Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.22 @ 23:15:19 Player: Minty Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (144) 720 Value Destroyed (4937) 4937 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1682) 1682 TOTAL SCORE: 16859 Bonus ------- High Alert Combat Kills 115 Follower Combat Kills 1021 Entered DSFs 500 Met Data Miner 300 Friendly Fire -254 Cogmind --------- Core Integrity 934/1600 Matter 131/300 Energy 99/100 System Corruption 12% Temperature Cool (23) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Improved Weapon Shielding Graphene Brace Improved Hacking Suite Advanced System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Light Quantum Reactor Stasis Canceller Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Advanced Surge Thruster Advanced Surge Thruster Field Propulsion Array Q-thruster Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Experimental Optical Array Advanced Signal Interpreter Improved Transmission Jammer Advanced ECM Suite Improved Weapon Shielding Graphene Brace Improved Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON ----------- Smartbomb Launcher Dual-blade Saw > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Stasis Canceller [Rating: 162] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Improved Cooling System Device Improved Cooling System Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Hardened Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Proton Cannon Ballistic Gun Battle Rifle Ballistic Cannon Heavy Flak Cannon Launcher Smartbomb Launcher Special Weapon Improved Plasma Cutter Impact Weapon Great Maul Slashing Weapon Makeshift Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Was Fac Res Res DSF Acc Slots Evolved 18 | . . . 2 2 2 . . . . 2 . . 2 . . 2 . . 2 2 . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 8 | . . . . 2 . . . . . 1 . . 1 . . 1 . . 1 1 . 1 Utility 7 | . . . 2 . . . . . . . . . 1 . . 1 . . 1 1 . 1 Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Parts Attached 174 | . 4 6 11 32 6 9 . . 6 21 15 1 7 4 . 3 6 7 16 2 10 8 Power 26 | . . 1 2 3 2 . . . 1 3 3 1 . . . . . . 3 1 4 2 Engine 8 | . . 1 2 1 1 . . . . 1 1 . . . . . . . 1 . . . Core 9 | . . . . 2 1 . . . 1 1 2 1 . . . . . . 1 . . . Reactor 9 | . . . . . . . . . . 1 . . . . . . . . 1 1 4 2 Propulsion 46 | . . 3 2 14 . 1 . . 3 5 5 . . . . . . 1 4 1 5 2 Treads 13 | . . 3 2 5 . 1 . . . 2 . . . . . . . . . . . . Leg 4 | . . . . . . . . . 3 1 . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 28 | . . . . 9 . . . . . 1 5 . . . . . . 1 4 1 5 2 Utility 58 | . 1 . 4 9 1 5 . . 2 5 4 . 3 3 . 3 2 3 9 . . 4 Device 25 | . 1 . . 4 1 3 . . 1 2 . . 1 2 . 2 1 . 6 . . 1 Storage 3 | . . . . . . . . . . 2 . . . . . . . . 1 . . . Processor 11 | . . . 2 3 . . . . . . 2 . . 1 . . . 2 . . . 1 Hackware 6 | . . . . . . . . . . . . . 2 . . . . 1 2 . . 1 Protection 13 | . . . 2 2 . 2 . . 1 1 2 . . . . 1 1 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 44 | . 3 2 3 6 3 3 . . . 8 3 . 4 1 . . 4 3 . . 1 . Energy Gun 14 | . 2 2 . 3 1 . . . . 1 1 . 1 1 . . . 2 . . . . Energy Cannon 6 | . . . . . . . . . . 2 1 . 1 . . . 2 . . . . . Ballistic Gun 7 | . . . 1 1 . 3 . . . 1 . . . . . . . 1 . . . . Ballistic Cannon 8 | . . . 2 . . . . . . 4 . . . . . . 2 . . . . . Launcher 3 | . . . . 1 1 . . . . . . . 1 . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 2 1 1 1 . . 1 2 . . 1 . . . . 3 3 1 . . Parts Lost 79 | . . 2 . 8 . 3 . . 10 17 2 1 . . . . . . 14 . 6 16 Power 10 | . . 1 . 2 . . . . 1 2 . . . . . . . . 2 . . 2 Propulsion 33 | . . 1 . 4 . 1 . . 5 3 . . . . . . . . 7 . 4 8 Utility 21 | . . . . 2 . . . . 2 5 1 . . . . . . . 4 . 2 5 Weapon 15 | . . . . . . 2 . . 2 7 1 1 . . . . . . 1 . . 1 Highest Loss Streak 14 | . . 1 . 5 . 3 . . 4 6 1 1 . . . . . . 10 . 6 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 4 | . 6 7 7 4 4 4 5 5 4 4 4 5 4 3 4 3 3 4 4 3 3 3 Power . | . 1 1 . . 1 1 1 1 1 . 1 2 1 . . . . . . . 1 2 Propulsion . | . 4 3 3 . . . . . . . . 1 . . . . . . . . . . Utility 2 | . . . . . 1 3 4 4 3 2 2 1 1 . 1 1 1 1 2 1 1 1 Weapon 1 | . 1 2 2 3 1 . . . . 1 . 1 1 2 3 2 2 2 1 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 13 | . . 2 2 1 1 2 . . . . 1 . . 1 . . . . . . . 3 Power 4 | . . . 1 . . . . . . . . . . . . . . . . . . 3 Propulsion 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Utility 4 | . . . . . 1 2 . . . . . . . 1 . . . . . . . . Weapon 4 | . . 2 1 . . . . . . . 1 . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 87 97 94 93 99 85 84 55 45 43 43 72 87 84 82 74 81 85 67 59 64 68 Engine 4 | . 14 13 11 1 3 7 7 7 4 1 . . . . . . . . 1 . . . Core 2 | . . . . 6 3 . . . 1 3 3 6 11 11 11 10 10 10 5 3 1 . Treads 15 | . . 