Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.22 @ 19:18:12 Player: Skysub Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (49) 245 Value Destroyed (1217) 1217 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2302 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 255/300 Energy 50/100 System Corruption 15% Temperature Warm (170) Movement Rolling (145) Ox3 Location -8/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Subdweller Laser Battle Rifle > --- INVENTORY (20) --- Light Treads Titanium Leg Arachnoskeleton Wheel Subdweller Monowheel Subdweller Monowheel Subdweller Optics Subdweller Optics Improved Targeting Computer Improved Targeting Computer Improved Light Armor Plating Scrap Shield Makeshift Hacking Suite Subdweller Laser Mining Laser Hammer Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Spiked Treads Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Subdweller Laser Battle Rifle > --- INVENTORY -------- Light Treads Titanium Leg Arachnoskeleton Wheel Subdweller Monowheel Subdweller Monowheel Subdweller Optics Subdweller Optics Improved Targeting Computer Improved Targeting Computer Improved Light Armor Plating Scrap Shield Makeshift Hacking Suite Subdweller Laser Mining Laser Hammer [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Hackware Authchip [R/Combat] Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 26 | 6 8 9 3 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 2 . Treads 5 | 2 2 1 . Leg . | . . . . Wheel 1 | . . 1 . Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 1 2 Device 1 | . 1 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware 1 | . . . 1 Protection 2 | . . 1 1 Artifact . | . . . . Weapon 11 | 2 3 5 1 Energy Gun 2 | . 1 . 1 Energy Cannon . | . . . . Ballistic Gun 5 | 2 1 2 . Ballistic Cannon 1 | . . 1 . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Corrupted Parts 1 | . . . 1 System Corruption 4 | . . . 4 Parts Lost 11 | . 2 5 4 Power 2 | . . 1 1 Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 6 | . 2 3 1 Highest Loss Streak 3 | . 1 2 3 To Critical Strikes . | . . . . Average Backups 14 | 2 10 17 16 Power . | . . 1 . Propulsion 4 | 1 3 4 6 Utility 4 | . 1 5 6 Weapon 5 | . 4 5 3 Tool/Special . | . . . . Unused Backups 22 | . 3 4 15 Power 1 | . . 1 . Propulsion 7 | . . 1 6 Utility 7 | . . . 7 Weapon 7 | . 3 2 2 Tool/Special . | . . . . Average Slot Usage (%) 96 | . 97 95 99 Engine 12 | . 14 10 14 Treads 19 | . 28 14 13 Wheel 8 | . . 14 14 Device 9 | . 12 8 . Storage 14 | . 14 14 14 Protection 3 | . . 4 13 Energy Gun 3 | . 5 2 . Ballistic Gun 12 | . 18 10 . Ballistic Cannon 3 | . . 4 12 Launcher 2 | . 3 1 . Impact Weapon 5 | . . 7 13 Peak Build Rating 19 | 6 10 15 19 Average Rating 11 | 4 8 12 17 On Entrance 7 | . 6 10 15 Naked Turns . | . . . . Heaviest Build 55 | 12 50 53 55 Greatest Support 40 | 40 40 16 16 Greatest Overweight (x) 3 | . 1 3 3 Average Overweight (x) 1 | . . 2 3 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 6 15 20 20 Most Carried 20 | 5 14 20 20 Average Carried 15 | 3 10 17 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 5 13 20 19 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Rec Matter Collected 1417 | 251 419 634 113 Remotely . | . . . . Salvage Created 1439 | 104 738 342 255 Parts 89 | 7 58 19 5 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . 3 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 10 | . . 10 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 32 | . 18 11 3 Melee 3 | . . 2 1 Guns 14 | . 10 3 1 Cannons 3 | . . 3 . AOE 11 | . 8 3 . Classes Destroyed 11 | 2 5 2 2 Worker 1 | . 1 . . Builder 8 | . 7 . 1 Tunneler 2 | 1 1 . . Recycler 3 | 1 1 . 1 Watcher 3 | . 3 . . Swarmer 6 | . 6 . . Grunt 13 | . 12 . 1 Sentry 1 | . . . 1 Programmer 1 | . . . 1 Cobbler 1 | . . 1 . Subdweller 11 | . . 11 . Best Kill Streak 5 | 2 5 2 3 Combat Bots Only 5 | . 5 2 2 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded 2 | . 2 1 . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 171 | . 86 42 43 Missed 46 | . 26 9 11 Hits 125 | . 