Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.27 @ 23:45:35 Player: Alix Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (71) 355 Value Destroyed (2245) 2245 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (959) 959 TOTAL SCORE: 7919 Bonus ------- High Alert Combat Kills 125 Follower Combat Kills 916 Friendly Fire -82 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (5) ------- (None) > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core Light Fission Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Terrain Scanner Drone Bay > --- WEAPON ----------- Heavy Laser Beamcaster Plasma Cannon Enhanced Autogun Hypervelocity Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Titanium Leg Pulse Rifle Assault Cannon [Rating: 59] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Flight Unit VTOL Module Utility Medium Armor Plating Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Autogun Energy Gun Beamcaster Energy Cannon Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Slots Evolved 10 | . . 2 2 . 2 2 . . 2 Power 2 | . . . 1 . . . . . 1 Propulsion 2 | . . 1 . . . 1 . . . Utility 3 | . . . 1 . 1 1 . . . Weapon 3 | . . 1 . . 1 . . . 1 Parts Attached 91 | 6 4 18 3 19 25 6 . 1 9 Power 18 | 1 1 4 1 3 3 2 . . 3 Engine 4 | 1 1 . . 1 . 1 . . . Core 14 | . . 4 1 2 3 1 . . 3 Reactor . | . . . . . . . . . . Propulsion 24 | 2 . 5 1 3 9 1 . . 3 Treads 11 | . . 3 1 3 4 . . . . Leg 12 | 2 . 2 . . 5 1 . . 2 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . . . 1 Utility 19 | 1 1 1 1 10 3 2 . . . Device 7 | . 1 . . 2 3 1 . . . Storage 3 | 1 . . . 1 . 1 . . . Processor 1 | . . . 1 . . . . . . Hackware . | . . . . . . . . . . Protection 8 | . . 1 . 7 . . . . . Artifact . | . . . . . . . . . . Weapon 30 | 2 2 8 . 3 10 1 . 1 3 Energy Gun 8 | 1 1 . . . 4 . . . 2 Energy Cannon 2 | . . . . . . 1 . 1 . Ballistic Gun 10 | 1 1 4 . 1 3 . . . . Ballistic Cannon 7 | . . 2 . 1 3 . . . 1 Launcher 3 | . . 2 . 1 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . . . . Parts Lost 28 | . . 3 . 4 2 . . 1 18 Power 4 | . . . . . . . . . 4 Propulsion 6 | . . 1 . . . . . . 5 Utility 7 | . . 1 . 2 1 . . 1 2 Weapon 11 | . . 1 . 2 1 . . . 7 Highest Loss Streak 17 | . . 3 . 3 1 . . 1 17 Average Slot Usage (%) 94 | . 96 93 91 98 98 98 99 98 59 Engine 2 | . 14 . . 5 . 2 . . . Core 11 | . . 10 18 11 15 10 13 13 9 Treads 15 | . . 20 27 27 18 . . . . Leg 9 | . 28 9 . . 3 26 26 26 15 Device 7 | . 11 3 . . 9 15 20 20 8 Storage 8 | . 14 11 9 9 7 9 6 6 5 Protection 9 | . . 5 9 16 11 6 6 4 . Energy Gun 4 | . 14 3 . . 6 6 6 6 6 Ballistic Gun 14 | . 14 17 18 17 15 9 6 6 2 Ballistic Cannon 6 | . . 10 9 8 7 6 6 6 4 Naked Turns . | . . . . . . . . . . Heaviest Build 72 | 13 14 23 28 45 52 72 68 68 70 Greatest Support 71 | 20 20 60 62 62 65 71 71 71 71 Greatest Overweight (x) 15 | 2 . 6 . . 15 1 . . 5 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 14 | 6 6 6 6 8 8 14 10 10 10 Average Capacity 7 | 5 6 6 6 7 8 11 10 10 10 Most Carried 10 | 2 6 6 6 8 8 10 8 6 5 Average Carried 6 | 1 4 5 5 6 6 7 7 6 2 Final Capacity 10 | 6 6 6 6 8 8 10 10 10 10 Final Carried 8 | 2 5 6 6 8 8 7 7 6 . Class Distribution -------------------- 43% | Scavenger-Tank 16% | Commander-Tank 14% | Mutant 10% | Tank 4% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Tank | -7/Factory Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Matter Collected 2558 | 165 94 453 . 909 548 147 55 71 116 Remotely . | . . . . . . . . . . Salvage Created 2523 | . 