Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.08 @ 23:29:57 Player: monistgf Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (220) 1100 Value Destroyed (8209) 8209 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1321) 1321 TOTAL SCORE: 17130 Bonus ------- High Alert Combat Kills 814 Follower Combat Kills 307 Met Data Miner 300 Friendly Fire -100 Cogmind --------- Core Integrity 824/1150 Matter 128/300 Energy 230/230 System Corruption 10% Temperature Hot (248) Movement Flying (202) Ox2 Location -4/Extension Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Antimatter Reactor > --- PROPULSION (6) --- Field Propulsion Drive Field Propulsion Drive > --- UTILITY (7) ------ Advanced Heat Sink Medium Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Nanoactuators Advanced Reaction Control System Improved Medium Armor Plating > --- WEAPON (4) ------- Ripper > --- INVENTORY (10) --- Improved Launcher Guidance Computer Improved Transmission Jammer Improved Reaction Control System Heavy Mace Heavy Mace Ripper Ripper Ripper Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Nuclear Pulse Array > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Improved Launcher Guidance Computer Advanced Reaction Control System > --- WEAPON ----------- Smartbomb Launcher Great Maul Ripper > --- INVENTORY -------- Improved Launcher Guidance Computer Nanoactuators Improved Transmission Jammer Improved Reaction Control System Tesla Rifle Variable Charge Gun [Rating: 103] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Makeshift Hover Unit Flight Unit Field Propulsion Drive Utility Improved Medium Armor Plating Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Field Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Improved Proton Missile Launcher Impact Weapon Great Maul Slashing Weapon Ripper Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Ext Slots Evolved 12 | . . 2 2 2 . . . . 2 . . 2 . . 2 . Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 1 . . . . . . . . . . 2 . Utility 5 | . . . 1 1 . . . . 2 . . 1 . . . . Weapon 2 | . . 2 . . . . . . . . . . . . . . Parts Attached 267 | . 4 19 16 14 4 . . 20 22 3 . 95 26 . 27 17 Power 20 | . 1 . 2 1 . . . . . . . 10 1 . 2 3 Engine 10 | . . . 1 1 . . . . . . . 7 1 . . . Core 7 | . 1 . 1 . . . . . . . . 3 . . 1 1 Reactor 3 | . . . . . . . . . . . . . . . 1 2 Propulsion 52 | . . 6 5 2 . . . 2 5 . . 14 3 . 12 3 Treads 33 | . . 5 5 2 . . . 2 4 . . 13 2 . . . Leg 2 | . . 1 . . . . . . . . . . . . . 1 Wheel 3 | . . . . . . . . . 1 . . 1 . . 1 . Hover 3 | . . . . . . . . . . . . . 1 . 2 . Flight 11 | . . . . . . . . . . . . . . . 9 2 Utility 86 | . 2 1 2 4 . . . 3 9 1 . 45 8 . 7 4 Device 58 | . 1 . 1 . . . . 2 4 . . 41 3 . 4 2 Storage 7 | . . 1 . 1 . . . . 1 . . 1 2 . . 1 Processor 8 | . . . . . . . . . 2 . . 1 3 . 2 . Hackware . | . . . . . . . . . . . . . . . . . Protection 13 | . 1 . 1 3 . . . 1 2 1 . 2 . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 109 | . 1 12 7 7 4 . . 15 8 2 . 26 14 . 6 7 Energy Gun 2 | . . . . . . . . . . . . 2 . . . . Energy Cannon 1 | . . . . . . . . . . . . 1 . . . . Ballistic Gun 38 | . 1 9 6 5 2 . . 1 6 . . 6 2 . . . Ballistic Cannon 16 | . . . . . . . . 6 1 1 . 8 . . . . Launcher 25 | . . 3 1 1 . . . 6 . 1 . 4 6 . 1 2 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 17 | . . . . 1 2 . . 2 1 . . 5 3 . 3 . Slashing Weapon 10 | . . . . . . . . . . . . . 3 . 2 5 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . 1 . . 1 . . . . Parts Lost 66 | . . 2 2 . . . . 3 2 1 . 30 12 . 7 7 Power 7 | . . . 1 . . . . . . . . 5 . . 1 . Propulsion 16 | . . . . . . . . 1 1 . . 5 4 . 2 3 Utility 18 | . . . . . . . . 1 . 1 . 10 3 . 2 1 Weapon 25 | . . 2 1 . . . . 1 1 . . 10 5 . 2 3 Highest Loss Streak 8 | . . 2 1 . . . . 1 1 1 . 