Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.27 @ 18:42:12 Player: katharsis Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1089) 1089 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3799 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 126/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Medium Storage Unit Large Storage Unit Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Seismic Detector > --- WEAPON ----------- Particle Cannon Ion Cannon Katana > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Medium Storage Unit Large Storage Unit Improved Terrain Scanner Heavy EM Pulse Gun Particle Gun Field Laser Light Assault Rifle Heavy Assault Rifle Grenade Launcher [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Core Analyzer Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 2 . . . Utility 2 | . . . . 1 1 Weapon 1 | . . . . 1 . Parts Attached 50 | 8 4 18 1 11 8 Power 8 | 1 1 2 . 2 2 Engine 4 | 1 . 2 . 1 . Core 4 | . 1 . . 1 2 Reactor . | . . . . . . Propulsion 15 | 2 . 7 . 2 4 Treads . | . . . . . . Leg 11 | 2 . 7 . 2 . Wheel 4 | . . . . . 4 Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 3 . 4 . 2 1 Device 6 | 2 . 2 . 2 . Storage 3 | 1 . 2 . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 17 | 2 3 5 1 5 1 Energy Gun 7 | 1 2 1 . 3 . Energy Cannon 2 | . . 1 . 1 . Ballistic Gun 4 | 1 1 2 . . . Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . . . . 1 . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . . . 1 . System Corruption 1 | . . . . 1 . Parts Lost 32 | . . 2 . 18 12 Power 6 | . . . . 2 4 Propulsion 12 | . . . . 8 4 Utility 4 | . . 1 . 2 1 Weapon 10 | . . 1 . 6 3 Highest Loss Streak 14 | . . 1 . 14 7 To Critical Strikes . | . . . . . . Average Backups 7 | 3 5 7 14 11 3 Power 1 | 1 1 1 3 2 1 Propulsion 1 | . 1 1 2 1 . Utility 2 | 1 2 2 3 2 2 Weapon 2 | . . 1 5 4 . Tool/Special . | . . . . . . Unused Backups 6 | 1 1 . 1 1 2 Power 2 | . 1 . . . 1 Propulsion . | . . . . . . Utility 2 | 1 . . . . 1 Weapon 1 | . . . . 1 . Tool/Special 1 | . . . 1 . . Average Slot Usage (%) 87 | . 100 96 100 86 56 Engine 7 | . 8 7 11 6 5 Core 3 | . 5 3 . 1 6 Leg 28 | . 28 41 44 28 . Wheel 1 | . . . . . 6 Device 11 | . 14 10 11 14 5 Storage 9 | . 14 11 11 9 7 Processor 1 | . . . . . 5 Energy Gun 3 | . 14 3 . 2 3 Energy Cannon 2 | . . . 7 6 . Ballistic Gun 9 | . 14 16 11 4 4 Launcher 2 | . . . . 4 4 Slashing Weapon 3 | . . . 3 9 . Peak Build Rating 23 | 9 9 16 17 23 22 Average Rating 13 | 6 7 12 16 19 15 On Entrance 9 | . 7 9 16 16 10 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 41 | 12 14 35 35 41 40 Greatest Support 64 | 20 20 46 46 46 64 Greatest Overweight (x) 13 | . . . . 10 13 Average Overweight (x) . | . . . . . 4 Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 12 | 7 8 10 15 15 15 Most Carried 15 | 6 8 15 15 14 5 Average Carried 7 | 3 5 7 14 11 3 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 15 | 5 6 15 14 6 3 Class Distribution -------------------- 46% | Scavenger-Mutant 44% | Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1109 | 349 33 332 45 256 94 Remotely . | . . . . . . Salvage Created 1483 | 309 89 581 35 408 61 Parts 89 | 27 5 32 2 21 2 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . 2 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 26 | . 2 10 2 9 3 Melee 4 | . . . 2 2 . Guns 13 | . 2 10 . 1 . Cannons 7 | . . . . 4 3 AOE 2 | . . . . 2 . Classes Destroyed 10 | 3 1 4 1 1 . Worker 6 | 4 . . . 2 . Builder 1 | . . . . 1 . Tunneler 6 | 6 . . . . . Recycler 2 | 1 . 1 . . . Watcher 1 | . . 1 . . . Swarmer 4 | . . . 2 . 2 Grunt 14 | . 2 5 . 7 . Brawler 2 | . . 2 . . . Duelist 3 | . . 1 . 1 1 Sentry 3 | . . 2 . 1 . Best Kill Streak 5 | 2 2 4 1 5 3 Combat Bots Only 3 | . 2 3 1 3 3 Max Kills in Single Turn 1 | 1 1 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee 1 | . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 327 | . 13 54 12 146 102 Missed 82 | . 2 17 6 40 17 Hits 245 | . 11 37 6 106 85 Melee 23 | . . 11 . 1 11 Projectile 222 | . 11 26 6 105 74 Critical Strikes 15 | . . 5 . 7 3 Damage Taken 4163 | . 140 647 51 1825 1500 Core 1283 | . 