Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.15 @ 05:48:27 Player: Carpathian Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (895) 895 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 2617 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 319/550 Matter 2/300 Energy 300/300 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Improved Treads > --- UTILITY (5) ------ Small Storage Unit Compact Battery > --- WEAPON (2) ------- Heavy Assault Rifle Flak Cannon > --- INVENTORY (8) ---- Improved Aluminum Leg Field Laser Grenade Launcher Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Small Storage Unit Compact Battery Medium Armor Plating > --- WEAPON ----------- Flak Cannon Flak Cannon > --- INVENTORY -------- Improved Ion Engine Improved Aluminum Leg Heavy Assault Rifle Flak Cannon Grenade Launcher Mining Claw [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Improved Treads Leg Improved Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Flak Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 25 | 6 2 13 4 Power 4 | 1 . 2 1 Engine 3 | 1 . 2 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 8 | 2 2 4 . Treads 2 | . . 2 . Leg 6 | 2 2 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 . 3 1 Device 1 | . . 1 . Storage 2 | 1 . 1 . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 8 | 2 . 4 2 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon 5 | . . 4 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . . 4 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon . | . . . . Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 85 | . 85 92 70 Engine 9 | . 14 11 3 Core 1 | . . . 5 Treads 5 | . . . 17 Leg 15 | . 28 21 . Device 5 | . . 9 1 Storage 19 | . 14 21 18 Protection 6 | . . 7 8 Energy Gun 2 | . 14 . . Ballistic Gun 3 | . 14 2 . Ballistic Cannon 15 | . . 19 16 Naked Turns . | . . . . Heaviest Build 33 | 12 12 29 33 Greatest Support 46 | 20 26 46 46 Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 4 7 8 6 Average Carried 5 | 1 4 6 5 Final Capacity 8 | 8 8 8 8 Final Carried 6 | 3 6 4 4 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 742 | 253 7 353 129 Remotely . | . . . . Salvage Created 529 | . 34 336 159 Parts 37 | . 1 27 9 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 23 | . 1 12 10 Melee 1 | . . . 1 Guns 1 | . 1 . . Cannons 21 | . . 12 9 Classes Destroyed 7 | . 1 3 3 Operator 1 | . . . 1 Swarmer 7 | . . 3 4 Grunt 9 | . 1 4 4 Brawler 1 | . . 1 . Duelist 1 | . . . 1 Sentry 4 | . . 4 . Hunter 1 | . . . 1 Best Kill Streak 5 | . 1 3 5 Combat Bots Only 4 | . 1 3 4 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 192 | . 6 74 112 Missed 63 | . 2 26 35 Damage Taken 1589 | . 47 565 977 Core 358 | . 12 115 231 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 95 71 . Volleys Fired 64 | . 4 35 25 Largest 2 | . 2 2 2 Hottest 88 | . 70 88 88 Shots Fired 127 | . 9 70 48 Gun 18 | . 9 7 2 Cannon 109 | . . 63 46 Launcher . | . . . . Special . | . . . . Kinetic 122 | . 4 70 48 Thermal 5 | . 5 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | . 1 5 8 Robot Miss Streak 15 | . 3 15 10 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 89 | . 3 48 38 Core Hits 67 | . 1 24 42 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1578 | . 37 651 890 Guns 109 | . 37 59 13 Cannons 1282 | . . 592 690 Explosions 183 | . . . 183 Melee . | . . . . Ramming 4 | . . . 4 Kinetic 1391 | . 37 651 703 Thermal 183 | . . . 183 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . 1 . . Misfires 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 48 | . . . 48 Projectiles . | . . . . Explosions 48 | . . . 48 Melee . | . . . . Knockbacks 35 | . . 12 23 Impact . | . . . . Kinetic 31 | . . 10 21 Secondary 4 | . . 2 2 Self-Inflicted Damage 88 | . . . 88 Shots 1 | . . . 1 Rammed 3 | . . . 3 Targets Rammed 3 | . . . 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 164 | . 60 18 164 Average Temperature 46 | . 28 6 53 Received Heat Transfer 444 | . 24 177 243 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 100 | . . . 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 594 | . 35 271 594 Initial 97 | . . 14 97 Average 145 | . 13 135 256 Maximum Alert Level 2 | . . 1 2 Low Security (%) 74 | 100 100 73 59 Level 1 19 | . . 26 19 Level 2 5 | . . . 21 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . . 4 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault 1 | . . . 1 Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 2 13 18 Peak Tracking Total 5 | . 1 3 5 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 1 2 Max in Single Turn 2 | . . 