Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.03 @ 20:34:16 Player: TH-3000 Result: Destroyed by A-27 Freighter with PD Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (84) 420 Value Destroyed (1837) 1837 Prototype IDs (4) 80 Alien Tech Used (1) 200 Bonus (1330) 1330 TOTAL SCORE: 7067 Bonus ------- High Alert Combat Kills 104 Follower Combat Kills 1226 Met Imprinter 300 Was Imprinted 300 Friendly Fire -600 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 97/100 System Corruption 28% Temperature Cool (8) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (4) ------ Improved Signal Interpreter > --- WEAPON (5) ------- Gauss Rifle > --- INVENTORY (5) ---- Hacking Drone Bay (1/1) Improved Datajack Makeshift Axe CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Nuclear Core Cold Fusion Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Heavy Reactive Plating > --- WEAPON ----------- Gatling Laser Flak Gun Heavy Machine Gun Gauss Cannon CR-A16's Pointy Stick > --- INVENTORY -------- Makeshift ECM Suite Improved Reaction Control System Hacking Drone Bay Enhanced Autogun Improved Datajack Power Maul Makeshift Axe [Rating: 60] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Makeshift Terrain Scan Processor Protection Heavy Reactive Plating Weapon Heavy Rocket Launcher Energy Gun Gatling Laser Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Impact Weapon Power Maul Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . . 2 Utility 2 | . . . . . . 2 Weapon 3 | . . 2 . . . 1 Parts Attached 88 | 7 16 10 5 7 6 37 Power 16 | 1 2 3 . . 2 8 Engine 11 | 1 2 3 . . 1 4 Core 4 | . . . . . 1 3 Reactor 1 | . . . . . . 1 Propulsion 26 | 2 5 2 . 3 1 13 Treads 2 | 2 . . . . . . Leg 20 | . 5 2 . 3 1 9 Wheel 4 | . . . . . . 4 Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 2 4 1 . 1 2 4 Device 8 | 1 3 . . 1 1 2 Storage 2 | 1 . 1 . . . . Processor 3 | . 1 . . . 1 1 Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 32 | 2 5 4 5 3 1 12 Energy Gun 9 | 1 3 . 1 . . 4 Energy Cannon . | . . . . . . . Ballistic Gun 12 | 1 . 4 . . . 7 Ballistic Cannon 1 | . . . . . . 1 Launcher 3 | . . . 2 . 1 . Special Weapon . | . . . . . . . Impact Weapon 2 | . 1 . 1 . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon 2 | . . . . 2 . . Special Melee Weapon 2 | . 1 . 1 . . . Unidentified Prototypes 5 | . . 1 . 1 1 2 Corrupted Parts 3 | . . . . . . 3 System Corruption 20 | . . . . . . 20 Parts Lost 52 | . 6 7 . . 6 33 Power 10 | . 1 2 . . 2 5 Propulsion 18 | . 2 3 . . 1 12 Utility 6 | . 1 . . . . 5 Weapon 18 | . 2 2 . . 3 11 Highest Loss Streak 10 | . 6 3 . . 4 10 To Critical Strikes 2 | . . . . . . 2 Average Backups 7 | 3 6 7 9 9 5 5 Power . | 1 1 1 1 . . . Propulsion 1 | 1 1 1 2 2 1 . Utility 2 | . 1 2 4 3 2 1 Weapon 1 | 1 . . 1 2 1 2 Tool/Special . | . . . . . . . Unused Backups 12 | . 3 1 1 5 1 1 Power 3 | . 3 . . . . . Propulsion 1 | . . 1 . . . . Utility 4 | . . . 1 2 1 . Weapon 4 | . . . . 3 . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 91 | . 95 93 100 98 95 75 Engine 7 | . 13 10 11 11 2 3 Core 1 | . . . . . 6 2 Leg 20 | . 21 21 22 22 21 15 Device 9 | . 9 9 11 11 3 9 Storage 10 | . 14 11 11 11 11 6 Processor 1 | . 4 1 . . 5 1 Energy Gun 8 | . 17 16 4 6 8 7 Ballistic Gun 4 | . 5 11 17 . . 11 Launcher 11 | . . . 11 22 12 . Impact Weapon 8 | . 1 11 9 11 11 2 Piercing Weapon 3 | . . . . 2 11 2 Peak Build Rating 60 | 9 10 19 29 38 38 60 Average Rating 28 | 5 8 12 24 30 31 41 On Entrance 18 | . 9 8 19 29 38 25 Avg Prop Armor Cover (%) 11 | . 