20 22 21 29 24 30 30 6 4 . . . . . . . . . . . . Leg 1 | . 28 6 . . . . . . 3 . . . . . . . . . . . . . Flight 6 | . . . . 11 . . . . . . 18 33 34 35 35 31 31 34 24 18 23 26 Device 12 | . 4 14 8 7 15 16 15 15 13 6 2 6 7 7 5 6 10 10 13 19 17 13 Storage 2 | . 14 14 11 . . . . . . 7 . . . . . . . . . . . . Processor 3 | . . . 8 15 . . . . . . 5 6 5 9 11 10 10 7 4 4 4 6 Protection 5 | . . . 10 10 14 6 . . 2 . 3 6 5 5 5 6 10 10 3 . . . Energy Gun 8 | . 8 28 3 9 29 10 7 . 4 . 2 5 3 7 11 8 5 8 3 . . . Ballistic Gun 6 | . 15 . . 4 . 18 23 1 5 1 . . . . . . . . . . . . Ballistic Cannon 2 | . . . 18 2 . . . . . 11 . . . . . . 1 . . . . . Peak Build Rating 162 | . 10 11 18 38 48 57 57 55 53 53 50 37 68 60 56 61 77 83 93 107 136 162 Average Rating 45 | . 6 10 15 32 47 46 57 47 37 30 25 36 57 56 56 57 66 74 78 97 114 138 On Entrance 47 | 6 6 10 11 17 37 48 57 57 53 10 8 37 37 57 56 56 60 63 82 92 105 116 Naked Turns 171 | . . . . . . . . . 17 65 89 . . . . . . . . . . . Heaviest Build 62 | 12 16 17 30 31 47 47 33 29 29 62 25 21 36 29 29 33 53 35 35 29 44 60 Greatest Support 94 | 20 20 40 43 88 88 94 94 94 94 30 28 23 32 29 29 29 29 35 35 36 65 71 Greatest Overweight (x) 17 | . . 1 . 1 . . . . 3 17 1 . 1 . . 1 1 . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | . 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | . 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 Average Carried 5 | . 6 7 7 4 4 4 5 5 4 4 4 5 4 4 5 4 4 4 4 3 4 4 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 8 8 5 5 5 5 5 4 5 5 5 5 5 5 4 5 5 4 4 5 3 Class Distribution -------------------- 33% | Mutant 26% | Tank 15% | Gunner 9% | Scavenger-Sprinter 4% | Hacker-Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Tank | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/DSF Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Was Fac Res Res DSF Acc Matter Collected 5608 | 200 70 57 335 613 177 1342 288 . 791 361 326 194 149 105 . . 110 80 115 . 76 219 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5179 | . 223 294 470 1021 677 860 165 . 235 295 104 100 341 . . . . 96 32 . 57 209 Parts 249 | . 14 18 34 55 26 29 6 . 8 14 6 4 17 . . . . 1 4 . 4 9 Haulers Intercepted 6 | . . . 3 1 . . . . . . . . 1 . . . . 1 . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . 16 8 . 23 . 3 . . . . . . . . . . . Prevented 6 | . . . . . . 5 . . . . 1 . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Was Fac Res Res DSF Acc Combat Hostiles Destroyed 110 | . 7 7 10 21 12 15 3 . 6 12 4 1 5 . . . . . . . 4 3 Melee 6 | . . . . . . . . . . 1 3 1 . . . . . . . . . 1 Guns 63 | . 6 7 . 18 11 10 3 . 6 . 1 . 1 . . . . . . . . . Cannons 20 | . . . 10 . . . . . . 10 . . . . . . . . . . . . AOE 17 | . . . . 3 . 4 . . . . . . 4 . . . . . . . 4 2 Classes Destroyed 19 | . 2 2 3 1 4 4 . . 1 . . . . . . . . . . . 1 1 Worker 8 | . . 1 . 3 2 . . . . . . . 1 . . . . . . . . 1 Builder 5 | . . . . 1 3 . . . . . . . . . . . . . . . . 1 Tunneler 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . Hauler 6 | . . . 3 1 . . . . . . . . 1 . . . . 1 . . . . Recycler 4 | . . . 1 3 . . . . . . . . . . . . . . . . . . Minesweeper 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . Operator 6 | . . . . . 1 . . . . . . . 2 . . . . 1 1 . . 1 Drone 3 | . . . . . . . . . 2 . . . . . . . . . . . . 1 Watcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Swarmer 24 | . 3 . 3 6 . . 1 . . 7 4 . . . . . . . . . . . Cutter 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Grunt 55 | . 4 7 4 11 8 10 1 . 4 1 . . 3 . . . . . . . . 2 Duelist 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Sentry 11 | . . . 3 4 1 . 1 . . 2 . . . . . . . . . . . . Hunter 4 | . . . . . 1 . . . . 1 . . 2 . . . . . . . . . Programmer 3 | . . . . . 1 . . . . 1 . 1 . . . . . . . . . . Samaritan 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Thug 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Savage 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Fireman 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Best Kill Streak 8 | . 3 8 7 6 8 4 3 . 4 4 3 1 6 . . . . 1 1 . 4 4 Combat Bots Only 7 | . 3 7 3 5 5 4 3 . 4 4 3 1 5 . . . . . . . 4 2 Max Kills in Single Turn 3 | . 1 1 1 2 3 2 1 . 1 1 1 1 2 . . . . 1 1 . 3 1 Gunslinging 1 | . . . . 1 1 1 . . . . . . . . . . . . . . . . Exploded 3 | . . . . 1 . 1 . . . . . . 2 . . . . . . . 3 1 Melee 1 | . . . . . . . . . . 1 1 1 . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Was Fac Res Res DSF Acc Hostile Shots Fired 1226 | . 36 30 46 128 42 81 52 . 128 359 52 15 1 . . . . 6 110 7 7 126 Missed 442 | . 8 7 7 34 18 25 22 . 32 135 16 8 1 . . . . 3 64 1 3 58 Hits 784 | . 28 23 39 94 24 56 30 . 96 224 36 7 . . . . . 