Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.13 @ 19:20:05 Player: CrashCricket Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (50) 250 Value Destroyed (1311) 1311 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-84) -84 TOTAL SCORE: 5517 Bonus ------- Friendly Fire -84 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 450/450 System Corruption 19% Temperature Cool (0) Movement Core (1100) Ox21 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Large Storage Unit High-capacity Storage Unit Energy Well Machine Analyzer Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Carbon-fiber Leg Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Machine Analyzer Sensor Array Weapon Cycler Hardened Light Armor Plating > --- WEAPON ----------- Phase Cannon Minigun Minigun > --- INVENTORY -------- Ion Engine Improved Ion Engine Nuclear Core Wheel Wheel Large Storage Unit Machine Analyzer Core Analyzer Particle Cannon Minigun Minigun Minigun High-powered Shotgun Grenade Launcher [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Wheel Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Machine Analyzer Protection Hardened Light Armor Plating Weapon Minigun Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Minigun Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Low Slots Evolved 8 | . . . 2 . 2 2 2 . . . Power . | . . . . . . . . . . . Propulsion 3 | . . . 2 . . . 1 . . . Utility 4 | . . . . . 2 2 . . . . Weapon 1 | . . . . . . . 1 . . . Parts Attached 76 | 6 2 . 22 . 9 7 4 5 10 11 Power 10 | 1 . . 6 . . . . 1 1 1 Engine 9 | 1 . . 6 . . . . . 1 1 Core 1 | . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . Propulsion 22 | 2 . . 6 . 6 3 1 1 1 2 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 22 | 2 . . 6 . 6 3 1 1 1 2 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 17 | 1 2 . 2 . 3 3 . . 4 2 Device 5 | . 1 . . . 2 1 . . . 1 Storage 5 | 1 1 . . . . 1 . . 1 1 Processor 3 | . . . . . . 1 . . 2 . Hackware . | . . . . . . . . . . . Protection 4 | . . . 2 . 1 . . . 1 . Artifact . | . . . . . . . . . . . Weapon 27 | 2 . . 8 . . 1 3 3 4 6 Energy Gun 2 | 1 . . . . . . . . . 1 Energy Cannon 5 | . . . 2 . . . 1 1 . 1 Ballistic Gun 16 | 1 . . 5 . . 1 2 2 3 2 Ballistic Cannon 1 | . . . . . . . . . 1 . Launcher 3 | . . . 1 . . . . . . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . . . Parts Lost 23 | . . . 1 1 1 . . 2 4 14 Power 1 | . . . . . . . . . . 1 Propulsion 10 | . . . 1 1 1 . . 1 3 3 Utility 3 | . . . . . . . . . 1 2 Weapon 9 | . . . . . . . . 1 . 8 Highest Loss Streak 6 | . . . 1 1 1 . . 2 2 6 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 100 98 97 91 92 93 82 75 69 Engine 7 | . 14 14 10 11 9 7 6 3 . 5 Wheel 25 | . 28 28 42 41 27 27 26 25 17 7 Device 9 | . 14 14 1 . 18 20 20 20 12 1 Storage 11 | . 14 14 11 11 9 7 6 6 6 19 Processor 4 | . . . . . . 4 6 6 5 13 Protection 6 | . . . 9 11 9 7 6 6 5 3 Energy Gun 1 | . 14 14 . . . . . . . 1 Energy Cannon 3 | . . . 1 . . . 2 4 6 5 Ballistic Gun 12 | . 14 14 18 22 18 15 16 5 9 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 92 | 14 30 30 45 39 41 62 70 70 73 92 Greatest Support 70 | 32 32 32 52 42 54 60 70 70 64 20 Greatest Overweight (x) 22 | 1 . . 1 1 1 1 . 1 7 22 Average Overweight (x) 1 | . . . . . . . . . 2 6 Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 Average Capacity 17 | 6 14 15 15 15 15 16 20 20 20 20 Most Carried 17 | 6 6 8 15 14 15 15 14 17 12 7 Average Carried 9 | 2 5 6 14 14 13 13 13 14 9 . Final Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 Final Carried 15 | 6 6 8 14 14 12 15 14 12 8 1 Class Distribution -------------------- 40% | Mutant 30% | Scavenger-Mutant 12% | Gunner 9% | Scavenger-Skirmisher 4% | Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -6/Waste Skirmisher | -6/Factory Gunner | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Low Matter Collected 1911 | 275 32 18 591 31 183 . . . 