Cogmind - Beta 14 *** ADVENTURER MODE // 2025.02.28 @ 14:49:11 Player: Olexender Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (150) 750 Value Destroyed (5310) 5310 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (713) 713 TOTAL SCORE: 11413 Bonus ------- High Alert Combat Kills 213 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 266/300 Energy 14/100 System Corruption 24% Temperature Cool (0) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Flexi-carbon Leg > --- UTILITY (6) ------ Advanced Targeting Computer Improved Kinecellerator > --- WEAPON (3) ------- Gauss Rifle > --- INVENTORY (5) ---- Power Amplifier Large Storage Unit Improved Shield Generator Peak State ------------ > --- POWER ------------ Fission Core Cold Fusion Reactor > --- PROPULSION ------- Carbon-fiber Leg Armored Leg Armored Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Active Sensor Suite Improved Shield Generator > --- WEAPON ----------- Thermic Laser Gauss Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Angular Momentum Engine Carbon-fiber Leg Power Amplifier Advanced Heat Sink Medium Battery High-capacity Matter Pod Layered Medium Armor Plating Improved Shield Generator Hacking Suite Thermic Laser Advanced Assault Cannon Katana [Rating: 94] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Armored Leg Treads Armored Medium Treads Leg Armored Leg Wheel Wheel Hover Unit Antigrav System Utility Medium Storage Unit Device Active Sensor Suite Storage Medium Storage Unit Processor Salvage Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Thermic Laser Energy Gun Thermic Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Was Fac Slots Evolved 10 | . . 2 . 2 2 . 2 2 . . Power 1 | . . . . 1 . . . . . . Propulsion 4 | . . 1 . . 1 . 1 1 . . Utility 4 | . . 1 . . 1 . 1 1 . . Weapon 1 | . . . . 1 . . . . . . Parts Attached 143 | 6 6 5 19 20 . 20 23 14 3 27 Power 16 | 1 . 1 1 2 . 1 5 . . 5 Engine 10 | 1 . 1 1 2 . 1 2 . . 2 Core 5 | . . . . . . . 2 . . 3 Reactor 1 | . . . . . . . 1 . . . Propulsion 39 | 2 2 1 5 7 . 11 3 2 2 4 Treads 1 | . . . . . . . . . . 1 Leg 36 | 2 2 1 5 7 . 11 3 2 2 1 Wheel 1 | . . . . . . . . . . 1 Hover 1 | . . . . . . . . . . 1 Flight . | . . . . . . . . . . . Utility 47 | 1 3 2 8 6 . 5 7 3 1 11 Device 29 | . 2 2 4 4 . 2 4 2 1 8 Storage 5 | 1 1 . . . . . 1 . . 2 Processor 3 | . . . 1 . . . 1 . . 1 Hackware 1 | . . . . . . 1 . . . . Protection 9 | . . . 3 2 . 2 1 1 . . Artifact . | . . . . . . . . . . . Weapon 41 | 2 1 1 5 5 . 3 8 9 . 7 Energy Gun 15 | 1 1 1 2 1 . . 3 2 . 4 Energy Cannon 2 | . . . . . . . . . . 2 Ballistic Gun 14 | 1 . . 3 4 . 3 2 . . 1 Ballistic Cannon 9 | . . . . . . . 3 6 . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 . . 1 Parts Lost 47 | . . 1 6 6 . 1 7 2 8 16 Power 7 | . . . . 1 . . 2 . . 4 Propulsion 16 | . . . 4 3 . . . 1 5 3 Utility 13 | . . 1 1 1 . 1 2 1 1 5 Weapon 11 | . . . 1 1 . . 3 . 2 4 Highest Loss Streak 12 | . . 1 2 5 . 1 6 2 8 12 To Critical Strikes 3 | . . . . . . . . . 2 1 Average Slot Usage (%) 82 | . 97 97 96 87 84 95 89 79 61 47 Engine 6 | . 14 11 11 9 15 15 6 . . 4 Core 2 | . . . . . . . 3 5 3 3 Reactor 1 | . . . . . . . 2 5 3 . Leg 25 | . 28 33 30 25 23 28 32 29 24 . Device 13 | . 11 20 17 8 7 14 12 15 12 17 Storage 6 | . 14 11 11 9 7 7 6 5 4 2 Processor 1 | . . . . 1 . . 1 . . 2 Protection 2 | . . . 4 8 7 5 2 1 . . Energy Gun 7 | . 14 11 11 3 7 7 5 6 3 6 Ballistic Gun 6 | . 14 11 10 21 15 14 3 . . . Ballistic Cannon 3 | . . . . . . . 