Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.18 @ 00:24:48 Player: Komeiji O. Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (114) 570 Value Destroyed (3719) 3719 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (337) 337 TOTAL SCORE: 9446 Bonus ------- High Alert Combat Kills 59 Follower Combat Kills 138 Aligned with FarCom 300 Friendly Fire -160 Cogmind --------- Core Integrity 0/850 Matter 104/300 Energy 100/100 System Corruption 19% Temperature Cool (21) Movement Core (750) Ox14 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Scrap Engine High-capacity Storage Unit Enhanced Optical Array Modified TNC Hacking Suite > --- WEAPON (3) ------- Heavy Pick > --- INVENTORY (20) --- Improved Heat Sink Compact Battery (200) Structural Scanner Advanced Terrain Scanner Improved Terrain Scan Processor Targeting Computer Improved Particle Charger Advanced ECM Suite Advanced ECM Suite Hacking Suite Hacking Suite Hacking Suite Improved System Shield Authchip [R/Combat] Advanced EMP Blaster Spear Peak State ------------ > --- POWER ------------ Fission-Momentum Core > --- PROPULSION ------- Carbon-Diametric Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Enhanced Optical Array Modified TNC Advanced ECM Suite Layered Medium Armor Plating > --- WEAPON ----------- Compact Ion Cannon Kinetic Assault Construct/C Ballistic Mag Construct/C > --- INVENTORY -------- Improved Heat Sink Compact Battery Structural Scanner Advanced Terrain Scanner Improved Terrain Scan Processor Targeting Computer Particle Charger Improved Particle Charger Hacking Suite Hacking Suite Hacking Suite System Shield Improved System Shield Authchip [R/Combat] Proton Cannon Magnetic Acceleration Cannon Advanced EMP Blaster Rocket Launcher Long-range Missile Launcher Spear [Rating: 86] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Constructs Propulsion Armored Treads Treads Armored Treads Leg Constructs Wheel Wheel Utility Modified TNC Device Armored Scrap Engine Storage Large Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Compact Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Constructs Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Mining Claw Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Slots Evolved 8 | . . . . . 4 . . 4 . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . 1 . . Utility 5 | . . . . . 3 . . 2 . . Weapon 1 | . . . . . . . . 1 . . Parts Attached 130 | 7 7 1 . 3 23 34 15 18 4 18 Power 7 | 1 1 . . . 1 2 . . . 2 Engine 4 | 1 1 . . . 1 1 . . . . Core 3 | . . . . . . 1 . . . 2 Reactor . | . . . . . . . . . . . Propulsion 13 | 2 . . . 3 2 5 1 . . . Treads 6 | . . . . . . 5 1 . . . Leg . | . . . . . . . . . . . Wheel 7 | 2 . . . 3 2 . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 45 | 2 1 . . . 10 6 6 10 1 9 Device 30 | 1 . . . . 7 5 5 6 1 5 Storage 4 | 1 1 . . . 1 . . 1 . . Processor 3 | . . . . . 2 . . 1 . . Hackware 2 | . . . . . . . . . . 2 Protection 6 | . . . . . . 1 1 2 . 2 Artifact . | . . . . . . . . . . . Weapon 65 | 2 5 1 . . 10 21 8 8 3 7 Energy Gun 24 | . 4 . . . 4 9 4 3 . . Energy Cannon 4 | . . . . . . . . 2 . 2 Ballistic Gun 6 | 2 . . . . 2 2 . . . . Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher 14 | . . 1 . . . 4 3 1 3 2 Special Weapon 1 | . . . . . . . 1 . . . Impact Weapon 8 | . . . . . 