Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.10.29 @ 20:58:28 // Halloween2020/ForbiddenLore Player: Vectis Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (111) 555 Value Destroyed (4873) 4873 Prototype IDs (34) 680 Alien Tech Used (1) 200 Bonus (969) 969 TOTAL SCORE: 12777 Bonus ------- High Alert Combat Kills 349 Follower Combat Kills 20 Aligned with FarCom 300 Met Zhirov 300 Cogmind --------- Core Integrity 546/1000 Matter 255/300 Energy 340/340 System Corruption 12% Temperature Cool (0) Movement Treading (180) Ox1 Location -5/Zhirov Parts ------- > --- POWER (1) -------- Particle Reactor > --- PROPULSION (4) --- Improved Treads Improved Treads Medium Treads Improved Medium Treads > --- UTILITY (10) ----- Advanced Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Improved Signal Interpreter Layered Heavy Armor Plating Powered Armor > --- WEAPON (2) ------- Lance Lance > --- INVENTORY (36) --- Makeshift Power Source Improved Medium Treads Improved Medium Treads Wheel Compact Wheel Improved Heat Sink Advanced Heat Sink Large Storage Unit Large Storage Unit Compact Battery (300) Improved Terrain Scan Processor Improved Light Armor Plating Improved Heavy Armor Plating Medium Insulated Plating Advanced System Shield Drone Bay (2/2) Improved EM Pulse Cannon Heavy Assault Rifle Battle Rifle Battle Rifle Heavy Battle Rifle Heavy Battle Rifle Heavy Machine Gun AWS/Gauss Hypervelocity Gauss Cannon Shock Bomb Launcher Shock Bomb Launcher Proton Missile Launcher Rocket Launcher Heavy Mace Makeshift Sword Makeshift Sword Makeshift Sword Faulty Kinetic Spear Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Improved Treads Improved Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Improved Signal Interpreter Layered Heavy Armor Plating Powered Armor > --- WEAPON ----------- Lance Lance > --- INVENTORY -------- Makeshift Power Source Improved Medium Treads Improved Medium Treads Wheel Compact Wheel Improved Heat Sink Advanced Heat Sink Large Storage Unit Large Storage Unit Compact Battery Improved Terrain Scan Processor Improved Light Armor Plating Improved Heavy Armor Plating Medium Insulated Plating Advanced System Shield Drone Bay Improved EM Pulse Cannon Heavy Assault Rifle Battle Rifle Battle Rifle Heavy Battle Rifle Heavy Battle Rifle Heavy Machine Gun AWS/Gauss Hypervelocity Gauss Cannon Shock Bomb Launcher Shock Bomb Launcher Proton Missile Launcher Rocket Launcher Heavy Mace Makeshift Sword Makeshift Sword Makeshift Sword Kinetic Spear [Rating: 74] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Reactor Particle Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Flak Gun Launcher Shock Bomb Launcher Impact Weapon Heavy Mace Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Slots Evolved 10 | . . . 2 . . . 2 2 2 . . 2 . . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . 2 . . . . . . Utility 8 | . . . 2 . . . 2 2 . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 143 | . 6 . 6 1 4 8 17 10 11 5 . 51 13 10 1 Power 9 | . 1 . 1 . . . 2 . . . . 2 . 3 . Engine 7 | . 1 . 1 . . . 2 . . . . 1 . 2 . Core 1 | . . . . . . . . . . . . 1 . . . Reactor 1 | . . . . . . . . . . . . . . 1 . Propulsion 36 | . . . 2 1 . 2 5 2 4 . . 14 1 5 . Treads 29 | . . . . . . . 5 . 4 . . 14 1 5 . Leg 3 | . . . 