Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.11.03 @ 23:31:41 // Halloween2020/ForbiddenLore Player: Ms Vella Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (27) 135 Value Destroyed (738) 738 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (379) 379 TOTAL SCORE: 3112 Bonus ------- Follower Combat Kills 79 Met Imprinter 300 Cogmind --------- Core Integrity 0/400 Matter 88/300 Energy 99/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Hacking Drone Bay (1/1) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Nuclear Core Improved Heat Shielding Hardened Heavy Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter Terrain Scan Processor Hacking Drone Bay > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink High-capacity Battery Improved Sensor Array Seismic Analyzer Targeting Computer Light Armor Plating Improved Grenade Launcher Guided Missile Launcher [Rating: 28] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Signal Interpreter Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Guided Missile Launcher Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 32 | . 7 5 8 . 8 4 Power 2 | . . 1 1 . . . Engine . | . . . . . . . Core 2 | . . 1 1 . . . Reactor . | . . . . . . . Propulsion 8 | . 2 1 4 . 1 . Treads 8 | . 2 1 4 . 1 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | . 1 2 3 . 2 1 Device 4 | . . . 1 . 2 1 Storage 2 | . 1 1 . . . . Processor 3 | . . 1 2 . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 13 | . 4 1 . . 5 3 Energy Gun 1 | . 1 . . . . . Energy Cannon 2 | . 2 . . . . . Ballistic Gun 5 | . 1 1 . . 2 1 Ballistic Cannon . | . . . . . . . Launcher 5 | . . . . . 3 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . 1 . . . 3 . Parts Lost 12 | . . 1 . . . 11 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . . 2 Utility 4 | . . . . . . 4 Weapon 5 | . . 1 . . . 4 Highest Loss Streak 8 | . . 1 . . . 8 Average Slot Usage (%) 95 | . 98 99 99 100 99 71 Engine 1 | . 14 . . . . . Core 9 | . . 13 10 11 11 6 Treads 22 | . 22 28 21 22 22 12 Device 6 | . . . 11 11 11 6 Storage 13 | . 27 17 11 11 11 10 Processor 16 | . . 10 22 22 22 17 Energy Gun 1 | . 11 1 . . . . Ballistic Gun 20 | . 8 26 22 22 21 12 Naked Turns . | . . . . . . . Heaviest Build 28 | 12 19 27 28 28 28 28 Greatest Support 46 | 20 40 40 43 43 46 46 Greatest Overweight (x) 9 | . . . 9 . 1 8 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 10 | 6 8 10 10 10 10 10 Average Capacity 9 | 6 7 9 10 10 10 9 Most Carried 10 | 6 8 10 10 10 10 10 Average Carried 8 | 6 6 8 7 8 9 8 Final Capacity 10 | 6 8 10 10 10 10 4 Final Carried 10 | 6 8 9 8 10 10 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Min Mat Min Zio Pro Matter Collected 764 | 200 87 170 147 17 95 48 Remotely . | . . . . . . . Salvage Created 817 | . 155 412 202 48 . . Parts 51 | . 15 21 15 . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 26 | . 7 11 6 1 . 1 Guns 22 | . 4 11 6 1 . . Cannons 3 | . 3 . . . . . AOE 1 | . . . . . . 1 Classes Destroyed 5 | . 3 . 1 . . 1 Worker 1 | . 1 . . . . . Swarmer 11 | . 6 3 2 . . . Grunt 13 | . 1 8 3 1 . . Sentry 1 | . . . 1 . . . Behemoth 1 | . . . . . . 1 Best Kill Streak 4 | . 4 3 2 1 . 1 Combat Bots Only 3 | . 3 3 2 1 . 1 Max Kills in Single Turn 2 | . 1 1 2 1 . 1 Gunslinging 1 | . . . 1 . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Damage Taken 1873 | . 180 324 136 77 . 1156 Core 510 | . 41 67 26 26 . 350 Absorbed by Shields . | . . . . . . . Core Remaining (%) 78 | 100 . 56 . . . . Volleys Fired 94 | . 15 26 19 5 . 29 Largest 2 | . 2 2 2 2 . 2 Hottest 120 | . 120 63 46 46 . 59 Shots Fired 163 | . 30 47 38 10 . 38 Gun 140 | . 18 47 38 10 . 27 Cannon 12 | . 12 . . . . . Launcher 11 | . . . . . . 11 Special . | . . . . . . . Kinetic 127 | . 9 43 38 10 . 27 Thermal 12 | . 12 . . . . . Explosive 11 | . . . . . . 11 Electromagnetic 13 | . 9 4 . . . . Robot Hit Streak 47 | . 7 12 15 20 . 47 Robot Miss Streak 3 | . 3 2 1 . . . Penetration Max . | . . . . . . . Secondary Targets 6 | . 1 3 1 1 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . Shots Hit Robots 124 | . 18 37 32 10 . 27 Core Hits 43 | . 9 15 10 2 . 7 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2256 | . 217 534 432 159 . 914 Guns 1660 | . 157 510 432 159 . 402 Cannons 54 | . 54 . . . . . Explosions 512 | . . . . . . 512 Melee . | . . . . . . . Ramming 30 | . 6 24 . . . . Kinetic 1540 | . 79 468 432 159 . 402 Thermal 54 | . 54 . . . . . Explosive 512 | . . . . . . 512 Electromagnetic 120 | . 