Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.10 @ 17:27:36 Player: delto Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (19) 95 Value Destroyed (469) 469 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (481) 481 TOTAL SCORE: 4605 Bonus ------- Follower Combat Kills 181 Aligned with FarCom 300 Cogmind --------- Core Integrity 700/700 Matter 202/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Treading (240) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Medium Treads > --- UTILITY (5) ------ Hardened Heavy Armor Plating Hardened Heavy Armor Plating High-powered Tractor Beam > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Salvage Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Lightning Gun Latent Energy Streamer > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Medium Treads High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod Trap Scanner Improved Terrain Scanner Improved Salvage Targeting Computer Improved Salvage Targeting Computer Improved Salvage Targeting Computer Hardened Heavy Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating Insulated Plating Insulated Plating Hacking Suite Tractor Beam Gatling Laser Advanced Assault Cannon [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Improved Salvage Targeting Computer Protection Hardened Heavy Armor Plating Weapon Assault Rifle Energy Gun Lightning Gun Energy Cannon Latent Energy Streamer Ballistic Gun Assault Rifle Impact Weapon Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . . . 4 2 . . Power 1 | . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . Utility 3 | . . . . . 1 2 . . Weapon . | . . . . . . . . . Parts Attached 40 | 7 10 3 1 . 5 9 3 2 Power 6 | 1 1 2 . . 1 1 . . Engine 3 | 1 . 1 . . . 1 . . Core 3 | . 1 1 . . 1 . . . Reactor . | . . . . . . . . . Propulsion 8 | 2 . 1 . . 2 2 1 . Treads 5 | 1 . . . . 1 2 1 . Leg . | . . . . . . . . . Wheel 3 | 1 . 1 . . 1 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 17 | 2 5 . . . 1 5 2 2 Device 6 | 1 2 . . . 1 1 . 1 Storage 3 | 1 2 . . . . . . . Processor 2 | . . . . . . 1 1 . Hackware . | . . . . . . . . . Protection 6 | . 1 . . . . 3 1 1 Artifact . | . . . . . . . . . Weapon 9 | 2 4 . 1 . 1 1 . . Energy Gun 3 | 1 . . . . 1 1 . . Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 4 | 1 3 . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 9 | . . 2 . . . . 5 2 Power 3 | . . 1 . . . . 1 1 Propulsion 4 | . . 1 . . . . 3 . Utility 2 | . . . . . . . 1 1 Weapon . | . . . . . . . . . Highest Loss Streak 5 | . . 2 . . . . 5 2 To Critical Strikes . | . . . . . . . . . Average Backups 17 | 2 14 24 24 22 20 20 11 . Power 3 | . 4 6 6 1 . . . . Propulsion 6 | 2 4 10 10 10 8 5 1 . Utility 5 | . 2 4 4 8 9 12 8 . Weapon 2 | . 2 4 3 3 3 2 1 . Tool/Special . | . . . . . . . . . Unused Backups 38 | 2 . 3 4 . 6 12 11 . Power 6 | . . 1 4 . . 1 . . Propulsion 16 | 1 . 2 . . 4 8 1 . Utility 9 | . . . . . 1 1 7 . Weapon 7 | 1 . . . . 1 2 3 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 89 | . 96 100 100 100 99 97 63 34 Engine 2 | . 3 . . . . 2 7 6 Core 10 | . 10 13 14 14 17 11 3 . Treads 13 | . 14 14 14 14 18 15 11 7 Wheel 12 | . 14 14 14 14 17 15 8 . Device 12 | . 9 10 14 14 17 23 7 3 Storage 10 | . 14 14 14 14 9 7 3 . Protection 4 | . 4 3 . . . 2 14 15 Energy Gun 1 | . . . . . 7 7 1 . Energy Cannon 3 | . . . 7 14 9 7 3 . Ballistic Gun 14 | . 22 28 20 14 1 . . . Peak Build Rating 54 | 7 13 13 22 22 38 54 53 27 Average Rating 21 | 5 10 12 17 22 35 46 37 25 On Entrance 21 | . 6 13 13 22 22 38 52 24 Avg Prop Armor Cover (%) 11 | 6 8 10 11 11 15 13 8 . Naked Turns . | . . . . . . . . . Heaviest Build 133 | 13 90 90 98 98 107 133 133 51 Greatest Support 56 | 20 20 20 10 10 20 56 28 28 Greatest Overweight (x) 11 | . 8 8 9 9 5 6 11 1 Average Overweight (x) 5 | . 3 7 8 9 5 5 4 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 5 Average Capacity 20 | 7 17 25 25 25 25 25 15 5 Most Carried 25 | 7 25 25 25 22 25 25 23 2 Average Carried 18 | 3 14 24 24 22 24 23 12 1 Final Capacity 25 | 8 25 25 25 25 25 25 5 5 Final Carried 25 | 4 25 25 22 22 25 23 2 . Class Distribution -------------------- 44% | Mutant 33% | Commander-Mutant 15% | Scavenger-Skirmisher 6% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Commander-Mutant | -10/Mines Commander-Mutant | -10/Exiles Commander-Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Matter Collected 1034 | 277 295 210 104 . 