Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.19 @ 20:08:42 Player: Player Result: Destroyed by Striker with Compact Linear Accelerator Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (87) 435 Value Destroyed (3205) 3205 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (2190) 2190 TOTAL SCORE: 11150 Bonus ------- High Alert Combat Kills 189 Follower Combat Kills 542 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -141 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 90/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Medium Treads > --- UTILITY (9) ------ Enhanced Optical Array Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Tesla Rifle Particle Gun Heavy Beamcaster Peak State ------------ > --- POWER ------------ Zionite Heavy DM Reactor > --- PROPULSION ------- Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Signal Interpreter Terrain Scanner Terrain Scan Processor Targeting Computer Zionite Weapon Casing Improved Powered Armor Hacking Suite > --- WEAPON ----------- Tesla Rifle Zionite Phaser-S Enhanced Gauss Cannon > --- INVENTORY -------- Light Fission Core Advanced Heat Sink Seismic Detector Improved Target Analyzer Core Analyzer Recoil Stabilizer Energy Filter Advanced Particle Charger Transmission Jammer Advanced ECM Suite Improved Powered Armor Advanced Shield Generator Tractor Beam Mobile Refinery Mk. CCLXVII Hacking Drone Bay Advanced Plasma Cannon Advanced Plasma Cannon Gauss Rifle RU-N14's Throwing Claymores Great Axe [Rating: 81] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Backup Propulsion III Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Field Laser Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Makeshift Hammer Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Slots Evolved 10 | . . 2 2 2 . . . . 2 2 . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . . . . Utility 7 | . . 1 1 1 . . . . 2 2 . . . Weapon 1 | . . . . 1 . . . . . . . . . Parts Attached 199 | 7 8 18 9 17 1 11 19 2 35 46 7 3 16 Power 11 | 1 1 . . 1 1 . . 1 2 2 . 1 1 Engine 3 | 1 . . . . . . . 1 1 . . . . Core 6 | . 1 . . 1 1 . . . . 1 . 1 1 Reactor 2 | . . . . . . . . . 1 1 . . . Propulsion 41 | 2 . 7 2 5 . 2 4 1 5 5 1 . 7 Treads 34 | 2 . 4 2 5 . 2 4 1 5 2 . . 7 Leg 6 | . . 3 . . . . . . . 2 1 . . Wheel 1 | . . . . . . . . . . 1 . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 65 | 2 2 2 1 3 . 7 7 . 14 19 3 2 3 Device 34 | 1 . 1 . . . 4 6 . 11 9 1 1 . Storage 5 | 1 2 1 . . . . . . . . . 1 . Processor 7 | . . . . . . 1 . . 1 4 1 . . Hackware 3 | . . . . . . . . . . 2 . . 1 Protection 16 | . . . 1 3 . 2 1 . 2 4 1 . 2 Artifact . | . . . . . . . . . . . . . . Weapon 82 | 2 5 9 6 8 . 2 8 . 14 20 3 . 5 Energy Gun 15 | 1 . . 1 . . 1 . . 3 5 1 . 3 Energy Cannon 11 | . 1 2 1 1 . . 2 . 1 3 . . . Ballistic Gun 24 | 1 2 4 2 5 . . 3 . 4 2 1 . . Ballistic Cannon 6 | . . . . . . . . . . 4 1 . 1 Launcher . | . . . . . . . . . . . . . . Special Weapon 10 | . 2 3 2 1 . . 1 . . . . . 1 Impact Weapon 12 | . . . . 1 . 1 2 . 6 2 . . . Slashing Weapon 4 | . . . . . . . . . . 4 . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . 3 . . 3 . . 3 Parts Lost 47 | . . 1 1 . 2 2 . . 6 20 . 7 8 Power 4 | . . . 1 . . . . . . 1 . 1 1 Propulsion 13 | . . 1 . . . . . . 2 6 . 1 3 Utility 19 | . . . . . 1 2 . . 2 8 . 3 3 Weapon 11 | . . . . . 1 . . . 2 5 . 2 1 Highest Loss Streak 9 | . . 1 1 . 2 2 . . 3 9 . 