Cogmind - Beta 14 *** ADVENTURER MODE // 2025.02.27 @ 22:20:51 Player: cefy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (86) 430 Value Destroyed (2663) 2663 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (88) 88 TOTAL SCORE: 5521 Bonus ------- High Alert Combat Kills 88 Cogmind --------- Core Integrity 0/700 Matter 232/300 Energy 100/100 System Corruption 3% Temperature Cool (18) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Improved Cooling System Tractor Beam > --- WEAPON ----------- Particle Gun Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Armored Treads Armored Treads Heavy Assault Rifle Improved Grenade Launcher [Rating: 45] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Armored Treads Leg Titanium Leg Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Cooling System Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Insulated Plating Weapon Ion Cannon Energy Gun Heavy Particle Gun Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 2 | . . . 2 . Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon 2 | . . 2 . . Parts Attached 91 | 6 9 25 27 24 Power 20 | 1 1 3 10 5 Engine 14 | 1 . 2 10 1 Core 6 | . 1 1 . 4 Reactor . | . . . . . Propulsion 26 | 2 4 8 6 6 Treads 9 | 2 2 . 3 2 Leg 14 | . 2 6 3 3 Wheel 1 | . . . . 1 Hover . | . . . . . Flight 2 | . . 2 . . Utility 14 | 1 2 3 2 6 Device 4 | . . . . 4 Storage 4 | 1 1 1 . 1 Processor 2 | . 1 . 1 . Hackware 2 | . . 2 . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 31 | 2 2 11 9 7 Energy Gun 12 | 1 1 6 2 2 Energy Cannon 11 | . . 5 4 2 Ballistic Gun 6 | 1 1 . 2 2 Ballistic Cannon . | . . . . . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 32 | . . 1 4 27 Power 10 | . . 1 3 6 Propulsion 5 | . . . . 5 Utility 7 | . . . . 7 Weapon 10 | . . . 1 9 Highest Loss Streak 19 | . . 1 2 19 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 93 | . 98 98 93 85 Engine 12 | . 6 3 23 13 Core 4 | . 7 6 . 6 Treads 7 | . 25 . 9 4 Leg 10 | . 1 16 7 9 Flight 1 | . . 5 . . Device 4 | . . . . 14 Storage 6 | . 14 9 3 4 Processor 4 | . 13 . 6 1 Hackware 4 | . . 11 2 . Protection 2 | . . . 5 1 Energy Gun 11 | . 14 9 17 6 Energy Cannon 16 | . . 33 4 18 Ballistic Gun 4 | . 14 . 6 . Launcher 2 | . . . 5 1 Peak Build Rating 45 | 6 10 31 41 45 Average Rating 28 | 3 7 25 31 38 On Entrance 16 | . 6 9 28 40 Naked Turns 14 | . . . . 14 Heaviest Build 67 | 11 18 49 65 67 Greatest Support 40 | 40 40 34 40 40 Greatest Overweight (x) 6 | . 5 4 6 6 Average Overweight (x) 1 | . . 1 . 1 Largest Inventory Capacity 15 | 8 10 15 15 5 Average Capacity 9 | 6 8 13 8 5 Most Carried 15 | 4 10 15 13 5 Average Carried 5 | 1 5 8 6 3 Final Capacity 15 | 8 10 15 5 5 Final Carried 9 | . 9 7 2 . Class Distribution -------------------- 35% | Hacker-Gunner 18% | Tank 17% | Scavenger-Gunner 15% | Mutant 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Hacker-Gunner | -9/Materials Tank | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1654 | 170 298 292 462 432 Remotely 90 | . . . . 90 Salvage Created 2915 | . 331 644 713 1227 Parts 182 | . 25 40 48 69 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 57 | . 9 11 13 24 Guns 31 | . 9 6 10 6 Cannons 19 | . . 4 . 15 AOE 5 | . . . 3 2 Classes Destroyed 11 | . 3 3 4 1 Worker 7 | . . . 3 4 Builder 11 | . . 2 2 7 Hauler 1 | . . 1 . . Recycler 2 | . . . 1 1 Mechanic 1 | . . . 1 . Watcher 7 | . 1 3 2 1 Swarmer 10 | . 3 . . 