Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.31 @ 00:12:46 Player: Shin Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (22) 4400 Robots Destroyed (137) 685 Value Destroyed (5477) 5477 Prototype IDs (62) 1240 Alien Tech Used (0) 0 Bonus (1287) 1287 TOTAL SCORE: 15589 Bonus ------- High Alert Combat Kills 81 Follower Combat Kills 337 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Friendly Fire -331 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 310/310 System Corruption 2% Temperature Cool (0) Movement Core (600) Ox11 Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- Reinforced Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Target Analyzer Focal Shield Heart of Steel > --- WEAPON (3) ------- CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core Fusion Reactor > --- PROPULSION ------- Myomer Leg Armored Wheel > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Huge Storage Unit Enhanced Optical Array Advanced Targeting Computer Improved Target Analyzer Core Analyzer Improved Focal Shield > --- WEAPON ----------- Improved Plasma Cutter Lance > --- INVENTORY -------- Advanced Energy Well Advanced Targeting Computer Precision Matter Filter Weapon Cycler Improved Transmission Jammer Phase Shifter Experimental Core Shielding Hardened Heavy Armor Plating Improved Medium Armor Plating Powered Armor Thermal Shield EM Disruption Field Improved Hardlight Generator Advanced System Shield Dynamic Insulation System Hacking Drone Bay Heart of Steel PSU Rigger Transdimensional Reconstructor Integrated Dissipator CR-A16's Pointy Stick [Rating: 82] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Fission Core Reactor Fusion Reactor Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Huge Storage Unit Device Trap Scanner Storage Huge Storage Unit Processor Core Analyzer Hackware Authchip [R/Combat] Protection Improved Medium Armor Plating Weapon Bore Cannon Energy Gun Advanced Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Proton Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Power Maul Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Utility 6 | . . . 2 . . . . 2 . . . . 1 . . . . 1 . . . . Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Parts Attached 184 | . 3 . 26 1 1 . 17 9 . . 2 3 31 13 11 3 7 26 6 1 15 9 Power 19 | . 1 . 4 . . . 1 1 . . . 1 3 2 1 . . 3 . . 1 1 Engine 9 | . 1 . 4 . . . . . . . . 1 1 . 1 . . 1 . . . . Core 9 | . . . . . . . 1 1 . . . . 2 2 . . . 2 . . . 1 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 40 | . . . 8 1 . . 9 . . . . 1 8 1 3 1 . 5 1 1 . 1 Treads 18 | . . . 4 . . . 9 . . . . . 5 . . . . . . . . . Leg 7 | . . . 2 . . . . . . . . . . 1 2 1 . . . . . 1 Wheel 15 | . . . 2 1 . . . . . . . 1 3 . 1 . . 5 1 1 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 69 | . 2 . 6 . . . 2 4 . . . . 13 6 3 . 4 13 1 . 11 4 Device 35 | . . . . . . . 1 2 . . . . 9 2 . . . 7 1 . 10 3 Storage 8 | . 1 . 2 . . . 1 . . . . . . . . . 1 2 . . 1 . Processor 8 | . . . 2 . . . . 1 . . . . 1 1 1 . 1 1 . . . . Hackware 3 | . 1 . . . . . . . . . . . . . 1 . . 1 . . . . Protection 15 | . . . 2 . . . . 1 . . . . 3 3 1 . 2 2 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 56 | . . . 8 . 1 . 5 4 . . 2 1 7 4 4 2 3 5 4 . 3 3 Energy Gun 7 | . . . 2 . 1 . . . . . . . . 1 . . . 2 . . 1 . Energy Cannon 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . Ballistic Gun 11 | . . . 6 . . . . 1 . . 1 . 2 . . . 1 . . . . . Ballistic Cannon 22 | . . . . . . . 5 3 . . 1 1 3 2 3 . 2 . 2 . . . Launcher 6 | . . . . . . . . . . . . . 2 1 1 . . . 1 . 1 . Special Weapon 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 Impact Weapon 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . 1 . 1 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 2 . . . . 1 . . . . . 1 . . . 1 . . 4 . Parts Lost 62 | . . . 2 . . . . . . . . 2 15 9 6 . 6 1 2 1 . 18 Power 6 | . . . . . . . . . . . . . 1 1 1 . 1 . . . . 2 Propulsion 18 | . . . . . . . . . . . . 1 5 5 . . 1 . 1 . . 5 Utility 21 | . . . . . . . . . . . . . 6 2 3 . 2 1 . . . 7 Weapon 17 | . . . 2 . . . . . . . . 1 3 1 2 . 2 . 1 1 . 4 Highest Loss Streak 13 | . . . 1 . . . . . . . . 2 6 5 4 . 6 1 2 1 . 