Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.22 @ 11:48:27 Player: Carpathian Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (61) 305 Value Destroyed (2287) 2287 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6292 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 150/150 System Corruption 0% Temperature Critical (2571) Movement Walking (260) Ox2 Location -6/DSF Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (8) ------ Advanced Heat Sink Medium Storage Unit Targeting Computer Launcher Guidance Computer Hardened Heavy Armor Plating > --- WEAPON (3) ------- Gatling Laser Plasma Cannon Heavy Machine Gun > --- INVENTORY (10) --- Angular Momentum Engine Armored Treads Huge Storage Unit Improved Light Armor Plating Improved Hacking Suite Relay Coupler [NC] (19) Heavy Particle Cannon Heavy Machine Gun Great Maul Katana Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Targeting Computer Launcher Guidance Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Gatling Laser Plasma Cannon Heavy Machine Gun > --- INVENTORY -------- Angular Momentum Engine Armored Treads Huge Storage Unit Improved Light Armor Plating Improved Hacking Suite Relay Coupler [NC] Heavy Particle Cannon Heavy Machine Gun Great Maul Katana [Rating: 50] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Launcher Guidance Computer Protection Improved Medium Armor Plating Weapon Katana Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . . . 1 . Propulsion . | . . . . . . . Utility 6 | . . 2 2 2 . . Weapon 1 | . . . . . 1 . Parts Attached 68 | 6 6 5 30 7 2 12 Power 11 | 1 1 1 4 1 1 2 Engine 9 | 1 1 1 3 1 1 1 Core 2 | . . . 1 . . 1 Reactor . | . . . . . . . Propulsion 20 | 2 3 1 8 2 1 3 Treads 5 | 2 . . 3 . . . Leg 15 | . 3 1 5 2 1 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 1 . . 6 1 . 4 Device 2 | . . . 1 . . 1 Storage 3 | 1 . . 2 . . . Processor 4 | . . . 2 . . 2 Hackware . | . . . . . . . Protection 3 | . . . 1 1 . 1 Artifact . | . . . . . . . Weapon 25 | 2 2 3 12 3 . 3 Energy Gun 7 | 1 . 1 4 1 . . Energy Cannon 2 | . . . . 1 . 1 Ballistic Gun 8 | 1 1 1 3 . . 2 Ballistic Cannon 1 | . . . . 1 . . Launcher 4 | . . 1 3 . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . 1 . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 19 | . . . 11 1 . 7 Power 6 | . . . 3 . . 3 Propulsion 5 | . . . 4 . . 1 Utility 3 | . . . 2 . . 1 Weapon 5 | . . . 2 1 . 2 Highest Loss Streak 5 | . . . 5 1 . 3 To Critical Strikes . | . . . . . . . Average Backups 6 | 3 3 4 6 7 9 8 Power . | . . 1 1 . 1 . Propulsion 1 | 2 1 1 2 . . . Utility 1 | . . . . 2 3 4 Weapon 2 | . . 1 2 4 4 3 Tool/Special . | . . . . . . . Unused Backups 10 | . . . 3 . . 7 Power 1 | . . . . . . 1 Propulsion 4 | . . . 3 . . 1 Utility 3 | . . . . . . 3 Weapon 2 | . . . . . . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 66 | . 85 66 65 60 57 65 Engine 8 | . 14 11 7 7 8 6 Treads 4 | . 16 . 6 . . . Leg 12 | . 11 22 11 14 13 12 Device 2 | . . . 5 . . 1 Storage 8 | . 14 11 9 7 6 6 Processor 6 | . . . 6 12 6 12 Protection 1 | . . . 1 1 6 3 Energy Gun 4 | . 13 12 4 1 . 2 Energy Cannon 1 | . . . . 1 2 8 Ballistic Gun 4 | . 14 5 2 1 6 3 Ballistic Cannon 1 | . . . . 4 6 2 Launcher 2 | . . 4 3 4 . . Slashing Weapon 2 | . . . 5 . . . Peak Build Rating 50 | 6 6 8 24 25 33 50 Average Rating 17 | 4 6 6 14 21 28 37 On Entrance 12 | . 6 6 7 13 25 33 Naked Turns . | . . . . . . . Heaviest Build 92 | 14 14 16 92 40 46 57 Greatest Support 40 | 40 40 20 40 25 33 40 Greatest Overweight (x) 4 | . . . 4 1 1 2 Average Overweight (x) . | . . . . 