Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.12 @ 11:35:27 Player: Error404 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (50) 250 Value Destroyed (1494) 1494 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4104 Bonus ------- None Cogmind --------- Core Integrity 571/700 Matter 300/300 Energy 47/100 System Corruption 12% Temperature Cool (9) Movement Walking (260) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (6) ------ Advanced Heat Sink Large Storage Unit Shield Generator > --- WEAPON (2) ------- Heavy Particle Gun Katana > --- INVENTORY (15) --- Improved Heat Sink Coolant Injector Medium Storage Unit Medium Storage Unit Weight Redist. System Improved Sensor Array Energy Filter Particle Charger Beam Rifle EM Pulse Cannon Ion Cannon Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Micro Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Large Storage Unit Advanced Weight Redist. System Utility Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Particle Gun Ion Cannon > --- INVENTORY -------- Aluminum Leg Coolant Injector Medium Storage Unit Medium Storage Unit Weight Redist. System Improved Sensor Array Energy Filter Particle Charger Hardened Medium Armor Plating Shield Generator Beam Rifle EM Pulse Cannon Shock Bomb Launcher Katana [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Utility Shielding Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 4 | . . 1 2 1 Weapon . | . . . . . Parts Attached 49 | 6 1 21 13 8 Power 8 | 1 . 3 3 1 Engine 6 | 1 . 3 2 . Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 15 | 2 . 8 3 2 Treads . | . . . . . Leg 15 | 2 . 8 3 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 16 | 1 1 5 5 4 Device 8 | . . 2 4 2 Storage 4 | 1 1 2 . . Processor . | . . . . . Hackware . | . . . . . Protection 4 | . . 1 1 2 Artifact . | . . . . . Weapon 10 | 2 . 5 2 1 Energy Gun 7 | 1 . 4 1 1 Energy Cannon 1 | . . . 1 . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 2 1 . Corrupted Parts 1 | . . . 1 . System Corruption 1 | . . . 1 . Parts Lost 22 | . . 6 5 11 Power 4 | . . 1 . 3 Propulsion 6 | . . 2 1 3 Utility 7 | . . 1 2 4 Weapon 5 | . . 2 2 1 Highest Loss Streak 9 | . . 6 4 9 To Critical Strikes . | . . . . . Average Backups 9 | . 2 7 13 14 Power . | . 1 . 1 . Propulsion 1 | . . 2 1 . Utility 4 | . 1 3 6 7 Weapon 2 | . . 1 4 4 Tool/Special . | . . . . . Unused Backups 7 | . . . . 7 Power . | . . . . . Propulsion . | . . . . . Utility 5 | . . . . 5 Weapon 2 | . . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 98 93 93 97 Engine 11 | . 14 11 8 12 Leg 27 | . 28 31 25 22 Device 12 | . . 7 18 22 Storage 13 | . 27 16 9 7 Protection 9 | . . 5 14 15 Energy Gun 12 | . 14 18 10 7 Energy Cannon 3 | . . . 6 6 Ballistic Gun 2 | . 14 2 . . Peak Build Rating 40 | 6 7 19 30 40 Average Rating 21 | 4 6 14 25 35 On Entrance 12 | . 6 7 19 30 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 53 | 13 18 34 43 53 Greatest Support 56 | 20 20 39 43 56 Greatest Overweight (x) 4 | 4 . 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 12 | 7 8 11 15 15 Most Carried 15 | 1 3 11 15 15 Average Carried 9 | . 2 7 13 14 Final Capacity 15 | 8 8 15 15 15 Final Carried 15 | 1 3 11 15 12 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 956 | 233 68 358 175 122 Remotely . | . . . . . Salvage Created 2048 | 20 97 928 525 478 Parts 115 | 1 13 59 25 17 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 37 | . 5 15 9 8 Melee 2 | . . . 1 1 Guns 26 | . 5 12 4 5 Cannons 5 | . . . 4 1 AOE 3 | . . 3 . . Classes Destroyed 13 | 1 2 8 1 1 Worker 4 | . 1 2 . 1 Builder 2 | . . 2 . . Tunneler 1 | 1 . . . . Hauler 1 | . . 1 . . Recycler 1 | . . 1 . . Operator 1 | . . 1 . . Watcher 3 | . . 1 1 1 Swarmer 8 | . 5 3 . . Grunt 19 | . . 