78 42 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 11 | . . . . . . 11 Projectiles . | . . . . . . . Explosions 11 | . . . . . . 11 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 40 | . . . . . . 40 Shots 1 | . . . . . . 1 Rammed 7 | . 1 5 1 . . . Targets Rammed 7 | . 1 5 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 342 | . 342 33 3 6 . 13 Average Temperature 57 | . 103 13 3 3 . 6 Received Heat Transfer 567 | . 36 162 42 57 . 270 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 111 | . 111 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Peak Influence 335 | . 264 160 335 84 . . Initial 49 | . . 5 . 49 . . Average 85 | . 99 58 159 60 . . Maximum Alert Level 1 | . 1 . 1 . . . Low Security (%) 91 | 100 83 100 71 100 . . Level 1 8 | . 16 . 28 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 1 | . . . 1 . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Distress Signals 2 | . 1 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 43 | . 13 10 16 2 . 2 Peak Tracking Total 5 | . 5 3 4 2 . 1 Tactical Retreats 1 | . . . . 1 . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Min Mat Min Zio Pro Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Machines Accessed 8 | . 6 . 2 . . . Terminals 8 | . 6 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 29 | . 22 . 7 . . . Successful 22 | . 17 . 5 . . . Failed 7 | . 5 . 2 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 9 | . 7 . 2 . . . Terminals 29 | . 22 . 7 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 19 | . 15 . 4 . . . Prototype ID Bank 3 | . 2 . 1 . . . Level Access Points 1 | . 1 . . . . . Branch Access Points 2 | . 1 . 1 . . . Emergency Access Points 1 | . 1 . . . . . Unreport Threat 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Dispatch Records 1 | . 1 . . . . . Transport Status 1 | . 1 . . . . . Investigation Status 1 | . . . 1 . . . Hauler Manifests 2 | . 1 . 1 . . . Registered Components 1 | . 1 . . . . . Zone Layout 4 | . 4 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . 2 . 1 . . . Terminals 3 | . 2 . 1 . . . Botnet 3 | . 2 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 6 . 2 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Total Allies 3 | . . 1 . 2 . . Largest Group 2 | . . 1 1 2 2 . Highest-Rated Group 41 | . . 31 31 41 41 . Highest-Rated Ally 31 | . . 31 31 31 31 . Total Orders . | . . . . . . . Ally Attacks 12 | . . . 12 . . . Total Damage 229 | . . . 229 . . . Kills 7 | . . . 7 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . 2 Drone Launches 1 | . . . . . . 1 Drone Recoveries 1 | . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Min Mat Min Zio Pro Turns Passed 5371 | 5 491 1247 469 358 2030 771 Spaces Moved 2731 | 5 276 705 225 211 965 344 Core 113 | . . . 9 . . 104 Treads 2561 | . 224 705 216 211 965 240 Legs 57 | 5 52 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 120 120 160 160 160 160 50 Average Speed 164 | 120 152 160 174 160 160 192 Slowest Speed 500 | 120 160 160 500 160 180 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 54 | 2 63 99 28 53 86 52 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 7 | . . 2 . 1 3 1 Spaces Dug . | . . . . . . . Terrain Destroyed 18 | . . . . . . 18 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 18 | . . . . . . 18 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Total 3452 | 4 318 776 264 222 1455 413 Wait 523 | . . 18 1 3 465 36 Move 2725 | 4 275 704 224 210 964 344 Hop . | . . . . . . . Pick Up 37 | . 11 11 7 3 5 . Fast Attach 6 | . 1 . . . 4 1 Attach 15 | . 3 2 5 . 3 2 Detach 2 | . . . . . 2 . Swap 11 | . 3 3 3 . 1 1 Drop 32 | . 9 7 4 1 11 . Fire 94 | . 15 26 19 5 . 29 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 7 | . 1 5 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 6 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 10) 209 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 412 | -10/Materials | Identified exit to Materials 497 | -10/Materials | Entered Mines 958 | -10/Mines | Discovered exit to Materials (range 8) 1135 | -10/Mines | Escorted by a lone wolf Derelict 1136 | -10/Mines | Discovered exit to Materials (range 9) 1744 | -10/Mines | Entered Materials 1744 | -9/Materials | Accompanied by 1 ally 1744 | -9/Materials | Evolved 2 slots: Utility x2 1794 | -9/Materials | Identified exit to Mines 2213 | -9/Materials | Entered Mines 2260 | -9/Mines | Learned Materials emergency access door positions 2262 