . . . . 1 . 1 . . 1 . 1 1 1 . 1 1 1 1 . 1 1 . 1 . 1 1 1 Hottest 150 | 100 100 50 30 63 74 74 74 74 80 . 65 . 65 . . . . 65 . 65 . . 65 . 65 39 35 . 39 35 35 35 . 39 35 . 94 . 130 94 150 Shots Fired 994 | 22 60 32 1 29 185 96 36 186 26 . 5 . 9 . . . . 15 . 20 . . 2 . 16 13 3 . 6 15 2 1 . 14 2 . 4 . 50 21 123 Gun 97 | 22 60 14 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 865 | . . 14 1 21 179 95 34 186 23 . 5 . 9 . . . . 15 . 20 . . 2 . 14 10 3 . 3 15 2 1 . 13 2 . 4 . 50 21 123 Launcher 32 | . . 4 . 7 6 1 2 . 3 . . . . . . . . . . . . . . . 2 3 . . 3 . . . . 1 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 602 | . 38 28 1 22 179 95 34 186 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Thermal 277 | 22 22 . . . . . . . 7 . 5 . 9 . . . . 15 . 20 . . 2 . 14 10 3 . 3 15 2 1 . 13 2 . . . 40 9 63 Explosive 32 | . . 4 . 7 6 1 2 . 3 . . . . . . . . . . . . . . . 2 3 . . 3 . . . . 1 . . . . . . . Electromagnetic 83 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 10 12 57 Robot Hit Streak 20 | 7 9 14 . 7 10 17 5 20 3 . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . 6 5 12 Robot Miss Streak 8 | 2 3 1 . 4 3 2 3 4 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 8 1 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 95 Shots Hit Robots 716 | 13 42 24 . 13 101 75 15 104 29 . 18 . . . . . . 25 3 1 . . 16 . 21 2 . 2 . 13 . . 4 . 13 4 7 8 40 24 99 Core Hits 328 | 7 19 16 . 14 46 26 12 44 12 . 4 . . . . . . 9 2 1 . . 9 . 5 8 . 1 3 3 . . 1 . 5 1 3 5 17 11 44 Critical Kills 6 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . 2 Critical Parts Destroyed 25 | . . . . . . . . . 5 . 3 . . . . . . . . . . . . . 10 . . 1 . 3 . . . . . . . . . . 3 Critical Strikes 63 | . 2 . . 2 5 2 1 7 7 . 4 . . . . . . 3 . . . . 3 . 10 . . 2 . 4 . . . . 2 . . 1 2 . 6 Burn 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Destroy 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Blast 18 | . . . . 2 5 2 1 7 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 25 | . . . . . . . . . 6 . 3 . . . . . . . . . . . . . 10 . . 2 . 4 . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 1 . . Impale 7 | . . . . . . . . . . . 1 . . . . . . 3 . . . . 3 . . . . . . . . . . . . . . . . . . Melee Attacks 747 | . . . . . . 21 . 1 70 2 74 1 8 . . . . 104 9 19 12 1 55 . 87 9 5 2 4 25 4 3 8 7 31 21 23 19 43 48 31 Impact 270 | . . . . . . . . 1 60 2 66 . . . . . . . . . . . 2 . 87 9 5 2 4 25 4 3 . . . . . . . . . Slashing 240 | . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . 8 7 30 21 23 19 43 48 31 Piercing 211 | . . . . . . . . . . . 5 1 8 . . . . 103 9 19 12 1 53 . . . . . . . . . . . . . . . . . . Sneak Attacks 114 | . . . . . . 21 . . 11 . 11 . . . . . . 8 2 1 . . 8 . 9 2 . . . 6 . . 3 . 2 1 3 5 9 10 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 4 Damage Inflicted 35535 | 162 587 680 . 562 3085 1452 469 2341 2060 . 1515 . . . . . . 1541 216 93 . . 1193 . 2201 670 . 307 125 1271 . . 293 . 758 453 947 1091 2928 2113 6422 Guns 909 | 162 563 172 . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 13330 | . . 209 . 266 2440 1340 324 2338 160 . . . . . . . . . . . . . . . . . . . . 190 . . . . . . . . 805 460 4798 Explosions 2323 | . . 285 . 266 561 112 145 . 344 . . . . . . . . . . . . . . . 32 453 . . 125 . . . . . . . . . . . . Melee 18829 | . . . . . . . . . 1555 . 1515 . . . . . . 1541 216 93 . . 1193 . 2169 217 . 307 . 1081 . . 293 . 758 453 947 1091 2123 1653 1624 Ramming 144 | . 24 14 . 18 84 . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7694 | . 376 381 . 278 2440 1340 324 2338 160 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 Thermal 4546 | 162 187 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 190 . . . . . . . . 599 . 3408 Explosive 2323 | . . 285 . 266 561 112 145 . 344 . . . . . . . . . . . . . . . 32 453 . . 125 . . . . . . . . . . . . Electromagnetic 1999 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 206 460 1333 Impact 6469 | . . . . . . . . . 1372 . 1323 . . . . . . . . . . . . . 2169 217 . 307 . 1081 . . . . . . . . . . . Slashing 9125 | . . . . . . . . . 183 . . . . . . . . . . . . . . . . . . . . . . . 293 . 758 453 947 1091 2123 1653 1624 Piercing 3235 | . . . . . . . . . . . 192 . . . . . . 1541 216 93 . . 1193 . . . . . . . . . . . . . . . . . . Highest Corruption 26 | . . . . . . . . . . . 2 . . . . . . 2 2 2 . . . . 5 4 . . . . . . . . . 1 . . 24 . 26 Average Corruption 4 | . . . . . . . . . . . 1 . . . . . . 1 2 1 . . . . 2 3 . . . . . . . . . 1 . . 5 . 10 Corruption Purged 13 | . . . . . . . . . . . 2 . . . . . . . . 2 . . . . 5 4 . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 106 | . . . . . . . . . . . 1 . . . . . . 4 3 3 . . . . 28 5 . . . . . . . . . 4 . . 24 . 34 Message Errors 32 | . . . . . . . . . . . . . . . . . . 1 2 1 . . . . 11 1 . . . . . . . . . 2 . . 5 . 9 Matter Fused 23 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 7 3 . . . . . . . . . 1 . . 6 . 5 Heat Flow Errors 9 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . 1 . . 2 . 3 Energy Discharges 19 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 3 . . . . . . . . . . . . . 5 . 9 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Parts Fused 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 7 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . 1 . 2 Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . 1 Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overflow Damage 6626 | . . . . 11 99 8 . 14 778 . 772 . . . . . . 261 60 . . . 353 . 1267 30 . 125 . 685 . . 6 2 36 229 438 104 398 507 443 Projectiles 502 | . . . . 3 71 8 . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 100 275 Explosions 48 | . . . . 8 28 . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . 2 . . . . . . . Melee 6076 | . . . . . . . . . 778 . 772 . . . . . . 261 60 . . . 353 . 1267 20 . 125 . 685 . . 6 . 36 229 438 104 367 407 168 Knockbacks 64 | . 1 5 . 2 8 2 2 29 4 . 1 . . . . . . . . . . . . . 3 1 . . . 1 . . . . . . . . . . 5 Impact 12 | . 1 . . . 1 . . . 4 . 1 . . . . . . . . . . . . . 3 1 . . . 1 . . . . . . . . . . . Kinetic 48 | . . 5 . 2 7 2 2 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Secondary 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 176 | . . . . 9 19 . 78 . . . . . . . . . . . . . . . . . . 37 . . . . . . . 33 . . . . . . . Shots 5 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Rammed 15 | . 4 2 . 