3 46 6 4 68 Melee 21 | . . . . . . . . . 20 . . . . . . . . . . . 1 . Projectile 763 | . 28 23 39 94 24 56 30 . 76 224 36 7 . . . . . 3 46 6 3 68 AOE 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Critical Strikes 31 | . . . . 3 1 6 . . 9 1 3 . . . . . . . 4 . 1 3 Actively Blocked 9 | . . . . 1 . . . . . . . . . . . . . . 4 . 1 3 Part Disruptions 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . Damage Taken 12366 | . 309 270 419 1183 311 999 278 . 2126 2485 602 103 . . . . . 117 969 28 431 1736 Core 2563 | . 73 42 25 199 26 94 23 . 435 412 367 16 . . . . . 11 72 . 102 666 Absorbed by Shields 62 | . . . . . . . . . . 62 . . . . . . . . . . . . Redirected to Shielding 262 | . . . 34 27 . 14 . . 12 . 5 8 . . . . . 15 100 . . 47 Ignored by Resistances 64 | . . . . . . . . . 13 3 . . . . . . . . 35 13 . . Regen/Repaired (Parts) 384 | . . . . 9 . . . . . . . . 39 . . . 271 4 39 . . 22 Core Remaining (%) 71 | 100 . 54 93 63 . . . . 17 . . 6 . . 100 . . 99 94 . 92 . Volleys Fired 334 | . 24 17 31 46 21 42 17 . 18 58 17 . 6 1 . . . 14 8 . 4 10 Largest 4 | . 2 2 2 2 4 4 4 . 2 4 1 . 1 2 . . . 2 2 . 1 1 Hottest 320 | . 115 115 66 160 320 320 155 . 105 193 55 . 100 165 . . . 188 188 . 46 46 Shots Fired 636 | . 34 34 62 92 73 118 34 . 24 94 17 . 6 2 . . . 19 13 . 4 10 Gun 446 | . 34 34 . 81 69 106 34 . 24 15 13 . 2 2 . . . 19 13 . . . Cannon 149 | . . . 62 4 . . . . . 79 4 . . . . . . . . . . . Launcher 41 | . . . . 7 4 12 . . . . . . 4 . . . . . . . 4 10 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 259 | . 10 . 62 51 . 48 18 . 9 57 4 . . . . . . . . . . . Thermal 285 | . 24 34 . 34 69 58 16 . 15 . . . 2 1 . . . 19 13 . . . Explosive 25 | . . . . 7 . . . . . . . . 4 . . . . . . . 4 10 Electromagnetic 67 | . . . . . 4 12 . . . 37 13 . . 1 . . . . . . . . Robot Hit Streak 14 | . 7 6 6 9 8 14 8 . 6 13 4 . 2 . . . . 10 3 . 5 10 Robot Miss Streak 15 | . 2 5 4 3 5 4 5 . 7 15 7 . 3 . . . . 3 2 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 19 | . . 1 . 6 4 6 1 . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 1 1 1 . 1 . . . . . . . . . . . . . Shots Hit Robots 461 | . 24 21 31 70 51 88 25 . 17 67 12 8 6 . . . . 17 10 . 3 11 Core Hits 347 | . 10 12 16 60 44 62 14 . 25 42 12 2 14 . . . . 9 5 . 6 14 Critical Kills 3 | . . . . 1 . . . . 1 . . . . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 9 | . . 2 2 1 . . . . 1 2 . . . . . . . . 1 . . . Burn 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Destroy 3 | . . . . 1 . . . . 1 . . . . . . . . . 1 . . . Blast 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Corrupt 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Melee Attacks 50 | . 1 . . 1 . . . . . . 14 13 9 . . . . . . . . 12 Impact 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Slashing 48 | . . . . . . . . . . . 14 13 9 . . . . . . . . 12 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . . 2 . 2 . . . . . . . . 3 Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13829 | . 297 386 724 1953 1434 2039 471 . 407 1666 418 336 934 . . . . 603 335 . 395 1431 Guns 6330 | . 297 375 . 1204 1057 1411 458 . 354 130 58 . 48 . . . . 603 335 . . . Cannons 2176 | . . . 724 22 . . . . . 1316 114 . . . . . . . . . . . Explosions 3902 | . . . . 706 369 628 . . . 193 . . 571 . . . . . . . 395 1040 Melee 1171 | . . . . . . . . . . . 246 336 315 . . . . . . . . 274 Ramming 250 | . . 11 . 21 8 . 13 . 53 27 . . . . . . . . . . . 117 Kinetic 2876 | . 53 . 724 543 . 412 181 . 83 766 114 . . . . . . . . . . . Thermal 5170 | . 244 375 . 683 1142 999 277 . 271 193 . . 48 . . . . 603 335 . . . Explosive 2712 | . . . . 706 . . . . . . . . 571 . . . . . . . 395 1040 Electromagnetic 1650 | . . . . . 284 628 . . . 680 58 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 1171 | . . . . . . . . . . . 246 336 315 . . . . . . . . 274 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . 1 1 1 8 3 3 4 . . . . . 2 3 . . 11 Average Corruption 1 | . . . . . . 1 1 1 1 2 3 3 . . . . . 2 2 . . 4 Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 39 | . . . . . . 12 1 2 6 2 8 2 . . . . . 2 3 . . 1 Message Errors 13 | . . . . . . 4 . 1 1 1 2 1 . . . . . 2 . . . 1 Matter Fused 10 | . . . . . . 1 . 1 4 1 2 1 . . . . . . . . . . Heat Flow Errors 6 | . . . . . . 2 . . . . 2 . . . . . . . 2 . . . Energy Discharges 6 | . . . . . . 3 1 . . . 2 . . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 497 | . . . 9 5 6 . . . . 149 43 79 27 . . . . . . . 91 88 Projectiles 25 | . . . 9 . . . . . . 16 . . . . . . . . . . . . Explosions 249 | . . . . 5 6 . . . . 133 . . . . . . . . . . 91 14 Melee 223 | . . . . . . . . . . . 43 79 27 . . . . . . . . 74 Knockbacks 20 | . . . 1 . . . . . . 