Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.30 @ 20:12:54 Player: Jack Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (46) 230 Value Destroyed (1027) 1027 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (7313) 7313 TOTAL SCORE: 15550 Bonus ------- Win 3000 Win Speed 4313 Cogmind --------- Core Integrity 1600/1600 Matter 152/300 Energy 266/270 System Corruption 0% Temperature Cool (8) Movement Flying (34) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Particle Reactor Light Quantum Reactor > --- PROPULSION (8) --- Field Propulsion Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (13) ----- Structural Scanner Machine Analyzer Advanced Sensor Array Improved Signal Interpreter Advanced Signal Interpreter Advanced Reaction Control System Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite > --- WEAPON (2) ------- Enhanced Hardcell Cannon Hammer > --- INVENTORY (5) ---- Light Particle Reactor Impulse Thruster Array Advanced Sensor Array Experimental Sensor Array Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Structural Scanner Machine Analyzer Advanced Sensor Array Improved Signal Interpreter Advanced Signal Interpreter Advanced Reaction Control System Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Enhanced Hardcell Cannon Hammer > --- INVENTORY -------- Light Particle Reactor Impulse Thruster Array Advanced Sensor Array Experimental Sensor Array [Rating: 136] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Improved VTOL Module Flight Unit Improved VTOL Module Utility Hacking Suite Device Structural Scanner Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Katana Energy Gun Heavy Wave Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Micro-nuke Launcher Impact Weapon Hammer Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 6 | . . . . . . . . 1 1 2 2 . Utility 11 | . . . 2 . 2 2 2 1 1 . . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 67 | 2 . 7 . . 3 22 12 4 4 . 8 5 Power 10 | . . 1 . . 1 2 3 . . . 2 1 Engine 4 | . . 1 . . . 1 1 . . . 1 . Core 4 | . . . . . 1 1 2 . . . . . Reactor 2 | . . . . . . . . . . . 1 1 Propulsion 13 | . . 2 . . 2 2 . 1 2 . 4 . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 13 | . . 2 . . 2 2 . 1 2 . 4 . Utility 30 | . . . . . . 13 9 3 1 . 1 3 Device 11 | . . . . . . 5 1 1 . . 1 3 Storage . | . . . . . . . . . . . . . Processor 4 | . . . . . . 2 1 . 1 . . . Hackware 15 | . . . . . . 6 7 2 . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 14 | 2 . 4 . . . 5 . . 1 . 1 1 Energy Gun 3 | 1 . 1 . . . . . . 1 . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 4 | 1 . 3 . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 Launcher 3 | . . . . . . 2 . . . . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . Unidentified Prototypes 4 | . . . . . 1 . 1 . 1 . . 1 Parts Lost 21 | . . 2 . . 1 6 3 . 6 . 3 . Power 1 | . . . . . . 1 . . . . . . Propulsion 4 | . . . . . . 1 . . 3 . . . Utility 9 | . . . . . . 3 2 . 2 . 2 . Weapon 7 | . . 2 . . 1 1 1 . 1 . 1 . Highest Loss Streak 5 | . . 2 . . 1 3 2 . 5 . 2 . To Critical Strikes 1 | . . 1 . . . . . . . . . . Average Backups 4 | . 1 2 4 5 5 4 4 4 4 4 4 3 Power . | . . . . . . . . . . . . . Propulsion . | . . . 1 1 1 1 . . . . . 1 Utility 1 | . . . . . 1 1 1 2 2 3 3 2 Weapon 1 | . 1 2 3 3 3 2 1 2 2 1 . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 6 | . . . . . 1 1 . . . . . 4 Power 1 | . . . . . . . . . . . . 1 Propulsion 2 | . . . . . 1 . . . . . . 1 Utility 2 | . . . . . . . . . . . . 2 Weapon 1 | . . . . . . 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 28 37 55 55 43 74 89 86 81 61 71 77 Engine 3 | . . 1 11 11 4 1 5 5 4 . . . Core 1 | . . . . . 5 4 . . . . . . Reactor 1 | . . . . . . . . . . . 1 7 Flight 13 | . . 10 22 22 18 14 13 11 9 4 13 15 Device 9 | . . . . . . 11 13 11 9 9 9 11 Processor 11 | . . . . . . 12 14 11 10 14 13 12 Hackware 24 | . . . . . . 19 35 39 36 28 26 24 Ballistic Gun 2 | . 14 10 22 22 16 . . . . . . . Impact Weapon 1 | . . . . . . . . . . 4 4 4 Slashing Weapon 3 | . . . . . . 5 6 5 4 . . . Peak Build Rating 136 | 2 2 5 5 6 14 42 46 54 71 45 124 136 Average Rating 56 | 1 1 2 5 5 12 32 41 49 58 42 94 129 On Entrance 28 | . 2 2 5 5 6 13 42 41 54 42 42 113 Naked Turns 1 | . 1 . . . . . . . . . . . Heaviest Build 49 | 2 2 5 5 5 9 16 10 7 13 6 33 49 Greatest Support 63 | 3 3 8 8 8 10 11 10 18 26 5 63 63 Greatest Overweight (x) 1 | . . . . . . 1 . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 3 4 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 1 2 4 5 5 4 4 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 3 4 5 5 5 4 5 5 4 5 5 5 Class Distribution -------------------- 50% | Wizard-Scout 19% | Hacker-Scout 11% | Scout 8% | Sprinter 6% | Scavenger-Mutant 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Sprinter | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Wizard-Scout | -5/Factory Wizard-Scout | -4/Factory Wizard-Scout | -3/Research Wizard-Scout | -2/Research Wizard-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 1078 | . . 51 . 44 28 515 139 100 . . 54 147 Remotely . | . . . . . . . . . . . . . Salvage Created 1525 | . . 70 . . . 755 361 19 . . 180 140 Parts 91 | . . 11 . . . 42 27 2 . . 4 5 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 2 | . . 1 . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 15 | . . 4 . . . 7 . . . . 4 . Melee 2 | . . . . . . 2 . . . . . . Guns 4 | . . 4 . . . . . . . . . . AOE 9 | . . . . . . 5 . . . . 4 . Classes Destroyed 10 | . . 2 . . . 7 . . . . 1 . Worker 7 | . . 1 . . . 2 3 . . . . 1 Builder 8 | . . . . . . 4 3 1 . . . . Tunneler 2 | . . . . . . 1 . . . . 1 . Recycler 7 | . . . . . . 5 1 . . . . 1 Operator 3 | . . . . . . 1 2 . . . . . Watcher 4 | . . . . . . 1 3 . . . . . Swarmer 8 | . . 4 . . . 4 . . . . . . Grunt 4 | . . . . . . . . . . . 4 . Sentry 1 | . . . . . . 1 . . . . . . Programmer 2 | . . . . . . 2 . . . . . . Best Kill Streak 8 | . . 5 . . . 8 3 1 . . 4 2 Combat Bots Only 4 | . . 4 . . . 4 . . . . 4 . Max Kills in Single Turn 2 | . . 1 . . . 2 1 1 . . 2 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . 2 . Melee 1 | . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 304 | . 12 32 2 6 37 110 4 1 51 . 46 3 Missed 166 | . 6 11 1 3 20 61 2 1 33 . 26 2 Hits 138 | . 6 21 1 3 17 49 2 . 18 . 20 1 Projectile 138 | . 6 21 1 3 17 49 2 . 18 . 20 1 Critical Strikes 7 | . . 1 1 1 1 2 . . . . 1 . Part Disruptions 1 | . . . . . . . . . 1 . . . Damage Taken 2395 | . 92 176 15 43 280 627 39 . 549 . 548 26 Core 818 | . 31 61 . . 72 278 20 . 206 . 150 . Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 165 | . . . . . . 