301 442 . 757 583 56 57 150 177 Parts 142 | . 22 28 . 48 30 3 1 4 6 Haulers Intercepted 4 | . . . . 3 . . . . 1 Recyclers Shooed 6 | . . . . 3 2 . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . 1 4 . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Combat Hostiles Destroyed 52 | . 7 12 . 13 12 1 1 3 3 Guns 30 | . 7 8 . 7 7 . . 1 . Cannons 16 | . . 3 . 3 3 1 1 2 3 AOE 6 | . . 1 . 3 2 . . . . Classes Destroyed 11 | . 4 2 . 3 2 . . . . Worker 3 | . . . . 2 1 . . . . Builder 5 | . 3 1 . . 1 . . . . Hauler 4 | . . . . 3 . . . . 1 Recycler 2 | . . . . 1 1 . . . . Operator 1 | . . . . . 1 . . . . Watcher 4 | . 1 . . 2 1 . . . . Swarmer 14 | . 3 2 . 3 3 . . 1 2 Grunt 21 | . 4 6 . 4 5 . 1 1 . Brawler 2 | . . 1 . . 1 . . . . Sentry 13 | . . 3 . 6 1 1 . 1 1 Programmer 2 | . . . . . 2 . . . . Best Kill Streak 7 | . 7 6 . 6 6 1 1 2 2 Combat Bots Only 5 | . 5 5 . 3 4 1 1 2 2 Max Kills in Single Turn 4 | . 2 1 . 2 4 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . 1 . 2 2 . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Damage Taken 5887 | . 238 808 . 971 800 56 56 242 2716 Core 1275 | . 54 124 . 26 24 6 . 26 1015 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 89 | 100 78 69 . 95 96 . . 96 . Volleys Fired 155 | . 19 33 3 47 30 2 5 6 10 Largest 5 | . 2 3 3 3 4 4 4 4 5 Hottest 329 | . 60 107 90 90 184 241 241 241 329 Shots Fired 439 | . 38 82 9 125 100 8 20 24 33 Gun 295 | . 38 49 6 86 78 4 10 12 12 Cannon 140 | . . 32 3 36 22 4 10 12 21 Launcher 4 | . . 1 . 3 . . . . . Special . | . . . . . . . . . . Kinetic 339 | . 19 69 9 122 74 4 10 12 20 Thermal 65 | . . . . . 26 4 10 12 13 Explosive 4 | . . 1 . 3 . . . . . Electromagnetic 31 | . 19 12 . . . . . . . Robot Hit Streak 13 | . 12 7 2 13 9 3 2 5 8 Robot Miss Streak 7 | . 3 4 3 4 5 1 5 7 5 Penetration Max 1 | . . . . . 1 . . . 1 Secondary Targets 3 | . 1 . . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . Shots Hit Robots 249 | . 29 46 4 81 52 6 5 8 18 Core Hits 114 | . 16 19 . 35 28 2 2 3 9 Critical Hits 17 | . . . . 1 5 1 3 1 6 Critical Kills 6 | . . . . . 3 1 1 . 1 Critical Parts Destroyed 5 | . . . . . 1 . 2 . 2 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5367 | . 545 925 77 1700 1276 104 73 151 516 Guns 3003 | . 376 498 30 943 830 76 22 57 171 Cannons 1411 | . . 306 47 394 170 28 51 94 321 Explosions 901 | . 169 121 . 340 271 . . . . Melee . | . . . . . . . . . . Ramming 52 | . . . . 23 5 . . . 24 Kinetic 3337 | . 156 714 77 1337 606 61 51 32 303 Thermal 1261 | . 169 54 . . 665 43 22 119 189 Explosive 407 | . . 67 . 340 . . . . . Electromagnetic 310 | . 220 90 . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . 5 . . . . . Average Corruption 5 | . . . . 5 . . . . . Corruption Purged . | . . . . . . . . . . Effects 34 | . . . . 34 . . . . . Message Errors 7 | . . . . 7 . . . . . Matter Fused 7 | . . . . 7 . . . . . Heat Flow Errors 4 | . . . . 4 . . . . . Energy Discharges 6 | . . . . 6 . . . . . Data Loss (minor) 3 | . . . . 3 . . . . . Data Loss (major) 1 | . . . . 1 . . . . . Misfires 1 | . . . . 1 . . . . . Targeting Errors 4 | . . . . 4 . . . . . Weapon Failures 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 71 | . . 10 . 31 29 . . . 1 Projectiles 25 | . . 1 . 23 . . . . 1 Explosions 46 | . . 9 . 8 29 . . . . Melee . | . . . . . . . . . . Knockbacks 13 | . . 2 1 7 2 . 1 . . Impact 1 | . . . . 1 . . . . . Kinetic 12 | . . 2 1 6 2 . 