7 7 To Critical Strikes 2 | . . 1 . . . . . . . 1 . . . Average Slot Usage (%) 93 | . 100 94 100 96 91 94 100 100 99 91 49 52 48 Engine 1 | . 13 . . . . . . 1 2 . . . 3 Core 4 | . . 11 9 7 7 7 7 5 . 1 . 2 . Treads 24 | . 28 21 36 30 30 30 30 30 25 14 . . 3 Device 12 | . 14 21 18 15 14 14 7 15 17 15 3 7 4 Storage 6 | . 14 11 9 7 7 7 7 7 6 4 . 2 . Processor 8 | . . . . . . . 7 7 13 21 21 20 11 Protection 7 | . . . 9 11 7 9 14 7 8 . 3 2 . Energy Gun 5 | . 6 . 6 7 6 7 6 . 2 4 4 2 11 Energy Cannon 6 | . 7 10 9 7 7 4 7 15 8 3 . . . Ballistic Gun 5 | . 13 9 1 6 7 7 6 7 3 2 3 2 . Peak Build Rating 81 | 7 10 18 23 40 41 43 49 46 64 81 38 46 72 Average Rating 40 | 5 7 14 22 32 39 42 41 44 55 67 32 31 34 On Entrance 27 | . 7 10 18 20 40 36 40 42 46 55 15 38 12 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 87 | 15 31 53 59 76 77 77 72 75 81 87 15 33 48 Greatest Support 118 | 40 40 60 80 80 80 88 88 96 118 118 15 15 110 Greatest Overweight (x) 9 | . . 3 . 1 . . . . . 4 . 9 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 5 10 5 Average Capacity 18 | 7 14 18 20 20 20 20 20 20 20 19 5 7 5 Most Carried 20 | 7 15 20 20 20 20 20 20 20 20 20 5 7 5 Average Carried 17 | 4 13 16 19 18 19 18 19 20 19 19 4 5 4 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 5 5 5 5 Final Carried 20 | 6 15 20 20 20 20 19 20 20 19 5 5 5 3 Class Distribution -------------------- 43% | Tank 19% | Mutant 12% | Scavenger-Mutant 7% | Scavenger-Skirmisher 3% | Scavenger-Gunner 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Tank | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Gunner | -5/Warlord Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Matter Collected 3242 | 306 215 263 182 . 38 481 204 36 496 710 . 110 201 Remotely 441 | . . . . . . 28 74 . 137 202 . . . Salvage Created 3917 | 155 600 320 427 . . 463 . 126 916 910 . . . Parts 163 | 13 23 24 18 . . 14 . 4 37 30 . . . Haulers Intercepted 1 | . . . . . . . . . . 1 . . . Recyclers Shooed 4 | . . . . . . . . . 1 3 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . 14 . 22 . . . . . Prevented 9 | . . . . . . . . 9 . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Combat Hostiles Destroyed 60 | . 13 9 6 . . 10 . 2 12 8 . . . Melee 1 | . . . . . . 1 . . . . . . . Guns 24 | . 10 3 . . . 4 . 1 5 1 . . . Cannons 32 | . 3 6 6 . . 2 . 1 7 7 . . . Classes Destroyed 15 | 2 4 2 1 . . 1 . . 2 3 . . . Worker 1 | . . . . . . . . . 1 . . . . Builder 3 | . 1 . . . . . . . 1 1 . . . Tunneler 7 | 5 . . 2 . . . . . . . . . . Hauler 1 | . . . . . . . . . . 1 . . . Recycler 8 | 1 2 . 1 . . . . . 1 3 . . . Mechanic 1 | . . . . . . . . . . 1 . . . Operator 1 | . . 1 . . . . . . . . . . . Watcher 5 | . 1 1 . . . . . . 2 1 . . . Swarmer 12 | . 6 4 . . . 2 . . . . . . . Grunt 25 | . 7 3 3 . . 6 . 1 4 1 . . . Duelist 1 | . . . . . . 1 . . . . . . . Sentry 6 | . . 2 1 . . 1 . 1 . 1 . . . Hunter 6 | . . . 2 . . . . . 4 . . . . Programmer 9 | . . . . . . . . . 4 5 . . . Z-Heavy 1 | . . . . . . . . . . 1 . . . Best Kill Streak 5 | 3 4 4 5 . . 3 . 1 4 3 . . . Combat Bots Only 4 | . 4 4 4 . . 4 . 1 3 3 . . . Max Kills in Single Turn 2 | 1 1 1 1 . . 1 . 1 2 1 . . . Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Hostile Shots Fired 870 | . 67 57 41 . 28 84 . 12 136 173 . 51 221 Missed 285 | . 15 15 14 . 9 21 . 5 34 49 . 18 105 Damage Taken 10144 | . 571 488 460 . 243 1123 . 137 1955 2207 . 694 2266 Core 1764 | . 