Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.28 @ 00:57:30

Player: KTG-V3

Result: Destroyed by as-21427 with Assembled Heavy Rifle

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (37)      185
Value Destroyed (686)      686
Prototype IDs (4)          80
Alien Tech Used (0)        0
Bonus (41)                 41
              TOTAL SCORE: 1392

 Bonus
-------
Follower Combat Kills      60
Friendly Fire              -19

 Cogmind 
---------
Core Integrity             0/250
Matter                     255/300
Energy                     100/100
System Corruption          4%
Temperature                Warm (103)
Movement                   Walking (400) Ox4
Location                   -10/Mines

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
                Aluminum Leg
>               --- UTILITY (2) ------
  High-capacity Storage Unit
>               --- WEAPON (2) -------
                Grenade Launcher
>               --- INVENTORY (20) ---
       Improved Ion Engine
          Light Treads
          Light Treads
          Light Treads
          Light Treads
                Aluminum Leg
                Heat Sink
                Heat Sink
                Huge Storage Unit
  High-capacity Battery (250)
          Large Matter Pod (150)
   Experimental Sensor Array
                Hacking Suite
                Beam Rifle
                Beam Rifle
                Beam Rifle
                Assault Rifle
          Light Cannon
                Mining Laser

 Peak State 
------------
>               --- POWER ------------
       Improved Ion Engine
>               --- PROPULSION -------
                Aluminum Leg
                Aluminum Leg
>               --- UTILITY ----------
  High-capacity Storage Unit
                Seismic Detector
>               --- WEAPON -----------
          Light Cannon
          Light Cannon
>               --- INVENTORY --------
       Improved Ion Engine
          Light Treads
          Light Treads
          Light Treads
          Light Treads
                Aluminum Leg
                Heat Sink
                Heat Sink
                Huge Storage Unit
  High-capacity Battery
          Large Matter Pod
   Experimental Sensor Array
                Hacking Suite
                Beam Rifle
                Beam Rifle
                Beam Rifle
                Assault Rifle
                Grenade Launcher
                Grenade Launcher
                Mining Laser
[Rating: 11]

 Favorites 
-----------
Power                      Improved Ion Engine
  Engine                   Improved Ion Engine
Propulsion                 Aluminum Leg
  Treads                   Light Treads
  Leg                      Aluminum Leg
Utility                    High-capacity Storage Unit
  Device                   Seismic Detector
  Storage                  High-capacity Storage Unit
Weapon                     Light Cannon
  Energy Gun               Medium Laser
  Energy Cannon            Beam Cannon
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Light Cannon
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             33   | 8   23  2   
  Power                    5    | 2   3   .   
    Engine                 5    | 2   3   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               5    | 2   3   .   
    Treads                 2    | 2   .   .   
    Leg                    3    | .   3   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  8    | 2   6   .   
    Device                 6    | 1   5   .   
    Storage                2    | 1   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   15   | 2   11  2   
    Energy Gun             2    | 1   1   .   
    Energy Cannon          2    | .   2   .   
    Ballistic Gun          5    | 1   4   .   
    Ballistic Cannon       3    | .   3   .   
    Launcher               3    | .   1   2   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 8    | .   3   5   
  Power                    1    | .   .   1   
  Propulsion               3    | .   2   1   
  Utility                  1    | .   .   1   
  Weapon                   3    | .   1   2   
  Highest Loss Streak      5    | .   3   5   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     98   | .   98  100 
  Engine                   14   | .   14  14  
  Treads                   8    | .   11  .   
  Leg                      19   | .   16  28  
  Device                   14   | .   14  14  
  Storage                  14   | .   14  14  
  Energy Gun               4    | .   5   .   
  Energy Cannon            2    | .   3   .   
  Ballistic Gun            3    | .   4   .   
  Ballistic Cannon         15   | .   12  27  
Peak Build Rating          11   | 7   10  11  
  Average Rating           9    | 5   9   10  
  On Entrance              5    | .   7   10  
Naked Turns                .    | .   .   .   
Heaviest Build             54   | 15  54  54  
  Greatest Support         40   | 40  40  20  
  Greatest Overweight (x)  2    | .   2   2   
  Average Overweight (x)   1    | .   1   2   
Largest Inventory Capacity 20   | 8   20  20  
  Average Capacity         19   | 7   19  20  
  Most Carried             20   | 7   20  20  
  Average Carried          18   | 3   18  19  
  Final Capacity           20   | 8   20  20  
  Final Carried            20   | 7   20  19  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11  -10  -10  
-----------                Run  | Yrd  Mat  Min  
Matter Collected           974  | 304  644  26   
  Remotely                 .    | .    .    .    
Salvage Created            1249 | 162  1053 34   
  Parts                    79   | 13   66   .    
Haulers Intercepted        2    | .    2    .    
Recyclers Shooed           2    | 1    1    .    
Parts Field Recycled       .    | .    .    .    
  Retrieved Matter         .    | .    .    .    
Parts Self-Destructed      .    | .    .    .    
  Prevented                .    | .    .    .    

