Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.01 @ 17:54:58 Player: zaccheus Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (105) 525 Value Destroyed (4185) 4185 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (585) 585 TOTAL SCORE: 11115 Bonus ------- High Alert Combat Kills 85 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 221/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Medium Treads Improved Titanium Leg Medium Storage Unit Makeshift Shrapnel Gun Plasma Cutter Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Terrain Scanner Improved Terrain Scan Processor Targeting Computer Improved Targeting Computer Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Heavy Laser Plasma Rifle Enhanced Autogun Mini Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Reinforced Deuterium Engine Light Fission Core Neutrino Core Power Amplifier Power Amplifier Power Amplifier Improved Heat Sink Medium Storage Unit Large Storage Unit Compact Battery Advanced ECM Suite Improved Light Armor Plating Improved Medium Armor Plating Hardlight Generator Hacking Suite Relay Coupler [Duelist] Gatling Laser Precision Grenade Launcher [Rating: 66] Favorites ----------- Power Neutrino Core Engine Improved Deuterium Engine Power Core Neutrino Core Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Wheel Compact Wheel Utility Weight Redist. System Device Weight Redist. System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Precision Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac DSF Res Slots Evolved 14 | . . 2 2 2 2 2 . . 2 . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 4 | . . 1 . . 1 1 . . . . 1 Utility 6 | . . 1 1 2 . 1 . . 1 . . Weapon 3 | . . . 1 . 1 . . . 1 . . Parts Attached 120 | 7 1 6 13 17 27 20 20 . . 5 4 Power 13 | 1 . 2 1 3 3 3 . . . . . Engine 5 | 1 . 1 . 2 1 . . . . . . Core 8 | . . 1 1 1 2 3 . . . . . Reactor . | . . . . . . . . . . . . Propulsion 36 | 2 . 1 4 4 6 7 3 . . 5 4 Treads 5 | . . . . . . . 2 . . . 3 Leg 26 | 2 . 1 4 4 6 2 1 . . 5 1 Wheel 5 | . . . . . . 5 . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 33 | 1 1 2 2 7 6 4 10 . . . . Device 17 | . 1 1 2 5 1 2 5 . . . . Storage 5 | 1 . 1 . 1 1 . 1 . . . . Processor 6 | . . . . 1 3 1 1 . . . . Hackware . | . . . . . . . . . . . . Protection 5 | . . . . . 1 1 3 . . . . Artifact . | . . . . . . . . . . . . Weapon 38 | 3 . 1 6 3 12 6 7 . . . . Energy Gun 11 | 2 . . . . 4 2 3 . . . . Energy Cannon 7 | . . . 3 2 2 . . . . . . Ballistic Gun 8 | 1 . 1 3 . 1 1 1 . . . . Ballistic Cannon 7 | . . . . . 3 2 2 . . . . Launcher 4 | . . . . 1 2 1 . . . . . Special Weapon 1 | . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 2 2 . . . . 1 Parts Lost 69 | . . 1 7 7 17 12 25 . . . . Power 5 | . . . . 1 2 1 1 . . . . Propulsion 23 | . . . 4 3 4 6 6 . . . . Utility 17 | . . . . 2 3 1 11 . . . . Weapon 24 | . . 1 3 1 8 4 7 . . . . Highest Loss Streak 13 | . . 1 3 3 4 6 13 . . . . To Critical Strikes 4 | . . . . . . . 4 . . . . Average Slot Usage (%) 85 | . 96 99 97 95 97 93 32 . . 7 1 Engine 2 | . 14 7 . 4 1 . . . . . . Core 3 | . . 3 9 2 4 5 2 . . . . Leg 20 | . 28 33 26 22 25 13 4 . . 7 . Wheel 1 | . . . . . . 9 . . . . . Device 16 | . 10 21 25 29 14 7 4 . . . . Storage 6 | . 14 11 9 7 6 5 4 . . . . Processor 8 | . . . . 3 15 22 4 . . . . Energy Gun 3 | . 14 4 . . 5 9 1 . . . . Energy Cannon 7 | . . . 4 23 10 . . . . . . Ballistic Gun 6 | . 14 17 21 . 1 5 1 . . . . Ballistic Cannon 2 | . . . . . 5 6 1 . . . . Naked Turns 623 | . . . . . . . 