8 5 6 Brawler 2 | . . . 1 1 Duelist 1 | . . 1 . . Sentry 6 | . . 3 3 . Programmer 1 | . . . . 1 Best Kill Streak 4 | 1 4 4 3 2 Combat Bots Only 3 | . 3 3 2 2 Max Kills in Single Turn 2 | 1 2 2 1 1 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 344 | . 26 98 73 147 Missed 102 | . 8 31 24 39 Hits 242 | . 18 67 49 108 Melee 25 | . . 14 1 10 Projectile 217 | . 18 53 48 98 Critical Strikes 12 | . . 3 2 7 Actively Blocked 2 | . . 1 . 1 Damage Taken 3612 | . 150 1111 750 1601 Core 454 | . 39 196 90 129 Absorbed by Shields 43 | . . . . 43 Redirected to Shielding 76 | . . 12 28 36 Regen/Repaired (Parts) 35 | . . . 35 . Core Remaining (%) 79 | 100 84 51 83 . Volleys Fired 138 | 6 11 53 29 39 Largest 2 | 2 2 2 2 2 Hottest 115 | 60 60 100 115 115 Shots Fired 242 | 12 22 91 50 67 Gun 193 | 12 22 91 30 38 Cannon 49 | . . . 20 29 Launcher . | . . . . . Special . | . . . . . Kinetic 28 | 6 11 11 . . Thermal 171 | 6 11 47 40 67 Explosive . | . . . . . Electromagnetic 43 | . . 33 10 . Robot Hit Streak 9 | 3 1 9 9 8 Robot Miss Streak 6 | 4 5 3 6 5 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 165 | 6 6 64 33 56 Core Hits 74 | 1 6 32 17 18 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . 1 . 2 Burn 1 | . . 1 . . Meltdown 1 | . . . . 1 Sever 1 | . . . . 1 Melee Attacks 20 | . . . 3 17 Impact . | . . . . . Slashing 20 | . . . 3 17 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3430 | 92 98 1233 751 1256 Guns 2092 | 92 98 967 398 537 Cannons 651 | . . . 256 395 Explosions 265 | . . 265 . . Melee 421 | . . . 97 324 Ramming 1 | . . 1 . . Kinetic 234 | 71 64 99 . . Thermal 2074 | 21 34 624 463 932 Explosive . | . . . . . Electromagnetic 700 | . . 509 191 . Impact . | . . . . . Slashing 421 | . . . 97 324 Piercing . | . . . . . Highest Corruption 12 | . . . 1 12 Average Corruption 2 | . . . 1 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 21 | . . . 2 19 Message Errors 5 | . . . . 5 Matter Fused 6 | . . . . 6 Energy Discharges 2 | . . . . 2 Data Loss (minor) 4 | . . . . 4 Data Loss (major) 1 | . . . 1 . Misfires 2 | . . . 1 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 19 | . . . 5 14 Projectiles . | . . . . . Explosions . | . . . . . Melee 19 | . . . 5 14 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 103 | . . 103 . . Shots 5 | . . 5 . . Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 105 | . . 78 105 21 Average Temperature 21 | . . 20 25 8 Received Heat Transfer 1302 | . . 210 369 723 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . . 3 1 . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 7 | . . 1 1 5 Heat Transferred 3797 | 50 75 1193 814 1665 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . . 5 . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 149 | 5 80 145 149 49 Initial 45 | . . 29 35 45 Average 50 | . 22 80 74 15 Influence Increases 1176 | 5 155 485 314 217 Destroy 0b10 Robot/C 740 | . 100 300 180 160 Destroy 0b10 Robot/NC 65 | 5 5 40 5 10 Destroy Leader 198 | . 20 84 62 32 Successful Hack 3 | . . . 3 . Disable Machine 75 | . . 45 30 . Destroy Structure 20 | . . 16 4 . Lose Combat Pursuer 75 | . 30 . 30 15 Influence Decreases 1172 | 5 85 469 299 314 Entered New Map 148 | . . 41 51 56 Time Decay 844 | 5 85 368 198 188 Lost Part 180 | . . 60 50 70 Squads Dispatched 6 | . . 3 1 2 Investigation 1 | . . 1 . . Extermination 1 | . . . . 1 Reinforcement 4 | . . 2 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 10 | . 1 4 4 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 72 | . 10 23 15 24 Peak Tracking Total 12 | . 3 4 7 12 Tactical Retreats 4 | . 1 . 2 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 5 | . . 3 2 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 4 | . 1 1 2 . Terminals 1 | . . 1 . . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . 2 1 5 . Successful 6 | . 1 1 4 . Failed 2 | . 1 . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . . 1 . . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 5 | . 2 . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 3 | . 1 . 2 . Process 1 | . . . 1 . Report Inventory 1 | . . . 1 . Retrieve Matter 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter 139 | . . . 139 . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 383 | . . 221 162 . Traps 383 | . . 221 162 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2278 | 92 281 850 404 651 Spaces Moved 1290 | 48 204 457 199 382 Core 18 | 18 . . . . Treads . | . . . . . Legs 1272 | 30 204 457 199 382 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 123 Average Speed 129 | 135 120 137 129 125 Slowest Speed 250 | 250 120 190 190 195 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 4 34 51 20 15 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 17 | . . 14 3 . Melee . | . . . . . Projectile 3 | . . . 3 . AOE 14 | . . 14 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1609 | 60 217 585 287 460 Wait 51 | . . 30 21 . Move 1286 | 47 203 456 198 382 Hop . | . . . . . Pick Up 31 | 1 2 11 11 6 Fast Attach 26 | 6 1 13 5 1 Attach 17 | . . 5 5 7 Detach 4 | . . 3 1 . Swap 18 | . . 5 9 4 Drop 17 | . . 8 5 4 Fire 138 | 6 11 53 29 39 Melee 20 | . . . 3 17 Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 6) 314 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 14) 374 | -10/Materials | Entered another Materials area 374 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 877 | -9/Materials | Lost 6 parts (1p2n1u2w) 1167 | -9/Materials | Discovered new exit (range 12) 1224 | -9/Materials | Entered another Materials area 1224 | -8/Materials | Evolved 2 slots: Utility x2 1316 | -8/Materials | Build established: Scavenger-Mutant 1352 | -8/Materials | Lost 4 parts (1n1u2w) 1401 | -8/Materials | Repaired Utility Shielding 1596 | -8/Materials | Discovered new exit (range 3) 1628 | -8/Materials | Entered Factory 1628 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2252 | -7/Factory | System corruption reached 10% 2279 | -7/Factory | Self-destructed Last Messages --------------- Critical hit (Burn: +37). Critical hit (Smash). Utility Shielding destroyed. System corrupted by crushing effect (+4). Destroyed Lgt. Treads. System corrupted: Matter fused (-7). R-06 Scavenger collects Particle Gun. B-48 Gladiator destroyed. K-01 Serf collects debris. R-06 Scavenger collects Broken Rnf. Deuterium Engine. Hrd. Medium Armor Plating destroyed. K-01 Serf collects debris. R-06 Scavenger collects Aluminum Leg. K-01 Serf cleans the Assembly Bed. G-47 Trooper Aluminum Leg severed. R-06 Scavenger collects Aluminum Leg. System corrupted: Matter fused (-5). Hrd. Medium Armor Plating destroyed. K-01 Serf cleans the Assembly Bed. Titanium Leg destroyed. 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"T" """ #?????????????????? | | ?????? * #?????????????????? | | ?????? %= """ """ #?????????????????? | | ??????????######### """ """ #?????????????????? | | ??????????????????# """ """ #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 22 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Utility Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Utility Shielding | 30% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- That Tickles Challenges ------------ None Game ------ Seed TripodGuidanceGravjet Manual? 0 Play Time 00:40:02 Cumulative 8.0 hours Start 2026.05.10 @ 13:22:38 End 2026.05.12 @ 11:35:27 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 55x45 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4e2fcaca-9360-4b52-b3b6-61261333e73e