15 4 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 17 | . . . 1 . . . . . . 13 3 . . . . . . . . . . . Secondary 3 | . . . . . . . . . . 2 1 . . . . . . . . . . . Self-Inflicted Damage 562 | . . . . 12 . 133 . . 5 123 . . . . . . . . . . 132 157 Shots 16 | . . . . 1 . 10 . . . 2 . . . . . . . . . . 2 1 Rammed 41 | . . 2 1 4 . . 1 . 19 13 . . . . . . . . . . . 1 Targets Rammed 59 | . . 3 1 4 1 . 1 . 34 14 . . . . . . . . . . . 1 Kicked 15 | . . . . . . . . . 15 . . . . . . . . . . . . . Crushed 3 | . . 1 . . 1 . . . . 1 . . . . . . . . . . . . Highest Temperature 397 | . 103 108 27 94 306 322 6 . . 232 184 . 11 30 . . 3 218 154 . 95 397 Average Temperature 87 | . 54 47 11 20 50 100 3 . . 57 72 . 9 26 . . 3 73 51 . 33 157 Received Heat Transfer 3324 | . 123 138 114 441 144 909 69 . 660 438 195 . . . . . . 9 39 9 . 36 Effects 3 | . . . . . . 2 . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 Interference 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 1 . . . 1 . . . . . . . . . . . . Combat Hostiles 3 | . . . . . 1 1 . . . 1 . . . . . . . . . . . . Parts Fried 5 | . . . . . 1 2 . . . 2 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Parts Melted 23 | . 1 1 . 4 5 6 . . 2 . . . 1 . . . . 3 . . . . Heat Transferred 11333 | . 703 1110 . 1550 2475 2650 625 . 625 100 . . 75 . . . . 948 472 . . . Parts Sabotaged 4 | . . . . . . . . . 4 . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Was Fac Res Res DSF Acc Maximum Alert Level 2 | . . . . 1 . . . . . 2 . . 2 . . . . 2 2 . 1 1 Low Security (%) 60 | . 100 100 100 41 100 . . . . . . . 4 . . 100 100 20 . 100 58 60 Level 1 20 | . . . . 58 . . . . . 12 . . 89 . . . . 7 75 . 41 39 Level 2 18 | . . . . . . . . . . 87 . . 6 . . . . 71 24 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 672 | . 115 105 96 368 189 . . . . 641 . . 407 . . 108 34 672 466 171 237 352 Initial 620 | . . 44 37 31 159 . . . . 620 . . 207 . . 108 34 . 315 171 117 141 Average 197 | . 55 22 46 190 76 . . . . 500 . . 233 . . 104 6 452 359 163 160 210 Influence Increases 5975 | . 185 150 315 655 320 255 65 . 277 1267 270 35 290 . . . . 942 331 5 180 433 Destroy 0b10 Robot/C 2640 | . 140 140 200 420 240 220 60 . 200 240 80 20 100 . . . . 340 120 . 80 40 Destroy 0b10 Robot/NC 205 | . . 10 25 40 30 5 5 . 10 . . 5 20 . . . . 20 10 . . 25 Destroy Leader 504 | . 20 . 66 92 50 30 . . 20 70 10 10 22 . . . . 82 20 . 10 2 Allied During Kill 352 | . . . . . . . . . 32 . . . 17 . . . . 285 18 . . . Trap Triggered on 0b10 30 | . 10 . . . . . . . . . . . . . . . . . 20 . . . Successful Hack 143 | . 15 . 5 . . . . . . . . . 40 . . . . . 30 5 . 48 Disable Machine 210 | . . . . 15 . . . . . 45 . . 15 . . . . 75 . . . 60 Anti-Garrison Action 200 | . . . . . . . . . . 200 . . . . . . . . . . . . Destroy Structure 611 | . . . 4 28 . . . . . 37 . . 76 . . . . 140 68 . 75 183 Advance Influence 600 | . . . . . . . . . . 600 . . . . . . . . . . . . Partial Spotted 120 | . . . . 15 . . . . . . . . . . . . . . 15 . 15 75 Lose Combat Pursuer 360 | . . . 15 45 . . . . 15 75 180 . . . . . . . 30 . . . Influence Decreases 5751 | . 70 170 334 379 502 425 65 . 244 683 472 120 213 192 42 75 98 340 627 155 99 446 Entered New Map 1756 | . . 71 58 45 193 63 . . . 13 230 80 123 152 42 65 64 . 287 135 39 96 Time Decay 2725 | . 70 79 276 254 309 332 65 . 154 350 222 30 90 40 . 10 34 80 120 20 . 190 Search Patrol Dispatched 150 | . . . . . . . . . . 150 . . . . . . . . . . . . Lost Part 760 | . . 20 . 80 . 30 . . 70 170 20 10 . . . . . . 140 . 60 160 Lost Ally 360 | . . . . . . . . . 20 . . . . . . . . 260 80 . . . Squads Dispatched 41 | . . . 1 4 5 . . . 1 7 . . 3 . . . . 4 8 . 2 6 Investigation 11 | . . . . 2 . . . . . 1 . . 3 . . . . . 3 . . 2 Extermination 7 | . . . . . 2 . . . . 2 . . . . . . . . 1 . . 2 Reinforcement 15 | . . . 1 2 3 . . . . 1 . . . . . . . 3 1 . 2 2 Assault 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Garrison 7 | . . . . . . . . . . 3 . . . . . . . 1 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . Construction Impeded 3 | . . . . 1 1 . . . . . . . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Was Fac Res Res DSF Acc Distress Signals 10 | . 3 3 1 1 . . . . . 1 . . . . . . . . 1 . . . Communications Jammed 13 | . . . . . . . . . . . . . . . . . . . . . . 13 Distress Signals 12 | . . . . . . . . . . . . . . . . . . . . . . 12 Times Spotted 262 | . 9 9 13 34 16 15 3 . 27 28 18 1 8 . . 1 . 9 22 3 7 39 Peak Tracking Total 14 | . 5 3 4 10 3 4 3 . 11 5 4 1 4 . . 1 . 5 9 3 4 14 Tactical Retreats 29 | . . . 1 4 . . . . 1 4 6 . . . . . . . 4 . 2 7 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Was Fac Res Res DSF Acc Traps Triggered 9 | . . . . 1 2 . . . . 3 . . . . . 