1 6 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 19 | . 6 2 . 1 8 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 343 | 156 189 85 . 9 148 321 81 164 102 4 60 4 66 4 4 1 1 301 343 120 157 24 90 144 272 6 . . . 37 . . . . . 205 56 . 230 . 304 Average Temperature 31 | 59 78 37 . 3 35 97 32 38 20 2 3 2 16 2 2 1 1 29 72 25 34 24 41 71 97 6 . . . 17 . . . . . 102 32 . 105 . 95 Received Heat Transfer 2090 | . 126 153 . 34 297 378 153 591 9 . . . . . . . . 118 . 9 . 18 21 . 18 12 . . . 48 . . 9 . 30 . 21 . 27 9 9 Effects 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 36 | . . . . . . . . . 7 . 7 . . . . . . . . . . . . . 8 1 . . . 2 . . . . . . . . 1 1 9 Combat Hostiles 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 8 Parts Fried 74 | . . . . . . . . . 18 . 15 . . . . . . . . . . . . . 16 . . . . 6 . . . . . . . . 4 6 9 Impact Corruptions 95 | . . . . . . . . . 19 . 18 . . . . . . . . . . . . . 32 2 . 7 . 17 . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Parts Melted 9 | 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 Heat Transferred 3697 | 481 703 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 300 . . . . . . . . 518 . 1695 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Maximum Alert Level 5 | . . . . . 3 5 3 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Low Security (%) 81 | 100 100 100 . 100 55 . . 71 85 100 94 . . . . 100 100 100 . . . . 100 100 100 . . . . 100 . . . . 100 100 100 100 100 100 33 Level 1 7 | . . . . . 26 4 . 28 14 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Level 2 6 | . . . . . 15 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 Level 3 2 | . . . . . 2 28 100 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 1 | . . . . . . 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1702 | 10 70 149 . 95 765 1702 955 398 222 76 223 . . . . 9 . 54 . . . . 56 4 96 . . . . 20 . . . . 82 34 45 15 152 172 616 Initial 829 | . . . . . . 395 829 397 . 76 12 . . . . 9 . . . . . . . 4 2 . . . . . . . . . 40 . . . . 73 103 Average 139 | 1 14 37 . 17 218 969 885 110 72 51 96 . . . . 5 . 8 . . . . 20 4 27 . . . . 6 . . . . 21 5 13 1 70 75 343 Influence Increases 10601 | 30 219 347 . 216 1163 1437 261 673 679 2 762 . . . 45 . . 349 10 5 . . 419 . 546 110 . 10 40 127 . . 179 75 196 136 244 93 637 489 1102 Destroy 0b10 Robot/C 3400 | . 140 180 . 100 640 760 160 360 80 . . . . . . . . . . . . . . . 20 100 . . 40 . . . 120 . 80 . . . 120 20 480 Destroy 0b10 Robot/NC 830 | 30 25 . . 30 50 . . 55 85 . 75 . . . . . . 50 10 5 . . 55 . 75 . . 10 . 40 . . 10 . 10 10 20 30 55 65 35 Destroy Leader 738 | . 36 30 . 10 166 30 50 124 30 . 22 . . . . . . 12 . . . . 12 . 24 10 . . . 6 . . . . 14 4 4 6 12 22 114 Allied During Kill 216 | . . . . 6 5 156 . . . . . . . . . . . . . . . . . . . . . . . . . . 49 . . . . . . . . Trap Triggered on 0b10 140 | . . . . . . . . . 30 . 20 . . . . . . . . . . . 40 . . . . . . . . . . . . . . . . . 50 Successful Hack 855 | . 18 7 . . 36 19 12 6 131 . 85 . . . . . . 95 . . . . 68 . 125 . . . . 20 . . . . . 40 14 15 28 67 69 Disable Machine 570 | . . 75 . 15 30 15 15 30 15 . 30 . . . . . . 15 . . . . . . 45 . . . . . . . . . . 60 75 15 120 . 15 Anti-Garrison Action 700 | . . . . . . 400 . . . . 300 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 1052 | . . 25 . 55 71 57 24 23 68 2 50 . . . . . . 72 . . . . 64 . 152 . . . . 46 . . . . 32 22 26 12 107 90 54 Partial Spotted 795 | . . . . . . . . . 30 . 105 . . . . . . 90 . . . . 120 . 105 . . . . 15 . . . . 60 . 105 15 . 90 60 Lose Combat Pursuer 1305 | . . 30 . . 165 . . 75 210 . 75 . . . 45 . . 15 . . . . 60 . . . . . . . . . . 75 . . . . 195 135 225 Influence Decreases 8201 | 30 218 323 . 216 555 130 150 1070 461 60 592 80 27 . 30 9 . 348 10 5 . . 406 . 532 119 . 10 40 125 . . 179 14 236 136 244 93 514 400 839 Time Decay 6399 | 30 218 323 . 216 365 . 140 541 411 60 432 80 27 . 30 9 . 338 10 5 . . 353 . 487 119 . 10 40 115 . . 112 14 139 136 216 93 391 380 559 Lost Part 394 | . . . . . 30 10 10 100 10 . . . . . . . . . . . . . 10 . 12 . . . . 10 . . . . 52 . . . . 10 140 Lost Ally 427 | . . . . . 10 120 . . 40 . 10 . . . . . . 10 . . . . 10 . . . . . . . . . 67 . . . 10 . . 10 140 Purge Threat 981 | . . . . . 150 . . 429 . . 150 . . . . . . . . . . . 33 . 33 . . . . . . . . . 45 . 18 . 123 . . Squads Dispatched 78 | . 1 . . . 3 . 1 2 3 . 6 . . . . . . 8 . . . 1 8 . 5 . . . . 5 . . . . 6 1 5 1 6 8 8 Investigation 23 | . 1 . . . . . . 1 . . 2 . . . . . . 2 . . . . 4 . 4 . . . . 2 . . . . 2 . . 1 1 3 . Extermination 18 | . . . . . . . . . . . 1 . . . . . . 3 . . . . 2 . 1 . . . . 1 . . . . . 1 1 . 2 1 5 Reinforcement 29 | . . . . . 2 . 1 1 3 . 1 . . . . . . 2 . . . . 2 . . . . . . 2 . . . . 4 . 4 . 3 3 1 Assault 5 | . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 Garrison 3 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 3 | . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Distress Signals 33 | . . . . . 4 . . 1 3 . 2 . . . . . . 2 . . . . 5 . 1 . . . . . . . . . 1 1 4 7 1 1 . Communications Jammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Distress Signals 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Times Spotted 580 | . 12 11 . 5 56 38 10 31 26 8 21 . 5 . 3 . 9 56 . 5 4 15 36 4 22 6 . . 3 3 . . 16 11 23 8 41 6 26 15 45 Peak Tracking Total 14 | . 3 3 9 2 10 6 4 5 4 5 4 . 5 . 3 . 6 8 . 4 4 14 14 4 4 5 . . 2 2 . . 7 6 8 5 11 2 8 6 6 Tactical Retreats 107 | . . 2 . 1 4 . . 5 7 . 7 . . . 1 . 1 17 . 2 . 2 13 . 7 1 . . 2 . . . 1 4 4 1 7 . 4 4 10 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Traps Triggered 30 | . 2 . . . 1 1 . 3 2 . 6 . . . . 1 . 4 1 . . . 2 . 4 . . . . 1 . . . . . 1 . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 84 | . . . . . . . . 13 30 . 26 . . . . . . 11 . . . . . . . . . . . . . . . . 4 . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Reprogrammed 14 | . . . . . . . . 1 5 . 6 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Reused 15 | . . . . . . . . . 3 . 2 . . . . . . . . . 1 . 4 . . . . . . . . . . . . . . . . . 5 Traps Extracted 19 | . . . . . . . . . 5 . 8 . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . 3 Installed 23 | . . . . . . . . . 4 . 4 . . . . . . . . . 1 . 5 . . . . . . . . . . . . . . . . . 9 Triggered 14 | . . . . . . . . . 3 . 2 . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . 5 Most Traps Carried 15 | . . . . . . . . . 5 . 6 4 4 4 4 4 4 6 12 15 15 14 14 8 8 8 8 8 8 8 8 8 8 6 6 6 6 6 6 6 6 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Disabled 51 | . . 