7 Grunt 34 | . 6 10 7 11 Sentry 5 | . . 1 3 1 Hunter 4 | . . . 3 1 Programmer 4 | . . . . 4 Best Kill Streak 14 | . 4 4 11 14 Combat Bots Only 5 | . 4 3 5 5 Max Kills in Single Turn 4 | . 2 3 2 4 Gunslinging 1 | . 1 . . . Exploded 2 | . . . 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 618 | . 40 23 66 489 Missed 214 | . 9 5 19 181 Damage Taken 4324 | . 255 171 1004 2894 Core 1183 | . 39 19 421 704 Absorbed by Shields . | . . . . . Ignored by Resistances 1192 | . 82 54 179 877 Regen/Repaired (Parts) 25 | . . . 25 . Core Remaining (%) 75 | 100 84 95 23 . Volleys Fired 181 | . 34 27 65 55 Largest 4 | . 2 4 4 4 Hottest 260 | . 60 240 188 260 Shots Fired 493 | . 68 92 157 176 Gun 293 | . 68 36 137 52 Cannon 172 | . . 56 2 114 Launcher 28 | . . . 18 10 Special . | . . . . . Kinetic 83 | . 34 . 47 2 Thermal 382 | . 34 92 92 164 Explosive 28 | . . . 18 10 Electromagnetic . | . . . . . Robot Hit Streak 24 | . 15 20 24 15 Robot Miss Streak 7 | . 1 3 7 3 Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 258 | . 53 38 69 98 Core Hits 130 | . 17 18 39 56 Critical Kills 2 | . . 1 . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . . 1 2 4 Burn 5 | . . . 2 3 Meltdown 2 | . . 1 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6568 | . 516 856 1981 3215 Guns 2559 | . 516 326 1099 618 Cannons 2364 | . . 528 . 1836 Explosions 1638 | . . . 882 756 Melee . | . . . . . Ramming 7 | . . 2 . 5 Kinetic 574 | . 279 . 265 30 Thermal 4349 | . 237 854 834 2424 Explosive 1638 | . . . 882 756 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . 1 . 3 Average Corruption 1 | . . 1 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . 4 . 3 Message Errors 1 | . . 1 . . Matter Fused 2 | . . 2 . . Heat Flow Errors 1 | . . . . 1 Energy Discharges 3 | . . 1 . 2 Overload Shots . | . . . . . Overflow Damage 111 | . . 4 23 84 Projectiles 71 | . . 4 . 67 Explosions 40 | . . . 23 17 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 80 | . . . 48 32 Shots 3 | . . . 2 1 Rammed 1 | . . . . 1 Targets Rammed 4 | . . 1 1 2 Kicked 3 | . . 1 1 1 Crushed . | . . . . . Highest Temperature 613 | . 108 516 613 545 Average Temperature 162 | . 40 166 189 154 Received Heat Transfer 1563 | . 162 102 315 984 Effects 78 | . . 13 51 14 Shutdowns 23 | . . 1 16 6 Energy Bleed 8 | . . 1 6 1 Interference 12 | . . 5 6 1 Matter Decay 4 | . . . 3 1 Short Circuit 4 | . . 1 1 2 Damage (minor) 11 | . . . 8 3 Damage (major) 12 | . . 5 7 . Damage (core) 4 | . . . 4 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . 1 . 1 Combat Hostiles 2 | . . 1 . 1 Parts Melted 14 | . 1 7 . 6 Heat Transferred 7580 | . 550 1480 1739 3811 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 472 | . 195 170 449 472 Initial 104 | . . 41 61 104 Average 159 | . 77 34 229 261 Maximum Alert Level 2 | . . . 2 2 Low Security (%) 61 | 100 100 100 33 32 Level 1 30 | . . . 58 48 Level 2 7 | . . . 8 18 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 17 | . 3 4 3 7 Investigation 7 | . 3 2 1 1 Extermination 3 | . . . . 3 Reinforcement 6 | . . 2 1 3 Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . 1 . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . 1 1 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 90 | . 13 13 29 35 Peak Tracking Total 7 | . 5 3 4 7 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 8 | . . 3 2 3 Max in Single Turn 1 | . . 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 12 | . 