8 6 6 . Peak Build Rating 94 | 6 10 13 17 28 28 54 87 94 92 65 Average Rating 52 | 3 8 11 13 19 28 47 76 89 72 49 On Entrance 33 | . 6 10 13 15 28 28 54 87 92 33 Naked Turns . | . . . . . . . . . . . Heaviest Build 95 | 14 22 25 30 43 43 52 87 95 90 70 Greatest Support 95 | 20 20 30 30 38 38 74 80 95 94 27 Greatest Overweight (x) 12 | . 1 . 2 3 1 . 1 1 2 12 Average Overweight (x) . | . . . . . 1 . . . . 3 Largest Inventory Capacity 20 | 8 10 10 10 10 10 10 20 20 20 15 Average Capacity 13 | 6 9 10 10 10 10 10 14 20 19 9 Most Carried 15 | 5 10 9 10 10 10 10 15 14 15 5 Average Carried 9 | 1 6 7 8 8 10 9 10 12 12 3 Final Capacity 20 | 8 10 10 10 10 10 10 20 20 5 5 Final Carried 13 | 1 9 8 9 10 10 10 13 12 5 3 Class Distribution -------------------- 32% | Skirmisher 20% | Scavenger-Tank 20% | Mutant 17% | Scavenger-Mutant 4% | Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/DSF Skirmisher | -6/Factory Skirmisher | -5/Factory Skirmisher | -5/Waste Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Was Fac Matter Collected 3854 | 228 433 159 278 896 . 373 631 485 . 371 Remotely 315 | . 315 . . . . . . . . . Salvage Created 5779 | . 485 422 1023 1458 . 390 1371 308 . 322 Parts 314 | . 37 28 63 78 . 23 70 7 . 8 Haulers Intercepted 1 | . . . 1 . . . . . . . Recyclers Shooed 2 | . . . . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Was Fac Combat Hostiles Destroyed 126 | . 16 11 24 31 . 6 27 5 . 6 Melee 1 | . . . . . . . . . . 1 Guns 105 | . 16 11 24 31 . 6 15 2 . . Cannons 11 | . . . . . . . 6 3 . 2 AOE 6 | . . . . . . . 6 . . . Classes Destroyed 16 | . 3 2 1 5 . 2 3 . . . Worker 4 | . . . . 1 . . 3 . . . Builder 3 | . . . . 1 . . 2 . . . Hauler 1 | . . . 1 . . . . . . . Recycler 2 | . . . . 1 . . . 1 . . Mechanic 1 | . . . . . . . 1 . . . Operator 6 | . . 1 1 1 . . 1 2 . . Watcher 7 | . 1 . 1 4 . . 1 . . . Swarmer 30 | . 6 4 6 12 . . 2 . . . Grunt 60 | . 10 3 12 13 . 2 15 3 . 2 Brawler 2 | . . . . . . . 2 . . . Duelist 1 | . . . . 1 . . . . . . Sentry 18 | . . 4 6 4 . . 4 . . . Specialist 1 | . . . . . . 1 . . . . Hunter 5 | . . . . 1 . 2 . . . 2 Programmer 8 | . . . . . . . 4 2 . 2 Heavy 1 | . . . . . . 1 . . . . Best Kill Streak 22 | . 5 5 9 7 . 2 22 3 . 1 Combat Bots Only 15 | . 4 5 9 6 . 2 15 3 . 1 Max Kills in Single Turn 9 | . 2 1 2 2 . 1 9 2 . 1 Gunslinging 1 | . 1 . 1 1 . . . . . . Exploded 6 | . . . . . . . 6 . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Was Fac Hostile Shots Fired 1131 | . 88 53 105 164 . 46 284 49 6 336 Missed 329 | . 21 13 31 43 . 13 105 17 . 86 Damage Taken 8562 | . 453 285 564 1353 . 560 1941 387 183 2836 Core 1688 | . 116 31 98 163 . 97 177 11 40 955 Absorbed by Shields 1085 | . 77 87 114 . . 149 278 141 26 213 Ignored by Resistances 2748 | . 170 112 202 392 . 193 627 147 54 851 Core Remaining (%) 75 | 100 53 . 67 70 . 86 79 . . . Volleys Fired 384 | . 47 38 52 90 . 22 76 28 . 31 Largest 3 | . 2 2 2 3 . 3 3 3 . 3 Hottest 260 | . 85 85 88 107 . 109 186 186 . 260 Shots Fired 848 | . 88 76 98 228 . 64 180 65 . 49 Gun 737 | . 88 76 98 228 . 64 135 19 . 29 Cannon 111 | . . . . . . . 45 46 . 20 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 552 | . 47 38 51 198 . 42 129 46 . 1 Thermal 296 | . 41 38 47 30 . 22 51 19 . 48 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 49 | . 18 21 21 49 . 23 20 8 . 20 Robot Miss Streak 5 | . 3 4 2 2 . 5 3 2 . 2 Penetration Max 1 | . . . . 1 . 1 1 1 . . Secondary Targets 23 | . 4 4 7 6 . . 2 . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 . . . Shots Hit Robots 613 | . 65 54 65 176 . 46 132 34 . 41 Core Hits 258 | . 24 18 37 68 . 19 65 16 . 