13 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 87 100 96 100 100 100 99 100 100 100 84 100 98 76 70 95 96 88 98 100 81 66 Engine 3 | . 14 14 10 11 11 11 2 . . . . 3 4 . . 6 5 1 . . . . Core 3 | . . . . . . . 6 7 7 7 7 3 1 5 5 . . 1 11 11 7 4 Treads 9 | . . . 13 5 . . 36 30 30 30 30 28 20 6 . . . . . . . . Leg 5 | . 28 28 6 . . . . . . . . . . 1 7 19 19 2 . . . 3 Wheel 5 | . . . 1 16 22 22 . . . . . 1 4 2 . 6 6 19 21 23 23 4 Device 13 | . . . . . . . 8 18 23 23 23 23 22 19 18 6 5 4 11 11 10 14 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 11 11 11 7 3 Processor 14 | . . . 13 11 11 11 9 11 7 7 7 7 10 13 13 20 20 23 23 23 23 20 Hackware 2 | . 2 14 11 11 11 11 . . . . . . . . 4 4 . 3 . . . . Protection 5 | . . . 6 11 11 11 9 7 7 7 7 7 5 5 1 6 10 1 . . . . Energy Gun 1 | . . . 2 . 6 11 2 . . . . . . 4 . . . 3 5 5 . . Energy Cannon 1 | . . . . . . . . . . . . . . . . 3 5 3 3 . . . Ballistic Gun 3 | . 28 28 18 22 15 11 2 3 7 7 . 5 3 . . . . . . . . . Ballistic Cannon 7 | . . . . . . . 12 10 7 7 . 9 13 4 8 10 12 5 4 5 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 129 | 14 19 19 97 97 97 97 105 109 107 107 107 114 122 124 121 120 125 129 121 114 115 106 Greatest Support 112 | 20 20 20 44 22 22 22 112 112 112 112 112 112 104 60 33 20 10 48 46 46 46 25 Greatest Overweight (x) 37 | . . . 9 8 4 4 1 . . . . 9 37 34 34 11 12 9 3 2 2 12 Average Overweight (x) 4 | . . . 1 5 4 4 . . . . . 1 2 12 6 9 11 3 2 2 2 4 Largest Inventory Capacity 25 | . 10 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | . 9 10 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 20 Most Carried 25 | . 10 10 18 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | . 8 10 13 22 24 25 24 24 25 25 25 24 23 24 22 23 24 24 24 24 23 19 Final Capacity 25 | 8 10 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 10 10 18 25 25 25 25 25 25 25 25 23 24 24 19 25 24 25 24 24 25 . Class Distribution -------------------- 49% | Mutant 18% | Derelict-Gunner 13% | Derelict-Mutant 8% | Scavenger-Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Skirmisher | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Gunner | -5/Proximity Caves Derelict-Gunner | -5/Factory Derelict-Gunner | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Matter Collected 6746 | 192 64 . 622 26 . . 661 37 316 22 . 317 1098 706 589 206 456 271 236 19 648 260 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5741 | . 86 . 904 21 . . 809 132 441 . . 94 1108 391 451 . 232 270 190 . 402 210 Parts 287 | . 10 . 75 . . . 38 4 25 . . 5 51 11 19 . 6 14 17 . 6 6 Haulers Intercepted 5 | . 1 . 3 . . . 1 . . . . . . . . . . . . . . . Recyclers Shooed 9 | . 1 . 1 . . . 2 . . . . . 5 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 106 | . . . . . . . . . 25 . . 11 . 10 15 6 14 . 16 . 5 4 Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 114 | . 3 . 20 . . . 18 4 12 . . 3 20 7 11 . 5 4 4 . . 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Guns 48 | . 3 . 20 . . . 9 . 3 . . . 7 6 . . . . . . . . Cannons 55 | . . . . . . . 9 2 9 . . 3 13 1 7 . 5 4 2 . . . AOE 9 | . . . . . . . . 2 . . . . . . 4 . . . 2 . . 1 Classes Destroyed 16 | . 2 . 6 . . . 2 1 . . . . 1 . . . 2 1 . . . 1 Worker 4 | . . . 2 1 . . . . . . . . 1 . . . . . . . . . Builder 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Hauler 5 | . 1 . 3 . . . 1 . . . . . . . . . . . . . . . Recycler 3 | . . . . . . . 1 . . . . . 2 . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Watcher 8 | . . . 3 . . . 4 . . . . . 1 . . . . . . . . . Swarmer 26 | . 3 . 8 . . . 3 . 4 . . . 3 1 4 . . . . . . . Grunt 46 | . . . 6 . . . 11 3 7 . . 3 6 3 7 . . . . . . . Brawler 4 | . . . . . . . 1 . 1 . . . 1 1 . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 17 | . . . 5 . . . 3 . . . . . 5 1 . . 1 2 . . . . Demolisher 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Hunter 9 | . . . . . . . . . . . . . 2 1 . . . . 4 . . 2 Programmer 6 | . . . . . . . . 1 . . . . 3 . . . . 2 . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Thug 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 7 | . 3 . 7 1 . . 5 3 4 . . 2 4 3 4 . 1 3 4 . . 2 Combat Bots Only 7 | . 3 . 7 . . . 5 3 4 . . 2 4 3 4 . 1 3 4 . . 2 Max Kills in Single Turn 2 | . 2 . 