2 1 . . . . . . . . . . . Wheel 4 | . . . . . . 2 . 2 . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 52 | . 2 . 2 . 4 . 5 5 3 3 . 20 7 . 1 Device 10 | . . . . . . . 2 1 1 1 . 3 2 . . Storage 8 | . 2 . . . 4 . 1 . . 1 . . . . . Processor 3 | . . . . . . . . 1 . . . 2 . . . Hackware . | . . . . . . . . . . . . . . . . Protection 31 | . . . 2 . . . 2 3 2 1 . 15 5 . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 46 | . 3 . 1 . . 6 5 3 4 2 . 15 5 2 . Energy Gun 3 | . 1 . . . . . 1 1 . . . . . . . Energy Cannon 2 | . . . . . . . . . 1 . . 1 . . . Ballistic Gun 20 | . 2 . . . . 3 3 1 2 . . 6 3 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 13 | . . . 1 . . 3 . . . 2 . 5 2 . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . . 1 1 1 . . 3 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . . . 1 Parts Lost 43 | . 4 . 1 . . . 9 . 1 . . 19 7 2 . Power 7 | . 1 . . . . . 2 . . . . 2 1 1 . Propulsion 13 | . . . . . . . 3 . 1 . . 7 1 1 . Utility 12 | . . . . . . . 1 . . . . 8 3 . . Weapon 11 | . 3 . 1 . . . 3 . . . . 2 2 . . Highest Loss Streak 6 | . 2 . 1 . . . 6 . 1 . . 4 5 1 . Average Slot Usage (%) 96 | . 94 100 97 100 99 100 95 92 95 99 100 96 91 93 93 Engine 5 | . 13 14 11 11 11 11 7 7 6 6 6 4 . 1 . Treads 14 | . . . . . . . 10 . 17 26 26 21 21 22 23 Leg 6 | . 28 28 22 22 22 17 . . . . . . . . . Wheel 1 | . . . . . . 4 6 15 8 . . . . . . Device 3 | . . . . . . . 3 5 4 5 6 2 4 5 5 Storage 31 | . 23 28 22 22 38 44 39 38 33 33 33 29 29 29 29 Processor 4 | . . . . . . . . 1 6 6 6 8 7 5 5 Protection 9 | . . . 19 22 5 . 8 6 3 6 6 14 9 11 10 Ballistic Gun 10 | . 22 14 11 11 11 13 14 9 10 6 . 8 10 10 . Launcher 3 | . . . 4 11 11 8 . . . 6 13 1 . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 153 | 10 44 44 52 52 90 95 111 125 128 122 120 138 145 153 151 Greatest Support 111 | 20 20 20 20 20 20 26 40 26 80 80 80 111 106 104 104 Greatest Overweight (x) 5 | . 2 2 2 2 4 5 4 4 4 1 1 2 1 1 1 Average Overweight (x) 1 | . . 2 2 2 3 3 2 4 2 1 1 1 1 1 1 Largest Inventory Capacity 36 | 6 14 14 14 14 30 30 36 36 36 36 36 36 36 36 36 Average Capacity 31 | 6 10 14 14 14 25 30 32 36 36 36 36 36 36 36 36 Most Carried 36 | 6 12 12 14 14 26 30 34 36 36 36 36 36 36 36 36 Average Carried 29 | 6 7 12 13 13 19 26 30 34 35 35 36 33 35 35 36 Final Capacity 36 | 6 14 14 14 14 30 30 36 36 36 36 36 36 36 36 36 Final Carried 36 | 6 12 12 13 14 26 30 33 36 36 36 36 34 36 36 36 Class Distribution -------------------- 72% | Hauler-Mutant 14% | Mutant 11% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Skirmisher | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Zhirov Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Matter Collected 4031 | 200 126 . 65 10 . 229 432 40 125 282 . 1459 344 719 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5754 | . 404 . 92 . . 343 720 40 125 135 . 1928 583 1384 . Parts 213 | . 16 . 3 . . 15 29 2 3 3 . 82 14 46 . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . 3 . . . . 1 . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . . . 3 . . 5 33 . Prevented 11 | . . . . . . . . . . 2 . . 9 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Combat Hostiles Destroyed 91 | . 5 . 2 . . 7 17 1 2 2 . 25 9 21 . Melee 1 | . . . . . . . 1 . . . . . . . . Guns 60 | . 5 . . . . 2 9 1 1 . . 19 2 21 . Cannons 1 | . . . . . . . . . . . . 