2 6 . . . . Slashing Weapon 3 | . 1 . . . 2 . . . . . Piercing Weapon 4 | . . . . . . . . 2 . 2 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 4 2 1 2 . . Parts Lost 16 | . . . . . 1 1 . . . 14 Power 2 | . . . . . . . . . . 2 Propulsion 4 | . . . . . . . . . . 4 Utility 4 | . . . . . . . . . . 4 Weapon 6 | . . . . . 1 1 . . . 4 Highest Loss Streak 8 | . . . . . 1 1 . . . 8 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 87 | . 100 100 100 100 99 99 90 73 69 67 Engine 6 | . 14 14 14 14 9 2 8 5 6 2 Core 1 | . . . . . . 6 . . . 2 Treads 9 | . . . . . . 20 23 3 . . Leg 1 | . . . . . . . . 2 6 3 Wheel 8 | . 28 28 28 28 27 5 . 1 . . Device 11 | . 14 14 14 14 18 9 9 13 13 10 Storage 8 | . 14 14 14 14 9 9 9 6 6 6 Processor 13 | . . . . . 17 18 18 13 13 13 Protection 4 | . . . . . . 8 6 6 3 . Energy Gun 9 | . 21 21 14 14 13 10 13 4 . . Energy Cannon 1 | . . . . . . . . 2 9 8 Ballistic Gun 1 | . 3 . . . . 1 . 6 . . Launcher 2 | . . 7 14 14 . 2 . . 7 . Peak Build Rating 86 | 7 8 8 8 8 30 40 53 86 86 85 Average Rating 44 | 5 7 8 8 8 26 36 40 69 81 74 On Entrance 29 | . 7 8 8 8 8 30 40 53 86 78 Naked Turns . | . . . . . . . . . . . Heaviest Build 76 | 14 20 21 21 21 37 44 42 69 71 76 Greatest Support 122 | 20 20 20 20 26 32 60 60 122 122 122 Greatest Overweight (x) 17 | . . 1 1 1 1 3 1 1 . 17 Average Overweight (x) . | . . . 1 . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 15 15 15 20 20 20 Average Capacity 15 | 7 8 10 10 10 13 15 15 17 20 20 Most Carried 20 | 5 9 9 10 10 15 15 15 20 20 20 Average Carried 14 | 2 7 9 9 9 11 14 14 16 19 19 Final Capacity 20 | 8 10 10 10 10 15 15 15 20 20 20 Final Carried 20 | 5 9 9 10 10 15 15 15 20 19 16 Scrap Engine Consumption 97 | . . . . . . . 41 35 1 20 Constructs Created 7 | . . . . . . . 4 2 . 1 Constructs Modified 27 | . . . . . . . 3 16 . 8 Class Distribution -------------------- 31% | Construct 31% | Skirmisher 21% | Mutant 9% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Skirmisher | -8/Recycling Construct | -6/Factory Construct | -6/Waste Construct | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Matter Collected 2131 | 278 84 45 . 85 240 419 319 321 . 340 Remotely . | . . . . . . . . . . . Salvage Created 5185 | 60 150 67 . . 421 1105 1248 1053 314 767 Parts 302 | 9 10 12 . . 22 65 60 67 5 52 Haulers Intercepted 5 | . . . . . 1 1 . 3 . . Recyclers Shooed 15 | . . . . . 1 1 4 7 . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Combat Hostiles Destroyed 74 | . 3 6 . . 6 17 15 11 1 15 Melee 1 | . . . . . . . . . . 1 Guns 25 | . 3 3 . . 5 7 5 2 . . Cannons 10 | . . . . . . . . 5 . 5 AOE 34 | . . 3 . . . 9 9 3 1 9 Classes Destroyed 18 | 1 2 1 . . 2 4 7 . 1 . Worker 10 | . . . . . . 1 . 7 . 2 Builder 9 | . . . . . . . 1 3 . 5 Tunneler 6 | 4 . . . . . . . 2 . . Hauler 5 | . . . . . 1 1 . 3 . . Recycler 5 | . . . . . . . 4 . . 1 Mechanic 1 | . . . . . . 1 . . . . Operator 3 | . 1 . . . . 2 . . . . Swarmer 10 | . . 6 . . . . 1 3 . . Grunt 27 | . 3 . . . 5 7 1 1 . 10 Brawler 4 | . . . . . . 3 1 . . . Protector 3 | . . . . . . 1 2 . . . Sentry 13 | . . . . . 1 6 4 2 . . Demolisher 1 | . . . . . . . 1 . . . Hunter 7 | . . . . . . . 1 3 . 3 Programmer 5 | . . . . . . . 1 2 . 2 Compactor 1 | . . . . . . . . . 1 . Scientist 2 | . . . . . . . 