1 1 . . 2 2 2 . . 1 2 1 2 . 1 2 1 . . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . . . . . 2 . . . 1 . . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Damage Taken 11891 | . 48 . 1411 . . . 511 217 380 . . 739 2423 1291 1088 . 758 373 427 47 . 2178 Core 2162 | . 7 . 297 . . . 56 16 47 . . 39 205 184 239 . 65 89 40 . . 878 Absorbed by Shields 77 | . . . . . . . . . . . . . 77 . . . . . . . . . Regen/Repaired (Parts) 316 | . . . 316 . . . . . . . . . . . . . . . . . . . Core Remaining (%) 69 | 100 . 97 . . . 25 89 . . . . 85 . . . . 18 . . . . . Volleys Fired 416 | . 6 . 78 2 . . 58 8 18 2 . 23 93 51 17 . 28 18 10 . . 4 Largest 3 | . 2 . 2 2 . . 2 2 2 1 . 2 3 2 3 . 3 3 3 . . 2 Hottest 222 | . 40 . 76 46 . . 96 76 76 48 . 96 126 118 171 . 199 222 222 . . 105 Shots Fired 823 | . 12 . 156 4 . . 116 14 36 3 . 46 198 59 45 . 73 40 16 . . 5 Gun 364 | . 12 . 156 4 . . 48 6 18 . . 16 49 39 1 . . 11 3 . . 1 Cannon 443 | . . . . . . . 68 8 18 3 . 30 149 20 39 . 73 29 6 . . . Launcher 16 | . . . . . . . . . . . . . . . 5 . . . 7 . . 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 658 | . 12 . 124 4 . . 92 14 36 3 . 46 198 20 39 . 52 15 3 . . . Thermal 149 | . . . 32 . . . 24 . . . . . . 39 1 . 21 25 6 . . 1 Explosive 16 | . . . . . . . . . . . . . . . 5 . . . 7 . . 4 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | . 10 . 11 3 . . 13 7 10 . . 5 11 17 5 . 7 13 5 . . 3 Robot Miss Streak 5 | . 1 . 3 1 . . 3 1 2 . . 5 5 5 5 . 3 2 4 . . 1 Penetration Max 1 | . . . . . . . . . 1 . . . 1 . 1 . 1 1 . . . . Secondary Targets 4 | . 1 . 1 . . . 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 503 | . 10 . 101 3 . . 77 9 25 . . 27 104 33 17 . 42 24 8 . 9 14 Core Hits 239 | . 5 . 44 2 . . 34 3 15 . . 8 46 14 20 . 14 9 9 . 7 9 Critical Kills 14 | . . . . . . . . . . . . . . 1 7 . 4 . 2 . . . Critical Parts Destroyed 27 | . . . . . . . . . . . . . . 3 5 . 16 3 . . . . Critical Strikes 72 | . . . 3 . . . 10 . 4 . . 2 6 6 12 . 22 4 2 . 1 . Burn 9 | . . . 3 . . . 3 . . . . . . 2 . . . 1 . . . . Destroy 43 | . . . . . . . . . . . . . . 4 12 . 22 3 2 . . . Blast 19 | . . . . . . . 7 . 4 . . 2 6 . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 24 | . . . . . . . . . . . . . . . . 1 . 1 1 . 9 12 Impact 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 22 | . . . . . . . . . . . . . . . . . . . 1 . 9 12 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13302 | . 137 . 1526 39 . . 1834 580 745 . . 795 2952 690 660 . 958 726 503 . 586 571 Guns 4306 | . 137 . 1358 39 . . 550 147 265 . . 219 774 580 . . . 215 . . . 22 Cannons 6628 | . . . . . . . 1273 136 480 . . 576 2152 110 327 . 958 511 105 . . . Explosions 1353 | . . . 168 . . . . 297 . . . . . . 333 . . . 324 . . 231 Melee 978 | . . . . . . . . . . . . . . . . . . . 74 . 586 318 Ramming 37 | . . . . . . . 11 . . . . . 26 . . . . . . . . . Kinetic 8875 | . 137 . 995 39 . . 1530 283 745 . . 795 2926 110 327 . 741 206 41 . . . Thermal 2356 | . . . 363 . . . 293 297 . . . . . 580 . . 217 520 64 . . 22 Explosive 1056 | . . . 168 . . . . . . . . . . . 333 . . . 324 . . 231 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 978 | . . . . . . . . . . . . . . . . . . . 74 . 586 318 Highest Corruption 10 | . . . . . . . . 1 1 1 1 1 1 10 10 10 . 2 2 2 2 2 Average Corruption 5 | . . . . . . . . 1 1 1 1 1 1 7 10 10 . 2 2 2 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 261 | . . . . . . . . 1 5 7 1 7 6 130 66 8 . 2 8 7 4 9 Message Errors 66 | . . . . . . . . . 2 1 1 . 1 31 21 3 . 1 2 . . 3 Matter Fused 68 | . . . . . . . . 1 2 1 . 3 2 34 16 2 . . 1 2 2 2 Heat Flow Errors 34 | . . . . . . . . . 1 1 . 1 . 19 4 . . . 2 2 1 3 Energy Discharges 33 | . . . . . . . . . . 3 . . 2 13 11 2 . . 1 1 . . Parts Rejected 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Parts Fused 3 | . . . . . . . . . . . . . . 2 . . . 1 . . . . Data Loss (minor) 25 | . . . . . . . . . . . . . 1 15 6 . . . 1 1 1 . Data Loss (major) 9 | . . . . . . . . . . . . . . 4 3 1 . . . . . 1 Misfires 7 | . . . . . . . . . . 1 . . . 3 3 . . . . . . . Alerts 12 | . . . . . . . . . . . . 3 . 5 2 . . . 1 1 . . Weapon Failures 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 249 | . . . 15 . . . 