1 . . . AOE 18 | . . . 2 . . 5 7 . . 1 . 3 . . . Classes Destroyed 16 | . 2 . . . . 4 1 . 1 . . 5 . 3 . Worker 2 | . . . . . . . . . . . . 2 . . . Builder 1 | . . . . . . . . . . . . 1 . . . Tunneler 3 | . . . . . . 1 . . . . . 2 . . . Recycler 6 | . 2 . . . . 1 1 . . . . 2 . . . Mechanic 1 | . . . . . . . . . . . . 1 . . . Watcher 3 | . . . . . . . . . . . . 3 . . . Swarmer 11 | . . . . . . 3 4 . . . . . . 4 . Grunt 50 | . 5 . 2 . . 2 9 1 . 2 . 9 9 11 . Brawler 4 | . . . . . . 1 1 . . . . 1 . 1 . Duelist 2 | . . . . . . . . . . . . 1 . 1 . Sentry 10 | . . . . . . . 3 . 1 . . 4 . 2 . Hunter 4 | . . . . . . 1 . . . . . 3 . . . Programmer 8 | . . . . . . . . . 1 . . 7 . . . Behemoth 1 | . . . . . . . . . . . . . . 1 . Decomposer 3 | . . . . . . . . . . . . . . 3 . Samaritan 1 | . . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . . . . . . 1 . Best Kill Streak 8 | . 2 . 2 . . 3 7 1 1 1 . 8 5 6 . Combat Bots Only 7 | . 2 . 2 . . 3 7 1 1 1 . 3 5 6 . Max Kills in Single Turn 4 | . 1 . 2 . . 2 4 1 1 1 . 3 2 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 . . 2 4 . . 1 . 2 . . . Melee 1 | . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Damage Taken 9212 | . 490 . 128 . . 187 1381 153 344 135 . 3748 1261 1385 . Core 807 | . 83 . . . . 34 167 34 15 20 . 237 101 116 . Absorbed by Shields 90 | . . . . . . . 90 . . . . . . . . Core Remaining (%) 86 | 100 . 66 . . . 91 69 95 . . 95 . . . . Volleys Fired 369 | . 43 . 6 . . 32 64 12 16 4 . 113 24 55 . Largest 2 | . 2 . 2 . . 2 2 2 2 2 . 2 2 2 . Hottest 92 | . 70 . 70 . . 72 88 88 92 72 . 72 64 56 . Shots Fired 687 | . 82 . 11 . . 52 125 24 31 6 . 210 37 109 . Gun 628 | . 82 . 10 . . 40 122 24 27 . . 188 26 109 . Cannon 12 | . . . . . . . . . 4 . . 8 . . . Launcher 47 | . . . 1 . . 12 3 . . 6 . 14 11 . . Special . | . . . . . . . . . . . . . . . . Kinetic 610 | . 75 . 5 . . 40 117 23 27 . . 188 26 109 . Thermal 18 | . 7 . 5 . . . 5 1 . . . . . . . Explosive 11 | . . . . . . 4 3 . . . . 4 . . . Electromagnetic 48 | . . . 1 . . 8 . . 4 6 . 18 11 . . Robot Hit Streak 27 | . 9 . 5 . . 8 27 7 10 1 . 23 16 20 . Robot Miss Streak 5 | . 2 . 2 . . 2 2 2 2 3 . 4 4 5 . Penetration Max 1 | . . . . . . . . . . . . . . 1 . Secondary Targets 10 | . . . . . . . 1 . . . . 1 . 8 . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . 1 . 1 . Shots Hit Robots 532 | . 58 . 8 . . 28 113 17 22 1 . 173 30 82 . Core Hits 349 | . 20 . 4 . . 14 38 4 5 3 . 152 25 84 . Critical Hits 3 | . . . . . . . 1 . . . . 1 . 1 . Critical Kills 1 | . . . . . . . . . . . . . . 1 . Critical Parts Destroyed 2 | . . . . . . . 1 . . . . 1 . . . Melee Attacks 27 | . . . . . . . 14 1 6 . . 4 . 2 . Impact 25 | . . . . . . . 14 1 6 . . 4 . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 2 | . . . . . . . . . . . . . . 2 . Sneak Attacks 1 | . . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 11505 | . 529 . 118 . . 710 1786 218 317 159 . 4898 1031 1739 . Guns 7586 | . 527 . 71 . . 225 1088 218 220 . . 3175 323 1739 . Cannons 281 | . . . . . . . . . 97 . . 184 . . . Explosions 3170 | . . . 47 . . 485 343 . . 159 . 1428 708 . . Melee 457 | . . . . . . . 355 . . . . 102 . . . Ramming 11 | . 2 . . . . . . . . . . 9 . . . Kinetic 7423 | . 463 . 33 . . 225 1027 218 220 . . 3175 323 1739 . Thermal 406 | . 64 . 