Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.22 @ 14:11:13 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (237) 1185 Value Destroyed (10922) 10922 Prototype IDs (79) 1580 Alien Tech Used (2) 400 Bonus (7288) 7288 TOTAL SCORE: 30275 Bonus ------- High Alert Combat Kills 1266 Follower Combat Kills 1218 Registered with UFD 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1502 Win 3000 Friendly Fire -1598 Cogmind --------- Core Integrity 964/1600 Matter 229/300 Energy 189/190 System Corruption 10% Temperature Cool (2) Movement Flying (37) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Quantum Reactor > --- PROPULSION (4) --- Field Propulsion Array Field Propulsion Array > --- UTILITY (14) ----- Advanced Weight Redist. System Advanced Signal Interpreter Improved Core Shielding Improved Propulsion Shielding Improved Weapon Shielding Graphene Brace Improved Hacking Suite Advanced Hacking Suite System Mapper Advanced Trap Extractor (0/8) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Long-range Sensor Array Advanced Particle Charger Advanced Component Analysis Suite HERF Cannon Peak State ------------ > --- POWER ------------ Reinforced Fission Core Heavy Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Makeshift Coolant Network High-capacity Storage Unit Advanced Signal Interpreter Makeshift Targeting Computer Particle Accelerator Layered Heavy Armor Plating Advanced Thermal Defense Suite Advanced Hacking Suite System Mapper > --- WEAPON ----------- Overtuned Quantum Rifle Enhanced Nova Cannon Railgun Overtuned Railgun > --- INVENTORY -------- Experimental Cooling System Experimental Energy Well Advanced Matter Compressor Advanced Sensor Array Improved Kinecellerator Makeshift Cloaking Device Graphene Brace Advanced Component Analysis Suite Advanced System Restoration Module Long-range Tractor Beam Advanced Trap Extractor Transdimensional Reconstructor Disruptor Cannon Improved Matter Neutralizer Heavy Proton Missile Launcher Heavy Missile Launcher Datajack Improved Remote Datajack Powered Hammer [Rating: 165] Favorites ----------- Power Cold Fusion Reactor Engine Angular Momentum Engine Power Core Reinforced Fission Core Reactor Cold Fusion Reactor Propulsion Overtuned Scrapsphere Treads Light Treads Leg Enhanced Biometal Leg Wheel Overtuned Scrapsphere Hover Unit Cooled Antigrav System Flight Unit Field Propulsion Array Utility Large Storage Unit Device Scrap Suit Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Gun Armor Weapon Overtuned Barrage Gun Energy Gun Overtuned Pulse Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Overtuned Barrage Gun Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Makeshift Sword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . . . 8 . . . . 2 . . . . 2 . . . . 2 2 2 Power 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Utility 12 | . . . . . 5 . . . . 2 . . . . 1 . . . . 2 1 1 Weapon 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . Parts Attached 413 | 6 7 41 3 5 36 18 14 4 11 21 12 4 35 13 46 14 40 7 5 28 4 39 Power 27 | 1 . 7 . 1 4 . 1 . . 1 . . 1 . . . 3 1 . 2 . 5 Engine 14 | 1 . 7 . 1 3 . 1 . . 1 . . . . . . . . . . . . Core 4 | . . . . . . . . . . . . . . . . . 3 . . 1 . . Reactor 9 | . . . . . 1 . . . . . . . 1 . . . . 1 . 1 . 5 Propulsion 30 | 2 . 5 2 2 5 2 . . . . . . 4 . 2 1 1 . . 1 . 3 Treads 15 | 2 . 5 2 2 2 1 . . . . . . . . . . . . . . . 1 Leg 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Wheel 10 | . . . . . 3 1 . . . . . . 1 . 2 1 1 . . 1 . . Hover 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Flight 3 | . . . . . . . . . . . . . 1 . . . . . . . . 2 Utility 189 | 1 2 . . 1 12 8 8 2 7 13 8 4 6 5 30 7 29 4 1 18 1 22 Device 150 | . . . . . 7 6 8 1 7 11 8 4 5 5 23 6 28 3 1 12 1 14 Storage 5 | 1 1 . . . . . . . . 1 . . . . 2 . . . . . . . Processor 6 | . 1 . . . . 1 . . . . . . . . 1 . 1 . . 2 . . Hackware 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Protection 25 | . . . . 1 5 1 . 1 . 1 . . 1 . 4 1 . 1 . 4 . 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 167 | 2 5 29 1 1 15 8 5 2 4 7 4 . 24 8 14 6 7 2 4 7 3 9 Energy Gun 30 | 1 3 8 . . 1 . . . . . . . 9 1 3 2 1 . . 1 . . Energy Cannon 17 | . . 1 . . . . . . . . . . 1 . 1 1 3 . 2 2 2 4 Ballistic Gun 61 | 1 2 9 . 1 10 4 3 1 2 4 3 . 4 4 5 . 1 . 1 3 . 3 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 28 | . . 1 . . 4 3 2 . 2 1 . . 4 2 2 2 1 1 1 1 . 1 Special Weapon 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . Impact Weapon 10 | . . . . . . 1 . . . 1 1 . 3 . 3 1 . . . . . . Slashing Weapon 9 | . . 9 . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 10 | . . 1 1 . . . . 1 . 1 . . 3 1 . . . 1 . . . 1 Unidentified Prototypes 14 | . . . . . 1 . . . . . . . 7 . 1 . . 3 . 1 . 1 Corrupted Parts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . System Corruption 9 | . . . . . 9 . . . . . . . . . . . . . . . . . Parts Lost 40 | . . 5 . . 1 . . . 1 . . 2 1 . 4 1 4 . . 2 . 19 Power 5 | . . . . . . . . . . . . . . . . . 1 . . . . 4 Propulsion 3 | . . 2 . . . . . . . . . . . . . . . . . . . 1 Utility 21 | . . . . . 1 . . . 1 . . 1 . . 2 1 3 . . 2 . 10 Weapon 11 | . . 3 . . . . . . . . . 1 1 . 2 . . . . . . 4 Highest Loss Streak 12 | . . 2 . . 1 . . . 1 . . 2 1 . 1 1 2 . . 2 . 12 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 91 | . 98 99 100 100 90 94 94 94 94 93 94 93 91 81 79 80 88 88 89 77 69 60 Engine 6 | . 14 14 14 14 11 5 5 5 5 5 5 5 3 . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . 9 6 5 4 4 1 Reactor 2 | . . . . . . 5 5 5 5 5 5 5 5 5 5 5 . 3 5 4 4 4 Treads 11 | . 