50 . . 98 Remotely 166 | . 88 78 . . . . . . Salvage Created 854 | 113 477 264 . . . . . . Parts 44 | 3 25 16 . . . . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 3 | . 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 13 | . 6 7 . . . . . . Guns 13 | . 6 7 . . . . . . Classes Destroyed 5 | 2 3 . . . . . . . Tunneler 1 | 1 . . . . . . . . Recycler 4 | 1 3 . . . . . . . Watcher 1 | . 1 . . . . . . . Swarmer 3 | . 1 2 . . . . . . Grunt 10 | . 5 5 . . . . . . Best Kill Streak 4 | 1 4 2 . . . . . . Combat Bots Only 3 | . 3 2 . . . . . . Max Kills in Single Turn 1 | 1 1 1 . . . . . . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 106 | . 41 23 . . . . 17 25 Missed 25 | . 12 7 . . . . 1 5 Hits 81 | . 29 16 . . . . 16 20 Melee 16 | . . . . . . . 16 . Projectile 65 | . 29 16 . . . . . 20 Critical Strikes 9 | . 2 1 . . . . 4 2 Actively Blocked 3 | . 2 1 . . . . . . Damage Taken 1650 | . 331 221 . . . . 751 347 Core 130 | . 73 57 . . . . . . Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 33 | . 24 9 . . . . . . Core Remaining (%) 82 | 100 . . . 48 100 . . . Volleys Fired 69 | 7 45 16 . . . . 1 . Largest 2 | 2 2 2 . . . . 2 . Hottest 115 | 70 40 40 . . . . 115 . Shots Fired 108 | 9 65 32 . . . . 2 . Gun 107 | 9 65 32 . . . . 1 . Cannon 1 | . . . . . . . 1 . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 104 | 7 65 32 . . . . . . Thermal 2 | 2 . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic 2 | . . . . . . . 2 . Robot Hit Streak 13 | 4 13 10 . . . . 6 . Robot Miss Streak 6 | 1 6 2 . . . . 1 . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 72 | 7 38 26 . . . . 1 . Core Hits 38 | 4 20 14 . . . . . . Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 1 | . 1 . . . . . . . Destroy 1 | . 1 . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 859 | 71 452 324 . . . . 1 11 Guns 848 | 71 452 324 . . . . 1 . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 11 | . . . . . . . . 11 Kinetic 821 | 45 452 324 . . . . . . Thermal 26 | 26 . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic 1 | . . . . . . . 1 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 15 | . . . . . . . 15 15 Average Corruption 13 | . . . . . . . 7 15 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 32 | . . . . . . . 6 26 Message Errors 13 | . . . . . . . 2 11 Matter Fused 3 | . . . . . . . 1 2 Heat Flow Errors 5 | . . . . . . . . 5 Energy Discharges 5 | . . . . . . . 1 4 Data Loss (minor) 4 | . . . . . . . . 4 Data Loss (major) 1 | . . . . . . . 1 . Misdirections 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 215 | 40 9 4 . . . . 60 215 Average Temperature 70 | 20 5 3 . . . . 32 83 Received Heat Transfer 468 | . 135 117 . . . . . 216 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | 2 1 . . . . . . . Heat Transferred 74 | 74 . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Latent Energy Used 65 | . . . . . . . 65 . LE Corruption 1 | . . . . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 146 | 5 146 132 . . . . . . Initial 15 | . . 15 . . . . . . Average 22 | . 69 27 . . . . . . Influence Increases 682 | 10 380 292 . . . . . . Destroy 0b10 Robot/C 440 | . 260 180 . . . . . . Destroy 0b10 Robot/NC 35 | 10 25 . . . . . . . Destroy Leader 92 | . 52 40 . . . . . . Allied During Kill 73 | . 31 42 . . . . . . Successful Hack 12 | . 12 . . . . . . . Lose Combat Pursuer 30 | . . 30 . . . . . . Influence Decreases 682 | 10 341 319 12 . . . . . Entered New Map 36 | . . 24 12 . . . . . Time Decay 628 | 10 341 277 . . . . . . Lost Part 18 | . . 18 . . . . . . Squads Dispatched 4 | . 2 . . . . 1 . 1 Investigation 2 | . 2 . . . . . . . Extermination 2 | . . . . . . 1 . 1 Reinforcement . | . . . . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Distress Signals 1 | . 1 . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 36 | . 18 9 . . . . 6 3 Peak Tracking Total 6 | . 3 2 . . . . 6 2 Tactical Retreats 3 | . . 2 . . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Traps Triggered 5 | . 2 . . . . 2 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Accessed 10 | . 6 . 1 . 2 . . 1 Terminals 6 | . 4 . . . 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 2 . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 19 | . 12 . 1 . 5 . . 1 Successful 9 | . 7 . 