8 7 . 3 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 91 97 99 100 100 100 100 100 97 93 93 91 62 70 73 89 Engine 5 | . 8 . 6 5 7 7 7 7 6 6 6 9 . . . . Core 1 | . 6 11 2 1 . . . . . . . . 5 5 4 2 Treads 15 | . . 20 27 30 30 30 30 30 22 13 13 14 . . . . Wheel 1 | . . . . . . . . . 1 6 6 3 . . 1 . Flight 2 | . . . . . . . . . . . . . . . 15 24 Device 11 | . 4 . 9 7 7 7 7 8 13 13 13 14 9 11 11 15 Storage 6 | . 14 11 9 7 7 7 7 7 6 6 6 5 4 5 5 5 Processor 9 | . . . . . . . . . 11 13 13 11 20 23 15 10 Protection 6 | . 2 11 9 15 15 15 15 13 6 6 6 4 . . 1 3 Ballistic Gun 16 | . 23 41 35 27 23 30 30 25 20 20 20 14 . 5 . . Ballistic Cannon 2 | . . . . . . . . 3 5 5 6 4 . . . . Impact Weapon 2 | . . . . 2 6 . . . . . . 1 4 5 6 3 Slashing Weapon 1 | . . . . . . . . . . . . . 3 5 4 12 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 110 | 13 17 41 42 60 61 61 61 65 82 82 82 110 80 26 42 61 Greatest Support 113 | 20 20 40 63 85 85 85 85 85 82 28 28 113 75 12 42 41 Greatest Overweight (x) 24 | . . 1 . . . . . . 2 2 2 3 24 2 1 2 Average Overweight (x) 1 | . . . . . . . . . . 2 2 2 4 2 . . Largest Inventory Capacity 20 | . 8 15 15 15 15 15 15 15 20 20 20 20 20 10 10 10 Average Capacity 16 | . 8 14 15 15 15 15 15 15 19 20 20 20 16 10 10 10 Most Carried 20 | . 8 15 15 15 15 15 15 15 20 20 20 20 20 10 10 10 Average Carried 15 | . 7 10 14 14 15 15 15 14 16 19 20 18 13 10 9 9 Final Capacity 20 | 8 8 15 15 15 15 15 15 15 20 20 20 20 10 10 10 10 Final Carried 20 | 6 7 15 15 15 15 15 15 12 20 20 20 17 10 10 10 8 Class Distribution -------------------- 23% | Tank 22% | Skirmisher 10% | Scavenger-Skirmisher 9% | Scavenger-Tank 9% | Mutant 6% | Assassin 5% | Scavenger-Gladiator 4% | Derelict-Gladiator 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -5/Factory Mutant | -5/Upper Caves Derelict-Gladiator | -5/Upper Caves Scavenger-Mutant | -4/Factory Scavenger-Gladiator | -4/Extension Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Ext Matter Collected 7865 | 200 98 499 493 114 240 . . 893 695 214 . 3039 621 . 348 411 Remotely 1761 | . . . . . . . . . 206 . . 1555 . . . . Salvage Created 8138 | . 122 705 557 152 225 . . 723 666 152 . 2992 584 . 425 835 Parts 432 | . 14 56 35 11 2 . . 19 45 2 . 180 23 . 17 28 Haulers Intercepted 7 | . . 2 1 . . . . . . . . 2 . . 1 1 Recyclers Shooed 3 | . . . . . . . . . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . 3 . . 13 . 12 . . 4 . . . Prevented 9 | . . . . . . . . . . 5 . . 4 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Ext Combat Hostiles Destroyed 163 | . 5 18 13 6 . . . 23 10 6 . 48 17 . 7 10 Melee 11 | . . . . . . . . . . . . 1 3 . 3 4 Guns 65 | . 5 10 9 2 . . . 6 8 3 . 22 . . . . Cannons 22 | . . . . . . . . 4 2 1 . 15 . . . . AOE 59 | . . 8 4 4 . . . 13 . 2 . 8 13 . 4 3 Classes Destroyed 19 | . 2 5 3 1 . . . 2 1 . . 2 2 . . 1 Worker 15 | . . . 1 . . . . . 4 . . 7 . . . 3 Builder 16 | . . . 1 . . . . . 1 . . 9 . . . 5 Tunneler 2 | . . 1 . . . . . . . . . 1 . . . . Hauler 7 | . . 2 1 . . . . . . . . 2 . . 1 1 Recycler 4 | . . . . . . . . . . . . 3 . . . 1 Mechanic 1 | . . . . . . . . 1 . . . . . . . . Operator 3 | . . 1 . . . . . . . . . . . . 1 1 Drone 1 | . . . . . . . . . . . . . 1 . . . Watcher 9 | . . . . . . . . . 2 . . 5 . . 2 . Swarmer 49 | . 3 6 4 4 . . . 3 . 1 . 15 9 . 4 . Grunt 52 | . 2 7 2 . . . . 12 3 4 . 13 2 . 1 6 Brawler 5 | . . . . . . . . 2 . . . 2 . . . 1 Duelist 8 | . . 1 1 . . . . 4 . . . 1 1 . . . Sentry 15 | . . 4 4 1 . . . 1 2 1 . 1 . . . 1 Hunter 4 | . . . 2 . . . . . 1 . . . 1 . . . Programmer 23 | . . . . 1 . . . 1 4 . . 15 . . 2 . Heavy 1 | . . . . . . . . . . . . 1 . . . . Behemoth 2 | . . . . . . . . . . . . . . . . 2 Samaritan 1 | . . . . . . . . . . . . . 1 . . . Thug 1 | . . . . . . . . . . . . . 1 . . . Butcher 3 | . . . . . . . . . . . . . 