424 357 Remotely . | . . . . . . . . . . . Salvage Created 2121 | 125 34 57 873 62 275 . . . 396 299 Parts 107 | 9 5 2 41 3 14 . . . 23 10 Haulers Intercepted 4 | . . . 4 . . . . . . . Recyclers Shooed 4 | . . . . . . . . . 4 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . 7 Prevented 1 | . . . . . . . . . . 1 Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Low Combat Hostiles Destroyed 31 | . 2 1 11 4 2 . . . 6 5 Guns 22 | . 2 1 9 4 2 . . . 3 1 Cannons 8 | . . . 1 . . . . . 3 4 AOE 1 | . . . 1 . . . . . . . Classes Destroyed 14 | 2 1 1 5 . 1 . . . 2 2 Worker 2 | . . . 1 . 1 . . . . . Builder 3 | . . . . . 2 . . . 1 . Tunneler 2 | 2 . . . . . . . . . . Hauler 4 | . . . 4 . . . . . . . Recycler 5 | 1 . . 1 . 2 . . . 1 . Operator 1 | . . . 1 . . . . . . . Watcher 2 | . . . 1 . . . . . 1 . Swarmer 8 | . 2 . . 4 . . . . 2 . Grunt 13 | . . 1 7 . 2 . . . . 3 Duelist 1 | . . . . . . . . . . 1 Sentry 5 | . . . 4 . . . . . 1 . Programmer 2 | . . . . . . . . . 2 . Heavy 1 | . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . 1 Best Kill Streak 5 | 3 2 1 5 4 5 . . . 2 3 Combat Bots Only 4 | . 2 1 3 4 2 . . . 2 3 Max Kills in Single Turn 2 | 1 1 1 1 1 2 . . . 2 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Low Damage Taken 3676 | . 19 63 468 104 89 69 . 154 741 1969 Core 985 | . . 13 51 14 14 24 . . 177 692 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 25 | . . . 25 . . . . . . . Core Remaining (%) 94 | 100 . 94 . 83 97 96 . . . . Volleys Fired 170 | 5 5 5 57 7 25 . . 1 35 30 Largest 3 | 2 2 2 2 1 2 . . 3 3 3 Hottest 163 | 70 70 70 126 25 50 . . 135 163 137 Shots Fired 297 | 10 10 10 89 7 32 . . 3 88 48 Gun 209 | 10 10 10 75 7 32 . . 2 45 18 Cannon 79 | . . . 10 . . . . 1 43 25 Launcher 9 | . . . 4 . . . . . . 5 Special . | . . . . . . . . . . . Kinetic 202 | 5 5 5 75 7 32 . . 2 54 17 Thermal 76 | 5 5 5 . . . . . 1 34 26 Explosive 9 | . . . 4 . . . . . . 5 Electromagnetic 10 | . . . 10 . . . . . . . Robot Hit Streak 16 | 5 3 4 8 8 4 . . 1 11 16 Robot Miss Streak 8 | 1 4 1 2 1 8 . . 3 4 2 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 177 | 7 3 8 53 5 15 . . 1 49 36 Core Hits 82 | 4 2 3 25 4 9 . . . 14 21 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . Critical Strikes 1 | . . . . . . . . . 1 . Destroy 1 | . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4013 | 91 41 97 1089 85 334 . . 29 1363 884 Guns 2172 | 91 41 97 835 85 334 . . 20 428 241 Cannons 1489 | . . . 148 . . . . . 884 457 Explosions 277 | . . . 91 . . . . . . 186 Melee . | . . . . . . . . . . . Ramming 75 | . . . 15 . . . . 9 51 . Kinetic 2245 | 54 15 48 835 85 334 . . 20 631 223 Thermal 1268 | 37 26 49 . . . . . . 681 475 Explosive 277 | . . . 91 . . . . . . 186 Electromagnetic 148 | . . . 148 . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 19 | . . . 2 2 . . . 16 19 19 Average Corruption 12 | . . . 2 2 . . . 10 16 19 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 62 | . . . 7 1 . . . 6 19 29 Message Errors 15 | . . . 3 . . . . 2 3 7 Matter Fused 13 | . . . . 1 . . . . 5 7 Heat Flow Errors 7 | . . . 1 . . . . 1 1 4 Energy Discharges 10 | . . . . . . . . 1 5 4 Parts Rejected 1 | . . . . . . . . . 1 . Data Loss (minor) 6 | . . . 1 . . . . . . 5 Data Loss (major) 2 | . . . . . . . . 1 1 . Misfires 2 | . . . 1 . . . . . . 1 Alerts 1 | . . . . . . . . . 1 . Misdirections 2 | . . . . . . . . 