18 53 . . . . 94 Core Remaining (%) 88 | 100 . 63 . 100 86 60 97 100 82 100 89 100 Volleys Fired 39 | . 1 9 . . . 9 . . 2 . 5 13 Largest 2 | . 2 2 . . . 2 . . 1 . 1 1 Hottest 88 | . 60 80 . . . 50 . . 88 . 49 58 Shots Fired 48 | . 2 16 . . . 10 . . 2 . 5 13 Gun 21 | . 2 16 . . . 1 . . 2 . . . Cannon 13 | . . . . . . . . . . . . 13 Launcher 14 | . . . . . . 9 . . . . 5 . Special . | . . . . . . . . . . . . . Kinetic 17 | . 1 2 . . . 1 . . . . . 13 Thermal 12 | . 1 9 . . . . . . 2 . . . Explosive 14 | . . . . . . 9 . . . . 5 . Electromagnetic 5 | . . 5 . . . . . . . . . . Robot Hit Streak 5 | . . 5 . . . 2 . . 3 . 2 2 Robot Miss Streak 4 | . . 4 . . . 2 . . 1 . 2 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . . 3 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 72 | . . 9 . . . 30 17 3 3 . 3 7 Core Hits 46 | . . 5 . . . 20 8 . 1 . 11 1 Critical Kills 1 | . . . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . 1 . . . . . 1 Smash 1 | . . . . . . . . . . . . 1 Sever 1 | . . . . . . 1 . . . . . . Melee Attacks 211 | . . . . . . 67 44 11 30 6 28 25 Impact 67 | . . . . . . 5 . . 3 6 28 25 Slashing 144 | . . . . . . 62 44 11 27 . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 31 | . . . . . . 14 12 1 1 . 1 2 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . 1 . . . . . . Damage Inflicted 4563 | . . 101 . . . 1827 1038 144 140 . 1045 268 Guns 129 | . . 101 . . . . . . 28 . . . Cannons 88 | . . . . . . . . . . . . 88 Explosions 1475 | . . . . . . 461 . . . . 1014 . Melee 2871 | . . . . . . 1366 1038 144 112 . 31 180 Ramming . | . . . . . . . . . . . . . Kinetic 88 | . . . . . . . . . . . . 88 Thermal 83 | . . 55 . . . . . . 28 . . . Explosive 1475 | . . . . . . 461 . . . . 1014 . Electromagnetic 46 | . . 46 . . . . . . . . . . Impact 317 | . . . . . . 106 . . . . 31 180 Slashing 2554 | . . . . . . 1260 1038 144 112 . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . 4 2 . 1 . 2 . Average Corruption 1 | . . . . . . 2 1 . 1 . 1 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 11 | . . . . . . 9 1 . . . 1 . Message Errors 1 | . . . . . . 1 . . . . . . Matter Fused 2 | . . . . . . 2 . . . . . . Heat Flow Errors 2 | . . . . . . 1 1 . . . . . Energy Discharges 3 | . . . . . . 3 . . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . Alerts 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 579 | . . . . . . 216 236 66 27 . 33 1 Projectiles 1 | . . . . . . . . . . . . 1 Explosions 53 | . . . . . . 20 . . . . 33 . Melee 525 | . . . . . . 196 236 66 27 . . . Knockbacks 3 | . . . . . . . . . . . . 3 Impact 1 | . . . . . . . . . . . . 1 Kinetic 1 | . . . . . . . . . . . . 1 Secondary 1 | . . . . . . . . . . . . 1 Self-Inflicted Damage 175 | . . . . . . 76 . . . . 99 . Shots 6 | . . . . . . 2 . . . . 4 . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 189 | . 19 15 . 18 18 189 92 . 71 . . 40 Average Temperature 23 | . 16 7 . 10 10 69 47 . 35 . . 13 Received Heat Transfer 414 | . 51 . 27 42 135 96 18 . 18 . 18 9 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 3 | . . . . . . 1 . . . . . 2 Impact Corruptions 2 | . . . . . . 1 . . . . . 1 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 162 | . . 125 . . . . . . 37 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 1 | . . . . . . 