28 28 28 28 16 . . . . . . . . . . . . . . . . . Wheel 11 | . . . . . 8 22 23 23 23 21 21 21 22 23 18 15 15 15 15 10 8 4 Device 12 | . . . . . 12 11 11 11 11 21 21 21 22 22 20 28 30 22 21 18 13 14 Storage 8 | . 14 14 14 14 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 2 Processor 8 | . 13 14 14 9 . 4 5 5 5 5 5 5 5 5 9 5 5 10 10 10 13 6 Protection 5 | . . . . 4 16 11 11 11 11 10 10 10 10 5 4 4 5 8 10 8 4 4 Energy Gun 5 | . 16 11 . . 1 5 5 5 5 5 5 5 6 . . 4 10 10 10 5 4 2 Energy Cannon 2 | . . 4 13 . . . . . . . . . . . 1 4 4 . . 1 2 2 Ballistic Gun 10 | . 11 8 14 14 14 16 16 14 16 14 14 11 3 10 12 5 . . 1 6 8 5 Special Melee Weapon 1 | . . . . 14 . . . 2 . . . . 2 . . . . 3 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 161 | 10 29 36 36 53 98 83 82 76 81 83 81 81 97 94 124 124 121 114 117 142 138 161 Greatest Support 80 | 40 40 40 40 40 80 32 32 32 32 32 32 32 32 32 36 36 36 36 36 40 40 40 Greatest Overweight (x) 6 | . . . . 1 4 3 2 2 2 2 2 2 3 2 3 3 3 3 3 3 3 6 Average Overweight (x) 1 | . . . . . 1 2 2 2 2 2 2 2 2 2 2 2 2 2 3 2 3 1 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 Average Capacity 16 | 6 12 15 15 15 15 15 15 15 15 15 15 15 15 15 19 20 20 20 20 20 20 13 Most Carried 20 | 6 15 15 15 15 15 15 15 15 15 15 15 15 15 15 19 19 20 20 20 20 19 20 Average Carried 15 | 3 10 14 14 14 14 14 15 14 14 14 14 14 14 14 15 17 18 19 19 19 19 12 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 5 Final Carried 20 | 6 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 19 18 20 20 20 19 4 Class Distribution -------------------- 56% | Scavenger-Scrapper 21% | Mutant 12% | Commander-Mutant 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Scavenger-Scrapper | -6/Factory Scavenger-Scrapper | -6/Lower Caves Scavenger-Scrapper | -6/Lower Caves Scavenger-Scrapper | -6/Zion Scavenger-Scrapper | -5/Proximity Caves Scavenger-Scrapper | -5/Factory Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Warlord Scavenger-Scrapper | -4/Proximity Caves Scavenger-Scrapper | -4/Factory Scavenger-Scrapper | -4/Upper Caves Scavenger-Scrapper | -4/Upper Caves Scavenger-Scrapper | -4/Zhirov Scavenger-Scrapper | -3/Proximity Caves Scavenger-Scrapper | -3/Research Scavenger-Scrapper | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 9940 | 248 111 533 79 266 881 284 323 30 275 452 378 193 786 347 2157 410 591 70 116 605 105 700 Remotely 721 | . . . . . . . . . . . . . 352 . 139 . . . . 230 . . Salvage Created 12722 | . 146 574 368 . 991 95 175 . 196 614 287 203 366 334 3685 592 824 296 317 1422 199 1038 Parts 501 | . 9 35 20 . 43 8 7 . 4 30 9 5 10 15 154 16 29 4 12 48 5 38 Haulers Intercepted 8 | . 1 . . . . . . . . 3 . . . . 1 1 . . . 2 . . Recyclers Shooed 11 | . . . 1 . 1 . . . . . . . . . 7 . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 164 | . . 26 . . . 22 5 2 16 . 12 4 . 40 . 6 23 1 7 . . . Prevented 7 | . . . . . . . . . . . 1 3 . 3 . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 187 | . 4 20 4 . 21 4 8 . 3 5 5 2 14 4 40 10 9 . 5 17 2 10 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Guns 110 | . 4 18 . . 14 1 2 . 2 4 5 2 1 2 30 2 5 . . 13 2 3 Cannons 17 | . . 1 3 . . . . . . . . . . . 6 1 1 . 1 1 . 3 AOE 55 | . . 1 . . 7 3 6 . 1 1 . . 13 2 1 7 2 . 4 3 . 4 Classes Destroyed 26 | . 3 2 3 . 4 1 . . . . 1 1 . 2 5 1 1 . . 1 . 1 Worker 9 | . . . . . 2 . . . . 2 . . . . 4 . . . . . . 1 Builder 9 | . . . 1 . . . . . . 1 . . . . 4 . . . . 2 . 1 Tunneler 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 9 | . 1 . . . . . . . . 3 . . . . 1 1 . . . 2 . 1 Recycler 8 | . . . 2 . . . . . . . . . . . 5 . . . . . . 1 Minesweeper 3 | . . . . . . . . . . . . 1 . 1 . . 1 . . . . . Mechanic 3 | . . . . . . . . . . . . . . . 3 . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Drone 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . . Watcher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Swarmer 33 | . 2 4 . . 4 3 7 . . . 1 . 5 . . 4 3 . . . . . Saboteur 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Grunt 62 | . 2 1 . . 10 . . . 3 2 2 . 2 2 13 5 . . 3 11 . 6 Brawler 7 | . . . . . 1 . . . . . . . 2 . 2 . . . 1 1 . . Duelist 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . Protector 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . Sentry 14 | . . 1 3 . 3 . . . . 1 1 . . . 2 . . . . 1 2 . Specialist 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Hunter 13 | . . . . . . 1 1 . . . . . 2 . 8 . . . . . . 1 Programmer 31 | . . . . . 2 . . . . 2 . 2 2 . 12 . 5 . . 3 . 3 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Subdweller 14 | . . 14 . . . . . . . . . . . . . . . . . . . . Ranger 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Packrat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . Thug 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Savage 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Mutant 4 | . . . . . . . . . . . 1 . . . . 2 1 . . . . . Best Kill Streak 17 | . 2 4 2 . 4 3 4 . 2 5 3 2 9 2 17 6 2 . 4 9 2 5 Combat Bots Only 13 | . 2 4 1 . 4 3 4 . 2 2 3 2 9 2 13 5 2 . 4 7 2 4 Max Kills in Single Turn 3 | . 1 1 1 . 2 2 3 . 1 3 1 1 3 1 2 3 2 . 3 2 1 3 Gunslinging 1 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Exploded 3 | . . 1 . . 2 2 3 . 1 1 . . 3 1 1 3 2 . 3 2 . 2 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 1351 | . 7 93 6 . 204 9 22 . 11 35 38 21 29 9 304 35 60 . 5 132 22 309 Missed 464 | . 1 31 3 . 79 2 5 . 3 11 19 3 9 4 99 9 22 . 1 34 7 122 Damage Taken 14609 | . 60 1234 44 . 1017 108 260 . 158 366 261 310 655 156 2965 441 479 . 99 1826 224 3946 Core 1295 | . 