Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.27 @ 12:27:36 Player: ywiktor Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (68) 340 Value Destroyed (2216) 2216 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (168) 168 TOTAL SCORE: 5804 Bonus ------- High Alert Combat Kills 168 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Targeting Computer Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Reinforced Deuterium Engine Advanced Heat Sink Experimental Optical Array Improved Signal Interpreter Heavy Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Terrain Scanner Improved Targeting Computer Core Analyzer Reaction Control System Reflective Plating Hacking Suite > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Improved Aluminum Leg Improved Aluminum Leg Improved Carbon-fiber Leg Improved Heat Sink Medium Matter Pod Experimental Optical Array Improved Signal Interpreter Reflective Plating Pulse Rifle Heavy Laser Gauss Rifle Flak Cannon Rocket Launcher [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Improved Medium Treads Leg Improved Aluminum Leg Utility Targeting Computer Device Reaction Control System Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Reflective Plating Weapon Gauss Rifle Energy Gun Medium Laser Ballistic Gun Gauss Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 5 | . . 1 . 2 2 Weapon 1 | . . . 1 . . Parts Attached 63 | 6 5 12 20 6 14 Power 6 | 1 . 1 3 . 1 Engine 3 | 1 . 1 1 . . Core 3 | . . . 2 . 1 Reactor . | . . . . . . Propulsion 22 | 2 1 4 8 3 4 Treads 1 | . . . . . 1 Leg 21 | 2 1 4 8 3 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 1 2 4 3 3 4 Device 4 | . . 1 . 1 2 Storage 3 | 1 . 1 1 . . Processor 5 | . 2 1 . 1 1 Hackware 1 | . . . . 1 . Protection 4 | . . 1 2 . 1 Artifact . | . . . . . . Weapon 18 | 2 2 3 6 . 5 Energy Gun 4 | 1 1 . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 12 | 1 1 3 6 . 1 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 26 | . . 1 1 2 22 Power 2 | . . . . . 2 Propulsion 10 | . . . . 2 8 Utility 8 | . . 1 1 . 6 Weapon 6 | . . . . . 6 Highest Loss Streak 15 | . . 1 1 2 15 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 86 97 97 94 70 Engine 6 | . 14 11 6 . . Core 2 | . . . 2 7 3 Leg 30 | . 28 33 34 29 19 Device 2 | . . 5 . 5 6 Storage 9 | . 14 11 9 7 5 Processor 8 | . 1 13 9 7 11 Hackware 1 | . . . . 4 4 Protection 4 | . . . 8 7 1 Energy Gun 2 | . 11 . . . . Ballistic Gun 21 | . 16 22 27 23 11 Peak Build Rating 50 | 6 8 19 35 41 50 Average Rating 24 | 4 6 14 27 38 35 On Entrance 18 | . 6 8 19 35 41 Naked Turns . | . . . . . . Heaviest Build 44 | 14 14 30 44 42 43 Greatest Support 59 | 20 20 39 58 58 59 Greatest Overweight (x) 6 | 1 . . . 1 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 10 15 15 15 Average Capacity 12 | 7 8 9 13 15 13 Most Carried 15 | 2 8 10 15 15 14 Average Carried 11 | 1 6 9 13 13 11 Final Capacity 15 | 8 8 10 15 15 5 Final Carried 15 | 2 8 10 15 14 5 Class Distribution -------------------- 39% | Mutant 20% | Scavenger-Tank 20% | Gunner 20% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Scavenger-Tank | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2051 | 239 96 255 864 402 195 Remotely . | . . . . . . Salvage Created 2359 | . 281 302 1066 602 108 Parts 144 | . 15 15 79 30 5 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 59 | . 8 8 27 11 5 Guns 55 | . 8 8 27 10 2 AOE 4 | . . . . 1 3 Classes Destroyed 11 | . 4 2 2 3 . Worker 1 | . . . . 1 . Builder 1 | . . . 1 . . Tunneler 1 | . . . . 1 . Hauler 1 | . . 1 . . . Operator 2 | . 1 . 1 . . Watcher 3 | . 1 . 1 1 . Swarmer 20 | . 3 4 11 . 2 Grunt 30 | . 5 3 11 8 3 Duelist 1 | . . . . 1 . Sentry 6 | . . 1 3 2 . Hunter 2 | . . . 2 . . Best Kill Streak 7 | . 3 4 7 5 5 Combat Bots Only 7 | . 3 4 7 5 5 Max Kills in Single Turn 3 | . 1 1 3 3 1 Gunslinging 1 | . . . 1 . . Exploded 1 | . . . . 1 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 513 | . 