1 . . . . . . Low Security (%) 94 | 100 100 100 100 100 100 73 100 100 100 100 100 100 Level 1 5 | . . . . . . 26 . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 316 | . 5 105 33 45 112 316 154 49 165 66 198 115 Initial 150 | . . . 33 8 . 50 150 11 16 66 29 85 Average 90 | . 1 64 28 22 45 169 69 32 82 54 107 64 Influence Increases 2130 | . 5 125 . 55 142 654 228 83 286 27 335 190 Destroy 0b10 Robot/C 300 | . . 80 . . . 140 . . . . 80 . Destroy 0b10 Robot/NC 155 | . . 5 . . . 70 60 5 . . 5 10 Destroy Leader 68 | . . 10 . . . 42 6 . . . 10 . Trap Triggered on 0b10 10 | . . . . 10 . . . . . . . . Successful Hack 112 | . 5 . . . 7 12 18 36 12 4 6 12 Disable Machine 195 | . . . . . . 45 15 15 45 . 15 60 Destroy Structure 360 | . . . . . . 60 24 12 34 8 129 93 Partial Spotted 120 | . . . . . . 60 15 . . 15 30 . Lose Combat Pursuer 810 | . . 30 . 45 135 225 90 15 195 . 60 15 Influence Decreases 2069 | . 5 40 62 78 30 458 512 73 192 102 245 272 Entered New Map 462 | . . . 52 15 . 62 158 13 18 62 24 58 Time Decay 1397 | . 5 30 10 63 20 326 324 60 114 40 191 214 Lost Part 200 | . . 10 . . 10 60 30 . 60 . 30 . Lost Ally 10 | . . . . . . 10 . . . . . . Squads Dispatched 30 | . 1 . . . . 9 7 1 3 . 6 3 Investigation 11 | . . . . . . 6 3 . . . 2 . Extermination 10 | . . . . . . 2 2 . 1 . 3 2 Reinforcement 8 | . 1 . . . . 1 2 1 1 . 1 1 Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 8 | . . . . . 1 2 . 1 2 . 2 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 113 | . 3 6 1 3 18 28 10 4 17 . 17 6 Peak Tracking Total 10 | . 3 6 2 3 10 5 4 3 8 . 6 3 Tactical Retreats 25 | . . 1 . 1 2 9 2 1 6 . 2 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 4 | . 1 . . . . 1 2 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 1 | . . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 5 | . . . . 5 . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 13 | . . . . . . 3 1 1 3 . 1 4 Max in Single Turn 1 | . . . . . . 1 1 1 1 . 1 1 Garrison Access 3 | . . . . . . 1 1 . . 1 . . Energy Cycler 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 41 | . 2 . . . 4 9 12 2 2 3 3 4 Terminals 26 | . 2 . . . 4 3 7 2 2 1 2 3 Fabricators 7 | . . . . . . 4 3 . . . . . Repair Stations 5 | . . . . . . 1 1 . . 1 1 1 Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 1 . . 1 . . Total Hacks 98 | . 3 . . . 7 20 39 4 5 6 8 6 Successful 69 | . 2 . . . 3 13 31 4 5 3 3 5 Failed 28 | . 1 . . . 3 7 8 . . 3 5 1 Catastrophic 2 | . . . . . 1 1 . . . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . Manual 57 | . 3 . . . 10 12 17 2 5 2 4 2 Terminals 55 | . 3 . . . 7 6 20 4 5 2 4 4 Fabricators 25 | . . . . . . 9 16 . . . . . Repair Stations 11 | . . . . . . 1 2 . . 2 4 2 Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 4 1 . . 2 . . Terminal Hacks 26 | . . . . . 1 . 10 4 5 1 2 3 Part Schematic 2 | . . . . . 1 . . 1 . . . . Level Access Points 6 | . . . . . . . 1 1 1 1 1 1 Machine Index 2 | . . . . . . . . 1 1 . . . Terminal Index 1 | . . . . . . . . . 1 . . . Investigation Status 1 | . . . . . . . 1 . . . . . Reinforcement Status 1 | . . . . . . . 1 . . . . . Recall Investigation 3 | . . . . . . . 3 . . . . . Recall Extermination 4 | . . . . . . . 2 . . . . 2 Recall Reinforcements 3 | . . . . . . . 