Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.19 @ 23:12:53 Player: Cracklepappy Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (248) 1240 Value Destroyed (7901) 7901 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (828) 828 TOTAL SCORE: 14349 Bonus ------- High Alert Combat Kills 873 Follower Combat Kills 227 Entered Garrisons 400 Friendly Fire -672 Cogmind --------- Core Integrity 560/700 Matter 95/300 Energy 290/290 System Corruption 1% Temperature Cool (0) Movement Rolling (100) Location -7/Waste Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (4) ------ Improved Heat Sink Advanced Targeting Computer Armor Integrity Analyzer > --- WEAPON (6) ------- Flak Gun Flak Gun Flak Gun Flak Gun Flak Gun > --- INVENTORY (5) ---- Compact Wheel Improved Shield Generator Corruption Screen System Restoration Module Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Improved Shield Generator > --- WEAPON ----------- Flak Gun Flak Gun Flak Gun Flak Gun Flak Gun Flak Gun > --- INVENTORY -------- Micro Nuclear Core Compact Wheel Compact Wheel Armored Wheel Armored Wheel Improved Heat Sink High-capacity Matter Pod Compact Matter Pod Compact Matter Pod Armor Integrity Analyzer Corruption Screen System Restoration Module High-powered Tractor Beam Pulse Rifle Gatling Laser Heavy Particle Cannon Light Assault Rifle Assault Cannon Improved Datajack Power Maul [Rating: 46] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility High-capacity Storage Unit Device Recoil Stabilizer Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Slots Evolved 6 | . . . 2 . . . 2 . . . 2 . Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 2 | . . . . . . . 1 . . . 1 . Weapon 4 | . . . 2 . . . 1 . . . 1 . Parts Attached 147 | 8 12 3 22 4 3 9 30 11 12 12 20 1 Power 19 | 1 1 1 3 1 . 4 2 . 2 2 2 . Engine 17 | 1 1 1 3 1 . 3 2 . 2 1 2 . Core 2 | . . . . . . 1 . . . 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 27 | 2 2 1 4 2 . 2 3 4 . 2 5 . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 27 | 2 2 1 4 2 . 2 3 4 . 2 5 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 42 | 3 6 . 5 1 1 1 8 5 5 3 3 1 Device 27 | 2 3 . 4 1 1 1 6 3 3 2 1 . Storage 6 | 1 2 . 1 . . . . 1 1 . . . Processor 4 | . 1 . . . . . . 1 . 1 . 1 Hackware 4 | . . . . . . . 1 . 1 . 2 . Protection 1 | . . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 59 | 2 3 1 10 . 2 2 17 2 5 5 10 . Energy Gun 7 | 2 . . . . . . 3 . . 1 1 . Energy Cannon 4 | . 2 1 1 . . . . . . . . . Ballistic Gun 37 | . . . 6 . 1 1 12 1 5 3 8 . Ballistic Cannon 4 | . . . 2 . . 1 . . . 1 . . Launcher 2 | . 1 . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . Slashing Weapon 2 | . . . . . . . 1 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . . . . . 1 . Unidentified Prototypes 4 | . . . 1 . . . 3 . . . . . Parts Lost 27 | . 1 . 3 1 . 1 11 . 3 6 . 1 Power 3 | . . . 1 . . . 1 . 1 . . . Propulsion 7 | . 1 . 1 . . . 2 . 1 2 . . Utility 6 | . . . . 1 . . 2 . . 2 . 1 Weapon 11 | . . . 1 . . 1 6 . 1 2 . . Highest Loss Streak 10 | . 1 . 2 1 . 1 10 . 1 2 . 1 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 19 | 4 16 19 19 19 19 19 18 19 19 19 19 18 Power . | . 1 . . 1 1 1 . . . 1 1 . Propulsion 2 | 1 4 3 1 3 2 2 1 2 2 2 3 3 Utility 8 | . 6 9 9 6 6 8 9 11 8 9 9 7 Weapon 6 | 1 5 5 6 8 9 7 6 4 7 6 4 5 Tool/Special . | . . . . . . . . . . . . . Unused Backups 72 | 1 3 7 15 3 . . 10 7 6 2 4 14 Power . | . . . . . . . . . . . . . Propulsion 10 | 1 . 1 2 2 . . . . 1 . . 3 Utility 37 | . 1 3 9 1 . . 7 5 2 1 2 6 Weapon 23 | . 2 3 3 . . . 3 2 2 1 2 5 Tool/Special 2 | . . . 1 . . . . . 1 . . . Average Slot Usage (%) 96 | . 99 100 90 100 67 100 98 99 99 99 99 100 Engine 10 | . 14 14 10 11 11 10 8 9 8 9 7 7 Wheel 20 | . 27 28 21 22 22 22 17 18 17 17 15 15 Device 13 | . 