11 . . . . . Naked Turns . | . . . . . . . Heaviest Build 68 | 14 14 23 35 36 41 68 Greatest Support 68 | 40 40 30 30 40 40 68 Greatest Overweight (x) 18 | . 1 2 1 1 1 18 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 9 Most Carried 10 | 6 8 10 10 10 10 10 Average Carried 8 | 3 6 7 9 9 9 7 Final Capacity 10 | 8 8 10 10 10 10 5 Final Carried 10 | 5 7 10 9 10 9 4 Class Distribution -------------------- 40% | Mutant 31% | Skirmisher 15% | Scavenger-Skirmisher 8% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -7/Zion Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 2050 | 290 232 255 39 91 277 866 Remotely . | . . . . . . . Salvage Created 3245 | 174 247 329 . 67 636 1792 Parts 142 | 13 18 21 . 6 19 65 Haulers Intercepted . | . . . . . . . Recyclers Shooed 10 | 2 2 . . . . 6 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 10 | . . . . . 10 . Prevented 1 | . . . . . 1 . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 43 | . 6 14 . . 14 9 Melee 8 | . . 1 . . 4 3 Guns 18 | . 5 11 . . . 2 Cannons 2 | . . . . . . 2 AOE 9 | . . . . . 9 . Classes Destroyed 14 | 3 1 3 . 1 3 3 Worker 15 | 2 . . . . . 13 Builder 8 | . . 1 . . . 7 Tunneler 5 | 3 . . . . . 2 Recycler 8 | 1 . . . . . 7 Minesweeper 1 | . . . . . 1 . Mechanic 1 | . . . . . . 1 Watcher 2 | . . . . . . 2 Swarmer 18 | . . 10 . . 6 2 Grunt 16 | . 6 2 . . 5 3 Duelist 1 | . . . . . 1 . Sentry 4 | . . 2 . . 1 1 Hunter 2 | . . . . . . 2 Programmer 2 | . . . . . 1 1 Mutant 1 | . . . . 1 . . Best Kill Streak 6 | 3 5 4 . . 4 6 Combat Bots Only 5 | . 5 4 . . 4 2 Max Kills in Single Turn 3 | 1 1 1 . 1 3 2 Gunslinging . | . . . . . . . Exploded 3 | . . . . . 3 . Melee 1 | . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 828 | . 104 115 . . 121 488 Missed 246 | . 21 25 . . 45 155 Hits 582 | . 83 90 . . 76 333 Melee 1 | . . . . . . 1 Projectile 581 | . 83 90 . . 76 332 Critical Strikes 14 | . 1 1 . . 2 10 Part Disruptions 3 | . . . . . . 3 Damage Taken 7360 | . 995 888 . . 995 4482 Core 1480 | . 241 202 . . 169 868 Absorbed by Shields . | . . . . . . . Ignored by Resistances 382 | . . . . . . 382 Regen/Repaired (Parts) 65 | . . . . 65 . . Core Remaining (%) 36 | 100 3 . . . 7 . Volleys Fired 125 | 19 25 27 . . 13 41 Largest 5 | 2 2 3 . . 2 5 Hottest 247 | 60 80 100 . . 116 247 Shots Fired 299 | 28 36 53 . . 22 160 Gun 256 | 28 36 53 . . 6 133 Cannon 27 | . . . . . . 27 Launcher 16 | . . . . . 16 . Special . | . . . . . . . Kinetic 157 | 10 14 29 . . . 104 Thermal 123 | 18 22 24 . . 6 53 Explosive 13 | . . . . . 13 . Electromagnetic 6 | . . . . . 3 3 Robot Hit Streak 12 | 7 7 12 . . 8 8 Robot Miss Streak 9 | 3 2 3 . . 3 9 Penetration Max 1 | . . . . . . 1 Secondary Targets 2 | . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 266 | 16 37 55 1 1 29 127 Core Hits 138 | 7 9 16 . 1 25 80 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 8 | . . 1 . . 2 5 Critical Strikes 14 | . . 1 . . 5 8 Burn 1 | . . . . . . 1 Destroy 1 | . . . . . . 1 Smash 8 | . . 1 . . 2 5 Impale 4 | . . . . . 3 1 Melee Attacks 124 | . 15 19 1 3 26 60 Impact 84 | . 12 19 . . 4 49 Slashing . | . . . . . . . Piercing 36 | . . . . 3 22 11 Sneak Attacks 16 | . . . 1 1 3 11 Combat Hostiles 2 | . . . . . 2 . Follow-up Attacks 4 | . . . . . 4 . Damage Inflicted 8284 | 186 515 806 . 66 2137 4574 Guns 2973 | 186 314 481 . . 120 1872 Cannons 340 | . . . . . . 340 Explosions 1093 | . . . . . 951 142 Melee 3761 | . 201 325 . 66 1066 2103 Ramming 117 | . . . . . . 117 Kinetic 1978 | 88 142 282 . . . 1466 Thermal 1317 | 98 172 199 . . 120 728 Explosive 984 | . . . . . 842 142 Electromagnetic 127 | . . . . . 109 18 Impact 2565 | . 