Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.11 @ 14:00:03 Player: morimori Result: Destroyed by Architect with Modified Sigix Sheargun Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (333) 1665 Value Destroyed (14528) 14528 Prototype IDs (70) 1400 Alien Tech Used (4) 800 Bonus (19723) 19723 TOTAL SCORE: 49616 Bonus ------- High Alert Combat Kills 2498 Follower Combat Kills 270 Hunted by Unchained 500 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Met Architect 300 Friendly Fire -2445 Cogmind --------- Core Integrity 0/1600 Matter 101/300 Energy 98/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -1/Access_0 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Weapon Cycler Advanced EM Shield Advanced Point Defense System Linear Accelerator Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Improved Thunder Leg Centrium Leg Centrium Leg Centrium Leg Heavy Shield Leg > --- UTILITY ---------- Experimental Power Amplifier 2N-1CE's Frost Array Advanced Coolant Injector Huge Storage Unit Experimental Core Analyzer Improved Armor Integrity Analyzer Precision Energy Filter Advanced Weapon Cycler Advanced Phase Shifter Medium Regenerative Plating Advanced Thermal Shield Advanced EM Shield Advanced Point Defense System System Mapper > --- WEAPON ----------- Enhanced Nova Cannon Core Cannon > --- INVENTORY -------- Micro Antimatter Reactor Quantum Reactor Biometal Leg Heavy Shield Leg Advanced Energy Well Weapon Mount Quantum Capacitor Advanced Weapon Cycler Improved Focal Shield Thermal Shield Advanced Hardlight Generator AEGIS Remote Shield Advanced Point Defense System Transdimensional Reconstructor Subatomic Replicator Vortex Shotgun Linear Accelerator Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Gamma Bomb Array [Rating: 236] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Reactor Particle Reactor Propulsion Combat Airjet Treads Light Treads Leg Enhanced Biometal Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Cooled Impulse Thruster Utility Hacking Suite Device Long-range Terrain Scanner Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Experimental Utility Shielding Weapon Gamma Bomb Array Energy Gun Heavy Particle Gun Energy Cannon Neutron Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Gamma Bomb Array Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Com Ac0 Slots Evolved 18 | . . . . 4 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . . 2 1 . . . . 1 . . . . 2 . . . . . . 2 . . . . . . 1 . 1 . 2 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 284 | 7 17 3 2 45 29 2 1 6 1 3 2 10 6 3 11 . 8 . . . . 3 1 18 6 1 19 1 10 16 12 9 19 13 . Power 31 | 1 4 1 . 3 5 . . . . . 1 1 . . 2 . 1 . . . . . . . . . 2 . 3 2 2 . 2 1 . Engine 15 | 1 4 1 . 3 4 . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . 1 . . . . . 1 . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . Reactor 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 2 2 . 2 1 . Propulsion 85 | 2 3 . . 21 9 1 1 1 . . 1 8 1 1 1 . 3 . . . . 1 . 1 . . 9 . 3 4 5 . 7 2 . Treads 11 | 1 1 . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 3 4 5 . 7 2 . Wheel 15 | 1 2 . . 11 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 31 | . . . . 1 8 1 1 1 . . 1 8 1 1 1 . 3 . . . . 1 . 1 . . 2 . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Utility 110 | 2 5 1 1 10 8 . . 2 . 3 . 1 3 1 8 . 3 . . . . 2 . 17 5 . 6 1 2 7 4 5 5 8 . Device 49 | 1 1 1 1 6 2 . . 1 . 1 . . 1 . 2 . 1 . . . . . . 5 3 . 3 1 2 3 2 1 5 6 . Storage 8 | 1 4 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Processor 14 | . . . . . 4 . . . . . . . . . . . . . . . . . . 4 1 . 2 . . 1 2 . . . . Hackware 23 | . . . . . . . . . . 2 . . . . 6 . 1 . . . . 2 . 7 . . . . . . . 4 . 1 . Protection 16 | . . . . 4 1 . . 1 . . . 1 2 . . . 1 . . . . . . 1 1 . 1 . . 3 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 58 | 2 5 1 1 11 7 1 . 3 1 . . . 2 1 . . 1 . . . . . 1 . 1 1 2 . 2 3 1 4 5 2 . Energy Gun 13 | 1 1 . . 5 . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . 2 . 1 . Energy Cannon 6 | . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . Ballistic Gun 13 | 1 4 . . 2 2 . . . . . . . . 1 . . 1 . . . . . . . . . . . . 1 1 . . . . Ballistic Cannon 13 | . . 1 . 1 1 . . . . . . . 2 . . . . . . . . . . . . . 1 . 1 . . 2 3 1 . Launcher 10 | . . . 1 2 2 . . 2 . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . . . 4 3 . . . 1 . . . . 1 . . 1 . . 1 . . . 2 . . 11 . 1 6 3 1 1 2 . Corrupted Parts 4 | . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . System Corruption 11 | . . . . 1 . . . . 1 . . . . 8 . . . . . . . . . . . . . 1 . . . . . . . Parts Lost 59 | . 2 . 1 14 1 . . 1 1 . . 1 2 2 . . 2 . . . . . . . 1 . . . . . . 5 6 16 4 Power 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 Propulsion 18 | . 1 . . 7 1 . . . 1 . . . 1 1 . . 1 . . . . . . . . . . . . . . . 1 3 1 Utility 20 | . . . . 4 . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . 3 2 6 2 Weapon 16 | . 1 . 1 2 . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . 2 2 5 . Highest Loss Streak 18 | . 1 . 1 8 1 . . 1 1 . . 1 1 1 . . 2 . . . . . . . 1 . . . . . . 2 3 14 18 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 20 | 4 17 25 24 24 15 15 15 14 14 14 15 16 19 19 19 20 19 20 20 20 19 18 19 18 18 19 21 22 22 22 23 23 23 22 12 Power 1 | 1 2 2 2 2 1 . . . . . . 1 2 2 1 1 1 1 1 1 1 1 1 1 1 1 1 2 1 1 . . 1 1 1 Propulsion 2 | 2 5 6 6 5 1 1 1 1 . . . 1 1 1 1 1 . 1 1 1 1 1 1 1 1 2 1 1 2 1 1 . 1 2 . Utility 11 | . 6 9 10 10 7 9 8 6 7 6 7 8 10 9 11 13 13 15 15 14 13 13 14 14 13 13 13 13 12 13 16 17 10 8 7 Weapon 4 | . 2 5 5 6 5 5 5 5 7 7 7 5 5 6 5 5 4 3 3 3 3 2 2 1 2 2 4 5 5 5 4 4 7 7 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 78 | . 2 4 1 17 5 . 1 . . 2 1 1 2 . 5 . 4 1 . 2 . 1 . 2 . . 1 . 3 5 2 4 4 5 3 Power 10 | . 1 . . 3 1 . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . 1 1 Propulsion 18 | . 1 3 . 2 1 . . . . . . 1 . . 1 . 1 . . . . . . . . . 1 . 2 2 1 . . 2 . Utility 32 | . . . 1 9 . . 1 . . 1 . . . . 3 . 2 1 . 2 . . . 2 . . . . . 2 1 3 3 . 1 Weapon 16 | . . 1 . 3 3 . . . . 1 1 . 1 . . . . . . . . 1 . . . . . . 1 1 . 1 . 1 1 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Average Slot Usage (%) 97 | . 99 100 100 97 99 100 100 99 100 91 94 98 99 100 98 100 99 94 94 84 94 93 94 93 89 92 98 100 99 99 96 94 94 90 28 Engine 4 | . 14 14 14 8 5 7 7 7 7 6 5 . 6 6 3 . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . 1 . . . . . . 5 . . 1 5 5 5 5 5 5 5 5 5 5 5 4 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 9 8 7 4 5 7 2 Treads 4 | . 14 14 14 17 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 31 27 27 26 26 23 19 8 Wheel 4 | . 13 14 14 17 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 14 | . . . . . 32 38 38 38 38 31 34 40 39 40 34 35 34 29 29 29 29 26 26 26 26 26 21 . . . . . . . . Device 13 | . 11 14 14 17 11 7 7 7 6 5 6 6 8 11 5 5 4 5 4 5 5 5 5 4 6 10 8 10 15 19 20 15 30 33 12 Storage 7 | . 16 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 6 5 6 5 4 4 4 4 4 4 2 Processor 10 | . . . . . 16 23 23 17 15 13 13 13 13 13 11 11 11 11 11 11 11 10 10 10 19 21 25 21 19 16 17 16 8 8 4 Hackware 7 | . . . . . . . . . . 12 13 13 10 6 19 23 23 23 23 23 23 30 31 30 13 10 10 10 7 . . 9 5 4 . Protection 3 | . . . . 9 1 . . 4 7 . . . . 1 1 . . . . . . . . . 3 5 . 4 4 9 7 3 7 3 . Energy Gun 2 | . 7 . . 14 2 . . . . . . . . . . . . . . . . . . . . 3 . . 2 . . . . . . Energy Cannon 2 | . . . . . 1 7 7 1 1 6 6 5 3 5 5 5 5 4 5 1 4 5 5 5 3 . . . . 3 4 1 . 4 . Ballistic Gun 4 | . 19 21 13 3 7 . . . . . . . . . . . 1 5 5 1 5 5 3 . . . . . . 3 4 1 . . . Ballistic Cannon 2 | . . 6 14 . 3 . . . . . . . 4 . . . . . . . . . . 4 2 5 4 5 2 . . 2 3 . . Launcher 1 | . . . . . . . . 7 . . . . . . . . . . . . . . 1 . . . 4 5 3 . 2 6 5 2 . Piercing Weapon 1 | . . . . . . 