5 1 2 2 8 1 2 1 . 4 . . . . . . 1 . . 1 . . . 3 . . . 1 . . . . . . 4 5 1 8 . 1 Max in Single Turn 2 | . . 2 1 1 1 2 1 1 1 . 1 . . . . . . 1 . . 1 . . . 1 . . . 1 . . . . . . 1 1 1 1 . 1 Garrison Access 14 | . . . . . . . . . 3 . 3 . . . . . . 2 . . . . . . 2 . . . . . . . . . 1 1 . 1 . 1 . Garrison Relay 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Accessed 214 | . 5 1 1 . 8 4 1 8 21 . 21 . 2 . . 1 . 19 . . 3 . 20 . 26 . . 4 . 6 1 1 2 . 6 12 8 3 9 14 7 Terminals 130 | . 5 1 . . 7 4 1 7 11 . 12 . . . . . . 12 . . . . 13 . 13 . . . . 4 . . . . 4 9 8 . 6 8 5 Fabricators 20 | . . . . . . . . . 4 . 2 . . . . . . 1 . . . . 3 . 2 . . . . 2 . . . . 1 . . 2 1 2 . Repair Stations 10 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 4 . . . . . . . . . . 2 . . 1 1 . Recycling Units 17 | . . . . . . . . . 3 . 4 . . . . . . 2 . . . . 3 . 3 . . . . . . . . . . . . . . . 2 Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . Garrison Access 20 | . . . . . 1 . . . 3 . 3 . . . . 1 . 3 . . . . 1 . 3 . . . . . . . . . 1 1 . 1 . 2 . Total Hacks 674 | . 26 4 1 . 23 11 2 19 54 . 55 . 4 . . 2 . 46 . . 23 . 79 . 84 . . 17 . 38 1 1 3 . 23 44 20 11 30 35 18 Successful 382 | . 12 2 1 . 11 2 1 12 27 . 18 . 4 . . . . 27 . . 23 . 46 . 46 . . 17 . 23 1 1 3 . 11 30 13 8 15 17 11 Failed 289 | . 13 2 . . 12 9 1 7 27 . 37 . . . . 2 . 19 . . . . 33 . 38 . . . . 15 . . . . 12 13 6 3 15 18 7 Catastrophic 30 | . . . . . . . . . 4 . 7 . . . . . . 2 . . . . 2 . 5 . . . . 2 . . . . 1 . 2 . 2 1 2 Database Lockouts 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Manual 407 | . 21 4 1 . 22 1 2 10 43 . 35 . . . . . . 36 . . . . 60 . 50 . . . . 24 . . 2 . 14 25 16 3 17 9 12 Terminals 453 | . 26 4 . . 22 11 2 17 34 . 34 . . . . . . 31 . . . . 60 . 48 . . . . 34 . . . . 19 40 20 . 22 18 11 Fabricators 57 | . . . . . . . . . 8 . 4 . . . . . . 3 . . . . 8 . 8 . . . . 4 . . . . 2 . . 9 3 8 . Repair Stations 25 | . . . . . . . . 2 . . . . . . . . . 4 . . . . . . 12 . . . . . . . . . . 3 . . 2 2 . Recycling Units 47 | . . . . . . . . . 7 . 12 . . . . . . 4 . . . . 7 . 10 . . . . . . . . . . . . . . . 7 Scanalyzers 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 3 . Garrison Access 35 | . . . . . 1 . . . 5 . 5 . . . . 2 . 4 . . . . 4 . 5 . . . . . . . . . 2 1 . 2 . 4 . Terminal Hacks 162 | . 3 2 1 . 1 2 . 7 3 . 6 . 4 . . . . 4 . . 23 . 20 . 12 . . 17 . 11 1 1 3 . 6 13 8 . 5 6 3 Record 16 | . . . . . . . . . . . . . 3 . . . . . . . 6 . . . . . . 5 . . . . 2 . . . . . . . . Part Schematic 25 | . . 1 . . . . . . . . . . . . . . . . . . 9 . 3 . . . . 4 . 1 . . . . . 5 1 . 1 . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 1 . . . . . Prototype ID Bank 18 | . 1 . . . . . . . . . 1 . . . . . . . . . 3 . 2 . 2 . . 4 . 1 . . . . . 4 . . . . . Open Door 12 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 1 1 . . . 2 . . 3 1 Branch Access Points 6 | . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . Machine Index 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . . Terminal Index 11 | . . . . . . . . 1 1 . 1 . . . . . . 1 . . . . 1 . 2 . . . . 1 . . . . 1 1 1 . . . . Fabricator Index 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . 1 . . . . . . Garrison Index 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Unreport Threat 10 | . . . . . 1 . . 3 . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . 1 . 1 . . Locate Traps 17 | . . . . . . . . 1 . . 2 . . . . . . . . . . . 4 . 2 . . . . 2 . . . . 1 . 2 . 1 1 1 Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 5 | . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . Registered Prototypes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Zone Layout 7 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . . . 1 . . . . . . 1 . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 22 | . . . . . . . . . 1 . . . . . . . . 1 . . . . 4 . 4 . . . . 2 . . . . 1 . . 5 2 2 . Network Status 3 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Load Schematic 13 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . . . 2 . . . . 1 . . 2 1 2 . Build 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . 2 1 . . Repair Station Hacks 16 | . . . . . . . . 2 . . . . . . . . . 2 . . . . . . 8 . . . . . . . . . . 2 . . 2 . . Scan Component 9 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 5 . . . . . . . . . . 1 . . 1 . . Repair 7 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . 1 . . 1 . . Recycling Unit Hacks 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 3 . Insert Component 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 1 . Analyze 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Garrison Access Hacks 13 | . . . . . 1 . . . 3 . 1 . . . . . . 2 . . . . . . 2 . . . . . . . . . 1 1 . 1 . 1 . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 12 | . . . . . . . . . 3 . 1 . . . . . . 2 . . . . . . 2 . . . . . . . . . 1 1 . 1 . 1 . Unauthorized Hacks 160 | . 9 . . . 9 . 1 3 20 . 10 . . . . . . 18 . . . . 22 . 18 . . . . 10 . . . . 3 14 5 2 3 5 8 Terminals 121 | . 9 . . . 9 . 1 3 13 . 6 . . . . . . 15 . . . . 17 . 10 . . . . 8 . . . . 2 14 5 . 2 3 4 Track 6 | . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 Assimilate 18 | . . . . . 1 . . . 5 . 1 . . . . . . 2 . . . . 2 . 1 . . . . . . . . . . 4 1 . . 1 . Botnet 45 | . 3 . . . 3 . 1 1 2 . 2 . . . . . . 7 . . . . 6 . 3 . . . . 3 . . . . 1 4 4 . 2 2 1 Operators 9 | . 1 . . . 1 . . . 1 . 1 . . . . . . 1 . . . . 1 . 1 . . . . 2 . . . . . . . . . . . Skim 43 | . 5 . . . 4 . . 2 4 . 1 . . . . . . 5 . . . . 7 . 5 . . . . 3 . . . . 1 6 . . . . . Fabricators 16 | . . . . . . . . . 2 . 1 . . . . . . 1 . . . . 3 . 2 . . . . 2 . . . . 1 . . 2 1 1 . Prioritize 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 1 . . Haulers 5 | . . . . . . . . . 2 . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Recompile 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . 1 . . . . 1 . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mechanics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 22 | . . . . . . . . . 5 . 3 . . . . . . 2 . . . . 2 . 6 . . . . . . . . . . . . . . . 4 Reject 11 | . . . . . . . . . 3 . 1 . . . . . . 1 . . . . 1 . 3 . . . . . . . . . . . . . . . 2 Recyclers 5 | . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . Mask 6 | . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 170 | . 4 1 . . 7 4 1 6 18 . 20 . . . . 1 . 