201 325 . . 234 1805 Slashing . | . . . . . . . Piercing 1196 | . . . . 66 832 298 Highest Corruption 28 | . 1 . . . . 28 Average Corruption 3 | . 1 . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 17 | . 4 . . . . 13 Message Errors 6 | . 1 . . . . 5 Matter Fused 4 | . 1 . . . . 3 Energy Discharges 3 | . 1 . . . . 2 Data Loss (minor) 3 | . . . . . . 3 Misfires 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 1583 | . 24 53 . . 515 991 Projectiles 40 | . . . . . . 40 Explosions 35 | . . . . . 35 . Melee 1508 | . 24 53 . . 480 951 Knockbacks 12 | . . 1 . . 1 10 Impact 9 | . . 1 . . 1 7 Kinetic 2 | . . . . . . 2 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 306 | . . . . . 106 200 Shots 7 | . . . . . 4 3 Rammed . | . . . . . . . Targets Rammed 15 | . . . . . . 15 Kicked 15 | . . . . . . 15 Crushed . | . . . . . . . Highest Temperature 511 | . 146 78 . . 123 511 Average Temperature 112 | . 60 37 . . 35 155 Received Heat Transfer 1410 | . 561 117 . . 222 510 Effects 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 11 | . 1 2 . . 1 7 Combat Hostiles 6 | . 1 2 . . 1 2 Parts Fried 21 | . 1 3 . . 1 16 Impact Corruptions 44 | . 2 4 . . 7 31 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 1 1 . . . 1 Heat Transferred 2944 | 225 400 450 . . 250 1619 Parts Sabotaged 2 | . . . . . . 2 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Maximum Alert Level 3 | . . . . . . 3 Low Security (%) 72 | 100 100 100 100 . . 44 Level 1 8 | . . . . . . 16 Level 2 10 | . . . . . . 20 Level 3 8 | . . . . . . 17 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 822 | 10 50 100 16 . . 822 Initial 18 | . . 18 16 . . . Average 171 | . 8 41 1 . . 329 Influence Increases 2473 | 30 179 347 . . 370 1547 Destroy 0b10 Robot/C 1480 | . 120 280 . . 300 780 Destroy 0b10 Robot/NC 230 | 30 . 5 . . 15 180 Destroy Leader 356 | . 30 60 . . 30 236 Allied During Kill 166 | . . . . . 10 156 Successful Hack 16 | . 14 2 . . . . Disable Machine 105 | . . . . . . 105 Destroy Structure 60 | . . . . . . 60 Lose Combat Pursuer 60 | . 15 . . . 15 30 Influence Decreases 1762 | 30 134 349 43 . 370 836 Entered New Map 54 | . . 27 27 . . . Time Decay 1108 | 30 84 262 16 . 290 426 Lost Part 480 | . 50 60 . . 40 330 Lost Ally 120 | . . . . . 40 80 Squads Dispatched 14 | . 2 1 1 . . 10 Investigation 3 | . 2 . 1 . . . Extermination 2 | . . . . . . 2 Reinforcement 6 | . . 1 . . . 5 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 2 | . . 1 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 104 | . 8 21 . . 13 62 Peak Tracking Total 11 | . 5 5 . . 5 11 Tactical Retreats 7 | . 1 . . . 1 5 ECM-based Alert Blocks 6 | . . . . . . 6 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 2 | . 1 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 5 | . . . . . 5 5 Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 8 | . . . . . 1 7 Max in Single Turn 5 | . . . . . 1 5 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 14 | . 3 4 1 1 1 4 Terminals 4 | . 2 1 . . . 1 Fabricators 2 | . . . . . . 2 Repair Stations 1 | . . 1 . . . . Recycling Units 2 | . 1 1 . . . . Scanalyzers 2 | . . 1 . . . 1 Garrison Access . | . . . . . . . Total Hacks 51 | . 23 16 1 3 1 7 Successful 40 | . 21 11 1 3 1 3 Failed 11 | . 2 5 . . . 4 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 18 | . . . . 9 . 9 Terminals 14 | . 11 2 . . . 1 Fabricators 4 | . . . . . . 4 Repair Stations 2 | . . 2 . . . . Recycling Units 16 | . 12 4 . . . . Scanalyzers 10 | . . 8 . . . 2 Garrison Access . | . . . . . . . Terminal Hacks 17 | . 11 . 1 3 1 1 Record 7 | . 