Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 13:11:50 Player: AndK Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (1043) 1043 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 2363 Bonus ------- High Alert Combat Kills 35 Cogmind --------- Core Integrity 0/400 Matter 84/300 Energy 67/160 System Corruption 0% Temperature Critical (511) Movement Core (600) Ox11 Location -9/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit Insulated Plating > --- WEAPON (2) ------- Field Laser Field Laser > --- INVENTORY (15) --- VSS Leg VSS Leg Huge Storage Unit Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Power Shielding Insulated Plating > --- WEAPON ----------- Field Laser Field Laser > --- INVENTORY -------- Light Ion Engine Light Nuclear Core VSS Leg VSS Leg Huge Storage Unit Insulated Plating Field Laser Field Laser Grenade Launcher [Rating: 23] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Power Shielding Storage Large Storage Unit Protection Power Shielding Weapon Light Assault Rifle Energy Gun Field Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 43 | 6 13 7 17 Power 5 | 1 1 . 3 Engine 3 | 1 . . 2 Core 2 | . 1 . 1 Reactor . | . . . . Propulsion 8 | 2 2 2 2 Treads 2 | 2 . . . Leg 6 | . 2 2 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 13 | 1 7 1 4 Device . | . . . . Storage 6 | 1 3 . 2 Processor . | . . . . Hackware . | . . . . Protection 7 | . 4 1 2 Artifact . | . . . . Weapon 17 | 2 3 4 8 Energy Gun 7 | 1 . . 6 Energy Cannon . | . . . . Ballistic Gun 6 | 1 3 2 . Ballistic Cannon . | . . . . Launcher 4 | . . 2 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . . 10 Power 3 | . . . 3 Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon 3 | . . . 3 Highest Loss Streak 9 | . . . 9 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 97 100 85 Engine 4 | . 8 . 3 Core 9 | . 5 14 9 Treads 10 | . 22 . . Leg 16 | . 4 28 21 Storage 12 | . 12 14 11 Protection 14 | . 13 14 18 Energy Gun 5 | . 5 . 16 Ballistic Gun 20 | . 22 26 4 Naked Turns . | . . . . Heaviest Build 90 | 13 90 36 38 Greatest Support 40 | 40 40 20 24 Greatest Overweight (x) 11 | . 2 1 11 Average Overweight (x) 1 | . 1 1 1 Largest Inventory Capacity 25 | 8 25 15 25 Average Capacity 16 | 7 18 15 15 Most Carried 10 | 4 10 6 10 Average Carried 6 | 2 7 4 7 Final Capacity 15 | 8 15 15 15 Final Carried 5 | 4 5 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 717 | 188 238 157 134 Remotely . | . . . . Salvage Created 978 | . 367 221 390 Parts 68 | . 23 13 32 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 28 | . 7 10 11 Guns 17 | . 7 4 6 AOE 11 | . . 6 5 Classes Destroyed 9 | . 3 1 5 Worker 1 | . . . 1 Builder 2 | . . . 2 Recycler 1 | . . . 1 Mechanic 1 | . 1 . . Operator 1 | . . . 1 Watcher 3 | . 2 . 1 Swarmer 8 | . . 6 2 Grunt 19 | . 7 4 8 Sentry 1 | . . . 1 Best Kill Streak 12 | . 3 3 12 Combat Bots Only 7 | . 3 3 7 Max Kills in Single Turn 3 | . 2 3 3 Gunslinging 1 | . 1 . . Exploded 3 | . . 3 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 217 | . 55 46 116 Missed 42 | . 10 14 18 Damage Taken 2394 | . 638 403 1353 Core 558 | . 101 56 401 Absorbed by Shields . | . . . . Redirected to Shielding 49 | . 4 8 37 Core Remaining (%) 68 | 100 . 37 . Volleys Fired 91 | . 44 18 29 Largest 2 | . 2 2 2 Hottest 126 | . 60 50 126 Shots Fired 169 | . 88 31 50 Gun 157 | . 88 28 41 Cannon . | . . . . Launcher 12 | . . 3 9 Special . | . . . . Kinetic 114 | . 86 28 . Thermal 41 | . . . 41 Explosive 12 | . . 3 9 Electromagnetic 2 | . 2 . . Robot Hit Streak 16 | . 16 7 4 Robot Miss Streak 3 | . 3 2 3 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 113 | . 63 22 28 Core Hits 68 | . 26 16 26 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Burn 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2185 | . 540 563 1082 Guns 1114 | . 540 199 375 Cannons . | . . . . Explosions 1071 | . . 364 707 Melee . | . . . . Ramming . | . . . . Kinetic 695 | . 496 199 . Thermal 480 | . . 105 375 Explosive 966 | . . 259 707 Electromagnetic 44 | . 44 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 9 | . 1 8 . Message Errors 4 | . 1 3 . Matter Fused 1 | . . 1 . Energy Discharges 1 | . . 1 . Data Loss (minor) 2 | . . 2 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 16 | . . 4 12 Projectiles . | . . . . Explosions 16 | . . 4 12 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 134 | . . 65 69 Shots 6 | . . 2 4 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 692 | . 141 32 692 Average Temperature 168 | . 39 13 281 Received Heat Transfer 909 | . 