26 161 26 356 714 Absorbed by Shields . | . . . . . . Core Remaining (%) 69 | 100 89 . 53 35 . Volleys Fired 124 | 23 7 45 1 36 12 Largest 2 | 2 2 2 2 2 2 Hottest 128 | 60 60 60 91 128 60 Shots Fired 224 | 46 14 82 3 61 18 Gun 167 | 46 14 82 2 17 6 Cannon 45 | . . . 1 32 12 Launcher 12 | . . . . 12 . Special . | . . . . . . Kinetic 117 | 23 7 60 2 7 18 Thermal 94 | 23 7 22 1 41 . Explosive 12 | . . . . 12 . Electromagnetic 1 | . . . . 1 . Robot Hit Streak 9 | 4 8 9 . 8 6 Robot Miss Streak 4 | 2 1 4 2 2 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 159 | 28 10 52 3 53 13 Core Hits 69 | 12 5 20 2 24 6 Critical Kills 2 | . . 2 . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 3 | . . 3 . . . Destroy 3 | . . 3 . . . Melee Attacks 25 | . . . 6 19 . Impact . | . . . . . . Slashing 25 | . . . 6 19 . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3040 | 339 118 662 94 1495 332 Guns 1359 | 339 118 662 . 207 33 Cannons 810 | . . . . 511 299 Explosions 386 | . . . . 386 . Melee 485 | . . . 94 391 . Ramming . | . . . . . . Kinetic 1200 | 182 54 542 . 90 332 Thermal 952 | 157 64 120 . 611 . Explosive 386 | . . . . 386 . Electromagnetic 17 | . . . . 17 . Impact . | . . . . . . Slashing 485 | . . . 94 391 . Piercing . | . . . . . . Highest Corruption 5 | . . 5 5 1 . Average Corruption 4 | . . 5 5 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 24 | . . 18 5 1 . Message Errors 4 | . . 4 . . . Matter Fused 8 | . . 6 1 1 . Heat Flow Errors 3 | . . 2 1 . . Energy Discharges 2 | . . 2 . . . Parts Rejected 1 | . . 1 . . . Data Loss (minor) 1 | . . . 1 . . Data Loss (major) 2 | . . 1 1 . . Misfires 2 | . . 1 1 . . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 36 | . . . 10 26 . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 36 | . . . 10 26 . Knockbacks 4 | . . . . . 4 Impact . | . . . . . . Kinetic 4 | . . . . . 4 Secondary . | . . . . . . Self-Inflicted Damage 39 | . . . . 39 . Shots 2 | . . . . 2 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 507 | . 57 169 175 507 32 Average Temperature 149 | . 36 50 92 206 13 Received Heat Transfer 1158 | . 81 150 . 927 . Effects 6 | . . . . 6 . Shutdowns 2 | . . . . 2 . Energy Bleed 1 | . . . . 1 . Matter Decay 2 | . . . . 2 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 1848 | 350 150 275 . 1073 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 114 | 10 55 82 75 114 20 Initial 7 | . 3 . 7 7 . Average 23 | 1 13 39 34 28 2 Influence Increases 886 | 55 65 307 110 288 61 Destroy 0b10 Robot/C 520 | . 40 200 40 180 60 Destroy 0b10 Robot/NC 80 | 55 . 10 . 15 . Destroy Leader 112 | . 10 52 10 40 . Successful Hack 4 | . . . . 4 . Destroy Structure 35 | . . . . 34 1 Lose Combat Pursuer 135 | . 15 45 60 15 . Influence Decreases 886 | 50 70 286 111 308 61 Entered New Map 29 | . 2 . 14 13 . Time Decay 721 | 50 68 266 97 220 20 Lost Part 136 | . . 20 . 75 41 Squads Dispatched 5 | . 1 1 . 2 1 Investigation . | . . . . . . Extermination 1 | . . . . . 1 Reinforcement 4 | . 1 1 . 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 2 | . . 1 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 54 | . 6 15 4 21 8 Peak Tracking Total 7 | . 2 4 4 7 5 Tactical Retreats 7 | . 1 3 2 1 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 2 | . 1 . . 1 . Terminals 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 2 | . 1 . . 1 . Successful 2 | . 1 . . 1 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . 1 . . . Terminals 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . . 1 . Locate Traps 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . 1 . . . . Scan Component 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 2039 | 247 243 303 226 726 294 Sensors 546 | . . . . 546 . Terrain 497 | 46 . . . 157 294 Seismic 1507 | 201 243 303 226 534 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 2606 | 339 243 654 226 756 388 Spaces Moved 1312 | 214 168 389 136 303 102 Core 63 | 6 . . . 12 45 Treads . | . . . . . . Legs 1192 | 208 168 389 136 291 . Wheels 57 | . . . . . 