10 172 14 . 21 19 . . . 74 25 48 17 46 220 . 47 . . 62 . 520 Absorbed by Shields 2284 | . . . . . 465 20 24 . 24 44 45 60 200 48 1045 161 38 . . 110 . . Redirected to Shielding 330 | . . . . . . . . . . . . . . . . . . . 15 78 . 237 Ignored by Resistances 741 | . . . . . 180 . . . . . . . . . . . 113 . . 159 . 289 Regen/Repaired (Parts) 784 | . . . . . 27 27 20 30 . 236 17 9 116 . 88 9 106 18 . 50 10 21 Core Remaining (%) 78 | 100 . . . 21 . . . . 95 . . . . 79 . . . . 76 95 100 60 Volleys Fired 687 | . 11 62 21 . 55 8 18 1 20 25 44 16 30 22 132 45 39 16 17 54 6 45 Largest 4 | . 2 2 2 . 4 4 4 1 4 4 4 4 3 2 3 3 3 1 3 3 4 4 Hottest 315 | . 70 130 108 . 168 168 171 80 168 168 168 168 140 60 170 228 281 88 281 281 276 315 Shots Fired 1539 | . 22 121 35 . 118 23 44 1 42 81 82 50 51 41 374 63 93 16 25 151 15 91 Gun 1327 | . 22 109 14 . 110 20 39 1 38 80 82 50 40 38 337 26 84 16 10 137 9 65 Cannon 155 | . . 11 21 . . . . . . . . . 1 . 36 31 7 . 11 11 4 22 Launcher 54 | . . 1 . . 8 3 5 . 4 1 . . 10 3 1 6 1 . 4 3 . 4 Special 3 | . . . . . . . . . . . . . . . . . 1 . . . 2 . Kinetic 958 | . 11 47 14 . 101 15 25 . 28 57 64 37 26 38 327 21 12 . 2 85 6 42 Thermal 491 | . 11 73 21 . 9 5 14 1 10 23 18 13 4 . 36 36 79 16 19 63 4 36 Explosive 50 | . . 1 . . 8 3 5 . 4 1 . . 10 3 1 6 1 . 4 3 . . Electromagnetic 16 | . . . . . . . . . . . . . . . . . . . . . 3 13 Entropic 21 | . . . . . . . . . . . . . 11 . 10 . . . . . . . Robot Hit Streak 25 | . 19 25 14 . 15 2 6 . 5 8 14 11 4 8 18 9 16 10 12 22 9 12 Robot Miss Streak 13 | . . 4 1 . 13 7 13 . 5 8 6 9 4 5 3 4 5 1 . 3 1 3 Penetration Max 2 | . . . . . 1 . . . . . 1 . . . 2 . . . . 1 1 1 Secondary Targets 15 | . . 1 . . 3 . . . . 2 1 1 . . 4 . . . . 3 . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . 1 1 1 . . 1 . . . . 1 . . Shots Hit Robots 978 | . 19 96 21 1 72 9 19 1 19 48 56 31 26 23 248 31 58 16 10 108 10 56 Core Hits 572 | . 9 66 7 . 58 9 16 . 19 26 19 11 47 16 112 29 23 6 15 49 6 29 Critical Kills 14 | . . . 1 . . . . . . 1 . . . 1 6 1 1 1 2 . . . Critical Parts Destroyed 19 | . . . . . . . . . . 1 1 1 1 3 6 1 2 . . 1 . 2 Critical Strikes 41 | . 1 2 1 . 2 . 1 . 1 2 2 1 1 4 12 2 3 1 2 1 . 2 Burn 6 | . 1 . . . 2 . 1 . 1 . 1 . . . . . . . . . . . Meltdown 3 | . . . 1 . . . . . . . . . . . 1 1 . . . . . . Destroy 31 | . . 2 . . . . . . . 2 1 1 1 4 10 1 3 1 2 1 . 2 Smash 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Melee Attacks 103 | . . 56 . 1 . 6 . 1 . . 1 . 14 2 18 . . 3 . . . 1 Impact 34 | . . . . . . 6 . . . . 1 . 9 . 18 . . . . . . . Slashing 56 | . . 56 . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . . 1 . . . 1 . . . . 5 2 9 . . 3 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 33021 | . 192 1921 489 . 2343 489 702 . 612 1159 1054 778 2170 699 7669 2069 2096 305 873 4316 346 2739 Guns 21711 | . 190 1614 171 . 1440 171 281 . 348 1031 1054 778 574 446 5495 504 1854 305 241 3404 308 1502 Cannons 2854 | . . 230 288 . . . . . . . . . . . 845 382 110 . 73 273 38 615 Explosions 7449 | . . 77 . . 894 318 421 . 264 128 . . 1596 253 363 1183 132 . 559 639 . 622 Melee 953 | . . . . . . . . . . . . . . . 953 . . . . . . . Ramming 54 | . 2 . 30 . 9 . . . . . . . . . 13 . . . . . . . Kinetic 14730 | . 89 676 171 . 1328 127 108 . 289 744 773 566 221 446 5183 418 238 . 25 2231 216 881 Thermal 9511 | . 101 1168 288 . 112 44 173 . 59 287 281 212 48 . 1065 468 1726 305 289 1446 92 1347 Explosive 6607 | . . 77 . . 894 318 421 . 264 128 . . 1596 253 143 1183 132 . 559 639 . . Electromagnetic 549 | . . . . . . . . . . . . . . . . . . . . . 38 511 Impact 953 | . . . . . . . . . . . . . . . 953 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 617 | . . . . . . . . . . . . . 305 . 312 . . . . . . . Highest Corruption 13 | . . . . . 9 7 . . . 1 1 4 . . 9 6 2 . . 8 . 13 Average Corruption 4 | . . . . . 8 2 . . . 1 1 1 . . 3 4 1 . . 6 . 7 Corruption Purged 43 | . . . . . 2 7 . . . 1 1 4 . . 8 6 3 . . 3 . 8 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 65 | . . . . . 3 2 . . . . . 1 . . 22 9 . . . 6 . 22 Message Errors 17 | . . . . . . 2 . . . . . 1 . . 7 2 . . . 1 . 4 Matter Fused 16 | . . . . . . . . . . . . . . . 5 4 . . . 1 . 6 Heat Flow Errors 7 | . . . . . 2 . . . . . . . . . 2 1 . . . . . 2 Energy Discharges 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Data Loss (minor) 11 | . . . . . . . . . . . . . . . 3 2 . . . 2 . 4 Data Loss (major) 3 | . . . . . 1 . . . . . . . . . 1 . . . . . . 1 Alerts 4 | . . . . . . . . . . . . . . . 2 . . . . 1 . 1 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 747 | . . . 6 . 27 5 . . 3 . . . . 26 560 44 26 . 2 . . 48 Projectiles 152 | . . . 6 . . . . . . . . . . . 28 44 26 . . . . 48 Explosions 100 | . . . . . 27 5 . . 3 . . . . 26 37 . . . 2 . . . Melee 495 | . . . . . . . . . . . . . . . 495 . . . . . . . Knockbacks 3 | . . . 1 . . . . . . . . . . . 2 . . . . . . . Impact 3 | . . . 1 . . . . . . . . . . . 2 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 226 | . . . . . . . . . . . . . 27 96 6 51 . . 4 . . 42 Shots 7 | . . . . . . . . . . . . . 1 2 . 1 . . 1 . . 2 Rammed 11 | . 3 . 6 . 1 . . . . . . . . . 1 . . . . . . . Targets Rammed 12 | . 3 . 7 . 1 . . . . . . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 432 | . 90 84 184 . 317 299 430 49 309 367 392 340 88 . 209 188 377 . . 234 1 432 Average Temperature 95 | . 34 25 55 . 104 139 144 33 145 108 140 112 49 . 35 57 119 . . 161 1 150 Received Heat Transfer 2246 | . 18 273 36 . 375 10 . . 37 27 85 . 36 18 269 62 . . 18 667 45 270 Effects 14 | . . . . . 5 . . . . . . . . . . . 