Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.09 @ 00:25:48 Player: Phoenix Fei'Ren Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (78) 390 Value Destroyed (2523) 2523 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (217) 217 TOTAL SCORE: 6150 Bonus ------- High Alert Combat Kills 17 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 277/300 Energy 259/275 System Corruption 34% Temperature Hot (248) Movement Treading (170) Location -7/Garrison Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (6) ------ Improved Heat Sink Small Storage Unit Trap Scanner Targeting Computer Energy Filter Hardened Medium Armor Plating > --- WEAPON (3) ------- Heavy Laser Autogun > --- INVENTORY (8) ---- Light Ion Engine Light Nuclear Core High-capacity Matter Pod (200) Improved Sensor Array Advanced ECM Suite Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Cryofiber Web Medium Storage Unit Targeting Computer Improved Targeting Computer Improved Targeting Computer Shield Generator > --- WEAPON ----------- Gatling Laser Gatling Laser Beamcaster > --- INVENTORY -------- Improved Ion Engine Improved Aluminum Leg Improved Aluminum Leg Heat Sink High-capacity Matter Pod Advanced Visual Processing Unit Targeting Computer Particle Charger Gatling Laser Gatling Laser [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Armored Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Targeting Computer Device Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Gar Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 4 | . . 1 1 2 . . . Weapon 1 | . . 1 . . . . . Parts Attached 102 | 6 8 29 10 14 5 26 4 Power 13 | 1 1 5 1 1 1 3 . Engine 12 | 1 1 5 1 1 1 2 . Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 24 | 2 . 9 1 5 . 6 1 Treads 6 | 2 . . . . . 3 1 Leg 13 | . . 7 1 5 . . . Wheel 1 | . . . . . . 1 . Hover 2 | . . . . . . 2 . Flight 2 | . . 2 . . . . . Utility 27 | 1 2 3 2 4 3 12 . Device 16 | . 1 . 1 3 2 9 . Storage 5 | 1 . 2 . . . 2 . Processor 5 | . 1 1 1 1 1 . . Hackware . | . . . . . . . . Protection 1 | . . . . . . 1 . Artifact . | . . . . . . . . Weapon 38 | 2 5 12 6 4 1 5 3 Energy Gun 25 | 1 2 6 6 4 1 4 1 Energy Cannon 3 | . . 2 . . . 1 . Ballistic Gun 10 | 1 3 4 . . . . 2 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . 4 . 1 . 1 . Corrupted Parts 1 | . . . . . . 1 . System Corruption 1 | . . . . . . 1 . Parts Lost 16 | . . . . . 8 4 4 Power 1 | . . . . . 1 . . Propulsion 2 | . . . . . 1 . 1 Utility 7 | . . . . . 4 3 . Weapon 6 | . . . . . 2 1 3 Highest Loss Streak 5 | . . . . . 5 3 3 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 90 | . 96 99 99 100 38 64 99 Engine 8 | . 14 10 9 7 1 . 7 Treads 8 | . 28 . . . . 14 23 Leg 12 | . . 21 27 23 3 . . Device 9 | . 3 . 9 15 8 17 23 Storage 8 | . 14 10 9 7 1 3 7 Processor 15 | . 8 22 18 23 19 7 7 Protection 1 | . . . . . . 3 7 Energy Gun 15 | . 12 13 26 23 3 6 22 Energy Cannon 3 | . . 10 . . . 2 . Ballistic Gun 4 | . 14 9 . . . . . Naked Turns . | . . . . . . . . Heaviest Build 39 | 11 16 26 30 36 36 39 38 Greatest Support 60 | 40 40 40 39 43 39 60 60 Greatest Overweight (x) 7 | . . 1 . . 7 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 8 8 Average Capacity 8 | 6 8 9 10 10 5 6 8 Most Carried 10 | 5 8 10 10 10 9 6 7 Average Carried 7 | 2 6 8 8 9 3 3 6 Final Capacity 10 | 8 8 10 10 10 5 8 8 Final Carried 10 | 2 8 10 10 9 2 6 5 Class Distribution -------------------- 42% | Gunner 30% | Mutant 24% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Scavenger-Gunner | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Jun Mat Mat Mat Fac Was Fac Gar Matter Collected 1911 | 228 377 571 104 192 . 328 111 Remotely . | . . . . . . . . Salvage Created 3015 | . 538 687 348 641 . 371 430 Parts 147 | . 18 55 17 22 . 18 17 Haulers Intercepted 1 | . . 1 . . . . . Recyclers Shooed 2 | . 2 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Gar Combat Hostiles Destroyed 60 | . 8 17 6 12 . 6 11 Guns 44 | . 8 11 5 10 . 1 9 Cannons 8 | . . 5 . . . 3 . AOE 4 | . . . 1 . . 1 2 Classes Destroyed 11 | . 3 5 2 1 . . . Worker 2 | . . . 1 1 . . . Builder 4 | . . 2 . 1 . 1 . Hauler 1 | . . 1 . . . . . Recycler 4 | . 3 . . . . 