1 1 . Weapon Failures 3 | . . . 1 . . . . . 1 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 88 | . . . . . . . . . 88 . Projectiles 83 | . . . . . . . . . 83 . Explosions . | . . . . . . . . . . . Melee 5 | . . . . . . . . . 5 . Knockbacks 2 | . . . 1 . . . . . 1 . Impact 1 | . . . 1 . . . . . . . Kinetic 1 | . . . . . . . . . 1 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 51 | . . . 7 . . . . 4 25 15 Shots 1 | . . . . . . . . . . 1 Rammed 4 | . . . 1 . . . . 1 2 . Targets Rammed 4 | . . . 1 . . . . 1 2 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 649 | 27 38 81 472 8 4 . . 85 649 218 Average Temperature 127 | 11 12 40 101 8 4 . . 38 234 63 Received Heat Transfer 741 | . . 36 225 . 54 . . . 18 408 Effects 24 | . . . 5 . . . . . 19 . Shutdowns 2 | . . . . . . . . . 2 . Energy Bleed 3 | . . . 2 . . . . . 1 . Interference 5 | . . . 2 . . . . . 3 . Matter Decay 1 | . . . 1 . . . . . . . Short Circuit 5 | . . . . . . . . . 5 . Damage (minor) 2 | . . . . . . . . . 2 . Damage (major) 5 | . . . . . . . . . 5 . Damage (core) 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . 1 Heat Transferred 1924 | 111 74 148 . . . . . . 777 814 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Low Peak Influence 366 | 15 89 79 366 222 141 . 5 1 208 . Initial 142 | . 9 34 30 142 86 . . 1 . . Average 92 | 5 47 63 155 176 89 . 4 . 110 . Maximum Alert Level 1 | . . . 1 1 . . . . 1 . Low Security (%) 88 | 100 100 100 67 62 100 100 100 100 93 . Level 1 11 | . . . 32 37 . . . . 6 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 5 | . . . 2 . . . . . 3 . Investigation 2 | . . . 2 . . . . . . . Extermination 1 | . . . . . . . . . 1 . Reinforcement 2 | . . . . . . . . . 2 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Low Distress Signals 3 | . . . 2 . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 61 | . 5 2 19 4 4 . 1 5 7 14 Peak Tracking Total 7 | . 4 2 3 4 3 . 1 5 3 7 Tactical Retreats 4 | . . 1 1 . . . . . 1 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Low Traps Triggered 2 | . . . . . . 1 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Low Machines Disabled 1 | . . . 1 . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Low Machines Accessed 9 | . . . 2 . . 3 2 . 2 . Terminals 3 | . . . . . . 1 1 . 1 . Fabricators 1 | . . . . . . . . . 1 . Repair Stations 1 | . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . 1 . . . . Garrison Access 2 | . . . . . . 1 1 . . . Total Hacks 26 | . . . 14 . . 6 3 . 3 . Successful 12 | . . . 9 . . . 1 . 2 . Failed 14 | . . . 5 . . 6 2 . 1 . Catastrophic 1 | . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 5 | . . . . . . 2 1 . 2 . Fabricators 1 | . . . . . . . . . 1 . Repair Stations 6 | . . . 6 . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 10 | . . . 8 . . 2 . . . . Garrison Access 4 | . . . . . . 2 2 . . . Terminal Hacks 2 | . . . . . . . 1 . 1 . Branch Access Points 1 | . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . . 1 . Build 1 | . . . . . . . . . 1 . Repair Station Hacks 2 | . . . 2 . . . . . . . Scan Component 1 | . . . 1 . . . . . . . Repair 1 | . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 7 | . . . 7 . . . . . . . Insert Component 4 | . . . 4 . . . . . . . Analyze 3 | . . . 3 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . . . 2 . . 3 1 . 1 . Full Trace Events 2 | . . . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 2 | . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . Time 58 | . . . . . . . . . 58 . Total Robot Build Rating 6 | . . . . . . . . . 6 . Part Schematics Acquired 3 | . . . 3 . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . Time 26 | . . . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Low Total Allies 3 | . . . . . . . . 1 2 . Largest Group 2 | . . . . . . . . 1 2 . Highest-Rated Group 38 | . . . . . . . . 31 38 . Highest-Rated Ally 31 | . . . . . . . . 31 19 . Total Orders . | . . . . . . . . . . . Ally Attacks 21 | . . . . . . . . 21 . . Total Damage 311 | . . . . . . . . 311 . . Kills 1 | . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Low Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Low Turns Passed 3077 | 111 89 103 721 37 437 124 128 187 455 685 Spaces Moved 2210 | 94 70 87 574 25 354 111 129 178 246 342 Core 43 | 42 . . . . . . . . . 1 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 2167 | 52 70 87 574 25 354 111 129 178 246 341 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 100 82 82 87 92 95 90 105 125 Average Speed 109 | 82 100 100 89 88 95 96 95 98 124 174 Slowest Speed 1150 | 100 100 100 98 98 105 115 95 108 185 1150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 23 | 4 24 14 28 10 22 3 3 94 7 51 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 5 | . . . . . . . . . . 5 Terrain Destroyed 62 | . . . 32 . . . . 1 15 14 Melee . | . . . . . . . . . . . Projectile 16 | . . . . . . . . 1 15 . AOE 46 | . . . 32 . . . . . . 14 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Low Total 2644 | 116 79 93 705 34 430 127 134 189 348 389 Wait 100 | . . . 23 3 28 . . 2 43 1 Move 2201 | 93 69 86 573 24 353 110 129 177 245 342 Hop . | . . . . . . . . . . . Pick Up 54 | 12 2 2 16 . 5 7 1 . 5 4 Fast Attach 5 | . . . 3 . 2 . . . . . Attach 40 | 6 1 . 3 . 3 3 2 5 7 10 Detach 4 | . . . . . 1 . . 3 . . Swap 31 | . 1 . 16 . 4 4 2 . 3 1 Drop 35 | . 1 . 13 . 9 3 . . 8 1 Fire 170 | 5 5 5 57 7 25 . . 1 35 30 Melee . | . . . . . . . . . . . Ram 4 | . . . 1 . . . . 1 2 . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 15) 201 | -10/Materials | Entered Mines 295 | -10/Mines | Discovered new exit (range 7) 304 | -10/Mines | Entered Materials 304 | -9/Materials | Evolved 2 slots: Propulsion x2 326 | -9/Materials | Build established: Mutant 456 | -9/Materials | Repaired Ion Engine 991 | -9/Materials | Discovered new exit (range 15) 1025 | -9/Materials | Entered Mines 1030 | -9/Mines | Learned location of 1 exit from Materials 1037 | -9/Mines | Discovered new exit (range 9) 1062 | -9/Mines | Assembled infested the area 1062 | -9/Mines | Entered Materials 1062 | -8/Materials | Evolved 2 slots: Utility x2 1063 | -8/Materials | Identified exit to Factory 1483 | -8/Materials | Discovered exit to Factory (range 16) 1499 | -8/Materials | Entered Factory 1499 | -7/Factory | Evolved 2 slots: Utility x2 1612 | -7/Factory | Discovered new exit (range 10) 1623 | -7/Factory | Entered another Factory area 1623 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1751 | -6/Factory | Sucked down chute 1751 | -6/Factory | Entered Waste 1752 | -6/Waste | Met a frightened Derelict 1765 | -6/Waste | Spotted C-40 Crusher 1766 | -6/Waste | EMP discharged 1785 | -6/Waste | Spotted C-40 Crusher 1808 | -6/Waste | Spotted C-40 Crusher 1808 | -6/Waste | Spotted C-40 Crusher 1809 | -6/Waste | Spotted C-40 Crusher 1865 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1866 | -6/Waste | EMP discharged 1866 | -6/Waste | System corruption reached 10% 1883 | -6/Waste | Spotted C-40 Crusher 1927 | -6/Waste | Discovered new exit (range 11) 1938 | -6/Waste | Entered Factory 1951 | -6/Factory | Identified exit to Lower Caves 1951 | -6/Factory | Identified exit to Extension 2195 | -6/Factory | Fabricated W-25 Informer (x2) 2393 | -6/Factory | Entered Lower Caves 2393 | -6/Lower Caves | Spotted B-75 Beast 2446 | -6/Lower Caves | Destroyed B-75 Beast 2467 | -6/Lower Caves | Lost 5 parts (1n4w) 2716 | -6/Lower Caves | Build established: Gunner 2866 | -6/Lower Caves | Core integrity fell below 50% 3068 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3074 | -6/Lower Caves | Core integrity fell below 20% 3078 | -6/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- Acquired Wheel. System corrupted: Heat flow error (+137). Acquired 4 matter. Acquired 6 matter. Acquired 10 matter. 