2 . . . Scrapper 3 | . . . . . . . 3 . . . Thug 1 | . . . . . . 1 . . . . Best Kill Streak 14 | 2 1 6 . . 3 9 12 10 1 14 Combat Bots Only 9 | . 1 6 . . 3 7 9 4 1 8 Max Kills in Single Turn 7 | 1 1 3 . . 1 6 7 3 1 4 Gunslinging 1 | . . 1 . . . . . . . . Exploded 5 | . . 3 . . . 4 5 1 1 3 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Hostile Shots Fired 562 | . 9 10 . . 17 52 31 104 2 337 Missed 176 | . 2 3 . . 2 19 7 36 1 106 Damage Taken 6483 | . 85 73 . 25 236 616 651 1164 62 3571 Core 1075 | . 10 15 . 6 28 78 76 163 . 699 Absorbed by Shields 4 | . . . . . . . 4 . . . Regen/Repaired (Parts) 722 | . . . . . . . 70 60 . 592 Core Remaining (%) 84 | 100 . . . 87 . . 66 . . . Volleys Fired 205 | 11 10 4 . 5 17 33 29 40 7 49 Largest 3 | 2 2 2 . 2 2 2 2 3 3 3 Hottest 197 | 40 80 80 . 70 100 100 112 197 197 187 Shots Fired 380 | 22 20 8 . 6 33 62 51 87 15 76 Gun 212 | 22 20 7 . 1 33 53 41 35 . . Cannon 112 | . . . . . . . . 40 5 67 Launcher 54 | . . 1 . 5 . 9 8 12 10 9 Special 2 | . . . . . . . 2 . . . Kinetic 76 | 22 4 . . . . 9 . 19 1 21 Thermal 76 | . . . . . . . 3 33 4 36 Explosive 24 | . . 1 . 5 . . 4 . 5 9 Electromagnetic 202 | . 16 7 . 1 33 53 42 35 5 10 Robot Hit Streak 18 | 6 5 3 . . 12 18 17 16 6 9 Robot Miss Streak 5 | 2 3 3 . . 5 5 3 2 2 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 244 | 12 12 4 . . 24 45 39 57 10 41 Core Hits 232 | 5 7 6 . . 15 48 50 49 5 47 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 1 | . . . . . 1 . . . . . Corrupt 1 | . . . . . 1 . . . . . Melee Attacks 28 | . 3 . . . 9 8 . 3 . 5 Impact 12 | . . . . . 4 8 . . . . Slashing 8 | . 3 . . . 5 . . . . . Piercing 8 | . . . . . . . . 3 . 5 Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12415 | 144 165 190 . . 487 2446 1810 2767 1163 3243 Guns 2580 | 144 165 44 . . 487 815 582 343 . . Cannons 1745 | . . . . . . . . 685 97 963 Explosions 8005 | . . 146 . . . 1631 1228 1739 1066 2195 Melee 78 | . . . . . . . . . . 78 Ramming 7 | . . . . . . . . . . 7 Kinetic 1188 | 144 6 . . . . 106 . 360 20 552 Thermal 3143 | . . . . . . 660 413 1303 77 690 Explosive 3344 | . . 146 . . . 66 231 . 1050 1851 Electromagnetic 4655 | . 159 44 . . 487 1614 1166 1104 16 65 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 78 | . . . . . . . . . . 78 Highest Corruption 19 | . . . . . . 3 3 3 16 19 Average Corruption 6 | . . . . . . 2 3 2 10 16 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 111 | . . . . . . 20 30 3 9 49 Message Errors 28 | . . . . . . 5 9 1 1 12 Matter Fused 28 | . . . . . . 6 6 1 3 12 Heat Flow Errors 11 | . . . . . . 2 4 . 1 4 Energy Discharges 13 | . . . . . . 3 4 1 . 5 Parts Rejected 2 | . . . . . . . . . 1 1 Parts Fused 1 | . . . . . . 1 . . . . Data Loss (minor) 13 | . . . . . . 3 4 . 1 5 Data Loss (major) 3 | . . . . . . . 1 . . 2 Misfires 2 | . . . . . . . 1 . . 1 Alerts 2 | . . . . . . . 1 . . 1 Misdirections 2 | . . . . . . . . . 1 1 Weapon Failures 6 | . . . . . . . . . 1 5 Overload Shots . | . . . . . . . . . . . Overflow Damage 302 | . . . . . . 40 15 38 . 209 Projectiles 78 | . . . . . . . . 26 . 52 Explosions 224 | . . . . . . 40 15 12 . 157 Melee . | . . . . . . . . . . . Knockbacks 7 | . . . . . . . . 2 . 5 Impact . | . . . . . . . . . . . Kinetic 7 | . . . . . . . . 2 . 5 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 723 | . . 