Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.29 @ 00:46:33 Player: mgobin-777 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (109) 545 Value Destroyed (2946) 2946 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (199) 199 TOTAL SCORE: 7070 Bonus ------- High Alert Combat Kills 121 Follower Combat Kills 100 Friendly Fire -22 Cogmind --------- Core Integrity 0/850 Matter 168/300 Energy 98/100 System Corruption 5% Temperature Cool (15) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Targeting Computer Heavy Armor Plating > --- WEAPON ----------- Heavy Laser Ion Cannon Assault Cannon Katana > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Light Nuclear Core Improved Shield Generator [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Hover Unit Improved Gravmag System Utility Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Ion Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . 1 1 . . Utility 3 | . . . 1 . 1 1 Weapon 2 | . . . . 1 1 . Parts Attached 69 | 6 3 3 14 22 12 9 Power 13 | 1 . 1 2 4 2 3 Engine 5 | 1 . 1 2 1 . . Core 8 | . . . . 3 2 3 Reactor . | . . . . . . . Propulsion 17 | 2 1 . 5 6 2 1 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 16 | 2 1 . 5 6 2 . Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 13 | 1 1 . 2 4 3 2 Device 6 | . . . 2 3 1 . Storage 1 | 1 . . . . . . Processor 2 | . 1 . . . 1 . Hackware . | . . . . . . . Protection 4 | . . . . 1 1 2 Artifact . | . . . . . . . Weapon 26 | 2 1 2 5 8 5 3 Energy Gun 11 | 2 1 . 1 4 2 1 Energy Cannon 4 | . . . 2 . 1 1 Ballistic Gun 5 | . . 1 2 1 1 . Ballistic Cannon 2 | . . . . 1 1 . Launcher 3 | . . 1 . 1 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 9 | . . . 3 4 2 . Corrupted Parts 1 | . . . . . . 1 System Corruption 5 | . . . . . . 5 Parts Lost 35 | . 1 1 4 8 11 10 Power 7 | . . 1 1 1 . 4 Propulsion 9 | . 1 . 1 3 3 1 Utility 8 | . . . 1 2 3 2 Weapon 11 | . . . 1 2 5 3 Highest Loss Streak 9 | . 1 1 3 2 9 4 To Critical Strikes . | . . . . . . . Average Backups 3 | . 3 6 4 3 2 . Power . | . . . . . 1 . Propulsion . | . 1 1 1 . . . Utility . | . . 1 1 1 . . Weapon . | . 1 3 . . . . Tool/Special . | . . . . . . . Unused Backups 8 | . . . 2 3 3 . Power 5 | . . . . 2 3 . Propulsion 1 | . . . 1 . . . Utility 2 | . . . 1 1 . . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 82 | . 92 98 81 85 80 23 Engine 6 | . 14 12 10 2 . . Core 3 | . . . . 6 7 8 Wheel 23 | . 28 28 30 26 19 . Device 6 | . . . 8 14 8 . Storage 4 | . 14 14 . . . . Processor 9 | . 7 14 11 9 7 6 Protection 2 | . . . . 1 6 4 Energy Gun 9 | . 28 15 . 5 5 . Energy Cannon 4 | . . . 16 1 6 1 Ballistic Gun 4 | . . 11 4 6 3 . Ballistic Cannon 2 | . . . . 5 4 . Launcher 1 | . . . . 4 . . Slashing Weapon 2 | . . . . 3 6 . Peak Build Rating 44 | 6 7 9 26 36 44 20 Average Rating 21 | 3 6 8 19 26 38 11 On Entrance 11 | . 6 7 9 13 36 8 Naked Turns . | . . . . . . . Heaviest Build 39 | 14 14 14 25 30 39 27 Greatest Support 56 | 26 32 32 48 56 56 10 Greatest Overweight (x) 8 | . . . 2 5 2 8 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 Average Capacity 5 | 6 8 8 5 5 5 5 Most Carried 8 | 2 5 8 5 5 5 3 Average Carried 3 | . 3 7 4 3 2 . Final Capacity 8 | 8 8 8 5 5 5 5 Final Carried 8 | . 5 8 5 3 2 . Class Distribution -------------------- 64% | Mutant 19% | Gunner 8% | Scavenger-Gunner 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 1704 | 179 110 29 378 623 369 16 Remotely . | . . . . . . . Salvage Created 3649 | . 338 131 1009 1316 722 133 Parts 222 | . 21 11 59 91 33 7 Haulers Intercepted 8 | . 1 . 2 4 1 . Recyclers Shooed 4 | . 1 . 2 . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 71 | . 6 5 15 27 14 4 Guns 32 | . 3 3 2 17 7 . Cannons 26 | . . . 12 6 6 2 AOE 11 | . 3 2 . 4 . 2 Classes Destroyed 14 | . 6 1 3 2 2 . Worker 10 | . . . 3 3 4 . Builder 5 | . 1 . . 4 . . Tunneler 2 | . . 2 . . . . Hauler 8 | . 1 . 2 4 1 . Recycler 5 | . 1 . 1 3 . . Operator 1 | . . . . 1 . . Watcher 7 | . 2 . 4 . . 1 Swarmer 19 | . 3 3 . 9 3 1 Grunt 34 | . 