7 7 4 13 6 6 4 3 5 4 5 3 . . . . . . . . . . . . . . . . . . Peak Build Rating 236 | 7 9 10 11 35 52 51 50 53 53 58 64 73 79 81 91 89 89 86 86 87 87 98 101 111 114 108 133 133 162 184 209 210 234 236 115 Average Rating 91 | 5 8 9 10 30 46 50 50 50 51 56 59 68 75 76 86 89 86 84 85 74 86 97 99 101 103 106 123 132 155 175 198 199 219 228 50 On Entrance 86 | . 7 9 10 11 23 51 50 50 52 52 58 64 69 75 81 89 89 86 86 85 85 87 98 99 110 103 107 131 132 162 184 208 178 227 115 Avg Prop Armor Cover (%) 11 | 12 12 12 12 14 7 . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 9 Naked Turns 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Heaviest Build 191 | 13 93 90 88 112 88 42 42 54 54 43 43 59 71 70 71 59 68 67 61 65 61 61 65 68 84 65 119 128 153 169 171 180 191 190 115 Greatest Support 180 | 20 16 10 10 32 50 50 48 48 48 48 59 74 76 76 74 73 73 70 70 70 70 70 67 67 70 70 155 155 166 178 180 180 180 178 118 Greatest Overweight (x) 14 | 3 9 8 8 14 3 . . 1 1 1 . . . . . . . . . . . . . 1 1 . 2 . . 1 . . 1 1 . Average Overweight (x) . | . 6 8 8 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 24 25 25 25 16 15 15 15 15 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 24 25 25 25 25 25 25 25 8 Most Carried 25 | 6 25 25 25 25 20 15 15 15 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 12 Average Carried 21 | 4 17 24 24 24 15 15 15 14 14 14 14 16 19 19 19 20 19 19 20 19 19 19 19 19 19 20 23 24 24 24 24 24 24 23 6 Final Capacity 25 | 8 25 25 25 25 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 25 25 24 20 15 15 15 15 14 15 15 19 19 19 20 20 20 20 20 20 20 20 20 20 20 20 25 24 25 25 25 23 25 12 5 Class Distribution -------------------- 21% | Hacker-Scout 17% | Mutant 13% | Scavenger-Mutant 12% | Scout 7% | Hacker-Gunner 6% | Skirmisher 3% | Scavenger-Skirmisher 3% | Wizard-Scout 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Mutant | -7/Data Miner Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Scout | -6/Lower Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Scout | -4/Waste Wizard-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Skirmisher | -4/Warlord Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Skirmisher | -3/Testing Gunner | -2/Research Hacker-Gunner | -2/Quarantine Hacker-Gunner | -1/Access Hacker-Bomber | -1/Command Hacker-Bomber | -1/Access_0 Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Com Ac0 Matter Collected 12042 | 315 733 80 158 1058 654 275 19 225 150 125 20 15 737 104 208 . 45 114 46 . 89 30 124 78 178 325 458 353 700 974 473 790 1852 537 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19543 | 160 613 93 259 2236 620 55 . 407 409 . 384 87 411 . 149 . 433 63 76 . . 38 87 30 68 124 . 277 2430 1141 127 2146 4778 1842 . Parts 776 | 9 34 5 22 106 33 4 . 14 13 . 11 9 17 . 1 . 9 1 2 . . 3 . 1 7 . . 14 93 61 7 82 174 44 . Haulers Intercepted 11 | . 2 . . 6 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recyclers Shooed 14 | . 1 . . 3 4 . . . . . . . . . 1 . . . . . . . . . . . . . 3 1 . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . 10 . . . 1 . 6 . . . 8 . . . . . 4 . . . . . 7 . . 4 . . . . . . . Prevented 20 | . . . . . . . 3 . . . . . . . . . . . 4 . . . . . . 1 . 12 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Com Ac0 Combat Hostiles Destroyed 224 | . 15 5 9 33 4 . . 4 6 . 1 3 11 . . . . . 1 . . . . . 4 . . 5 17 12 1 27 53 13 . Guns 90 | . 14 4 2 26 . . . . . . . . . . . . . . . . . . . . . . . . 3 12 1 17 11 . . Cannons 25 | . . 1 3 4 1 . . . . . 1 . 5 . . . . . . . . . . . 4 . . 1 . . . . 2 3 . AOE 58 | . 1 . 4 3 3 . . . 6 . . 3 6 . . . . . 1 . . . . . . . . 3 3 . . 7 13 5 . Classes Destroyed 25 | 2 5 1 2 4 1 1 . . . . 2 . 1 . . . . . . . . . . . . . . 1 . 1 . 1 2 1 . Worker 23 | . . . . 3 3 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 5 . . . 6 3 . Builder 12 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 7 . . 2 2 . . Tunneler 6 | 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 11 | . 2 . . 6 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycler 23 | 1 . . . 4 5 . . . . . . . . . 1 . 3 . . . . . . . . . . . 5 2 . 1 1 . . Operator 6 | . 1 . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . Watcher 17 | . 2 . . 4 . . . . . . . 2 . . . . . . . . . 1 . . . . . . 2 . . 1 4 1 . Swarmer 47 | . 8 3 4 6 3 . . . 6 . . 3 3 . . . . . . . . . . . 4 . . 3 . . . . 4 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 91 | . 7 1 . 15 . . . . . . . . 6 . . . . . . . . . . . . . . . 10 3 . 15 27 7 . Brawler 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Duelist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Sentry 23 | . . . 1 9 . . . . . . . . 2 . . . . . 1 . . . . . . . . . 4 . 1 . 3 2 . Specialist 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hunter 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . 5 8 . . Programmer 16 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 8 . 3 2 1 . Q-Series 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 . . Compactor 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Subdweller 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Savage 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Martyr 4 | . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Troll 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 14 | 3 3 3 4 10 6 . . 3 4 . 1 4 4 . 1 . 2 . 1 . . 1 . 1 3 . . 3 14 3 1 7 10 5 . Combat Bots Only 9 | . 3 3 4 6 3 . . 3 4 . 1 3 4 . . . . . 1 . . . . . 3 . . 3 8 3 1 7 9 4 . Max Kills in Single Turn 6 | 1 1 1 4 2 6 1 . 2 3 . 1 4 4 . 1 . 1 1 1 . . 1 1 1 1 1 . 1 4 2 1 2 3 3 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . 4 2 3 . . . 3 . . 3 4 . . . . . 1 . . . . . . . . 1 3 . . 2 2 2 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Com Ac0 Hostile Shots Fired 1788 | . 80 19 26 257 23 . . 11 25 . . 39 31 34 . 1 42 . 2 . . . . 9 28 . . 37 96 216 . 185 327 260 40 Missed 644 | . 15 6 9 68 10 . . 4 4 . . 23 12 16 . 1 24 . . . . . . 5 7 . . 18 39 56 . 78 148 90 11 Intercepted 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 19 . Deflected 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . Hits 1144 | . 65 13 17 189 13 . . 7 21 . . 16 19 18 . . 18 . 2 . . . . 4 21 . . 19 57 160 . 107 179 170 29 Projectile 1144 | . 65 13 17 189 13 . . 7 21 . . 16 19 18 . . 18 . 2 . . . . 4 21 . . 19 57 160 . 107 179 170 29 AOE 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 9 1 2 . Critical Strikes 73 | . 2 . . 5 2 . . . . . . 2 . 1 . . 1 . . . . . . 1 . . . . 6 32 . 5 6 9 1 Actively Blocked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 3 . . Part Disruptions 7 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 3 1 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage Taken 18188 | . 675 130 257 2901 193 . . 296 384 . . 208 324 319 . . 310 . 35 . . . . 59 312 . . 206 835 1084 82 1998 2701 3991 888 Core 2424 | . 149 29 53 422 . . . 40 54 . . 41 27 60 . . 80 . 18 . . . . 11 66 . . 27 96 111 19 191 154 197 579 Absorbed by Shields 4879 | . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . 128 480 1040 . 488 1154 1573 . Redirected to Shielding 491 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 115 94 . . 282 . . Ignored by Resistances 4191 | . . . . 276 2 . . 25 . . . . . . . . . . . . . . . 6 35 . . 132 48 892 . 419 801 1555 . Regen/Repaired (Parts) 1856 | . . . . . . . . . . 42 16 48 . . 108 . . . . . . 72 37 . . . . . . 214 110 642 456 111 . Core Remaining (%) 72 | 100 . . 7 23 . . . . 86 . . . . 84 . . . . . . 90 . . . . . . 90 . 84 . 85 . . . Volleys Fired 1170 | 15 64 12 20 154 69 4 14 12 10 17 6 36 26 12 13 . 30 18 9 . 26 15 27 29 62 12 4 25 37 89 14 74 120 95 . Largest 3 | 2 2 2 2 2 2 1 1 2 1 1 1 1 2 2 1 . 1 2 2 . 1 1 2 2 2 1 1 1 2 1 1 3 3 3 . Hottest 300 | 60 80 53 63 124 93 65 65 72 65 90 90 90 135 118 90 . 90 118 118 . 90 90 123 118 160 33 80 80 160 130 130 218 300 300 . Shots Fired 1568 | 25 125 22 40 299 94 4 14 22 10 17 6 36 47 14 13 . 30 26 11 . 26 15 30 31 63 12 4 25 55 89 14 95 157 97 . Gun 709 | 25 125 18 19 247 48 . . . . . . . . 2 . . . 9 2 . . . 24 2 . . . . 