163 140 63 . . 149 . 13 198 406 . 254 378 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 150 | . . . . . . . . . 150 . . . . Ignored by Resistances 12 | . . . . . . . . . . . . . 12 Regen/Repaired (Parts) 142 | . . 133 . . . . . . . . . . 9 Core Remaining (%) 73 | 100 34 65 88 . . . . 76 76 . . . . Volleys Fired 266 | 12 50 45 24 5 . 17 4 4 45 60 . . . Largest 3 | 2 2 2 2 3 . 3 1 3 3 3 . . . Hottest 224 | 70 100 100 113 205 . 171 63 171 181 224 . . . Shots Fired 529 | 24 91 82 46 9 . 47 4 12 110 104 . . . Gun 295 | 24 69 36 22 5 . 31 3 4 65 36 . . . Cannon 216 | . 17 37 22 2 . 16 1 8 45 68 . . . Launcher . | . . . . . . . . . . . . . . Special 18 | . 5 9 2 2 . . . . . . . . . Kinetic 220 | 12 45 36 3 2 . 17 1 4 43 57 . . . Thermal 235 | 12 46 46 24 4 . 30 2 4 48 19 . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 67 | . . . 19 3 . . 1 4 19 21 . . . Phasic 7 | . . . . . . . . . . 7 . . . Robot Hit Streak 13 | 6 7 7 7 . . 11 . 4 6 13 . . . Robot Miss Streak 5 | 1 3 3 4 . . 4 . 4 4 5 . . . Penetration Max 1 | . . . . . . 1 . . 1 . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 301 | 15 50 43 30 . . 34 . 6 58 65 . . . Core Hits 140 | 7 24 17 19 . . 14 . 3 33 23 . . . Critical Kills 2 | . . . . . . . . . 2 . . . . Critical Parts Destroyed 3 | . . . . . . 2 . . . 1 . . . Critical Strikes 17 | 1 4 . . . . 2 . . 2 8 . . . Burn 5 | 1 4 . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . 1 . . . . Destroy 1 | . . . . . . . . . 1 . . . . Blast 5 | . . . . . . . . . . 5 . . . Smash 3 | . . . . . . 2 . . . 1 . . . Sever 1 | . . . . . . . . . . 1 . . . Intensify 1 | . . . . . . . . . . 1 . . . Melee Attacks 44 | . . . . 4 . 9 10 . 5 16 . . . Impact 30 | . . . . 4 . 9 10 . 5 2 . . . Slashing 14 | . . . . . . . . . . 14 . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 7551 | 186 727 656 626 . . 1014 . 156 1652 2534 . . . Guns 2700 | 186 530 214 241 . . 332 . 42 652 503 . . . Cannons 3677 | . 197 442 237 . . 257 . 114 858 1572 . . . Explosions 411 | . . . 148 . . . . . 96 167 . . . Melee 717 | . . . . . . 425 . . . 292 . . . Ramming 46 | . . . . . . . . . 46 . . . . Kinetic 2557 | 74 301 214 18 . . 195 . 42 495 1218 . . . Thermal 3298 | 112 426 442 385 . . 394 . 52 895 592 . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 735 | . . . 223 . . . . 62 216 234 . . . Impact 523 | . . . . . . 425 . . . 98 . . . Slashing 194 | . . . . . . . . . . 194 . . . Piercing . | . . . . . . . . . . . . . . Phasic 198 | . . . . . . . . . . 198 . . . Highest Corruption 6 | . 2 1 . . . . . . 3 3 3 3 6 Average Corruption 1 | . 2 1 . . . . . . 2 1 3 3 3 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 41 | . 3 6 . . . . . . 11 12 3 4 2 Message Errors 3 | . 1 . . . . . . . 2 . . . . Matter Fused 14 | . 1 2 . . . . . . 3 5 1 2 . Heat Flow Errors 7 | . . . . . . . . . 3 2 . 1 1 Energy Discharges 4 | . . 2 . . . . . . 1 1 . . . Parts Rejected 3 | . . 1 . . . . . . 1 . . 1 . Parts Fused 1 | . . . . . . . . . . 1 . . . Data Loss (minor) 3 | . . . . . . . . . . . 2 . 1 Data Loss (major) 2 | . . . . . . . . . 1 1 . . . Misfires 1 | . . 1 . . . . . . . . . . . Weapon Failures 3 | . 1 . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 419 | . . . . . . 160 . . 15 244 . . . Projectiles 98 | . . . . . . . . . 15 83 . . . Explosions 24 | . . . . . . . . . . 24 . . . Melee 297 | . . . . . . 160 . . . 