375 7 33 50 158 Heaviest Build 84 | 14 15 21 37 46 82 78 84 . . . . Greatest Support 100 | 20 20 36 46 63 83 68 32 3 3 92 100 Greatest Overweight (x) 4 | 2 . . 1 1 1 4 4 . . . . Average Overweight (x) . | . . . . . . 1 . . . . . Largest Inventory Capacity 20 | 8 8 10 10 20 20 20 20 5 5 5 5 Average Capacity 13 | 7 8 8 10 10 19 20 12 5 5 5 5 Most Carried 20 | 2 7 10 10 10 16 20 20 5 5 5 5 Average Carried 10 | . 6 7 9 9 12 18 7 5 5 5 4 Final Capacity 20 | 8 8 10 10 10 20 20 5 5 5 5 5 Final Carried 20 | 2 7 9 9 10 16 20 5 5 5 5 5 Class Distribution -------------------- 37% | Scavenger-Gunner 31% | Mutant 27% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac DSF Res Matter Collected 2985 | 226 105 174 362 155 747 752 456 . . 8 . Remotely . | . . . . . . . . . . . . Salvage Created 4466 | . 138 259 691 774 1628 779 197 . . . . Parts 208 | . 3 15 44 29 76 37 4 . . . . Haulers Intercepted 4 | . 1 . 1 1 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac DSF Res Combat Hostiles Destroyed 81 | . 2 8 12 15 27 12 5 . . . . Guns 31 | . 2 8 10 . 4 6 1 . . . . Cannons 44 | . . . 2 15 17 6 4 . . . . AOE 3 | . . . . . 3 . . . . . . Classes Destroyed 14 | . 2 2 3 2 4 1 . . . . . Worker 5 | . . . . . 3 2 . . . . . Builder 6 | . . . . . 6 . . . . . . Tunneler 2 | . . . . . . 2 . . . . . Hauler 4 | . 1 . 1 1 1 . . . . . . Recycler 4 | . . . 1 . 1 2 . . . . . Watcher 3 | . . . . . 2 1 . . . . . Swarmer 13 | . . 3 . 3 3 4 . . . . . Grunt 30 | . 2 3 5 7 10 3 . . . . . Brawler 4 | . . . . 2 2 . . . . . . Duelist 1 | . . . . . 1 . . . . . . Sentry 12 | . . 2 3 . 6 1 . . . . . Specialist 2 | . . . 2 . . . . . . . . Hunter 7 | . . . 2 1 3 1 . . . . . Programmer 7 | . . . . 2 2 3 . . . . . Decomposer 1 | . . . . . . . 1 . . . . Thug 1 | . . . . . . . 1 . . . . Savage 4 | . . . . . . . 4 . . . . Best Kill Streak 7 | . 3 3 3 3 7 5 3 . . . . Combat Bots Only 4 | . 2 3 2 3 3 4 3 . . . . Max Kills in Single Turn 4 | . 1 1 2 1 4 2 1 . . . . Gunslinging 1 | . . . 1 . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac DSF Res Damage Taken 10768 | . 141 418 901 927 2313 1694 2182 122 . 708 1362 Core 3377 | . 30 56 53 136 208 237 516 122 . 708 1311 Absorbed by Shields 262 | . . . . . 262 . . . . . . Core Remaining (%) 71 | 100 88 86 90 80 75 . . 12 . 38 . Volleys Fired 269 | . 17 26 41 37 70 46 32 . . . . Largest 4 | . 2 2 3 3 4 4 4 . . . . Hottest 261 | . 70 70 225 225 261 237 249 . . . . Shots Fired 734 | . 34 52 121 110 196 143 78 . . . . Gun 381 | . 34 52 94 . 66 87 48 . . . . Cannon 331 | . . . 27 110 116 53 25 . . . . Launcher 17 | . . . . . 14 3 . . . . . Special 5 | . . . . . . . 5 . . . . Kinetic 362 | . 17 39 94 . 68 96 48 . . . . Thermal 299 | . 17 13 27 104 69 44 25 . . . . Explosive 17 | . . . . . 14 3 . . . . . Electromagnetic 56 | . . . . 6 45 . 5 . . . . Robot Hit Streak 20 | . 10 5 10 8 20 12 9 . . . . Robot Miss Streak 4 | . 3 2 4 3 2 2 4 . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . Shots Hit Robots 493 | . 24 32 74 68 144 100 51 . . . . Core Hits 197 | . 7 12 28 26 69 38 17 . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 13 | . 2 . . . 5 6 . . . . . Burn 8 | . 2 . . . 3 3 . . . . . Blast 4 | . . . . . 1 3 . . . . . Corrupt 1 | . . . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11389 | . 312 431 1262 1775 4298 2152 1154 . . . 5 Guns 4286 | . 312 431 770 . 1020 1179 574 . . . . Cannons 5792 | . . . 492 1775 2068 973 484 . . . . Explosions 1210 | . . . . . 1210 . . . . . . Melee . | . . . . . . . . . . . . Ramming 5 | . . . . . . . . . . . 5 Kinetic 4569 | . 151 344 770 . 1089 1501 714 . . . . Thermal 4528 | . 161 87 492 1692 1123 651 322 . . . . Explosive 1210 | . . . . . 