11 Critical Kills 4 | . . 2 1 1 . . . . . . Critical Parts Destroyed 5 | . . 1 . 2 . . 2 . . . Critical Strikes 47 | . 1 8 4 6 . 3 9 9 . 7 Burn 30 | . 1 5 3 3 . 3 3 5 . 7 Destroy 9 | . . 3 1 3 . . 2 . . . Blast 8 | . . . . . . . 4 4 . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12775 | . 865 766 1011 2732 . 769 4445 1095 . 1092 Guns 8833 | . 865 766 1005 2732 . 769 2010 232 . 454 Cannons 2237 | . . . . . . . 859 770 . 608 Explosions 1662 | . . . . . . . 1569 93 . . Melee . | . . . . . . . . . . . Ramming 43 | . . . 6 . . . 7 . . 30 Kinetic 7098 | . 436 304 505 2341 . 539 2203 770 . . Thermal 4065 | . 429 462 500 391 . 230 666 325 . 1062 Explosive 1569 | . . . . . . . 1569 . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 23 | . . . 1 . . . 1 5 18 23 Average Corruption 6 | . . . 1 . . . 1 4 11 18 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 81 | . . . 8 . . . 13 6 5 49 Message Errors 12 | . . . 3 . . . . . 1 8 Matter Fused 21 | . . . . . . . 4 2 1 14 Heat Flow Errors 9 | . . . 1 . . . 1 . 2 5 Energy Discharges 10 | . . . 1 . . . 1 2 . 6 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . 2 Data Loss (minor) 13 | . . . . . . . 4 1 . 8 Data Loss (major) 4 | . . . . . . . . . 1 3 Misfires 1 | . . . 1 . . . . . . . Alerts 2 | . . . . . . . 1 . . 1 Weapon Failures 6 | . . . 2 . . . 2 1 . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 172 | . . . . . . . 154 18 . . Projectiles 27 | . . . . . . . 9 18 . . Explosions 145 | . . . . . . . 145 . . . Melee . | . . . . . . . . . . . Knockbacks 14 | . . . . . . . 7 7 . . Impact 1 | . . . . . . . 1 . . . Kinetic 12 | . . . . . . . 5 7 . . Secondary 1 | . . . . . . . 1 . . . Self-Inflicted Damage 158 | . . . . . . . 125 32 . 1 Shots 3 | . . . . . . . 2 1 . . Rammed 15 | . . . . . . . . . . 15 Targets Rammed 18 | . . . 1 . . . 1 . . 16 Kicked 2 | . . . 1 . . . 1 . . . Crushed 1 | . . . . . . . . . . 1 Highest Temperature 348 | . 261 20 156 348 . . 90 180 220 239 Average Temperature 69 | . 77 7 38 129 . . 25 34 101 64 Received Heat Transfer 2639 | . 207 142 187 747 . 36 850 99 . 371 Effects 4 | . . . . 4 . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . Interference 3 | . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 4 | . . . . . . . . 1 . 3 Combat Hostiles 3 | . . . . . . . . . . 3 Parts Melted 33 | . 2 3 5 5 . . 4 2 . 12 Heat Transferred 11877 | . 1221 1517 1480 1221 . 814 1808 1300 . 2516 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Was Fac Peak Influence 675 | . 283 478 591 675 247 297 461 333 97 42 Initial 247 | . . 84 171 212 247 152 134 24 97 10 Average 191 | . 146 235 388 371 247 223 247 48 71 17 Maximum Alert Level 2 | . 1 2 2 2 1 1 2 1 . . Low Security (%) 51 | 100 77 38 8 5 . 41 26 92 100 100 Level 1 34 | . 22 54 32 64 100 58 56 7 . . Level 2 13 | . . 7 58 29 . . 16 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 32 | . 3 2 5 3 . 1 8 6 . 4 Investigation 17 | . 3 . 3 3 . . 4 2 . 2 Extermination 5 | . . . . . . . 2 1 . 2 Reinforcement 10 | . . 2 2 . . 1 2 3 . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . 1 . . . Active Scanning Responses 2 | . . . . . . . 1 1 . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Was Fac Distress Signals 7 | . . 1 3 . . . 3 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 166 | . 21 16 26 37 . 6 31 8 6 15 Peak Tracking Total 9 | . 5 5 5 6 . 2 9 4 6 6 Tactical Retreats 4 | . 1 2 . 1 . . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Was Fac Traps Triggered 13 | . 4 . 2 1 . 1 2 1 . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . 6 Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Was Fac Machines Disabled 14 | . 1 1 . . . . 4 8 . . Max in Single Turn 6 | . 1 1 . . . . 2 6 . . Garrison Access 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Was Fac Machines Accessed 33 | . 2 3 7 7 1 . 7 3 . 3 Terminals 24 | . 1 3 6 6 1 . 4 1 . 2 Fabricators 2 | . . . . . . . 1 . . 1 Repair Stations 1 | . . . . . . . 1 . . . Recycling Units 2 | . 1 . 1 . . . . . . . Scanalyzers 3 | . . . . 1 . . 1 1 . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 104 | . 4 14 17 32 3 . 19 6 . 9 Successful 66 | . 3 6 13 24 1 . 12 5 . 2 Failed 38 | . 1 8 4 8 2 . 7 1 . 7 Catastrophic 5 | . . . . 1 . . 2 1 . 1 Database Lockouts . | . . . . . . . . . . . Manual 3 | . . . 3 . . . . . . . Terminals 77 | . 3 14 14 26 3 . 7 4 . 6 Fabricators 6 | . . . . . . . 3 . . 3 Repair Stations 2 | . . . . . . . 2 . . . Recycling Units 4 | . 1 . 3 . . . . . . . Scanalyzers 14 | . . . . 6 . . 7 1 . . Garrison Access 1 | . . . . . . . . 1 . . Terminal Hacks 48 | . 2 6 11 18 1 . 4 4 . 2 Record 21 | . 2 3 6 7 . . . 3 . . Part Schematic 1 | . . . 1 . . . . . . . Robot Analysis 2 | . . . . 1 . . 1 . . . Prototype ID Bank 2 | . . . 1 1 . . . . . . Open Door 1 | . . . 1 . . . . . . . Open DSF 3 | . . . . . 1 . 1 . . 1 Branch Access Points 1 | . . 1 . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . Recycling Unit Index 2 | . . . . 1 . . 1 . . . Locate Traps 4 | . . . . 3 . . 1 . . . Disarm Traps 1 | . . . . . . . . . . 1 Patrol Status 1 | . . . . 1 . . . . . . Investigation Status 1 | . . 1 . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . Zone Layout 5 | . . . 2 2 . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . . . Scan Component 1 | . . . . . . . 1 . . . Recycling Unit Hacks 3 | . 1 . 2 . . . . . . . Report Inventory 2 | . 1 . 1 . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . Scanalyzer 13 | . . . . 6 . . 7 . . . Insert Component 7 | . . . . 3 . . 4 . . . Analyze 6 | . . . . 3 . . 3 . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 1 . . . 1 . . Used 2 | . . . . 1 . . . 1 . . Hacking Detections 24 | . . 3 4 7 1 . 5 2 . 2 Full Trace Events 8 | . . . 2 2 . . 2 1 . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 6 | . . . 1 3 . . 2 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 7 | . . . 7 . . . . . . . Parts Scanalyzed 5 | . . . . 3 . . 2 . . . Part Schematics Acquired 5 | . . . . 3 . . 2 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Was Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders 1 | . . . 1 . . . . . . . EXPLORE 1 | . . . 1 . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Was Fac Robot Analysis Total 2 | . . . . 1 . . 1 . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 4 | . . . 4 . . . . . . . Drone Recoveries 2 | . . . 2 . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Was Fac Turns Passed 7908 | 39 674 276 692 951 10 320 2267 1373 128 1178 Spaces Moved 3520 | 30 321 116 367 381 6 178 1176 515 88 342 Core 180 | 12 . . . . . . . . 3 165 Treads 139 | . . . . . . . . . . 139 Legs 3164 | 18 321 116 367 381 6 178 1176 515 85 1 Wheels 8 | . . . . . . . . . . 8 Hover 29 | . . . . . . . . . . 29 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 190 120 120 120 100 50 Average Speed 157 | 92 157 120 126 167 190 120 142 147 138 286 Slowest Speed 650 | 120 190 120 260 330 190 125 190 190 260 650 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 41 | 3 53 20 62 53 . 94 29 10 76 11 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . 1 . . 