42 43 103 66 259 Missed 177 | . 15 11 34 33 84 Damage Taken 4735 | . 239 361 869 593 2673 Core 1159 | . 26 82 89 104 858 Absorbed by Shields 24 | . . . . . 24 Ignored by Resistances 88 | . . . . 48 40 Core Remaining (%) 87 | 100 89 79 83 85 . Volleys Fired 159 | . 25 30 60 26 18 Largest 3 | . 2 2 3 3 3 Hottest 125 | . 70 46 74 84 125 Shots Fired 402 | . 50 60 180 78 34 Gun 395 | . 50 60 180 78 27 Cannon . | . . . . . . Launcher 7 | . . . . . 7 Special . | . . . . . . Kinetic 368 | . 28 60 180 78 22 Thermal 27 | . 22 . . . 5 Explosive 7 | . . . . . 7 Electromagnetic . | . . . . . . Robot Hit Streak 18 | . 9 13 18 11 7 Robot Miss Streak 4 | . 3 2 4 4 3 Penetration Max 1 | . . . 1 1 1 Secondary Targets 8 | . . 3 2 3 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 274 | . 34 47 125 47 21 Core Hits 136 | . 13 17 57 30 19 Critical Kills 2 | . 2 . . . . Critical Parts Destroyed 2 | . . . 1 1 . Critical Strikes 6 | . 4 . 1 1 . Burn 2 | . 2 . . . . Destroy 4 | . 2 . 1 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5365 | . 440 522 1926 1473 1004 Guns 4271 | . 425 522 1925 1001 398 Cannons . | . . . . . . Explosions 1078 | . . . . 472 606 Melee . | . . . . . . Ramming 16 | . 15 . 1 . . Kinetic 3986 | . 214 522 1925 1001 324 Thermal 757 | . 211 . . 472 74 Explosive 606 | . . . . . 606 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 104 | . . . . 91 13 Projectiles . | . . . . . . Explosions 104 | . . . . 91 13 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 58 | . . . . 58 . Shots 1 | . . . . 1 . Rammed . | . . . . . . Targets Rammed 4 | . 3 . 1 . . Kicked 4 | . 3 . 1 . . Crushed . | . . . . . . Highest Temperature 191 | . 69 7 77 111 191 Average Temperature 24 | . 18 4 18 35 58 Received Heat Transfer 1638 | . 66 150 297 183 942 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 3 . . . . Heat Transferred 1275 | . 777 . . 350 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 634 | . 240 206 634 562 289 Initial 288 | . . 79 42 288 186 Average 260 | . 120 93 334 427 205 Maximum Alert Level 2 | . 1 1 2 2 1 Low Security (%) 45 | 100 84 98 25 . 53 Level 1 33 | . 15 1 42 54 46 Level 2 20 | . . . 31 45 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 2 . 3 3 3 Investigation 3 | . 1 . 2 . . Extermination . | . . . . . . Reinforcement 5 | . 1 . 1 3 . Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 5 | . . 1 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 110 | . 20 12 42 16 20 Peak Tracking Total 12 | . 5 5 6 6 12 Tactical Retreats 12 | . 4 . 6 . 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 5 | . 1 . 1 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 9 | . . . 1 8 . Max in Single Turn 8 | . . . 1 8 . Garrison Access 2 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 24 | . 7 2 11 3 1 Terminals 16 | . 6 1 8 1 . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 3 | . 1 1 1 . . Scanalyzers 1 | . . . 1 . . Garrison Access 3 | . . . 1 1 1 Total Hacks 68 | . 19 6 35 6 2 Successful 41 | . 14 3 21 3 . Failed 27 | . 5 3 14 3 2 Catastrophic 2 | . . . . 2 . Database Lockouts . | . . . . . . Manual 41 | . 13 5 23 . . Terminals 51 | . 17 4 28 2 . Fabricators 2 | . . . . 2 . Repair Stations . | . . . . . . Recycling Units 8 | . 2 2 4 . . Scanalyzers 2 | . . . 2 . . Garrison Access 5 | . . . 1 2 2 Terminal Hacks 13 | . 6 . 7 . . Part Schematic 3 | . 2 . 1 . . Prototype ID Bank 1 | . . . 1 . . Terminal Index 1 | . . . 1 . . Locate Traps 1 | . 1 . . . . Maintenance Status 1 | . . . 1 . . Hauler Manifests 2 | . 1 . 1 . . Registered Components 1 | . . . 1 . . Registered Prototypes 1 | . 1 . . . . Zone Layout 2 | . 1 . 1 . . Fabricator Hacks 2 | . . . . 2 . Network Status 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 5 | . 2 1 2 . . Report Inventory 3 | . 1 1 1 . . Retrieve Components 2 | . 1 . 1 . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks 2 | . . . 