16 . . . . 19 . 22 . . . . 4 . . . . 5 9 6 3 8 11 5 Full Trace Events 15 | . . . . . . 1 . . . . 2 . . . . . . 2 . . . . 2 . 4 . . . . . . . . . 1 . . . 1 2 . Feedback Events 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . Hackware Fried 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . 1 . . . . . . . . . . . . . . . . . . 9 . 3 . . . . 4 . 1 . . . . . 5 1 . 1 1 . Parts Built 8 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . 4 1 . . Authchips 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . Time 290 | . . . . . . . . . . . . . . . . . . . . . . . 76 . 122 . . . . . . . . . . . . 80 12 . . Total Part Build Rating 53 | . . . . . . . . . . . . . . . . . . . . . . . 5 . 11 . . . . . . . . . . . . 36 1 . . Parts Repaired 6 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . 1 . . 1 . . Time 491 | . . . . . . . . 108 . . . . . . . . . 49 . . . . . . 254 . . . . . . . . . . 49 . . 31 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . . . . . . . . 10 . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . find_recycling 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 17 | . . . . . . 14 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 17 | . . . . . . 14 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total Allies 59 | . . . . 4 1 9 . . 4 . 1 . . . . . 19 1 . . . . 1 1 . . . . . . . . 5 . . 3 1 . . 1 8 Largest Group 19 | . . . . 3 3 9 . . 3 . 1 . . . . . 19 1 . . . . 1 1 . . . . . . . . 5 . . 2 1 . . 1 8 Highest-Rated Group 684 | . . . . 40 40 187 . . 62 . 10 . . . . . 684 10 . . . . 26 31 . . . . . . . . 269 . . 55 45 . . 45 112 Highest-Rated Ally 65 | . . . . 31 16 31 . . 26 . 10 . . . . . 50 10 . . . . 26 31 . . . . . . . . 65 . . 45 45 . . 45 15 Total Orders 17 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . STAY 13 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . FOLLOW 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . GUARD 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 220 | . . . . 6 17 96 . . . . . . . . . . 11 . . . . . . 1 . . . . . . . . 70 . . . . . . . 19 Total Damage 5259 | . . . . 105 165 1633 . . . . . . . . . . 180 . . . . . . 20 . . . . . . . . 2672 . . . . . . . 484 Kills 34 | . . . . 2 2 20 . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . 1 Allies Corrupted 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Active Infowar (turns) 24961 | 55 1225 1039 712 128 760 . 97 1298 1376 121 1707 173 159 209 92 31 149 1892 194 695 69 90 1137 15 1927 318 183 59 510 372 126 600 1024 810 377 684 581 752 1166 884 1165 Optics 180 | . . . . . . . . . . . . . . . . 29 149 2 . . . . . . . . . . . . . . . . . . . . . . . Sensors 17848 | . . . . . 1 . . . 1245 121 1707 173 159 209 92 31 149 1858 194 695 63 90 1137 15 1773 302 180 59 510 371 126 600 1024 800 330 680 579 752 1104 719 . Terrain 4368 | . . . . . . . . . . . . . . . . . 14 406 16 1 . . . . . . . . . . . 507 . . 281 452 566 710 752 660 3 Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Seismic 6756 | 55 1225 1039 712 128 759 . 97 1298 131 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 165 1147 Cloaking 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Jamming 485 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 460 2 22 ECM 8225 | . . . . . . . . . . . 66 . . . . . . 1077 129 694 67 27 719 15 1906 269 183 53 510 371 91 93 779 795 115 33 231 2 . . . Robot Analysis Total 7 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 1 . . . . . Derelict Logs Recovered 16 | . . 1 . 2 . . . . . . . . 2 3 1 . . . . 2 . 2 . . . 1 1 . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Turns Passed 29944 | 191 1311 1295 712 949 1654 1348 291 1779 1386 121 1736 173 159 209 92 31 149 1892 194 695 69 90 1137 15 1927 318 183 59 510 372 127 600 1024 810 383 707 603 764 1168 899 1812 Spaces Moved 38422 | 91 669 495 306 683 731 616 132 752 3083 203 3579 488 410 845 383 122 356 3522 316 693 139 231 2203 68 3154 674 542 154 400 626 336 415 996 597 683 1089 1274 1386 1342 1608 2030 Core 104 | 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 101 Treads 3824 | 89 668 495 283 . 731 616 132 752 58 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 706 | . . . 23 683 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5914 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1125 1328 1600 1861 Flight 27639 | . . . . . . . . . 3025 203 3579 488 410 845 383 122 356 3522 316 693 139 231 2203 68 3154 674 542 154 400 626 336 415 996 597 683 1089 1148 242 . . . Fastest Speed 11 | 50 160 240 120 120 160 170 170 162 23 23 23 24 24 24 24 24 24 11 24 24 14 17 14 19 26 26 26 26 26 19 26 26 26 22 26 25 23 27 39 34 34 Average Speed 44 | 157 168 240 230 120 161 170 170 165 26 23 23 24 24 24 24 24 24 24 25 24 22 22 24 21 26 26 26 26 26 26 26 26 26 25 26 29 27 38 39 35 35 Slowest Speed 350 | 160 350 240 240 120 170 170 170 170 162 23 99 24 24 96 24 24 24 95 92 92 24 23 26 26 29 26 26 26 26 100 26 26 26 26 99 106 109 134 129 119 154 Overloaded Moves 274 | . . . . . . . . . . . . . . . . . . 26 . . 26 7 32 42 . . . . . 20 . . . 12 . 40 69 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 80 | . . . . . . . . . 4 . 13 . . . . . . 25 . . . 1 4 . 22 2 . . . 5 . . . . 3 . 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . Spacefolds 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . 5 2 5 Microwarps 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 . . 2 Exploration Rate (%) 64 | 7 93 96 69 99 69 86 20 95 72 74 78 74 56 83 60 6 91 71 42 71 80 50 54 73 78 76 69 60 60 22 58 60 89 66 22 90 71 40 89 36 43 Regions Visited 41 Branch Regions 24 Pre-discovered Areas 16 | . 1 . . 1 . . . . . . . 1 1 . . . . 1 . 1 1 . 4 . 1 . . 3 . . . . . . . 1 . . . . . Known Exits Taken 28 | . . . . . 1 . 1 . . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . 1 . 1 . . . . . . . 2 . 3 2 . . . 1 4 . . . . . 3 2 . 1 . 1 1 . 1 . . . . . . . Spaces Dug 639 | . . . . 42 14 . 1 9 49 2 50 1 11 . . . . 72 5 22 . 1 31 . 63 65 8 . 40 24 6 4 4 15 16 11 13 4 17 29 10 Terrain Destroyed 939 | . . 29 . 66 81 51 21 20 68 2 50 1 13 . . . . 74 5 22 . 1 32 . 75 70 8 . 52 26 6 4 4 31 16 11 13 4 31 34 18 Melee 419 | . . . . . . . . 1 48 2 48 1 8 . . . . 69 5 17 . 1 31 . 52 7 5 . 3 17 4 3 4 7 14 11 13 4 14 25 5 Projectile 176 | . . . . . 35 . 8 19 3 . 2 . 5 . . . . 5 . 5 . . 1 . 12 10 3 . 3 9 2 1 . 13 2 . . . 17 9 12 AOE 343 | . . 29 . 66 46 51 13 . 17 . . . . . . . . . . . . . . . 11 53 . . 46 . . . . 