16 47 12 59 43 11 . Cannon 684 | . . 4 20 49 45 4 14 . 6 17 6 35 45 12 13 . 30 17 9 . 26 15 6 29 61 12 3 15 14 42 2 21 51 61 . Launcher 175 | . . . 1 3 1 . . 22 4 . . 1 2 . . . . . . . . . . . 2 . 1 10 25 . . 15 63 25 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 662 | 15 77 22 39 115 72 . . . . . . . 41 2 . . . 9 2 . . . 27 2 6 12 3 15 14 52 12 46 75 4 . Thermal 602 | . . . . 181 21 4 14 . 6 17 6 35 4 12 13 . 30 17 9 . 26 15 3 29 55 . . . . 36 2 5 5 57 . Explosive 12 | . . . 1 3 1 . . . 4 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 221 | 10 48 . . . . . . 22 . . . . . . . . . . . . . . . . 2 . 1 10 25 . . 15 63 25 . Entropic 71 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 1 . 29 14 11 . Robot Hit Streak 34 | 8 14 4 18 13 7 . . 4 . . 3 2 5 2 . . 1 2 3 . . 3 10 14 4 3 6 7 10 17 18 15 25 34 . Robot Miss Streak 7 | 2 7 2 2 6 7 . . 1 . 1 3 2 2 1 . . . . 1 . . 1 2 2 2 3 . 3 4 4 4 4 7 7 . Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 2 1 . Secondary Targets 7 | . 1 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Capacitor 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 . Shots Hit Robots 797 | 17 75 11 27 189 33 2 . 7 7 2 12 6 28 2 4 . 8 1 3 . . 3 24 5 8 3 3 7 24 40 11 53 102 80 . Core Hits 791 | 5 26 8 17 84 25 . . 14 18 . 7 11 24 . 1 . 5 1 1 . . 4 11 2 8 2 4 16 78 40 6 86 208 79 . Critical Kills 41 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 16 2 12 9 . . Critical Parts Destroyed 70 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 29 2 15 14 8 . Critical Strikes 138 | 1 2 . . 7 . 1 . . . . . . 3 . . . 2 1 . . . . . . . 1 . . 1 45 4 28 27 15 . Burn 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 116 | . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 45 4 26 24 14 . Blast 7 | . . . . 2 . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . 2 . . Corrupt 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impale 4 | . . . . . . 1 . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . Detonate 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 1 . Melee Attacks 96 | . . . . . 2 4 5 1 39 3 9 . 5 . 7 . 21 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 96 | . . . . . 2 4 5 1 39 3 9 . 5 . 7 . 21 . . . . . . . . . . . . . . . . . . Sneak Attacks 24 | . . . . . . 2 . 1 2 1 9 . 3 . 2 . 4 . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 38853 | 231 1037 103 578 3761 1009 109 . 633 927 86 654 439 1432 63 189 . 376 16 85 . . 149 605 174 339 112 165 569 4196 614 92 3864 9533 6713 . Guns 10997 | 231 901 84 122 2862 536 . . . . . . . . 23 . . . 16 20 . . . 389 21 . . . . 816 597 92 2220 1378 689 . Cannons 10208 | . . 19 261 761 135 . . . . . 182 219 866 40 . . 40 . 36 . . 149 216 153 222 112 109 83 41 . . . 2123 4441 . Explosions 15722 | . 136 . 195 138 338 . . 555 528 . . 220 407 . . . . . 29 . . . . . 117 . 56 486 3293 . . 1644 5997 1583 . Melee 1828 | . . . . . . 109 . 78 399 86 472 . 159 . 189 . 336 . . . . . . . . . . . . . . . . . . Ramming 98 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 17 . . 35 . . Kinetic 6903 | 141 447 103 383 1446 536 . . . . . . . 827 23 . . . 16 20 . . . 493 21 35 112 109 83 41 571 92 306 919 179 . Thermal 11200 | . 136 . . 2177 135 . . 51 . . 182 261 39 40 . . 40 . 36 . . 149 112 153 187 . . . 604 . . 572 1957 4369 . Explosive 1855 | . . . 195 138 338 . . . 528 . . 178 407 . . . . . . . . . . . . . . . . . . 71 . . . Electromagnetic 12465 | 90 454 . . . . . . 504 . . . . . . . . . . 29 . . . . . 117 . 56 486 2689 . . 1001 5563 1476 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1828 | . . . . . . 109 . 78 399 86 472 . 159 . 189 . 336 . . . . . . . . . . . . . . . . . . Entropic 4504 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 816 26 . 1914 1059 689 . Highest Corruption 13 | . . . . 1 1 1 1 1 2 . . . . 8 . . 1 1 1 1 1 . . . . . . 1 2 4 . 1 8 10 13 Average Corruption 2 | . . . . 1 1 1 1 1 1 . . . . 8 . . 1 1 1 1 1 . . . . . . 1 1 2 . 1 3 8 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 132 | . . . . . . 4 4 2 4 . . . . . . . . 2 5 3 5 . . . . . . 2 . 40 . . 15 44 2 Message Errors 35 | . . . . . . 1 2 1 . . . . . . . . . . . . 1 . . . . . . . . 12 . . 4 14 . Matter Fused 32 | . . . . . . 1 1 . . . . . . . . . . 1 2 1 . . . . . . . 2 . 9 . . 6 9 . Heat Flow Errors 15 | . . . . . . . 1 . 1 . . . . . . . . 1 1 . 1 . . . . . . . . 4 . . 2 3 1 Energy Discharges 17 | . . . . . . 2 . . 1 . . . . . . . . . 1 . 3 . . . . . . . . 3 . . 2 5 . Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Data Loss (minor) 14 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . 5 . . . 6 . Data Loss (major) 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . 1 2 . Misfires 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Alerts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1660 | . 32 . 3 31 . 89 . . 135 54 19 2 55 . 47 . 190 . . . . . 7 9 23 . . . 103 . . 164 281 416 . Projectiles 689 | . . . . 19 . . . . . . . 2 10 . . . . . . . . . 7 9 23 . . . . . . . 212 407 . Explosions 433 | . 32 . 3 12 . . . . 33 . . . 8 . . . . . . . . . . . . . . . 103 . . 164 69 9 . Melee 538 | . . . . . . 89 . . 102 54 19 . 37 . 47 . 190 . . . . . . . . . . . . . . . . . . Knockbacks 20 | . . . 3 6 . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . 8 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 20 | . . . 3 6 . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . 8 . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 779 | . 4 . 21 30 . . . . 46 . . . 21 . . . . . . . . . . . . . . 56 133 . . 147 172 149 . Shots 58 | . 1 . 1 1 . . . . 3 . . . 2 . . . . . . . . . . . . . . 6 6 . . 7 15 16 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 3 . . Kicked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 3 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 509 | . 162 12 . 349 151 80 274 149 198 160 185 215 124 162 70 . 130 255 207 . 240 84 60 99 96 . 12 24 274 336 68 142 509 321 168 Average Temperature 67 | . 52 9 . 155 63 42 84 54 53 54 96 52 44 69 27 . 34 59 50 . 57 32 35 30 32 . 9 12 113 72 36 52 93 131 122 Received Heat Transfer 2261 | . 237 18 51 1035 54 . . . 54 . . 106 57 36 . . 33 . 9 . . . . . 39 . . . 84 . . 61 328 59 . Effects 6 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Interference 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Total Turns 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 32 . Longest Duration 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 26 . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 53 | . 1 . . . . . . 4 . . . . . . . . . . . . . . . . . . . 1 12 . . 3 27 5 . Combat Hostiles 50 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 1 11 . . 3 26 5 . Parts Fried 130 | 1 4 . . . . . . 13 . . . . . . . . . . . . . . . . . . . 3 34 . . 8 61 6 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Heat Transferred 6537 | . 200 . . 4662 148 . . 50 . . . 50 . . . . . . . . . . . . . . . . 450 . . 400 287 290 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 19 | . 3 . . . . . . 2 . . . 1 . . . . . . 1 . . . . . . . . . 6 . . 1 3 2 . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Com Ac0 Maximum Alert Level 4 | . . . . 1 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . 2 1 . 2 4 4 . Low Security (%) 69 | 100 100 100 . 33 94 . . . . 100 100 74 . . 100 100 90 . . . . 100 100 100 . . . . 56 98 100 46 . . . Level 1 15 | . . . . 66 5 . . . . . . 25 . . . . 9 . . . . . . . . . . . 22 1 . 10 35 . . Level 2 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . . 42 14 . . Level 3 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 42 . Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 57 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1527 | 5 94 85 . 349 214 . . . . 16 11 296 . . 28 . 229 . . . . 24 7 24 . . . . 485 250 79 555 1527 1265 . Initial 974 | . . 25 . 44 125 . . . . 13 . . . . 13 . . . . . . . 7 . . . . . . 250 79 . 300 974 . Average 202 | 1 33 5 . 