60 33 32 Projectile 125 | . 60 33 32 Part Disruptions 1 | . . . 1 Damage Taken 2149 | . 705 979 465 Core 250 | . 89 117 44 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 113 | 2 72 32 7 Largest 2 | 2 2 2 2 Hottest 85 | 40 63 63 85 Shots Fired 211 | 4 134 58 15 Gun 175 | 4 120 37 14 Cannon 15 | . . 14 1 Launcher 21 | . 14 7 . Special . | . . . . Kinetic 163 | 4 105 46 8 Thermal 27 | . 15 5 7 Explosive 21 | . 14 7 . Electromagnetic . | . . . . Robot Hit Streak 12 | 3 7 10 12 Robot Miss Streak 5 | . 5 2 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 147 | 3 77 46 21 Core Hits 70 | 3 42 20 5 Critical Kills 2 | . 1 1 . Critical Parts Destroyed 2 | . . . 2 Critical Strikes 4 | . 1 1 2 Destroy 2 | . 1 . 1 Smash 2 | . . 1 1 Melee Attacks 80 | . . 66 14 Impact 80 | . . 66 14 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . . 1 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3413 | 38 1728 1129 518 Guns 1515 | 36 946 298 235 Cannons 216 | . . 216 . Explosions 1140 | . 762 378 . Melee 520 | . . 237 283 Ramming 22 | 2 20 . . Kinetic 1478 | 36 870 481 91 Thermal 253 | . 76 33 144 Explosive 1140 | . 762 378 . Electromagnetic . | . . . . Impact 520 | . . 237 283 Slashing . | . . . . Piercing . | . . . . Highest Corruption 15 | . 4 9 15 Average Corruption 6 | . 3 5 14 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 109 | . 23 66 20 Message Errors 29 | . 3 18 8 Matter Fused 29 | . 5 21 3 Heat Flow Errors 9 | . 3 5 1 Energy Discharges 14 | . 3 9 2 Parts Fused 1 | . . . 1 Data Loss (minor) 11 | . 2 6 3 Data Loss (major) 6 | . 2 4 . Misfires 6 | . 3 2 1 Alerts 4 | . 2 1 1 Overload Shots . | . . . . Overflow Damage 184 | . 32 27 125 Projectiles . | . . . . Explosions 32 | . 32 . . Melee 152 | . . 27 125 Knockbacks 4 | . . 4 . Impact 2 | . . 2 . Kinetic 2 | . . 2 . Secondary . | . . . . Self-Inflicted Damage 48 | . 48 . . Shots 2 | . 2 . . Rammed 11 | 1 10 . . Targets Rammed 11 | 1 10 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 260 | . 260 195 206 Average Temperature 60 | . 48 78 83 Received Heat Transfer 591 | . 294 189 108 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 3 | . . . 3 Combat Hostiles 1 | . . . 1 Parts Fried 4 | . . . 4 Impact Corruptions 8 | . . 1 7 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 1 1 Heat Transferred 425 | . 175 75 175 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Maximum Alert Level 1 | . 1 . . Low Security (%) 77 | 100 70 . 100 Level 1 22 | . 29 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 281 | 10 281 . 35 Initial . | . . . . Average 101 | . 130 . 9 Influence Increases 850 | 10 669 . 171 Destroy 0b10 Robot/C 420 | . 360 . 60 Destroy 0b10 Robot/NC 85 | 10 65 . 10 Destroy Leader 96 | . 96 . . Successful Hack 31 | . 22 . 9 Select Force Hacks 120 | . 30 . 90 Disable Machine 15 | . 15 . . Destroy Structure 68 | . 66 . 2 Lose Combat Pursuer 15 | . 15 . . Influence Decreases 850 | 10 544 125 171 Entered New Map 61 | . . 61 . Time Decay 747 | 10 524 64 149 Lost Part 42 | . 20 . 22 Squads Dispatched 5 | . 5 . . Investigation 4 | . 4 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 27 14 5 Peak Tracking Total 5 | . 5 2 3 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Traps Triggered 4 | . 4 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Rec Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Machines Accessed 16 | . 9 2 5 Terminals 8 | . 7 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 6 | . 2 . 4 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 42 | . 21 4 17 Successful 24 | . 9 4 11 Failed 18 | . 12 . 6 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 29 | . 18 . 11 Terminals 21 | . 16 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 17 | . 5 . 12 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 1 4 . Record 3 | . . 3 . Terminal Index 1 | . 1 . . Proto ID Catalog 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 7 | . 1 . 6 Report Inventory 5 | . 1 . 4 Retrieve Components 2 | . . . 2 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 12 | . 7 . 5 Terminals 8 | . 