5CNUPD< #JDE4K4CMPAN:BXD |K4XTF5 Q5OR System corrupted: Component data lost. S-27 Virus springs to life. L-41 Fighter springs to life. G-50 Soldier springs to life. S-27 Virus springs to life. L-41 Fighter springs to life. Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." Wheel destroyed. Microactuators destroyed. Particle Cannon destroyed. Ion Engine destroyed. Hvy. Laser destroyed. Critical hit (Burn: +37). Y-64 Sentinel: "REQUESTING BACKUP." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????# | | ????????????????????????????????????????????? #### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ???????????????? | | ???????????????????????????????# ##?????????????? | | ??????????????????????????????# ??????????????? | | ?????????????????????????????? ??????????????? | | ?????????????????????????????# #??????????????# | | ???????????????????????????## ##????????????## | | ??????????????????????????## ##?????####### | | ??????????????????????????# ##????# | | ?????????????????????????## #????# ### | | ????????????????????????## #?????????### | | ???????????????????????## ##??????????? | | ???????????????????????# #??????????? | | ??????????????????????## ## #??????????? | | ?????????????????????## ## #??????????? | | ???????????????????### ## #?????????## | | ???????????????????# s #?????????# | | ???????????????????# ####s### #### #?????????# | | ???????????????????# ???#@g"# #????? #?????????# | | ???????????????????# ???#ll"# #?????????? ?????# | | ???????????????????# ?? + "# #???????? ?????# | | ????????????????#### + "# #?????? ???## | | ????????????????# # "# #???? #???# | | ????????????????? # # "# #?? #???# | | ??????????????? # ####+### # #???# # | | ??????????????####?# #??? ???##? | | ???????????????????# ##?? #????? | | ???????????????????# ##??? #????? | | ???????????????????# ### #????# ##???? | | ???????????????????# ##?## ##????# ????? | | ???????????????????# #???####?????# ????? | | ???????????????????# #????????????# #????? | | ???????????????????# #???????????## #????? | | ??????????????????## #####??????## ?????? | | ??????????????????# ## ##?????# ?????? | | ??????????????????# ## ###????# ??????? | | ??????????????????## ## ##????# #??????? | | ???????????????????# ## #????# #######? | | ???????# ########### #????# #? | | ????#### ## #???????# #? | | ????# ## % ###??###### ### #? | | ???## #??#### "% #???## ## ### #? | | ??## #?????# #" " ##?## ## #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 14 Energy Capacity 615 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 50 Core Analysis 6 Item Schematics ----------------- Minigun | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ W-25 Informer | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlakSupersonicBuckler Manual? 0 Play Time 00:50:43 Cumulative 15.3 hours Start 2022.04.13 @ 17:49:21 End 2022.04.13 @ 19:20:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 8 Adventurer 2 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 20 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 31bd4b2f-a9e4-4011-8e86-1604ea98968b