227 50 . . . . 2 . 110 . . 2 . 64 . . . . 3 . 3 . . . . 210 61 8 284 722 1123 . Influence Increases 9562 | 20 489 91 145 1065 414 30 . . 215 32 18 577 265 105 75 . 505 . 50 . . 47 . 176 225 5 . 135 664 602 44 1072 1833 663 . Destroy 0b10 Robot/C 4360 | . 300 80 100 660 80 . . . 120 . . 60 220 . . . . . 20 . . . . . 80 . . 100 340 320 20 540 1060 260 . Destroy 0b10 Robot/NC 505 | 20 25 . . 95 60 . . . 10 . . 15 . . 5 . 25 . . . . 10 . 5 . 5 . . 100 10 5 20 75 20 . Destroy Leader 776 | . 58 10 . 180 24 . . . 10 . . 14 . . . . . . . . . 2 . . 10 . . 20 84 50 10 72 180 52 . Allied During Kill 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . Successful Hack 301 | . 32 . . 6 6 . . . . . . 29 . . 14 . 59 . . . . . . . . . . . 6 . . 29 87 33 . Disable Machine 600 | . 15 . . 45 15 . . . . . . 15 . . 30 . 15 . . . . . . 90 . . . . 30 120 . 120 60 45 . Destroy Structure 1162 | . 14 1 . 34 34 . . . . 17 18 39 . . 26 . 76 . . . . 20 . 36 . . . . 104 74 9 291 221 148 . Partial Spotted 180 | . . . . . 15 . . . . 15 . 60 . . . . 30 . . . . 15 . 15 . . . . . 15 . . 15 . . Lose Combat Pursuer 1665 | . 45 . 45 45 180 30 . . 75 . . 345 45 105 . . 300 . 30 . . . . 30 135 . . 15 . . . . 135 105 . Influence Decreases 9562 | 20 424 156 58 876 489 231 . . 193 54 18 299 510 116 97 . 290 215 40 10 . 27 20 167 234 5 . 135 218 906 186 570 812 1183 1003 Entered New Map 2558 | . . 40 . 43 151 75 . . . 9 . . 104 7 9 . . 80 . 10 . . 13 . 4 . . . . 196 63 . 202 549 1003 Time Decay 6266 | 20 404 116 48 699 326 156 . . 183 45 18 269 386 93 88 . 259 135 40 . . 27 7 162 220 5 . 135 218 540 123 520 550 474 . Lost Part 530 | . 20 . 10 134 10 . . . 10 . . 10 20 16 . . 20 . . . . . . . 10 . . . . . . 50 60 160 . Lost Ally 58 | . . . . . 2 . . . . . . 20 . . . . 11 . . . . . . 5 . . . . . 20 . . . . . Purge Threat 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . Squads Dispatched 87 | . 2 . . 6 10 . . . . 2 . 3 . . 5 . 7 . . . . 1 . 6 . . . . 7 9 1 9 11 8 . Investigation 18 | . 1 . . . 1 . . . . 1 . . . . 2 . 3 . . . . . . 2 . . . . 1 . . 3 2 2 . Extermination 31 | . . . . . 5 . . . . . . 2 . . 2 . 3 . . . . 1 . 2 . . . . 1 4 . 4 4 3 . Reinforcement 23 | . 1 . . 3 1 . . . . 1 . 1 . . 1 . 1 . . . . . . 2 . . . . 2 5 1 1 3 . . Assault 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 3 . Garrison 9 | . . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . Construction Impeded 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . 2 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Com Ac0 Distress Signals 29 | . 1 1 . 3 3 . . . . . . 2 . . 1 . 1 . . . . . . 2 . . . . 2 1 4 1 6 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 550 | . 26 5 10 56 24 1 . 4 16 2 10 29 17 11 2 6 24 . 5 . . 2 . 15 13 . 47 7 22 27 5 39 71 49 5 Peak Tracking Total 13 | . 4 3 6 8 5 2 . 3 5 2 6 8 7 3 1 6 8 . 5 . . 1 . 6 4 . 13 4 7 4 2 6 9 10 4 Tactical Retreats 60 | . 3 . 1 3 7 1 . . 2 . 1 6 3 4 . . 12 . 1 . . . . 2 3 . . 1 . . . . 6 4 . Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Com Ac0 Traps Triggered 15 | . 1 . . 2 4 . . . . 1 . 1 . . 1 . . . . . . 1 . . . . . . 1 . . 1 1 1 . Indirectly 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Com Ac0 Machines Disabled 44 | . 1 . . 3 1 . . 1 . . . 1 1 . 2 . 1 . . . . . . 6 . . . . 2 9 . 9 4 3 . Max in Single Turn 2 | . 1 . . 1 1 . . 1 . . . 1 1 . 1 . 1 . . . . . . 1 . . . . 1 1 . 1 2 1 . Garrison Access 9 | . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . . . 2 1 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Com Ac0 Machines Accessed 122 | . 7 1 . 7 15 3 . 4 . 4 . 9 1 1 7 . 10 1 3 4 . 2 . 11 1 1 4 . 3 4 . 6 9 4 . Terminals 54 | . 7 1 . 6 8 . . . . . . 6 1 . 3 . 6 . . . . . . 6 . . . . 2 2 . 2 3 1 . Fabricators 12 | . . . . . 2 . . . . 1 . . . . 2 . 3 . . . . . . 4 . . . . . . . . . . . Repair Stations 14 | . . . . . 1 . . . . 1 . 1 . . 1 . . . . . . 1 . . . . . . 1 1 . 2 2 3 . Recycling Units 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers 8 | . . . . . 2 . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . 1 . 1 1 . . Garrison Access 9 | . . . . 1 . . . . . 1 . 1 . . . . 1 . . . . 1 . 1 . . . . . . . 1 2 . . Total Hacks 348 | . 26 6 . 18 25 8 . 29 . 8 . 25 5 1 32 . 32 1 7 17 . 4 . 47 1 1 6 . 4 8 . 13 16 8 . Successful 234 | . 15 . . 4 9 8 . 29 . 7 . 14 5 1 26 . 18 1 7 17 . 3 . 34 1 1 6 . 3 6 . 9 8 2 . Failed 113 | . 11 6 . 14 16 . . . . 1 . 11 . . 6 . 14 . . . . 1 . 12 . . . . 1 2 . 4 8 6 . Catastrophic 17 | . 1 1 . 6 3 . . . . 1 . 1 . . . . 2 . . . . . . . . . . . 1 . . . 1 . . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Manual 143 | . 20 6 . 15 12 . . . . 1 . 12 . . 19 . 20 . . . . . . 27 . . 1 . 3 . . 1 3 3 . Terminals 161 | . 26 6 . 16 14 . . . . . . 16 5 . 14 . 23 . . . . . . 26 . . . . 3 2 . 3 6 1 . Fabricators 47 | . . . . . 5 . . . . 3 . . . . 12 . 7 . . . . . . 20 . . . . . . . . . . . Repair Stations 34 | . . . . . 1 . . . . 2 . 2 . . 4 . . . . . . 2 . . . . . . 1 3 . 8 4 7 . Recycling Units 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Scanalyzers 17 | . . . . . 3 . . . . 1 . 5 . . 2 . . . . . . . . . . . . . . 3 . 1 2 . . Garrison Access 14 | . . . . 2 . . . . . 2 . 2 . . . . 2 . . . . 2 . 1 . . . . . . . 1 2 . . Terminal Hacks 120 | . 6 . . 3 1 8 . 29 . . . 5 5 1 5 . 7 1 7 17 . . . 10 1 1 6 . 2 2 . . 3 . . Record 39 | . 1 . . . . 6 . 11 . . . . 5 . . . . . 5 5 . . . 1 . . 5 . . . . . . . . Part Schematic 24 | . . . . 2 . . . 11 . . . 3 . . 1 . 2 . . 4 . . . 1 . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 1 . . Prototype ID Bank 9 | . 1 . . 1 . . . 3 . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Open Door 10 | . . . . . . 2 . . . . . . . 1 . . . 1 2 . . . . . 1 1 1 . . 1 . . . . . Branch Access Points 6 | . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . 1 . . . . 1 . . . 1 . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 5 | . 1 . . . 1 . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Alert Level 3 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recall Extermination 4 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . 2 . . . . . . . . . . . Registered Components 3 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricator Hacks 30 | . . . . . 2 . . . . 2 . . . . 7 . 4 . . . . . . 15 . . . . . . . . . . . Network Status 5 | . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . Load Schematic 17 | . . . . . 1 . . . . 1 . . . . 4 . 3 . . . . . . 8 . . . . . . . . . . . Build 8 | . . . . . . . . . . . . . . . 2 . . . . . . . . 6 . . . . . . . . . . . Repair Station Hacks 20 | . . . . . . . . . . 2 . 2 . . 4 . . . . . . 2 . . . . . . . 1 . 6 1 2 . Scan Component 12 | . . . . . . . . . . 1 . 1 . . 2 . . . . . . 1 . . . . . . . 1 . 3 1 2 . Repair 8 | . . . . . . . . . . 1 . 1 . . 2 . . . . . . 1 . . . . . . . . . 3 . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Process 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . . . 1 . . . . 1 . 5 . . 2 . . . . . . . . . . . . . . 3 . 1 1 . . Insert Component 7 | . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . 2 . 1 1 . . Retrieve Study 7 | . . . . . 1 . . . . 1 . 3 . . 1 . . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 7 | . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . . . . 1 2 . . Seal Access 7 | . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . . . . 1 2 . . Unauthorized Hacks 41 | . 9 . . 1 3 . . . . 1 . 2 . . 8 . 6 . . . . . . 8 . . . . 1 . . 1 1 . . Terminals 27 | . 9 . . 1 2 . . . . . . 2 . . 4 . 3 . . . . . . 3 . . . . 1 . . 1 1 . . Assimilate 6 | . . . . . 1 . . . . . . . . . 2 . 1 . . . . . . 2 . . . . . . . . . . . Botnet 13 | . 2 . . 1 . . . . . . . 2 . . 2 . 2 . . . . . . 1 . . . . 1 . . 1 1 . . Operators 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 14 | . . . . . 1 . . . . 1 . . . . 4 . 3 . . . . . . 5 . . . . . . . . . . . Prioritize 5 | . . . . . . . . . . . . . . . 2 . . . . . . . . 3 . . . . . . . . . . . Recompile 9 | . . . . . 1 . . . . 1 . . . . 