23 . 26 . 107 104 255 15 193 Shots 25 | . . 1 . 2 . 3 5 8 1 5 Rammed . | . . . . . . . . . . . Targets Rammed 3 | . . . . . . . . . . 3 Kicked 3 | . . . . . . . . . . 3 Crushed . | . . . . . . . . . . . Highest Temperature 414 | . 81 54 . 9 174 264 339 414 116 358 Average Temperature 93 | . 31 24 . 6 68 52 80 131 57 111 Received Heat Transfer 1335 | . 51 . . . 144 207 117 45 . 771 Effects 2 | . . . . . . . . . . 2 Shutdowns 1 | . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 5 | . . . . . 1 1 1 2 . . Combat Hostiles 4 | . . . . . 1 1 1 1 . . Parts Fried 25 | . 1 . . . 1 11 7 5 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . Heat Transferred 3497 | . . . . . . 994 417 1294 148 644 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 20 | . . . . . . 8 4 8 . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Peak Influence 521 | 20 263 193 . 5 166 521 226 251 127 510 Initial 162 | . 13 30 . . . . 162 2 58 88 Average 86 | 7 122 133 . 1 53 148 54 75 95 127 Maximum Alert Level 2 | . 1 . . . . 2 1 1 . 2 Low Security (%) 86 | 100 81 100 . 100 100 78 82 86 100 83 Level 1 8 | . 18 . . . . 4 17 13 . . Level 2 5 | . . . . . . 17 . . . 15 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 20 | . 1 . . . 2 4 . 7 . 6 Investigation 3 | . . . . . 2 . . . . 1 Extermination 4 | . . . . . . . . 3 . 1 Reinforcement 9 | . 1 . . . . 2 . 4 . 2 Assault 3 | . . . . . . 2 . . . 1 Garrison 1 | . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 2 . 2 Haulers Reinforced 1 | . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Distress Signals 4 | . 1 . . . . . . 2 . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 114 | . 12 6 . . 9 28 10 16 6 27 Peak Tracking Total 11 | . 3 3 . . 3 10 4 5 6 11 Tactical Retreats 5 | . 3 . . . . . . . . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Traps Triggered 4 | . . . . . 1 1 . 1 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Machines Disabled 11 | . . 1 . . . 5 . 2 . 3 Max in Single Turn 3 | . . 1 . . . 2 . 1 . 3 Garrison Access 3 | . . . . . . 1 . . . 2 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Machines Accessed 39 | . 2 . 3 . 6 6 12 7 . 3 Terminals 25 | . 2 . . . 6 4 5 7 . 1 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 5 | . . . . . . . 5 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . 2 Total Hacks 107 | . 5 . 3 . 18 13 45 16 . 7 Successful 58 | . 1 . 3 . 9 6 33 5 . 1 Failed 49 | . 4 . . . 9 7 12 11 . 6 Catastrophic 8 | . 2 . . . . 2 1 2 . 1 Database Lockouts . | . . . . . . . . . . . Manual 45 | . 5 . 1 . 9 10 9 9 . 2 Terminals 66 | . 5 . . . 18 9 16 16 . 2 Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . . 3 . . . . Recycling Units 14 | . . . . . . . 14 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 6 | . . . . . . 1 . . . 5 Terminal Hacks 32 | . . . 3 . 5 2 20 2 . . Record 15 | . . . 2 . . . 13 . . . Prototype ID Bank 2 | . . . . . . 1 . 1 . . Branch Access Points 2 | . . . . . 1 . . 1 . . Terminal Index 1 | . . . . . 1 . . . . . Alert Level 1 | . . . . . . . 1 . . . Unreport Threat 3 | . . . . . 1 . 2 . . . Locate Traps 1 | . . . . . 1 . . . . . Registered Components 1 | . . . . . 1 . . . . . Zone Layout 3 | . . . . . . 1 2 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Release Object 2 | . . . . . . . 