11 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total 48984 | 113 789 561 309 786 1020 820 161 1101 3517 273 4316 542 445 846 382 123 417 4359 411 1164 156 263 2716 67 4082 785 572 169 792 775 366 900 1749 1225 837 1434 1383 1579 1829 1847 3003 Wait 8027 | . 43 31 . 65 79 107 4 188 240 69 548 52 13 . . . 54 668 75 415 1 31 410 . 809 80 20 . 381 84 16 481 710 604 82 274 136 54 291 123 789 Move 38029 | 90 668 494 305 682 731 615 131 751 3075 202 3555 487 409 844 382 122 355 3472 315 692 138 228 2195 67 3111 669 541 153 399 615 335 414 995 596 676 1088 1164 1367 1332 1601 1968 Hop 74 | . . . . . . . . . 4 . 10 . . . . . . 24 . . . 1 4 . 20 2 . . . 5 . . . . 3 . 1 . . . . Pick Up 190 | 5 14 2 1 8 23 2 2 14 11 . 5 1 . . . . 2 9 2 1 . . 7 . 4 1 . 2 . 4 . . 3 . 5 10 6 12 16 8 10 Fast Attach 205 | 7 6 . . 1 5 . . 5 5 . 16 . . . . 1 . 4 1 2 . . 12 . 14 1 2 6 . 7 1 . 7 . 10 8 11 32 20 12 9 Attach 135 | . 1 . . . 8 2 1 11 13 . 1 . . . . . 1 1 . . 1 . 2 . 4 1 . . . 3 3 . . 1 8 6 12 25 8 7 15 Detach 128 | . . . . 1 5 . . 5 9 . 1 . . . . . . 1 . 1 . . 3 . 5 2 . . . 6 2 . 3 . 3 7 9 28 12 5 20 Swap 288 | . 10 14 2 3 28 5 4 11 15 . 23 . 6 2 . . 4 28 7 12 3 2 5 . 3 6 . . 2 6 2 1 1 3 3 8 7 7 27 13 15 Drop 297 | . 11 . . 5 34 1 . 8 22 . 16 1 . . . . 1 11 2 2 . . 16 . 9 1 1 6 . 5 1 . 7 . 10 12 10 38 31 17 19 Fire 686 | 11 30 18 1 20 99 57 19 93 18 . 5 . 9 . . . . 15 . 20 . . 2 . 16 13 3 . 6 15 2 1 . 14 2 . 4 . 49 21 123 Melee 731 | . . . . . . 21 . 1 70 2 74 1 8 . . . . 104 9 19 12 1 55 . 87 9 5 2 4 25 4 3 8 7 31 21 23 16 43 40 26 Ram 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 18 | . 6 2 . . 8 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 43 | . . . . . . . . . . . 32 . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . Rewire 25 | . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . Trap 107 | . . . . . . . . 13 34 . 30 . . . . . . 11 . . 1 . 5 . . . . . . . . . . . 4 . . . . . 9 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Waste -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / Low) -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Waste -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 16) 192 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Met a group of wandering Federalists 260 | -10/Materials | Discovered new exit (range 12) 307 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 3) 376 | -10/Materials | Discovered new exit (range 8) 715 | -10/Materials | Discovered new exit (range 14) 930 | -10/Materials | Discovered new exit (range 15) 1151 | -10/Materials | Central database locked down 1291 | -10/Materials | Discovered new exit (range 12) 1335 | -10/Materials | Learned location of Mines (-10) 1458 | -10/Materials | Loaded intel: 12 trap records 1503 | -10/Materials | Entered Mines 1649 | -10/Mines | Learned Materials terminal intel 1670 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1778 | -10/Mines | Discovered new exit (range 12) 1916 | -10/Mines | Discovered new exit (range 14) 2788 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2788 | -10/Mines | Discovered new exit (range 5) 2798 | -10/Mines | Entered Exiles 2858 | -10/Exiles | Met 8R-AWN 2894 | -10/Exiles | Met EX-HEX 2988 | -10/Exiles | Met EX-DEC 3174 | -10/Exiles | Met EX-BIN 3207 | -10/Exiles | Aligned with FarCom system 3210 | -10/Exiles | Given EX-Vault access code 3265 | -10/Exiles | Opened EX-Vault 3327 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3483 | -10/Exiles | Attacked by the Exiles 3500 | -10/Exiles | Discovered new exit (range 10) 3510 | -10/Exiles | Entered Mines 3538 | -9/Mines | Discovered new exit (range 10) 3626 | -9/Mines | Assembled infested the area 3716 | -9/Mines | Discovered new exit (range 5) 3793 | -9/Mines | Learned location of Zion (-7) 3856 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3859 | -9/Mines | Found Prototype Device 3902 | -9/Mines | Received a Mining Laser from a helpful Derelict 4103 | -9/Mines | Learned Materials stockpile data 4298 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4459 | -9/Mines | Entered Materials 4459 | -8/Materials | Accompanied by 3 allies 4459 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4461 | -8/Materials | Loaded intel: 12 terminal locations 4464 | -8/Materials | Identified Exp. Sensor Array 5469 | -8/Materials | Discovered new exit (range 16) 5872 | -8/Materials | Garrison activated, responded to threat 5899 | -8/Materials | Destroyed 9 combat bots 6113 | -8/Materials | Identified exit to Garrison 6113 | -8/Materials | Entered Garrison 6125 | -8/Garrison | Triggered checkpoint 6177 | -8/Garrison | Garrison Relay disabled 6187 | -8/Garrison | Triggered checkpoint 6317 | -8/Garrison | Triggered checkpoint 6402 | -8/Garrison | Discovered new exit (range 13) 6423 | -8/Garrison | Triggered checkpoint 6565 | -8/Garrison | Garrison Relay disabled 6753 | -8/Garrison | Phase Generator disabled 6862 | -8/Garrison | Triggered checkpoint 6889 | -8/Garrison | Triggered checkpoint 6897 | -8/Garrison | Build established: Commander-Mutant 6937 | -8/Garrison | Triggered checkpoint 6992 | -8/Garrison | Garrison Relay disabled 7021 | -8/Garrison | Discovered new exit (range 9) 7145 | -8/Garrison | Lost 5 allies 7158 | -8/Garrison | Discovered new exit (range 9) 7185 | -8/Garrison | Triggered checkpoint 7211 | -8/Garrison | Discovered new exit (range 3) 7286 | -8/Garrison | Garrison Relay disabled 7303 | -8/Garrison | Triggered checkpoint 7419 | -8/Garrison | Build established: Mutant 7461 | -8/Garrison | Entered Materials 7717 | -8/Materials | Discovered new exit (range 8) 7717 | -8/Materials | Discovered new exit (range 9) 7752 | -8/Materials | Identified exit to Storage 7752 | -8/Materials | Entered Storage 8206 | -8/Storage | Lost 4 parts (1n2u1w) 8518 | -8/Storage | Build established: Scavenger-Mutant 8726 | -8/Storage | Discovered new exit (range 16) 8842 | -8/Storage | Core integrity fell below 50% 9512 | -8/Storage | Repaired Exp. Sensor Array 9531 | -8/Storage | Entered Factory 9531 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9759 | -7/Factory | Identified exit to Lower Caves 9940 | -7/Factory | Discovered new exit (range 5) 9941 | -7/Factory | Identified exit to Factory 10073 | -7/Factory | Build established: Sprinter 10669 | -7/Factory | Discovered exit to Factory (range 6) 10890 | -7/Factory | Cargo convoy interrupted 10917 | -7/Factory | Manually triggered Chute Trap 10917 | -7/Factory | Sucked down chute 10917 | -7/Factory | Entered Waste 10923 | -7/Waste | Spotted C-40 Crusher 10992 | -7/Waste | Spotted C-40 Crusher 11015 | -7/Waste | Spotted C-40 Crusher 11019 | -7/Waste | Spotted C-40 Crusher 11021 | -7/Waste | Spotted C-40 Crusher 11032 | -7/Waste | Spotted C-40 Crusher 11033 | -7/Waste | Discovered new exit (range 16) 11038 | -7/Waste | Identified exit to Factory 11038 | -7/Waste | Entered Factory 11220 | -7/Factory | Discovered exit to Lower Caves (range 6) 11492 | -7/Factory | Discovered exit to Factory (range 16) 11709 | -7/Factory | Discovered exit to Lower Caves (range 16) 11732 | -7/Factory | Discovered exit to Factory (range 11) 11801 | -7/Factory | Discovered exit to Factory (range 14) 12423 | -7/Factory | Discovered exit to Factory (range 8) 12605 | -7/Factory | Cargo convoy interrupted 12774 | -7/Factory | Entered Lower Caves 12775 | -7/Lower Caves | Encountered a Warlord checkpoint 12780 | -7/Lower Caves | Met a Warlord Commander 12781 | -7/Lower Caves | Learned location of Warlord (-4) 12782 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 12787 | -7/Lower Caves | Found Encrypted Comm Array 12933 | -7/Lower Caves | Discovered new exit (range 10) 12935 | -7/Lower Caves | Identified exit to Lower Caves 12947 | -7/Lower Caves | Entered another Lower Caves area 12958 | -7/Lower Caves | Discovered exit to Factory (range 7) 12961 | -7/Lower Caves | Learned Factory terminal intel 13089 | -7/Lower Caves | Discovered new exit (range 9) 13092 | -7/Lower Caves | Learned Factory emergency access door positions 13105 | -7/Lower Caves | Identified exit to Zion 13106 | -7/Lower Caves | Entered Zion 13119 | -7/Zion | Learned location of 1 exit from Factory 13119 | -7/Zion | Discovered new exit (range 13) 13121 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 13214 | -7/Zion | Learned 12 Factory zone layouts 13221 | -7/Zion | Given A8's code to call for help 13266 | -7/Zion | Met Imprinter 13282 | -7/Zion | Visited the Megawrench Repair Shop 13282 | -7/Zion | Megawrench repaired 10 parts 13314 | -7/Zion | Identified exit to Proximity Caves 13315 | -7/Zion | Entered Proximity Caves 13352 | -6/Proximity Caves | Learned location of 1 exit from Factory 13370 | -6/Proximity Caves | Discovered exit to Factory (range 8) 13407 | -6/Proximity Caves | Entered Factory 13407 | -6/Factory | Evolved 2 slots: Utility x2 13408 | -6/Factory | Identified exit to Factory 13408 | -6/Factory | Identified exit to Lower Caves 13411 | -6/Factory | Loaded intel: 26 terminal locations 13438 | -6/Factory | Sucked down chute 13438 | -6/Factory | Entered Waste 13457 | -6/Waste | Spotted C-40 Crusher 13457 | -6/Waste | Spotted C-40 Crusher 13458 | -6/Waste | Spotted C-40 Crusher 13459 | -6/Waste | Spotted C-40 Crusher 13459 | -6/Waste | Spotted C-40 Crusher 13516 | -6/Waste | Spotted C-40 Crusher 13533 | -6/Waste | Discovered new exit (range 10) 13545 | -6/Waste | Warlord forces began an assault 13587 | -6/Waste | Identified exit to Factory 13587 | -6/Waste | Entered Factory 13979 | -6/Factory | Build established: Scavenger-Sprinter 14083 | -6/Factory | Discovered exit to Factory (range 14) 14515 | -6/Factory | Noticed a derelict Sapper rigging charges 14565 | -6/Factory | Discovered exit to Factory (range 18) 14617 | -6/Factory | Garrison activated, responded to threat 14655 | -6/Factory | Build established: Scavenger-Scout 14741 | -6/Factory | Learned 2 Hub_04(d) zone layouts 14794 | -6/Factory | Learned 4 Proximity Caves zone layouts 14928 | -6/Factory | Learned location of 3 exits from Factory 15173 | -6/Factory | Build established: Sprinter 15432 | -6/Factory | Repaired Mni. Fusion Reactor 15479 | -6/Factory | Entered Lower Caves 15480 | -6/Lower Caves | Encountered a Warlord checkpoint 15480 | -6/Lower Caves | Identified exit to Lower Caves 15673 | -6/Lower Caves | Entered another Lower Caves area 15683 | -6/Lower Caves | Spotted B-75 Beast 15712 | -6/Lower Caves | Found DCF Scrap (14 items) 15786 | -6/Lower Caves | Build established: Trapper-Sprinter 16348 | -6/Lower Caves | Learned location of Extension (-4) 16367 | -6/Lower Caves | Discovered new exit (range 3) 16367 | -6/Lower Caves | Identified exit to Data Miner 16368 | -6/Lower Caves | Entered Data Miner 16368 | -6/Data Miner | Discovered new exit (range 6) 16373 | -6/Data Miner | Met Data Miner 16378 | -6/Data Miner | Learned location of Section 7 (-3) 16378 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16382 | -6/Data Miner | Received God Mode back door access code from Data Miner 16397 | -6/Data Miner | Data Conduit disabled 16436 | -6/Data Miner | Identified exit to Proximity Caves 16437 | -6/Data Miner | Entered Proximity Caves 16452 | -5/Proximity Caves | Learned 4 Factory zone layouts 16461 | -5/Proximity Caves | Learned Factory garrison access intel 16485 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 16525 | -5/Proximity Caves | Discovered exit to Factory (range 9) 16527 | -5/Proximity Caves | Entered Factory 16527 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16528 | -5/Factory | Identified exit to Upper Caves 16529 | -5/Factory | Identified exit to Factory 16531 | -5/Factory | Loaded intel: 3 garrison access locations 16682 | -5/Factory | Spotted B-75 Beast 17259 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 17262 | -5/Factory | Learned 2 Upper Caves zone layouts 17305 | -5/Factory | Learned location of 1 exit from Upper Caves 17340 | -5/Factory | Learned location of 2 exits from Factory 17401 | -5/Factory | Learned location of Upper Caves (-5) 17457 | -5/Factory | Cargo convoy interrupted 17583 | -5/Factory | Found Prototype Processor 17622 | -5/Factory | Identified Exp. Signal Interpreter 17629 | -5/Factory | Found Prototype Device 17629 | -5/Factory | Identified Adv. EM Disruption Field 17664 | -5/Factory | Manually triggered Chute Trap 17664 | -5/Factory | Sucked down chute 17664 | -5/Factory | Entered Waste 17665 | -5/Waste | Met a frightened Derelict 17667 | -5/Waste | Spotted C-40 Crusher 17671 | -5/Waste | Spotted C-40 Crusher 17672 | -5/Waste | Spotted C-40 Crusher 17673 | -5/Waste | Spotted C-40 Crusher 17676 | -5/Waste | Spotted C-40 Crusher 17677 | -5/Waste | Discovered new exit (range 10) 17677 | -5/Waste | Spotted C-40 Crusher 17679 | -5/Waste | EMP discharged 17679 | -5/Waste | Identified exit to Factory 17679 | -5/Waste | Entered Factory 18238 | -5/Factory | Hacking Suite fried by hacking feedback 18600 | -5/Factory | Spotted B-75 Beast 18736 | -5/Factory | Repaired Broken Exp. Sensor Array 18819 | -5/Factory | Repaired Cld. Cesium-ion Thruster? 