2 . 3 . . . . . . 2 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 71 | . 6 1 . 7 11 . . . . . . 8 1 . 5 . 6 . . . . . . 6 . . . . 1 3 . 5 7 4 . Full Trace Events 7 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . 2 . . . 11 . . . 3 . . 1 . 2 . . 4 . . . 1 . . . . . 6 . . . . . Parts Built 11 | . . . . . . . . . . . . . . . 3 . . . . . . . . 8 . . . . . . . . . . . Authchips 8 | . . . . . . . . . . . . . . . 2 . . . . . . . . 6 . . . . . . . . . . . Time 538 | . . . . . . . . . . . . . . . 171 . . . . . . . . 367 . . . . . . . . . . . Total Part Build Rating 68 | . . . . . . . . . . . . . . . 15 . . . . . . . . 53 . . . . . . . . . . . Part Studies Acquired 7 | . . . . . 1 . . . . 1 . 3 . . 1 . . . . . . . . . . . . . . 1 . . . . . Parts Repaired 8 | . . . . . . . . . . 1 . 1 . . 2 . . . . . . 1 . . . . . . . . . 3 . . . Time 298 | . . . . . . . . . . 44 . 95 . . 50 . . . . . . 35 . . . . . . . . . 74 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Hacked 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Com Ac0 Total Allies 51 | . . 2 . . 1 3 . . . . 19 . . . 2 1 1 . . . . . 20 1 . . . . . 1 . . . . . Largest Group 20 | . . 2 . . 1 3 . . . . 19 1 . . 2 1 2 . . . . . 20 3 . . . . . 1 . . . . . Highest-Rated Group 756 | . . 42 . . 12 75 . . . . 702 25 . . 36 31 52 . . . . . 756 75 . . . . . 120 . . . . . Highest-Rated Ally 120 | . . 31 . . 12 25 . . . . 50 25 . . 26 31 26 . . . . . 50 25 . . . . . 120 . . . . . Total Orders 10 | . . . . . . . . . . . . . . . 4 . 2 . . . . . . . . . . . . 4 . . . . . STAY 5 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . 2 . . . . . FOLLOW 5 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . 2 . . . . . Ally Attacks 117 | . . . . . 2 . . . . . 76 10 . . . 10 . . . . . . . 10 . . . . . 9 . . . . . Total Damage 5104 | . . . . . 29 . . . . . 4165 165 . . . 171 . . . . . . . 157 . . . . . 417 . . . . . Kills 11 | . . . . . . . . . . . 8 . . . . . . . . . . . . 1 . . . . . 2 . . . . . Allies Corrupted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Com Ac0 Active Infowar (turns) 27743 | 18 1538 1604 2574 172 1734 687 427 241 742 308 305 877 972 509 719 65 922 634 574 91 551 217 235 901 1192 750 1070 734 482 1744 1013 1561 1580 . . Optics 14727 | . . . . . 1730 687 427 241 742 308 305 877 972 509 719 65 922 634 574 91 551 217 235 901 1192 750 1070 8 . . . . . . . Sensors 18983 | . . . . . 1703 687 427 118 726 307 305 875 925 426 666 65 913 633 573 87 551 217 235 839 818 744 722 724 474 1604 1013 1363 243 . . Terrain 8824 | . . . . . . . . . . . . . . . . . . . . . . . . 16 392 750 1068 722 333 1593 809 1561 1580 . . Seismic 5906 | 18 1538 1604 2574 172 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 6 | . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 1 . . Derelict Logs Recovered 17 | . . 2 2 . . 2 1 . 1 . . . 1 1 . . . 2 2 . 2 . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Com Ac0 Turns Passed 32723 | 145 1937 1604 2600 2965 1734 687 427 241 742 308 305 877 972 509 719 65 922 634 574 91 551 217 235 901 1192 750 1070 769 693 1789 1013 1561 1581 1331 12 Spaces Moved 29591 | 81 860 671 1258 1353 2348 1158 872 249 1157 344 377 1368 1304 726 840 110 1135 905 904 139 770 321 225 1474 1251 782 973 512 394 1090 768 1039 1067 748 18 Core 28 | 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Treads 35 | 1 . . . 34 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 5812 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 190 512 394 1090 768 1039 1067 748 4 Wheels 4443 | 66 860 671 1258 1318 270 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 19273 | . . . . 1 2078 1158 872 249 1157 344 377 1368 1304 726 840 110 1135 905 904 139 770 321 225 1474 1251 782 783 . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 100 200 200 135 44 44 44 44 44 44 40 40 60 59 54 54 54 56 56 56 56 47 47 47 56 56 47 113 110 106 108 110 110 117 50 Average Speed 83 | 98 184 200 200 162 52 44 44 65 47 44 43 46 60 59 55 54 54 56 56 56 56 47 47 47 56 56 91 113 110 109 109 110 113 124 64 Slowest Speed 930 | 200 215 200 200 930 197 44 44 104 104 108 44 56 60 68 59 54 63 56 56 56 56 56 47 111 118 56 250 113 113 178 110 110 186 197 117 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 62 | 4 94 94 60 77 67 94 94 80 97 10 92 42 96 67 17 77 35 89 94 61 94 11 88 28 84 82 91 75 12 86 19 79 35 27 2 Regions Visited 35 Branch Regions 20 Pre-discovered Areas 17 | . 3 2 2 . . 1 1 1 . . . . . . . . . . 2 3 1 . . . . . 1 . . . . . . . . Known Exits Taken 26 | . . 1 1 1 1 1 1 1 1 . . 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 34 | . . 2 . . . 3 3 . 1 . . . 10 3 . . . 3 3 . 2 . . . 1 2 . 1 . . . . . . . Spaces Dug 328 | . . . . . 16 2 5 . 60 11 . 16 5 5 12 . 30 9 3 . 12 6 . 12 28 3 . 5 8 22 2 39 16 1 . Terrain Destroyed 894 | . 12 1 5 26 35 3 12 12 103 17 1 40 67 11 13 . 39 18 8 . 26 11 . 19 55 9 . 13 51 38 3 106 77 63 . Melee 43 | . . . . . 2 2 5 . 17 1 . . 2 . 2 . 12 . . . . . . . . . . . . . . . . . . Projectile 462 | . . 1 . 6 16 1 7 . 3 16 1 24 16 11 11 . 27 18 8 . 26 11 . 19 55 9 . 13 10 33 2 17 48 53 . AOE 376 | . 12 . 5 20 17 . . 12 83 . . 16 49 . . . . . . . . . . . . . . . 41 . . 84 27 10 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Com Ac0 Total 35993 | 117 1097 921 1304 1873 2769 1324 896 302 1289 477 498 1570 1446 794 1076 115 1381 1001 958 150 857 368 322 1631 1666 1080 1137 670 584 1573 929 1346 1337 1116 19 Wait 3907 | 9 110 217 17 221 237 156 2 12 76 95 101 134 82 49 175 6 164 71 45 . 58 21 66 84 327 284 81 118 102 276 104 167 47 193 . Move 29559 | 80 859 670 1257 1352 2347 1157 871 248 1156 344 376 1367 1303 725 840 109 1134 904 903 138 769 321 224 1473 1250 781 972 511 393 1089 767 1038 1066 747 18 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 257 | 6 25 8 1 36 15 . 1 9 . 7 2 7 7 2 11 . 10 2 . 2 1 5 1 9 6 . 14 . 6 12 9 12 20 11 . Fast Attach 107 | 7 . . . 7 17 1 . 1 . 1 1 1 . . 5 . 3 . . 3 . . . 7 . 1 8 . 2 27 1 3 5 6 . Attach 95 | . 2 . 1 13 5 . . 2 2 1 . . 3 2 3 . 2 . . . . 2 . 6 3 . 1 . 3 2 3 4 18 17 . Detach 31 | . . . . 1 . . . . 1 . . . . . 2 . 1 . . . . . . 3 2 . 2 . . 2 1 . 7 9 . Swap 460 | . 23 4 6 39 31 1 1 9 9 3 1 14 16 4 9 . 4 4 1 3 2 1 3 13 11 2 34 15 32 50 16 40 36 23 . Drop 285 | . 14 10 2 50 28 1 2 8 . 6 2 11 4 . 11 . 12 2 . 4 1 3 1 7 5 . 21 1 8 18 14 8 15 15 1 Fire 1170 | 15 64 12 20 154 69 4 14 12 10 17 6 36 26 12 13 . 30 18 9 . 26 15 27 29 62 12 4 25 37 89 14 74 120 95 . Melee 92 | . . . . . 2 4 5 1 35 3 9 . 5 . 7 . 21 . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 3 . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 12 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / Low) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / Arm / *Tes x2) -3/Testing -2/Research -2/Quarantine -1/Access -1/Command -1/Access_0 History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 146 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 1297 | -10/Materials | Discovered new exit (range 9) 1341 | -10/Materials | Discovered new exit (range 5) 1365 | -10/Materials | Learned location of Subcaves (-10) 1412 | -10/Materials | Identified exit to Materials 1450 | -10/Materials | Learned location of Recycling (-9) 1476 | -10/Materials | Learned 4 Recycling zone layouts 1515 | -10/Materials | Loaded intel: 38 machine locations 1581 | -10/Materials | Identified exit to Subcaves 1581 | -10/Materials | Learned location of 1 exit from Materials 1933 | -10/Materials | Core integrity fell below 50% 2037 | -10/Materials | Build established: Scavenger-Mutant 2083 | -10/Materials | Entered Mines 2137 | -10/Mines | Found a hidden stash of uninstalled traps 2195 | -10/Mines | Learned Materials stockpile data 2497 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2497 | -10/Mines | Discovered new exit (range 5) 2556 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2692 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2745 | -10/Mines | Excavation squad