2 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 10 | . 7 . . . 3 . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 14 | . 1 . . . 1 . . . . . . . . . . . . . 12 . . . Reused 3 | . 1 . . . . . . . . . . . . . . . . . 2 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . . 8 . . . . . . . . . . . . . . . . Triggered 3 | . 1 . . . . . . . . . . . . . . . . . 2 . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Was Fac Res Res DSF Acc Machines Disabled 14 | . . . . 1 . . . . . 3 . . 1 . . . . 5 . . . 4 Max in Single Turn 2 | . . . . 1 . . . . . 2 . . 1 . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Was Fac Res Res DSF Acc Machines Accessed 52 | . 1 1 3 3 3 2 . 4 . 4 2 . 7 . . 1 . 4 9 1 . 7 Terminals 28 | . 1 1 3 2 3 . . . . 3 . . 4 . . . . 2 4 1 . 4 Fabricators 5 | . . . . . . . . . . . . . 1 . . . . . 3 . . 1 Repair Stations 3 | . . . . 1 . . . . . . . . 1 . . . . . . . . 1 Recycling Units 3 | . . . . . . . . . . . . . 1 . . 1 . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . 1 . . . . . . . 1 2 . . 1 Total Hacks 162 | . 5 3 8 7 7 2 . 32 . 6 8 . 25 . . 2 . 6 32 1 . 18 Successful 83 | . 3 1 5 3 3 2 . 32 . 1 8 . 12 . . . . 2 5 1 . 5 Failed 79 | . 2 2 3 4 4 . . . . 5 . . 13 . . 2 . 4 27 . . 13 Catastrophic 26 | . . . . . 1 . . . . 4 . . 4 . . . . . 10 . . 7 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 48 | . 3 1 . 6 2 . . . . 4 . . 3 . . . . 1 16 . . 12 Terminals 87 | . 5 3 8 5 7 . . . . 4 . . 16 . . . . 3 22 1 . 13 Fabricators 13 | . . . . . . . . . . . . . 4 . . . . . 7 . . 2 Repair Stations 4 | . . . . 2 . . . . . . . . 1 . . . . . . . . 1 Recycling Units 8 | . . . . . . . . . . . . . 4 . . 2 . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . . . 2 . . . . . . . 1 3 . . 2 Terminal Hacks 62 | . 1 1 5 2 2 2 . 32 . . 8 . 4 . . . . . 3 1 . 1 Record 18 | . . . . . . . . 11 . . 7 . . . . . . . . . . . Part Schematic 13 | . . . . . . . . 13 . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Prototype ID Bank 6 | . . . 3 . . . . 3 . . . . . . . . . . . . . . Open Door 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 6 | . . . . 2 1 . . . . . . . 1 . . . . . 1 . . 1 Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Reprogram Traps 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Security Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 2 | . . 1 . . . . . . . . . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . . . . . . 3 . . . . 2 . . . . Process 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Report Inventory 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . Retrieve Matter 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 2 . . 1 1 . . . . 1 . . 2 . . . . . 2 . . 4 Terminals 7 | . 2 . . . 1 . . . . . . . 1 . . . . . . . . 3 Botnet 6 | . 1 . . . 1 . . . . . . . 1 . . . . . . . . 3 Detonate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations 3 | . . . . 1 . . . . . . . . 1 . . . . . . . . 1 Patch 3 | . . . . 1 . . . . . . . . 1 . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Jam 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . 1 . . . . . . . 2 . . . . 1 1 . . . Used 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . Hacking Detections 40 | . 1 . 3 3 3 . . . . 4 . . 6 . . 1 . 4 9 . . 6 Full Trace Events 5 | . . . . . . . . . . . . . 2 . . . . . 2 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . . . 67 . . . . . . . . . Total Robot Build Rating 8 | . . . . . . . . . . . . . 8 . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . 13 . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 112 | . . . . . . . . . . . . . 112 . . . . . . . . . Retrieved Matter 112 | . . . . . . . . . . . . . 112 . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Was Fac Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . 3 3 1 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Was Fac Res Res DSF Acc Total Allies 23 | . . . . . . . . . 1 . . . 2 . . . 20 . . . . . Largest Group 20 | . . . . . . . . . 1 . . . 2 . . . 20 20 7 . . . Highest-Rated Group 766 | . . . . . . . . . 96 . . . 64 . . . 766 766 268 . . . Highest-Rated Ally 96 | . . . . . . . . . 96 . . . 32 . . . 50 50 50 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 143 | . . . . . . . . . 21 . . . 4 . . . . 90 28 . . . Total Damage 6207 | . . . . . . . . . 859 . . . 99 . . . . 3807 1442 . . . Kills 33 | . . . . . . . . . 6 . . . . . . . . 19 8 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Was Fac Res Res DSF Acc Active Infowar (turns) 1342 | . . . . 509 2 . . . . . . . . 2 . . . 83 248 46 72 380 Optics 1336 | . . . . 509 2 . . . . . . . . . . . . 83 248 46 72 376 Sensors 259 | . . . . 102 . . . . . . . . . . . . . . . . . 