12 14 11 11 11 11 17 17 17 10 12 8 Storage 10 | . 14 14 11 11 11 11 9 9 9 9 7 7 Processor 1 | . 1 . . . . . . . . 7 7 13 Energy Gun 1 | . 7 . . . . . 1 . . 1 2 . Energy Cannon 4 | . 20 28 5 . . . . . . . . . Ballistic Gun 28 | . . . 18 44 2 40 40 42 44 41 38 46 Ballistic Cannon 2 | . . . 12 . . 3 . . . . 4 . Peak Build Rating 46 | 7 11 13 23 20 21 23 34 36 38 35 46 46 Average Rating 24 | 5 9 11 21 20 14 19 28 34 34 30 41 45 On Entrance 22 | . 7 11 13 20 20 20 19 34 34 34 30 46 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 79 | 15 54 54 68 60 60 62 70 72 71 72 79 79 Greatest Support 32 | 26 26 20 32 26 26 20 24 28 24 28 32 32 Greatest Overweight (x) 5 | . 2 2 3 2 2 3 5 3 2 2 3 2 Average Overweight (x) 2 | . 1 2 2 2 1 2 2 2 2 2 2 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 19 | 4 16 19 19 19 19 19 18 19 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 8 20 20 20 20 19 20 19 20 20 19 20 5 Class Distribution -------------------- 21% | Scavenger-Gunner 19% | Gunner 16% | Mutant 11% | Tank 10% | Scavenger-Tank 8% | Scavenger-Executioner 6% | Commander-Gunner 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Commander-Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Mutant | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Gunner | -8/Materials Tank | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Executioner | -7/Factory Scavenger-Executioner | -7/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Matter Collected 10049 | 280 325 205 1838 393 120 735 1053 1149 1079 1684 1155 33 Remotely 1035 | 10 10 . 370 . . 24 . . 500 51 70 . Salvage Created 9192 | 212 605 95 1666 611 . 621 1343 1043 855 1047 933 161 Parts 517 | 16 26 10 101 31 . 34 80 41 46 85 47 . Haulers Intercepted 13 | . 2 . 6 . . . 3 . 1 . 1 . Recyclers Shooed 8 | 1 1 . 4 . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Combat Hostiles Destroyed 167 | . 9 3 30 13 . 10 18 19 17 32 15 1 Melee 1 | . . . . . . . 1 . . . . . Guns 134 | . 3 . 11 13 . 7 17 19 17 32 14 1 Cannons 26 | . 2 3 17 . . 3 . . . . 1 . AOE 5 | . 3 . 2 . . . . . . . . . Classes Destroyed 18 | 3 5 1 4 1 . . . . 1 1 1 1 Worker 19 | 1 . . 2 . . 6 3 . 2 . 5 . Builder 5 | . . 1 2 . . . 2 . . . . . Tunneler 8 | 4 . . 1 . . 2 1 . . . . . Hauler 13 | . 2 . 6 . . . 3 . 1 . 1 . Recycler 18 | 1 2 . 4 4 . 2 1 . 2 . 2 . Mechanic 1 | . . . 1 . . . . . . . . . Operator 7 | . 1 . 1 . . . 3 . . . 2 . Watcher 10 | . 2 . 3 . . . 1 . 3 . 1 . Swarmer 41 | . 3 2 4 7 . 4 . 4 . 17 . . Grunt 79 | . 6 1 16 3 . 5 10 11 12 6 9 . Brawler 6 | . . . 2 . . . 1 . 3 . . . Duelist 2 | . . . 1 . . 1 . . . . . . Protector 1 | . . . . . . . . . 1 . . . Sentry 30 | . . . 7 1 . . 6 5 1 6 4 . Hunter 1 | . . . . . . . . . . . 1 . Programmer 4 | . . . . . . . . . . 3 1 . Compactor 1 | . . . . . . . . . . . . 1 Assembled 2 | . . . . 2 . . . . . . . . Thug 1 | . . . 1 . . . . . . . . . Best Kill Streak 15 | 4 3 2 5 4 . 9 5 3 15 10 7 1 Combat Bots Only 11 | . 3 2 4 4 . 7 4 3 11 10 3 1 Max Kills in Single Turn 3 | 1 3 1 2 2 . 2 2 2 2 2 3 1 Gunslinging 1 | . . . . 1 . 1 . 1 1 1 1 . Exploded 3 | . 3 . 2 . . . . . . . . . Melee 1 | . . . . . . . 1 . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . 1 . . . . . 7R-MNS (-8/Materials) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Hostile Shots Fired 704 | . 46 6 106 35 . 30 89 62 70 160 99 1 Missed 190 | . 16 2 35 15 . 4 11 17 17 42 31 . Hits 514 | . 30 4 71 20 . 26 78 45 53 118 68 1 Melee 11 | . . . 4 . . 4 . . 2 . . 1 Projectile 503 | . 30 4 67 20 . 22 78 45 51 118 68 . Critical Strikes 21 | . 1 . 1 . . 2 6 2 3 5 1 . Damage Taken 6614 | . 342 53 997 200 . 453 1550 489 838 1111 535 46 Core 1008 | . 100 6 132 25 . 59 326 64 40 116 94 46 Absorbed by Shields 902 | . . . . . . . 166 161 62 293 220 . Regen/Repaired (Parts) 280 | . . . 165 . . . 89 . 26 . . . Core Remaining (%) 50 | 100 . 