2 1 . . . . Registered Components 2 | . . . . . . . . . 1 . 1 . Registered Prototypes 1 | . . . . . . . . . 1 . . . Fabricator Hacks 17 | . . . . . . 4 13 . . . . . Network Status 1 | . . . . . . . 1 . . . . . Load Schematic 10 | . . . . . . 4 6 . . . . . Build 6 | . . . . . . . 6 . . . . . Repair Station Hacks 6 | . . . . . . . 2 . . 1 1 2 Scan Component 3 | . . . . . . . 1 . . . 1 1 Repair 2 | . . . . . . . 1 . . . . 1 Refit 1 | . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 1 . . 1 . . Seal Access 3 | . . . . . . 1 1 . . 1 . . Unauthorized Hacks 17 | . 2 . . . 2 8 5 . . . . . Terminals 9 | . 2 . . . 2 3 2 . . . . . Assimilate 1 | . . . . . . 1 . . . . . . Botnet 8 | . 2 . . . 2 2 2 . . . . . Fabricators 7 | . . . . . . 4 3 . . . . . Prioritize 3 | . . . . . . . 3 . . . . . Recompile 4 | . . . . . . 4 . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . Patch 1 | . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 29 | . 1 . . . 4 4 9 1 1 3 3 3 Full Trace Events 6 | . . . . . 1 . 3 . . . 2 . Feedback Events 2 | . . . . . . . 2 . . . . . Corruption 1 | . . . . . . . 1 . . . . . Hackware Fried 1 | . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . 1 . . . . Parts Built 6 | . . . . . . . 6 . . . . . Authchips 4 | . . . . . . . 4 . . . . . Time 144 | . . . . . . . 144 . . . . . Total Part Build Rating 18 | . . . . . . . 18 . . . . . Parts Repaired 2 | . . . . . . . 1 . . . . 1 Time 72 | . . . . . . . 38 . . . . 34 Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 1 | . . . . . . 1 . . . . . . Largest Group 1 | . . . . . . 1 . . . . . . Highest-Rated Group 26 | . . . . . . 26 . . . . . . Highest-Rated Ally 26 | . . . . . . 26 . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 2780 | . . . . . . 687 723 125 269 87 441 448 Optics 133 | . . . . . . . 133 . . . . . Sensors 2680 | . . . . . . 594 723 125 265 87 438 448 Structural 2626 | . . . . . . 538 722 125 269 87 438 447 Machine Analysis 2700 | . . . . . . 607 723 125 269 87 441 448 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 3220 | 15 56 75 35 141 83 722 723 125 269 87 441 448 Spaces Moved 6124 | 21 97 64 91 336 236 1367 1370 266 466 195 919 696 Core 142 | 21 97 23 . . . . . . . 1 . . Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 5982 | . . 41 91 336 236 1367 1370 266 466 194 919 696 Fastest Speed 32 | 50 50 37 37 37 32 32 32 32 32 35 34 34 Average Speed 33 | 50 50 41 37 37 32 32 32 33 34 35 35 34 Slowest Speed 109 | 50 50 50 37 37 37 109 32 34 37 100 42 34 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 31 | . . . . 3 8 4 3 1 1 . 9 2 Potential Cave-ins 2 | . . . . . . 2 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 23 | 2 30 16 11 70 36 33 36 6 15 8 21 17 Regions Visited 12 Branch Regions 2 Pre-discovered Areas 2 | . . . . 2 . . . . . . . . Known Exits Taken 6 | . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . Spaces Dug 104 | . . . . . . 30 24 6 17 4 7 16 Terrain Destroyed 238 | . . . . . . 98 24 6 18 4 58 30 Melee 97 | . . . . . . 30 24 6 17 4 7 9 Projectile 9 | . . . . . . . . . 1 . . 8 AOE 132 | . . . . . . 68 . . . . 51 13 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Acc Total 6830 | 23 101 93 91 349 235 1525 1582 284 526 202 972 847 Wait 360 | . . 12 . 10 . 51 144 . 19 . 