3 2 8 13 6 2 Brawler 2 | . . . . . 1 1 Duelist 3 | . . . 2 1 . . Sentry 11 | . . . 5 3 3 . Hunter 1 | . . . . 1 . . Programmer 1 | . . . . . 1 . Best Kill Streak 8 | . 4 4 4 8 6 5 Combat Bots Only 5 | . 3 3 3 4 5 4 Max Kills in Single Turn 3 | . 2 3 2 3 2 1 Gunslinging . | . . . . . . . Exploded 2 | . 1 2 . 2 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 615 | . 31 16 78 130 127 233 Missed 197 | . 12 2 21 29 32 101 Hits 418 | . 19 14 57 101 95 132 Melee 4 | . . . 2 1 . 1 Projectile 414 | . 19 14 55 100 95 131 Critical Strikes 14 | . . 1 2 4 6 1 Damage Taken 6016 | . 232 158 999 1351 1497 1779 Core 1896 | . 67 48 398 175 347 861 Absorbed by Shields 105 | . . . . 35 70 . Regen/Repaired (Parts) 111 | . . . . 111 . . Core Remaining (%) 54 | 100 . 54 . 68 50 . Volleys Fired 251 | . 34 14 53 87 45 18 Largest 3 | . 2 2 2 3 3 1 Hottest 177 | . 100 100 120 157 177 85 Shots Fired 475 | . 50 21 107 171 108 18 Gun 249 | . 50 20 12 110 50 7 Cannon 211 | . . . 95 52 58 6 Launcher 15 | . . 1 . 9 . 5 Special . | . . . . . . . Kinetic 146 | . . 5 12 98 31 . Thermal 297 | . 39 15 95 64 77 7 Explosive 15 | . . 1 . 9 . 5 Electromagnetic 17 | . 11 . . . . 6 Robot Hit Streak 15 | . 4 15 8 14 11 14 Robot Miss Streak 10 | . 6 1 3 10 5 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 304 | . 25 19 59 115 75 11 Core Hits 170 | . 13 11 28 68 39 11 Critical Kills 2 | . . 1 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 14 | . 4 3 1 3 3 . Burn 9 | . 4 2 . 2 1 . Meltdown 1 | . . . 1 . . . Destroy 1 | . . 1 . . . . Blast 2 | . . . . . 2 . Sever 1 | . . . . 1 . . Melee Attacks 9 | . . . . 7 2 . Impact . | . . . . . . . Slashing 9 | . . . . 7 2 . Piercing . | . . . . . . . Sneak Attacks 4 | . . . . 3 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7960 | . 451 569 1496 2942 1731 771 Guns 2873 | . 327 239 109 1402 742 54 Cannons 3175 | . . . 1387 763 917 108 Explosions 1552 | . 106 321 . 517 . 608 Melee 332 | . . . . 260 72 . Ramming 28 | . 18 9 . . . 1 Kinetic 1960 | . . 53 109 1432 366 . Thermal 4164 | . 341 356 1387 733 1293 54 Explosive 1276 | . . 151 . 517 . 608 Electromagnetic 200 | . 92 . . . . 108 Impact . | . . . . . . . Slashing 332 | . . . . 260 72 . Piercing . | . . . . . . . Highest Corruption 6 | . 1 1 4 . 6 5 Average Corruption 2 | . 1 1 4 . 3 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 31 | . 3 6 17 . 3 2 Message Errors 9 | . . 3 5 . 1 . Matter Fused 11 | . 1 1 5 . 2 2 Energy Discharges 2 | . 2 . . . . . Parts Rejected 1 | . . . 1 . . . Parts Fused 1 | . . . 1 . . . Data Loss (minor) 3 | . . 1 2 . . . Data Loss (major) 1 | . . . 1 . . . Misfires 2 | . . . 2 . . . Weapon Failures 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 53 | . . 12 2 20 1 18 Projectiles 7 | . . . 2 4 1 . Explosions 46 | . . 12 . 16 . 18 Melee . | . . . . . . . Knockbacks 8 | . . . . 8 . . Impact . | . . . . . . . Kinetic 8 | . . . . 8 . . Secondary . | . . . . . . . Self-Inflicted Damage 168 | . 7 15 . 21 . 125 Shots 6 | . . 1 . 1 . 4 Rammed 7 | . 5 1 . . . 1 Targets Rammed 7 | . 5 1 . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 682 | . 246 296 682 63 479 214 Average Temperature 130 | . 63 175 174 19 127 96 Received Heat Transfer 1947 | . 102 75 381 576 246 567 Effects 32 | . . 1 17 . 12 2 Shutdowns 4 | . . . 3 . 1 . Energy Bleed 6 | . . 1 1 . 3 1 Interference 11 | . . . 4 . 6 1 Matter Decay 2 | . . . 2 . . . Short Circuit 2 | . . . 1 . 1 . Damage (minor) 1 | . . . . . 1 . Damage (major) 2 | . . . 2 . . . Damage (core) 4 | . . . 4 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . 1 . 1 . Combat Hostiles 2 | . . . 1 . 1 . Parts Melted 12 | . . 6 3 2 1 . Heat Transferred 8496 | . 1149 903 2220 1554 2520 150 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 2 . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Maximum Alert Level 2 | . . 1 1 2 1 . Low Security (%) 64 | 100 100 96 36 29 63 100 Level 1 22 | . . 3 63 16 36 . Level 2 12 | . . . . 53 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 566 | . 