137 . . . Knockbacks 12 | . . . . . . 4 . . 1 7 . . . Impact 6 | . . . . . . 4 . . 1 1 . . . Kinetic 6 | . . . . . . . . . . 6 . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 241 | . . . 57 . . . . . 61 123 . . . Shots 6 | . . . 2 . . . . . 1 3 . . . Rammed 7 | . . . . . . . . . 7 . . . . Targets Rammed 7 | . . . . . . . . . 7 . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 771 | 45 204 169 242 100 . 771 12 201 452 585 . 61 70 Average Temperature 123 | 15 50 44 72 63 . 278 9 103 160 151 . 36 39 Received Heat Transfer 1674 | . 201 153 126 . 27 513 . 18 204 171 . 135 126 Effects 44 | . . . . . . 19 . 3 9 13 . . . Shutdowns 7 | . . . . . . 5 . . 2 . . . . Energy Bleed 6 | . . . . . . 4 . . 1 1 . . . Interference 13 | . . . . . . 5 . 3 2 3 . . . Matter Decay 1 | . . . . . . 1 . . . . . . . Short Circuit 4 | . . . . . . . . . 1 3 . . . Damage (minor) 4 | . . . . . . 2 . . . 2 . . . Damage (major) 8 | . . . . . . 1 . . 3 4 . . . Damage (core) 1 | . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . 3 . . . 1 . . . Combat Hostiles 3 | . . . . . . 3 . . . . . . . Parts Fried 6 | . . . . . . 2 . 1 . 3 . . . Impact Corruptions 8 | . . . . . . 6 . . . 2 . . . Robots Melted 1 | . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 20 | . 7 3 . . . 3 . . 7 . . . . Heat Transferred 6390 | 407 1369 925 657 . . 796 . 100 1386 750 . . . Parts Sabotaged 3 | . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 2 . . . . . 1 1 . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Peak Influence 633 | 30 242 280 145 27 . . . . 523 633 . . . Initial 361 | . 19 39 2 27 . . . . 361 225 . . . Average 219 | 14 89 124 27 15 . . . . 385 358 . . . Maximum Alert Level 2 | . 1 1 . . . . . . 2 2 . . . Low Security (%) 54 | 100 86 90 100 100 . . . . . 27 . . . Level 1 24 | . 13 9 . . . . . . 67 25 . . . Level 2 20 | . . . . . . . . . 32 46 . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 1 2 1 . 1 . 1 7 8 . 1 . Investigation 2 | . . . . . . . . . 1 1 . . . Extermination 4 | . . . . . . . . . 2 2 . . . Reinforcement 9 | . 1 1 2 1 . . . . 2 2 . . . Assault 5 | . . . . . . 1 . 1 2 . . 1 . Garrison 3 | . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Distress Signals 11 | . 4 4 1 . . . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 196 | . 19 17 10 . 10 14 . 15 23 35 . 15 38 Peak Tracking Total 24 | . 4 5 3 . 9 9 . 5 6 10 . 8 24 Tactical Retreats 20 | . 1 2 . . 1 3 . 1 2 5 . 3 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Traps Triggered 5 | . 1 1 . . . . . . 1 2 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 17 | . . . . 1 . . . . . 1 . . 15 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Machines Disabled 25 | . 1 . 1 . . 1 1 1 5 15 . . . Max in Single Turn 7 | . 1 . 1 . . 1 1 . . 7 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Machines Accessed 17 | . 1 4 4 3 . . . . . 2 . . 3 Terminals 8 | . 1 2 3 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . . Recycling Units 3 | . . . 1 . . . . . . 2 . . . Scanalyzers 2 | . . 1 . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 27 | . 2 5 9 4 . . . . . 3 . . 4 Successful 15 | . 1 3 3 1 . . . . . 3 . . 4 Failed 12 | . 1 2 6 3 . . . . . . . . . Catastrophic 2 | . . . 1 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 23 | . 1 2 6 3 . . 1 . 5 4 1 . . Terminals 14 | . 2 2 7 3 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . 2 . . . . . . . . . . . Recycling Units 5 | . . . 