1 2 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 3 1 1 Terminals 5 | . 3 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 6 1 2 Successful 4 | . 2 1 1 Failed 5 | . 4 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 6 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 1 1 Emergency Access Points 1 | . . . 1 Alert Level 1 | . . 1 . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events 1 | . 1 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 3 | . . . 3 Machine Destruction 3 | . . . 3 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1253 | 84 162 653 354 Spaces Moved 637 | 63 116 303 155 Core 8 | 8 . . . Treads 165 | . . 10 155 Legs 464 | 55 116 293 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 160 Average Speed 139 | 111 120 143 160 Slowest Speed 190 | 120 120 190 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 4 23 31 16 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 29 | . . . 29 Melee . | . . . . Projectile . | . . . . AOE 29 | . . . 29 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 874 | 77 132 453 212 Wait 102 | . . 85 17 Move 634 | 62 115 302 155 Hop . | . . . . Pick Up 29 | 9 7 9 4 Fast Attach . | . . . . Attach 13 | 6 . 4 3 Detach . | . . . . Swap 12 | . 2 9 1 Drop 17 | . 4 9 4 Fire 64 | . 4 35 25 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 3 | . . . 3 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 3) 247 | -10/Materials | Entered another Materials area 247 | -9/Materials | Evolved 2 slots: Utility x2 306 | -9/Materials | Build established: Mutant 398 | -9/Materials | Discovered new exit (range 7) 860 | -9/Materials | Discovered new exit (range 15) 900 | -9/Materials | Entered another Materials area 900 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1131 | -8/Materials | Garrison activated, responded to threat 1254 | -8/Materials | Self-destructed Last Messages --------------- 01221_ K-01 Serf collects debris. 01224_ Lgt. Nuclear Core destroyed. 01225_ Slammed into S-10 Pest. 01225_ S-10 Pest destroyed. [Achievement: Fist Fight] 01228_ U-05 Engineer lays Concrete. 01229_ K-01 Serf collects debris. 01230_ U-05 Engineer builds a Wall. 01233_ Imp. Treads destroyed. 01234_ U-05 Engineer lays Concrete. 01234_ K-01 Serf collects debris. 01235_ U-05 Engineer lays Concrete. 01236_ Med. Armor Plating destroyed. 01237_ U-05 Engineer builds a Wall. 01239_ K-01 Serf collects debris. 01241_ U-05 Engineer lays Concrete. 01243_ K-01 Serf collects debris. 01244_ U-05 Engineer lays Concrete. 01251_ U-05 Engineer builds a Wall. 01251_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????# """ ####### #??????? | | ?????????????????????????# """ #??#####+#####???? | | ?????????????????????????+ """ #??# #???? | | ?????????????????????????# #??# #???? | | ?????????????????????????# " #??# #???? | | ?????????????????????????# T * #### #???? | | ?????????????????????????#%" + + #???? | | ?????????????????????????# #### #???? | | ?????????????????????????#+######??# #???? | | ?????????????????????????#=######??# #???? | | ????????????????????###### # #??###########???? | | ????????????????????# [#="" #????????????????? | | ????????????????????# + T" #????????????????? | | ????????????????????# =#["" #????????????????? | | ????????????????????# #* #????????????????? | | ????????????????????# u##g###;##????????????????? | | ????????????##+#????# # = ;##????????????????? | | ???????????# #### # ; #????????????????? | | ??????????? u # / ; #????????????????? | | ??????????? ;u u ; #????????????????? | | ??????????? ; ;######+###????????? | | ???????????# ###+#;;; ; ???????? | | ????????????# ?# ;; ; #??????????? | | ?????????????????#! """#; Y ;"" ##?????????? | | ?????????????????# """#; #"T T#?????????? | | ?????????????????# ""?##@"G #"" #######????? | | ?????????????????#! ????#Y""" # ?? | | ????????????????????????# + ?? | | ????????????????????????#######+############ ?? | | ????????????????????????# #??????????? | | ????????????????????????# ] #??????????? | | ????????????????????????# ] #??????????? | | ????????????????????????# != #?????????? | | ????????????????????????# / !] ##?????????? | | ????????????????????????# =] #??????????? | | ????????????????????????###############??????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Challenges ------------ None Game ------ Seed LinearNodePurifier Manual? 0 Play Time 00:11:18 Cumulative 15.6 hours Start 2024.03.15 @ 05:39:47 End 2024.03.15 @ 05:48:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5eb171b0-bc7b-4515-847b-251cff0e671e