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2295 | -9/Mines | Discovered new exit (range 8) 2305 | -9/Mines | Identified exit to Materials 2411 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2561 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2565 | -9/Mines | Identified exit to Zion 2571 | -9/Mines | Entered Zion 2571 | -7/Zion | Accompanied by 2 allies 2621 | -7/Zion | Led the pair of lost Derelicts to a safe place 2727 | -7/Zion | Found Prototype Launcher 2727 | -7/Zion | Identified Gui. Missile Launcher 2909 | -7/Zion | Discovered new exit (range 14) 2947 | -7/Zion | Identified exit to Proximity Caves 3072 | -7/Zion | Given the Hacking Drone Bay 3072 | -7/Zion | Found Prototype Device 3072 | -7/Zion | Identified Hacking Drone Bay 3432 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4601 | -7/Zion | Entered Proximity Caves 4715 | -6/Proximity Caves | Learned 4 Factory zone layouts 4781 | -6/Proximity Caves | Learned Factory interactive machine intel 5019 | -6/Proximity Caves | Spotted B-75 Beast 5080 | -6/Proximity Caves | Core integrity fell below 50% 5087 | -6/Proximity Caves | Destroyed B-75 Beast 5110 | -6/Proximity Caves | Lost 8 parts (1p2n2u3w) 5338 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5351 | -6/Proximity Caves | Core integrity fell below 20% 5372 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 05052_ The unstable cave ceiling collapses. 05054_ Lgt. Nuclear Core destroyed. 05054_ Imp. Grenade Launcher destroyed. 05065_ Imp. Treads destroyed. 05079_ Imp. Assault Rifle destroyed. 05081_ Destroyed Hvy. Plasma Cannon. 05083_ Destroyed Med. Reflective Plating. 05083_ Knocked back. 05085_ The unstable cave ceiling collapses. 05087_ B-75 Beast destroyed. 05098_ Acquired 28 matter. 05105_ The unstable cave ceiling collapses. 05338_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 05341_ Gui. Missile Launcher destroyed. 05341_ Destroyed Gui. Missile Launcher. 05343_ Lrg. Storage Unit destroyed. 05347_ Acquired Hacking Drone Bay. 05349_ Hacking Drone released from Hacking Drone Bay. 05356_ Signal Interpreter destroyed. 05360_ Hacking Drone retrieved by Hacking Drone Bay. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?#???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?#???????????????????????????????????????????????? | | ???????###?????#########?????????????????????????? | | ##????## #####?# ####??????????????????????? | | ##### ### ##?????????????????????? | | #?????????????????????? | | #?????????????????????? | | ##????????????????????? | | !! #????????????????????? | | # # #???????????????????????? | | # #### ##???????????????????????? | | # ## #?### ##???????????????????????? | | # ## #####???## Y ##??????????????????????? | | #?# #????????# ##?????????????????????? | | #?#### #????????# #?????????????????????? | | ??## #????????## #?????????????????????? | | #### #?????????# #?????????????????????? | | ### ########???# #?????????????????????? | | ### #???# @ #?????????????????????? | | #?## #???#### #?????????????????????? | | #?### ## ##?????## #?????????????????????? | | ##### ##?##?????## #?????????????????????? | | #####???## ##????????????????????? | | ## ##### #????????????????????? | | # ## ###????????????????????? | | ### ##??????????????????????? | | #?## #???????????????????????? | | #??# #???????????????????????? | | #??### ##??????????????????????? | | # ##???## ##?????????????????????? | | ####?##### #?????????????????????? | | #### ##????# #?????????????????????? | | ??## #????# #?????????????????????? | | ??# ##???# #?????????????????????? | | ??# ## ###?## ##?????????????????????? | | #?# ##### ##?###??????????????????????? | | ### ##??# #??????????????????????????? | | ##?# #???# ##??????????????????????????? | | ???# #???## ##???????????????????????????? | | ???# #????# ###????????????????????????????? | | ?#?## #???# ####??????????????????????????????? | | ????# #???## ##?????????????????????????????????? | | ##??# ?????###??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 85 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerSmartbombReactor Manual? 0 Play Time 00:38:47 Cumulative 204.9 hours Start 2020.11.03 @ 22:41:03 End 2020.11.03 @ 23:31:41 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Halloween2020/ForbiddenLore Game No. 117 Rogue 0 Adventurer 117 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 69 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a08d09e7-0f39-4587-9f4e-6cc150f2fa44