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  31   | .   22  9   
  Guns                     12   | .   12  .   
  Cannons                  9    | .   9   .   
  AOE                      9    | .   .   9   
Classes Destroyed          9    | 2   6   1   
  Builder                  1    | .   1   .   
  Tunneler                 3    | 3   .   .   
  Hauler                   2    | .   2   .   
  Recycler                 4    | 1   3   .   
  Operator                 2    | .   2   .   
  Watcher                  3    | .   3   .   
  Swarmer                  9    | .   9   .   
  Grunt                    13   | .   13  .   
  Assembled                9    | .   .   9   
Best Kill Streak           9    | 2   4   9   
  Combat Bots Only         9    | .   4   9   
Max Kills in Single Turn   4    | 1   1   4   
  Gunslinging              .    | .   .   .   
  Exploded                 4    | .   .   4   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Min  
Hostile Shots Fired        156  | .    127  29   
  Missed                   50   | .    43   7    
Damage Taken               1322 | .    830  492  
  Core                     253  | .    113  140  
  Absorbed by Shields      .    | .    .    .    
  Regen/Repaired (Parts)   381  | .    381  .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              124  | 8    109  7    
  Largest                  2    | 2    2    2    
  Hottest                  110  | 70   110  70   
Shots Fired                240  | 16   215  9    
  Gun                      158  | 16   142  .    
  Cannon                   76   | .    72   4    
  Launcher                 6    | .    1    5    
  Special                  .    | .    .    .    
  Kinetic                  96   | 8    84   4    
  Thermal                  138  | 8    130  .    
  Explosive                6    | .    1    5    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         9    | 3    9    2    
  Robot Miss Streak        7    | 1    7    2    
  Penetration Max          .    | .    .    .    
  Secondary Targets        2    | .    2    .    
    Max Gunslinging Chain  1    | .    1    .    
Shots Hit Robots           131  | 10   118  3    
  Core Hits                69   | 5    46   18   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         9    | .    9    .    
    Burn                   9    | .    9    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           2445 | 120  1787 538  
  Guns                     1134 | 120  1014 .    
  Cannons                  812  | .    773  39   
  Explosions               499  | .    .    499  
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  729  | 59   631  39   
  Thermal                  1217 | 61   1156 .    
  Explosive                499  | .    .    499  
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         4    | .    .    4    
  Average Corruption       4    | .    .    4    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
  Effects                  1    | .    .    1    
    Heat Flow Errors       1    | .    .    1    
Overload Shots             .    | .    .    .    
Overflow Damage            45   | .    9    36   
  Projectiles              9    | .    9    .    
  Explosions               36   | .    .    36   
  Melee                    .    | .    .    .    
Knockbacks                 6    | .    3    3    
  Impact                   .    | .    .    .    
  Kinetic                  5    | .    3    2    
  Secondary                1    | .    .    1    
Self-Inflicted Damage      139  | .    .    139  
  Shots                    4    | .    .    4    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        255  | 45   255  103  
  Average Temperature      48   | 18   52   18   
  Received Heat Transfer   316  | .    240  76   
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              1    | .    1    .    
  Combat Hostiles          1    | .    1    .    
  Parts Melted             9    | .    9    .    
  Heat Transferred         3885 | 185  3700 .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             349  | 20  349 96  
  Initial                  96   | .   13  96  
  Average                  153  | 10  188 60  
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         55   | 100 40  100 
  Level 1                  44   | .   59  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          7    | .   7   .   
  Investigation            5    | .   5   .   
  Extermination            .    | .   .   .   
  Reinforcement            2    | .   2   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           2    | .   2   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              62   | .   41  21  
  Peak Tracking Total      16   | .   4   16  
  Tactical Retreats        7    | .   6   1   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            5    | .   5   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          2    | .   1   1   
  Max in Single Turn       1    | .   1   1   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          7    | .   7   .   
  Terminals                5    | .   5   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                26   | .   26  .   
  Successful               16   | .   16  .   
  Failed                   9    | .   9   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        1    | .   1   .   
  Manual                   10   | .   10  .   
  Terminals                18   | .   18  .   
  Fabricators              .    | .   .   .   
  Repair Stations          7    | .   7   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             7    | .   7   .   
  Part Schematic           1    | .   1   .   
  Robot Schematic          1    | .   1   .   
  Prototype ID Bank        2    | .   2   .   
  Locate Traps             1    | .   1   .   
  Hauler Manifests         1    | .   1   .   
  Registered Components    1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       6    | .   6   .   
  Scan Component           3    | .   3   .   
  Repair                   3    | .   3   .   
Recycling Unit Hacks       1    | .   1   .   
  Retrieve Components      1    | .   1   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         2    | .   2   .   
  Terminals                2    | .   2   .   
    Track                  1    | .   1   .   
    Botnet                 1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       1    | .   1   .   
  Used                     1    | .   1   .   
Hacking Detections         5    | .   5   .   
  Full Trace Events        3    | .   3   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  1    | .   1   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   1    | .   1   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             3    | .   3   .   
  Time                     78   | .   78  .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     4    | .   4   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               3    | .   .   3   
  Largest Group            3    | .   .   3   
  Highest-Rated Group      40   | .   .   40  
  Highest-Rated Ally       16   | .   .   16  
Total Orders               .    | .   .   .   
Ally Attacks               13   | .   .   13  
  Total Damage             109  | .   .   109 
  Kills                    3    | .   .   3   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Min  
Turns Passed               4006 | 140  2963 903  
Spaces Moved               1213 | 63   813  337  
  Core                     2    | 2    .    .    
  Treads                   438  | 61   377  .    
  Legs                     773  | .    436  337  
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   160  260  
  Average Speed            247  | 156  248  260  
  Slowest Speed            260  | 160  260  260  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       57   | 5    98   70   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     1    | .    .    1    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             1    | .    .    1    
Spaces Dug                 18   | .    8    10   
Terrain Destroyed          41   | .    8    33   
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      41   | .    8    33   
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Min  
Total                      1985 | 84   1544 357  
  Wait                     557  | .    552  5    
  Move                     1211 | 62   812  337  
  Hop                      .    | .    .    .    
  Pick Up                  40   | 6    31   3    
  Fast Attach              10   | 7    3    .    
  Attach                   5    | .    4    1    
  Detach                   .    | .    .    .    
  Swap                     18   | 1    16   1    
  Drop                     20   | .    17   3    
  Fire                     124  | 8    109  7    
  Melee                    .    | .    .    .    
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub])
-10/Mines (discovered 2 exits: [*Mat x2])