3 . . . . 6 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Interference 8 | . . . . . 2 . . . . . . . . . . . 3 . . . . 3 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . 3 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 11 | . . . . . . . . . . . . . . . 8 . . . . . . 3 Impact Corruptions 12 | . . . . . . . . . . . . . . . 12 . . . . . . . Robots Melted 4 | . . . 1 . . . . . . . . . . . 1 1 1 . . . . . Combat Hostiles 3 | . . . 1 . . . . . . . . . . . 1 . 1 . . . . . Parts Melted 32 | . 2 2 2 . 1 . 1 . . 1 5 1 . . 6 . 4 . . 6 1 . Heat Transferred 12763 | . 370 1456 388 . 450 100 500 . 250 650 737 450 50 . 1001 481 1813 481 370 1933 100 1183 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 1287 | . 172 . 131 . 663 . . . . 317 . . . . 1287 . . . . 748 423 434 Initial 336 | . . . . . . . . . . . . . . . 150 . . . . 9 336 253 Average 260 | . 49 . 43 . 193 . . . . 113 . . . . 536 . . . . 440 363 291 Maximum Alert Level 4 | . . . . . 2 . . . . 1 . . . . 4 . . . . 3 2 2 Low Security (%) 52 | 100 100 . 100 . 60 . . . . 70 . . . . 26 . . . . 7 . . Level 1 25 | . . . . . 19 . . . . 29 . . . . 24 . . . . 26 75 91 Level 2 13 | . . . . . 19 . . . . . . . . . 16 . . . . 57 24 8 Level 3 3 | . . . . . . . . . . . . . . . 12 . . . . 7 . . Level 4 4 | . . . . . . . . . . . . . . . 20 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 52 | . 1 . . . 12 . . . . 5 . . . 1 15 . . . . 8 . 10 Investigation 15 | . 1 . . . 4 . . . . 2 . . . . 2 . . . . 2 . 4 Extermination 9 | . . . . . 1 . . . . . . . . . 4 . . . . 1 . 3 Reinforcement 14 | . . . . . 3 . . . . 3 . . . . 3 . . . . 2 . 3 Assault 8 | . . . . . 1 . . . . . . . . 1 6 . . . . . . . Garrison 6 | . . . . . 3 . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . 1 . . . . 2 . . . . 1 . 1 Haulers Reinforced 4 | . . . . . . . . . . 2 . . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 8 | . . . . . . . . . . . . . . . 3 . . . . 3 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 372 | . 15 24 3 . 33 6 7 . 7 9 8 2 42 17 86 6 9 . 6 33 3 56 Peak Tracking Total 17 | . 4 4 1 . 5 4 4 . 4 2 7 2 17 11 11 5 3 . 4 7 3 13 Tactical Retreats 22 | . . 3 . . 2 . . . . . . . 1 2 5 . 1 . 1 2 . 5 Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 8 | . 1 2 . . . . . . . . . . . . 2 . . . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 85 | . . 39 . . . . . . . 46 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 12 | . . 2 . . . . . . . 4 . . . . . . . . . . . 6 Reused 23 | . . 4 . . . . . . . 1 . . 1 1 10 . 3 . . . . 3 Traps Extracted 7 | . . . . . . . . . . . . . . 1 2 . 4 . . . . . Installed 28 | . . 5 . . . . . . . . . . 1 1 12 . 5 . . . . 4 Triggered 34 | . . . . . 1 . . . . 1 . 4 8 3 10 . 3 . . . . 4 Most Traps Carried 10 | . . 1 . . . . . . . . . 1 1 10 10 . 7 4 4 4 4 4 Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 19 | . . 1 1 . 7 . . . . . . . 1 . 5 1 . . . . . 3 Max in Single Turn 4 | . . 1 1 . 4 . . . . . . . 1 . 1 1 . . . . . 1 Garrison Access 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 67 | . 6 2 12 1 5 . . 1 . 6 1 . 2 . 12 . . 4 . 3 1 11 Terminals 32 | . 5 . 5 . 1 . . . . 3 1 . . . 7 . . . . 1 1 8 Fabricators 5 | . . . . . . . . . . . . . . . 3 . . . . . . 2 Repair Stations 3 | . . . . . . . . . . 2 . . . . 1 . . . . . . . Recycling Units 13 | . 1 . 7 . 3 . . . . . . . . . 1 . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . 1 . . . . . . . . . 1 . 1 Total Hacks 187 | . 18 8 31 4 17 . . 5 . 14 4 . 6 . 32 . . 17 . 4 5 22 Successful 120 | . 9 8 21 4 8 . . 5 . 9 4 . 6 . 14 . . 17 . 1 . 14 Failed 67 | . 9 . 10 . 9 . . . . 5 . . . . 18 . . . . 3 5 8 Catastrophic 8 | . 2 . . . 1 . . . . . . . . . 4 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 70 | . 13 . 13 . 11 . . . . 5 . . . . 10 . . . . 4 5 9 Terminals 89 | . 15 . 14 . 5 . . . . 7 4 . . . 21 . . . . 1 5 17 Fabricators 12 | . . . . . . . . . . . . . . . 8 . . . . . . 4 Repair Stations 8 | . . . . . . . . . . 6 . . . . 2 . . . . . . . Recycling Units 32 | . 3 . 17 . 10 . . . . . . . . . 1 . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 2 . . . . 1 . . . . . . . . . 2 . 1 Terminal Hacks 72 | . 5 8 6 4 2 . . 5 . 3 4 . 6 . 4 . . 17 . . . 8 Record 20 | . . 7 . 4 . . . . . . 4 . . . . . . 5 . . . . Part Schematic 12 | . . . 2 . . . . 5 . . . . . . 1 . . 4 . . . . Robot Schematic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 3 . 2 . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 10 | . 1 . . . . . . . . . . . 5 . . . . 4 . . . . Open Door 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 3 | . . . . . 1 . . . . . . . . . 1 . . . . . . 1 Unreport Threat 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 Locate Traps 6 | . 1 . . . 1 . . . . 1 . . . . 1 . . . . . . 2 Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 3 | . . . 1 . . . . . . 1 . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . . . 4 . . . . . . 1 Network Status 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Load Schematic 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 6 | . . . . . . . . . . 4 . . . . 2 . . . . . . . Scan Component 3 | . . . . . . . . . . 2 . . . . 1 . . . . . . . Repair 3 | . . . . . . . . . . 2 . . . . 1 . . . . . . . Recycling Unit Hacks 10 | . 2 . 6 . 2 . . . . . . . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 8 | . . . 6 . 2 . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 27 | . 2 . 9 . 4 . . . . 2 . . . . 4 . . . . 1 . 5 Terminals 9 | . 1 . 1 . 1 . . . . 1 . . . . 3 . . . . . . 2 Assimilate 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Botnet 5 | . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . 1 Disrupt 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Liberate 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Repair Stations 5 | . . . . . 3 . . . . . . . . . 1 . . . . 1 . . Recycling Units 9 | . 1 . 8 . . . . . . . . . . . . . . . . . . . Reject 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Tunnel 7 | . 1 . 6 . . . . . . . . . . . . . . . . . . . Fedlink 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Scrapoids 4 | . . . . . 2 . . . . . . . . . 1 . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 6 . 6 . 3 . . . . 5 1 . . . 11 . . . . 2 1 9 Full Trace Events 11 | . 1 . 2 . 1 . . . . 1 1 . . . 1 . . . . 1 . 3 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . 1 . . . . 4 . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 222 | . . . . . . . . . . . . . . . 222 . . . . . . . Total Robot Build Rating 18 | . . . . . . . . . . . . . . . 18 . . . . . . . Part Schematics Acquired 26 | . . . 2 . . . . 19 . . . . . . 1 . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . 2 . . . . 1 . . . . . . . Time 95 | . . . . . . . . . . 57 . . . . 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 263 | . 263 . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 270 | . 270 . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . . . 19 . 1 . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 12 | . . . . 1 . . . 1 . . . . 4 1 . . 1 3 . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat 10 | . . . . 1 . . . 1 . . . . 4 1 . . . 3 . . . . Robot Hacks Applied 10 | . . . . 1 . . . 1 . . . . 4 1 . . . 3 . . . . parse_system 10 | . . . . 1 . . . 1 . . . . 4 1 . . . 3 . . . . Manual 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . Relay Couplers Released 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . 7 . . . . . . . 4 . . 2 . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 42 | . . . 7 . 10 . . 4 . . 4 . . 2 9 . . . . 5 . 1 Largest Group 8 | . . . 7 7 8 4 1 4 4 2 4 . . 2 5 . . . . 5 . 1 Highest-Rated Group 326 | . . . 104 106 200 112 28 103 103 63 118 . . 77 238 . . . . 326 . 23 Highest-Rated Ally 69 | . . . 27 27 31 28 28 32 32 32 31 . . 47 69 . . . . 67 . 23 Total Orders 15 | . . . . 6 2 . . . . . 2 . . . 4 . . . . . . 1 STAY 4 | . . . . . 1 . . . . . 1 . . . 2 . . . . . . . FOLLOW 7 | . . . . 3 1 . . . . . 1 . . . 2 . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . 1 COLLECT 3 | . . . . 3 . . . . . . . . . . . . . . . . . . Ally Attacks 285 | . . . . . 80 37 . . 18 11 13 . . 1 56 . . . . 69 . . Total Damage 5974 | . . . . . 1078 515 . . 323 192 266 . . 22 1655 . . . . 1923 . . Kills 41 | . . . . . 7 8 . . 5 . 2 . . 1 7 . . . . 11 . . Allies Corrupted 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 9 | . 3 . 2 . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 17 | . . 2 . 2 . 2 2 . 1 . 2 . . 3 . 1 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 29742 | 95 926 5454 1484 3105 1229 966 856 871 1293 967 1316 906 941 1364 2084 882 2189 288 636 863 62 965 Spaces Moved 20642 | 53 438 2627 796 1707 684 978 871 904 1044 743 1202 834 814 1227 1376 663 1218 244 390 657 44 1128 Core 88 | 3 . . . . . . . . . . . . . . . . . . . . . 85 Treads 5925 | 50 438 2627 796 1707 307 . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 14004 | . . . . . 377 978 871 904 1044 743 1202 834 814 1227 1376 663 1218 244 390 657 44 418 Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 625 | . . . . . . . . . . . . . . . . . . . . . . 625 Fastest Speed 37 | 50 160 160 160 160 100 90 90 90 90 90 90 90 90 90 90 90 90 90 100 90 100 37 Average Speed 112 | 153 160 160 160 178 131 90 90 90 90 90 90 90 90 90 99 99 98 92 100 98 100 61 Slowest Speed 300 | 160 160 160 160 250 170 100 90 90 90 90 90 90 100 90 100 100 100 100 100 100 100 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . . . . . . . . . . . . . . . . . . . 20 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 64 | 4 72 97 98 92 15 95 97 84 85 14 90 93 89 98 25 70 91 60 53 18 2 33 Regions Visited 22 Branch Regions 15 Pre-discovered Areas 11 | . 1 . 6 . . . . . . . . . . . . 1 . 3 . . . . Known Exits Taken 18 | . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 48 | . . 13 . 8 . 3 3 2 2 . 4 2 . 2 . 1 4 . 4 . . . Spaces Dug 226 | . . 6 3 . . 13 24 . 5 5 1 . 23 17 16 64 . . 44 1 1 3 Terrain Destroyed 863 | . . 17 7 . 116 32 31 . 18 7 3 1 98 49 136 111 45 . 81 68 5 38 Melee 19 | . . 6 . . . 5 . . . . 1 . 4 . 3 . . . . . . . Projectile 226 | . . 1 7 . 2 1 1 . 2 2 1 1 2 1 52 28 29 . 11 51 5 29 AOE 617 | . . 10 . . 114 26 30 . 16 5 . . 92 48 81 83 16 . 70 17 . 9 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 26051 | 64 643 3695 971 1766 923 1039 920 959 1378 1015 1388 974 959 1463 1879 818 2116 287 611 809 54 1320 Wait 3630 | . 164 831 56 25 119 18 17 46 301 169 85 119 40 160 265 84 789 5 198 40 1 98 Move 20580 | 52 437 2626 795 1706 683 977 870 903 1043 742 1201 833 813 1226 1375 662 1217 243 389 656 43 1088 Hop 19 | . . . . . . . . . . . . . . . . . . . . . . 19 Pick Up 138 | 6 13 13 5 15 11 3 . 1 2 6 2 1 7 6 9 6 10 4 1 7 . 10 Fast Attach 99 | 6 5 5 1 . 12 3 1 2 . 2 . 1 9 4 5 5 4 4 . 13 . 17 Attach 58 | . . 4 . . 6 . . . 1 3 . 1 1 1 17 2 6 . . 3 1 12 Detach 42 | . . . . . 3 . . . . . . . 2 3 14 4 4 3 . 3 . 6 Swap 258 | . 2 32 2 5 18 15 13 2 10 16 12 2 25 8 24 7 30 4 5 12 3 11 Drop 173 | . 8 22 6 14 15 9 1 3 1 6 2 1 17 10 7 3 12 5 1 21 . 9 Fire 687 | . 11 62 21 . 55 8 18 1 20 25 44 16 30 22 132 45 39 16 17 54 6 45 Melee 103 | . . 56 . 1 . 6 . 1 . . 1 . 14 2 18 . . 3 . . . 