6 . . . 1 . Part Schematic 3 | . . . . 3 . . Robot Analysis 1 | . 1 . . . . . Open Door 1 | . . . 1 . . . Open DSF 1 | . . . . . . 1 Emergency Access Points 1 | . 1 . . . . . Terminal Index 1 | . 1 . . . . . Alert Level 1 | . 1 . . . . . Maintenance Status 1 | . 1 . . . . . Fabricator Hacks 2 | . . . . . . 2 Network Status 1 | . . . . . . 1 Load Schematic 1 | . . . . . . 1 Repair Station Hacks 2 | . . 2 . . . . Scan Component 1 | . . 1 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks 12 | . 10 2 . . . . Recycle Component 3 | . 3 . . . . . Process 5 | . 5 . . . . . Report Inventory 3 | . 1 2 . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 7 | . . 7 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Retrieve Study 5 | . . 5 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 3 2 . . . 4 Full Trace Events 2 | . 2 . . . . . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . 1 . 3 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 5 | . . 5 . . . . Parts Repaired 1 | . . 1 . . . . Time 36 | . . 36 . . . . Parts Recycled 3 | . 3 . . . . . Recycled Matter 29 | . 29 . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . 1 . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged 1 | . . 1 . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked 2 | . 1 . 1 . . . Non-combat . | . . . . . . . Combat 2 | . 1 . 1 . . . Robot Hacks Applied 2 | . 1 . 1 . . . parse_system 2 | . 1 . 1 . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 11 | . . . . 7 . 4 Largest Group 7 | . . . . 7 1 4 Highest-Rated Group 390 | . . . . 230 28 390 Highest-Rated Ally 180 | . . . . 41 28 180 Zionite Dispatches 2 | . . . . . . 2 Light 1 | . . . . . . 1 Hero 1 | . . . . . . 1 Total Orders . | . . . . . . . Ally Attacks 124 | . . . . . 5 119 Total Damage 3975 | . . . . . 67 3908 Kills 35 | . . . . . 1 34 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Active Infowar (turns) 4980 | 43 182 646 273 2593 22 1221 Terrain 4917 | 43 182 646 273 2593 . 1180 ECM 697 | . . . . . 22 675 Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 4 | . . . . 2 2 . Drone Launches 1 | . . . . 1 . . Drone Recoveries 1 | . . . . . 1 . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 7566 | 280 492 745 273 2920 1135 1721 Spaces Moved 4669 | 139 260 411 177 2019 782 881 Core 16 | 5 . . . . . 11 Treads 142 | 134 8 . . . . . Legs 4396 | . 252 411 177 2019 782 755 Wheels 115 | . . . . . . 115 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 105 120 125 125 95 Average Speed 137 | 156 132 129 148 142 127 135 Slowest Speed 950 | 160 190 245 190 190 200 950 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 5 32 32 33 93 76 19 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 6 | . . . 1 4 1 . Spaces Dug 9 | . . . . 2 . 7 Terrain Destroyed 215 | . . . . 2 166 47 Melee 9 | . . . . 2 . 7 Projectile 7 | . . . . . . 7 AOE 199 | . . . . . 166 33 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 5316 | 172 344 541 185 2056 848 1170 Wait 167 | . 4 51 . 5 10 97 Move 4663 | 138 259 410 176 2018 781 881 Hop . | . . . . . . . Pick Up 61 | 8 11 13 1 9 8 11 Fast Attach 37 | 4 1 5 . 1 . 26 Attach 37 | 3 6 7 . 2 5 14 Detach 10 | . 1 . . 2 . 7 Swap 44 | . 18 6 5 6 4 5 Drop 37 | . 4 3 2 10 5 13 Fire 125 | 19 25 27 . . 13 41 Melee 120 | . 15 19 1 3 22 60 Ram . | . . . . . . . Kick 15 | . . . . . . 