1 1 1 Largest Inventory Capacity 25 | 8 8 8 25 10 10 10 Average Capacity 10 | 7 8 8 12 10 10 10 Most Carried 10 | 5 4 8 10 10 10 10 Average Carried 6 | 3 3 4 6 7 9 8 Final Capacity 10 | 8 8 8 10 10 10 10 Final Carried 10 | 4 4 7 9 10 8 10 Class Distribution -------------------- 50% | Mutant 36% | Scavenger-Mutant 11% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Gunner | -6/DSF Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Matter Collected 1688 | 204 149 143 437 128 . 627 Remotely . | . . . . . . . Salvage Created 2536 | . 286 165 1151 101 . 833 Parts 122 | . 16 11 56 4 . 35 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Combat Hostiles Destroyed 50 | . 9 5 21 2 . 13 Melee 5 | . . . 5 . . . Guns 28 | . 9 5 8 1 . 5 Cannons 9 | . . . . 1 . 8 AOE 3 | . . . 3 . . . Classes Destroyed 15 | . 3 1 8 . . 3 Worker 1 | . . . 1 . . . Builder 3 | . . . 2 1 . . Tunneler 1 | . . . 1 . . . Hauler 1 | . . . 1 . . . Recycler 1 | . 1 . . . . . Mechanic 1 | . . . 1 . . . Watcher 3 | . . . 3 . . . Swarmer 11 | . 5 3 3 . . . Grunt 18 | . 4 . 9 . . 5 Brawler 2 | . . . 2 . . . Duelist 2 | . . . 2 . . . Sentry 9 | . . 2 5 2 . . Specialist 4 | . . . . . . 4 Hunter 3 | . . . . . . 3 Heavy 1 | . . . . . . 1 Best Kill Streak 5 | . 5 3 4 2 . 4 Combat Bots Only 5 | . 5 3 3 1 . 4 Max Kills in Single Turn 2 | . 1 1 2 1 . 1 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 . . . Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Hostile Shots Fired 500 | . 103 24 169 117 . 87 Missed 138 | . 34 3 36 42 . 23 Hits 362 | . 69 21 133 75 . 64 Melee 10 | . . . 10 . . . Projectile 352 | . 69 21 123 75 . 64 Critical Strikes 14 | . 1 1 8 . . 4 Damage Taken 5583 | . 638 243 2051 550 . 2101 Core 1771 | . 129 53 526 117 . 946 Absorbed by Shields . | . . . . . . . Core Remaining (%) 64 | 100 48 86 4 83 . . Volleys Fired 160 | . 41 12 59 16 . 32 Largest 3 | . 2 2 2 2 . 3 Hottest 235 | . 70 90 121 120 . 235 Shots Fired 330 | . 82 21 111 27 . 89 Gun 240 | . 82 21 103 6 . 28 Cannon 82 | . . . . 21 . 61 Launcher 8 | . . . 8 . . . Special . | . . . . . . . Kinetic 120 | . 41 3 36 17 . 23 Thermal 186 | . 41 18 51 10 . 66 Explosive 8 | . . . 8 . . . Electromagnetic 16 | . . . 16 . . . Robot Hit Streak 17 | . 4 5 9 17 . 15 Robot Miss Streak 9 | . 9 5 4 4 . 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 246 | . 40 12 108 20 . 66 Core Hits 103 | . 16 8 39 6 . 34 Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . . . 3 . . . Critical Strikes 9 | . . . 6 2 . 1 Burn 1 | . . . 1 . . . Blast 3 | . . . . 2 . 1 Smash 3 | . . . 3 . . . Sever 2 | . . . 2 . . . Melee Attacks 53 | . . . 53 . . . Impact 29 | . . . 29 . . . Slashing 24 | . . . 24 . . . Piercing . | . . . . . . . Sneak Attacks 4 | . . . 4 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 2 | . . . 2 . . . Damage Inflicted 5884 | . 547 142 3074 527 . 1594 Guns 2214 | . 547 142 896 90 . 539 Cannons 1492 | . . . . 437 . 1055 Explosions 707 | . . . 707 . . . Melee 1471 | . . . 1471 . . . Ramming . | . . . . . . . Kinetic 1192 | . 250 27 277 316 . 322 Thermal 2351 | . 297 115 456 211 . 1272 Explosive 707 | . . . 707 . . . Electromagnetic 163 | . . . 163 . . . Impact 793 | . . . 793 . . . Slashing 678 | . . . 678 . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 245 | . . . 237 . . 8 Projectiles 8 | . . . . . . 8 Explosions 27 | . . . 27 . . . Melee 210 | . . . 210 . . . Knockbacks 4 | . . . 1 . . 3 Impact 1 | . . . 1 . . . Kinetic 3 | . . . . . . 3 Secondary . | . . . . . . . Self-Inflicted Damage 9 | . . . 9 . . . Shots 1 | . . . 