3 . . . Best Kill Streak 13 | . 3 5 7 5 . . . 7 5 5 . 13 5 . 5 7 Combat Bots Only 7 | . 3 5 4 5 . . . 7 3 5 . 5 5 . 4 2 Max Kills in Single Turn 6 | . 1 3 4 2 . . . 2 2 1 . 6 5 . 4 3 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 5 | . . 3 4 2 . . . 2 . 1 . 3 5 . 4 1 Melee 1 | . . . . . . . . . . . . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Ext Hostile Shots Fired 1011 | . 38 50 71 50 . . . 114 55 45 . 402 64 . 87 35 Missed 324 | . 8 11 21 24 . . . 45 24 21 . 112 14 . 34 10 Damage Taken 12835 | . 334 624 696 245 . . . 1218 611 314 . 6098 1009 . 990 696 Core 1461 | . 95 102 143 12 . . . 141 21 . . 549 72 . 284 42 Absorbed by Shields 539 | . . . . . . . . . . . . 515 24 . . . Ignored by Resistances 57 | . . . . . . . . . . . . . . . 57 . Regen/Repaired (Parts) 54 | . . . . . . . . . . . . 54 . . . . Core Remaining (%) 74 | 100 62 74 74 . . . . 78 . . 97 . . 37 . . Volleys Fired 326 | . 20 36 26 9 1 . . 41 26 15 . 126 10 . 1 15 Largest 4 | . 2 4 4 4 3 . . 4 4 4 . 4 2 . 1 1 Hottest 270 | . 70 89 92 102 84 . . 132 138 138 . 270 128 . 46 46 Shots Fired 996 | . 40 120 101 27 3 . . 96 104 42 . 432 16 . 1 14 Gun 742 | . 40 117 100 24 3 . . 59 78 27 . 284 10 . . . Cannon 187 | . . . . . . . . 15 26 9 . 137 . . . . Launcher 67 | . . 3 1 3 . . . 22 . 6 . 11 6 . 1 14 Special . | . . . . . . . . . . . . . . . . . Kinetic 896 | . 34 117 100 24 3 . . 74 104 36 . 402 2 . . . Thermal 24 | . 6 . . . . . . . . . . 12 6 . . . Explosive 57 | . . 3 1 3 . . . 22 . 6 . 3 4 . 1 14 Electromagnetic 19 | . . . . . . . . . . . . 15 4 . . . Robot Hit Streak 21 | . 10 13 13 21 3 . . 19 12 4 . 10 17 . . 14 Robot Miss Streak 9 | . 3 3 5 2 . . . 3 3 2 . 9 4 . . . Penetration Max 2 | . . . . . . . . . 1 1 . 2 . . . . Secondary Targets 5 | . . 1 2 . . . . . . . . 2 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . 1 . . . . Shots Hit Robots 692 | . 26 79 61 22 5 . . 68 59 21 . 262 23 . 35 31 Core Hits 443 | . 10 42 31 14 2 . . 66 31 15 . 159 30 . 13 30 Critical Kills 24 | . . . . . . . . . 2 . . 20 1 . 1 . Critical Parts Destroyed 40 | . . 1 . . . . . 1 1 . . 31 4 . . 2 Critical Strikes 80 | . . 1 . . . . . 2 6 . . 54 5 . 5 7 Destroy 56 | . . 1 . . . . . 2 3 . . 50 . . . . Blast 3 | . . . . . . . . . 3 . . . . . . . Smash 12 | . . . . . . . . . . . . 4 5 . 1 2 Sever 9 | . . . . . . . . . . . . . . . 4 5 Melee Attacks 145 | . . . . 4 15 . . . 2 . . 37 18 . 41 28 Impact 88 | . . . . 4 15 . . . 2 . . 37 12 . 9 9 Slashing 57 | . . . . . . . . . . . . . 6 . 32 19 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . . . . . . 1 1 . 2 8 Combat Hostiles 4 | . . . . . . . . . . . . . . . . 4 Follow-up Attacks 14 | . . . . . . . . . . . . . . . 5 9 Damage Inflicted 24680 | . 274 1204 1088 637 310 . . 3499 1519 1006 . 8677 1681 . 1644 3141 Guns 8988 | . 220 881 858 373 22 . . 800 1192 263 . 4280 99 . . . Cannons 2395 | . . . . . . . . 268 324 166 . 1637 . . . . Explosions 9206 | . 54 323 230 264 . . . 2431 . 577 . 2064 999 . 344 1920 Melee 4088 | . . . . . 288 . . . . . . 696 583 . 1300 1221 Ramming 3 | . . . . . . . . . 3 . . . . . . . Kinetic 11097 | . 183 881 858 373 22 . . 1068 1516 429 . 5767 . . . . Thermal 913 | . 91 . . . . . . . . . . 754 68 . . . Explosive 7778 | . . 323 230 264 . . . 2431 . 577 . 757 932 . 344 1920 Electromagnetic 801 | . . . . . . . . . . . . 703 98 . . . Impact 2054 | . . . . . 288 . . . . . . 696 443 . 298 329 Slashing 2034 | . . . . . . . . . . . . . 140 . 1002 892 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . . . . 2 . . 15 21 21 5 10 Average Corruption 8 | . . . . . . . . . 1 . . 4 16 21 4 8 Corruption Purged 9 | . . . . . . . . . 2 . . 7 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 200 | . . . . . . . . . . . . 77 84 2 7 30 Message Errors 46 | . . . . . . . . . . . . 