2 . . . . . . 3 . . . Scanalyzers 2 | . . 1 . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 6 | . 1 . 1 . . . . . . . . . 4 Record 3 | . . . . . . . . . . . . . 3 Open Door 1 | . . . . . . . . . . . . . 1 Unreport Threat 1 | . . . 1 . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . Recycling Unit Hacks 3 | . . . 1 . . . . . . 2 . . . Report Inventory 2 | . . . 1 . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . Scanalyzer 2 | . . 1 . 1 . . . . . . . . . Insert Component 2 | . . 1 . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . 1 . . . . . . 1 . . . Terminals 1 | . . . 1 . . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . Monitor 1 | . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 11 | . 1 3 4 2 . . . . . 1 . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . 14 . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . Time 26 | . . 26 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . 2 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 . . . Programmers 3 | . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Total Allies 8 | . . . . . . . 6 . . 2 . . . Largest Group 6 | . . . . . . . 6 6 4 2 . . . Highest-Rated Group 343 | . . . . . . . 343 343 211 170 . . . Highest-Rated Ally 96 | . . . . . . . 96 96 96 85 . . . Zionite Dispatches 1 | . . . . . . . . . . 1 . . . Heavy 1 | . . . . . . . . . . 1 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 100 | . . . . . . . . 76 7 17 . . . Total Damage 3975 | . . . . . . . . 1951 869 1155 . . . Kills 25 | . . . . . . . . 13 6 6 . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . Allies Melted 2 | . . . . . . . . . . . . . 2 Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . 3 2 2 1 . . 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . 1 . . . . Trap Installations 1 | . . . . . . . . . 1 . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Turns Passed 14144 | 177 910 857 644 759 436 907 4136 693 1461 1933 265 239 727 Spaces Moved 7744 | 88 419 326 317 415 245 477 2366 400 676 845 238 248 684 Core 462 | 17 . . . . . . . . . 38 53 196 158 Treads 6381 | 71 419 320 317 415 245 477 2366 400 676 621 . . 54 Legs 370 | . . 6 . . . . . . . 127 185 52 . Wheels 59 | . . . . . . . . . . 59 . . . Hover 472 | . . . . . . . . . . . . . 472 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 170 165 165 165 160 50 50 50 50 Average Speed 156 | 138 160 192 160 164 170 168 169 165 163 169 104 92 93 Slowest Speed 500 | 160 160 330 160 243 170 170 170 165 165 330 120 500 170 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 43 | 6 61 23 32 11 46 53 91 60 16 31 55 46 82 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 3 | . . . . . 1 1 1 . . . . . . Known Exits Taken 7 | . . . . . 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . 1 . Scrap Searched 9 | . . . . . 1 2 3 1 . . . 2 . Spaces Dug 124 | . 5 9 2 1 . . . . 7 100 . . . Terrain Destroyed 195 | . 5 9 13 1 . . . . 29 138 . . . Melee 16 | . . . . 1 . . . . 5 10 . . . Projectile 56 | . 5 9 2 . . . . . 12 28 . . . AOE 123 | . . . 11 . . . . . 12 100 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Total 9155 | 119 559 460 404 477 265 532 2471 427 940 1221 251 256 773 Wait 652 | . 58 32 38 7 16 13 64 18 131 214 6 1 54 Move 7731 | 87 418 325 316 414 244 476 2365 399 675 844 237 247 684 Hop . | . . . . . . . . . . . . . . Pick Up 137 | 12 16 23 9 12 2 5 5 1 19 23 1 3 6 Fast Attach 37 | 2 . 