1 Ram 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 11 | . 3 . 7 . 1 . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 138 | . . . 78 . . . . . . . 41 . . 19 . . . . . . . . Trap 113 | . . 44 . . . . . . . 46 . . 1 1 12 . 5 . . . . 4 Miscellaneous 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Arm) -2/Research -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 503 | -10/Materials | Discovered new exit (range 12) 794 | -10/Materials | Discovered new exit (range 14) 1000 | -10/Materials | Discovered new exit (range 9) 1022 | -10/Materials | Entered Subcaves 1125 | -10/Subcaves | Disturbed a concealed Subdweller 1302 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1319 | -10/Subcaves | Discovered new exit (range 9) 1325 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1508 | -10/Subcaves | Identified exit to Recycling 1544 | -10/Subcaves | Visited Clippyterm 1548 | -10/Subcaves | Identified exit to Materials 2375 | -10/Subcaves | Learned 4 Materials zone layouts 2587 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2615 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2781 | -10/Subcaves | Visited 4L-MR0's lab 2795 | -10/Subcaves | Found Gun Armor 3760 | -10/Subcaves | Core integrity fell below 50% 3871 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3881 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 4817 | -10/Subcaves | Build established: Derelict-Mutant 5969 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 6191 | -10/Subcaves | Build established: Mutant 6476 | -10/Subcaves | Entered Recycling 7149 | -9/Recycling | Discovered new exit (range 16) 7876 | -9/Recycling | Scanned before Scraplab entrance 7922 | -9/Recycling | Entered Scraplab 7950 | -9/Recycling | Build established: Commander-Mutant 7951 | -9/Recycling | Discovered new exit (range 3) 7960 | -9/Recycling | Entered Scraptown 7960 | -9/Scraptown | Accompanied by 7 allies 8285 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 8290 | -9/Scraptown | Learned Research interactive machine intel 8295 | -9/Scraptown | Learned Factory emergency access door positions 8370 | -9/Scraptown | Discovered new exit (range 11) 8421 | -9/Scraptown | Visited Cave Peace 8463 | -9/Scraptown | Visited Comm Corps 8580 | -9/Scraptown | Visited Bundlers 8674 | -9/Scraptown | Visited Awakened 8698 | -9/Scraptown | Visited SPCMW 9074 | -9/Scraptown | Visited Assassins FH 9105 | -9/Scraptown | Visited UFD Registry 9105 | -9/Scraptown | Registered with UFD as "Fiberchip" 9222 | -9/Scraptown | Guru changed UFD alias to "Plasmabank" 9396 | -9/Scraptown | Visited A0-MCA Data Center 9407 | -9/Scraptown | Given an A- rating by A0-MCA 9415 | -9/Scraptown | Found A0-MCA's Component Scanner 9478 | -9/Scraptown | Visited Scrapoid Pod Storage 9510 | -9/Scraptown | Visited Junk Repository 9560 | -9/Scraptown | Visited Chapter 10 9741 | -9/Scraptown | Visited Supply Room 9783 | -9/Scraptown | Visited Scrapoid Research Area 9847 | -9/Scraptown | Delivered Scrap Shield to a Scientist 10025 | -9/Scraptown | Visited Abandonware Association 10057 | -9/Scraptown | Learned abandonware demo "KABOOM.EXE" 10057 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 10094 | -9/Scraptown | Visited Supply Room 10135 | -9/Scraptown | Visited Derelict Rescue Squad 10366 | -9/Scraptown | Found Scrap Suit 10992 | -9/Scraptown | Discovered new exit (range 5) 11065 | -9/Scraptown | Entered Factory 11065 | -6/Factory | Accompanied by 7 allies 11065 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 11217 | -6/Factory | Lost 4 allies 11283 | -6/Factory | Scrapoid reinforcements arrived 11612 | -6/Factory | Garrison activated, responded to threat 11655 | -6/Factory | Lost 6 allies 11891 | -6/Factory | Attached Gun Armor, gained temporary slots: Weapon x2 12005 | -6/Factory | Build established: Scavenger-Scrapper 12080 | -6/Factory | Identified exit to Lower Caves 12080 | -6/Factory | Identified exit to Extension 12115 | -6/Factory | First assault squad dispatched 12126 | -6/Factory | Scrapoid reinforcements arrived 12241 | -6/Factory | Cargo convoy interrupted 12294 | -6/Factory | Entered Lower Caves 12294 | -6/Lower Caves | Accompanied by 4 allies 12294 | -6/Lower Caves | UFD Scientist delivered a prototype 12306 | -6/Lower Caves | Found Prototype Protection 12326 | -6/Lower Caves | Found Scrap Suit 13253 | -6/Lower Caves | Discovered new exit (range 6) 13256 | -6/Lower Caves | Identified exit to Lower Caves 13260 | -6/Lower Caves | Entered another Lower Caves area 13260 | -6/Lower Caves | Accompanied by 1 ally 13385 | -6/Lower Caves | Discovered new exit (range 7) 13437 | -6/Lower Caves | Identified exit to Factory 13559 | -6/Lower Caves | Learned 4 Factory zone layouts 13654 | -6/Lower Caves | Learned Factory stockpile data 14047 | -6/Lower Caves | Discovered new exit (range 6) 14068 | -6/Lower Caves | Identified exit to Zion 14116 | -6/Lower Caves | Entered Zion 14191 | -6/Zion | Discovered new exit (range 9) 14350 | -6/Zion | Gained Derelict followers 14573 | -6/Zion | Turned away by Imprinter 14674 | -6/Zion | Received a visual enhancement algorithm 14985 | -6/Zion | Identified exit to Proximity Caves 14987 | -6/Zion | Entered Proximity Caves 14987 | -5/Proximity Caves | Accompanied by 4 allies 15632 | -5/Proximity Caves | Spotted B-75 Beast 15738 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15825 | -5/Proximity Caves | Discovered exit to Factory (range 7) 15831 | -5/Proximity Caves | Learned 12 Factory zone layouts 16083 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 16280 | -5/Proximity Caves | Entered