1 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 2571 | . 183 123 480 260 . 2571 Average Temperature 271 | . 55 56 169 92 . 671 Received Heat Transfer 1461 | . 150 54 909 150 . 198 Effects 70 | . . . 12 3 . 55 Shutdowns 13 | . . . 3 . . 10 Energy Bleed 8 | . . . 2 . . 6 Interference 11 | . . . 2 3 . 6 Matter Decay 5 | . . . 1 . . 4 Short Circuit 3 | . . . 1 . . 2 Damage (minor) 7 | . . . 2 . . 5 Damage (major) 18 | . . . 1 . . 17 Damage (core) 5 | . . . . . . 5 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 5 | . . . 5 . . . Combat Hostiles 4 | . . . 4 . . . Parts Fried 5 | . . . 5 . . . Impact Corruptions 8 | . . . 8 . . . Robots Melted 2 | . . . 1 . . 1 Combat Hostiles 1 | . . . 1 . . . Parts Melted 16 | . 1 1 4 1 . 9 Heat Transferred 5188 | . 888 310 1147 400 . 2443 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Maximum Alert Level 1 | . . . 1 . . 1 Low Security (%) 93 | 100 100 100 93 100 100 68 Level 1 6 | . . . 6 . . 31 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . . 1 Peak Influence 348 | . 115 99 348 143 6 310 Initial 143 | . . 37 20 143 6 . Average 50 | . 53 57 42 44 . 115 Influence Increases 1624 | . 269 132 788 65 . 370 Destroy 0b10 Robot/C 1000 | . 180 100 420 40 . 260 Destroy 0b10 Robot/NC 60 | . 5 . 45 5 . 5 Destroy Leader 248 | . 30 30 108 20 . 60 Successful Hack 11 | . 9 2 . . . . Disable Machine 15 | . . . 15 . . . Anti-Garrison Action 150 | . . . 150 . . . Destroy Structure 50 | . . . 50 . . . Lose Combat Pursuer 90 | . 45 . . . . 45 Influence Decreases 1314 | . 180 172 521 367 14 60 Entered New Map 262 | . . 52 29 173 8 . Time Decay 892 | . 180 120 392 194 6 . Lost Part 160 | . . . 100 . . 60 Squads Dispatched 11 | . 1 . 6 1 . 3 Investigation 1 | . . . 1 . . . Extermination 1 | . . . . 1 . . Reinforcement 5 | . 1 . 1 . . 3 Assault 2 | . . . 2 . . . Garrison 2 | . . . 2 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Distress Signals 7 | . . . 7 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 83 | . 13 7 46 2 . 15 Peak Tracking Total 6 | . 4 3 6 1 . 4 Tactical Retreats 5 | . 2 . . . . 3 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Traps Triggered 3 | . . . . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Machines Disabled 2 | . . . 2 . . . Max in Single Turn 1 | . . . 1 . . . Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Machines Accessed 6 | . 2 1 1 1 1 . Terminals 5 | . 2 1 1 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 13 | . 5 3 2 1 2 . Successful 5 | . 1 3 . . 1 . Failed 8 | . 4 . 2 1 1 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 7 | . 5 . 2 . . . Terminals 12 | . 5 3 2 . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 1 3 . . 1 . Record 3 | . . 3 . . . . Open DSF 1 | . . . . . 1 . Level Access Points 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 2 1 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . 1 . . . Machine Destruction 1 | . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Active Infowar (turns) 926 | . . . 926 . . . Terrain 926 | . . . 926 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Turns Passed 3434 | 79 386 247 1513 559 219 431 Spaces Moved 1320 | 46 158 155 487 250 102 122 Core 11 | 9 . . 2 . . . Treads 283 | 37 69 . 177 . . . Legs 1026 | . 89 155 308 250 102 122 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 190 190 120 Average Speed 166 | 138 137 120 169 190 190 197 Slowest Speed 330 | 160 160 120 330 190 190 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 3 27 18 42 5 3 73 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 59 | . . . 