dispatched 2745 | -10/Mines | A large section of the Mines collapsed 3137 | -10/Mines | Learned location of Storage (-9) 3667 | -10/Mines | Discovered exit to Subcaves (range 5) 3687 | -10/Mines | Entered Subcaves 3688 | -10/Subcaves | Identified exit to Materials 3689 | -10/Subcaves | Learned location of Zion (-6) 3968 | -10/Subcaves | Build established: Mutant 5316 | -10/Subcaves | Core integrity fell below 20% 5825 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 6287 | -10/Subcaves | Entered Materials 6287 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6288 | -8/Materials | Identified exit to Factory 6511 | -8/Materials | Lost 3 parts (1n1u1w) 6755 | -8/Materials | Discovered exit to Factory (range 16) 7364 | -8/Materials | Garrison activated, responded to threat 7459 | -8/Materials | Build established: Scavenger-Mutant 9053 | -8/Materials | Discovered exit to Factory (range 3) 9173 | -8/Materials | Core integrity fell below 50% 9252 | -8/Materials | Entered Factory 9252 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9254 | -7/Factory | Lost 8 parts (1p3n3u1w) 9844 | -7/Factory | Build established: Scout 9937 | -7/Factory | Found Prototype Launcher 9937 | -7/Factory | Identified Rocket Array 9944 | -7/Factory | Found Rocket Array 10088 | -7/Factory | Discovered new exit (range 12) 10092 | -7/Factory | Identified exit to Factory 10408 | -7/Factory | Garrison activated, responded to threat 10600 | -7/Factory | Discovered exit to Factory (range 13) 10867 | -7/Factory | Discovered exit to Factory (range 15) 10964 | -7/Factory | Discovered new exit (range 5) 10966 | -7/Factory | Identified exit to Lower Caves 10986 | -7/Factory | Entered Lower Caves 11019 | -7/Lower Caves | Encountered a Warlord checkpoint 11026 | -7/Lower Caves | Found DCF Scrap (12 items) 11360 | -7/Lower Caves | Learned 4 Factory zone layouts 11365 | -7/Lower Caves | Discovered new exit (range 10) 11369 | -7/Lower Caves | Identified exit to Lower Caves 11443 | -7/Lower Caves | Entered an active Warlord outpost 11444 | -7/Lower Caves | A Commander dispatched an escort 11452 | -7/Lower Caves | Learned location of 1 exit from Factory 11452 | -7/Lower Caves | Learned 8 Research zone layouts 11452 | -7/Lower Caves | Learned Factory trap positions 11452 | -7/Lower Caves | Learned Factory garrison access intel 11673 | -7/Lower Caves | Entered another Lower Caves area 11673 | -7/Lower Caves | Accompanied by 3 allies 11674 | -7/Lower Caves | Commander's escort returned to base 11674 | -7/Lower Caves | Commander's escort returned to base 11674 | -7/Lower Caves | Commander's escort returned to base 11688 | -7/Lower Caves | Discovered exit to Factory (range 15) 11757 | -7/Lower Caves | Encountered a Warlord checkpoint 12025 | -7/Lower Caves | Discovered new exit (range 7) 12099 | -7/Lower Caves | Identified exit to Data Miner 12100 | -7/Lower Caves | Entered Data Miner 12100 | -7/Data Miner | Discovered new exit (range 7) 12104 | -7/Data Miner | Identified exit to Proximity Caves 12112 | -7/Data Miner | Met Data Miner 12121 | -7/Data Miner | Learned location of Section 7 (-2) 12121 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12129 | -7/Data Miner | Received God Mode back door access code from Data Miner 12181 | -7/Data Miner | Data Conduit disabled 12341 | -7/Data Miner | Entered Proximity Caves 12577 | -6/Proximity Caves | Learned 12 Factory zone layouts 12959 | -6/Proximity Caves | Discovered exit to Factory (range 11) 13074 | -6/Proximity Caves | Attracted the attention of an 0b10 base 13083 | -6/Proximity Caves | Entered Factory 13083 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13084 | -6/Factory | Identified exit to Lower Caves 13085 | -6/Factory | Identified exit to Factory 13086 | -6/Factory | Loaded intel: 102 trap records 13087 | -6/Factory | Loaded intel: 4 garrison access locations 13321 | -6/Factory | Repaired Gravmag System+ 13391 | -6/Factory | Sucked down chute 13391 | -6/Factory | Entered Waste 13392 | -6/Waste | Spotted C-40 Crusher 13446 | -6/Waste | Spotted C-40 Crusher 13470 | -6/Waste | Spotted C-40 Crusher 13476 | -6/Waste | Spotted C-40 Crusher 13543 | -6/Waste | Spotted C-40 Crusher 13543 | -6/Waste | Spotted C-40 Crusher 13559 | -6/Waste | Discovered new exit (range 20) 13575 | -6/Waste | Warlord forces began an assault 13602 | -6/Waste | Allies destroyed C-40 Crusher 13603 | -6/Waste | Allies destroyed C-40 Crusher 13606 | -6/Waste | Destroyed C-40 Crusher 13609 | -6/Waste | Allies destroyed C-40 Crusher 13635 | -6/Waste | Lost 5 allies 13640 | -6/Waste | Build established: Hacker-Scout 13696 | -6/Waste | Identified exit to Factory 13696 | -6/Waste | Entered Factory 13696 | -6/Factory | Accompanied by 1 ally 13716 | -6/Factory | Discovered exit to Factory (range 12) 13856 | -6/Factory | Repaired Broken Adv. Weapon Cycler 14573 | -6/Factory | Entered Lower Caves 14575 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14709 | -6/Lower Caves | Encountered a Warlord checkpoint 14722 | -6/Lower Caves | Learned Factory garrison access intel 14784 | -6/Lower Caves | Found DCF Scrap (13 items) 14977 | -6/Lower Caves | Discovered new exit (range 6) 14991 | -6/Lower Caves | Spotted B-75 Beast 15143 | -6/Lower Caves | Attracted the attention of an 0b10 base 15435 | -6/Lower Caves | Build established: Scout 15463 | -6/Lower Caves | Learned Armory terminal intel 15463 | -6/Lower Caves | Learned Factory garrison access intel 15541 | -6/Lower Caves | Identified exit to Lower Caves 15545 | -6/Lower Caves | Entered another Lower Caves area 15662 | -6/Lower Caves | Learned Factory machine intel 15795 | -6/Lower Caves | Discovered exit to Factory (range 7) 16045 | -6/Lower Caves | Ambushed by research squad 16054 | -6/Lower Caves | Entered Factory 16054 | -5/Factory | Evolved 2 slots: Utility x2 16055 | -5/Factory | Loaded intel: 254 machine locations 16056 | -5/Factory | Loaded intel: 4 garrison access locations 16152 | -5/Factory | Identified exit to Upper Caves 16152 | -5/Factory | Identified exit to Extension 16254 | -5/Factory | Fabricated Weapon Mount (x2) 16357 | -5/Factory | Build established: Hacker-Scout 16520 | -5/Factory | Repaired Cmb. Airjet+ 16546 | -5/Factory | Repaired Cmb. Airjet+? 16555 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 16612 | -5/Factory | Spotted B-75 Beast 16668 | -5/Factory | Fabricated Exp. Utility Shielding (x1) 16773 | -5/Factory | Manually triggered Chute Trap 16773 | -5/Factory | Sucked down chute 16773 | -5/Factory | Entered Waste 16774 | -5/Waste | Met a frightened Derelict 16776 | -5/Waste | Spotted C-40 Crusher 16785 | -5/Waste | Spotted C-40 Crusher 16788 | -5/Waste | Spotted C-40 Crusher 16807 | -5/Waste | Spotted C-40 Crusher 16814 | -5/Waste | Spotted C-40 Crusher 16818 | -5/Waste | Spotted C-40 Crusher 16833 | -5/Waste | Discovered new exit (range 11) 16838 | -5/Waste | Identified exit to Factory 16838 | -5/Waste | Entered Factory 16839 | -5/Factory | Loaded intel: 4 garrison access locations 16853 | -5/Factory | 2 allies followed down the chute 17365 | -5/Factory | Discovered new exit (range 5) 17367 | -5/Factory | Identified exit to Factory 17760 | -5/Factory | Entered Upper Caves 18306 | -5/Upper Caves | Learned 4 Factory zone layouts 18312 | -5/Upper Caves | Learned 4 Factory zone layouts 18349 | -5/Upper Caves | Discovered new exit (range 8) 18366 | -5/Upper Caves | Encountered a Warlord checkpoint 18392 | -5/Upper Caves | Identified exit to Upper Caves 18394 | -5/Upper Caves | Entered another Upper Caves area 18401 | -5/Upper Caves | Discovered exit to Factory (range 11) 18433 | -5/Upper Caves | Entered an active Warlord outpost 18440 | -5/Upper Caves | Learned Extension security intel 18440 | -5/Upper Caves | Learned Research garrison access intel 18617 | -5/Upper Caves | Learned Factory security intel 18662 | -5/Upper Caves | Encountered a Warlord checkpoint 18894 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18948 | -5/Upper Caves | Discovered new exit (range 6) 18967 | -5/Upper Caves | Identified exit to Zhirov 18968 | -5/Upper Caves | Entered Zhirov 18968 | -5/Zhirov | Discovered new exit (range 3) 18970 | -5/Zhirov | Identified exit to Proximity Caves 18980 | -5/Zhirov | Met Zhirov 18992 | -5/Zhirov | Learned location of Quarantine (-2) 18992 | -5/Zhirov | Learned location of Testing (-3) 18992 | -5/Zhirov | Learned location of Command (-1) 18995 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19004 | -5/Zhirov | Found Alien Artifact 19004 | -5/Zhirov | Identified Integrated Reactor 19004 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 19031 | -5/Zhirov | Found Alien Artifact 19059 | -5/Zhirov | Entered Proximity Caves 19492 | -4/Proximity Caves | Learned Research security intel 19510 | -4/Proximity Caves | Discovered exit to Factory (range 10) 19610 | -4/Proximity Caves | Entered Factory 19610 | -4/Factory | Evolved 2 slots: Utility x2 19611 | -4/Factory | Identified exit to Research 19640 | -4/Factory | Found Quantum Capacitor 19763 | -4/Factory | Repaired Rocket Array 19827 | -4/Factory | Sucked down chute 19827 | -4/Factory | Entered Waste 19828 | -4/Waste | Joined by Warlord forces that had cleared the area 19849 | -4/Waste | Found Broken Gamma Bomb Array 19896 | -4/Waste | Discovered new exit (range 13) 19907 | -4/Waste | Build established: Wizard-Scout 20062 | -4/Waste | Identified exit to Factory 20062 | -4/Waste | Entered Factory 20062 | -4/Factory | Accompanied by 3 allies 20072 | -4/Factory | Discovered exit to Research (range 13) 20119 | -4/Factory | Lost 3 allies 20339 | -4/Factory | Identified exit to Upper Caves 20406 | -4/Factory | Central database locked down 20455 | -4/Factory | Fabricated Exp. Utility Shielding? 20469 | -4/Factory | Fabricated Lrn. Sensor Array (x2) 20502 | -4/Factory | Fabricated Prc. Energy Filter? 20502 | -4/Factory | Found Prototype Device 20502 | -4/Factory | Identified Adv. EM Shield 20514 | -4/Factory | Fabricated Gamma Bomb Array? 20585 | -4/Factory | Fabricated Prc. Energy Filter (x1) 20680 | -4/Factory | Discovered exit to Research (range 6) 20802 | -4/Factory | Fabricated Lrn. Terrain Scanner? 20963 | -4/Factory | Entered Upper Caves 21176 | -4/Upper Caves | Build established: Hacker-Scout 21253 | -4/Upper Caves | Learned Research stockpile data 21648 | -4/Upper Caves | Build established: Hacker-Mutant 22028 | -4/Upper Caves | Build established: Hacker-Scout 22098 | -4/Upper Caves | Discovered new exit (range 11) 22152 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22154 | -4/Upper Caves | Identified exit to Upper Caves 22155 | -4/Upper Caves | Entered another Upper Caves area 22166 | -4/Upper Caves | Discovered exit to Research (range 18) 22730 | -4/Upper Caves | Discovered new exit (range 14) 22738 | -4/Upper Caves | Identified exit to Warlord 22905 | -4/Upper Caves | Entered Warlord 22974 | -4/Warlord | Opened Warlord's prototype stash 22996 | -4/Warlord | Found Prototype Processor 22996 | -4/Warlord | Identified Exp. Targeting Computer 23003 | -4/Warlord | Found Prototype Device 23003 | -4/Warlord | Identified System Purifier 23010 | -4/Warlord | Found Prototype Reactor 23012 | -4/Warlord | Found Prototype Processor 23012 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 23053 | -4/Warlord | Met Warlord 23078 | -4/Warlord | Warlord's base attacked by MAIN.C 23103 | -4/Warlord | Found Prototype Energy Gun 23103 | -4/Warlord | Identified Vortex Shotgun 23110 | -4/Warlord | Found Vortex Shotgun 23114 | -4/Warlord | Found Vortex Shotgun 23116 | -4/Warlord | Found Vortex Shotgun 23147 | -4/Warlord | Learned Quarantine stockpile data 23148 | -4/Warlord | Learned 4 Armory zone layouts 23149 | -4/Warlord | Learned Factory repair station intel 23149 | -4/Warlord | Learned Research recycling unit intel 23399 | -4/Warlord | Build established: Hacker-Skirmisher 23399 | -4/Warlord | Warlord forces counterattacked 23445 | -4/Warlord | Spotted Executioner 23486 | -4/Warlord | Spotted Striker 23491 | -4/Warlord | Lost 5 allies 23524 | -4/Warlord | Discovered new exit (range 22) 23535 | -4/Warlord | Lost 5 allies 23578 | -4/Warlord | Spotted Striker 23578 | -4/Warlord | Spotted Striker 23578 | -4/Warlord | Spotted Striker 23623 | -4/Warlord | Lost 5 allies 23753 | -4/Warlord | Warlord base infiltrated, sounded retreat 23758 | -4/Warlord | Spotted Executioner 23813 | -4/Warlord | Found Prototype Ballistic Cannon 23813 | -4/Warlord | Identified Hvy. Autocannon 23817 | -4/Warlord | Lost 7 allies 23859 | -4/Warlord | Spotted Striker 23911 | -4/Warlord | Spotted Striker 23958 | -4/Warlord | Identified exit to Proximity Caves 23971 | -4/Warlord | Lost 13 allies 23975 | -4/Warlord | Entered Proximity Caves 24066 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 24675 | -3/Proximity Caves | Discovered exit to Research (range 13) 24744 | -3/Proximity Caves | Entered Research 24744 | -3/Research | Evolved 2 slots: Power x1, Utility x1 24745 | -3/Research | Identified exit to Armory 24745 | -3/Research | Identified exit to Research 24748 | -3/Research | Loaded intel: 5 recycling unit locations 24749 | -3/Research | Loaded intel: 4 garrison access locations 24863 | -3/Research | Found Prototype Device 24902 | -3/Research | Declared boring by mysterious "MATRIX" hacker. 24902 | -3/Research | Identified exit to Testing 24950 | -3/Research | Discovered exit to Research (range 24) 24974 | -3/Research | Garrison activated, responded to threat 25020 | -3/Research | Unchained authorized (6S-H0T) 25186 | -3/Research | Destroyed 8 combat bots 25310 | -3/Research | Garrison activated, responded to threat 25406 | -3/Research | Discovered exit to Research (range 3) 25437 | -3/Research | Entered Testing 25481 | -3/Testing | Found Prototype Ballistic Gun 25481 | -3/Testing | Identified Hyp. Multirail 25584 | -3/Testing | Build established: Skirmisher 25639 | -3/Testing | Unchained authorized (6S-H0T) 25669 | -3/Testing | Scanned by Researcher 25708 | -3/Testing | Found Gamma Bomb Array 25714 | -3/Testing | Identified Exp. EM Disruption Field 25746 | -3/Testing | Found Prototype Energy Cannon 25746 | -3/Testing | Identified Null Cannon 25828 | -3/Testing | Found Prototype Protection 25828 | -3/Testing | Identified Med. Regenerative Plating 25834 | -3/Testing | Found Med. Regenerative Plating 25861 | -3/Testing | Found Lgt. Regenerative Plating 25941 | -3/Testing | Rewired PL-V3S8WE5S48 26363 | -3/Testing | Spotted PY-6UUZ4THUV3 26709 | -3/Testing | Found Prototype Hackware 26751 | -3/Testing | Found Prototype Device 26751 | -3/Testing | Identified AEGIS Remote Shield 27125 | -3/Testing | Found Prototype Device 27125 | -3/Testing | Identified 2N-1CE's Frost Array 27138 | -3/Testing | Discovered exit to Research (range 4) 27226 | -3/Testing | Entered Research 27226 | -2/Research | Warlord forces began assault on 0b10 27226 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 27336 | -2/Research | Research machine network offline 27412 | -2/Research | Discovered new exit (range 7) 27419 | -2/Research | Identified exit to Quarantine 27419 | -2/Research | Borebot progress halted 27586 | -2/Research | Met up with Warlord 27631 | -2/Research | Spotted B-90 Cyclops 27643 | -2/Research | Borebot progress halted 27823 | -2/Research | Borebot progress halted 27844 | -2/Research | Build established: Gunner 27852 | -2/Research | Found Prototype Processor 27852 | -2/Research | Identified Exp. Core Analyzer 27874 | -2/Research | Found Exp. Core Analyzer 27924 | -2/Research | Found Prototype Device 27949 | -2/Research | Spotted Striker 27982 | -2/Research | Borebot progress halted 27989 | -2/Research | Lost 6 allies 28003 | -2/Research | Identified Vortex Chain Reactor 28227 | -2/Research | Warlord invited to help at Command 28227 | -2/Research | Given Cave Seal Controls access code 28239 | -2/Research | Entered Quarantine 28295 | -2/Quarantine | Identified Thermal Barrier 28383 | -2/Quarantine | Identified System Mapper 28384 | -2/Quarantine | Lost 4 allies 28974 | -2/Quarantine | Build established: Hacker-Gunner 29009 | -2/Quarantine | Discovered new exit (range 3) 29010 | -2/Quarantine | Identified exit to Access 29021 | -2/Quarantine | Cryocooling Duct disabled 29036 | -2/Quarantine | Ambient heat levels rising (+20) 29036 | -2/Quarantine | Non-combat units ordered to evacuate 29368 | -2/Quarantine | Destroyed 7 combat bots 29455 | -2/Quarantine | Repaired Exp. Utility Shielding 29470 | -2/Quarantine | Repaired Gamma Bomb Array+? 