1 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 225 | . 40 19 . 59 103 . . . 4 Shots 6 | . 1 1 . 2 2 . . . . Rammed 9 | . . 1 . 4 1 . . . 3 Targets Rammed 16 | . . 1 . 4 1 . . . 10 Kicked 7 | . . . . . . . . . 7 Crushed . | . . . . . . . . . . Highest Temperature 612 | . 48 381 96 410 520 234 612 566 571 Average Temperature 151 | . 20 151 42 129 147 123 288 227 296 Received Heat Transfer 1167 | . 93 303 . 315 258 12 27 69 90 Effects 47 | . . 3 . 9 11 . 7 4 13 Shutdowns 14 | . . . . 1 4 . 3 2 4 Energy Bleed 5 | . . . . 2 1 . . 1 1 Interference 15 | . . 3 . 3 6 . 3 . . Matter Decay 4 | . . . . 1 . . . . 3 Short Circuit 4 | . . . . . . . 1 . 3 Damage (minor) 5 | . . . . 2 . . . 1 2 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . . . . . 2 . . 2 1 Heat Transferred 1971 | . 150 50 . . 1077 74 37 224 359 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . 2 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Peak Influence 806 | . 212 349 118 658 806 374 . . 176 Average Influence 337 | . 92 228 111 388 474 343 . . 134 Maximum Alert Level 3 | . 1 1 . 2 3 1 . . . Low Security (%) 30 | 100 75 34 100 14 8 . . . 100 Level 1 43 | . 24 65 . 49 42 100 . . . Level 2 21 | . . . . 35 33 . . . . Level 3 5 | . . . . . 15 . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . . 2 . 2 8 2 . . 1 Investigation 2 | . . . . 1 1 . . . . Extermination 2 | . . . . . 2 . . . . Reinforcement 9 | . . 2 . 1 4 1 . . 1 Assault . | . . . . . . . . . . Garrison 2 | . . . . . 1 1 . . . Intercept . | . . . . . . . . . . Construction Impeded 3 | . . 1 . 1 1 . . . . Haulers Reinforced 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Distress Signals 6 | . 1 2 . 3 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 102 | . 10 17 1 29 28 1 1 3 12 Peak Tracking Total 8 | . 6 5 1 7 8 2 1 2 8 Tactical Retreats 5 | . . 2 . 1 1 . . . 1 Traps | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Traps Triggered 4 | . . . . 2 2 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 1 | . . . . 1 . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Machines Disabled 9 | . . 1 . 2 6 . . . . Max in Single Turn 6 | . . 1 . 1 6 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Machines Accessed 7 | . 1 . 1 2 3 . . . . Terminals 4 | . 1 . 1 2 . . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 12 | . 1 . 1 5 5 . . . . Successful 8 | . 1 . 1 2 4 . . . . Failed 4 | . . . . 3 1 . . . . Catastrophic 2 | . . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 7 | . 1 . 1 5 . . . . . Fabricators 2 | . . . . . 2 . . . . Repair Stations 2 | . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Terminal Hacks 4 | . 1 . 1 2 . . . . . Alert Level 1 | . . . . 1 . . . . . Disarm Traps 1 | . . . . 1 . . . . . Security Status 1 | . . . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . Network Status 1 | . . . . . 1 . . . . Build 1 | . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . 2 . . . . Scan Component 1 | . . . . . 1 . . . . Repair 1 | . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 4 | . . . . 2 2 . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 2 | . . . . . 2 . . . . Matter 212 | . . . . . 212 . . . . Time 106 | . . . . . 106 . . . . Total Part Build Rating 12 | . . . . . 12 . . . . Parts Repaired 1 | . . . . . 1 . . . . Time 38 | . . . . . 38 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Total Allies 16 | . . . . 13 3 . . . . Largest Group 12 | . . . . 