2 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . Scan Component 1 | . . . . . . 1 . . . . Recycling Unit Hacks 10 | . . . . . . . 10 . . . Report Inventory 5 | . . . . . . . 5 . . . Retrieve Components 5 | . . . . . . . 5 . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . 1 Seal Access 2 | . . . . . . 1 . . . 1 Unauthorized Hacks 13 | . 1 . . . 4 2 3 3 . . Terminals 13 | . 1 . . . 4 2 3 3 . . Botnet 13 | . 1 . . . 4 2 3 3 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 30 | . 2 . . . 5 5 8 7 . 3 Full Trace Events 3 | . 1 . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 27 | . . . . . . . 27 . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Total Allies 3 | . . . . . . 2 1 . . . Largest Group 2 | . . . . . . 2 1 . . . Highest-Rated Group 62 | . . . . . . 62 27 . . . Highest-Rated Ally 31 | . . . . . . 31 27 . . . Total Orders 1 | . . . . . . . 1 . . . AID 1 | . . . . . . . 1 . . . Ally Attacks 20 | . . . . . . 20 . . . . Total Damage 353 | . . . . . . 353 . . . . Kills 6 | . . . . . . 6 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Turns Passed 8483 | 123 415 71 408 419 823 1343 1949 1617 159 1156 Spaces Moved 5618 | 97 382 63 429 386 665 501 1084 1169 113 729 Core 5 | 1 . . . . . . . . . 4 Treads 1786 | . . . . . . 403 1084 299 . . Legs 1124 | . . . . . . . . 615 113 396 Wheels 2374 | 96 382 63 429 386 665 98 . 255 . . Hover . | . . . . . . . . . . . Flight 329 | . . . . . . . . . . 329 Fastest Speed 50 | 50 80 80 95 90 80 98 140 77 117 64 Average Speed 120 | 79 80 88 95 94 90 158 166 114 117 120 Slowest Speed 900 | 80 80 95 95 95 98 240 250 188 117 900 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 51 | 5 48 15 89 50 45 75 99 26 91 18 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . . . Scrap Searched 1 | . . . . 1 . . . . . . Spaces Dug 48 | . 1 . . 8 6 8 . 2 15 8 Terrain Destroyed 310 | . 1 8 . 41 6 48 29 24 58 95 Melee 18 | . 1 . . . 6 8 . 2 . 1 Projectile 13 | . . . . . . . . . . 13 AOE 279 | . . 8 . 41 . 40 29 22 58 81 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Total 6927 | 119 466 69 429 434 840 969 1181 1382 123 915 Wait 815 | . 50 2 . 36 95 379 34 119 . 100 Move 5607 | 96 381 62 428 385 664 500 1083 1169 112 727 Hop 1 | . . . . . . . . . . 1 Pick Up 65 | 5 8 . 1 1 17 4 5 17 . 7 Fast Attach 17 | 7 . . . . 3 4 . 1 1 1 Attach 19 | . . . . . 4 1 1 4 . 9 Detach 10 | . . . . . 2 1 2 3 . 2 Swap 95 | . 7 1 . 3 17 29 14 13 3 8 Drop 61 | . 7 . . 4 12 10 12 13 . 3 Fire 205 | 11 10 4 . 5 17 33 29 40 7 49 Melee 28 | . 3 . . . 9 8 . 3 . 5 Ram . | . . . . . . . . . . . Kick 3 | . . . . . . . . . . 3 Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Waste -6/Factory (discovered 2 exits: [*Fac] / *Low) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 15) 323 | -10/Materials | Build established: Mutant 533 | -10/Materials | Discovered new exit (range 8) 539 | -10/Materials | Entered Mines 605 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 606 | -10/Mines | Discovered new exit (range 5) 610 | -10/Mines | Entered Exiles 634 | -10/Exiles | Met 8R-AWN 649 | -10/Exiles | Met EX-HEX 684 | -10/Exiles | Met EX-BIN 697 | -10/Exiles | Aligned with FarCom system 698 | -10/Exiles | Given EX-Vault access code 725 | -10/Exiles | Opened EX-Vault 729 | -10/Exiles | Found Modified