57 . . . 46 . . . . . . Volleys Fired 443 | 9 58 7 92 21 . 31 42 49 43 52 36 3 Largest 6 | 2 2 2 4 4 . 4 5 5 5 5 6 6 Hottest 225 | 100 136 136 186 92 . 102 191 121 125 166 225 168 Shots Fired 1741 | 18 112 14 293 85 . 124 206 211 215 240 205 18 Gun 1470 | 18 58 . 131 85 . 112 206 211 215 236 180 18 Cannon 267 | . 51 14 161 . . 12 . . . 4 25 . Launcher 4 | . 3 . 1 . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 1522 | . . . 258 85 . 124 189 211 215 232 190 18 Thermal 215 | 18 109 14 34 . . . 17 . . 8 15 . Explosive 4 | . 3 . 1 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 14 | 3 13 5 14 5 . 7 10 8 7 10 8 4 Robot Miss Streak 16 | 1 5 2 7 5 . 3 5 8 9 7 16 6 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 31 | . 1 . . 4 . 2 3 6 5 8 1 1 Max Gunslinging Chain 2 | . 1 . . 1 . 2 1 1 2 1 1 1 Shots Hit Robots 943 | 10 72 9 143 36 4 60 132 112 124 105 118 18 Core Hits 494 | 7 25 5 60 22 . 28 57 50 61 51 112 16 Critical Kills 3 | . . . . . . 1 . . . 1 1 . Critical Parts Destroyed 7 | . . . . . . 1 1 2 . 3 . . Critical Strikes 32 | 1 7 . 11 . . 2 3 2 . 4 2 . Burn 10 | 1 7 . . . . . 2 . . . . . Destroy 11 | . . . 1 . . 2 1 2 . 4 1 . Blast 11 | . . . 10 . . . . . . . 1 . Melee Attacks 70 | . . . . . 4 . 24 25 4 11 2 . Impact 2 | . . . . . . . 2 . . . . . Slashing 62 | . . . . . . . 22 25 4 11 . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . 4 . 7 . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 19305 | 126 1237 208 4587 565 . 1042 2820 2254 2326 1868 1868 404 Guns 12816 | 126 510 . 921 565 . 866 1822 1891 2326 1868 1517 404 Cannons 4740 | . 654 206 3463 . . 176 . . . . 241 . Explosions 445 | . 73 . 203 . . . 59 . . . 110 . Melee 1302 | . . . . . . . 939 363 . . . . Ramming 2 | . . 2 . . . . . . . . . . Kinetic 15399 | . . . 4056 565 . 1042 1635 1891 2326 1824 1656 404 Thermal 2157 | 126 1164 206 328 . . . 187 . . 44 102 . Explosive 390 | . 73 . 148 . . . 59 . . . 110 . Electromagnetic 55 | . . . 55 . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 1302 | . . . . . . . 939 363 . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . 5 5 5 5 . . . 3 1 1 Average Corruption 4 | . . . 5 5 5 5 . . . 2 1 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 98 | . . . 23 26 19 16 . . . 9 5 . Message Errors 21 | . . . 2 7 3 4 . . . 1 4 . Matter Fused 24 | . . . 5 5 5 5 . . . 4 . . Heat Flow Errors 10 | . . . 2 2 1 4 . . . . 1 . Energy Discharges 16 | . . . 2 4 6 2 . . . 2 . . Parts Fused 2 | . . . 1 . 1 . . . . . . . Data Loss (minor) 14 | . . . 6 5 2 1 . . . . . . Data Loss (major) 5 | . . . 1 1 1 . . . . 2 . . Misfires 3 | . . . 2 1 . . . . . . . . Alerts 2 | . . . 1 1 . . . . . . . . Weapon Failures 1 | . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 346 | . 22 . 186 . . 3 119 . . . 16 . Projectiles 211 | . 22 . 186 . . 3 . . . . . . Explosions 16 | . . . . . . . . . . . 16 . Melee 119 | . . . . . . . 119 . . . . . Knockbacks 27 | . . . 19 . . 3 . . . . 5 . Impact . | . . . . . . . . . . . . . Kinetic 24 | . . . 18 . . 2 . . . . 4 . Secondary 3 | . . . 1 . . 1 . . . . 1 . Self-Inflicted Damage 84 | . . 1 5 . . . 78 . . . . . Shots 2 | . . . 1 . . . 1 . . . . . Rammed 1 | . . 1 . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 408 | 78 341 144 347 223 208 375 297 408 284 339 253 12 Average Temperature 92 | 33 124 51 82 65 109 109 55 156 58 134 30 6 Received Heat Transfer 2606 | . 186 18 414 45 . 189 700 270 461 132 191 . Effects 16 | . . . 5 . 1 2 . 5 . 3 . . Shutdowns 3 | . . . 1 . . . . 1 . 1 . . Energy Bleed 1 | . . . . . . . . . . 1 . . Interference 8 | . . . 3 . 1 2 . 2 . . . . Matter Decay 1 | . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . Damage (minor) 2 | . . . . . . . . 1 . 1 . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . Parts Melted 8 | . 5 1 1 . . . . 