1 . Operator 1 | . . 1 . . . . . Watcher 6 | . . 4 . 1 . 1 . Swarmer 17 | . 3 9 . . . . 5 Grunt 28 | . 5 4 3 6 . 4 6 Sentry 9 | . . 4 2 3 . . . Hunter 2 | . . . 1 1 . . . Programmer 3 | . . . . 1 . 2 . Thug 1 | . . . . 1 . . . Best Kill Streak 6 | . 3 6 4 4 . 3 5 Combat Bots Only 5 | . 3 5 4 3 . 2 5 Max Kills in Single Turn 2 | . 1 2 2 2 . 2 2 Gunslinging 1 | . . 1 . . . . 1 Exploded 1 | . . . 1 . . 1 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Was Fac Gar Damage Taken 3909 | . 402 446 300 414 287 1130 930 Core 1047 | . 62 132 146 40 208 335 124 Absorbed by Shields 192 | . . . . 168 24 . . Regen/Repaired (Parts) 71 | . . 71 . . . . . Core Remaining (%) 78 | 100 75 67 73 . . . . Volleys Fired 146 | . 35 33 9 25 . 31 13 Largest 3 | . 2 3 3 3 . 3 3 Hottest 240 | . 115 201 240 240 . 184 184 Shots Fired 349 | . 70 97 27 75 . 46 34 Gun 286 | . 70 53 27 75 . 27 34 Cannon 63 | . . 44 . . . 19 . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 56 | . 29 27 . . . . . Thermal 221 | . 41 54 5 75 . 25 21 Explosive . | . . . . . . . . Electromagnetic 72 | . . 16 22 . . 21 13 Robot Hit Streak 16 | . 6 7 16 16 . 13 7 Robot Miss Streak 4 | . 3 3 1 4 . 3 2 Penetration Max . | . . . . . . . . Secondary Targets 7 | . . 1 1 . . . 5 Max Gunslinging Chain 1 | . . 1 1 . . . 1 Shots Hit Robots 247 | . 42 55 26 63 . 35 26 Core Hits 133 | . 19 27 13 42 . 16 16 Critical Kills 2 | . . 2 . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 6 | . . 3 1 1 . 1 . Burn 4 | . . 1 1 1 . 1 . Meltdown 1 | . . 1 . . . . . Destroy 1 | . . 1 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5409 | . 579 1015 523 1439 . 1183 670 Guns 3889 | . 579 543 451 1439 . 419 458 Cannons 776 | . . 472 . . . 304 . Explosions 744 | . . . 72 . . 460 212 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 475 | . 211 264 . . . . . Thermal 3935 | . 368 575 166 1439 . 889 498 Explosive . | . . . . . . . . Electromagnetic 999 | . . 176 357 . . 294 172 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 34 | . . . . 1 29 34 34 Average Corruption 21 | . . . . 1 14 30 34 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 75 | . . . . 4 11 42 18 Message Errors 15 | . . . . 1 1 10 3 Matter Fused 21 | . . . . . 3 12 6 Heat Flow Errors 6 | . . . . . 1 4 1 Energy Discharges 7 | . . . . 1 1 3 2 Parts Fused 1 | . . . . 1 . . . Data Loss (minor) 6 | . . . . . . 4 2 Data Loss (major) 4 | . . . . 1 1 1 1 Misfires 2 | . . . . . . 2 . Alerts 1 | . . . . . . . 1 Misdirections 10 | . . . . . 4 4 2 Weapon Failures 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 146 | . . 5 . . . 109 32 Projectiles 25 | . . 5 . . . 20 . Explosions 121 | . . . . . . 89 32 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 344 | . . . 65 . . 223 56 Shots 5 | . . . 1 . . 3 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 729 | . 342 729 211 608 203 279 283 Average Temperature 153 | . 95 196 89 185 107 91 168 Received Heat Transfer 980 | . 189 57 54 155 . 300 225 Effects 26 | . 3 17 . 4 . 2 . Shutdowns 1 | . . 1 . . . . . Energy Bleed 3 | . . 3 . . . . . Interference 14 | . 3 7 . 2 . 2 . Matter Decay 3 | . . 2 . 1 . . . Short Circuit 3 | . . 3 . . . . . Damage (minor) 1 | . . . . 1 . . . Damage (core) 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . 2 1 . . . . Impact Corruptions . | . . . . . . . . Robots Melted 4 | . . 1 . 2 . 1 . Combat Hostiles 4 | . . 1 . 2 . 1 . Parts Melted 17 | . 5 5 . 5 . 2 . Heat Transferred 7442 | . 962 1147 398 3079 . 1103 753 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 7 | . . . 2 . . 3 2 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Gar Peak Influence 435 | . 185 416 319 284 99 290 435 Initial 203 | . . 39 99 56 99 44 203 Average 174 | . 69 245 253 145 54 121 308 Maximum Alert Level 2 | . . 2 1 1 . 1 2 Low Security (%) 61 | 100 100 39 27 89 100 65 . Level 1 37 | . . 57 72 10 . 34 97 Level 2 1 | . . 3 . . . . 2 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 2 . . 3 . 2 . Investigation 2 | . 1 . . 1 . . . Extermination 2 | . . . . 1 . 1 . Reinforcement 2 | . 1 . . 1 . . . Assault . | . . . . . . . . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Fac Gar Distress Signals 5 | . 