15 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 281 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 393 | -10/Materials | Core integrity fell below 50% 414 | -10/Materials | Core integrity fell below 20% 429 | -10/Materials | Lost 6 parts (1p2n1u2w) 726 | -10/Materials | Discovered new exit (range 5) 754 | -10/Materials | Build established: Scavenger-Mutant 773 | -10/Materials | Entered another Materials area 773 | -9/Materials | Evolved 2 slots: Weapon x2 936 | -9/Materials | Discovered new exit (range 11) 1063 | -9/Materials | Discovered new exit (range 12) 1178 | -9/Materials | Lost 3 parts (1p2n) 1210 | -9/Materials | Build established: Scavenger-Skirmisher 1339 | -9/Materials | Repaired Broken Datajack+? 1400 | -9/Materials | Core integrity fell below 50% 1432 | -9/Materials | Lost 3 parts (1p1n1w) 1505 | -9/Materials | Discovered new exit (range 13) 1518 | -9/Materials | Entered Mines 1519 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1585 | -9/Mines | Met a Derelict bent on vengeance 1637 | -9/Mines | Met a Derelict shopkeep closing up shop 1791 | -9/Mines | Entered Zion 1928 | -7/Zion | Build established: Skirmisher 2497 | -7/Zion | Learned Factory trap positions 2518 | -7/Zion | Learned Factory terminal intel 2705 | -7/Zion | Gained Derelict followers 2744 | -7/Zion | Received a visual enhancement algorithm 2746 | -7/Zion | Ran a visual enhancement algorithm 2764 | -7/Zion | Ran a visual enhancement algorithm 2771 | -7/Zion | Ran a visual enhancement algorithm 2771 | -7/Zion | Ran a visual enhancement algorithm 2771 | -7/Zion | Ran a visual enhancement algorithm 2771 | -7/Zion | Ran a visual enhancement algorithm 3059 | -7/Zion | Met Imprinter 3105 | -7/Zion | Imprinted 3107 | -7/Zion | Declared Zion's savior 3882 | -7/Zion | Build established: Mutant 3934 | -7/Zion | Found CR-A16's Pointy Stick 4063 | -7/Zion | Learned Factory scanalyzer intel 4367 | -7/Zion | Given the Hacking Drone Bay 4383 | -7/Zion | Found Prototype Device 4384 | -7/Zion | Identified Hacking Drone Bay 4616 | -7/Zion | Discovered new exit (range 14) 4664 | -7/Zion | Visited the Megawrench Repair Shop 4664 | -7/Zion | Megawrench repaired 3 parts 4711 | -7/Zion | Entered Proximity Caves 4711 | -6/Proximity Caves | Accompanied by 3 allies 4764 | -6/Proximity Caves | Learned 4 Factory zone layouts 4780 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 4963 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4976 | -6/Proximity Caves | Core integrity fell below 20% 5006 | -6/Proximity Caves | Lost 4 parts (1p1n2w) 5541 | -6/Proximity Caves | Found Alien Artifact 5541 | -6/Proximity Caves | Identified Dimensional Node Initializer 5541 | -6/Proximity Caves | Initialized slip node 5825 | -6/Proximity Caves | Discovered new exit (range 15) 5846 | -6/Proximity Caves | Entered Factory 5846 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 5847 | -6/Factory | Identified exit to Factory 5848 | -6/Factory | Loaded intel: 86 trap records 5849 | -6/Factory | Loaded intel: 28 terminal locations 5850 | -6/Factory | Loaded intel: 4 scanalyzer locations 5926 | -6/Factory | Zion hero teleported in (7V-RTL) 6236 | -6/Factory | Found Hvy. Reactive Plating 6420 | -6/Factory | Zion Light squad teleported in 6671 | -6/Factory | Lost 3 allies 6858 | -6/Factory | Garrison activated, responded to threat 6897 | -6/Factory | Lost 4 parts (1p3n) 7040 | -6/Factory | Lost 6 parts (1p5w) 7149 | -6/Factory | Terminal network hard line cut 7290 | -6/Factory | Core integrity fell below 50% 7342 | -6/Factory | Lost 10 parts (2p4n2u2w) 7465 | -6/Factory | Cargo convoy interrupted 7471 | -6/Factory | System corruption reached 10% 7532 | -6/Factory | Core integrity fell below 20% 7567 | -6/Factory | Destroyed by A-27 Freighter with PD Laser Last Messages --------------- P-60 