1 . 1 . . . Failed 10 | . 5 . . . 4 . . 1 Catastrophic 3 | . 2 . . . . . . 1 Database Lockouts . | . . . . . . . . . Manual 19 | . 12 . 1 . 5 . . 1 Terminals 14 | . 9 . . . 5 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 3 . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 3 | . 2 . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . Terminal Index 1 | . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 6 | . 5 . . . 1 . . . Terminals 4 | . 3 . . . 1 . . . Botnet 4 | . 3 . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Reject 1 | . 1 . . . . . . . Mask 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 4 . . . 2 . . 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total Allies 6 | 1 . 3 . 2 . . . . Largest Group 6 | 1 1 4 4 6 5 5 3 . Highest-Rated Group 117 | 30 30 70 70 117 101 101 62 . Highest-Rated Ally 31 | 30 30 30 30 31 31 31 31 . Total Orders . | . . . . . . . . . Ally Attacks 73 | . 30 5 . . . . 38 . Total Damage 1221 | . 532 89 . . . . 600 . Kills 10 | . 8 2 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Active Infowar (turns) 3171 | 39 558 950 499 207 358 560 . . Terrain 2969 | . 418 950 499 207 358 537 . . Traps 672 | . . . . . 112 560 . . Seismic 421 | 39 140 . . . 242 . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Turns Passed 5008 | 159 905 1352 499 207 358 740 144 644 Spaces Moved 2416 | 81 406 634 236 97 214 417 67 264 Core 4 | 4 . . . . . . . . Treads 584 | 75 213 3 . . . 2 27 264 Legs . | . . . . . . . . . Wheels 1828 | 2 193 631 236 97 214 415 40 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 95 200 200 215 155 155 170 160 Average Speed 191 | 152 187 201 207 215 155 159 200 239 Slowest Speed 480 | 160 480 480 215 215 155 400 245 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 4 58 94 63 30 14 9 73 5 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total 2700 | 108 487 674 249 96 245 495 73 273 Wait 56 | 1 2 3 . . 2 42 . 6 Move 2409 | 80 405 633 235 96 213 417 66 264 Hop . | . . . . . . . . . Pick Up 56 | 7 16 5 5 . 13 10 . . Fast Attach 14 | 7 3 . . . 1 2 . 1 Attach 13 | . . 2 . . 4 3 3 1 Detach 5 | 1 2 . . . . 2 . . Swap 34 | . 12 12 1 . 1 6 2 . Drop 42 | 5 2 3 8 . 11 13 . . Fire 69 | 7 45 16 . . . . 1 . Melee . | . . . . . . . . . Ram 1 | . . . . . . . 1 . Kick . | . . . . . . . . . Crush 1 | . . . . . . . . 1 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: [*Fac] / Sto) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 45 | -11/Scrapyard | Found Botcube 46 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Botcube activated 112 | -11/Scrapyard | Botcube completed mutation into legged form, armed with 2 guns. 160 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Accompanied by 1 ally 321 | -10/Materials | Build established: Mutant 546 | -10/Materials | Discovered new exit (range 13) 629 | -10/Materials | Identified exit to Mines 927 | -10/Materials | Discovered new exit (range 15) 1065 | -10/Materials | Entered Mines 1065 | -10/Mines | Accompanied by 1 ally 1159 | -10/Mines | Met a Derelict bent on vengeance 1314 | -10/Mines | Discovered new exit (range 14) 1320 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1320 | -10/Mines | Discovered new exit (range 5) 1450 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1718 | -10/Mines | Discovered new exit (range 5) 1747 | -10/Mines | Build established: Commander-Mutant 1840 | -10/Mines | Core integrity fell below 50% 1849 | -10/Mines | Discovered new exit (range 9) 2417 | -10/Mines | Entered Exiles 2417 | -10/Exiles | Accompanied by 4 allies 2467 | -10/Exiles | Met 8R-AWN 2501 | -10/Exiles | Met EX-HEX 2555 | -10/Exiles | Met EX-BIN 2583 | -10/Exiles | Aligned with FarCom system 2585 | -10/Exiles | Given EX-Vault access code 2631 | -10/Exiles | Opened EX-Vault 2648 | -10/Exiles | Found Latent Energy Streamer 2689 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2720 | -10/Exiles | Exiles lab attacked by MAIN.C 2888 | -10/Exiles | Discovered new exit (range 14) 2916 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 2916 | -10/Exiles | Entered Mines 2916 | -9/Mines | Accompanied by 4 allies 3091 | -9/Mines | Discovered new exit (range 9) 3123 | -9/Mines | Entered Materials 3123 | -8/Materials | Accompanied by 5 allies 3123 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 3124 | -8/Materials | Identified exit to Storage 3128 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3469 | -8/Materials | Discovered new exit (range 5) 3481 | -8/Materials | Entered Factory 3481 | -7/Factory | Accompanied by 5 allies 3481 | -7/Factory | Evolved 2 slots: Utility x2 3780 | -7/Factory | Build established: Scavenger-Skirmisher 4221 | -7/Factory | Sucked down chute 4221 | -7/Factory | Entered Waste 4230 | -7/Waste | Spotted C-40 Crusher 4236 | -7/Waste | EMP discharged 4236 | -7/Waste | Spotted C-40 Crusher 4246 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4251 | -7/Waste | 1 allies followed down the chute 4261 | -7/Waste | Spotted C-40 Crusher 4261 | -7/Waste | Spotted C-40 Crusher 4280 | -7/Waste | Spotted C-40 Crusher 4282 | -7/Waste | Spotted C-40 Crusher 4285 | -7/Waste | Crushed by Compactor (1 part destroyed) 4291 | -7/Waste | 4 allies followed down the chute 4291 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4291 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4296 | -7/Waste | Crushed by Compactor (1 part destroyed) 4297 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4299 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4330 | -7/Waste | Lost 5 parts (1p3n1u) 4336 | -7/Waste | EMP discharged 4336 | -7/Waste | System corruption reached 10% 4343 | -7/Waste | Discovered new exit (range 10) 4362 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4365 | -7/Waste | Entered Factory 4510 | -7/Factory | Build established: Mutant 5009 | -7/Factory | Self-destructed Last Messages --------------- 04837_ System corrupted: Energy discharge (-113). 04863_ System corrupted: Heat flow error (+222). 04878_ %:DE|KT>LEZ%N>KMIU>4L 04904_ System corrupted: Matter fused (-10). 04921_ VU2T7F3YS:0QYEVHFLHACV%0D10QEJTKGH9J 04927_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5H. 04938_ BT%4HG2RI TXR3FS%16&TCGW UTV,GCUYAOK 04956_ >ZQVKRG |YX3FB#AWJ6PRXL3VG43,SK6EG 04972_ K-01 Serf cleans the Construction Platform. 04978_ System corrupted: Component data lost. 04978_ G-47 Trooper suffers critical hit (Burn). 04985_ Critical hit (Burn: +37). 04990_ Slammed into G-47 Trooper. 04993_ Hrd. Heavy Armor Plating destroyed. 04997_ Imp. Deuterium Engine destroyed. 05002_ Triggered Heavy Explosive Trap. 05002_ An explosion rips through the floor. 05007_ System corrupted: Component data lost. 05007_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????? ??????????? | | ???????????????????????????????????# ??????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# ^ #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ????????????????????????????####???# #?????????? | | ???????????????????????????? ???# +?????????? | | ???????????????????????????? """"??# #?????????? | | ?????###############??????? """"?## ##????????? | | ????? #??????? """" # ########## | | ????? #??????? """" # # | | ???? #??????? """" + + | | ??????? #?????? """" # # """ """ | | ?????????? #?????? """" # # """ """ | | ?????????????# #?##### ?# # """ """ | | ?????????????# ### # # ####u### # | | ?????????????# # """ """ | | ?????????????# @ # """ """ | | ?????????????# # """ """ | | ?????????????# + | | ?????????????# a # | | ?????????????######## gg ####### # | | ????????????????????# #?# ##+####### | | ????????????????????# #?# #?? | | ????????????????????# """"""" #?# #?? | | ????????????????????# """"""" #?# #?? | | ????????????????????# """"""" #?# #?? | | ???????############## """"""" #?# #?? | | ???????# # #?# #?? | | ???????# #+############# ### | | ???????# """ """ # | | ???????# """ """ # | | ???????# """ """ + | | ???????# # | | ???????# """ """ # | | ???????# """ """ # ############+### | | ???????# """ """ # #??# # | | ???????# # #??# """ """ # | | ???????# # #??# """ """ # | | ???????# # #??# """ """ # | | ???????####+######### #??# "" "" # | | ??????????# ????????# #??# "" "" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: EM 15 Propulsion Shielding 33 Evasion (%) 41 Recoil Reduction 1 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MachineSniperLog Manual? 0 Play Time 00:42:02 Cumulative 133.3 hours Start 2026.03.09 @ 14:35:27 End 2026.03.10 @ 17:27:36 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 157 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 47 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39c37048-6899-48e2-9254-9f1e8deb93a3