157 Jamming 486 | . . . . . . . . . . . . . . 2 . . . . 29 46 65 344 ECM 488 | . . . . 35 . . . . . . . . . . . . . . 32 3 47 371 Robot Analysis Total 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . 2 3 . 2 . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Was Fac Res Res DSF Acc Turns Passed 9070 | . 193 318 644 547 870 2011 555 186 930 795 475 64 197 81 5 30 231 186 248 46 72 386 Spaces Moved 8228 | 1 98 161 322 428 506 1253 343 123 461 473 805 145 482 297 21 102 168 287 713 125 141 773 Core 657 | . . . . . . . . . 92 290 272 . . . . . . . . . . 3 Treads 3222 | . . 109 322 164 506 1253 343 123 255 147 . . . . . . . . . . . . Legs 265 | 1 98 52 . . . . . . 114 . . . . . . . . . . . . . Wheels 7 | . . . . . . . . . . 7 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 4077 | . . . . 264 . . . . . 29 533 145 482 297 21 102 168 287 713 125 141 770 Fastest Speed 8 | 120 120 120 160 26 145 145 148 148 50 35 20 23 17 20 20 20 20 17 17 28 8 8 Average Speed 82 | 120 120 152 160 73 145 145 148 148 172 122 33 23 20 20 20 20 31 17 23 31 25 18 Slowest Speed 900 | 120 120 190 160 145 145 148 148 148 240 900 115 23 100 20 20 100 100 20 34 33 105 84 Overloaded Moves 117 | . . . . . . . . . . . 4 . 2 . . . . . . . 16 95 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Robots Hopped 36 | . . . . 3 . . . . . . . . 4 . . . . 3 16 . . 10 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 2 19 40 24 35 19 80 63 75 64 15 82 19 15 57 8 4 81 6 29 7 88 30 Regions Visited 22 Branch Regions 9 Pre-discovered Areas 3 | . . . . . . 1 1 1 . . . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . . . . . . 1 . 1 . . . . . . . 1 . . Unknown Exits Taken 15 | 1 1 1 . 1 1 1 1 1 1 . 1 . 1 1 1 . . 1 1 . . . Scrap Searched 16 | . . 1 . . . 4 1 . 3 . 2 1 . 4 . . . . . . . . Spaces Dug 17 | . . . . . . . . . . . 1 . 5 . . . . . . . . 11 Terrain Destroyed 262 | . . . 3 34 . . . . . 42 1 . 38 . . . . . . . 72 72 Melee 6 | . . . . . . . . . . . 1 . 5 . . . . . . . . . Projectile 4 | . . . 3 . . . . . . 1 . . . . . . . . . . . . AOE 252 | . . . . 34 . . . . . 41 . . 33 . . . . . . . 72 72 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Was Fac Res Res DSF Acc Total 9760 | . 139 198 391 549 577 1355 362 128 545 598 976 161 561 316 20 111 346 396 754 130 172 975 Wait 644 | . 2 2 . 8 21 13 2 . 14 3 95 3 44 4 . 1 162 80 19 . 7 164 Move 8141 | . 97 160 321 421 505 1252 342 122 460 473 804 144 474 296 20 102 167 280 683 125 140 753 Hop 32 | . . . . 3 . . . . . . . . 3 . . . . 3 13 . . 10 Pick Up 67 | . . 4 11 7 6 6 . . 1 10 5 . 4 3 . 1 . 4 . 1 2 2 Fast Attach 116 | . 3 2 3 13 4 6 . 2 7 16 13 1 5 2 . 1 6 5 14 1 6 6 Attach 59 | . . 1 . 9 3 4 . . 4 11 9 . 5 1 . 2 . 1 2 1 1 5 Detach 42 | . 2 . . 3 1 5 . . 2 6 5 . 2 3 . 1 3 2 2 . 1 4 Swap 89 | . 3 4 10 19 8 8 . . 2 3 5 . 3 3 . . 2 2 7 2 6 2 Drop 107 | . . 5 14 15 4 11 . 4 3 5 9 . 6 3 . 2 6 5 5 . 5 5 Fire 334 | . 24 17 31 46 21 42 17 . 18 58 17 . 6 1 . . . 14 8 . 4 10 Melee 50 | . 1 . . 1 . . . . . . 14 13 9 . . . . . . . . 12 Ram 24 | . . . . . . . . . 18 4 . . . . . . . . . . . 2 Kick 15 | . . . . . . . . . 15 . . . . . . . . . . . . . Crush 20 | . . 3 1 4 1 . 1 . 1 9 . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Rewire 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Trap 18 | . 7 . . . 3 8 . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory -3/Research -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 49 | -10/Materials | Discovered new exit (range 15) 194 | -10/Materials | Entered Mines 203 | -10/Mines | Excavation squad dispatched 203 | -10/Mines | A large section of the Mines collapsed 227 | -10/Mines | Learned location of 1 exit from Materials 236 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 310 | -10/Mines | Build established: Mutant 453 | -10/Mines | Excavation squad dispatched 504 | -10/Mines | Discovered new exit (range 5) 511 | -10/Mines | Destroyed 7 combat bots 512 | -10/Mines | Entered Materials 512 | -9/Materials | Evolved 2 slots: Utility x2 513 | -9/Materials | Identified exit to Materials 1072 | -9/Materials | Discovered exit to Materials (range 13) 1156 | -9/Materials | Entered another Materials area 1156 | -8/Materials | Evolved 2 slots: Propulsion x2 1292 | -8/Materials | Lost 5 parts (1p2n2u) 1364 | -8/Materials | Lost 3 parts (1p2n) 1697 | -8/Materials | Discovered new exit (range 6) 1703 | -8/Materials | Entered Factory 1703 | -7/Factory | Evolved 2 slots: Weapon x2 1991 | -7/Factory | Build established: Tank 2490 | -7/Factory | Discovered new exit (range 16) 2573 | -7/Factory | Entered Lower Caves 2849 | -7/Lower Caves | Ambushed by wild Derelicts 2915 | -7/Lower Caves | Lost 3 parts (1n2w) 3194 | -7/Lower Caves | Entered a destroyed