11 25 . 1 9 Matter Fused 40 | . . . . . . . . . . . . 22 14 . 1 3 Heat Flow Errors 30 | . . . . . . . . . . . . 17 7 . 1 5 Energy Discharges 24 | . . . . . . . . . . . . 10 6 . 3 5 Parts Rejected 4 | . . . . . . . . . . . . 2 . . . 2 Parts Fused 1 | . . . . . . . . . . . . . 1 . . . Data Loss (minor) 25 | . . . . . . . . . . . . 4 15 . 1 5 Data Loss (major) 10 | . . . . . . . . . . . . 2 7 1 . . Misfires 9 | . . . . . . . . . . . . 5 4 . . . Alerts 5 | . . . . . . . . . . . . 1 3 1 . . Misdirections 1 | . . . . . . . . . . . . . 1 . . . Weapon Failures 5 | . . . . . . . . . . . . 3 1 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1471 | . 14 41 . 17 166 . . 45 9 24 . 543 313 . 84 215 Projectiles 134 | . . . . . . . . 44 9 15 . 22 44 . . . Explosions 370 | . 14 41 . 17 . . . 1 . 9 . 225 28 . . 35 Melee 967 | . . . . . 166 . . . . . . 296 241 . 84 180 Knockbacks 39 | . . . . . . . . 1 2 1 . 30 . . 4 1 Impact 11 | . . . . . . . . . . . . 6 . . 4 1 Kinetic 25 | . . . . . . . . 1 2 1 . 21 . . . . Secondary 3 | . . . . . . . . . . . . 3 . . . . Self-Inflicted Damage 326 | . . 27 . . . . . 33 . 48 . 194 24 . . . Shots 12 | . . 1 . . . . . 1 . 1 . 6 3 . . . Rammed 1 | . . . . . . . . . 1 . . . . . . . Targets Rammed 1 | . . . . . . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 539 | . 100 219 102 67 15 . . 353 16 . . 539 267 . 103 341 Average Temperature 78 | . 29 67 32 28 10 . . 136 5 . . 94 101 . 51 132 Received Heat Transfer 2546 | . 147 165 162 36 . . . 307 156 96 . 771 144 . 90 472 Effects 8 | . . . . . . . . 2 . . . 6 . . . . Shutdowns 4 | . . . . . . . . . . . . 4 . . . . Energy Bleed 2 | . . . . . . . . 2 . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . Parts Fried 13 | . . . . . 1 . . . . . . 2 4 . 1 5 Impact Corruptions 36 | . . . . . 6 . . . . . . 11 11 . 4 4 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 943 | . 161 . . . . . . . . . . 634 148 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Ext Peak Influence 1551 | . 185 639 548 394 . . . . 230 . . 1551 . . 580 397 Initial 264 | . . 78 214 195 . . . . 230 . . 9 . . 264 220 Average 325 | . 111 355 383 184 . . . . 98 . . 469 . . 352 263 Maximum Alert Level 4 | . . 2 2 2 . . . . 1 . . 4 . . 2 1 Low Security (%) 46 | . 100 27 . 48 . . . . 97 . . 42 . . . 3 Level 1 30 | . . 22 49 51 . . . . 2 . . 21 . . 72 96 Level 2 12 | . . 49 50 . . . . . . . . 10 . . 27 . Level 3 1 | . . . . . . . . . . . . 4 . . . . Level 4 9 | . . . . . . . . . . . . 21 . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . . 2 . 2 . . . 1 5 . . 20 . . 4 2 Investigation 3 | . . . . . . . . . . . . 1 . . 2 . Extermination 12 | . . . . 1 . . . . 4 . . 7 . . . . Reinforcement 16 | . . 2 . 1 . . . . 1 . . 8 . . 2 2 Assault 5 | . . . . . . . . 1 . . . 4 . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . 2 . . . 1 Haulers Reinforced 4 | . . . . . . . . . 1 . . 2 . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Ext Distress Signals 9 | . . 2 . . . . . . . . . 4 . . . 3 Communications Jammed 33 | . . . . . . . . . 1 . . 27 . . 5 . Distress Signals 28 | . . . . . . . . . 1 . . 27 . . . . Times Spotted 266 | . 9 22 14 3 . . . 28 16 9 . 101 14 . 26 24 Peak Tracking Total 8 | . 3 6 6 4 . . . 8 3 4 . 7 4 . 8 7 Tactical Retreats 22 | . 1 . . . . . . 1 . 2 . 12 . . 5 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Ext Traps Triggered 5 | . . . . . . . . . 3 . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . 2 . . . . 4 . 1 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Ext Machines Disabled 27 | . 2 2 . . . . . 1 3 . . 18 . . 1 . Max in Single Turn 6 | . 2 2 . . . . . 1 1 . . 6 . . 1 . Garrison Access 2 | . . . 1 . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Ext Machines Accessed 34 | . . 1 2 4 2 . 4 . 4 . . 8 . . 