2 1 3 . . . . 4 7 5 3 10 Attach 52 | 5 . 6 2 6 . 5 . . 10 13 1 . 4 Detach 7 | . . . . 3 . . . . 2 1 . . 1 Swap 110 | . 8 10 6 8 1 6 19 2 21 26 1 . 2 Drop 112 | 1 9 17 8 15 2 1 4 3 21 17 . 2 12 Fire 266 | 12 50 45 24 5 . 17 4 4 45 60 . . . Melee 44 | . . . . 4 . 9 10 . 5 16 . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 7 | . . . . . . . . . 7 . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 178 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 510 | -10/Materials | Discovered new exit (range 15) 728 | -10/Materials | Discovered new exit (range 10) 887 | -10/Materials | Core integrity fell below 50% 1088 | -10/Materials | Entered another Materials area 1088 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1258 | -9/Materials | Repaired Lgt. Treads? 1391 | -9/Materials | Build established: Scavenger-Mutant 1641 | -9/Materials | Discovered new exit (range 11) 1784 | -9/Materials | Discovered new exit (range 3) 1945 | -9/Materials | Entered another Materials area 1945 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2566 | -8/Materials | Discovered new exit (range 11) 2589 | -8/Materials | Entered Factory 2589 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2905 | -7/Factory | Build established: Scavenger-Tank 3286 | -7/Factory | Cargo convoy interrupted 3301 | -7/Factory | Build established: Tank 3328 | -7/Factory | Discovered new exit (range 10) 3348 | -7/Factory | Entered Lower Caves 3532 | -7/Lower Caves | Identified exit to Lower Caves 3573 | -7/Lower Caves | Spotted B-75 Beast 3596 | -7/Lower Caves | Encountered a Warlord checkpoint 3674 | -7/Lower Caves | Learned 8 Factory zone layouts 3766 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3784 | -7/Lower Caves | Entered another Lower Caves area 3801 | -7/Lower Caves | Encountered a Warlord checkpoint 3802 | -7/Lower Caves | Discovered new exit (range 15) 3836 | -7/Lower Caves | Learned location of Zion (-7) 4334 | -7/Lower Caves | Learned Factory stockpile data 4360 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4673 | -7/Lower Caves | Discovered new exit (range 10) 4682 | -7/Lower Caves | Build established: Mutant 4690 | -7/Lower Caves | Identified exit to Zion 4691 | -7/Lower Caves | Entered Zion 4840 | -7/Zion | Given the Hacking Drone Bay 4840 | -7/Zion | Found Prototype Device 4953 | -7/Zion | Found Prototype Device 4957 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 4959 | -7/Zion | Identified Hacking Drone Bay 5079 | -7/Zion | Learned Factory emergency access door positions 5114 | -7/Zion | Build established: Tank 5476 | -7/Zion | Given A8's code to call for help 5495 | -7/Zion | Learned 4 Factory zone layouts 5498 | -7/Zion | Learned Factory emergency access door positions 5775 | -7/Zion | Met Imprinter 6339 | -7/Zion | Learned location of Warlord (-5) 6827 | -7/Zion | Found Prototype Special Weapon 6828 | -7/Zion | Identified RU-N14's Throwing Claymores 6989 | -7/Zion | Enhanced Grunt warped into view, answering call for help 7003 | -7/Zion | Enhanced Grunt warped into view, answering call for help 7185 | -7/Zion | Imprinted 7187 | -7/Zion | Declared Zion's savior 8652 | -7/Zion | Discovered new exit (range 15) 8813 | -7/Zion | Identified exit to Proximity Caves 8827 | -7/Zion | Entered Proximity Caves 8827 | -6/Proximity Caves | Accompanied by 6 allies 8933 | -6/Proximity Caves | Spotter reported a threat 9255 | -6/Proximity Caves | Identified exit to Factory 9349 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9520 | -6/Proximity Caves | Entered Factory 9520 | -6/Factory | Accompanied by 4 allies 9520 | -6/Factory | Evolved 2 slots: Utility x2 9521 | -6/Factory | Identified exit to Factory 9521 | -6/Factory | Identified exit to Lower Caves 9870 | -6/Factory | First assault squad dispatched 9884 | -6/Factory | Build established: Mutant 10318 | -6/Factory | Discovered exit to Lower Caves (range 12) 10340 | -6/Factory | Retrieved Zion intel report: Trap Installations 10645 | -6/Factory | Build established: Scavenger-Skirmisher 10981 | -6/Factory | Entered another Factory area 10981 | -5/Factory | Evolved 2 slots: Utility x2 11002 | -5/Factory | Lost 3 parts (1n2u) 11576 | -5/Factory | Build established: Scavenger-Assassin 11622 | -5/Factory | Zion Heavy squad teleported in 11719 | -5/Factory | Found Prototype Protection 11727 | -5/Factory | Identified Zio. Weapon Casing 11829 | -5/Factory | Found Imp. Powered Armor 11832 | -5/Factory | Found Imp. Powered Armor 11987 | -5/Factory | Discovered new exit (range 22) 12024 | -5/Factory | Build established: Messiah-Skirmisher 12037 | -5/Factory | Identified exit to Upper Caves 12307 | -5/Factory | P-70 Sage assimilated allied A6-NBN(Z) 12340 | -5/Factory | Garrison activated, responded to threat 12378 | -5/Factory | Lost 4 parts (2n2w) 12531 | -5/Factory | Terminal network hard line cut 12662 | -5/Factory | Discovered exit to Upper Caves (range 8) 12809 | -5/Factory | Lost 3 parts (1u2w) 12914 | -5/Factory | Entered Upper Caves 12932 | -5/Upper Caves | Lost 9 parts (1p3n4u1w) 12962 | -5/Upper Caves | Learned Factory emergency access door positions 13166 | -5/Upper Caves | Discovered new exit (range 11) 13178 | -5/Upper Caves | Identified exit to Upper Caves 13179 | -5/Upper Caves | Entered another Upper Caves area 13226 | -5/Upper Caves | Build established: Mutant 13300 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13324 | -5/Upper Caves | Core integrity fell below 50% 13359 | -5/Upper Caves | Lost 7 parts (1p1n3u2w) 13413 | -5/Upper Caves | Discovered new exit (range 11) 13418 | -5/Upper Caves | Entered Warlord 13441 | -5/Warlord | System corruption cleaned by Quarantine Array 13540 | -5/Warlord | Rebuked by Warlord 13565 | -5/Warlord | Warlord's base attacked by MAIN.C 13616 | -5/Warlord | Found Prototype Special Weapon 13616 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 13836 | -5/Warlord | Found Prototype Energy Gun 13836 | -5/Warlord | Identified Vortex Rifle 13844 | -5/Warlord | Found Prototype Energy Gun 13844 | -5/Warlord | Identified Vortex Rail 13915 | -5/Warlord | Warlord forces counterattacked 13922 | -5/Warlord | Build established: Gunner 13956 | -5/Warlord | Spotted Executioner 13957 | -5/Warlord | Spotted Executioner 14011 | -5/Warlord | P-80 Master assimilated allied XC-8QR(g) 14012 | -5/Warlord | P-80 Master assimilated allied SG-0MQ(g) 14033 | -5/Warlord | P-80 Master assimilated allied UQ-LOT(g) 14043 | -5/Warlord | Spotted Striker 14045 | -5/Warlord | P-70 Sage assimilated allied G0-EB4(b) 14049 | -5/Warlord | P-80 Master assimilated allied KV-794(g) 14052 | -5/Warlord | P-70 Sage assimilated allied N1-2ZG(M) 14070 | -5/Warlord | Lost 17 allies 14127 | -5/Warlord | Spotted Executioner 14128 | -5/Warlord | Spotted Striker 14132 | -5/Warlord | Core integrity fell below 20% 14142 | -5/Warlord | Spotted Striker 14145 | -5/Warlord | Destroyed by Striker with Compact Linear Accelerator Last Messages --------------- 14136_ Mak. System Shield destroyed. 