1 . . . . Heat Transferred 5550 | 444 3219 370 592 . . . 555 . . 111 259 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Maximum Alert Level 4 | . . . 2 1 . . . 3 2 4 3 1 Low Security (%) 58 | 100 100 100 39 75 . 100 100 24 . . . 8 Level 1 8 | . . . 26 24 . . . 13 . . . 91 Level 2 26 | . . . 34 . . . . 33 100 53 97 . Level 3 5 | . . . . . . . . 28 . 32 2 . Level 4 . | . . . . . . . . . . 14 . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1234 | 10 81 78 679 286 . 130 136 988 677 1234 734 256 Initial 647 | . . . . 261 . . . . 481 407 647 256 Average 264 | 2 12 10 326 119 . 36 52 509 546 760 628 225 Influence Increases 6109 | 30 302 139 1502 300 . 280 594 1028 502 887 545 . Destroy 0b10 Robot/C 3420 | . 180 100 640 220 . 200 340 480 320 640 300 . Destroy 0b10 Robot/NC 435 | 30 35 5 110 20 . 50 70 15 45 . 55 . Destroy Leader 648 | . 48 20 200 30 . 30 108 10 78 30 94 . Allied During Kill 137 | . . 14 92 . . . . 31 . . . . Successful Hack 177 | . 14 . 46 . . . 28 44 19 . 26 . Select Force Hacks 30 | . . . 30 . . . . . . . . . Disable Machine 330 | . . . 225 15 . . 15 15 30 15 15 . Anti-Garrison Action 550 | . . . . . . . . 400 . 150 . . Destroy Structure 202 | . 25 . 99 . . . 18 33 10 7 10 . Partial Spotted 15 | . . . . 15 . . . . . . . . Lose Combat Pursuer 165 | . . . 60 . . . 15 . . 45 45 . Influence Decreases 5923 | 30 302 139 831 852 119 280 594 40 863 280 1045 548 Entered New Map 2321 | . . . . 410 119 . . . 507 220 587 478 Time Decay 3056 | 30 302 139 551 432 . 270 508 . 326 . 458 40 Lost Part 229 | . . . 30 10 . 10 79 . 30 60 . 10 Lost Ally 160 | . . . 100 . . . . 40 . . . 20 Purge Threat 157 | . . . 150 . . . 7 . . . . . Squads Dispatched 26 | . . . 7 . . . 6 . 5 . 8 . Investigation 12 | . . . 3 . . . 2 . 2 . 5 . Extermination 1 | . . . . . . . . . . . 1 . Reinforcement 10 | . . . 3 . . . 3 . 2 . 2 . Assault 2 | . . . 1 . . . . . 1 . . . Garrison 1 | . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Distress Signals 13 | . 1 . 4 1 . . 5 . 2 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 227 | . 20 5 49 12 . 10 24 24 25 28 25 5 Peak Tracking Total 9 | . 3 3 7 3 . 4 3 3 6 9 3 5 Tactical Retreats 7 | . . . 3 . . . 1 . . 2 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Traps Triggered 13 | . . . . . . . . 8 . 4 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Machines Disabled 29 | . 1 . 15 1 . . 1 5 2 3 1 . Max in Single Turn 2 | . 1 . 2 1 . . 1 1 1 1 1 . Garrison Relay 6 | . . . . . . . . 4 . 2 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Machines Accessed 51 | . 7 1 13 . . . 12 4 6 1 7 . Terminals 36 | . 7 . 9 . . . 8 4 3 1 4 . Fabricators 2 | . . . . . . . . . . . 2 . Repair Stations 4 | . . . 1 . . . 2 . 1 . . . Recycling Units 1 | . . . 1 . . . . . . . . . Scanalyzers 5 | . . . 2 . . . 1 . 1 . 1 . Garrison Access 2 | . . . . . . . 1 . 1 . . . Total Hacks 163 | . 21 1 46 . . . 41 9 22 3 20 . Successful 82 | . 13 1 27 . . . 18 3 14 . 6 . Failed 80 | . 7 . 19 . . . 23 6 8 3 14 . Catastrophic 16 | . . . 3 . . . 3 3 . 2 5 . Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 67 | . 16 . 25 . . . 22 . 2 . 2 . Terminals 118 | . 21 . 36 . . . 29 9 7 3 13 . Fabricators 4 | . . . . . . . . . . . 4 . Repair Stations 9 | . . . 3 . . . 5 . 1 . . . Recycling Units 1 | . . . 1 . . . . . . . . . Scanalyzers 24 | . . . 6 . . . 4 . 11 . 3 . Garrison Access 6 | . . . . . . . 3 . 3 . . . Terminal Hacks 27 | . 5 1 10 . . . 6 3 1 . 1 . Record 1 | . 1 . . . . . . . . . . . Part Schematic 2 | . . . 1 . . . 1 . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . Prototype ID Bank 3 | . 1 . 1 . . . 1 . . . . . Open Door 1 | . . 1 . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . Alert Level 2 | . . . 2 . . . . . . . . . Unreport Threat 2 | . . . 1 . . . 1 . . . . . Locate Traps 3 | . 1 . 1 . . . 