19 105 Move 6051 | 20 96 63 90 329 220 1359 1363 263 463 194 900 691 Hop 28 | . . . . 3 7 3 3 1 1 . 8 2 Pick Up 21 | 1 2 1 1 1 1 3 4 1 2 . 1 3 Fast Attach 52 | 2 2 5 . . 1 16 13 1 4 . 5 3 Attach 18 | . . 1 . . . 6 1 3 2 . 2 3 Detach 7 | . . . . . . 3 . 2 . 1 . 1 Swap 10 | . . 1 . . 2 3 2 1 . . 1 . Drop 28 | . . 1 . 1 4 6 8 1 3 1 2 1 Fire 39 | . 1 9 . . . 9 . . 2 . 5 13 Melee 210 | . . . . . . 66 44 11 30 6 28 25 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . 1 . Rewire . | . . . . . . . . . . . . . Trap 5 | . . . . 5 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 16 | -11/Scrapyard | Entered Materials 55 | -10/Materials | Discovered new exit (range 7) 72 | -10/Materials | Entered Mines 120 | -10/Mines | Discovered new exit (range 5) 147 | -10/Mines | Entered Materials 147 | -9/Materials | Evolved 2 slots: Utility x2 147 | -9/Materials | Discovered new exit (range 7) 180 | -9/Materials | Discovered new exit (range 5) 182 | -9/Materials | Entered Mines 195 | -9/Mines | Learned location of Storage (-9) 202 | -9/Mines | Found a hidden stash of uninstalled traps 290 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 291 | -9/Mines | Learned 2 Materials zone layouts 293 | -9/Mines | Found Prototype Device 321 | -9/Mines | Discovered new exit (range 5) 323 | -9/Mines | Entered Materials 323 | -8/Materials | Evolved 2 slots: Utility x2 384 | -8/Materials | Central database locked down 402 | -8/Materials | Discovered new exit (range 13) 406 | -8/Materials | Entered Factory 406 | -7/Factory | Evolved 2 slots: Utility x2 482 | -7/Factory | Discovered new exit (range 5) 519 | -7/Factory | Identified exit to Factory 583 | -7/Factory | Discovered new exit (range 16) 882 | -7/Factory | Build established: Hacker-Scout 953 | -7/Factory | Lost 3 parts (1n2u) 1128 | -7/Factory | Entered another Factory area 1128 | -6/Factory | Evolved 2 slots: Utility x2 1273 | -6/Factory | Build established: Scout 1303 | -6/Factory | Spotted B-75 Beast 1390 | -6/Factory | Fabricated Hacking Suite (x1) 1416 | -6/Factory | Fabricated Hacking Suite (x1) 1430 | -6/Factory | Fabricated Hacking Suite (x1) 1445 | -6/Factory | Fabricated Hacking Suite (x1) 1514 | -6/Factory | Repaired Imp. Grenade Launcher 1574 | -6/Factory | Hacking Suite fried by hacking feedback 1623 | -6/Factory | Fabricated Hacking Suite? 1685 | -6/Factory | Discovered new exit (range 13) 1695 | -6/Factory | Identified exit to Factory 1730 | -6/Factory | Allied Derelicts emerged from ambush trap array 1744 | -6/Factory | Fabricated Hacking Suite (x1) 1851 | -6/Factory | Entered another Factory area 1851 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1939 | -5/Factory | Identified exit to Factory 1976 | -5/Factory | Entered another Factory area 1976 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2020 | -4/Factory | Garrison activated, responded to threat 2032 | -4/Factory | Build established: Wizard-Scout 2077 | -4/Factory | Identified exit to Research 2191 | -4/Factory | Spotted B-86 Titan 2225 | -4/Factory | Discovered new exit (range 4) 2228 | -4/Factory | Identified exit to Upper Caves 2245 | -4/Factory | Entered Research 2245 | -3/Research | Evolved 2 slots: Propulsion x2 2274 | -3/Research | Lost 5 parts (3n1u1w) 2312 | -3/Research | Identified exit to Research 2332 | -3/Research | Entered