5 4 Terminals 20 | . . 1 1 4 . . . . 4 . . 5 . . 2 3 Fabricators 3 | . . . . . . . . . . . . 2 . . 1 . Repair Stations 3 | . . . . . . . . . . . . 1 . . 1 1 Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . . . . . . . . 1 . Total Hacks 124 | . . 3 9 10 6 . 31 . 14 . . 23 . . 15 13 Successful 83 | . . 1 4 7 6 . 31 . 8 . . 15 . . 9 2 Failed 41 | . . 2 5 3 . . . . 6 . . 8 . . 6 11 Catastrophic 3 | . . . . 2 . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 40 | . . 3 7 3 . . . . 9 . . 7 . . 2 9 Terminals 66 | . . 3 8 10 . . . . 14 . . 16 . . 6 9 Fabricators 9 | . . . . . . . . . . . . 5 . . 4 . Repair Stations 10 | . . . . . . . . . . . . 2 . . 4 4 Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . . . . . . . . 1 . Terminal Hacks 61 | . . . 2 5 6 . 31 . 6 . . 8 . . 3 . Record 16 | . . . . . 5 . 11 . . . . . . . . . Part Schematic 11 | . . . . . . . 11 . . . . . . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . 1 . . . . Prototype ID Bank 6 | . . . . 1 . . 3 . 1 . . 1 . . . . Open Door 1 | . . . . . 1 . . . . . . . . . . . Branch Access Points 2 | . . . . 1 . . . . . . . 1 . . . . Alert Level 5 | . . . . 1 . . . . 2 . . 1 . . 1 . Unreport Threat 4 | . . . . 1 . . . . 1 . . 1 . . 1 . Locate Traps 4 | . . . 1 . . . . . 1 . . 2 . . . . Zone Layout 5 | . . . 1 1 . . . . 1 . . 1 . . 1 . Fabricator Hacks 5 | . . . . . . . . . . . . 3 . . 2 . Network Status 1 | . . . . . . . . . . . . 1 . . . . Load Schematic 2 | . . . . . . . . . . . . 1 . . 1 . Build 2 | . . . . . . . . . . . . 1 . . 1 . Repair Station Hacks 5 | . . . . . . . . . . . . 2 . . 2 1 Scan Component 4 | . . . . . . . . . . . . 1 . . 2 1 Repair 1 | . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . . . . . . . 1 . Seal Access 2 | . . . 1 . . . . . . . . . . . 1 . Unauthorized Hacks 10 | . . 1 1 2 . . . . 2 . . 2 . . 1 1 Terminals 10 | . . 1 1 2 . . . . 2 . . 2 . . 1 1 Botnet 10 | . . 1 1 2 . . . . 2 . . 2 . . 1 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 25 | . . 1 1 4 . . . . 4 . . 7 . . 4 4 Full Trace Events 3 | . . . . . . . . . . . . 1 . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . 11 . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . 1 . . 1 . Authchips . | . . . . . . . . . . . . . . . . . Time 210 | . . . . . . . . . . . . 152 . . 58 . Total Part Build Rating 12 | . . . . . . . . . . . . 5 . . 7 . Parts Repaired 1 | . . . . . . . . . . . . 1 . . . . Time 26 | . . . . . . . . . . . . 26 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . 4 . . . . Programmers 4 | . . . . . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . 1 2 . . . . . . 3 Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Ext Total Allies 11 | . . . . . . . . 1 2 . . . . . . 8 Largest Group 3 | . . . . . . . . 1 1 . . . . . . 3 Highest-Rated Group 124 | . . . . . . . . 29 32 . . . . . . 124 Highest-Rated Ally 51 | . . . . . . . . 29 32 . . . . . . 51 Total Orders 1 | . . . . . . . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . . . . . . . 1 . . . Ally Attacks 69 | . . . . . . . . 13 4 . . . . . . 52 Total Damage 1927 | . . . . . . . . 170 173 . . . . . . 1584 Kills 11 | . . . . . . . . 3 1 . . . . . . 7 Allies Corrupted 2 | . . . . . . . . . . . . . . . . 2 Allies Melted 2 | . . . . . . . . . . 1 . 1 . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Ext Robot Analysis Total 1 | . . . . . . . . . . . . 1 . . . . Derelict Logs Recovered 6 | . . . . . 2 . . 2 . 1 . . 1 . . . Drone Launches 2 | . . . . . . . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Ext Turns Passed 15242 | . 214 609 523 660 996 133 124 1191 2020 931 142 4122 2093 55 518 911 Spaces Moved 7680 | 1 125 246 222 359 596 85 79 635 1039 582 110 1770 566 27 701 537 Core 86 | . . . . . . . . . . . . . 86 . . . Treads 3549 | . . 