67 214 299 566 310 159 Initial 238 | . . 1 76 126 238 88 Average 173 | . 20 12 188 369 191 90 Influence Increases 2635 | . 189 269 641 882 463 191 Destroy 0b10 Robot/C 1500 | . 120 100 380 540 280 80 Destroy 0b10 Robot/NC 190 | . 25 10 50 75 25 5 Destroy Leader 360 | . 36 20 112 118 52 22 Allied During Kill 68 | . . 22 46 . . . Disable Machine 150 | . . 90 . 15 45 . Destroy Structure 127 | . 8 27 8 74 1 9 Partial Spotted 30 | . . . . . 30 . Lose Combat Pursuer 210 | . . . 45 60 30 75 Influence Decreases 2596 | . 185 75 540 657 806 333 Entered New Map 677 | . . 3 122 173 286 93 Time Decay 1469 | . 175 62 278 404 410 140 Lost Part 350 | . 10 10 40 80 110 100 Lost Ally 100 | . . . 100 . . . Squads Dispatched 14 | . 1 . 2 4 3 4 Investigation 3 | . . . 1 1 1 . Extermination 1 | . . . . . 1 . Reinforcement 7 | . 1 . 1 3 1 1 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . 2 . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 5 | . 1 . 3 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 123 | . 14 5 31 38 20 15 Peak Tracking Total 7 | . 5 3 7 4 4 6 Tactical Retreats 9 | . . . 2 2 2 3 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered 5 | . 1 . . 1 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 5 | . 5 . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled 11 | . . 6 1 1 3 . Max in Single Turn 6 | . . 6 1 1 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 4 | . 1 1 1 1 . . Terminals 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 8 | . 4 1 1 2 . . Successful 6 | . 2 1 1 2 . . Failed 2 | . 2 . . . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 5 | . 4 . 1 . . . Fabricators . | . . . . . . . Repair Stations 2 | . . . . 2 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 2 1 1 . . . Record 2 | . 1 . 1 . . . Open Door 1 | . . 1 . . . . Reprogram Traps 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 2 | . 1 . . 1 . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 38 | . . . . 38 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies 5 | . . 5 . . . . Largest Group 5 | . . 5 4 . . . Highest-Rated Group 79 | . . 79 71 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 38 | . . 1 37 . . . Total Damage 403 | . . . 403 . . . Kills 4 | . . . 4 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Active Infowar (turns) 647 | . . . . 647 . . Seismic 647 | . . . . 647 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches 3 | . . . 3 . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 4109 | 38 618 585 616 976 993 283 Spaces Moved 3086 | 32 554 500 399 603 827 171 Core 135 | 7 . . . 1 6 121 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 2901 | 25 554 500 399 602 821 . Hover 50 | . . . . . . 50 Flight . | . . . . . . . Fastest Speed 50 | 50 90 100 86 87 80 50 Average Speed 96 | 81 92 100 94 94 91 131 Slowest Speed 450 | 90 100 100 110 300 150 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 3 90 80 43 61 18 5 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 152 | . 9 27 6 102 . 8 Melee . | . . . . . . . Projectile 16 | . . . 6 10 . . AOE 136 | . 9 27 . 92 . 8 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 3777 | 43 609 561 538 845 974 207 Wait 222 | . 7 40 35 85 55 . Move 3080 | 31 553 499 398 602 826 171 Hop . | . . . . . . . Pick Up 85 | 6 7 3 21 23 18 7 Fast Attach 1 | . . . 1 . . . Attach 55 | 6 2 1 9 16 12 9 Detach 1 | . . . . 1 . . Swap 25 | . 1 3 6 9 5 1 Drop 41 | . . . 15 15 11 . Fire 251 | . 34 14 53 87 45 18 Melee 9 | . . . . 7 2 . Ram 7 | . 5 1 . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / [*Min] / *Sto x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 39 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 10) 310 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 15) 496 | -10/Materials | Discovered new exit (range 15) 568 | -10/Materials | Discovered new exit (range 12) 604 | -10/Materials | Discovered new exit (range 12) 657 | -10/Materials | Entered Mines 658 | -10/Mines | Learned location of Storage (-9) 816 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 832 | -10/Mines | Discovered new exit (range 10) 848 | -10/Mines | Found the Drone Emporium 854 | -10/Mines | Found Prototype Device 1217 | -10/Mines | Discovered new exit (range 15) 1242 | -10/Mines | Entered Materials 1242 | -9/Materials | Accompanied by 4 allies 1242 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1243 | -9/Materials | Identified exit to Storage 1243 | -9/Materials | Identified Bomb Drone Bay 1247 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1423 | -9/Materials | Discovered exit to Storage (range 16) 1455 | -9/Materials | Lost 5 allies 1467 | -9/Materials | Discovered new exit (range 13) 1638 | -9/Materials | Core integrity fell below 50% 1641 | -9/Materials | Core integrity fell below 20% 1675 | -9/Materials | Lost 3 parts (1n1u1w) 1786 | -9/Materials | Discovered new exit (range 16) 1858 | -9/Materials | Entered another Materials area 1858 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2201 | -8/Materials | Discovered new exit (range 15) 2279 | -8/Materials | Build established: Gunner 2743 | -8/Materials | Discovered new exit (range 16) 2754 | -8/Materials | Build established: Mutant 2808 | -8/Materials | Repaired Assault Cannon 2834 | -8/Materials | Entered Factory 2834 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3145 | -7/Factory | Build established: Gunner 3611 | -7/Factory | Discovered new exit (range 14) 3653 | -7/Factory | Cargo convoy interrupted 3827 | -7/Factory | Entered another Factory area 3827 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3850 | -6/Factory | Lost 9 parts (3n2u4w) 3883 | -6/Factory | Garrison activated, responded to threat 4014 | -6/Factory | Lost 4 parts (1p2u1w) 4088 | -6/Factory | Core integrity fell below 50% 4095 | -6/Factory | Build established: Mutant 4101 | -6/Factory | Core integrity fell below 20% 4110 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03937_ U-05 Engineer lays Concrete. 03976_ Imp. EM Pulse Cannon destroyed. 03979_ Imp. Light Armor Plating destroyed. 03983_ Nuclear Core destroyed. 04038_ Triggered Heavy Explosive Trap. 04038_ An explosion rips through the floor. 04048_ Acquired Imp. Gravmag System. 04072_ Acquired Thermic Laser. 04074_ Integrated Corrupted Lgt. Nuclear Core (+5). 04080_ System corrupted: Matter fused (-8). 04083_ Y-54 Guardian emerges from the garrison. 04090_ Lgt. Nuclear Core destroyed. 04093_ Overheating: System interference. 04093_ Thermic Laser temporarily disabled. 04094_ Overheating: Energy bleed (-19). 04096_ Thermic Laser destroyed. 04097_ Imp. Gravmag System destroyed. 04098_ Critical hit (Burn: +37). 04100_ System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???##############??????????????? | | ???# #??????????????? | | ???# ################ | | ???# """"""""" # | | ???# # | | ???# """"""""" # | | ???# / | | ???# """"""""" # | | ???# !# #### | | ???# """"""""" # #* | | ???# # # # | | ???# """"""""" # # "" "" + | | ???# # # ""S"" # | | ##########+###### # """" # | | # # #????# # # | | # @ # #????# ######### | | # """g # ###### ######### | | # """g # | | # """ Y | | # g | | | | | | ###+##% ########## | | # # # !!] # | | #""Y """ # # !]] # | | #"" """ # # % ] # | | #"" """ # # % # | | #G # + +% # | | #"" #""" # # # | | #"" !#""" # # # | | #"" #""" # # + | | # # ## T### # | | ##########""" #####?########## | | ?????????#""" #??????????????? | | ?????????#""" #??????????????? | | ?????????? #??????????????? | | ???????????#####???????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 26 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 53 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Cannon | 26% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeProcessingFlamer Manual? 0 Play Time 00:41:48 Cumulative 24.5 hours Start 2025.09.28 @ 23:59:45 End 2025.09.29 @ 00:46:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 68 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 05b74c23-de70-4e25-b121-4e2bf69c92e5