4 4 3 1 Terminals 6 | . 2 3 1 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 2 | . 2 . . . Scanalyzers 2 | . . 1 . 1 Garrison Access 1 | . . . 1 . Total Hacks 54 | . 20 13 18 3 Successful 45 | . 13 12 18 2 Failed 9 | . 7 1 . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 18 | . 6 9 3 . Fabricators . | . . . . . Repair Stations 13 | . . . 13 . Recycling Units 14 | . 14 . . . Scanalyzers 7 | . . 4 . 3 Garrison Access 2 | . . . 2 . Terminal Hacks 14 | . 3 8 3 . Record 5 | . 2 3 . . Alert Level 4 | . . 3 1 . Dispatch Records 2 | . . 1 1 . Maintenance Status 1 | . . 1 . . Transport Status 1 | . . . 1 . Assault Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 13 | . . . 13 . Scan Component 6 | . . . 6 . Repair 6 | . . . 6 . Refit 1 | . . . 1 . Recycling Unit Hacks 10 | . 10 . . . Recycle Component 1 | . 1 . . . Process 3 | . 3 . . . Report Inventory 2 | . 2 . . . Retrieve Matter 1 | . 1 . . . Retrieve Components 3 | . 3 . . . Scanalyzer 6 | . . 4 . 2 Insert Component 4 | . . 3 . 1 Analyze 2 | . . 1 . 1 Garrison Access Hacks 2 | . . . 2 . Unlock Access 1 | . . . 1 . Coupler Status 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 4 3 2 1 Full Trace Events 8 | . 4 2 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 1 . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 6 | . . . 6 . Time 278 | . . . 278 . Parts Recycled 1 | . 1 . . . Recycled Matter 180 | . 180 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 1 . 1 Part Schematics Acquired 2 | . . 1 . 1 Parts Damaged 1 | . . 1 . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 8 | . . . . 8 Programmers 8 | . . . . 8 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3974 | 75 483 1142 1183 1091 Spaces Moved 1512 | 44 204 456 414 394 Core 17 | 6 2 . . 9 Treads 551 | 38 190 . 210 113 Legs 834 | . 12 352 202 268 Wheels 4 | . . . . 4 Hover 2 | . . . 2 . Flight 104 | . . 104 . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 205 | 145 159 211 221 213 Slowest Speed 570 | 160 300 312 570 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 3 35 24 31 11 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 5 | . . 5 . . Terrain Destroyed 193 | . . 15 100 78 Melee . | . . . . . Projectile 27 | . . 15 2 10 AOE 166 | . . . 98 68 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1985 | 55 296 567 553 514 Wait 80 | . 32 22 2 24 Move 1508 | 43 203 455 413 394 Hop . | . . . . . Pick Up 78 | 6 15 22 22 13 Fast Attach 8 | . 1 . 4 3 Attach 29 | 6 2 3 5 13 Detach 1 | . . . 1 . Swap 54 | . 6 22 18 8 Drop 42 | . 3 15 22 2 Fire 181 | . 34 27 65 55 Melee . | . . . . . Ram . | . . . . . Kick 3 | . . 1 1 1 Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 550 | -10/Materials | Discovered new exit (range 4) 559 | -10/Materials | Entered another Materials area 559 | -9/Materials | Evolved 2 slots: Weapon x2 898 | -9/Materials | Build established: Hacker-Gunner 1618 | -9/Materials | Discovered new exit (range 10) 1701 | -9/Materials | Entered another Materials area 1701 | -8/Materials | Evolved 2 slots: Power x2 1877 | -8/Materials | Repaired Titanium Leg 1877 | -8/Materials | Repaired Hvy. Particle Gun 1877 | -8/Materials | Repaired Hvy. Particle Gun 1877 | -8/Materials | Repaired Ion Cannon 1877 | -8/Materials | Repaired Ion Cannon 1921 | -8/Materials | Repaired Gauss Rifle? 