38 . . . 61 . . . . 243 . . . Explosive 1468 | . . . . . . 236 343 . . . . 889 . . . Electromagnetic 1740 | . . . 47 . . 249 . . 97 159 . 480 708 . . Impact 457 | . . . . . . . 355 . . . . 102 . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . . 3 3 3 12 12 12 12 Average Corruption 9 | . . . . . . . . . 2 3 3 8 12 12 12 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 258 | . . . . . . . . . 9 9 . 71 45 117 7 Message Errors 52 | . . . . . . . . . 1 3 . 13 9 22 4 Matter Fused 45 | . . . . . . . . . 2 2 . 14 6 19 2 Heat Flow Errors 27 | . . . . . . . . . 3 3 . 6 6 8 1 Energy Discharges 24 | . . . . . . . . . 1 . . 6 2 15 . Parts Rejected 3 | . . . . . . . . . . . . 1 1 1 . Data Loss (minor) 23 | . . . . . . . . . 2 1 . 7 1 12 . Data Loss (major) 9 | . . . . . . . . . . . . 1 3 5 . Misfires 8 | . . . . . . . . . . . . 3 2 3 . Alerts 3 | . . . . . . . . . . . . . . 3 . Misdirections 22 | . . . . . . . . . . . . 2 6 14 . Targeting Errors 36 | . . . . . . . . . . . . 16 7 13 . Weapon Failures 6 | . . . . . . . . . . . . 2 2 2 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 285 | . . . . . . . 4 . . 20 . 246 15 . . Projectiles 2 | . . . . . . . . . . . . 2 . . . Explosions 279 | . . . . . . . . . . 20 . 244 15 . . Melee 4 | . . . . . . . 4 . . . . . . . . Knockbacks 5 | . . . . . . . 4 . . . . 1 . . . Impact 5 | . . . . . . . 4 . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 394 | . . . . . . 16 . . . . . 291 87 . . Shots 13 | . . . . . . 2 . . . . . 5 6 . . Rammed 1 | . . . . . . . . . . . . 1 . . . Targets Rammed 2 | . 1 . . . . . . . . . . 1 . . . Kicked 1 | . 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 248 | . 104 . 160 . . 3 93 8 248 129 . 242 240 231 92 Average Temperature 62 | . 26 . 87 . . 2 19 7 99 55 . 86 63 93 67 Received Heat Transfer 2467 | . 273 . 72 . . 9 664 90 . 63 . 507 423 366 . Effects 2 | . . . . . . . . . 1 . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . Interference 1 | . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . . . . 1 1 . 2 7 . . Combat Hostiles 11 | . . . . . . . . . 1 1 . 2 7 . . Parts Fried 12 | . . . . . . 2 . . 1 1 . 2 6 . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . 1 . Heat Transferred 644 | . 185 . 111 . . . 148 . . . . 200 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Peak Influence 699 | . 155 60 93 36 . 191 427 250 149 . . 699 . . . Initial 154 | . . 60 23 36 . . 74 154 122 . . . . . . Average 187 | . 83 60 50 22 . 43 294 174 86 . . 311 . . . Maximum Alert Level 2 | . . . . . . . 2 1 . . . 2 . . . Low Security (%) 70 | 100 100 100 100 100 . 100 6 91 100 . . 53 . . . Level 1 11 | . . . . . . . 81 8 . . . . . . . Level 2 18 | . . . . . . . 11 . . . . 45 . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 1 . 1 . . . 2 2 1 . . 11 . 1 . Investigation 4 | . 1 . . . . . 1 1 . . . 1 . . . Extermination 5 | . . . . . . . . . 1 . . 4 . . . Reinforcement 5 | . . . 1 . . . 1 1 . . . 2 . . . Assault 1 | . . . . . . . . . . . . . . 1 . Garrison 4 | . . . . . . . . . . . . 4 . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Distress Signals 5 | . . . 1 . . . 1 . . . . 3 . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 118 | . 6 . 2 . . 5 18 5 2 3 . 37 13 27 . Peak Tracking Total 7 | . 3 . 2 . . 3 4 3 1 2 . 7 5 7 . Tactical Retreats 14 | . 