Hacker system corrupted by crushing effect. Imp. Carbon-fiber Leg destroyed. Destroyed Imp. Heat Sink. P-60 Hacker system corrupted by crushing effect. Hvy. Reactive Plating destroyed. Slug penetrates Wall. P-60 Hacker resets P-60 Hacker, system corruption cleaned. System corrupted: Component data lost. Slug penetrates Wall. Autogun destroyed. Slug penetrates Wall. Y0A>#MDVNXM> FIRC1W X Power Maul destroyed. Mic. Nuclear Core destroyed. Hvy. Laser destroyed. Slug penetrates Wall. Med. Storage Unit destroyed. Slug penetrates Wall. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????# """" # + """ +?? ? ?????? | | ?????????#???# ""F" +^^ # """ #? ?? ?????? | | ?????????#???# #^^ # #???? ?????? | | ?????????#???# """"""""" # ###"######???? ?????? | | ?????????#???# # # #???? ?????? | | ?????????#???# """"""""" # # """ #??????????? | | ?????????#???# # " """ #??????????? | | ?????????#???############# # """ #??????????? | | ?????????#########???????# # #???? #????? | | ?????????# #???????# # """ #??? #????? | | ?????????# """"" #???????# " """ +?? +????? | | ?????????# """"" #???????# # """ #? #????? | | ?????????# """ #???????# # # #????? | | ?????????# #??????## ;######### #????? | | ?????????# #??????# #????? | | ?????????# #??????# #????? | | ?????????# """#??????# i #????? | | ?????????# R"#??????# #????? | | ????????????????????????# #????? | | ????????????????????????# h###+###### ##????? | | ????????????+############ # #??? #?????? | | ??????????? ^^ # #??????????? | | ??????????? ^^ A # #??????????? | | ?????????? # #??????????? | | ?????????? # " " #??????????? | | ?????????? @ # "R" #??????????? | | ?????????????????########## ;;# """ #??????????? | | ?????????????????????????##"";##"######??????????? | | ?????????????????????????# #??????????? | | ?????????????????????????# #??????????? | | ?????????????????????????# #??????????? | | ?????????????????????????# #?^^^??????? | | ?????????????????????????# #??????????? | | ?????????????????????????# #??????????? | | ?????????????????????????# +??????????? | | ?????????????????????????#= #??????????? | | ?????????????????????????# #??????????? | | ?????????????????????????# #??????????? | | ?????????????????????????# #??????????? | | ?????????????????????????# #??????????? | | ?????????????????????????##############??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????T?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 28 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 135 ECM Strength 2 Armor Coverage 600 Resistance: KI 40 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Slug Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Datajack | 99% | -9/Materials | Broken Studied --------- Datajack | -9/Materials | Hacked Hammer | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Sml. Laser | -9/Materials | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- 5k Club A Problem For Future Me Alien Tech Backstab Close Call Deadly Force Heroic Deeds Hey, That's Mine! I'm Back, Baby! Item+ Jackpot Made in Tau Ceti IV Novice Programmer Please Form A Line Robot Respite Serviceable Loadout The More The Merrier The One Tourist Troublemaker Well Done Challenges ------------ None Game ------ Seed AdvancedMachineAutogun Manual? 0 Play Time 02:51:50 Cumulative 4.3 hours Start 2025.11.02 @ 14:42:02 End 2025.11.03 @ 20:34:16 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 9 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x24 Zoom Use 89% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: d7bbb84d-184d-4888-ab0f-78be118cd559