231 222 359 596 85 79 635 751 . . 564 27 . . . Legs 145 | 1 125 15 . . . . . . . . . . . . . 4 Wheels 2270 | . . . . . . . . . 288 582 110 1206 . . 84 . Hover 488 | . . . . . . . . . . . . . 453 27 8 . Flight 1142 | . . . . . . . . . . . . . . . 609 533 Fastest Speed 30 | 120 120 120 160 158 158 158 158 158 130 130 130 145 140 210 30 32 Average Speed 153 | 120 120 183 162 160 158 158 158 158 151 130 130 152 345 210 41 113 Slowest Speed 1250 | 120 120 240 163 162 158 158 158 158 161 130 130 246 1250 210 140 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 21 | . . . . . . . . . . . . . . . 19 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 38 | 1 33 40 33 13 73 12 69 78 33 79 9 35 74 4 23 41 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 2 | . . . . . . . 1 . . 1 . . . . . . Known Exits Taken 9 | . . . . 1 1 . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . . . . . . . . Scrap Searched 14 | . . . . . 3 . . 4 . 4 . . 3 . . . Spaces Dug 33 | . . . . 4 11 . . . 2 . . 12 3 . 1 . Terrain Destroyed 630 | . 22 25 15 16 11 . . 135 10 42 . 180 127 . 16 31 Melee 33 | . . . . 4 11 . . . 2 . . 12 3 . 1 . Projectile 30 | . . . . . . . . 8 8 . . 14 . . . . AOE 567 | . 22 25 15 12 . . . 127 . 42 . 154 124 . 15 31 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Ext Total 10167 | . 157 324 324 423 617 84 78 749 1416 728 109 2825 652 26 853 802 Wait 1519 | . 1 19 46 21 1 . . 29 291 126 . 746 11 . 75 153 Move 7624 | . 124 245 221 358 595 84 78 634 1038 581 109 1769 565 26 665 532 Hop 18 | . . . . . . . . . . . . . . . 16 2 Pick Up 84 | . 3 5 5 5 . . . 3 7 2 . 25 11 . 14 4 Fast Attach 60 | . 3 3 . . 1 . . . 6 . . 11 13 . 14 9 Attach 63 | . . 2 4 2 . . . 4 3 1 . 26 9 . 9 3 Detach 28 | . . . . . . . . 1 5 . . 5 8 . 7 2 Swap 144 | . 1 14 12 12 3 . . 16 13 2 . 58 4 . 4 5 Drop 92 | . 5 . 10 12 1 . . 4 7 1 . 22 4 . 12 14 Fire 326 | . 20 36 26 9 1 . . 41 26 15 . 126 10 . 1 15 Melee 129 | . . . . 4 15 . . . 2 . . 37 17 . 36 18 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . 1 . . . . . . . Escape Stasis 20 | . . . . . . . . . . . . . . . . 20 Rewire 59 | . . . . . . . . 17 17 . . . . . . 25 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Res / *Ext) -4/Extension History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 5) 215 | -10/Materials | Entered another Materials area 215 | -9/Materials | Evolved 2 slots: Weapon x2 504 | -9/Materials | Build established: Tank 516 | -9/Materials | Discovered new exit (range 12) 788 | -9/Materials | Discovered new exit (range 16) 824 | -9/Materials | Entered another Materials area 824 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 952 | -8/Materials | Build established: Scavenger-Tank 1263 | -8/Materials | Build established: Tank 1332 | -8/Materials | Discovered new exit (range 8) 1347 | -8/Materials | Entered Factory 1347 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1583 | -7/Factory | Build established: Scavenger-Tank 1657 | -7/Factory | Identified exit to Lower Caves 2007 | -7/Factory | Entered Lower Caves 2025 | -7/Lower Caves | Learned Factory emergency access door positions 2220 | -7/Lower Caves | Build established: Tank 2547 | -7/Lower Caves | Encountered a Warlord checkpoint 2609 | -7/Lower Caves | Identified exit to Lower Caves 2661 | -7/Lower Caves | Learned Research trap positions 2661 | -7/Lower Caves | Learned Armory terminal intel 3003 | -7/Lower Caves | Entered another Lower Caves area 3003 | -7/Lower Caves | Discovered new exit (range 8) 3136 | -7/Lower Caves | Entered Data Miner 3136 | -7/Data Miner | Discovered new exit (range 6) 3167 | -7/Data Miner | Met Data Miner 3197 | -7/Data Miner | Learned location of Section 7 (-3) 3197 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3223 | -7/Data Miner | Received God Mode back door