1 . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 82 | . . . . . . . 3 79 . . Terrain Destroyed 118 | . . . . . . . 30 87 . 1 Melee . | . . . . . . . . . . . Projectile 30 | . . . . . . . 9 20 . 1 AOE 88 | . . . . . . . 21 67 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Was Fac Total 5181 | 40 402 177 495 531 5 251 1638 1076 93 473 Wait 937 | . 11 11 33 13 . . 326 509 . 34 Move 3511 | 29 320 115 366 380 5 177 1175 515 87 342 Hop . | . . . . . . . . . . . Pick Up 107 | 5 13 5 14 15 . 10 23 4 3 15 Fast Attach 16 | 2 . . 1 1 . 6 1 . 1 4 Attach 69 | 4 2 3 6 7 . 3 12 9 2 21 Detach 11 | . . . . . . . 2 5 . 4 Swap 58 | . 4 2 12 12 . 11 10 5 . 2 Drop 68 | . 5 3 10 13 . 22 12 1 . 2 Fire 384 | . 47 38 52 90 . 22 76 28 . 31 Melee . | . . . . . . . . . . . Ram 4 | . . . . . . . . . . 4 Kick 2 | . . . 1 . . . 1 . . . Crush 12 | . . . . . . . . . . 12 Escape Stasis 2 | . . . . . . . . . . 2 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / [Rec]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 40 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 16) 327 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 15) 714 | -10/Materials | Entered another Materials area 714 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 941 | -9/Materials | Identified exit to Mines 941 | -9/Materials | Identified exit to Storage 990 | -9/Materials | Entered Storage 998 | -9/Storage | Build established: Scavenger-Mutant 1456 | -9/Storage | Discovered new exit (range 9) 1560 | -9/Storage | Destroyed 9 combat bots 1602 | -9/Storage | Discovered new exit (range 16) 1682 | -9/Storage | Entered Materials 1682 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1924 | -8/Materials | Lost 5 parts (3n1u1w) 2170 | -8/Materials | Discovered new exit (range 16) 2203 | -8/Materials | Build established: Scavenger-Tank 2576 | -8/Materials | Discovered new exit (range 16) 2633 | -8/Materials | Entered Factory 2633 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2641 | -7/Factory | Identified exit to DSF 2643 | -7/Factory | Entered DSF 2691 | -7/DSF | Additional patrols routed to DSF 2844 | -7/DSF | Found Prototype Device 2869 | -7/DSF | Discovered new exit (range 16) 2963 | -7/DSF | Entered Factory 2963 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3288 | -6/Factory | Identified Active Sensor Suite 3418 | -6/Factory | Lost 6 parts (2p1u3w) 3451 | -6/Factory | Destroyed 15 combat bots 4086 | -6/Factory | Build established: Scavenger-Skirmisher 4424 | -6/Factory | Build established: Skirmisher 5220 | -6/Factory | Discovered new exit (range 8) 5228 | -6/Factory | Identified exit to Factory 5230 | -6/Factory | Entered another Factory area 5230 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5949 | -5/Factory | Cargo convoy interrupted 6603 | -5/Factory | Sucked down chute 6603 | -5/Factory | Entered Waste 6610 | -5/Waste | Spotted C-40 Crusher 6618 | -5/Waste | EMP discharged 6618 | -5/Waste | System corruption reached 10% 6621 | -5/Waste | Spotted C-40 Crusher 6639 | -5/Waste | Spotted C-40 Crusher 6654 | -5/Waste | Spotted C-40 Crusher 6665 | -5/Waste | Spotted C-40 Crusher 6668 | -5/Waste | Spotted C-40 Crusher 6678 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6681 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6684 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6687 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6698 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6713 | -5/Waste | Discovered new exit (range 10) 6718 | -5/Waste | EMP