TNC 765 | -10/Exiles | Warned to stay clear of 0b10 Research branches 793 | -10/Exiles | Met EX-DEC 850 | -10/Exiles | Visited The Gauntlet 1008 | -10/Exiles | Discovered new exit (range 12) 1018 | -10/Exiles | Left Exiles lab with Modified TNC 1018 | -10/Exiles | Entered Mines 1019 | -9/Mines | Assembled infested the area 1024 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1058 | -9/Mines | Met a Derelict bent on vengeance 1174 | -9/Mines | Learned location of Storage (-8) 1430 | -9/Mines | Discovered new exit (range 6) 1437 | -9/Mines | Entered Materials 1437 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1514 | -8/Materials | Identified exit to Storage 1539 | -8/Materials | Met 7R-MNS 1693 | -8/Materials | Discovered new exit (range 11) 1877 | -8/Materials | Discovered new exit (range 5) 2136 | -8/Materials | Build established: Skirmisher 2260 | -8/Materials | Entered Storage 3003 | -8/Storage | Discovered new exit (range 6) 3263 | -8/Storage | Met a pair of Derelict thieves 3333 | -8/Storage | Destroyed 7 combat bots 3593 | -8/Storage | Used back door to open Recycling access 3593 | -8/Storage | Discovered new exit (range 5) 3603 | -8/Storage | Entered Recycling 4137 | -8/Recycling | Destroyed 9 combat bots 4201 | -8/Recycling | Discovered new exit (range 20) 4844 | -8/Recycling | Scanned before Scraplab entrance 4868 | -8/Recycling | Entered Scraplab 4888 | -8/Recycling | Angered Scraplab inhabitants 4893 | -8/Recycling | Found Prototype Device 4916 | -8/Recycling | Identified Scrap Engine 5263 | -8/Recycling | Build established: Mutant 5552 | -8/Recycling | Entered Factory 5552 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5688 | -6/Factory | Build established: Construct 5879 | -6/Factory | Discovered new exit (range 5) 5939 | -6/Factory | Identified exit to Lower Caves 5939 | -6/Factory | Identified exit to Extension 7119 | -6/Factory | Spotted B-75 Beast 7169 | -6/Factory | Sucked down chute 7169 | -6/Factory | Entered Waste 7182 | -6/Waste | Spotted C-40 Crusher 7184 | -6/Waste | EMP discharged 7188 | -6/Waste | Spotted C-40 Crusher 7206 | -6/Waste | Spotted C-40 Crusher 7206 | -6/Waste | Spotted C-40 Crusher 7208 | -6/Waste | Spotted C-40 Crusher 7208 | -6/Waste | Spotted C-40 Crusher 7236 | -6/Waste | Destroyed C-40 Crusher 7245 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7284 | -6/Waste | EMP discharged 7284 | -6/Waste | System corruption reached 10% 7290 | -6/Waste | Discovered new exit (range 22) 7328 | -6/Waste | Entered Factory 7986 | -6/Factory | Discovered exit to Lower Caves (range 19) 8018 | -6/Factory | Discovered new exit (range 17) 8237 | -6/Factory | Garrison activated, responded to threat 8287 | -6/Factory | Core integrity fell below 50% 8320 | -6/Factory | Lost 5 parts (3n1u1w) 8323 | -6/Factory | Destroyed 8 combat bots 8443 | -6/Factory | Core integrity fell below 20% 8484 | -6/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 08461_ K-01 Serf collects debris. 08464_ The unstable cave ceiling collapses. 08464_ U-05 Engineer builds a Wall. 08466_ K-01 Serf collects debris. 08470_ M-28 Smith fits Backup Power III on G-67 Veteran. 08471_ The unstable cave ceiling collapses. 08472_ M-28 Smith repairs Flexi-carbon Leg. 08473_ System corrupted: Matter fused (-6). 