Factory 16280 | -5/Factory | Accompanied by 2 allies 16280 | -5/Factory | Evolved 2 slots: Utility x2 16281 | -5/Factory | Identified exit to Upper Caves 16282 | -5/Factory | Identified exit to Factory 16430 | -5/Factory | Repaired Ovr. Barrage Gun 16933 | -5/Factory | Repaired Ovr. Barrage Gun 17247 | -5/Factory | Entered Upper Caves 17257 | -5/Upper Caves | Identified exit to Upper Caves 17465 | -5/Upper Caves | Encountered a Warlord checkpoint 17518 | -5/Upper Caves | Identified Enh. Scrap Shield 17658 | -5/Upper Caves | Learned Factory stockpile data 17862 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 18140 | -5/Upper Caves | Attracted the attention of an 0b10 base 18217 | -5/Upper Caves | Lost 4 allies 18238 | -5/Upper Caves | Learned location of 2 exits from Lower Caves 18563 | -5/Upper Caves | Entered another Upper Caves area 18821 | -5/Upper Caves | Discovered exit to Factory (range 7) 19416 | -5/Upper Caves | Discovered new exit (range 16) 19431 | -5/Upper Caves | Identified exit to Warlord 19469 | -5/Upper Caves | Entered Warlord 19981 | -5/Warlord | Visited the Vortex Lab 19986 | -5/Warlord | Found Prototype Energy Gun 19986 | -5/Warlord | Identified Vortex Rifle 19992 | -5/Warlord | Found Prototype Energy Gun 19992 | -5/Warlord | Identified Vortex Shotgun 19999 | -5/Warlord | Warlord's base attacked by MAIN.C 20000 | -5/Warlord | Met EX-DEC 20066 | -5/Warlord | Rebuked by Warlord 20098 | -5/Warlord | Found Prototype Reactor 20098 | -5/Warlord | Identified Vortex Chain Reactor 20126 | -5/Warlord | Found Prototype Hackware 20131 | -5/Warlord | Found Exp. Targeting Computer 20212 | -5/Warlord | Lost 4 allies 20321 | -5/Warlord | Spotted Striker 20341 | -5/Warlord | Warlord forces counterattacked 20371 | -5/Warlord | Destroyed 9 combat bots 20401 | -5/Warlord | Discovered new exit (range 12) 20409 | -5/Warlord | Identified exit to Proximity Caves 20410 | -5/Warlord | Entered Proximity Caves 20412 | -4/Proximity Caves | Spotter reported a threat 20433 | -4/Proximity Caves | Lost 3 allies 20468 | -4/Proximity Caves | Activated DRS Beacon 20656 | -4/Proximity Caves | Learned Research terminal intel 20881 | -4/Proximity Caves | Learned Research terminal intel 21109 | -4/Proximity Caves | Learned 4 Research zone layouts 21132 | -4/Proximity Caves | Discovered exit to Factory (range 14) 21420 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 21774 | -4/Proximity Caves | Entered Factory 21774 | -4/Factory | Accompanied by 2 allies 21774 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 22015 | -4/Factory | Discovered new exit (range 12) 22033 | -4/Factory | Identified exit to Research 22079 | -4/Factory | Build established: Trapper-Scrapper 22128 | -4/Factory | Repaired Ovr. Barrage Gun 22150 | -4/Factory | Spotted B-86 Titan 22238 | -4/Factory | Identified exit to Upper Caves 22548 | -4/Factory | Fabricated H-88 Terminator? 22651 | -4/Factory | Build established: Scavenger-Scrapper 22929 | -4/Factory | Scrapoids reinforcements arrived? 23024 | -4/Factory | First assault squad dispatched 23058 | -4/Factory | Found Scrap Suit 23091 | -4/Factory | Lost 5 allies 23459 | -4/Factory | Destroyed 13 combat bots 23538 | -4/Factory | Crushed by falling debris 23858 | -4/Factory | Entered Upper Caves 23938 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 24301 | -4/Upper Caves | Learned location of Testing (-2) 24577 | -4/Upper Caves | Discovered new exit (range 9) 24585 | -4/Upper Caves | Identified exit to Upper Caves 24667 | -4/Upper Caves | Encountered a Warlord checkpoint 24740 | -4/Upper Caves | Entered another Upper Caves area 24958 | -4/Upper Caves | Discovered exit to Research (range 9) 25080 | -4/Upper Caves | Spotted B-86 Titan 25163 | -4/Upper Caves | Destroyed B-86 Titan 25495 | -4/Upper Caves | Learned Research stockpile data 25540 | -4/Upper Caves | Encountered a Warlord checkpoint 25711 | -4/Upper Caves | Murdered 3 allies 26495 | -4/Upper Caves | Learned 4 Research zone layouts 26638 | -4/Upper Caves | Discovered new exit (range 5) 26643 | -4/Upper Caves | Identified exit to Zhirov 26848 | -4/Upper Caves | Identified System Mapper 26929 | -4/Upper Caves | Entered Zhirov 26929 | -4/Zhirov | Discovered new exit (range 3) 26946 | -4/Zhirov | Met Zhirov 26986 | -4/Zhirov | Learned location of Quarantine (-3) 26986 | -4/Zhirov | Learned location of Command (-1) 26991 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 27005 | -4/Zhirov | Found Alien Artifact 27005 | -4/Zhirov | Identified Integrated Dissipator 27005 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 27114 | -4/Zhirov | Found Alien Artifact 27216 | -4/Zhirov | Identified exit to Proximity Caves 27217 | -4/Zhirov | Entered Proximity Caves 27739 | -3/Proximity Caves | Spotted B-86 Titan 27839 | -3/Proximity Caves | Discovered exit to Research (range 14) 27853 | -3/Proximity Caves | Entered Research 27853 | -3/Research | Evolved 2 slots: Utility x2 27854 | -3/Research | Identified exit to Research 27854 | -3/Research | Identified exit to Armory 27856 | -3/Research | Loaded intel: 46 interactive machine locations 27857 | -3/Research | Loaded intel: 24 terminal locations 27893 | -3/Research | Scrapoid reinforcements arrived 27958 | -3/Research | Spotted B-86 Titan 27962 | -3/Research | Allies destroyed B-86 Titan 27983 | -3/Research | Found Hvy. Reflective Plating 28049 | -3/Research | Garrison activated, responded to threat 28096 | -3/Research | Lost 5 allies 28179 | -3/Research | Destroyed 7 combat bots 28202 | -3/Research | Found Adv. Powered Armor 28223 | -3/Research | Found Adv. Powered Armor 28621 | -3/Research | Destroyed 7 combat bots 28709 | -3/Research | Spotted B-86 Titan 28716 | -3/Research | Entered another Research area 28716 | -2/Research | Spotted B-90 Cyclops 28716 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 28717 | -2/Research | Loaded intel: 22 terminal locations 28751 | -2/Research | Discovered new exit (range 3) 28766 | -2/Research | Identified exit to Access 28778 | -2/Research | Entered Access 28778 | -1/Access | Evolved 2 slots: Power x1, Utility x1 29058 | -1/Access | Identified exit to Command 29285 | -1/Access | Spotted B-99 Colossus 29332 | -1/Access | Identified Transdimensional Reconstructor 29332 | -1/Access | Warped through subspace 29358 | -1/Access | Lost 12 parts (2p1n6u3w) 29418 | -1/Access | Identified exit to Surface 29546 | -1/Access | System corruption reached 10% 29602 | -1/Access | Build established: Hacker-Mutant 29704 | -1/Access | Spotted B-99 Colossus 29718 | -1/Access | Lost 3 parts (2u1w) 29743 | *** | Escaped! Last Messages --------------- Found 6 traps in 1 array: 6x Gamma Bomb Trap Map updated. >>Traps(Reprogram) Reprogrammed 6 Gamma Bomb Traps. 29675_ ALERT: Suspicious activity at Terminal A006. Dispatching Investigation squad. 29680_ Adv. System Restoration Module destroyed. 29682_ W-44 Eye sends out distress signal. 29686_ Slug penetrates Wall. 29687_ Railgun destroyed. 29690_ System corrupted: Heat flow error (+155). 29705_ System corrupted: Component data lost. 29725_ Lgt. Quantum Reactor destroyed. 29730_ Slug penetrates Wall. 29730_ Focal Shield destroyed. 29740_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 29741_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ????# + ??????????????????????????? | | ????# # ??????????????????????????? | | ????# # ??????????????????????????? | | ????# #? ???????????????????????????? | | ????# #? ???????????????????????????? | | ????# #?? ????????????????????????????? | | ????# #?? ????????????????????????????? | | ????# #??? ! ????????????????????????????? | | ????# #???#########?????????????????????????????? | | ??# #?????????????????????????????????????????? | | # ##############################????????????? | | + u u ????????????? | | # ????????????? | | ??# ############## ""#?????????????????? | | ????# #* !!#???# ""#?????????????????? | | ????# # ! #???# ""#?????????????????? | | ????# + "" #???# T#?????????????????? | | ????# # "" #???# ""#?????????????????? | | ????# # "T #???# ""#?????????????????? | | ????# #? "" #??## ""##????????????????? | | ????# #? "" #??# #????????????????? | | ????# #?? ! #??## ##????????????????? | | ????# #?? ????# #?????????????????? | | ????# ###########??# #?????????????????? | | ##### # #??# #?????????????????? | | # ????# @" #?????????????????? | | # ??????# "" #?????????????????? | | ##### # ????????# #?????????????????? | | ????# ##+####??????# #?????????????????? | | ????# #??????# #?????????????????? | | ????+ #??????#""""""""""#?????????????????? | | ????# #???????????????????????????????????? | | ????# #???????????????????????????????????? | | ????# ##### #???????????????""#?????????????????? | | ????#+##???# #?????????????? #?????????????????? | | ???????????# #?????????????? #?????????????????? | | ???????????# #????????????? #?????????????????? | | ???????????# #????????????? #?????????????????? | | ???????????# #???????????? #?????????????????? | | ???????????# #???????????? ??????????????????? | | ???????????# #??????????? ???????????????????? | | ??????????##+###########? #########????????????? | | ??????????# # #????????????? | | ??????????# # #????????????? | | ??????????# / ??????????? | | ??????????# ! # #????????????? | | ??????????# # #????????????? | | ??????????##############? #########????????????? | | ?????????????????????????+###????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 182 Energy Generation 70 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Cloak Strength 3 Power Amplification 30 Additional Mass Support 9 Armor Coverage 800 Resistance: KI 30 Resistance: TH 30 Resistance: EM 20 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 66 Evasion (%) 62 Targeting Accuracy 12 Target Analysis 12 Recoil Reduction 4 Particle Charging 30 Offensive Hacking 46 Trap Extractor Capacity 8 Item Schematics ----------------- Hcp. Storage Unit | -9/Recycling | Hacked Rnf. Deuterium Engine | -9/Recycling | Hacked Flamer | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Barrage Gun | -6/Zion | Free Slug Cannon | -6/Zion | Free Arc Thrower | -6/Zion | Free Thermal Shield | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Fission Core | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Remote Shield | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Hyp. Mass Driver | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Rnf. Quantum Reactor | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ B-36 Bruiser | -9/Recycling | Hacked A-15 Conveyor | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive S-27 Virus | -6/Zion | Archive H-88 Terminator | -6/Zion | Archive Fabricated ------------ H-88 Terminator | x2 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed BurstDamperStabilizer Manual? 0 Play Time 03:16:53 Cumulative 1593.7 hours Start 2024.07.21 @ 20:24:05 End 2024.07.22 @ 14:11:13 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1099 Rogue 1095 Adventurer 4 Explorer 0 Win Type 0 Total 203 Types 151/11/14/9/2/1/3/8/4 Lore% 95 Gallery% 96 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 57ca822e-f95b-44f5-bba8-5c4843249733