1210 . . . . . . Electromagnetic 1077 | . . . . 83 876 . 118 . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 55 | . 1 . . . 3 4 55 55 . . 3 Average Corruption 17 | . 1 . . . 2 3 48 55 . . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 71 | . 1 . . . 17 15 37 1 . . . Message Errors 18 | . . . . . 6 4 8 . . . . Matter Fused 18 | . . . . . 4 5 9 . . . . Heat Flow Errors 8 | . . . . . 1 3 4 . . . . Energy Discharges 5 | . . . . . 1 1 3 . . . . Parts Rejected 2 | . . . . . 1 . 1 . . . . Data Loss (minor) 12 | . 1 . . . 3 2 6 . . . . Data Loss (major) 2 | . . . . . 1 . 1 . . . . Misfires 2 | . . . . . . . 2 . . . . Alerts 1 | . . . . . . . 1 . . . . Misdirections 1 | . . . . . . . . 1 . . . Weapon Failures 2 | . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 177 | . . . 21 . 129 24 3 . . . . Projectiles 80 | . . . 21 . 32 24 3 . . . . Explosions 97 | . . . . . 97 . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 27 | . . . . . 13 12 2 . . . . Impact . | . . . . . . . . . . . . Kinetic 25 | . . . . . 11 12 2 . . . . Secondary 2 | . . . . . 2 . . . . . . Self-Inflicted Damage 38 | . . . . . 36 . . . . . 2 Shots 1 | . . . . . 1 . . . . . . Rammed 1 | . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 724 | . 2 18 102 283 333 417 724 . . . . Average Temperature 117 | . 2 13 49 76 92 139 237 . . . . Received Heat Transfer 1787 | . 81 114 261 243 422 396 225 . . . 45 Effects 18 | . . . . . . 4 14 . . . . Shutdowns 2 | . . . . . . . 2 . . . . Interference 7 | . . . . . . 3 4 . . . . Matter Decay 2 | . . . . . . . 2 . . . . Short Circuit 2 | . . . . . . . 2 . . . . Damage (minor) 3 | . . . . . . 1 2 . . . . Damage (core) 2 | . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . Parts Fried 3 | . . . . 2 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . Parts Melted 16 | . 2 . . 5 4 5 . . . . . Heat Transferred 8696 | . 629 259 666 2442 2372 1684 644 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac DSF Res Peak Influence 588 | . 135 242 225 253 588 286 . . 11 22 222 Initial 229 | . . 56 44 53 61 229 . . 6 7 12 Average 161 | . 42 129 106 114 279 186 . . 6 10 69 Maximum Alert Level 2 | . . 1 1 1 2 1 . . . . 1 Low Security (%) 70 | 100 100 75 90 90 46 44 . . 100 100 97 Level 1 20 | . . 24 9 9 18 55 . . . . 2 Level 2 8 | . . . . . 35 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 23 | . . 2 3 4 8 3 . . . 1 2 Investigation 3 | . . . 1 1 . 1 . . . . . Extermination 5 | . . . . 3 1 1 . . . . . Reinforcement 11 | . . 2 2 . 3 1 . . . 1 2 Assault 1 | . . . . . 1 . . . . . . Garrison 3 | . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac DSF Res Distress Signals 6 | . . 1 2 . 1 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 163 | . 6 16 21 22 38 19 8 2 . 7 24 Peak Tracking Total 17 | . 2 5 6 4 5 4 4 2 . 6 17 Tactical Retreats 17 | . 1 . 2 2 3 4 1 . . 1 3 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac DSF Res Traps Triggered 5 | . 1 . 1 . 1 1 . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac DSF Res Machines Disabled 8 | . . . 1 1 2 4 . . . . . Max in Single Turn 2 | . . . 1 1 1 2 . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac DSF Res Machines Accessed 7 | . . . 1 2 1 2 . . 1 . . Terminals 6 | . . . 1 1 1 2 . . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 13 | . . . 3 5 1 3 . . 1 . . Successful 11 | . . . 2 4 1 3 . . 1 . . Failed 2 | . . . 1 1 . . . . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 12 | . . . 3 4 1 3 . . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 10 | . . . 2 3 1 3 . . 1 . . Record 4 | . . . 2 . . 