 History 
---------
 Turn | Location      | Event
   37 | -11/Scrapyard | Discovered new exit (range 15)
  141 | -11/Scrapyard | Entered Materials
  309 | -10/Materials | Build established: Mutant
  737 | -10/Materials | Discovered new exit (range 14)
 1063 | -10/Materials | Discovered new exit (range 16)
 1178 | -10/Materials | Discovered new exit (range 14)
 1351 | -10/Materials | Lost 3 parts (2n1w)
 1456 | -10/Materials | Central database locked down
 1689 | -10/Materials | Discovered new exit (range 10)
 2258 | -10/Materials | Discovered new exit (range 8)
 2302 | -10/Materials | Repaired Huge Storage Unit
 2350 | -10/Materials | Repaired Lgt. Treads
 2377 | -10/Materials | Repaired Lgt. Treads
 2874 | -10/Materials | Discovered new exit (range 9)
 3104 | -10/Materials | Entered Mines
 3112 | -10/Mines     | Assisted by bots powering up and referring to "LRC-V3"
 3175 | -10/Mines     | Discovered new exit (range 16)
 3344 | -10/Mines     | Discovered new exit (range 9)
 3345 | -10/Mines     | Learned location of Storage (-9)
 3679 | -10/Mines     | Found a damaged Exp. Sensor Array with a note attached
 3685 | -10/Mines     | Found Prototype Device
 3978 | -10/Mines     | Assembled infested the area
 4001 | -10/Mines     | Core integrity fell below 50%
 4004 | -10/Mines     | Core integrity fell below 20%
 4007 | -10/Mines     | Destroyed by as-21427 with Assembled Heavy Rifle

 Last Messages 
---------------
03994_ Trooper 1a destroyed.
03997_ as-80124 destroyed.
04000_ Seismic Detector destroyed.
04000_ System corrupted by crushing effect (+4).
04001_ Destroyed Asb. Hover Unit.
04001_ as-35561 destroyed.
04001_ Plasma Injector explodes.
04003_ as-26098 destroyed.
04003_ as-64398 destroyed.
04003_ as-47598 destroyed.
04003_ as-11596 destroyed.
04004_ Grenade Launcher destroyed.
04006_ System corrupted: Heat flow error (+100).
04006_ Lgt. Cannon destroyed.
04006_ as-02404 destroyed.
04006_ as-36606 destroyed.
04006_ Aluminum Leg destroyed.
04006_ Destroyed Aluminum Leg.
04006_ as-29972 destroyed.
04006_ Imp. Ion Engine destroyed.

 Map 
-----
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| #????#      ##  ##?# ###    #?????                 |
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| ?????????????#  #?????# a%  #?????                 |
| ?????????????#   ?????   a  #?????                 |
| ?????????????#   ?????   a   ?????                 |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           35
Energy Generation          12
Energy Capacity            265
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
 Huge Storage Unit | -10/Materials | Hacked

 Robot Schematics 
------------------
 M-13 Machinist | -10/Materials | Hacked

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ShieldMultinovaSuit
  Manual?         0
Play Time         00:14:59
  Cumulative      168.8 hours
  Start           2024.10.28 @ 00:44:34
  End             2024.10.28 @ 00:57:30
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          40
  Rogue           39
  Adventurer      1
  Explorer        0
Win Type          -
  Total           14
  Types           4/3/4/0/0/0/3/0/0
Lore%             35
Gallery%          69
Achievement%      66
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              18/Terminus
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             0


RUN: fff978cf-d997-4d42-9969-83bdc9f85a77