08473_ U-05 Engineer builds a Wall. 08475_ K-01 Serf collects debris. 08477_ Scrap Engine consumes Wheel. 08477_ U-05 Engineer builds a Wall. 08477_ R-10 Processor collects Med. Matter Pod. 08479_ K-01 Serf collects debris. 08480_ The unstable cave ceiling collapses. 08481_ U-05 Engineer builds a Wall. 08482_ K-01 Serf collects debris. 08482_ R-10 Processor collects Lgt. Ion Engine. 08484_ Rocket Launcher destroyed. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???A???????????? ????????????????????????????? | | ???????????????" * ????????????????????????????? | | ???????????????" #???????????????????????????? | | ???????????????" #???????????????????????????? | | ??????????"????" #???????????????????????????? | | ?????"???"" """" #???????????????????????????? | | ?????" """" """" ! #???????????????????????????? | | ????"" """" """" #???????????????????????????? | | ????? ???????????????????????????? | | ?????? A ##??????????????????????????? | | ??????? ##########??????????????????? | | ???????## %# ] #??????????????????? | | ???????## # ][ "" ???????????????????? | | ?????#### # """????????????????????? | | ?????#### % + ??????????????????????? | | ????? # ???????????????????????? | | ???????## # ????????????????????????? | | ???????## # *?????????????????????????? | | ?? ###### # ??????????????????????????? | | ?? ###### % # ??????????????????????????? | | ?? + ###?????????????????????????? | | ?????????????### #######??###????????????????? | | ???????????##### % # ######### ??? ##??????? | | ???????????# # ### ########## ##??????? | | ? ########## # = uR %@ m ! ##??????? | | ? ########"#####+# ###u ########### ##??????? | | ? # " g g% % g% ######### w?? ##??????? | | ? # """"" # k ##???????????????????? | | ? # """"" + ##????????????????????? | | ? # """ # ##????????????????????? | | ? # # ##????????????????????? | | ?## """"" # ##????????????????????? | | ? # """"" # " ##????????????????????? | | ? # """ + ##????????????????????? | | ? + # ##????????????????????? | | ? # """"" ##### # #########????????????????????? | | ? # """"" ##### ###########????????????????????? | | ? # """ ############???????????????????????????? | | ? # ############???????????????????????????? | | ? # " " ## ##???????????????????????????? | | ? # "Y" ## ##???????????????????????????? | | ? # """ ## ! ##???????????????????????????? | | ? # ## ##???????????????????????????? | | ? ########## ##???????????????????????????? | | # ### #### ##???????????????????????????? | | < +% ##???????????????????????????? | | #+### ## # ##???????????????????????????? | | ????## ### #% ##???????????????????????????? | | ?????# ###+###########???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 382 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Power Amplification 20 Armor Coverage 225 Evasion (%) 59 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- This Is Interesting... \\IAMDERELICT Challenges ------------ None Game ------ Seed StealthBarrageDissipator Manual? 0 Play Time 02:28:00 Cumulative 91.8 hours Start 2024.10.17 @ 21:52:37 End 2024.10.18 @ 00:24:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 32 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 46 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62bd83a0-75db-4b76-8366-bbf184b42081