discharged 6727 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6729 | -5/Waste | Identified exit to Factory 6731 | -5/Waste | Entered Factory 6758 | -5/Factory | Lost 8 parts (5n1u2w) 6988 | -5/Factory | Build established: Mutant 7615 | -5/Factory | Build established: Gunner 7792 | -5/Factory | Core integrity fell below 50% 7839 | -5/Factory | Lost 12 parts (2p3n4u3w) 7877 | -5/Factory | Core integrity fell below 20% 7909 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 07862_ Slug penetrates Wall. 07867_ Enh. Fission Core destroyed. 07877_ System corrupted: Energy discharge (-84). 07879_ Enh. Fission Core destroyed. 07880_ Acquired Hvy. Ion Cannon. 07882_ Slug penetrates Wall. 07882_ H-66 Slayer destroyed. 07887_ Slug penetrates P-70 Sage. 07893_ Slug penetrates Wall. 07894_ System corrupted: Component data lost. 07897_ Hvy. Ion Cannon destroyed. 07899_ Penetrated by Slug. 07899_ Slug penetrates Wall. 07900_ Acquired Gauss Rifle. 07901_ Acquired 25 matter. 07901_ P-70 Sage resets K-01 Serf, system corruption cleaned. 07902_ K-01 Serf collects debris. 07903_ Acquired Flexi-carbon Leg. 07904_ Slug penetrates Wall. 07906_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | " #????????????????????????????? | | " ########## ##????????????????????????????? | | " #????????# #?????????????????????????????? | | #????????# #?????????????????????????????? | | " #????????# #?????????????????????????????? | | " ????????# #?????????????????????????????? | | " ????????# #?????????????????????????????? | | ????????# #?????????????????????????????? | | ????????# #??????#####??????????????????? | | ? ????????# ####### ???????????????????? | | ????????##+### ???????????????????? | | ?# #### ?????????????????? | | ?# """ """ """ ""?????????????????? | | ?# """ """ """ """ ???????????????? | | ?# %"" """ """ """ ???????????????? | | ?# ???????????????? | | ?# ##### **! """ """ ?????????????? | | ?# ?????####### ! """ """ ##?????????? | | ???????????????# "T" ! """ """ ????????? | | ???????????????# #???????????? | | ??????????+ #???????????? | | ??????????################ ##### #???????????? | | ?????????????????????????# #?????? #???????????? | | ?????????????????????????# #?????????????????????? | | ???????????????????????###h#######???????????????? | | ???????????????????????# @%p #?#?????????????? | | ???????????????????????# !!k # #?????????????? | | ???????????????????????# # #######???????? | | ???????????????????????# + ?????? | | ???????????????????????# p# ######????????? | | ???????????????????????# #?#?????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????###########???????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 37 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 20 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 1 Matter Filtering 30 Kinecelleration 40 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Heat Sink | -9/Storage | Hacked Med. Battery | -8/Materials | Scanalyzed Shield Generator | -8/Materials | Scanalyzed Drone Bay | -8/Materials | Scanalyzed Katana | -6/Factory | Scanalyzed Imp. Medium Armor Plating | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperMatterInjector Manual? 0 Play Time 01:18:09 Cumulative 277.2 hours Start 2025.02.17 @ 09:19:16 End 2025.02.28 @ 14:49:11 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 216 Rogue 0 Adventurer 153 Explorer 63 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 62 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c47967b6-b0da-4a9a-8439-3855147e655c