1 1 . Seal Access 2 | . . . 1 1 . Unauthorized Hacks 17 | . 6 2 9 . . Terminals 15 | . 6 1 8 . . Assimilate 1 | . 1 . . . . Botnet 13 | . 4 1 8 . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . 1 1 . . Reject 1 | . . . 1 . . Mask 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 19 | . 6 1 10 1 1 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . 2 . 2 . . Parts Built 1 | . . . . 1 . Authchips . | . . . . . . Time 93 | . . . . 93 . Total Part Build Rating 7 | . . . . 7 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 11 | . 1 . 10 . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 3850 | 69 775 579 1155 934 338 Spaces Moved 2328 | 44 487 319 663 570 245 Core 81 | 3 . . . . 78 Treads 4 | . . . . . 4 Legs 2243 | 41 487 319 663 570 163 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 118 | 134 120 120 120 120 101 Slowest Speed 350 | 190 120 120 120 190 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 3 65 25 45 18 8 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 49 | . . . . 30 19 Melee . | . . . . . . Projectile 5 | . . . . 1 4 AOE 44 | . . . . 29 15 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3099 | 51 626 467 897 757 301 Wait 465 | . 97 88 118 153 9 Move 2322 | 43 486 318 662 568 245 Hop . | . . . . . . Pick Up 36 | 2 7 7 14 3 3 Fast Attach 18 | 6 3 4 2 . 3 Attach 18 | . . 2 3 4 9 Detach 1 | . . 1 . . . Swap 27 | . 2 6 15 2 2 Drop 37 | . 3 11 22 . 1 Fire 159 | . 25 30 60 26 18 Melee . | . . . . . . Ram . | . . . . . . Kick 4 | . 3 . 1 . . Crush . | . . . . . . Escape Stasis 12 | . . . . 1 11 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 16) 816 | -10/Materials | Discovered new exit (range 16) 845 | -10/Materials | Entered another Materials area 845 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1135 | -9/Materials | Discovered new exit (range 13) 1384 | -9/Materials | Discovered new exit (range 10) 1424 | -9/Materials | Entered another Materials area 1424 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1711 | -8/Materials | Build established: Gunner 2418 | -8/Materials | Build established: Scavenger-Gunner 2462 | -8/Materials | Destroyed 7 combat bots 2546 | -8/Materials | Discovered new exit (range 11) 2579 | -8/Materials | Entered Factory 2579 | -7/Factory | Evolved 2 slots: Utility x2 3045 | -7/Factory | Discovered new exit (range 9) 3359 | -7/Factory | Fabricated Exp. Optical Array (x1) 3410 | -7/Factory | Discovered new exit (range 8) 3411 | -7/Factory | Build established: Scavenger-Tank 3513 | -7/Factory | Entered another Factory area 3513 | -6/Factory | Evolved 2 slots: Utility x2 3640 | -6/Factory | Garrison activated, responded to threat 3680 | -6/Factory | Lost 7 parts (1p1n3u2w) 3790 | -6/Factory | Core integrity fell below 50% 3801 | -6/Factory | Core integrity fell below 20% 3830 | -6/Factory | Lost 15 parts (1p7n3u4w) 3851 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03821_ K-01 Serf cleans the DSF Access. 03822_ K-01 Serf collects debris. 03823_ R-10 Processor collects Wheel. 03835_ Triggered Stasis Trap. 03835_ A bubble of rippling energy engulfs the area. 03835_ Field strength at 94. 03836_ Field strength at 88. 03837_ Field strength at 74. 03838_ Field strength at 68. 03839_ Field strength at 62. 03840_ Field strength at 48. 03841_ Field strength at 42. 03842_ Field strength at 36. 03843_ Field strength at 30. 03844_ Field strength at 24. 03845_ Field strength at 18. 03846_ Field strength at 4. 03847_ Stasis field depleted. 03851_ U-05 Engineer lays Concrete. 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Optical Array | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftLightAirjet Manual? 0 Play Time 00:37:13 Cumulative 76.8 hours Start 2025.04.27 @ 11:50:26 End 2025.04.27 @ 12:27:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 47 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 41ce6f9c-3a9e-42c9-bf2b-94f888238f09