2163 | -8/Materials | Core integrity fell below 50% 2364 | -8/Materials | Identified exit to Garrison 2377 | -8/Materials | Garrison activated, responded to threat 2557 | -8/Materials | Discovered new exit (range 5) 2719 | -8/Materials | Build established: Tank 2884 | -8/Materials | Entered Factory 2884 | -7/Factory | Evolved 2 slots: Utility x2 3170 | -7/Factory | Lost 3 parts (2u1w) 3474 | -7/Factory | Build established: Scavenger-Gunner 3847 | -7/Factory | Lost 3 parts (2p1n) 3962 | -7/Factory | Core integrity fell below 50% 3970 | -7/Factory | Core integrity fell below 20% 3975 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03954_ Wheel destroyed. 03955_ U-05 Engineer lays Concrete. 03956_ ALERT: Cargo convoy en route, clear transfer corridor. 03956_ Broken Hvy. Ion Cannon destroyed. 03956_ U-05 Engineer lays Concrete. 03956_ Slug penetrates Wall. 03958_ U-05 Engineer builds a Wall. 03958_ Imp. Deuterium Engine destroyed. 03960_ R-06 Scavenger collects Terrain Scanner. 03961_ Com. Battery destroyed. 03962_ U-05 Engineer lays Concrete. 03965_ G-47 Trooper suffers critical hit (Burn). 03965_ U-05 Engineer lays Concrete. 03966_ U-05 Engineer builds a Wall. 03968_ Penetrated by Slug. 03970_ U-05 Engineer lays Concrete. 03971_ Penetrated by Slug. 03974_ Slug penetrates G-47 Trooper. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????????# ## # #???????# | | ????????# ## # #???????# | | ????????# ## # #???????# | | ????????# ## # ######### | | ????????# " " ## ! # # | ! # | | ????????# "Y" ## # # # | | ###+##### """ ## # # # | | ##% # ####+### # # | | ####### # # # | | # # | | # # | | %= # + | | # # | | #########h############### # # | | ## # # ???# # # #= | | ?# ######??# g g # """ #####% | | ?# ???????## pY # """ # %! | | ?# ??????## g # """ % % | | ?# ??????# # "" %%%% | | ? % ??????# # "" #/## | | ??????# # ## =!! ###### | | ??????## # ## [ %""%#????? | | ????????## # ## %*""*#????? | | ?????????# # ##! S"!#????? | | ? ?????????# # ! ## """%#????# | | ??? ?????????# @########## ["""^###### | | ?????????????##############????????# =%"""!+! # | | ???????????????????????????????????# * ![###### | | ???????????????????????????????????# ! %#????# | | ???????????????????????????????????# #????? | | ???????????????????????????????????# #????? | | ???????????????????????????????????# """""" #????? | | ???????????????????????????????????# """""" #????? | | ???????????????????????????????????# """""" #????? | | ???????????????????????????????????# """""" #????? | | ???????????????????????????????????# ?? #????? | | ???????????????????????????????????# ????? #????? | | ???????????????????????????????????# ????? #????? | | ????????????????????????????????????#?????###????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 38 Energy Capacity 870 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 30 Item Schematics ----------------- Ion Cannon | -9/Materials | Scanalyzed Imp. Cooling System | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Loot Pinata Made in Tau Ceti IV Novice Programmer Oops Part-time Mechanic Storm Trooper Troublemaker Universal Adapter Challenges ------------ None Game ------ Seed FluxGuidedCannon Manual? 0 Play Time 00:50:17 Cumulative 2.1 hours Start 2025.02.27 @ 21:31:24 End 2025.02.27 @ 22:20:51 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 25x17 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b40703c8-9cb8-4b18-a6fd-e8d0db15e7c2