1 . . . . . Hauler Manifests 2 | . . . . . . . 2 . . . . . Registered Components 1 | . . . 1 . . . . . . . . . Zone Layout 4 | . 1 . 1 . . . . . 1 . 1 . Garrison Registry 1 | . . . . . . . . 1 . . . . Security Stations 1 | . . . . . . . . 1 . . . . Fabricator Hacks 3 | . . . . . . . . . . . 3 . Load Schematic 1 | . . . . . . . . . . . 1 . Build 2 | . . . . . . . . . . . 2 . Repair Station Hacks 5 | . . . 2 . . . 3 . . . . . Scan Component 3 | . . . 1 . . . 2 . . . . . Repair 2 | . . . 1 . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 20 | . . . 6 . . . 2 . 10 . 2 . Insert Component 10 | . . . 3 . . . 1 . 5 . 1 . Analyze 10 | . . . 3 . . . 1 . 5 . 1 . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . Unauthorized Hacks 25 | . 8 . 9 . . . 6 . 2 . . . Terminals 21 | . 8 . 7 . . . 6 . . . . . Assimilate 3 | . 2 . 1 . . . . . . . . . Operators 3 | . 1 . 1 . . . 1 . . . . . Skim 15 | . 5 . 5 . . . 5 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . . 1 . . . Patch 2 | . . . 1 . . . . . 1 . . . Recycling Units 1 | . . . 1 . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . Reprogram 1 | . . . . . . . . . 1 . . . Data Cores Recovered 2 | . . . . . . . 1 . . . 1 . Used . | . . . . . . . . . . . . . Hacking Detections 47 | . 7 . 12 . . . 12 3 5 1 7 . Full Trace Events 11 | . . . 1 . . . . 2 2 1 5 . Feedback Events 1 | . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . 4 . . . 2 . 4 . 1 . Parts Built 4 | . . . . . . . . . . . 4 . Authchips . | . . . . . . . . . . . . . Time 73 | . . . . . . . . . . . 73 . Total Part Build Rating 12 | . . . . . . . . . . . 12 . Parts Repaired 2 | . . . 1 . . . 1 . . . . . Time 70 | . . . 38 . . . 32 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . 3 . . . 1 . 5 . 1 . Part Schematics Acquired 9 | . . . 3 . . . 1 . 4 . 1 . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 5 | . . . . . 4 . . . . . 1 . Non-combat 4 | . . . . . 3 . . . . . 1 . Combat 1 | . . . . . 1 . . . . . . . Robot Hacks Applied 6 | . . . . . 4 . . . . . 2 . parse_system 5 | . . . . . 4 . . . . . 1 . find_chute 1 | . . . . . . . . . . . 1 . Relay Couplers Released 25 | . . . . . . . . 17 . 8 . . Machine Destruction 25 | . . . . . . . . 17 . 8 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Total Allies 11 | . 1 5 1 . . . . 3 . . . 1 Largest Group 6 | . 1 6 6 . . . . 3 . . . 1 Highest-Rated Group 90 | . 10 90 90 . . . . 48 . . . 31 Highest-Rated Ally 31 | . 10 31 31 . . . . 16 . . . 31 Initial Warlord ECA Mod 38 | . . . . . . . . . 8 8 11 11 Total Orders 2 | . . 2 . . . . . . . . . . STAY 1 | . . 1 . . . . . . . . . . FOLLOW 1 | . . 1 . . . . . . . . . . Ally Attacks 72 | . . 4 36 . . . . 25 . . . 7 Total Damage 755 | . . 63 333 . . . . 277 . . . 82 Kills 11 | . . 2 4 . . . . 5 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Active Infowar (turns) 40 | 16 . . . . . . . 24 . . . . Seismic 40 | 16 . . . . . . . 24 . . . . Robot Analysis Total 1 | . . . 1 . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Turns Passed 14288 | 125 1450 895 2511 1144 623 864 2499 1428 724 790 1148 87 Spaces Moved 8894 | 87 902 610 1416 592 557 650 1760 824 383 403 654 56 Core 1 | 1 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 8893 | 86 902 610 1416 592 557 650 1760 824 383 403 654 56 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 90 110 115 120 105 110 110 115 120 120 125 130 Average Speed 118 | 89 110 110 121 120 107 114 120 127 120 121 126 130 Slowest Speed 165 | 100 120 110 130 120 120 125 165 130 120 125 135 130 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 64 | 3 97 96 98 98 65 97 97 64 40 47 18 22 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 4 | . 1 1 1 1 . . . . . . . . Known Exits Taken 6 | . 1 1 1 . . 1 1 . 1 . . . Unknown Exits Taken 3 | 1 . . . 1 1 . . . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . Spaces Dug 27 | . 9 . . . . . 4 3 4 7 . . Terrain Destroyed 155 | . 28 . 90 . . . 15 3 4 7 8 . Melee 18 | . . . . . . . 4 3 4 7 . . Projectile 41 | . . . 40 . . . . . . . 1 . AOE 96 | . 28 . 50 . . . 11 . . . 7 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Total 11523 | 113 1245 825 1984 991 582 705 1991 1067 521 558 881 60 Wait 1433 | . 241 184 382 367 1 3 49 35 39 22 110 . Move 8883 | 86 901 609 1415 591 556 649 1759 823 382 402 654 56 Hop . | . . . . . . . . . . . . . Pick Up 181 | 9 19 10 31 3 5 4 36 13 15 14 22 . Fast Attach 26 | 7 . . 6 . 3 . 4 1 1 1 3 . Attach 46 | . 1 . 6 1 1 1 17 1 3 9 6 . Detach 1 | . . . 1 . . . . . . . . . Swap 171 | 1 14 3 16 3 3 13 29 26 21 20 21 1 Drop 173 | 1 11 11 35 5 9 4 31 15 13 11 27 . Fire 443 | 9 58 7 92 21 . 31 42 49 43 52 36 3 Melee 70 | . . . . . 4 . 24 25 4 11 2 . Ram 1 | . . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 72 | . . . . . . . . 56 . 16 . . Rewire 23 | . . . . . . . . 23 . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 6 exits: *Fac x3 / [*Sto x2] / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 3 exits: *Fac / [*Sto] / Gar) -8/Garrison -7/Factory -7/Waste History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 10) 609 | -10/Materials | Central database locked down 629 | -10/Materials | Discovered new exit (range 15) 814 | -10/Materials | Discovered new exit (range 10) 956 | -10/Materials | Discovered new exit (range 14) 1201 | -10/Materials | Discovered new exit (range 14) 1274 | -10/Materials | Loaded intel: 14 trap records 1312 | -10/Materials | Identified exit to Subcaves 1339 | -10/Materials | Learned location of 2 exits from Materials 1356 | -10/Materials | Identified exit to Materials 1356 | -10/Materials | Identified exit to Mines 1364 | -10/Materials | Learned Materials trap positions 1369 | -10/Materials | Learned 2 Mines zone layouts 1385 | -10/Materials | Learned Materials trap positions 1576 | -10/Materials | Entered Mines 1576 | -10/Mines | Accompanied by 1 ally 1589 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1892 | -10/Mines | Found a hidden stash of uninstalled traps 1992 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2200 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2280 | -10/Mines | Build established: Commander-Mutant 2471 | -10/Mines | Entered Materials 2471 | -9/Materials | Accompanied by 6 allies 2471 | -9/Materials | Evolved 2 slots: Weapon x2 2472 | -9/Materials | Identified exit to Materials 2473 | -9/Materials | Identified exit to Mines 2474 | -9/Materials | Loaded intel: 22 trap records 2476 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2770 | -9/Materials | Build established: Commander-Gunner 3510 | -9/Materials | Lost 3 allies 3747 | -9/Materials | Repaired Hvy. Assault Cannon 4053 | -9/Materials | Build established: Gunner 4071 | -9/Materials | First assault squad dispatched 4703 | -9/Materials | Learned Storage trap positions 4785 | -9/Materials | Learned Storage security intel 4982 | -9/Materials | Entered Mines 4998 | -9/Mines | Learned location of 1 exit from Materials 4999 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5161 | -9/Mines | Learned location of Storage (-8) 5188 | -9/Mines | Assembled infested the area 5819 | -9/Mines | Discovered exit to Materials (range 12) 5828 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 6091 | -9/Mines | Discovered exit to Materials (range 10) 6121 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6121 | -9/Mines | Discovered new exit (range 5) 6126 | -9/Mines | Entered Exiles 6144 | -9/Exiles | Discovered new exit (range 15) 6159 | -9/Exiles | Met 8R-AWN 6177 | -9/Exiles | Met EX-HEX 6249 | -9/Exiles | Met EX-DEC 6308 | -9/Exiles | Discovered new exit (range 14) 6376 | -9/Exiles | Met EX-BIN 6441 | -9/Exiles | Build established: Mutant 6749 | -9/Exiles | Entered Mines 6859 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 6954 | -8/Mines | Discovered exit to Materials (range 9) 7050 | -8/Mines | Build established: Scavenger-Gunner 7078 | -8/Mines | Core integrity fell below 50% 7108 | -8/Mines | Destroyed 7 combat bots 7225 | -8/Mines | Discovered exit to Materials (range 7) 7613 | -8/Mines | Entered Materials 7613 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 7614 | -8/Materials | Identified exit to Factory 7615 | -8/Materials | Loaded intel: 19 trap records 7981 | -8/Materials | Discovered exit to Factory (range 3) 8457 | -8/Materials | Repaired Autogun 8500 | -8/Materials | Discovered exit to Factory (range 5) 8557 | -8/Materials | Discovered new exit (range 15) 8713 | -8/Materials | Discovered new exit (range 13) 8961 | -8/Materials | Garrison activated, responded to threat 8965 | -8/Materials | Build established: Scavenger-Tank 9000 | -8/Materials | Identified exit to Garrison 9326 | -8/Materials | Learned Storage trap positions 9355 | -8/Materials | Met 7R-MNS 9371 | -8/Materials | Attacked by 7R-MNS 9390 | -8/Materials | Learned location of 1 exit from Extension 9400 | -8/Materials | Core integrity fell below 50% 9414 | -8/Materials | 7R-MNS lamented failing the tripod run 9414 | -8/Materials | Destroyed 7R-MNS 9441 | -8/Materials | Lost 10 parts (1p2n2u5w) 9442 | -8/Materials | Learned Storage stockpile data 9485 | -8/Materials | Learned Storage non-interactive machine intel 9519 | -8/Materials | Learned 2 Lower Caves zone layouts 9545 | -8/Materials | Learned Storage trap positions 9625 | -8/Materials | Learned Factory emergency access door positions 9716 | -8/Materials | Build established: Tank 10062 | -8/Materials | Build established: Scavenger-Tank 10112 | -8/Materials | Entered Garrison 10130 | -8/Garrison | Triggered checkpoint 10170 | -8/Garrison | Discovered new exit (range 5) 10181 | -8/Garrison | Identified exit to Materials 10312 | -8/Garrison | Triggered checkpoint 10341 | -8/Garrison | Garrison Relay disabled 10403 | -8/Garrison | Build established: Tank 10454 | -8/Garrison | Triggered checkpoint 10486 | -8/Garrison | Triggered checkpoint 10523 | -8/Garrison | Triggered checkpoint 10599 | -8/Garrison | Triggered checkpoint 10702 | -8/Garrison | Garrison Relay disabled 10733 | -8/Garrison | Discovered exit to Materials (range 12) 11080 | -8/Garrison | Triggered checkpoint 11103 | -8/Garrison | Learned Materials security intel 11155 | -8/Garrison | Discovered exit to Materials (range 43) 11155 | -8/Garrison | Discovered exit to Materials (range 18) 11155 | -8/Garrison | Discovered exit to Materials (range 64) 11155 | -8/Garrison | Discovered exit to Materials (range 78) 11171 | -8/Garrison | Garrison Relay disabled 11212 | -8/Garrison | Garrison Relay disabled 11255 | -8/Garrison | Triggered checkpoint 11540 | -8/Garrison | Entered Materials 11617 | -8/Materials | Build established: Scavenger-Tank 11940 | -8/Materials | First assault squad dispatched 12028 | -8/Materials | Destroyed 11 combat bots 12033 | -8/Materials | Discovered new exit (range 5) 12193 | -8/Materials | Identified exit to Garrison 12239 | -8/Materials | Discovered exit to Factory (range 10) 12264 | -8/Materials | Entered Garrison 12344 | -8/Garrison | Triggered checkpoint 12437 | -8/Garrison | Garrison Relay disabled 12472 | -8/Garrison | Triggered checkpoint 12509 | -8/Garrison | Core integrity fell below 20% 12541 | -8/Garrison | Garrison Relay disabled 12650 | -8/Garrison | Triggered checkpoint 12739 | -8/Garrison | Build established: Scavenger-Gunner 12743 | -8/Garrison | Destroyed 9 combat bots 12786 | -8/Garrison | Triggered checkpoint 12856 | -8/Garrison | Destroyed 10 combat bots 13026 | -8/Garrison | Discovered exit to Factory (range 11) 13054 | -8/Garrison | Entered Factory 13054 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 13055 | -7/Factory | Identified exit to Lower Caves 13356 | -7/Factory | Build established: Scavenger-Executioner 13820 | -7/Factory | Fabricated Flak Gun (x2) 14109 | -7/Factory | Fabricated Arm. Wheel (x2) 14202 | -7/Factory | Sucked down chute 14202 | -7/Factory | Entered Waste 14203 | -7/Waste | Met a frightened Derelict 14210 | -7/Waste | Spotted C-40 Crusher 14214 | -7/Waste | Spotted C-40 Crusher 14233 | -7/Waste | Destroyed C-40 Crusher 14241 | -7/Waste | Spotted C-40 Crusher 14242 | -7/Waste | Spotted C-40 Crusher 14281 | -7/Waste | Spotted C-40 Crusher 14288 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14289 | -7/Waste | Self-destructed Last Messages --------------- 14202_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 14203_ ND-MPJ(g): "Oh no, you too?! We need to get out of this place, preferably unseen. I've heard terrible stories about what compactors can do if you allow them to get too close... Maybe together we can make it." 14232_ ND-MPJ(g) Beamcaster crushed. 14232_ ND-MPJ(g) Carbon-fiber Leg crushed. 14232_ ND-MPJ(g) Lgt. Angular Momentum Engine crushed. 14232_ ND-MPJ(g) destroyed. 14233_ C-40 Crusher destroyed. 14233_ Switching to secondary target: C-40 Crusher. 14236_ 211 Matter crushed. 14238_ Carbon-fiber Leg crushed. 14238_ Lgt. Angular Momentum Engine crushed. 14257_ Imp. Heat Sink crushed. 14283_ Broken Falx crushed. 14288_ Hcp. Storage Unit crushed. 14288_ Flak Gun crushed. 14289_ Extracted 33 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????######?????????????????? | | ??????????????????????????# #?????????????????? | | ????????????############??# #?????????????????? | | ????????????# #??# #?????????????????? | | ????????????# #??# #?????????????????? | | ????????????# #### #?????????????????? | | ????????????# [ #?????????????????? | | ????????????# =]CC #?????????????????? | | ????????????# CC CC!CC! #?????????????????? | | ????????????# CC CC/@[[ #?????????????????? | | ????????????# CC ####] #?????????????????? | | ????????????# #??# #?????????????????? | | ????????????# #??# #?????????????????? | | ????????????############??# #?????????????????? | | ??????????????????????????# #?????????????????? | | ?????????????????????????? ?????????????????? | | ?????????????????????????? ????????????????? | | ????????????????????????? ???????????????? | | ????????????????????????? ??????????????? | | ?????????????????????????## ####??????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????? #?????????????????? | | ??????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 42 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hvy. Assault Cannon | -9/Materials | Scanalyzed Recoil Stabilizer | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Hacked Autogun | -8/Materials | Hacked Enh. Autogun | -8/Materials | Scanalyzed Imp. Shield Generator | -8/Materials | Scanalyzed Hpw. Shotgun | -8/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Assault Cannon | -8/Materials | Scanalyzed Com. Wheel | -7/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Flak Gun | x2 | -7/Factory | Preloaded Arm. Wheel | x2 | -7/Factory Repaired ---------- Hvy. Assault Cannon | 36% | -9/Materials Autogun | 22% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapoidMiniEdition Manual? 0 Play Time 01:46:56 Cumulative 1083.4 hours Start 2025.07.19 @ 20:06:32 End 2025.07.19 @ 23:12:53 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 538 Rogue 538 Adventurer 0 Explorer 0 Win Type - Total 23 Types 10/4/3/0/1/1/2/2/0/0 Lore% 89 Gallery% 89 Achievement% 83 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: 4fd69e08-ba12-4430-a312-8103fe5f4686