1 2 1 . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 105 | . 14 32 9 17 6 11 16 Peak Tracking Total 7 | . 4 6 4 3 6 5 7 Tactical Retreats 6 | . 2 3 . . . 1 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Gar Traps Triggered 2 | . 1 . . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Jun Mat Mat Mat Fac Was Fac Gar Machines Disabled 9 | . . . 1 . . 8 . Max in Single Turn 5 | . . . 1 . . 5 . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Fac Gar Machines Accessed 11 | . 2 3 3 2 . 1 . Terminals 8 | . 2 2 2 2 . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . 1 . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 26 | . 5 7 8 4 . 2 . Successful 24 | . 5 6 8 4 . 1 . Failed 2 | . . 1 . . . 1 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 18 | . 5 4 5 4 . . . Fabricators . | . . . . . . . . Repair Stations 3 | . . 3 . . . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . 3 . . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 18 | . 5 4 5 4 . . . Record 15 | . 4 4 4 3 . . . Emergency Access Points 1 | . . . 1 . . . . Alert Level 1 | . 1 . . . . . . Locate Traps 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . Scan Component 1 | . . 1 . . . . . Repair 1 | . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . . 3 . . . . Insert Component 2 | . . . 2 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . . 2 2 1 . 1 . Full Trace Events 2 | . . . 1 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . 1 . . . . . Time 26 | . . 26 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Jun Mat Mat Mat Fac Was Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Was Fac Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Jun Mat Mat Mat Fac Was Fac Gar Turns Passed 4446 | 80 650 1217 423 783 223 711 359 Spaces Moved 2538 | 50 302 631 238 490 249 395 183 Core 254 | 12 . . . . 223 19 . Treads 732 | 38 302 15 . . . 194 183 Legs 1370 | . . 616 238 490 26 . . Wheels 42 | . . . . . . 42 . Hover 140 | . . . . . . 140 . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 120 120 120 50 50 170 Average Speed 127 | 133 160 138 120 120 74 112 170 Slowest Speed 400 | 160 160 190 120 120 400 170 170 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 3 37 41 19 11 76 12 28 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 90 | . . . 12 . . 76 2 Melee . | . . . . . . . . Projectile 3 | . . . . . . 3 . AOE 87 | . . . 12 . . 73 2 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Fac Gar Total 3463 | 63 408 909 356 620 285 620 202 Wait 479 | . 38 135 80 66 30 130 . Move 2532 | 49 301 630 237 490 248 394 183 Hop . | . . . . . . . . Pick Up 125 | 8 16 46 11 13 2 27 2 Fast Attach . | . . . . . . . . Attach 52 | 6 4 6 5 2 5 21 3 Detach 6 | . 1 . 1 . . 4 . Swap 50 | . 4 23 5 12 . 5 1 Drop 72 | . 9 36 8 12 . 7 . Fire 146 | . 35 33 9 25 . 31 13 Melee . | . . . . . . . . Ram 1 | . . . . . . 1 . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/Garrison History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 15) 81 | -11/Junkyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 731 | -10/Materials | Entered another Materials area 731 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1046 | -9/Materials | Build established: Gunner 1157 | -9/Materials | Discovered new exit (range 15) 1784 | -9/Materials | Repaired Med. Storage Unit 1948 | -9/Materials | Entered another Materials area 1948 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2356 | -8/Materials | Discovered new exit (range 10) 2371 | -8/Materials | Entered Factory 2371 | -7/Factory | Evolved 2 slots: Utility x2 2670 | -7/Factory | P-60 Hacker assimilated allied EU-SJZ(g) 2995 | -7/Factory | Build established: Scavenger-Gunner 3154 | -7/Factory | Sucked down chute 3154 | -7/Factory | Entered Waste 3169 | -7/Waste | EMP discharged 3169 | -7/Waste | System corruption reached 10% 3171 | -7/Waste | Spotted C-40 Crusher 3176 | -7/Waste | Spotted C-40 Crusher 3183 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3185 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3189 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3191 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3222 | -7/Waste | Lost 5 parts (1n2u2w) 3250 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3269 | -7/Waste | EMP discharged 3299 | -7/Waste | Spotted C-40 Crusher 3314 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3344 | -7/Waste | Spotted C-40 Crusher 3345 | -7/Waste | Spotted C-40 Crusher 3350 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3369 | -7/Waste | EMP discharged 3369 | -7/Waste | Spotted C-40 Crusher 3371 | -7/Waste | Discovered new exit (range 13) 3377 | -7/Waste | Entered Factory 3483 | -7/Factory | Build established: Mutant 3592 | -7/Factory | Core integrity fell below 50% 3622 | -7/Factory | Lost 3 parts (2u1w) 3728 | -7/Factory | System corruption reached 30% 3776 | -7/Factory | Garrison activated, responded to threat 3834 | -7/Factory | Core integrity fell below 20% 4086 | -7/Factory | Identified exit to Garrison 4088 | -7/Factory | Entered Garrison 4162 | -7/Garrison | Triggered checkpoint 4314 | -7/Garrison | Triggered checkpoint 4432 | -7/Garrison | Triggered checkpoint 4447 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04317_ Destroyed Lgt. Nuclear Core. 04317_ G-47 Trooper destroyed. 04319_ System corrupted: Matter fused (-7). 04320_ G-47 Trooper destroyed. 04325_ Acquired 26 matter. 04338_ System corrupted: Energy discharge (-77). 04362_ System corrupted: Matter fused (-10). 04381_ System corrupted: Matter fused (-8). 04396_ System corrupted: Substantial component data lost. 04433_ HLF|XTETG2QZ<:F QZE3BD%AJ&9GY2O&:CNGD 04434_ S-27 Virus destroyed. 04436_ Critical hit (Burn: +37). 04437_ G-47 Trooper destroyed. 04437_ Switching to secondary target: S-27 Virus. 04437_ S-27 Virus destroyed. 04442_ Critical hit (Destroy). 04442_ Arm. Treads destroyed. 04442_ Particle Gun destroyed. 04447_ Shock Rifle destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????"?????????????????????????????????? | | ????????????? ?????????????????????????????????? | | ????????????? ????????????????????????????????? | | ????????????? ???????????????????????????????? | | ??????????????# ??????????????????????????????? | | ?????????????## ##????????????????????????????? | | ?????????????? ???????????????????????????? | | ??????????????? ???????????????????????????? | | ????????????????? * ??????????????????????????? | | ??????????????????? %[ ??????????????????????????? | | ??????????????#?????#%==?????????????????????????? | | ??????????????# ## =%############?????????????? | | ?????????# [sg@ #?????????????? | | ?????????# s #?????######??? | | ?????????# #?????#////#??? | | ??????????# ##""""###g######### #######/ /#??? | | ????????????????????g ????????# # +/ /#??? | | ???????????????????###?????????# ##### #/% /#??? | | ???????????????????????????????#^^^#???# #/[ /#??? | | ???????????????????????????????# #???# ##= #???? | | ????????????????????############ #???# ## =#???? | | ???????????????????#""""""""""## #####""#% #???? | | ???????????????????#"""!!!!!!"## =%#???? | | ???????????????????#"" ## % #???? | | ???????????????????#"! ## #### #"##???? | | ???????????????????#"! ## #??# ###????? | | ???????????????????#"! + #??#####??????? | | ???????????????????#"! + #?????????????? | | ???????????????????#"" ## #?????????????? | | ???????????????????#"""!!!!!!"## #?????????????? | | ???????????????????#""""""""""## #?????????????? | | ???????????????????############# #?????????????? | | ???????????????????????????????# ############### | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ?????????????????????????#####?# ################ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 100 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 17 Recoil Reduction 3 Energy Filtering 30 Particle Charging 15 Item Schematics ----------------- Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot It's Just You Librarian Made in Tau Ceti IV System Compromised Troublemaker Challenges ------------ None Game ------ Seed StormShockTrap Manual? 0 Play Time 01:17:01 Cumulative 7.8 hours Start 2023.08.08 @ 23:07:14 End 2023.08.09 @ 00:25:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69833cdc-082d-4d91-a178-d673530b001b