2 . . . . . Open DSF 3 | . . . . . 1 1 . . 1 . . Locate Traps 1 | . . . . 1 . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 3 | . . . 1 1 . 1 . . . . . Full Trace Events 2 | . . . 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 1 3 . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . Programmers 3 | . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac DSF Res Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac DSF Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac DSF Res Turns Passed 7389 | 55 272 580 947 1513 1656 1276 722 7 33 84 244 Spaces Moved 4792 | 34 168 355 530 930 756 655 816 14 65 104 365 Core 1231 | 8 . . . . . . 738 14 65 97 309 Treads 28 | . . . . . . . . . . . 28 Legs 3104 | 26 168 355 530 930 756 232 72 . . 7 28 Wheels 429 | . . . . . . 423 6 . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 127 107 50 50 50 50 50 Average Speed 115 | 118 120 120 122 125 155 148 71 50 50 54 63 Slowest Speed 400 | 150 120 120 190 190 200 400 400 50 50 120 160 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 30 | 3 35 38 38 22 18 12 85 6 1 90 17 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 1 1 . . . Scrap Searched 2 | . . . . . . . 2 . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 93 | . . . 8 . 43 34 8 . . . . Melee . | . . . . . . . . . . . . Projectile 33 | . . . 8 . 8 9 8 . . . . AOE 60 | . . . . . 35 25 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac DSF Res Total 6082 | 45 204 458 735 1198 1089 877 891 13 64 130 378 Wait 751 | 3 14 54 142 186 199 124 9 . . 16 4 Move 4781 | 33 167 354 529 929 755 654 815 13 64 103 365 Hop . | . . . . . . . . . . . . Pick Up 88 | 2 5 11 5 17 26 18 4 . . . . Fast Attach 41 | 6 1 1 7 4 5 7 3 . . 5 2 Attach 68 | . . 2 6 9 20 12 17 . . . 2 Detach 20 | . . . 2 1 4 5 6 . . . 2 Swap 11 | 1 . 3 . 4 2 1 . . . . . Drop 46 | . . 7 3 11 3 10 5 . . 5 2 Fire 269 | . 17 26 41 37 70 46 32 . . . . Melee . | . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 5 | . . . . . 5 . . . . . . Rewire 1 | . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 6) 328 | -10/Materials | Entered another Materials area 328 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 812 | -9/Materials | Discovered new exit (range 7) 881 | -9/Materials | Discovered new exit (range 15) 908 | -9/Materials | Entered another Materials area 908 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1206 | -8/Materials | Build established: Gunner 1778 | -8/Materials | Discovered new exit (range 15) 1804 | -8/Materials | Lost 3 parts (1n2w) 1855 | -8/Materials | Entered Factory 1855 | -7/Factory | Evolved 2 slots: Utility x2 2168 | -7/Factory | Build established: Scavenger-Gunner 2198 | -7/Factory | Lost 3 parts (1n2u) 3302 | -7/Factory | Build established: Gunner 3343 | -7/Factory | Discovered new exit (range 16) 3365 | -7/Factory | Identified exit to Factory 3368 | -7/Factory | Entered another Factory area 3368 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3588 | -6/Factory | Garrison activated, responded to threat 4068 | -6/Factory | Spotted B-75 Beast 4090 | -6/Factory | Build established: Mutant 4202 | -6/Factory | Lost 3 parts (1n1u1w) 4323 | -6/Factory | Lost 4 parts (4w) 4435 | -6/Factory | Lost 3 parts (1n1u1w) 4836 | -6/Factory | Build established: Scavenger-Gunner 4880 | -6/Factory | Discovered new exit (range 16) 5024 | -6/Factory | Entered another Factory area 5024 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6017 | -5/Factory | Lost 6 parts (1p2n3w) 6184 | -5/Factory | Discovered new exit (range 7) 6300 | -5/Factory | Entered Upper Caves 