57 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 100 Average Speed 140 | 118 120 120 120 146 312 Slowest Speed 700 | 120 120 120 120 550 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 9 25 39 31 27 4 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 44 | . . . . 43 1 Melee . | . . . . . . Projectile 3 | . . . . 2 1 AOE 41 | . . . . 41 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1798 | 251 195 489 187 526 150 Wait 240 | . 9 22 38 148 23 Move 1307 | 213 167 388 135 302 102 Hop . | . . . . . . Pick Up 24 | 6 4 10 1 3 . Fast Attach 24 | 7 . 4 . 4 9 Attach 15 | . . 3 . 9 3 Detach . | . . . . . . Swap 26 | 1 4 13 4 3 1 Drop 13 | 1 4 4 2 2 . Fire 124 | 23 7 45 1 36 12 Melee 25 | . . . 6 19 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 340 | -11/Scrapyard | Entered Materials 341 | -10/Materials | Build established: Mutant 537 | -10/Materials | Discovered new exit (range 9) 571 | -10/Materials | Discovered new exit (range 10) 583 | -10/Materials | Entered another Materials area 583 | -9/Materials | Evolved 2 slots: Propulsion x2 969 | -9/Materials | Discovered new exit (range 16) 1200 | -9/Materials | Build established: Scavenger-Mutant 1231 | -9/Materials | Discovered new exit (range 6) 1237 | -9/Materials | Entered Mines 1319 | -9/Mines | Assembled infested the area 1406 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1459 | -9/Mines | Discovered new exit (range 5) 1463 | -9/Mines | Entered Materials 1463 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2090 | -8/Materials | Core integrity fell below 50% 2108 | -8/Materials | Lost 14 parts (2p6n2u4w) 2206 | -8/Materials | Discovered new exit (range 4) 2219 | -8/Materials | Entered Factory 2219 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2249 | -7/Factory | Lost 4 parts (2n2w) 2546 | -7/Factory | Lost 7 parts (3p1n1u2w) 2590 | -7/Factory | Core integrity fell below 50% 2598 | -7/Factory | Core integrity fell below 20% 2607 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02506_ Acquired 23 matter. 02508_ Acquired Lgt. Nuclear Core. 02511_ Acquired Gauss Cannon. 02513_ Imp. Terrain Scanner destroyed. 02515_ Lgt. Nuclear Core destroyed. 02515_ L-41 Fighter knocked back. 02519_ L-41 Fighter destroyed. 02522_ Acquired Lgt. Nuclear Core. 02524_ Acquired Com. Wheel. 02526_ Acquired 26 matter. 02527_ Acquired 17 matter. 02528_ Acquired 7 matter. 02531_ Acquired 3 matter. 02572_ Com. Wheel destroyed. 02574_ Gauss Cannon destroyed. 02575_ Com. Wheel destroyed. 02583_ Lgt. Nuclear Core destroyed. 02602_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 9P. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? % ?????????????????????? | | ????????????????????? #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | #??????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | #?????????########## #????????????????????? | | ????????# ## #????????????????????? | | ????????# ## #????????????????????? | | ????????# """ !!! ## #????????????????????? | | ??#?????# """ !!! ## #????????????????????? | | ?#?#????# """ !!! ## #????????????????????? | | ????????# ## #????????????????????? | | ????????# ## ! @ #????????????????????? | | ????#???# ## #????????????????????? | | #############+#############s#######??????????????? | | ???????? | | #??????????? | | #??????????? | | #??????????? | | #??????????? | | ############ #### ###??????????? | | ??#????????# #????#????????????? | | ???????????# #?????????????????? | | #??????????# #?????????????????? | | ?????#?????# #?????????????????? | | ???????????# #?????????????????? | | ?????#?????# #?????????????????? | | ???????????############### #?????????????????? | | ?#???????????????????????? #?????????????????? | | #??#?????????????????????? ??????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 19 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Core Analysis 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Challenges ------------ None Game ------ Seed ScanGyrokineticCalibrator Manual? 0 Play Time 00:42:17 Cumulative 6.8 hours Start 2026.01.27 @ 13:44:02 End 2026.01.27 @ 18:42:12 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 7% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 25159e4c-b59a-4170-a707-29602b623389