12 10 . . . . Highest-Rated Group 235 | . . . . 235 190 . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 159 | . . . . 52 107 . . . . Total Damage 2279 | . . . . 722 1557 . . . . Kills 33 | . . . . 16 17 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . Drone Launches 2 | . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Turns Passed 5050 | 65 384 501 175 1333 1537 236 353 113 353 Spaces Moved 2714 | 46 216 231 94 696 814 163 259 67 128 Core 25 | 5 . 2 . . 1 . . . 17 Treads 1572 | . . 151 94 696 631 . . . . Legs 1116 | 41 216 78 . . 182 163 259 67 110 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . . . 1 Fastest Speed 50 | 50 120 120 155 155 130 130 130 130 130 Average Speed 145 | 118 120 148 158 155 150 133 130 130 154 Slowest Speed 800 | 150 120 350 160 155 800 160 130 130 300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . Exploration Rate (%) 27 | 3 35 19 16 87 29 5 65 12 5 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . 2 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 121 | . 7 18 . 37 59 . . . . Melee . | . . . . . . . . . . Projectile 21 | . . 10 . 11 . . . . . AOE 100 | . 7 8 . 26 59 . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Total 3526 | 53 304 333 113 863 1078 178 266 80 258 Wait 438 | . 54 18 14 73 176 1 1 7 94 Move 2705 | 45 215 230 93 695 813 162 258 66 128 Hop . | . . . . . . . . . . Pick Up 41 | 2 7 11 . 8 11 1 . . 1 Fast Attach 38 | 6 2 10 1 6 8 4 . . 1 Attach 34 | . 2 7 1 4 11 1 . 1 7 Detach 17 | . . 6 . 1 4 2 1 . 3 Swap 20 | . . 1 1 9 7 1 . . 1 Drop 62 | . 5 16 . 16 17 4 1 . 3 Fire 155 | . 19 33 3 47 30 2 5 6 10 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 10 | . . . . . . . . . 10 Crush 6 | . . 1 . 4 1 . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 6) 450 | -10/Materials | Entered another Materials area 450 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 639 | -9/Materials | Lost 3 parts (1n1u1w) 927 | -9/Materials | Discovered new exit (range 16) 951 | -9/Materials | Entered another Materials area 951 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1010 | -8/Materials | Build established: Scavenger-Tank 1123 | -8/Materials | Discovered new exit (range 2) 1126 | -8/Materials | Entered Storage 1384 | -8/Storage | Crushed by falling debris 1415 | -8/Storage | Lost 3 parts (1u2w) 1476 | -8/Storage | Allied Derelicts emerged from ambush trap array 2135 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2427 | -8/Storage | Discovered new exit (range 16) 2436 | -8/Storage | Build established: Commander-Tank 2459 | -8/Storage | Entered Factory 2459 | -7/Factory | Accompanied by 10 allies 2459 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2665 | -7/Factory | Fabricated Hyp. Gauss Cannon (x2) 2982 | -7/Factory | Garrison activated, responded to threat 3236 | -7/Factory | Repaired Adv. Treads 3283 | -7/Factory | Build established: Scavenger-Tank 3592 | -7/Factory | Allied Derelicts emerged from ambush trap array 3962 | -7/Factory | Discovered new exit (range 6) 3996 | -7/Factory | Entered another Factory area 3996 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4162 | -6/Factory | Garrison activated, responded to threat 4220 | -6/Factory | Discovered new exit (range 10) 4232 | -6/Factory | Entered Lower Caves 4232 | -6/Lower Caves | Accompanied by 2 allies 4415 | -6/Lower Caves | Build established: Tank 4560 | -6/Lower Caves | Discovered new exit (range 9) 4575 | -6/Lower Caves | Encountered