6323 | -5/Upper Caves | System corruption reached 10% 6357 | -5/Upper Caves | Core integrity fell below 50% 6377 | -5/Upper Caves | System corruption reached 30% 6419 | -5/Upper Caves | Lost 13 parts (3n7u3w) 6551 | -5/Upper Caves | Attacked by a faux Warlord 6646 | -5/Upper Caves | Released all parts (3) 6649 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6675 | -5/Upper Caves | Lost 12 parts (1p3n4u4w) 6782 | -5/Upper Caves | Learned Factory emergency access door positions 6928 | -5/Upper Caves | Build established: Mutant 7005 | -5/Upper Caves | Discovered new exit (range 11) 7022 | -5/Upper Caves | Entered another Upper Caves area 7025 | -5/Upper Caves | Discovered new exit (range 9) 7027 | -5/Upper Caves | Core integrity fell below 20% 7029 | -5/Upper Caves | Entered Factory 7029 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7060 | -4/Factory | Identified exit to DSF 7062 | -4/Factory | Entered DSF 7110 | -4/DSF | Additional patrols routed to DSF 7133 | -4/DSF | Core integrity fell below 50% 7138 | -4/DSF | Discovered new exit (range 16) 7146 | -4/DSF | Entered Research 7146 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 7336 | -3/Research | Core integrity fell below 50% 7382 | -3/Research | Core integrity fell below 20% 7382 | -3/Research | Spotted B-86 Titan 7390 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 07342_ Penetrated by Slug. 07342_ Slug penetrates Wall. 07345_ Triggered Gamma Bomb Trap. 07345_ A bubble of electromagnetic force engulfs the area. 07345_ K-01 Serf destroyed. 07346_ U-05 Engineer lays Concrete. 07352_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 07354_ O-32 Director uses terminal to summon reinforcements. 07354_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R015. 07354_ O-32 Director locks terminal. 07355_ Slug penetrates Ion Accelerator. 07359_ U-05 Engineer lays Concrete. 07359_ K-01 Serf collects debris. 07359_ U-05 Engineer lays Concrete. 07380_ C-30 ARC bursts open, deploying its payload. 07380_ S-43 Plague unfolds itself. 07383_ K-01 Serf destroyed. 07385_ Terminal disabled. 07389_ K-01 Serf collects debris. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????##################### | | ????????????????????????# """ # ]!* # | | ????????????????????????# """ # ]!* + | | ????????????????????????#" """ # !! # | | ????????????????????????#T # # | | ????????????????????????#" # # | | ????????????????????????? # # | | ??????????????????????????? # # | | ?????????????#??????????????? # ! # | | ?????????????# #############+######+###### | | ?????????????# @ !% | | ?????????????# k | | ?????????????# s s | | ?????????????# " s | | ?????????????############### "" | | ???????????????????????????# "T ]] | | ?????????????????????????? "" ]] | | ?????????????????????????# "" %]] | | ?????????????????????????### " | | ???????????????????????????# ! | | ???????????????????????????# ! | | ???????????????????????????########### | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? ??? | | ?????????????????????????????????????? ????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 110 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 19 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Dangerous Findings Omniscient Cartographer One Hack Too Far Oops Power Corrupts Streaker Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed LauncherAssembledMallet Manual? 0 Play Time 02:16:58 Cumulative 8.9 hours Start 2022.05.31 @ 20:53:02 End 2022.06.01 @ 17:54:58 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb07f69a-8c3c-47e5-a114-e538df057870