1 . . . . . 1 2 . 1 . 3 2 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Traps Triggered 10 | . . . . . . . . 1 . . . 8 1 . . Indirectly 4 | . . . . . . . . . . . . 4 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 3 | . . . . 3 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Machines Disabled 25 | . . . 2 . . 1 . . . . . 21 . 1 . Max in Single Turn 9 | . . . 2 . . 1 . . . . . 9 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Machines Accessed 28 | . 1 . . . 2 . 4 2 3 1 . 6 1 1 7 Terminals 8 | . . . . . . . 3 2 2 . . 1 . . . Fabricators 2 | . . . . . . . . . 1 . . 1 . . . Repair Stations 2 | . . . . . . . . . . . . 2 . . . Recycling Units 2 | . 1 . . . . . . . . . . 1 . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . Total Hacks 99 | . 1 . . . 2 . 18 5 6 1 . 18 1 1 46 Successful 72 | . 1 . . . 2 . 10 1 3 1 . 6 1 1 46 Failed 27 | . . . . . . . 8 4 3 . . 12 . . . Catastrophic 6 | . . . . . . . 2 . 1 . . 3 . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 18 | . 1 . . . 1 . 7 2 2 . . 5 . . . Terminals 24 | . . . . . . . 11 5 4 . . 4 . . . Fabricators 5 | . . . . . . . . . 2 . . 3 . . . Repair Stations 4 | . . . . . . . . . . . . 4 . . . Recycling Units 4 | . 1 . . . . . . . . . . 3 . . . Scanalyzers 7 | . . . . . . . 7 . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . 4 . . . Terminal Hacks 56 | . . . . . 2 . 3 . 1 1 . 1 1 1 46 Record 36 | . . . . . 1 . . . . 1 . . . . 34 Part Schematic 4 | . . . . . . . . . . . . . . . 4 Robot Analysis 4 | . . . . . . . . . . . . . . . 4 Prototype ID Bank 4 | . . . . . . . . . . . . . . . 4 Open Door 2 | . . . . . . . . . . . . . 1 1 . Level Access Points 1 | . . . . . . . 1 . . . . . . . . Branch Access Points 2 | . . . . . . . 1 . 1 . . . . . . Unreport Threat 1 | . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 2 . . 2 . . . Load Schematic 2 | . . . . . . . . . 1 . . 1 . . . Build 2 | . . . . . . . . . 1 . . 1 . . . Repair Station Hacks 2 | . . . . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . 7 . . . . . . . . Insert Component 3 | . . . . . . . 3 . . . . . . . . Analyze 4 | . . . . . . . 4 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . 1 . . . . . . 1 . . . 1 . . . Terminals 1 | . . . . . . . . 1 . . . . . . . Botnet 1 | . . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . 1 . . . Mask 1 | . . . . . . . . . . . . 1 . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 14 | . . . . . . . 4 2 2 . . 6 . . . Full Trace Events 2 | . . . . . . . 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . 3 . . . . . . . 4 Parts Built 1 | . . . . . . . . . . . . 1 . . . Matter 204 | . . . . . . . . . 102 . . 102 . . . Time 102 | . . . . . . . . . 51 . . 51 . . . Total Part Build Rating 1 | . . . . . . . . . . . . 1 . . . Parts Repaired 1 | . . . . . . . . . . . . 1 . . . Time 50 | . . . . . . . . . . . . 50 . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 3 . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 3 . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . 5 . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Total Allies 6 | . . . . 1 . . . . . . . . . 5 . Largest Group 3 | . . . . 1 . . . . . . . . . 3 . Highest-Rated Group 93 | . . . . 31 . . . . . . . . . 93 . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . . 31 . Total Orders 3 | . . . . . . . . . . . . 3 . . . EXPLORE 3 | . . . . . . . . . . . . 3 . . . Ally Attacks 43 | . . . . . . . . . . . . . . 43 . Total Damage 975 | . . . . . . . . . . . . . . 975 . Kills 1 | . . . . . . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 Derelict Logs Recovered 4 | . . . . . . . . . . 2 . . 1 1 . Drone Launches 4 | . . . . . . . . . . . . 4 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Turns Passed 10595 | 10 386 42 160 630 1049 710 786 364 636 450 45 2085 833 2224 185 Spaces Moved 4840 | 9 162 24 71 312 469 306 270 223 335 229 26 798 412 1094 100 Core . | . . . . . . . . . . . . . . . . Treads 2959 | . . . . . . . 150 . 150 229 26 798 412 1094 100 Legs 1244 | 9 162 24 71 312 469 197 . . . . . . . . . Wheels 637 | . . . . . . 109 120 223 185 . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 180 180 180 180 120 120 130 130 180 180 180 180 180 180 Average Speed 178 | 120 147 180 180 180 220 199 165 130 152 180 180 180 180 180 180 Slowest Speed 240 | 120 180 180 180 180 240 240 240 130 180 180 180 200 180 180 180 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 1 28 18 10 45 70 42 20 6 13 46 8 27 60 95 61 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 6 | . 1 . . . 1 . . . . . . . 1 . 3 Known Exits Taken 6 | . . . . . . . 1 . 1 1 . 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . 1 . . 1 . . . . Scrap Searched 12 | . . . . 2 . 1 . . . 3 . . 2 4 . Spaces Dug 20 | . . . . . . . . 1 4 . . 14 . 1 . Terrain Destroyed 155 | . . . . . . 40 21 1 4 . . 88 . 1 . Melee 8 | . . . . . . . . 1 4 . . 2 . 1 . Projectile 7 | . . . . . . . . . . . . 7 . . . AOE 140 | . . . . . . 40 21 . . . . 79 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Total 6068 | 8 241 23 94 384 485 354 466 274 421 263 25 1218 467 1241 104 Wait 509 | . 16 . . 58 . 4 83 10 39 16 . 227 2 53 1 Move 4825 | 8 161 23 70 311 468 305 269 222 334 228 25 797 411 1093 100 Hop . | . . . . . . . . . . . . . . . . Pick Up 109 | . 11 . 7 6 10 4 13 12 8 4 . 19 11 4 . Fast Attach 32 | . 2 . 2 . 2 1 5 . 1 . . 10 3 4 2 Attach 55 | . 3 . 2 . . . 7 4 5 2 . 22 7 3 . Detach 2 | . . . . . . . . . 1 . . 1 . . . Swap 57 | . 1 . 2 1 2 7 5 6 5 3 . 19 3 3 . Drop 61 | . 3 . 5 5 3 1 6 7 6 6 . 5 6 7 1 Fire 369 | . 43 . 6 . . 32 64 12 16 4 . 113 24 55 . Melee 26 | . . . . . . . 14 1 6 . . 4 . 1 . Ram . | . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . 1 . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 18 | . . . . . . . . . . . . . . 18 . Trap 3 | . . . . 3 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 11 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 9) 300 | -10/Materials | Build established: Mutant 397 | -10/Materials | Entered Mines 414 | -10/Mines | Discovered new exit (range 13) 439 | -10/Mines | Entered Materials 439 | -9/Materials | Evolved 2 slots: Utility x2 590 | -9/Materials | Discovered new exit (range 6) 599 | -9/Materials | Entered Mines 602 | -9/Mines | Received a Mining Laser from a helpful Derelict 870 | -9/Mines | Found a hidden stash of uninstalled traps 922 | -9/Mines | Assembled infested the area 927 | -9/Mines | Assisted by a Guerilla fighting off Assembled 932 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1220 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1222 | -9/Mines | Discovered new exit (range 5) 1229 | -9/Mines | Entered Exiles 1258 | -9/Exiles | Discovered new exit (range 15) 1273 | -9/Exiles | Met 8R-AWN 1303 | -9/Exiles | Met EX-HEX 1410 | -9/Exiles | Met EX-DEC 1445 | -9/Exiles | Learned location of Zion (-6) 1703 | -9/Exiles | Met EX-BIN 1729 | -9/Exiles | Aligned with FarCom system 1732 | -9/Exiles | Given EX-Vault access code 1794 | -9/Exiles | Opened EX-Vault 1800 | -9/Exiles | Build established: Hauler-Mutant 1809 | -9/Exiles | Found AWS/Gauss 1855 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2278 | -9/Exiles | Left Exiles lab with AWS/Gauss 2278 | -9/Exiles | Entered Mines 2952 | -8/Mines | Discovered new exit (range 16) 2988 | -8/Mines | Entered Materials 2988 | -8/Materials | Evolved 2 slots: Utility x2 3063 | -8/Materials | Destroyed 7 combat bots 3153 | -8/Materials | Identified exit to Factory 3689 | -8/Materials | Lost 6 parts (1p2n1u2w) 3774 | -8/Materials | Entered Factory 3774 | -7/Factory | Evolved 2 slots: Utility x2 4067 | -7/Factory | Discovered new exit (range 16) 4138 | -7/Factory | Entered another Factory area 4138 | -6/Factory | Evolved 2 slots: Propulsion x2 4338 | -6/Factory | Identified exit to Lower Caves 4774 | -6/Factory | Entered Lower Caves 4924 | -6/Lower Caves | Identified exit to Lower Caves 5104 | -6/Lower Caves | Learned 4 Factory zone layouts 5224 | -6/Lower Caves | Entered another Lower Caves area 5232 | -6/Lower Caves | Discovered new exit (range 15) 5269 | -6/Lower Caves | Entered Factory 5269 | -5/Factory | Evolved 2 slots: Utility x2 5353 | -5/Factory | Fabricated Lrg. Storage Unit (x1) 5573 | -5/Factory | Build established: Hauler-Skirmisher 5947 | -5/Factory | Build established: Hauler-Mutant 6008 | -5/Factory | Garrison activated, responded to threat 6134 | -5/Factory | Lost 4 parts (3n1u) 6460 | -5/Factory | Discovered new exit (range 12) 6559 | -5/Factory | System corruption reached 10% 6664 | -5/Factory | Garrison activated, responded to threat 6676 | -5/Factory | Build established: Hauler-Skirmisher 6732 | -5/Factory | Lost 4 parts (1n3u) 6844 | -5/Factory | Repaired Imp. Medium Treads 7030 | -5/Factory | Build established: Hauler-Mutant 7179 | -5/Factory | Identified exit to Factory 7252 | -5/Factory | Found Powered Armor 7320 | -5/Factory | Discovered new exit (range 6) 7352 | -5/Factory | Identified exit to Upper Caves 7354 | -5/Factory | Entered Upper Caves 7452 | -5/Upper Caves | Lost 5 parts (1n2u2w) 7955 | -5/Upper Caves | Learned location of Warlord (-4) 8004 | -5/Upper Caves | Spotted B-75 Beast 8158 | -5/Upper Caves | Discovered new exit (range 15) 8185 | -5/Upper Caves | Identified exit to Upper Caves 8187 | -5/Upper Caves | Entered another Upper Caves area 8322 | -5/Upper Caves | Spotted B-75 Beast 8704 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9021 | -5/Upper Caves | Discovered new exit (range 5) 9027 | -5/Upper Caves | Identified exit to Zhirov 9357 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 9516 | -5/Upper Caves | Destroyed B-75 Beast 9563 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9772 | -5/Upper Caves | Discovered exit to Factory (range 3) 10411 | -5/Upper Caves | Entered Zhirov 10411 | -5/Zhirov | Discovered new exit (range 3) 10444 | -5/Zhirov | Met Zhirov 10501 | -5/Zhirov | Learned location of Testing (-3) 10501 | -5/Zhirov | Learned location of Command (-1) 10531 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10570 | -5/Zhirov | Found Alien Artifact 10570 | -5/Zhirov | Identified Integrated Dissipator 10570 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10596 | -5/Zhirov | Self-destructed Last Messages --------------- 10517_ Connecting with Zhirov's Terminal... 