18946 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 19149 | -5/Factory | Repaired Imp. Utility Shielding 19190 | -5/Factory | Build established: Hacker-Sprinter 19204 | -5/Factory | Fabricated Combat Drone Bay? 19401 | -5/Factory | Learned Research trap positions 19456 | -5/Factory | Learned 4 Factory zone layouts 19488 | -5/Factory | Learned 4 Factory zone layouts 19606 | -5/Factory | Entered Upper Caves 19607 | -5/Upper Caves | Identified exit to Upper Caves 19622 | -5/Upper Caves | Spotted B-75 Beast 19924 | -5/Upper Caves | Entered another Upper Caves area 20032 | -5/Upper Caves | Found Alien Artifact 20032 | -5/Upper Caves | Identified Core Expander 20032 | -5/Upper Caves | Installed Core Expander, added new Propulsion slot 20076 | -5/Upper Caves | Learned Factory stockpile data 20082 | -5/Upper Caves | Discovered new exit (range 6) 20107 | -5/Upper Caves | Identified exit to Zhirov 20107 | -5/Upper Caves | Entered Zhirov 20107 | -5/Zhirov | Discovered new exit (range 3) 20112 | -5/Zhirov | Met Zhirov 20117 | -5/Zhirov | Learned location of Quarantine (-3) 20117 | -5/Zhirov | Learned location of Testing (-2) 20117 | -5/Zhirov | Learned location of Command (-1) 20120 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20124 | -5/Zhirov | Found Alien Artifact 20124 | -5/Zhirov | Identified Integrated Dissipator 20124 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 20155 | -5/Zhirov | Found Alien Artifact 20166 | -5/Zhirov | Identified exit to Proximity Caves 20166 | -5/Zhirov | Entered Proximity Caves 20375 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20676 | -4/Proximity Caves | Entered Factory 20676 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 20677 | -4/Factory | Identified exit to Extension 20678 | -4/Factory | Identified exit to Upper Caves 21013 | -4/Factory | Spotted B-86 Titan 21048 | -4/Factory | Entered Upper Caves 21170 | -4/Upper Caves | Discovered new exit (range 14) 21173 | -4/Upper Caves | Identified exit to Upper Caves 21175 | -4/Upper Caves | Entered another Upper Caves area 21178 | -4/Upper Caves | Encountered a Warlord checkpoint 21255 | -4/Upper Caves | Learned Research terminal intel 21574 | -4/Upper Caves | Build established: Hacker-Scout 21773 | -4/Upper Caves | Discovered new exit (range 8) 21775 | -4/Upper Caves | Identified exit to Warlord 21775 | -4/Upper Caves | Entered Warlord 21952 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 21955 | -4/Warlord | Ran a Watcher feed algorithm 21995 | -4/Warlord | Opened Warlord's prototype stash 22004 | -4/Warlord | Found Prototype Hackware 22015 | -4/Warlord | Found Prototype Processor 22015 | -4/Warlord | Identified Exp. Target Analyzer 22017 | -4/Warlord | Found Prototype Device 22017 | -4/Warlord | Identified Exp. Focal Shield 22046 | -4/Warlord | Warlord's base attacked by MAIN.C 22049 | -4/Warlord | Met Warlord 22117 | -4/Warlord | Build established: Hacker-Sprinter 22317 | -4/Warlord | Lost 3 allies 22396 | -4/Warlord | Warlord forces counterattacked 22456 | -4/Warlord | Lost 4 allies 22591 | -4/Warlord | Lost 17 allies 22614 | -4/Warlord | Spotted Executioner 22721 | -4/Warlord | Warlord base infiltrated, sounded retreat 22734 | -4/Warlord | Spotted Striker 22786 | -4/Warlord | Discovered new exit (range 15) 22791 | -4/Warlord | Identified exit to Proximity Caves 22799 | -4/Warlord | Entered Proximity Caves 23534 | -3/Proximity Caves | Spotted B-86 Titan 23588 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23606 | -3/Proximity Caves | Discovered new exit (range 15) 23609 | -3/Proximity Caves | Identified exit to Research 23609 | -3/Proximity Caves | Entered Research 23609 | -3/Research | Evolved 2 slots: Utility x2 23610 | -3/Research | Loaded intel: 74 trap records 23611 | -3/Research | Loaded intel: 24 terminal locations 23683 | -3/Research | Found Prototype Device 23683 | -3/Research | Identified Exp. Thermal Shield 23729 | -3/Research | Identified Transdimensional Reconstructor 23729 | -3/Research | Warped through subspace 23884 | -3/Research | Lost 5 parts (1p1n2u1w) 23912 | -3/Research | Identified exit to Armory 23912 | -3/Research | Identified exit to Quarantine 23926 | -3/Research | Adv. Hacking Suite fried by hacking feedback 23992 | -3/Research | Entered Quarantine 24003 | -3/Quarantine | Found Alien Artifact 24003 | -3/Quarantine | Identified Dimensional Node Initializer 24003 | -3/Quarantine | Initialized slip node 24008 | -3/Quarantine | Found Alien Artifact 24043 | -3/Quarantine | Cryocooling Duct disabled 24058 | -3/Quarantine | Ambient heat levels rising (+20) 24058 | -3/Quarantine | Non-combat units ordered to evacuate 24092 | -3/Quarantine | Spotted Alpha 7 24108 | -3/Quarantine | Found Alien Slashing Weapon 24108 | -3/Quarantine | Identified Sigix Broadsword 24110 | -3/Quarantine | Identified Ghost Barrier 24347 | -3/Quarantine | Discovered new exit (range 14) 24390 | -3/Quarantine | Found Exp. Shield Generator 24409 | -3/Quarantine | Central database locked down 24456 | -3/Quarantine | Found Alien Artifact 24481 | -3/Quarantine | Learned Access non-interactive machine intel 24482 | -3/Quarantine | Found Alien Artifact 24499 | -3/Quarantine | Identified Core Reset Matrix 24499 | -3/Quarantine | Identified Subatomic Replicator 24499 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 24499 | -3/Quarantine | Used Core Reset Matrix 24503 | -3/Quarantine | Detected hypermatrix surge 24503 | -3/Quarantine | Sensed 11 artifacts in vicinity 24518 | -3/Quarantine | Learned Access trap positions 24558 | -3/Quarantine | Learned Research emergency access door positions 24562 | -3/Quarantine | Identified exit to Section 7 24563 | -3/Quarantine | Identified exit to Research 24564 | -3/Quarantine | Learned Section 7 stockpile data 24565 | -3/Quarantine | Loaded intel: 7 trap records 24570 | -3/Quarantine | Learned Section 7 stockpile data 24580 | -3/Quarantine | Build established: Hacker-Scout 24585 | -3/Quarantine | Learned Access emergency access door positions 24655 | -3/Quarantine | Repaired Mni. Fusion Reactor 24677 | -3/Quarantine | Spotted Fortress 24699 | -3/Quarantine | Entered Section 7 24700 | -3/Section 7 | Detected hypermatrix surge 24700 | -3/Section 7 | Sensed 17 artifacts in vicinity 24753 | -3/Section 7 | Found Integrated Dissipator 24753 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 