Cogmind - Beta 12 *** ADVENTURER MODE // 2023.08.25 @ 16:46:12 Player: Insono Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (645) 645 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (584) 584 TOTAL SCORE: 2939 Bonus ------- Follower Combat Kills 35 Met Imprinter 300 Was Imprinted 300 Friendly Fire -51 Cogmind --------- Core Integrity 253/400 Matter 249/300 Energy 100/100 System Corruption 0% Temperature Hot (242) Movement Walking (120) Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Advanced Signal Interpreter Experimental Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Improved Ion Engine Advanced Terrain Scan Processor 0b10 Decoder Chip [Skirmisher] Light Armor Plating Makeshift Armor Plating Autogun Autogun Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Advanced Signal Interpreter Experimental Targeting Computer > --- WEAPON ----------- Improved EM Shotgun Autogun > --- INVENTORY -------- Improved Ion Engine Advanced Terrain Scan Processor 0b10 Decoder Chip [Skirmisher] Autogun Rocket Launcher Self-destruct Interrupter [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Autogun Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -7 ------- Run | Jun Mat Min Mat Min Zio Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 46 | 17 3 6 15 1 4 Power 4 | 1 . 1 2 . . Engine 4 | 1 . 1 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 18 | 13 1 2 1 1 . Treads 5 | 5 . . . . . Leg 10 | 6 . 2 1 1 . Wheel 3 | 2 1 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 . 1 4 . 3 Device . | . . . . . . Storage 3 | 1 . . 2 . . Processor 3 | . . 1 . . 2 Hackware . | . . . . . . Protection 3 | . . . 2 . 1 Artifact . | . . . . . . Weapon 15 | 2 2 2 8 . 1 Energy Gun 9 | . 2 1 6 . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 . 1 2 . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 Parts Lost 6 | . 1 . . . 5 Power 1 | . . . . . 1 Propulsion 3 | . 1 . . . 2 Utility . | . . . . . . Weapon 2 | . . . . . 2 Highest Loss Streak 5 | . 1 . . . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 81 85 86 99 99 Engine 11 | . 14 14 11 11 11 Leg 27 | . . 27 25 32 32 Wheel 1 | . 26 . . . . Storage 12 | . 14 14 14 11 11 Processor 11 | . . 1 11 11 17 Protection 3 | . . . 2 11 4 Energy Gun 14 | . 25 27 11 11 11 Ballistic Gun 6 | . . . 11 11 7 Launcher 1 | . . . . . 3 Naked Turns . | . . . . . . Heaviest Build 22 | 11 14 16 21 21 22 Greatest Support 40 | 40 20 20 30 30 30 Greatest Overweight (x) 1 | . 1 . . 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 5 8 8 8 8 8 Most Carried 8 | 6 8 8 8 8 8 Average Carried 6 | 3 7 6 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 6 8 8 8 8 8 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Resources | -11 -10 -10 -9 -9 -7 ----------- Run | Jun Mat Min Mat Min Zio Matter Collected 862 | 169 193 93 337 40 30 Remotely . | . . . . . . Salvage Created 842 | . 218 54 400 138 32 Parts 59 | . 14 3 29 10 3 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . . . . 3 Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -7 ------- Run | Jun Mat Min Mat Min Zio Combat Hostiles Destroyed 28 | . 7 1 14 5 1 Guns 26 | . 6 1 14 5 . AOE 2 | . 1 . . . 1 Classes Destroyed 6 | . 3 1 1 . 1 Worker 1 | . . . 1 . . Watcher 1 | . 1 . . . . Swarmer 16 | . 3 . 10 3 . Grunt 7 | . 4 . 1 2 . Sentry 4 | . . 1 3 . . Mutant 1 | . . . . . 1 Best Kill Streak 7 | . 4 1 7 3 1 Combat Bots Only 6 | . 3 1 6 3 1 Max Kills in Single Turn 2 | . 2 1 2 2 1 Gunslinging 1 | . . . . 1 . Exploded 1 | . 1 . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -7 -------- Run | Jun Mat Min Mat Min Zio Damage Taken 1011 | . 182 43 302 48 436 Core 193 | . 46 . 57 8 82 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 17 | . . . . . 17 Core Remaining (%) 90 | 100 . 81 . . . Volleys Fired 62 | . 14 4 32 5 7 Largest 2 | . 2 2 2 2 2 Hottest 101 | . 101 101 79 68 78 Shots Fired 115 | . 23 8 62 10 12 Gun 109 | . 23 8 62 10 6 Cannon . | . . . . . . Launcher 6 | . . . . . 6 Special . | . . . . . . Kinetic 37 | . . . 32 5 . Thermal 30 | . 14 4 12 . . Explosive 6 | . . . . . 6 Electromagnetic 42 | . 9 4 18 5 6 Robot Hit Streak 18 | . 14 8 18 6 8 Robot Miss Streak 6 | . 3 1 6 1 . Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 78 | . 21 7 40 9 1 Core Hits 49 | . 11 4 23 5 6 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . 1 . . Burn 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1352 | . 362 91 643 142 114 Guns 1196 | . 330 91 611 142 22 Cannons . | . . . . . . Explosions 124 | . 32 . . . 92 Melee . | . . . . . . Ramming 32 | . . . 32 . . Kinetic 325 | . . . 268 57 . Thermal 351 | . 235 44 72 . . Explosive 92 | . . . . . 92 Electromagnetic 552 | . 127 47 271 85 22 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 4 | . 4 . . . . Projectiles . | . . . . . . Explosions 4 | . 4 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 87 | . 29 . . . 58 Shots 5 | . 1 . . . 4 Rammed . | . . . . . . Targets Rammed 7 | . . . 7 . . Kicked 7 | . . . 7 . . Crushed . | . . . . . . Highest Temperature 242 | . 153 156 104 52 242 Average Temperature 47 | . 52 80 31 27 91 Received Heat Transfer 492 | . 54 18 108 12 300 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . 2 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 888 | . 518 111 259 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -7 ------- Run | Jun Mat Min Mat Min Zio Peak Influence 360 | . 150 49 360 284 . Initial 118 | . . 49 11 118 . Average 65 | . 73 39 138 247 . Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 89 | 100 100 100 78 34 . Level 1 10 | . . . 21 65 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 . 1 . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -7 --------- Run | Jun Mat Min Mat Min Zio Distress Signals 2 | . 1 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 46 | . 8 2 21 8 7 Peak Tracking Total 7 | . 4 2 7 3 7 Tactical Retreats 4 | . . . 3 1 . Traps | -11 -10 -10 -9 -9 -7 ------- Run | Jun Mat Min Mat Min Zio Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -7 ---------- Run | Jun Mat Min Mat Min Zio Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -7 --------- Run | Jun Mat Min Mat Min Zio Machines Accessed 1 | . . . 1 . . Terminals 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 2 | . . . 2 . . Successful . | . . . . . . Failed 2 | . . . 2 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . . 1 Terminals 2 | . . . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 ------------ Run | Jun Mat Min Mat Min Zio Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -7 -------- Run | Jun Mat Min Mat Min Zio Total Allies 5 | . . . . 1 4 Largest Group 4 | . . . . 1 4 Highest-Rated Group 150 | . . . . 31 150 Highest-Rated Ally 38 | . . . . 31 38 Total Orders . | . . . . . . Ally Attacks 8 | . . . . 8 . Total Damage 105 | . . . . 105 . Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -7 ------- Run | Jun Mat Min Mat Min Zio Robot Analysis Total . | . . . . . . Derelict Logs Recovered 6 | . . 2 . 1 3 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -7 ------------- Run | Jun Mat Min Mat Min Zio Turns Passed 4522 | 1335 222 557 700 275 1433 Spaces Moved 2653 | 251 180 429 440 208 1145 Core 13 | 13 . . . . . Treads 67 | 67 . . . . . Legs 2352 | 130 . 429 440 208 1145 Wheels 221 | 41 180 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 120 120 120 120 Average Speed 117 | 120 82 120 120 121 120 Slowest Speed 190 | 160 95 120 120 190 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 18 27 71 23 36 71 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . . 1 3 Spaces Dug 2 | . . . . . 2 Terrain Destroyed 7 | . 3 . . . 4 Melee . | . . . . . . Projectile . | . . . . . . AOE 7 | . 3 . . . 4 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -7 --------- Run | Jun Mat Min Mat Min Zio Total 3948 | 1283 233 464 552 221 1195 Wait 1088 | 991 21 13 36 5 22 Move 2648 | 250 179 428 439 207 1145 Hop . | . . . . . . Pick Up 49 | 17 8 5 10 1 8 Fast Attach 9 | . 1 2 4 1 1 Attach 17 | 9 2 1 3 . 2 Detach 8 | 3 2 2 1 . . Swap 20 | 8 . 3 8 . 1 Drop 40 | 5 6 6 12 2 9 Fire 62 | . 14 4 32 5 7 Melee . | . . . . . . Ram . | . . . . . . Kick 7 | . . . 