access code from Data Miner 3260 | -7/Data Miner | Entered Proximity Caves 3330 | -6/Proximity Caves | Learned Factory garrison access intel 3477 | -6/Proximity Caves | Learned Factory emergency access door positions 3803 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3880 | -6/Proximity Caves | Destroyed 7 combat bots 4105 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4249 | -6/Proximity Caves | Spotted B-75 Beast 4424 | -6/Proximity Caves | Discovered new exit (range 8) 4451 | -6/Proximity Caves | Entered Factory 4451 | -6/Factory | Evolved 2 slots: Utility x2 4453 | -6/Factory | Loaded intel: 4 garrison access locations 4554 | -6/Factory | Build established: Scavenger-Tank 4887 | -6/Factory | Spotted B-75 Beast 4892 | -6/Factory | Build established: Scavenger-Skirmisher 5313 | -6/Factory | Discovered new exit (range 19) 5345 | -6/Factory | Identified exit to Factory 6263 | -6/Factory | Build established: Skirmisher 6410 | -6/Factory | Discovered new exit (range 8) 6469 | -6/Factory | Identified exit to Lower Caves 6471 | -6/Factory | Entered Lower Caves 6774 | -6/Lower Caves | Encountered a Warlord checkpoint 6883 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7243 | -6/Lower Caves | Learned location of Zion (-6) 7394 | -6/Lower Caves | Discovered new exit (range 2) 7395 | -6/Lower Caves | Identified exit to Lower Caves 7402 | -6/Lower Caves | Entered another Lower Caves area 7534 | -6/Lower Caves | Discovered exit to Factory (range 9) 7544 | -6/Lower Caves | Entered Factory 7544 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7575 | -5/Factory | Discovered new exit (range 15) 7711 | -5/Factory | Identified exit to Factory 8927 | -5/Factory | Build established: Assassin 9036 | -5/Factory | Fabricated Scatter Rocket Array? 9303 | -5/Factory | Identified exit to Upper Caves 9665 | -5/Factory | Build established: Skirmisher 10028 | -5/Factory | Cargo convoy interrupted 10196 | -5/Factory | Lost 6 parts (2p1n2u1w) 10844 | -5/Factory | First assault squad dispatched 10852 | -5/Factory | Repaired Broken Arm. Medium Treads 11177 | -5/Factory | System corruption reached 10% 11221 | -5/Factory | Lost 3 parts (1n1u1w) 11328 | -5/Factory | Lost 8 parts (1p1n1u5w) 11367 | -5/Factory | Lost 3 parts (1p1n1u) 11404 | -5/Factory | Found Prototype Processor 11404 | -5/Factory | Identified Exp. Targeting Computer 11407 | -5/Factory | Found Exp. Targeting Computer 11410 | -5/Factory | Found Faulty Exp. Targeting Computer 11413 | -5/Factory | Found Faulty Exp. Targeting Computer 11665 | -5/Factory | Core integrity fell below 50% 11666 | -5/Factory | Entered Upper Caves 11695 | -5/Upper Caves | Lost 4 parts (1p1n1u1w) 11798 | -5/Upper Caves | Lost 7 parts (4n1u2w) 12037 | -5/Upper Caves | Build established: Mutant 12661 | -5/Upper Caves | Ambushed by wild Derelicts 12705 | -5/Upper Caves | Learned location of 1 exit from Factory 12726 | -5/Upper Caves | Lost 3 parts (1u2w) 13278 | -5/Upper Caves | Build established: Derelict-Gladiator 13306 | -5/Upper Caves | Crushed by falling debris 13754 | -5/Upper Caves | Discovered new exit (range 3) 13757 | -5/Upper Caves | Identified exit to Upper Caves 13759 | -5/Upper Caves | Entered another Upper Caves area 13768 | -5/Upper Caves | Discovered exit to Factory (range 5) 13814 | -5/Upper Caves | Entered Factory 13814 | -4/Factory | Evolved 2 slots: Propulsion x2 13815 | -4/Factory | Identified exit to Research 13983 | -4/Factory | Lost 3 parts (2u1w) 14157 | -4/Factory | Fabricated Adv. Reaction Control System? 