another Research area 2332 | -2/Research | Evolved 2 slots: Propulsion x2 2379 | -2/Research | Identified exit to Access 2773 | -2/Research | Entered Access 2773 | -1/Access | Evolved 2 slots: Power x1, Utility x1 2828 | -1/Access | Identified Exp. Sensor Array 2928 | -1/Access | Repaired Impulse Thruster Array 3073 | -1/Access | Identified exit to Surface 3118 | -1/Access | Energy Cycler disabled 3221 | *** | Escaped! Last Messages --------------- K-01 Serf system terminally corrupted. Lgt. Ion Engine fried. Wheel fried. Acquired 19 matter. R-10 Processor suffers critical hit (Smash). R-10 Processor destroyed. Acquired 121 matter. R-10 Processor collects Com. Wheel. R-10 Processor collects Field Recycling Unit. ALERT: Power surge detected, dispatching additional patrols. Energy Cycler explodes. ALERT: Hostiles spotted, dispatching reinforcements to Terminal A010. >> Machine Analyzer network decryption results: Terminal x2 Connecting with Terminal... >>Recall(Extermination) Establishing remote squad link... Recalled extermination squad VP1PQJC3YN. ALERT: Security rotation in progress. The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????##### ???????? | | ????????????????????????????????????##### ???????? | | ???????????????????????????????????? # ?????"?? | | ???????????????????????????????????? # ????"""? | | ????????????????????????????????????## # ?????""" | | ????????????????????????????????????## / ??????"? | | ????????????????????????????????????## # ???????? | | ????????????????????????????????????## # ???????? | | ????????????????????????????#####???## ##???????? | | ???????????????????################### #########? | | ???????????????????########### #######k #########? | | ???????????????????"" ## ]] ##? | | ????????????????????" 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"""T""" ## # | | ???????????????????########### ####### ## # | | ???????????????????################### ## # | | ????????????????????????????#####???## ########## | | ????????????????????????????????????## ########## | | ????????????????????????????????????## ##???????? | | ????????????????????????????????????## ##???????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????H??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 43 Energy Capacity 270 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Evasion (%) 75 Offensive Hacking 72 Defensive Hacking 10 Authchip Count 4 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Nuclear Pulse Array | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory | Authchip Hacking Suite | x1 | -6/Factory | Authchip Hacking Suite | x1 | -6/Factory | Authchip Hacking Suite | x1 | -6/Factory | Authchip Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -6/Factory Repaired ---------- Imp. Grenade Launcher | 29% | -6/Factory Impulse Thruster Array | 32% | -1/Access Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponsLightWheel Manual? 0 Play Time 00:48:42 Cumulative 223.6 hours Start 2025.05.30 @ 19:23:34 End 2025.05.30 @ 20:12:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 223 Rogue 34 Adventurer 177 Explorer 12 Win Type 0 Total 61 Types 18/1/16/2/12/0/4/3/0/5 Lore% 49 Gallery% 50 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: a77e25af-e154-4311-b7ed-ea05992fe899