7 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines -7/Zion (discovered 1 exit: Dee) History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 16) 1336 | -11/Junkyard | Entered Materials 1380 | -10/Materials | Build established: Mutant 1546 | -10/Materials | Discovered new exit (range 15) 1558 | -10/Materials | Entered Mines 1701 | -10/Mines | Learned location of 1 exit from Materials 1880 | -10/Mines | Learned Materials terminal intel 2020 | -10/Mines | Discovered new exit (range 5) 2115 | -10/Mines | Entered Materials 2115 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2116 | -9/Materials | Identified exit to Materials 2117 | -9/Materials | Loaded intel: 11 terminal locations 2807 | -9/Materials | Discovered new exit (range 7) 2815 | -9/Materials | Entered Mines 2822 | -9/Mines | Escorted by a lone wolf Derelict 2842 | -9/Mines | Learned location of Storage (-8) 2914 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3046 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3067 | -9/Mines | Learned Materials terminal intel 3090 | -9/Mines | Entered Zion 3223 | -7/Zion | Build established: Scavenger-Mutant 3427 | -7/Zion | Given A8's code to call for help 3523 | -7/Zion | Identified exit to Deep Caves 3532 | -7/Zion | Learned Factory stockpile data 3566 | -7/Zion | Build established: Mutant 3709 | -7/Zion | Found Prototype Processor 3720 | -7/Zion | Identified Exp. Targeting Computer 4284 | -7/Zion | Imprinted 4286 | -7/Zion | Declared Zion's savior 4507 | -7/Zion | Attacked by Zionites 4523 | -7/Zion | Self-destructed Last Messages --------------- 04305_ 87-SEZ(M): "There's no telling where there might be Unaware spies, waiting in hiding for this very moment!" 04306_ Imprinter is transmitting encrypted data deep into the caves. X1-5B8(c): I sense we may very well have some appropriate uses for this thing before long. 04373_ UP-HLQ(z) examines a few pieces of the Twisted Machinery. 04380_ NG-QAH(z) sifts through the Twisted Machinery. 04402_ UP-HLQ(z) pokes at the Twisted Machinery. 04449_ PUBLIC SERVICE ANNOUNCEMENT: Unaware detected at Zion entryway. Avoid the area unless you're armed and dangerous. 04470_ Connecting with Deep Containment System... 04507_ PUBLIC SERVICE ANNOUNCEMENT: Zion is under attack! Defend our home! 04508_ Aluminum Leg destroyed. 04510_ ZC-ACO(M) destroyed. 04511_ Critical hit (Burn: +80). 04518_ Aluminum Leg destroyed. 04518_ Deep Containment System disabled. 04519_ Rocket Launcher destroyed. 04522_ Imp. Ion Engine destroyed. 04522_ Imp. EM Shotgun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ??????????????????????????????????????????????## # | | ??????????????????????????????????????????????# ! | | ??????????????????????????????????????????????## ! | | ???????????????????????????????????????????????##! | | ??????????????????????????????????????##########" | | ????????????????????????????????????###""#""#"#"" | | ????????????????????????????????????#"#"#"""""""" | | ?????????????????????????????????####""""" """[ | | ?????????????????????######??????#"#""""" "" | | ?????????????????????# #""#???#####"" "" " | | ?????????????????????#""""#####""#"" """"" | | ?????????????????????" #""#"""""" """" | | ?????????????????????#= ="""" "" "" """" | | ????????????????????## " "" """"" | | ????????????????????" M M "" """""" | | ????????????????????" @ """ """"" | | ????????????????????# M M """""" "" | | ????????????>????""""""" """#""" | | ?????????????????#"#"## "" z """"""#" | | ?????????????????##""?### " ""##""""" | | ??????????????????###??##"" """"" """ | | ???????????????????????#""" """" | | ???????????????????????##"" "#"" | | ???????????????????????#"#"" z """"" | | ???????????????????????##"#"""" """" | | ????????????????????????##"###"" "#"" | | ????????????????????????#""##"#" """""" | | ????????????????????????####"""" """"""" "" | | ????????????????????????##""""" """" | | ????????????????????????#""""" " " """" " | | ?????????????????????????#"" """" "" "" | | ????????????????????????##" """"" """ | | ???????????????????????##"" ""#" """ | | ???????????????????????#""" "##" "" | | ???????????????????????##"" """" " "" | | ????????????????????????#"" """" "" ""# | | ????????????????????????#" "" """ """ | | ????????????????????????#"""" """ """ """ | | ????????????????????????###"""""""""""" """ "" | | ??????????????????????????#"""""#"""""" """ " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 382 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite The One Tourist Challenges ------------ None Game ------ Seed GreatFrostMace Manual? 0 Play Time 01:05:38 Cumulative 7.3 hours Start 2023.08.18 @ 19:23:09 End 2023.08.25 @ 16:46:12 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 01d8f27a-8dc7-452d-9e74-4fd243e55609