16 136 14 . . 18 39 . 11 . . . . . . . Projectiles 87 | . . . . . . . 16 . 14 . . 18 39 . . . . . . . . . Explosions 162 | . . . 15 . . . . 136 . . . . . . 11 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 51 | . . . . . . . 6 3 4 . . 7 23 2 3 . 3 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 47 | . . . . . . . 6 2 3 . . 7 21 2 3 . 3 . . . . . Secondary 4 | . . . . . . . . 1 1 . . . 2 . . . . . . . . . Self-Inflicted Damage 449 | . . . 81 . . . . 138 . . . . 97 . 94 . . . . . . 39 Shots 8 | . . . 1 . . . . 2 . . . . 1 . 3 . . . . . . 1 Rammed 3 | . . . . . . . 1 . . . . . 2 . . . . . . . . . Targets Rammed 3 | . . . . . . . 1 . . . . . 2 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 670 | . . . 141 . . . 250 118 177 168 . 280 195 226 232 . 606 670 155 107 203 178 Average Temperature 96 | . . . 39 . . . 68 42 63 60 . 115 36 82 107 . 182 258 33 61 133 93 Received Heat Transfer 2893 | . . . 369 . . . 279 27 162 . . 336 600 471 288 . 118 81 . 9 . 153 Effects 22 | . . . . . . . . . . . . . . 2 1 . 9 10 . . . . Shutdowns 5 | . . . . . . . . . . . . . . . . . 2 3 . . . . Energy Bleed 3 | . . . . . . . . . . . . . . . 1 . 1 1 . . . . Interference 5 | . . . . . . . . . . . . . . 2 . . 1 2 . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Damage (minor) 5 | . . . . . . . . . . . . . . . . . 2 3 . . . . Damage (major) 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . . 4 . . . 1 . . . . . . 2 . . . 3 . . . . Heat Transferred 4705 | . . . 1147 . . . 851 150 . . . . . 1221 . . 186 1000 100 . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Peak Influence 607 | . 111 43 425 139 . . 313 191 . . . . 607 . . . . 142 . . . . Initial 134 | . . 43 16 134 . . . 68 . . . . 25 . . . . 12 . . . . Average 169 | . 65 43 207 135 . . 151 76 . . . . 269 . . . . 28 . . . . Maximum Alert Level 2 | . . . 2 . . . 1 . . . . . 2 . . . . . . . . . Low Security (%) 58 | . 100 100 35 100 . 100 58 100 . . . . 29 . . . . 100 . . . . Level 1 32 | . . . 63 . . . 41 . . . . . 43 . . . . . . . . . Level 2 9 | . . . . . . . . . . . . . 27 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . . . 2 1 . . 2 1 . . . . 9 . . . . 2 . . . . Investigation 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . Extermination 4 | . . . . . . . . 1 . . . . 2 . . . . 1 . . . . Reinforcement 6 | . . . 2 . . . 1 . . . . . 2 . . . . 1 . . . . Assault 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Garrison 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Distress Signals 44 | . . . 3 . . . 1 . . . . . 2 . . . 37 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 169 | . 3 1 32 . . . 23 4 12 . . 5 35 7 13 . 19 4 3 1 . 7 Peak Tracking Total 8 | . 3 . 8 . . . 4 3 4 . . 4 5 3 4 . 4 2 2 1 . 5 Tactical Retreats 17 | . . . 3 . . . . . . . . . 9 . 2 . 2 . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Traps Triggered 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . . . . 3 . 1 . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Machines Disabled 9 | . . . 2 . . . 1 3 . . . . 3 . . . . . . . . . Max in Single Turn 2 | . . . 2 . . . 1 2 . . . . 2 . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Machines Accessed 55 | . 3 . 8 1 3 . 8 6 2 . 4 . 6 2 . . . 3 . . 9 . Terminals 24 | . 3 . 6 . . . 6 4 . . . . 3 . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . 2 . . . . . . . . . . . . . . 1 . . . . Recycling Units 4 | . . . . . . . 1 1 . . . . 2 . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Total Hacks 201 | . 8 . 33 1 14 . 26 19 4 . 29 . 11 2 . . . 6 . . 48 . Successful 140 | . 2 . 14 1 14 . 14 10 4 . 29 . 1 2 . . . 1 . . 48 . Failed 60 | . 6 . 19 . . . 11 9 . . . . 10 . . . . 5 . . . . Catastrophic 10 | . 1 . 3 . . . 2 1 . . . . 2 . . . . 1 . . . . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Manual 52 | . 4 . 19 . 1 . 15 5 . . . . 6 . . . . 2 . . . . Terminals 74 | . 8 . 26 . . . 19 13 . . . . 5 . . . . 3 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 10 | . . . 7 . . . . . . . . . . . . . . 3 . . . . Recycling Units 10 | . . . . . . . 2 3 . . . . 5 . . . . . . . . . Scanalyzers 8 | . . . . . . . 5 3 . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Terminal Hacks 119 | . 2 . 7 1 14 . 