348 87 474 Effects 31 | . . . 31 Shutdowns 7 | . . . 7 Energy Bleed 4 | . . . 4 Interference 6 | . . . 6 Matter Decay 3 | . . . 3 Short Circuit 1 | . . . 1 Damage (minor) 2 | . . . 2 Damage (major) 5 | . . . 5 Damage (core) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 1062 | . . 100 962 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 478 | . 180 430 478 Initial 89 | . . 36 89 Average 145 | . 46 286 155 Maximum Alert Level 2 | . . 2 2 Low Security (%) 62 | 100 100 2 73 Level 1 31 | . . 79 23 Level 2 6 | . . 17 2 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 . 4 Investigation 3 | . . . 3 Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 4 | . 2 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 13 9 20 Peak Tracking Total 8 | . 5 3 8 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 10 | . . 7 3 Max in Single Turn 5 | . . 5 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 5 | . 2 . 3 Terminals 4 | . 2 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 15 | . 3 . 12 Successful 6 | . 2 . 4 Failed 9 | . 1 . 8 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 12 | . 3 . 9 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks 5 | . 2 . 3 Record 2 | . . . 2 Locate Traps 1 | . 1 . . Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 1 | . . . 1 Insert Component 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 . 3 Full Trace Events 3 | . . . 3 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired . | . . . . Parts Damaged 1 | . . . 1 Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2390 | 81 1064 798 447 Spaces Moved 968 | 49 371 376 172 Core 13 | 11 . . 2 Treads 317 | 38 279 . . Legs 638 | . 92 376 170 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 180 Average Speed 204 | 135 236 190 187 Slowest Speed 600 | 160 320 190 600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 4 66 91 20 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 74 | . . 35 39 Melee . | . . . . Projectile . | . . . . AOE 74 | . . 35 39 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1238 | 64 493 432 249 Wait 83 | . 42 26 15 Move 965 | 48 370 375 172 Hop . | . . . . Pick Up 34 | 10 10 3 11 Fast Attach 3 | . 3 . . Attach 22 | 6 5 . 11 Detach 1 | . 1 . . Swap 18 | . 5 7 6 Drop 21 | . 13 3 5 Fire 91 | . 44 18 29 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Discovered new exit (range 10) 283 | -10/Materials | Discovered new exit (range 11) 316 | -10/Materials | Build established: Mutant 574 | -10/Materials | Discovered new exit (range 12) 840 | -10/Materials | Discovered new exit (range 12) 1146 | -10/Materials | Entered Mines 1209 | -10/Mines | Core integrity fell below 50% 1258 | -10/Mines | Discovered new exit (range 7) 1290 | -10/Mines | Learned 2 Materials zone layouts 1656 | -10/Mines | Learned location of Zion (-7) 1880 | -10/Mines | Discovered new exit (range 11) 1944 | -10/Mines | Entered Materials 1944 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1944 | -9/Materials | Discovered new exit (range 14) 2361 | -9/Materials | Destroyed 7 combat bots 2366 | -9/Materials | Core integrity fell below 50% 2379 | -9/Materials | Core integrity fell below 20% 2391 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Field Laser destroyed. Overheating: Core damaged (-52). U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Wall. VSS Leg destroyed. Overheating: System interference. Field Laser temporarily disabled. Broken VSS Leg destroyed. Overheating: System interference. Field Laser temporarily disabled. Overheating: Matter decay (-27). K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. Overheating: Insulated Plating damaged (-19). Overheating: Field Laser damaged (-3). U-05 Engineer lays Concrete. 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[[ ??????????? | | + # #### ##+??????????? | | T # # ##?? #????????????? | | # """# #" ?????????????????? | | ####### + R"# """ #"" ????????????????? | | ######?????# # """# """ #?|?????????????????? | | ??????????????????????# """ #???????????????????? | | ??????????????????????# ??? #???????????????????? | | ??????????????????????##???###???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: EM 15 Power Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Party Time Challenges ------------ None Game ------ Seed GuidedTerrainMapper Manual? 0 Play Time 00:22:15 Cumulative 2.9 hours Start 2024.04.01 @ 12:51:39 End 2024.04.01 @ 13:11:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 87b45d3a-32b1-4ecc-8717-4e13cc43f779