a Warlord checkpoint 4576 | -6/Lower Caves | Learned 12 Factory zone layouts 4585 | -6/Lower Caves | Entered another Lower Caves area 4585 | -6/Lower Caves | Accompanied by 1 ally 4652 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4678 | -6/Lower Caves | Discovered new exit (range 15) 4698 | -6/Lower Caves | Entered Factory 4698 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 4699 | -5/Factory | Identified exit to Upper Caves 4992 | -5/Factory | Core integrity fell below 50% 5023 | -5/Factory | Core integrity fell below 20% 5030 | -5/Factory | Lost 17 parts (4p5n1u7w) 5051 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Penetrated by Slug. Slug penetrates Wall. U-05 Engineer builds a Door. Penetrated by Slug. Slug penetrates Wall. T-07 Excavator is excavating. Slug penetrates K-01 Serf. K-01 Serf destroyed. Slug penetrates H-66 Slayer. U-05 Engineer lays Concrete. T-07 Excavator is excavating. Slug penetrates Wall. U-05 Engineer lays Concrete. Slug penetrates Wall. T-07 Excavator is excavating. R-10 Processor collects Wheel. U-05 Engineer builds a Door. T-07 Excavator is excavating. Penetrated by Slug. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????###?#??#???######## | | ??????????????????????########## ###???#??# | | ??????????????????????# !!!# #??????# """ " | | ??????????????????????#] !! # #??????# """ " | | ????????????????####### !! # ###????# """ " | | ???????????????? ## # #??????# | | ???????????????? ## # ######?# """ " | | ???????????????? ## ] # # ]# """ " | | ???????????????? ## ###+#### [ # """ " | | ???????????????# ######/## ### """# | | ???????????"" ; !! @ h R h/ """######## | | ???????????????# !] u ## ### ! """#?????# | | ???????????????# [ !! ### ##?# ???????# | | ???????????????# !! #?# #??###!##????#??# | | ???????????????# !! #?# ##### %=#########[ | | ?????????????? """" #?# % % %% % | | ???????????? """" #?####### %%#########= | | ???????????? """" u t########## ##???????# | | ????????????? ?? # # #????????# | | ???????????????? + # #????????# | | ????????????????######## ## # # #??????#?# | | ????????????????#?????? t?# # """" # #????????# | | ????????????????#?????? #?# # """" # #????????# | | ????????????????#??????#??# # """" # ##?????#?# | | ????????????????#?????????# # """" # # ? ?????# | | ????# ??????????? ?????????? ?????????# | | ##### """ """ ?????????????????????? ?????????? | | ## """ """ ?????????????????????? ?????????? | | ## """ """ ??????????????????? ?? ?????? ??? | | ## ??????????????????? ?? ?????????? | | # """ """ ?????????????????????? ??????????? | | # """ """ ?????????????????????????????????? | | + """ """ ?????????????????????????????????? | | # ?????????????????????????????????? | | ############?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 36 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hyp. Gauss Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 5k Club Hey, That's Mine! Just What I Needed Made in Tau Ceti IV Oops Part-time Mechanic Serviceable Loadout The More The Merrier Unlikely Earthworm Challenges ------------ None Game ------ Seed EnergyTrapCoupler Manual? 0 Play Time 01:42:50 Cumulative 8.5 hours Start 2020.01.27 @ 21:11:18 End 2020.01.27 @ 23:45:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 5 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 6 Gallery% 9 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e279444c-34af-428b-a704-ffaa79c9ef06