10530_ Zhirov uses his terminal. Zhirov: Actually, there's something you might be able to help me with, and I can offer you help in return. Due to heightened security I'm no longer able to safely reach the Testing wing of Research, but if you manage to infiltrate it and retrieve the SGEMP Prototype I believe to be located there, bring it to the Access entrance. I'll be monitoring the situation and if you can bring what I need, in return I'll help you make your way to the surface. 10535_ System corrupted: Matter fused (-9). 10553_ DIVNOCPHBE3FP/56MTCF2P=GO59% 10569_ Dropped Powered Armor. 10570_ Acquired Alien Artifact. 10570_ Identified Integrated Dissipator. 10570_ Integrated Dissipator installed, core heat dissipation increased (+20). 10571_ 60OWT =GU,BO&DJQHY8DC9DFS,ZV 10573_ Acquired Powered Armor. 10588_ System corrupted: Heat flow error (+147). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ???????????????????????????#""#?????????? | | ??????????????????????????##""##????????? | | ????????????????????###??##""""##???????? | | ????????????######### ##?#""""""#??????## | | ????????????#""""""" #?# """" #?????## | | ????#######?#" " ### ##?#### | | ????#"X"X"#?#" ### | | ????#X X#?#" | | ????#" "#### | | ????#"" ###### | | ????#####+#### ### ##????### | | ????????# #?#"" #?# """" #???????? | | ????##### #?##" #### ##?#""""""#???????? | | ????# + #??#" #??###??##""""##???????? | | ????# ###??## #????????##""##????????? | | ????#XXX#?????# #?????????#""#?????????? | | ????#####?????# #??????????????????????? | | ???????######## ##?#####???????????????? | | ???????#"X # #?""""#???????????????? | | ???????#" # # """"#???????????????? | | ???????#"" # # """#???????????????? | | ???????#"" + + !""#???????????????? | | ???????#"" ""# # """#???????????????? | | ???????#"""""# # """"#???????????????? | | ???????#"""""# @ #?""""#???????????????? | | ???????########//########???????????????? | | ???????#" """"#???????????????? | | ???????#"" "#???????????????? | | ???????#" " " " " "#???????????????? | | ???????# "Qq"BB"!!"*="#???????????????? | | ???????# L"ci"BB"!!"=="#???????????????? | | ???????##################???????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 110 Armor Coverage 1000 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- Med. Storage Unit | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Lgt. Fission Core | -8/Materials | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Lrg. Storage Unit | x1 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed KineticCouplerBarrier Manual? 0 Play Time 00:59:25 Cumulative 253.2 hours Start 2020.10.29 @ 19:43:30 End 2020.10.29 @ 20:58:28 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type - Total 9 Types 7/0/0/1/0/1/0/0/0 Lore% 83 Gallery% 83 Achievement% 74 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: dc68bbeb-b30d-4118-b939-6c87f5b5e35b