14311 | -4/Factory | Discovered new exit (range 8) 14313 | -4/Factory | Identified exit to Extension 14332 | -4/Factory | Entered Extension 14346 | -4/Extension | Rescued a captive Derelict 14347 | -4/Extension | Rescued a captive Derelict 14360 | -4/Extension | Rescued a captive Derelict 14503 | -4/Extension | Rescued a captive Derelict 14518 | -4/Extension | Lost 3 allies 14532 | -4/Extension | Rescued a captive Derelict 14575 | -4/Extension | System corruption reached 10% 14798 | -4/Extension | Build established: Scavenger-Gladiator 15068 | -4/Extension | Spotted B-86 Titan 15095 | -4/Extension | Destroyed B-86 Titan 15203 | -4/Extension | Spotted B-86 Titan 15237 | -4/Extension | Destroyed B-86 Titan 15243 | -4/Extension | Self-destructed Last Messages --------------- 15231_ V6-AZE(b) destroyed. 15231_ Ripper destroyed. 15231_ U-05 Engineer lays Concrete. 15232_ K-01 Serf destroyed. 15234_ TNY1W7ETSH71:7,3B JBHQZ#K 15234_ U-05 Engineer lays Concrete. 15234_ U-05 Engineer destroyed. 15234_ G-67 Veteran destroyed. 15234_ U-05 Engineer destroyed. 15235_ U-05 Engineer lays Concrete. 15236_ Broken Field Propulsion Drive destroyed. 15236_ Critical hit (Meltdown: +370). 15236_ U-05 Engineer lays Concrete. 15237_ B-86 Titan destroyed. 15238_ U-05 Engineer lays Concrete. 15239_ System corrupted: Smartbomb Launcher failed to launch. 15239_ U-05 Engineer lays Concrete. 15242_ Smartbomb Launcher destroyed. 15242_ Field Propulsion Drive destroyed. Map ----- +----------------------------------------------------+ | ???# ## #?# #???# ######## #???????????????? | | ???# ### ##### #??????# #???????????????? | | ???#^ ^^ %%[%=!% #??????# #???????????????? | | ???#^^ ^ %### *%% #??????# #???????????????? | | ???###### #?# == #??????# #???????????????? | | ????????#######?# #??????# #???????????????? | | ????????????????#######+#??????# #???????????????? | | ??????????????????????# ?????# #???????????????? | | ??????????????????????# #????# #???????????????? | | ??????????????????????# #????# #???????????????? | | ??????????????????????# #????# #???????????????? | | ??????????????????????# #????? ????????????????? | | ??????????????????????# #????? ????????????????? | | ??????????????????????# #????? ????????????????? | | ??????????????????????# #????? ????????????????? | | ??????????????????????# #????? ????????????????? | | ??????????????????????#####????? ????????????????? | | ???????????????????????????????? ????????????????? | | ???????????????????????????????? ????????????????? | | ???????????????????????????????? ????????????????? | | ?????????????????????????????????????? ??????????? | | ???????????????????????????????????? % " " ???? | | ?????????????????????????????????? ???? | | ???????????????###?????????????? Y R #??? | | ############################ g* = *% #??? | | %@ gg g ??? | | u ??? | | % %% ??? | | % ???? | | [ t R u kR ???? | | #+#####+###################### = ????? | | #### #?????????????????? ????? | | #????????????????????? ????? | | ######?????????????????????? ?????? | | ####???????????????????????????? ?????? | | ????????????????????????????????###T#"""###??????? | | ???????????????????????????????????##????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 37 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 600 Resistance: EM 15 Melee Speed Boost 30 Evasion (%) 75 Targeting Accuracy 12 Melee Accuracy 10 Launcher Accuracy 30 Target Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Adv. Reaction Control System | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Scatter Rocket Array | x1 | -5/Factory Adv. Reaction Control System | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravHardenedDerivative Manual? 0 Play Time 01:43:07 Cumulative 273.0 hours Start 2024.05.08 @ 21:46:40 End 2024.05.08 @ 23:29:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 176 Rogue 176 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 52 Gallery% 72 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76ead6ec-5f42-4095-9bfa-935dd17ce34e