14136_ Slug penetrates Wall. 14136_ Penetrated by Slug. 14137_ Acquired 10 matter. 14137_ Arm. Medium Treads destroyed. 14138_ Acquired 5 matter. 14138_ G0-EB4(b) destroyed. 14139_ Knocked back. 14139_ Arm. Medium Treads blasted off. 14140_ Slug penetrates E-15 Imp. 14140_ E-15 Imp destroyed. 14140_ S-27 Virus destroyed. 14141_ System corrupted: Heat flow error (+101). 14141_ Penetrated by Slug. 14141_ Slug penetrates System Quarantine Field Array. 14142_ P-80 Master resets H-77 Assassin, system corruption cleaned. 14143_ G-50 Soldier knocked back. 14143_ Knocked back. Map ----- +----------------------------------------------------+ | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #?????????????????? ????????????????????? | | #??????????????????? ???????????????????? | | ###???????????????????? ??????????????????? | | #?????????????????????# ?????????????????? | | #?????????????????????# ??###???????????? | | #?????????????????????? ?? ??????###?? | | #??????????????????????? ### ?????? ##? | | #?????""#???????????????? ?????? ?? | | ##????#""#?????????????????# #????? ?? | | ##????#""#?????????????????# ????? #?? | | #????#""#??????????????????# ##??? #?? | | ##???##""#???????????????????# ^ #??? ##? | | ######=""#####????????????????# ##?? #? | | !/=#==!""*=="############??????# ### # # | | !!%==%%""!==="!"! 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""""""#???# #?### #?? | | %==#!!=""==!"############???# #### # #?? | | "######""#####??????????????# #?# #?? | | ##????#""#?????????????????? ### #?? | | #?????#""#????????????????? ### ##?? | | #?????#""#????????????????# ##?# #??? | | #?????#""#???????????????? ???## ##??? | | #?????#""#???????????????# ????## #???? | | #????????????????????????# #?????# #???? | | #????????????????????????# ??????## ##??? | | #????????????????????????# ??????## #??? | | #???????????????????????? ?????## #??? | | #???????????????????????? ??????# #??? | | #??????????????????????? #??????# #??? | | #??????????????????????? #???????# #??? | | #?????????????????????? ????????# #??? | | #?????????????????????? ????# ## ##??? | | #??????????????????????#??????# #???? | | #?????????????????????????????### ##???? | | ????????????????????????????????######????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 35 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 85 Jamming Range 12 Armor Coverage 600 Resistance: TH 10 Power Shielding 66 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Particle Charging 25 Kinecelleration 30 Offensive Hacking 12 Defensive Hacking 11 Item Schematics ----------------- Arm. Medium Treads | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Focal Shield | -7/Zion | Archive Microactuators | -7/Zion | Archive Lrn. Tractor Beam | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Hunted Challenges ------------ None Game ------ Seed PhaseBladeChainsaw Manual? 0 Play Time 04:32:52 Cumulative 88.5 hours Start 2025.04.18 @ 04:25:40 End 2025.04.19 @ 20:08:42 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 38 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c022d71-7b55-4bac-8cd5-3afa832fc29a