7 5 4 . 29 . . 2 . . . . . . 48 . Record 63 | . . . . . 13 . . . 3 . 11 . . . . . . . . . 36 . Part Schematic 15 | . . . . . . . . . . . 11 . . . . . . . . . 4 . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 9 | . . . 3 . . . 1 1 . . . . . . . . . . . . 4 . Prototype ID Bank 11 | . 2 . . . . . 1 1 . . 3 . . . . . . . . . 4 . Open Door 4 | . . . . 1 . . . . 1 . . . . 2 . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . Terminal Index 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . Zone Layout 4 | . . . 1 . . . 1 2 . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . 6 . . . . . . . . . . . . . . 1 . . . . Scan Component 4 | . . . 3 . . . . . . . . . . . . . . 1 . . . . Repair 3 | . . . 3 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer 6 | . . . . . . . 4 2 . . . . . . . . . . . . . . Insert Component 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . Analyze 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . . . 1 . . . 3 3 . . . . . . . . . . . . . . Terminals 4 | . . . 1 . . . 2 1 . . . . . . . . . . . . . . Botnet 4 | . . . 1 . . . 2 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . Reject 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Mask 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 3 . 8 . . . 7 6 . . . . 5 . . . . 3 . . . . Full Trace Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 4 . . . . 3 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . . . . . 2 1 . . 11 . . . . 15 . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 3 . . . . . . . . . . . . . . . . . . . Time 114 | . . . 114 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Total Allies 6 | . . . . . . . . . . . . 1 . . . 5 . . . . . . Largest Group 5 | . . . . . . . . . . . . 1 . . . 5 5 . . . . . Highest-Rated Group 124 | . . . . . . . . . . . . 96 . . . 124 124 . . . . . Highest-Rated Ally 96 | . . . . . . . . . . . . 96 . . . 31 31 . . . . . Total Orders 10 | . . . . . . . . . . . . . 2 . . . . 8 . . . . EXPLORE 7 | . . . . . . . . . . . . . 1 . . . . 6 . . . . RETURN 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . . Ally Attacks 83 | . . . . . . . . . . . . 15 . . . . 68 . . . . . Total Damage 1522 | . . . . . . . . . . . . 524 . . . . 998 . . . . . Kills 11 | . . . . . . . . . . . . 3 . . . . 8 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Robot Analysis Total 9 | . . . 3 . . . 1 1 . . . . . . . . . . . . 4 . Derelict Logs Recovered 11 | . . . . . . . . . 1 2 . 1 . 1 2 1 . . 2 1 . . Drone Launches 9 | . . . . . . . . . . . . . 2 . . . . 7 . . . . Drone Recoveries 4 | . . . . . . . . . . . . . 1 . . . . 3 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Turns Passed 24015 | . 345 166 1389 218 618 225 1262 719 600 684 179 712 2862 4260 1849 3077 1767 1053 640 391 470 529 Spaces Moved 9357 | 1 259 139 626 117 422 156 584 424 346 426 110 372 895 781 404 970 645 463 458 332 264 163 Core 204 | . . . . . . . . . . . . . 1 123 42 . . . . . . 38 Treads 3317 | . . . 311 . . . 584 424 346 426 110 297 733 86 . . . . . . . . Legs 1406 | 1 259 139 218 . . . . . . . . . . 116 320 277 . . . . . 76 Wheels 4430 | . . . 97 117 422 156 . . . . . 75 161 456 42 693 645 463 458 332 264 49 Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 145 145 145 152 160 160 160 160 160 155 225 245 245 215 120 117 117 117 50 Average Speed 228 | 120 120 120 148 171 145 145 173 160 160 160 160 173 240 530 442 314 253 138 130 117 117 292 Slowest Speed 1900 | 120 120 120 305 210 145 145 228 160 160 160 160 240 1900 1750 1750 490 260 215 135 117 117 650 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 2 29 45 42 17 89 40 42 5 52 51 76 55 16 76 52 86 78 17 62 64 63 24 Regions Visited 22 Branch Regions 16 Pre-discovered Areas 8 | . . . . . 1 . . . 1 . 1 . . 1 1 . . . . . 3 . Known Exits Taken 4 | . . . . . . . 1 1 . 1 . . 1 . . . . . . . . . Unknown Exits Taken 18 | 1 1 1 1 1 1 1 . . 1 . 1 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 21 | . . . . . . . . . . 1 . 2 . 2 2 5 2 . 5 1 . 1 Spaces Dug 53 | . . . . . . . . 3 . 3 . . 27 5 2 . . 4 9 . . . Terrain Destroyed 341 | . . . 20 . . . 29 45 8 4 . 15 99 12 37 . 6 12 27 . . 27 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Projectile 175 | . . . . . . . 