Warlord outpost 3197 | -7/Lower Caves | Learned location of Extension (-4) 3206 | -7/Lower Caves | Learned Factory stockpile data 3600 | -7/Lower Caves | Found Prototype Device 3675 | -7/Lower Caves | Identified Heart of Steel 3722 | -7/Lower Caves | Discovered new exit (range 5) 4127 | -7/Lower Caves | Build established: Gunner 4584 | -7/Lower Caves | Entered another Lower Caves area 4634 | -7/Lower Caves | Encountered a Warlord checkpoint 4760 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4973 | -7/Lower Caves | Learned location of 1 exit from Factory 5053 | -7/Lower Caves | Discovered new exit (range 6) 5105 | -7/Lower Caves | Learned location of 1 exit from Factory 5139 | -7/Lower Caves | Entered Data Miner 5141 | -7/Data Miner | Discovered new exit (range 6) 5170 | -7/Data Miner | Met Data Miner 5201 | -7/Data Miner | Learned location of Section 7 (-2) 5201 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5223 | -7/Data Miner | Received God Mode back door access code from Data Miner 5325 | -7/Data Miner | Entered Proximity Caves 5357 | -6/Proximity Caves | Learned Factory emergency access door positions 5415 | -6/Proximity Caves | Lost 3 parts (3n) 5451 | -6/Proximity Caves | Build established: Mutant 5474 | -6/Proximity Caves | Spotter reported a threat 5508 | -6/Proximity Caves | Learned Factory emergency access door positions 5566 | -6/Proximity Caves | Spotter reported a threat 5566 | -6/Proximity Caves | Spotter reported a threat 5895 | -6/Proximity Caves | Spotter reported a threat 5999 | -6/Proximity Caves | Core integrity fell below 50% 6032 | -6/Proximity Caves | Escorted by Enhanced Grunt 6165 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6232 | -6/Proximity Caves | Found Prototype Device 6232 | -6/Proximity Caves | Identified Exp. Thermal Shield 6239 | -6/Proximity Caves | Core integrity fell below 20% 6250 | -6/Proximity Caves | Lost 4 parts (1p1n1u1w) 6251 | -6/Proximity Caves | Discovered new exit (range 9) 6255 | -6/Proximity Caves | Entered Factory 6255 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6256 | -6/Factory | Identified exit to Lower Caves 6256 | -6/Factory | Identified exit to Factory 6524 | -6/Factory | Garrison activated, responded to threat 6605 | -6/Factory | Search patrols dispatched 6639 | -6/Factory | Lost 5 parts (1p1n1u2w) 6833 | -6/Factory | Lost 6 parts (1p1n2u2w) 6892 | -6/Factory | Lost 3 parts (1u2w) 7003 | -6/Factory | Incoming investigation squad redirected 7050 | -6/Factory | Entered Lower Caves 7063 | -6/Lower Caves | Core integrity fell below 50% 7119 | -6/Lower Caves | Learned Factory trap positions 7135 | -6/Lower Caves | Entered an active Warlord outpost 7161 | -6/Lower Caves | Learned Research trap positions 7161 | -6/Lower Caves | Learned Armory trap positions 7161 | -6/Lower Caves | Learned Research stockpile data 7221 | -6/Lower Caves | Core integrity fell below 20% 7302 | -6/Lower Caves | Found DCF Scrap (13 items) 7341 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7508 | -6/Lower Caves | Discovered new exit (range 16) 7525 | -6/Lower Caves | Entered another Lower Caves area 7588 | -6/Lower Caves | Discovered exit to Factory (range 4) 7589 | -6/Lower Caves | Entered Factory 7589 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7590 | -5/Factory | Loaded intel: 85 trap records 7631 | -5/Factory | Incoming investigation squad redirected 7761 | -5/Factory | Fabricated Y-54 Guardian? 7784 | -5/Factory | Discovered new exit (range 13) 7786 | -5/Factory | Entered Upper Caves 7852 | -5/Upper Caves | Build established: Scavenger-Sprinter 7866 | -5/Upper Caves | Discovered new exit (range 5) 7867 | -5/Upper Caves | Entered another Upper Caves area 7869 | -5/Upper Caves | Discovered new exit (range 9) 7872 | -5/Upper Caves | Entered Factory 7872 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7902 | -4/Factory | Sucked down chute 7902 | -4/Factory | Entered Waste 7903 | -4/Waste | Joined by Warlord forces that had cleared the area 8045 | -4/Waste | Discovered new exit (range 15) 8133 | -4/Waste | Entered Factory 8133 | -4/Factory | Accompanied by 20 allies 8210 | -4/Factory | Lost 4 allies 8217 | -4/Factory | Garrison activated, responded to threat 8230 | -4/Factory | Discovered new exit (range 7) 8319 | -4/Factory | Entered Research 8319 | -3/Research | Accompanied by 7 allies 8319 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8320 | -3/Research | Loaded intel: 67 trap records 8342 | -3/Research | Garrison activated, responded to threat 8351 | -3/Research | Found Prototype Device 8351 | -3/Research | Identified Exp. Focal Shield 8409 | -3/Research | Found Exp. Thermal Shield 8479 | -3/Research | Spotted B-86 Titan 8519 | -3/Research | Lost 10 parts (1p5n3u1w) 8556 | -3/Research | Discovered new exit (range 20) 8567 | -3/Research | Entered another Research area 8567 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8582 | -2/Research | Spotted B-90 Cyclops 8613 | -2/Research | Identified exit to DSF 8613 | -2/Research | Entered DSF 8638 | -2/DSF | Additional patrols routed to DSF 8652 | -2/DSF | Discovered new exit (range 23) 8685 | -2/DSF | Entered Access 8685 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 8691 | -1/Access | Lost 6 parts (4n2u) 8945 | -1/Access | Energy Cycler disabled 9061 | -1/Access | Spotted B-99 Colossus 9062 | -1/Access | System corruption reached 10% 9065 | -1/Access | Spotted B-99 Colossus 9071 | -1/Access | Self-destructed Last Messages --------------- 09065_ Adv. ECM Suite destroyed. 09065_ Penetrated by Slug. 09068_ % ZNFE :K4NVSQ< X7|NS,25WBUJ%S=QAZNAD 09068_ Penetrated by Slug. 09068_ Impulse Thruster Array destroyed. 09068_ Slug penetrates Sealed Heavy Doors. 09069_ B-99 Colossus activates siege mode. 09069_ C-30 ARC bursts open, deploying its payload. 09069_ L-61 Swordsman unfolds itself. 09069_ G-73 Enforcer unfolds itself. 09069_ Knocked back. 09069_ Penetrated by Slug. 09069_ Slug penetrates Wall. 09069_ Slug penetrates Sealed Heavy Doors. 09069_ Slug penetrates Wall. 09069_ K-01 Serf collects debris. 09070_ Q-thruster destroyed. 09070_ Adv. System Shield destroyed. 09071_ Slug penetrates U-05 Engineer. 09071_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #########????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????????????????????????????? | | " ???????????????????????????????????????????? | | "" ????????????????????????????????????????????? | | " ?? #????????????????????????????????????????? | | ?? #????????????????????????????????????????? | | ? ??????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????????????????????????????? | | #/#####################???????######?????????????? | | #???????# #?????????????? | | #???????# #?????????????? | | #?????### #?????????????? | | #/######+########## #?????# # ##?????????????? | | # #????# #?????# #?????????????? | | # #????# #??????# #?????????????? | | #* #???## p##????## #?????????????? | | # " " #???# kg ###### h #?????????????? | | # ""R"" #???# k ppp u ""?????????????? | | # """"" #???# Y @ " "??????????????? | | # #???# g%gl " % "??????????????? | | # #???# ####### h #??????????????? | | ####### ###???## ##?????#" #??????????????? | | ] #??????##??????# #??????## #??????????????? | | #??????????????# #???????# "#?????????????? | | #??????????????# #???????# ##?????????????? | | #?????????????? #???????# ??????????????? | | #????????????? #???????# #?????????????? | | #???????????? #???????# #?????????????? | | #???????????######/#???????######?????????????? | | #???????????????? ??????????????????????????? | | #???????????????? ??????????????????????????? | | ####???????????????? ??????????????????????????? | | ???????????????????? ??????????????????????????? | | ???????????????????? ??????????????????????????? | | ???????####????????? ??????????????????????????? | | ??????? ?????????#+#??????????????????????????? | | ??????? ??????????????????????????????????????? | | ??????? ??????????????????????????????????????? | | ??????? ??????????????????????????????????????? | | ???????# #??????????????????????????????????????? | | ???????# #??????????????????????????????????????? | | ???????# #??????????????????????????????????????? | | ???????# #????##????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 500 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Armor Coverage 450 Resistance: TH 30 Propulsion Shielding 66 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 78 Targeting Accuracy 16 Melee Accuracy 8 Target Analysis 5 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 12 Defensive Hacking 28 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Lyr. Medium Armor Plating | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Lgt. Antimatter Reactor | -7/Data Miner | Free Adv. Datajack | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free X-57 Shotgunner | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Y-54 Guardian | x2 | -5/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhysicsPhysicsWeb Manual? 0 Play Time 01:18:40 Cumulative 1058.4 hours Start 2025.05.22 @ 18:51:20 End 2025.05.22 @ 23:15:19 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1313 Rogue 1030 Adventurer 124 Explorer 159 Win Type - Total 47 Types 33/0/8/4/1/0/0/1/0/0 Lore% 91 Gallery% 86 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cfcdcca4-a742-4e64-8830-76760c2f0311