24810 | -3/Section 7 | Found Spacefold Activator 24855 | -3/Section 7 | Found Integrated Dissipator 24855 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 24937 | -3/Section 7 | Found Microwarp Drive 24967 | -3/Section 7 | Central database locked down 24987 | -3/Section 7 | Discovered exit to Research (range 7) 25028 | -3/Section 7 | Found Integrated Dissipator 25028 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 25039 | -3/Section 7 | Warped through subspace 25040 | -3/Section 7 | Core integrity fell below 50% 25144 | -3/Section 7 | Spotted Alpha 7 25144 | -3/Section 7 | Spotted Alpha 7 25144 | -3/Section 7 | Spotted B-99 Colossus 25165 | -3/Section 7 | Found LRC Insulator 25165 | -3/Section 7 | Installed LRC Insulator, gained EM resistance (25) 25167 | -3/Section 7 | Found LRC Energy Well 25167 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 25228 | -3/Section 7 | Found Transdimensional Reconstructor 25231 | -3/Section 7 | Found Transdimensional Reconstructor 25281 | -3/Section 7 | Spotted Executioner 25282 | -3/Section 7 | Spotted Executioner 25302 | -3/Section 7 | Entered Research 25302 | -2/Research | Warlord forces began assault on 0b10 25302 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 25327 | -2/Research | Distinguished unit "Offensive Angels" dispatched to help 25359 | -2/Research | Fabricated Cmb. Linear Gravjet? 25373 | -2/Research | Fabricated Cmb. Linear Gravjet (x2) 25412 | -2/Research | Research machine network offline 25457 | -2/Research | Lost 3 allies 25470 | -2/Research | Found Unknown Device 25470 | -2/Research | Identified Quantum Capacitor 25583 | -2/Research | Found Prototype Launcher 25583 | -2/Research | Identified Com. Tesla Bomb Launcher 25616 | -2/Research | Discovered new exit (range 11) 25642 | -2/Research | Discovered new exit (range 15) 25647 | -2/Research | Identified exit to Testing 25647 | -2/Research | Met up with Warlord 25656 | -2/Research | Identified exit to Access 25777 | -2/Research | Found Prototype Processor 25786 | -2/Research | Identified Exp. Core Analyzer 25833 | -2/Research | Found Prototype Device 25837 | -2/Research | Identified Exp. Force Field 25965 | -2/Research | Borebot progress halted 26025 | -2/Research | Discovered exit to Testing (range 4) 26066 | -2/Research | Entered Testing 26108 | -2/Testing | Repaired Lrn. Sensor Array 26118 | -2/Testing | Found Prototype Ballistic Cannon 26118 | -2/Testing | Identified Perforator 26280 | -2/Testing | Lost 3 allies 26315 | -2/Testing | Found Prototype Energy Cannon 26315 | -2/Testing | Identified Null Cannon 26372 | -2/Testing | Lost 3 allies 26432 | -2/Testing | Found Prototype Device 26432 | -2/Testing | Identified 2N-1CE's Frost Array 26442 | -2/Testing | Discovered exit to Access (range 15) 26494 | -2/Testing | Fabricated Hcp. Storage Unit (x1) 26547 | -2/Testing | Found Prototype Device 26547 | -2/Testing | Identified Exp. Hardlight Generator 26701 | -2/Testing | Found Corrupted Prototype Device 26714 | -2/Testing | Identified Exp. Thermal Shield 26784 | -2/Testing | Build established: Alien-Scout 26828 | -2/Testing | Found Prototype Energy Cannon 26828 | -2/Testing | Identified Cld. Nova Cannon 26912 | -2/Testing | Spotted PL-XNJ5BLUESR 27084 | -2/Testing | Build established: Alien-Ninja 27115 | -2/Testing | Destroyed PL-XNJ5BLUESR 27123 | -2/Testing | Found Prototype Device 27125 | -2/Testing | Identified Femtoactuators 27172 | -2/Testing | Found Prototype Protection 27204 | -2/Testing | System corruption reached 10% 27206 | -2/Testing | Identified Hvy. Regenerative Plating 27234 | -2/Testing | Entered Access 27234 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 27235 | -1/Access | Loaded intel: 77 trap records 27290 | -1/Access | Garrison activated, responded to threat 27394 | -1/Access | Discovered new exit (range 18) 27545 | -1/Access | Build established: Alien-Scout 27624 | -1/Access | Warped through subspace 27963 | -1/Access | Identified exit to Command 27963 | -1/Access | Adv. Hacking Suite fried by hacking feedback 28133 | -1/Access | Entered Command 28271 | -1/Command | Build established: Alien-Mutant 28660 | -1/Command | Spotted B-99 Colossus 28695 | -1/Command | Spotted B-99 Colossus 28878 | -1/Command | Spotted M Guard 28878 | -1/Command | Spotted M Guard 28878 | -1/Command | Spotted Combat Programmer 28902 | -1/Command | Spotted Combat Programmer 28915 | -1/Command | Destroyed Combat Programmer 28921 | -1/Command | Destroyed Combat Programmer 29133 | -1/Command | First assault squad dispatched 29316 | -1/Command | Disengaged cave seal 29316 | -1/Command | Derelicts emerged from the dark tunnel 29316 | -1/Command | Welcomed Warlord to Command 29368 | -1/Command | Phase Generator disabled 29380 | -1/Command | Destroyed M Guard 29462 | -1/Command | Destroyed M Guard 29462 | -1/Command | All MAIN.C guards destroyed 29566 | -1/Command | Warlord commented on Warlord statues 29646 | -1/Command | Found Corrupted Prototype Reactor 29646 | -1/Command | Identified Zero-point Reactor 29647 | -1/Command | System corruption reached 10% 29649 | -1/Command | Found Corrupted Zero-point Reactor 29758 | -1/Command | Met MAIN.C 29760 | -1/Command | Warlord shut down involuntarily 29763 | -1/Command | 0b10 Conduit disabled 29781 | -1/Command | Destroyed MAIN.C Shell 29784 | -1/Command | MAIN.C activated Command garrisons 29828 | -1/Command | Lost 8 allies 29854 | -1/Command | Core integrity fell below 50% 29890 | -1/Command | Emitted hypermatrix ping 29895 | -1/Command | Assembled emerged from beneath the floor 29916 | -1/Command | Core integrity fell below 20% 29920 | -1/Command | Lost 13 parts (1p8n3u1w) 29938 | -1/Command | Discovered new exit (range 14) 29939 | -1/Command | Lost 7 allies 29945 | *** | Heading to fleet! Last Messages --------------- 29874_ Dropped Quantum Capacitor. 29889_ Cmb. Linear Gravjet destroyed. 29889_ Knocked back. 29889_ Dropped Lrg. Storage Unit. 29890_ Emitted hypermatrix ping. 29890_ Dropped Zero-point Reactor. 29890_ Dropped Phasing Sabre. 29891_ System corrupted: Matter fused (-6). 29891_ Acquired 6 matter. 29896_ as-96205 system corrupted by crushing effect. 29896_ as-96205 destroyed. 29896_ P-80 Master knocked back. 29902_ Spacefolded through Wall. 29902_ as-94971 destroyed. 29908_ Spacefolded through Wall. 29928_ System corrupted: Energy discharge (-183). 29936_ Knocked back. 29938_ EXIT=FOUND 29939_ Knocked back. 29943_ YTFTE