29 5 8 4 . 15 62 12 20 . 6 11 3 . . . AOE 165 | . . . 20 . . . . 40 . . . . 37 . 17 . . . 24 . . 27 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Total 11317 | . 283 138 933 132 430 155 725 458 365 427 113 402 1477 876 438 991 721 836 483 334 409 191 Wait 1078 | . 1 . 167 . . . 37 2 2 . . 4 423 13 3 . 22 303 3 . 98 . Move 9335 | . 258 138 625 116 421 155 583 423 345 425 109 371 894 780 403 969 644 462 457 331 263 163 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 132 | . 9 . 18 10 4 . 10 6 . . . . 24 8 3 10 1 14 3 1 8 3 Fast Attach 52 | . 1 . 10 . . . 3 2 . . 2 . 2 3 2 4 3 12 . . 7 1 Attach 65 | . . . 4 . . . 3 2 . . . 2 19 4 9 1 2 5 2 . 6 6 Detach 4 | . . . . . . . . . . . . . . . 1 . . . . . 3 . Swap 70 | . 2 . 12 1 1 . 11 5 . . . 1 10 6 . 1 2 9 4 1 2 2 Drop 121 | . 6 . 19 3 4 . 19 10 . . 2 1 10 11 . 5 3 12 2 1 13 . Fire 416 | . 6 . 78 2 . . 58 8 18 2 . 23 93 51 17 . 28 18 10 . . 4 Melee 24 | . . . . . . . . . . . . . . . . 1 . 1 1 . 9 12 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . 1 . . . . . 2 . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . . . . . 16 . . . . . Rewire 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 63 | -10/Materials | Discovered new exit (range 10) 325 | -10/Materials | Build established: Mutant 346 | -10/Materials | Entered Mines 475 | -10/Mines | Discovered new exit (range 13) 500 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 512 | -10/Mines | Entered Materials 512 | -9/Materials | Evolved 2 slots: Utility x2 1100 | -9/Materials | Destroyed 7 combat bots 1135 | -9/Materials | Core integrity fell below 50% 1277 | -9/Materials | Repaired Adv. Treads 1302 | -9/Materials | Discovered new exit (range 13) 1576 | -9/Materials | Repaired Imp. Light Armor Plating 1615 | -9/Materials | Repaired Adv. Treads 1695 | -9/Materials | Discovered new exit (range 6) 1901 | -9/Materials | Entered Mines 1940 | -9/Mines | Met a Derelict shopkeep closing up shop 1961 | -9/Mines | Found Powered Armor 1965 | -9/Mines | Met a Derelict bent on vengeance 2057 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2109 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2111 | -9/Mines | Discovered new exit (range 5) 2119 | -9/Mines | Entered Exiles 2181 | -9/Exiles | Met 8R-AWN 2208 | -9/Exiles | Met EX-HEX 2260 | -9/Exiles | Met EX-BIN 2285 | -9/Exiles | Aligned with FarCom system 2286 | -9/Exiles | Given EX-Vault access code 2347 | -9/Exiles | Opened EX-Vault 2364 | -9/Exiles | Found PSU Rigger 2395 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2445 | -9/Exiles | Met EX-DEC 2472 | -9/Exiles | Learned location of Zion (-6) 2530 | -9/Exiles | Visited The Gauntlet 2720 | -9/Exiles | Discovered new exit (range 14) 2737 | -9/Exiles | Left Exiles lab with PSU Rigger 2737 | -9/Exiles | Entered Mines 2898 | -8/Mines | Discovered new exit (range 7) 2917 | -8/Mines | Discovered new exit (range 13) 2962 | -8/Mines | Entered Materials 2962 | -8/Materials | Evolved 2 slots: Propulsion x2 3837 | -8/Materials | Identified exit to Factory 4171 | -8/Materials | Central database locked down 4224 | -8/Materials | Entered Factory 4224 | -7/Factory | Evolved 2 slots: Utility x2 4329 | -7/Factory | Discovered new exit (range 5) 4380 | -7/Factory | Discovered new exit (range 12) 4524 | -7/Factory | Build established: Skirmisher 4774 | -7/Factory | Identified exit to Storage 4774 | -7/Factory | Identified exit to Lower Caves 4943 | -7/Factory | Entered Lower Caves 5211 | -7/Lower Caves | Build established: Mutant 5414 | -7/Lower Caves | Discovered new exit (range 8) 5543 | -7/Lower Caves | Entered another Lower Caves area 5672 | -7/Lower Caves | Encountered a Warlord checkpoint 6123 | -7/Lower Caves | Identified exit to Data Miner 6227 | -7/Lower Caves | Entered Data Miner 6228 | -7/Data Miner | Discovered new exit (range 6) 6252 | -7/Data Miner | Met Data Miner 6312 | -7/Data Miner | Learned location of Section 7 (-3) 6312 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6339 | -7/Data Miner | Received God Mode back door access code from Data Miner 6406 | -7/Data Miner | Entered Proximity Caves 6477 | -6/Proximity Caves | Learned Factory terminal intel 6589 | -6/Proximity Caves | Escorted by Enhanced Grunt 6726 | -6/Proximity Caves | Spotted B-75 Beast 6751 | -6/Proximity Caves | Allies destroyed B-75 Beast 6858 | -6/Proximity Caves | Discovered new exit (range 20) 7118 | -6/Proximity Caves | Entered Factory 7118 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7119 | -6/Factory | Identified exit to Lower Caves 7120 | -6/Factory | Loaded intel: 26 terminal locations 7392 | -6/Factory | Discovered new exit (range 18) 7759 | -6/Factory | Build established: Skirmisher 7977 | -6/Factory | Incoming assault squad redirected 8327 | -6/Factory | Lost 6 parts (1p2n3u) 8540 | -6/Factory | Garrison activated, responded to threat 9069 | -6/Factory | Garrison activated, responded to threat 9230 | -6/Factory | Lost 3 parts (1n1u1w) 9289 | -6/Factory | Build established: Scavenger-Skirmisher 9349 | -6/Factory | Spotted B-75 Beast 9682 | -6/Factory | Build established: Scavenger-Mutant 9905 | -6/Factory | Found Prototype Processor 9980 | -6/Factory | Entered Lower Caves 10191 | -6/Lower Caves | Identified Exp. Targeting Computer 10607 | -6/Lower Caves | Found Prototype Device 11114 | -6/Lower Caves | Spotted B-75 Beast 11280 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11332 | -6/Lower Caves | Lost 3 parts (3n) 11560 | -6/Lower Caves | Build established: Mutant 11964 | -6/Lower Caves | System corruption reached 10% 12025 | -6/Lower Caves | Lost 5 parts (1p1n2u1w) 13382 | -6/Lower Caves | Discovered new exit (range 20) 14240 | -6/Lower Caves | Entered another Lower Caves area 14241 | -6/Lower Caves | Encountered a Warlord checkpoint 14422 | -6/Lower Caves | Core integrity fell below 50% 15525 | -6/Lower Caves | Build established: Derelict-Gunner 15927 | -6/Lower Caves | Lost 4 parts (1p2u1w) 15950 | -6/Lower Caves | Discovered new exit (range 19) 16069 | -6/Lower Caves | Learned Factory stockpile data 16089 | -6/Lower Caves | Entered Zion 16141 | -6/Zion | Found CR-A16's Pointy Stick 16179 | -6/Zion | Build established: Derelict-Mutant 16255 | -6/Zion | System corruption cleaned by Quarantine Array 16592 | -6/Zion | Discovered new exit (range 12) 16758 | -6/Zion | Gained Derelict followers 16935 | -6/Zion | Learned Factory stockpile data 17423 | -6/Zion | Build established: Derelict-Gunner 17622 | -6/Zion | Given the Hacking Drone Bay 17623 | -6/Zion | Found Prototype Device 17979 | -6/Zion | Learned Factory emergency access door positions 18192 | -6/Zion | Rebuked by Imprinter 18354 | -6/Zion | Build established: Derelict-Mutant 18581 | -6/Zion | Found Relay Coupler [Programmer] 18595 | -6/Zion | Found Relay Coupler [Programmer] 18599 | -6/Zion | Found Relay Coupler [Programmer] 19166 | -6/Zion | Entered Proximity Caves 19166 | -5/Proximity Caves | Accompanied by 5 allies 19476 | -5/Proximity Caves | Build established: Derelict-Gunner 19985 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20716 | -5/Proximity Caves | Discovered new exit (range 20) 20857 | -5/Proximity Caves | Core integrity fell below 20% 20893 | -5/Proximity Caves | Lost 6 parts (1p1n2u2w) 20933 | -5/Proximity Caves | Entered Factory 20933 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 20934 | -5/Factory | Identified Hacking Drone Bay 21545 | -5/Factory | Discovered new exit (range 48) 21986 | -5/Factory | Entered Upper Caves 22134 | -5/Upper Caves | Learned Factory terminal intel 22256 | -5/Upper Caves | Learned Factory terminal intel 22534 | -5/Upper Caves | Discovered new exit (range 13) 22626 | -5/Upper Caves | Entered another Upper Caves area 22759 | -5/Upper Caves | Build established: Derelict-Mutant 23000 | -5/Upper Caves | Discovered new exit (range 13) 23014 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23017 | -5/Upper Caves | Entered Zhirov 23017 | -5/Zhirov | Discovered new exit (range 3) 23041 | -5/Zhirov | Met Zhirov 23065 | -5/Zhirov | Learned location of Quarantine (-3) 23065 | -5/Zhirov | Learned location of Testing (-2) 23065 | -5/Zhirov | Learned location of Command (-1) 23095 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23224 | -5/Zhirov | Identified Heart of Steel 23315 | -5/Zhirov | Build established: Mutant 23415 | -5/Zhirov | Found Alien Artifact 23430 | -5/Zhirov | Found Alien Artifact 23487 | -5/Zhirov | Entered Proximity Caves 23529 | -4/Proximity Caves | Lost 5 parts (3n2w) 23896 | -4/Proximity Caves | Spotted B-86 Titan 23942 | -4/Proximity Caves | Core integrity fell below 50% 23961 | -4/Proximity Caves | Core integrity fell below 20% 23964 | -4/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 23967 | -4/Proximity Caves | Destroyed B-86 Titan 23991 | -4/Proximity Caves | Lost 13 parts (2p2n7u2w) 24016 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- CR-A16's Pointy Stick's crusty surface crumbles away to reveal its sleek core, which hums to life. 23965_ B-86 Titan activates siege mode. 23965_ Knocked back. 23965_ Penetrated by Slug. 23965_ Slug penetrates Abandoned Machinery. 23967_ B-86 Titan suddenly blasts apart at the seams. 23967_ B-86 Titan destroyed. 23970_ Acquired Rnf. Fission Core. 23972_ Acquired 116 matter. 23975_ C1E7E>MWBNBRMBRG&8TVXZAGXE,#MV%FJ= 23975_ Hvy. Treads fries itself beyond repair. 23976_ Hrd. Heavy Armor Plating fries itself beyond repair. 23977_ Acquired 10 matter. 23999_ Searching scrap... 23999_ Found Focal Shield. 23999_ Found 20 Matter. 23999_ Found 42 Matter. 24010_ Acquired Focal Shield. 24012_ Acquired 10 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????#########?##????????????????????????? | | ####???????### ? ????????????????????????? | | # ##?????## ? ????????????????????????? | | #???### ? ????????????????????????? | | #??## """""" ""???????????????????????? | | #???# """""" """??????????????????????? | | #???# """""" """""????? ??????????????? | | #???## """""" """""" ?? ? ????????????? | | #??## ??????????? | | #### """""" """""" ????????????? | | """""" """""" ?????????????? | | """""" """"" #???????????????? | | ## """""" """" #???????????????? | | ### ## #??????????? | | # #?## ## #??????????? | | ###??###### ????????? | | #????????#### #### !"#### #????????????????? | | ########????###?# !!!##??????????????????????? | | ## #######?# ##!!!%#??????????????????????? | | ### ## #?#######!!##??????????????????????? | | ### ##????###!!##??????????????????????? | | ## ##???# #!!"#??????????????????????? | | ##??##;!!##??????????????????????? | | ## #?##%;!!%##?????????????????????? | | ### ### ! @ #?????????????????????? | | #####?# ### % #?????????????????????? | | ###?????## ## #; % % %%#?????????????????????? | | #????????# ## ## %#?????????????????????? | | #????????# ######## #????????????????????? | | #????????## #??????## ##????????????????????? | | #?????????###???????###ss ##?????????????????????? | | #?????????????????????# ###??????????????????????? | | ###??????????????????? #????????????????????????? | | ##????????????????? #????????????????????????? | | #????????????????#####????????????????????????? | | #?????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Coolant Potential 65 Energy Generation 33 Energy Capacity 900 Matter Stores 550 Matter Capacity 550 Sight Range 22 Terrain Scan Density 210 Armor Coverage 600 Resistance: KI 25 Resistance: TH 10 Resistance: EM 25 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Matter Filtering 50 Kinecelleration 30 Offensive Hacking 12 Authchip Count 6 Item Schematics ----------------- Powered Armor | -8/Materials | Scanalyzed Recalibrator | -8/Materials | Scanalyzed Imp. Trap Extractor | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Imp. Hardlight Generator | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Quantum Capacitor | -7/Data Miner | Free Beamcaster | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Mak. Cloaking Device | -6/Zion | Archive Remote Force Field | -6/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive HERF Cannon | -6/Zion | Archive System Guard | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive X-77 Beamer | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperVortexDriver Manual? 0 Play Time 03:11:11 Cumulative 152.0 hours Start 2023.10.30 @ 00:42:03 End 2023.10.31 @ 00:12:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 102 Adventurer 0 Explorer 5 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 67 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fce282d1-9599-4283-bfdf-688e39bf31e8