57 . . 2 Melee . | . . . . . . . Projectile 2 | . . . . . . 2 AOE 57 | . . . 57 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Total 2152 | 61 244 195 978 305 129 240 Wait 419 | . 30 10 297 20 22 40 Move 1314 | 45 157 154 486 249 101 122 Hop . | . . . . . . . Pick Up 76 | 10 5 8 31 7 1 14 Fast Attach 1 | . . . . . . 1 Attach 36 | 6 . . 16 5 2 7 Detach 1 | . . . 1 . . . Swap 41 | . 6 6 17 6 1 5 Drop 38 | . 5 5 20 2 2 4 Fire 160 | . 41 12 59 16 . 32 Melee 51 | . . . 51 . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 15 | . . . . . . 15 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory -6/Factory -6/DSF History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 379 | -10/Materials | Core integrity fell below 50% 454 | -10/Materials | Identified exit to Materials 466 | -10/Materials | Entered another Materials area 466 | -9/Materials | Evolved 2 slots: Utility x2 690 | -9/Materials | Discovered new exit (range 14) 713 | -9/Materials | Entered another Materials area 713 | -8/Materials | Evolved 2 slots: Utility x2 1208 | -8/Materials | Core integrity fell below 50% 1637 | -8/Materials | Build established: Scavenger-Mutant 1981 | -8/Materials | Garrison activated, responded to threat 2096 | -8/Materials | Core integrity fell below 20% 2182 | -8/Materials | Discovered new exit (range 15) 2226 | -8/Materials | Entered Factory 2226 | -7/Factory | Evolved 2 slots: Utility x2 2249 | -7/Factory | Lost 5 parts (1p1n2u1w) 2508 | -7/Factory | Build established: Mutant 2696 | -7/Factory | Discovered new exit (range 10) 2785 | -7/Factory | Entered another Factory area 2785 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3002 | -6/Factory | Identified exit to DSF 3004 | -6/Factory | Entered DSF 3047 | -6/DSF | Additional patrols routed to DSF 3237 | -6/DSF | Lost 3 parts (1p2w) 3251 | -6/DSF | Build established: Gunner 3296 | -6/DSF | Sterilization system engaged 3316 | -6/DSF | Ambient heat levels rising (+10) 3331 | -6/DSF | Ambient heat levels rising (+10) 3346 | -6/DSF | Ambient heat levels rising (+10) 3361 | -6/DSF | Ambient heat levels rising (+10) 3376 | -6/DSF | Ambient heat levels rising (+10) 3391 | -6/DSF | Ambient heat levels rising (+10) 3395 | -6/DSF | Core integrity fell below 50% 3406 | -6/DSF | Ambient heat levels rising (+10) 3407 | -6/DSF | Core integrity fell below 20% 3421 | -6/DSF | Ambient heat levels rising (+10) 3436 | -6/DSF | Core destroyed Last Messages --------------- 03420_ A-15 Conveyor heat spikes uncontrollably. 03421_ A-15 Conveyor heat damages core (-9). 03421_ ALERT: Ambient heat levels +10. 03422_ Overheating: Energy bleed (-25). 03423_ A-15 Conveyor heat damages core (-10). 03424_ Power failure, Lgt. Angular Momentum Engine shutdown. 03424_ Overheating: Lgt. Angular Momentum Engine damaged (-2). 03424_ Overheating: Hvy. Machine Gun damaged (-45). 03424_ Overheating: Launcher Guidance Computer damaged (-3). 03424_ Overheating: Hrd. Heavy Armor Plating damaged (-212). 03427_ Overheating: Hrd. Heavy Armor Plating damaged (-173). 03427_ Overheating: Targeting Computer damaged (-2). 03427_ Overheating: Lgt. Angular Momentum Engine damaged (-2). 03428_ A-15 Conveyor heat damages core (-15). 03431_ Overheating: System interference. 03431_ Hvy. Machine Gun temporarily disabled. 03432_ Overheating: Lgt. Angular Momentum Engine damaged (-1). 03434_ Overheating: Gatling Laser damaged (-18). 03435_ Power failure, Lgt. Angular Momentum Engine shutdown. 03436_ Overheating: Core damaged (-127). 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