29505 | -2/Quarantine | Repaired Exp. Utility Shielding 29526 | -2/Quarantine | Found Alien Energy Cannon 29569 | -2/Quarantine | Found Alien Artifact 29623 | -2/Quarantine | Found Alien Artifact 29654 | -2/Quarantine | Unchained authorized (6S-H0T) 29739 | -2/Quarantine | First assault squad dispatched 29777 | -2/Quarantine | Build established: Wizard-Gunner 29800 | -2/Quarantine | Entered Access 29800 | -1/Access | Evolved 2 slots: Utility x2 30228 | -1/Access | Destroyed 9 combat bots 30229 | -1/Access | Build established: Hacker-Gunner 30335 | -1/Access | Identified exit to Command 30550 | -1/Access | First assault squad dispatched 31135 | -1/Access | Destroyed 7 combat bots 31192 | -1/Access | Identified Core Cannon 31231 | -1/Access | Lost 3 parts (1n2u) 31381 | -1/Access | Entered Command 31392 | -1/Command | Found Quantum Capacitor 31881 | -1/Command | First assault squad dispatched 32028 | -1/Command | Disengaged cave seal 32028 | -1/Command | Derelicts emerged from the dark tunnel 32028 | -1/Command | Welcomed Warlord to Command 32128 | -1/Command | Build established: Hacker-Bomber 32173 | -1/Command | Derelicts emerged from the dark tunnel 32374 | -1/Command | Disengaged cave seal 32374 | -1/Command | Derelicts emerged from the dark tunnel 32433 | -1/Command | Warlord commented on Warlord statues 32444 | -1/Command | Spotted M Guard 32445 | -1/Command | Spotted M Guard 32445 | -1/Command | Spotted Combat Programmer 32445 | -1/Command | Spotted Combat Programmer 32446 | -1/Command | Combat Programmer assimilated allied MK-77I(d) 32466 | -1/Command | Destroyed Combat Programmer 32501 | -1/Command | All MAIN.C guards destroyed 32525 | -1/Command | Lost 11 allies 32570 | -1/Command | Met MAIN.C 32570 | -1/Command | 0b10 Conduit disabled 32577 | -1/Command | Destroyed 6G-ZUO(L) 32578 | -1/Command | Attacked by Warlord forces 32580 | -1/Command | Warlord shut down involuntarily 32586 | -1/Command | System corruption reached 10% 32586 | -1/Command | Destroyed MAIN.C Shell 32588 | -1/Command | MAIN.C activated Command garrisons 32636 | -1/Command | Core integrity fell below 50% 32706 | -1/Command | Identified Subatomic Replicator 32706 | -1/Command | Used Subatomic Replicator to create Alien Artifact 32708 | -1/Command | Identified Supercharged TR 32708 | -1/Command | Warped through subspace to slip node 32708 | -1/Command | Discovered new exit (range 5) 32712 | -1/Command | Entered Access_0 32714 | -1/Access_0 | Met Architect 32718 | -1/Access_0 | Released all parts (9) 32721 | -1/Access_0 | Core integrity fell below 20% 32724 | -1/Access_0 | Destroyed by Architect with Modified Sigix Sheargun Last Messages --------------- to let you continue any further. So it's about time we end this. 32714_ Dropped Huge Storage Unit. 32715_ Penetrated by Quantum Shear. 32715_ Imp. Quantum Reactor destroyed. 32716_ A0_COM: INTRUDER ALERT. CALLING ALL ARCHITECTS. 32716_ Weapon Mount destroyed. 32717_ Centrium Leg destroyed. 32718_ Released Biometal Leg. 32718_ Released Adv. Weapon Cycler. 32718_ Released Imp. Armor Integrity Analyzer. 32718_ Released Exp. Core Analyzer. 32718_ Released Centrium Leg. 32718_ Released 2N-1CE's Frost Array. 32718_ Released Imp. Focal Shield. 32718_ Released Adv. Coolant Injector. 32718_ Released Centrium Leg. 32720_ Penetrated by Quantum Shear. 32721_ System corrupted: Heat flow error (+260). 32722_ Quantum Shear penetrates Wall. 32724_ Penetrated by Quantum Shear. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#?????????????????????????????? | | ???????????????????# ????????????????????????????? | | ??????????????????# ????????????????????????????? | | ??????????????????? ???????????????????????????? | | ???????????????????? ???????????????????????????? | | ????????????????# ??? ??????????????????????????? | | ?????????????????# ??? ????????????###???????????? | | ?????????????????# ### ??###??????# ############? | | ?????????????##### ;; ###;######## g ## "# | | ?????????????# "# | | ?????????? p ##?? | | ?????????? @ 0 !*! #?? | | ?????????? g !!!!!! "##?? | | ??????????# ############## # !==]] #?? | | ???????????# ????????????????# "##=###"" "#?? | | ???????????# ????????????????????#######?####"##?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Coolant Potential 100 Energy Generation 76 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 19 Terrain Scan Range 24 Terrain Scan Density 210 Power Amplification 40 Armor Coverage 600 Resistance: KI 30 Resistance: TH 30 Resistance: EM 50 Utility Shielding 90 Point Defense Rating 480 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 85 Targeting Accuracy 20 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 1 Energy Filtering 50 Offensive Hacking 52 Defensive Hacking 28 Authchip Count 5 Item Schematics ----------------- Sensor Array | -8/Materials | Hacked Signal Interpreter | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Field Propulsion Array | -7/Data Miner | Free Adv. Reaction Control System | -7/Data Miner | Free Med. Reactive Plating | -6/Factory | Hacked Weapon Mount | -6/Factory | Hacked Lrn. Terrain Scanner | -6/Factory | Hacked Exp. Utility Shielding | -5/Factory | Hacked Gamma Bomb Array | -5/Factory | Hacked Prc. Energy Filter | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Lrn. Sensor Array | -4/Factory | Hacked Enh. Armored Medium Treads | -3/Testing | Archive Hvy. Antimatter Reactor | -3/Testing | Archive Centrium Light Armor Plating | -3/Testing | Archive Exp. Power Amplifier | -3/Testing | Archive Shock Maul | -3/Testing | Archive Spectral Analyzer | -3/Testing | Archive Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free T-07 Excavator | -3/Testing | Archive E-15 Imp | -3/Testing | Archive Fabricated ------------ Weapon Mount | x2 | -5/Factory | Authchip Exp. Utility Shielding | x1 | -5/Factory | Authchip Exp. Utility Shielding | x1 | -4/Factory | Authchip Lrn. Sensor Array | x2 | -4/Factory | Authchip Prc. Energy Filter | x1 | -4/Factory | Authchip Gamma Bomb Array | x1 | -4/Factory | Authchip Prc. Energy Filter | x1 | -4/Factory | Authchip Lrn. Terrain Scanner | x2 | -4/Factory | Authchip Repaired ---------- Gravmag System | 6% | -6/Factory Adv. Weapon Cycler | 4% | -6/Factory | Broken Cmb. Airjet | 51% | -5/Factory Cmb. Airjet | 65% | -5/Factory Rocket Array | 40% | -4/Factory Exp. Utility Shielding | 50% | -2/Quarantine Gamma Bomb Array | 17% | -2/Quarantine Exp. Utility Shielding | 50% | -2/Quarantine Studied --------- Gravmag System | -7/Factory | Hacked Airjet | -6/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Cmb. Airjet | -6/Factory | Hacked Imp. Gravmag System | -6/Factory | Hacked Antigrav System | -5/Factory | Hacked Gamma Bomb Array | -3/Testing | Hacked Alien Tech Used ----------------- Integrated Reactor Core Cannon Subatomic Replicator Supercharged TR Achievements -------------- Off Switch Challenges ------------ None Game ------ Seed SegregatorNetworkBlaster Manual? 0 Play Time 06:50:17 Cumulative 544.4 hours Start 2026.04.05 @ 18:10:06 End 2026.04.11 @ 14:00:03 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 252 Rogue 252 Adventurer 0 Explorer 0 Win Type - Total 10 Types 8/0/1/0/0/0/1/0/0/0 Lore% 73 Gallery% 71 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ee05b07-72e3-4095-8d02-be98cee20044