6 . 2 Botnet 3 | . 2 . 1 Skim 5 | . 4 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 1 . 3 Tunnel 4 | . 1 . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 7 . 4 Full Trace Events 3 | . 2 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . . . 3 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 3287 | . 1628 1659 . Structural 3287 | . 1628 1659 . Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 3 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Rec Turns Passed 5041 | 103 1830 2632 476 Spaces Moved 2656 | 53 715 1612 276 Core 2 | 2 . . . Treads 766 | 51 715 . . Legs . | . . . . Wheels 1888 | . . 1612 276 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 130 145 Average Speed 156 | 155 202 137 145 Slowest Speed 240 | 160 240 145 145 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 3 | . . 3 . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 61 | 5 94 92 54 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 6 | . 1 2 3 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . 3 . Spaces Dug 17 | . . 15 2 Terrain Destroyed 134 | . 75 57 2 Melee 17 | . . 15 2 Projectile . | . . . . AOE 117 | . 75 42 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Total 3186 | 66 957 1850 313 Wait 237 | . 128 101 8 Move 2653 | 53 714 1610 276 Hop . | . . . . Pick Up 36 | 5 15 14 2 Fast Attach 7 | 6 1 . . Attach 9 | . 2 5 2 Detach . | . . . . Swap 24 | . 6 15 3 Drop 16 | . 9 6 1 Fire 113 | 2 72 32 7 Melee 80 | . . 66 14 Ram . | . . . . Kick . | . . . . Crush 10 | . 10 . . Escape Stasis 1 | . . 1 . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 104 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Discovered new exit (range 7) 327 | -10/Materials | Build established: Mutant 793 | -10/Materials | Discovered new exit (range 8) 889 | -10/Materials | Discovered new exit (range 9) 968 | -10/Materials | Discovered new exit (range 7) 1143 | -10/Materials | Discovered new exit (range 9) 1934 | -10/Materials | Entered Subcaves 1950 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2287 | -10/Subcaves | Discovered new exit (range 15) 2323 | -10/Subcaves | Discovered new exit (range 10) 2354 | -10/Subcaves | Visited Clippyterm 2358 | -10/Subcaves | Learned Factory fabricator intel 2444 | -10/Subcaves | Learned location of Zion (-6) 2444 | -10/Subcaves | Met a Zionite searching for "candidates" 2740 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2932 | -10/Subcaves | Discovered new exit (range 13) 2942 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2995 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hacking Suite 3019 | -10/Subcaves | Learned location of 1 exit from Materials 3064 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3397 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3538 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3541 | -10/Subcaves | Shifting Twisted Machinery released Mak. Laser 3650 | -10/Subcaves | Learned 2 Materials zone layouts 3741 | -10/Subcaves | Crushed by falling debris 3742 | -10/Subcaves | Core integrity fell below 50% 3828 | -10/Subcaves | Core integrity fell below 20% 4366 | -10/Subcaves | Visited 4L-MR0's lab 4385 | -10/Subcaves | Found Arachnoskeleton 4566 | -10/Subcaves | Entered Recycling 4579 | -8/Recycling | System corruption reached 10% 5042 | -8/Recycling | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Imp. Light Armor Plating (31%) Trap Scanner (45%) >>Retrieve(Components) Retrieving 2 components... Imp. Light Armor Plating Trap Scanner 04998_ Dropped Lgt. Treads. 04999_ R-06 Scavenger collects Lgt. Treads. 05000_ Acquired Imp. Light Armor Plating. 05005_ System corrupted: Matter fused (-9). 05005_ Y-45 Defender springs to life. 05008_ Battle Cannon destroyed. 05021_ Heat Sink melted. 05021_ Y-45 Defender destroyed. 05023_ System corrupted: Energy discharge (-20). 05032_ Spk. Treads destroyed. 05037_ Y-45 Defender suffers critical hit (Destroy). 05037_ Destroyed Lgt. Treads. 05042_ Broken Sub. Power Source destroyed. 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